fix set outfit functionality

This commit is contained in:
ErikasKontenis
2019-11-11 20:21:51 +02:00
parent 5535e50562
commit 527debe319
5 changed files with 24 additions and 77 deletions

View File

@@ -343,4 +343,6 @@ static constexpr int32_t PSTRG_RESERVED_RANGE_SIZE = 10000000;
static constexpr int32_t PSTRG_OUTFITS_RANGE_START = (PSTRG_RESERVED_RANGE_START + 1000);
static constexpr int32_t PSTRG_OUTFITS_RANGE_SIZE = 500;
#define IS_IN_KEYRANGE(key, range) (key >= PSTRG_##range##_START && ((key - PSTRG_##range##_START) <= PSTRG_##range##_SIZE))
#endif

View File

@@ -220,6 +220,13 @@ void mainLoader(int, char*[], ServiceManager* services)
return;
}
std::cout << ">> Loading outfits" << std::endl;
auto& outfits = Outfits::getInstance();
if (!outfits.loadFromXml()) {
startupErrorMessage("Unable to load outfits!");
return;
}
std::cout << ">> Checking world type... " << std::flush;
std::string worldType = asLowerCaseString(g_config.getString(ConfigManager::WORLD_TYPE));
if (worldType == "pvp") {

View File

@@ -509,6 +509,20 @@ uint16_t Player::getLookCorpse() const
void Player::addStorageValue(const uint32_t key, const int32_t value)
{
if (IS_IN_KEYRANGE(key, RESERVED_RANGE)) {
if (IS_IN_KEYRANGE(key, OUTFITS_RANGE)) {
outfits.emplace_back(
value >> 16,
value & 0xFF
);
return;
}
else {
std::cout << "Warning: unknown reserved key: " << key << " player: " << getName() << std::endl;
return;
}
}
if (value != -1) {
storageMap[key] = value;
} else {

View File

@@ -1738,7 +1738,7 @@ void ProtocolGame::sendOutfitWindow()
}
protocolOutfits.emplace_back(outfit.name, outfit.lookType, addons);
if (protocolOutfits.size() == 100) { // Game client doesn't allow more than 100 outfits
if (protocolOutfits.size() == 15) { // Game client doesn't allow more than 15 outfits
break;
}
}
@@ -1746,7 +1746,6 @@ void ProtocolGame::sendOutfitWindow()
msg.addByte(protocolOutfits.size());
for (const ProtocolOutfit& outfit : protocolOutfits) {
msg.add<uint16_t>(outfit.lookType);
msg.addString(outfit.name);
msg.addByte(outfit.addons);
}