ErikasKontenis
68a58ae041
implement creature hiddenHealth
2019-12-12 17:41:44 +02:00
ErikasKontenis
dd0b032c9f
finish rookgard addon quests and fix stages for rookslayers
2019-12-11 12:24:42 +02:00
ErikasKontenis
c99f5c5e45
finish npcs
2019-12-10 16:16:58 +02:00
ErikasKontenis
9eca23b2e1
implement absorbDrown damage properly on items
2019-12-05 17:15:19 +02:00
ErikasKontenis
6fff6a868a
proper drowning implementation
2019-12-05 14:40:09 +02:00
ErikasKontenis
4a87cd754c
introduce drowning condition, fix monsters to use uniform random, fix poison field on walk instant damage hit, need to check how drowning works and remove damage only when player is idle for 4s
2019-12-04 22:00:18 +02:00
ErikasKontenis
a28bfd7171
little introduce drown and fix some monsters
2019-12-04 15:48:47 +02:00
ErikasKontenis
b697524b3c
fix few new 781 items, liberty bay depot tile, npc addon looktype
2019-11-26 20:11:52 +02:00
ErikasKontenis
9c5db41fd9
implement juice squeezer and few new 781 items
2019-11-25 19:28:05 +02:00
ErikasKontenis
b9b021ea58
implement dice functionality
2019-11-24 16:11:07 +02:00
ErikasKontenis
2911739928
fix rum and coconut milk fluids drinking
2019-11-24 12:34:29 +02:00
ErikasKontenis
c6c83bccea
fix fluid colors and add few more items functionality from 781
2019-11-23 20:01:13 +02:00
ErikasKontenis
7f7357a419
add missing corpses from 781. remove self implemented logic for corpse owner expire. Update every monster with new corpse for self owner expiring
2019-11-17 14:33:25 +02:00
ErikasKontenis
6a0e161bef
update new many items from 7.81. Also fix issue with runes charges to not stack and not throw client debug.
2019-11-16 00:30:27 +02:00
ErikasKontenis
93f6c328fc
remove corpse owner on every corpse after every 10s
2019-11-13 21:26:42 +02:00
ErikasKontenis
05af593814
fix debug caused by SendIcons. Fix max stamina. Fix character say. Fully finish 7.81 basic implementation.
2019-11-13 17:06:13 +02:00
ErikasKontenis
527debe319
fix set outfit functionality
2019-11-11 20:21:51 +02:00
ErikasKontenis
5535e50562
fix walking issue in 781 protocol
2019-11-11 19:17:21 +02:00
ErikasKontenis
ba1409dbe6
geri pataisymai. Ieskoti bugu reikia per otlcient
2019-11-10 23:18:18 +02:00
ErikasKontenis
3d05566759
issiauskinau kad checksum yra nahuj reikalingas ir kad onConnect turejo buti uzkomentuotas. Reikia issiaiskinti kodel luzta onLogin clientas. Kitus failus reikia perziureti ir isvalyti siuksles
2019-11-10 19:45:03 +02:00
ErikasKontenis
f0e103a475
definitions has to be 781 lmao
2019-11-02 18:01:04 +02:00
ErikasKontenis
45c787b241
its compiling now
2019-09-29 22:59:23 +03:00
ErikasKontenis
ad4cf36193
first changes
2019-09-29 21:56:37 +03:00
ErikasKontenis
ad03b0eb3e
introduce changes from streamside fork
2019-09-16 20:38:16 +03:00
ErikasKontenis
f2cbc2dc1c
fix many bugs found from another nostalrius forks
2019-09-15 14:42:28 +03:00
ErikasKontenis
128789a264
fix issue with changed library of lua.hpp
2019-09-14 21:59:01 +03:00
Nekiro
7ecb9b7b0d
Fixing field bug and other small stuff
2019-05-03 20:23:37 +02:00
Alejandro Mujica
87ba59c649
Fix summons
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Whoopsie
2019-04-13 21:43:35 -04:00
Alejandro Mujica
10bc933659
Rooking player now possible
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Reserved storage value 30017 to enable first items when a player is rooked.
#17
2019-04-13 18:53:53 -04:00
Alejandro Mujica
d1224058dd
Update monster look direction order
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#1
2019-04-13 18:36:38 -04:00
Alejandro Mujica
b7a150f324
Important updates
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You're now able to use runes and spells on blocking items that are movable #30
Spell effects no longer appear on stairs like RealOTS.
2019-04-13 18:31:57 -04:00
Alejandro Mujica
76c925111d
Important bug fixes
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Fixed an issue that would not let invisible creatures such as the Stalker to become idle, hence never returning visible.
Fixed an issue with gamemasters not being able to see invisible creatures that were out of their screen.
2019-04-13 18:15:20 -04:00
Alejandro Mujica
0044688420
Monster Idle Bug fix
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Should fix #33
Credits [monsters idle bug fix official TFS](https://github.com/otland/forgottenserver/pull/2545 ])
2019-04-13 16:16:30 -04:00
Alejandro Mujica
a7a253f5eb
Bug Fixes
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Fixed a small issue related to monsters attacking being too low, the issue was related to TFS function normal_random, special thanks to LooSik at otland, see thread: https://otland.net/threads/nostalrius-7-7.262406/post-2552267
2019-04-13 16:10:44 -04:00
Alejandro Mujica
f23dbf2575
Remove bad code
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This was not necessary here, it was left during the tests of monsters cornering using RealOTS code. Issue: #20
2019-02-07 23:17:28 -04:00
Alejandro Mujica
000460265c
Player::getDefense Bug Fix
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In RealOTS when wielding two handed weapons the defense skill used is the weapon's type, however, this was not used although the code was added but seems I had forgotten to get the skill level.
2019-02-07 23:05:30 -04:00
Alejandro Mujica
233edcb48f
Fix monster talking rand
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It seems that on my previous merge I didn't fully merge from the last private branch.
2019-02-07 13:03:56 -04:00
Alejandro Mujica
6e02936226
Added config option"queryPlayerContainers"
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This option should allow you to query every player container for an available slot.
2019-02-05 12:51:39 -04:00
Alejandro Mujica
1aaa6288a8
Bug Fixes
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Fixed an issue that caused players to increase distance fighting by wielding a distance weapon on hands and on ammunition slots.
Fixed an issue with monster yelling (C code not compatible with C++ entirely, thank you IDA).
2019-02-05 12:42:16 -04:00
rasanpedromujica
768be1d7af
Missed spell merges, fixes to yelling
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One more ops to the list.
Yell should work for 30x30 SQMs
2019-01-17 01:37:35 -05:00
rasanpedromujica
009a571331
Full Distribution
2019-01-16 17:16:38 -05:00