32 Commits

Author SHA1 Message Date
ErikasKontenis
b9b021ea58 implement dice functionality 2019-11-24 16:11:07 +02:00
ErikasKontenis
2911739928 fix rum and coconut milk fluids drinking 2019-11-24 12:34:29 +02:00
ErikasKontenis
c6c83bccea fix fluid colors and add few more items functionality from 781 2019-11-23 20:01:13 +02:00
ErikasKontenis
7f7357a419 add missing corpses from 781. remove self implemented logic for corpse owner expire. Update every monster with new corpse for self owner expiring 2019-11-17 14:33:25 +02:00
ErikasKontenis
6a0e161bef update new many items from 7.81. Also fix issue with runes charges to not stack and not throw client debug. 2019-11-16 00:30:27 +02:00
ErikasKontenis
93f6c328fc remove corpse owner on every corpse after every 10s 2019-11-13 21:26:42 +02:00
ErikasKontenis
05af593814 fix debug caused by SendIcons. Fix max stamina. Fix character say. Fully finish 7.81 basic implementation. 2019-11-13 17:06:13 +02:00
ErikasKontenis
527debe319 fix set outfit functionality 2019-11-11 20:21:51 +02:00
ErikasKontenis
5535e50562 fix walking issue in 781 protocol 2019-11-11 19:17:21 +02:00
ErikasKontenis
ba1409dbe6 geri pataisymai. Ieskoti bugu reikia per otlcient 2019-11-10 23:18:18 +02:00
ErikasKontenis
3d05566759 issiauskinau kad checksum yra nahuj reikalingas ir kad onConnect turejo buti uzkomentuotas. Reikia issiaiskinti kodel luzta onLogin clientas. Kitus failus reikia perziureti ir isvalyti siuksles 2019-11-10 19:45:03 +02:00
ErikasKontenis
f0e103a475 definitions has to be 781 lmao 2019-11-02 18:01:04 +02:00
ErikasKontenis
45c787b241 its compiling now 2019-09-29 22:59:23 +03:00
ErikasKontenis
ad4cf36193 first changes 2019-09-29 21:56:37 +03:00
ErikasKontenis
ad03b0eb3e introduce changes from streamside fork 2019-09-16 20:38:16 +03:00
ErikasKontenis
f2cbc2dc1c fix many bugs found from another nostalrius forks 2019-09-15 14:42:28 +03:00
ErikasKontenis
128789a264 fix issue with changed library of lua.hpp 2019-09-14 21:59:01 +03:00
Nekiro
7ecb9b7b0d Fixing field bug and other small stuff 2019-05-03 20:23:37 +02:00
Alejandro Mujica
87ba59c649 Fix summons
Whoopsie
2019-04-13 21:43:35 -04:00
Alejandro Mujica
10bc933659 Rooking player now possible
Reserved storage value 30017 to enable first items when a player is rooked.
#17
2019-04-13 18:53:53 -04:00
Alejandro Mujica
d1224058dd Update monster look direction order
#1
2019-04-13 18:36:38 -04:00
Alejandro Mujica
b7a150f324 Important updates
You're now able to use runes and spells on blocking items that are movable #30
Spell effects no longer appear on stairs like RealOTS.
2019-04-13 18:31:57 -04:00
Alejandro Mujica
76c925111d Important bug fixes
Fixed an issue that would not let invisible creatures such as the Stalker to become idle, hence never returning visible.
Fixed an issue with gamemasters not being able to see invisible creatures that were out of their screen.
2019-04-13 18:15:20 -04:00
Alejandro Mujica
0044688420 Monster Idle Bug fix
Should fix #33
Credits [monsters idle bug fix official TFS](https://github.com/otland/forgottenserver/pull/2545])
2019-04-13 16:16:30 -04:00
Alejandro Mujica
a7a253f5eb Bug Fixes
Fixed a small issue related to monsters attacking being too low, the issue was related to TFS function normal_random, special thanks to LooSik at otland, see thread: https://otland.net/threads/nostalrius-7-7.262406/post-2552267
2019-04-13 16:10:44 -04:00
Alejandro Mujica
f23dbf2575 Remove bad code
This was not necessary here, it was left during the tests of monsters cornering using RealOTS code. Issue: #20
2019-02-07 23:17:28 -04:00
Alejandro Mujica
000460265c Player::getDefense Bug Fix
In RealOTS when wielding two handed weapons the defense skill used is the weapon's type, however, this was not used although the code was added but seems I had forgotten to get the skill level.
2019-02-07 23:05:30 -04:00
Alejandro Mujica
233edcb48f Fix monster talking rand
It seems that on my previous merge I didn't fully merge from the last private branch.
2019-02-07 13:03:56 -04:00
Alejandro Mujica
6e02936226 Added config option"queryPlayerContainers"
This option should allow you to query every player container for an available slot.
2019-02-05 12:51:39 -04:00
Alejandro Mujica
1aaa6288a8 Bug Fixes
Fixed an issue that caused players to increase distance fighting by wielding a distance weapon on hands and on ammunition slots.

Fixed an issue with monster yelling (C code not compatible with C++ entirely, thank you IDA).
2019-02-05 12:42:16 -04:00
rasanpedromujica
768be1d7af Missed spell merges, fixes to yelling
One more ops to the list.
Yell should work for 30x30 SQMs
2019-01-17 01:37:35 -05:00
rasanpedromujica
009a571331 Full Distribution 2019-01-16 17:16:38 -05:00