Missed spell merges, fixes to yelling

One more ops to the list.
Yell should work for 30x30 SQMs
This commit is contained in:
rasanpedromujica 2019-01-17 01:37:35 -05:00
parent 4715134fce
commit 768be1d7af
3 changed files with 8 additions and 1 deletions

View File

@ -10,6 +10,10 @@ function onGetFormulaValues(player, level, maglevel)
local formula = 3 * maglevel + (2 * level)
if formula >= 101 then
formula = 100
end
local min = (formula * (base - variation)) / 100
local max = (formula * (base + variation)) / 100
return min, max

View File

@ -21,6 +21,9 @@ function onTargetCreature(creature, target)
local value = math.random(-variation, variation) + base
local formula = 3 * player:getMagicLevel() + (2 * player:getLevel())
if formula >= 101 then
formula = 100
end
local total = formula * value / 100
doTargetCombatHealth(0, target, COMBAT_HEALING, total, total, CONST_ME_NONE)

View File

@ -3125,7 +3125,7 @@ bool Game::internalCreatureSay(Creature* creature, SpeakClasses type, const std:
Map::maxClientViewportX, Map::maxClientViewportX,
Map::maxClientViewportY, Map::maxClientViewportY);
} else {
map.getSpectators(list, *pos, true, false, 18, 18, 14, 14);
map.getSpectators(list, *pos, true, false, 30, 30, 30, 30);
}
} else {
list = (*listPtr);