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106 Commits
v0.6.1
...
multi-grap
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2
.gitignore
vendored
@@ -37,3 +37,5 @@ otclient.layout
|
||||
LOCALTODO
|
||||
tags
|
||||
Thumbs.db
|
||||
.directory
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||||
src/framework/graphics/dx/
|
||||
|
@@ -1,12 +1,14 @@
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
project(otclient)
|
||||
|
||||
set(VERSION "0.6.1")
|
||||
set(VERSION "0.6.2")
|
||||
|
||||
option(FRAMEWORK_SOUND "Use SOUND " ON)
|
||||
option(FRAMEWORK_GRAPHICS "Use GRAPHICS " ON)
|
||||
option(FRAMEWORK_XML "Use XML " ON)
|
||||
option(FRAMEWORK_NET "Use NET " ON)
|
||||
option(FRAMEWORK_SQL "Use SQL" OFF)
|
||||
|
||||
set(FRAMEWORK_SOUND ON)
|
||||
set(FRAMEWORK_GRAPHICS ON)
|
||||
set(FRAMEWORK_XML ON)
|
||||
set(FRAMEWORK_NET ON)
|
||||
include(src/framework/CMakeLists.txt)
|
||||
include(src/client/CMakeLists.txt)
|
||||
|
||||
|
8
data/fonts/terminus-10px.otfont
Normal file
@@ -0,0 +1,8 @@
|
||||
Font
|
||||
name: terminus-10px
|
||||
texture: terminus-10px
|
||||
height: 12
|
||||
y-offset: 0
|
||||
glyph-size: 16 16
|
||||
fixed-glyph-width: 6
|
||||
space-width: 6
|
BIN
data/fonts/terminus-10px.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.3 MiB |
BIN
data/images/game/minimap/cross.png
Normal file
After Width: | Height: | Size: 243 B |
BIN
data/images/ui/icon_add.png
Normal file
After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 661 B After Width: | Height: | Size: 646 B |
@@ -5,6 +5,7 @@ locale = {
|
||||
|
||||
-- As tradu<64><75>es devem vir sempre em ordem alfab<61>tica.
|
||||
translation = {
|
||||
["%d of experience per hour"] = "%d de experi<72>ncia por hora",
|
||||
["%s of experience left"] = "%s de experi<72>ncia faltando",
|
||||
["%s: (use object on target)"] = "%s: (usar objeto no alvo)",
|
||||
["%s: (use object on yourself)"] = "%s: (usar objeto em si)",
|
||||
@@ -33,6 +34,7 @@ locale = {
|
||||
["Account name"] = "Nome da conta",
|
||||
["Account Status"] = "Estado da Conta",
|
||||
["Action"] = "A<EFBFBD><EFBFBD>o",
|
||||
["Add new server"] = "Adicionar novo servidor",
|
||||
["Add new VIP"] = "Adicionar nova VIP",
|
||||
["Add to VIP list"] = "Adicionar a lista VIP",
|
||||
["Add"] = "Adicionar",
|
||||
@@ -89,6 +91,7 @@ locale = {
|
||||
["Comment"] = "Coment<EFBFBD>rio",
|
||||
["Connecting to game server..."] = "Conectando no servidor do jogo...",
|
||||
["Connecting to login server..."] = "Conectando no servidor de autentica<63><61>o...",
|
||||
["Connection Error"] = "Erro de Conex<65>o",
|
||||
["Console"] = "Console",
|
||||
["Cooldown"] = "Cooldown",
|
||||
["Cooldowns"] = "Cooldowns",
|
||||
@@ -122,6 +125,7 @@ locale = {
|
||||
["Edit List"] = "Editar lista",
|
||||
["Edit Text"] = "Editar Texto",
|
||||
["Enable audio"] = "Ativar <20>udio",
|
||||
["Enable dash walking"] = "Ativar andar r<>pido",
|
||||
["Enable lights"] = "Ativar luzes",
|
||||
["Enable music sound"] = "Ativar m<>sica",
|
||||
["Enable music"] = "Ativar musica",
|
||||
@@ -169,6 +173,7 @@ locale = {
|
||||
["Hide spells for other vocations"] = "Esconder feiti<74>os de outras voca<63><61>es",
|
||||
["Hit Points"] = "Pontos de Vida",
|
||||
["Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks"] = "Segure o bot<6F>o esquerdo para navegar\nGire o bot<6F>o do centro do mouse para ampliar\nClique com o bot<6F>o direito do mouse para criar marcas",
|
||||
["Host"] = "Host",
|
||||
["Hotkeys"] = "Atalhos",
|
||||
["If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."] = "Se voc<6F> desligar o programa o seu personagem pode continuar no jogo.\nClique em 'Sair' para assegurar que seu personagem saia do jogo adequadamente.\nClique em 'For<6F>ar Saida' para fechar o programa sem desconectar seu personagem.",
|
||||
["Ignore capacity"] = "Ignorar capacidade",
|
||||
@@ -221,6 +226,8 @@ locale = {
|
||||
["Name Report + Banishment"] = "Reportar Nome + Banimento",
|
||||
["Name Report"] = "Reportar Nome",
|
||||
["Name"] = "Nome",
|
||||
["New Server"] = "Novo Servidor",
|
||||
["Next level in %d hours and %d minutes"] = "Pr<EFBFBD>ximo n<>vel em %d horas e %d minutos",
|
||||
["No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance."] = false,
|
||||
["No item selected."] = "Nenhum item selecionado",
|
||||
["No Mount"] = "Sem montaria",
|
||||
@@ -287,12 +294,16 @@ locale = {
|
||||
["Select object"] = "Selecionar objeto",
|
||||
["Select Outfit"] = "Selecionar Roupa",
|
||||
["Select your language"] = "Selecione sua l<>ngua",
|
||||
["Select"] = "Selecionar",
|
||||
["Sell All"] = "Vender Todos",
|
||||
["Sell Now"] = "Vender agora",
|
||||
["Sell Offers"] = "Ofertas de venda",
|
||||
["Sell"] = "Vender",
|
||||
["Send automatically"] = "Enviar automaticamente",
|
||||
["Send Message"] = "Enviar Mensagem",
|
||||
["Send"] = "Enviar",
|
||||
["Server List"] = "Lista de Servidores",
|
||||
["Server list"] = "Lista de servidores",
|
||||
["Server Log"] = "Registro do servidor",
|
||||
["Server"] = "Servidor",
|
||||
["Set Outfit"] = "Escolher Roupa",
|
||||
@@ -337,8 +348,9 @@ locale = {
|
||||
["Trade"] = "Trocar",
|
||||
["Trying to reconnect in %s seconds."] = "Tentando reconectar em %s segundos.",
|
||||
["Type"] = "Tipo",
|
||||
["Unable to load dat file, please place a valid dat in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo dat, por favor coloque um arquivo v<>lido em %s",
|
||||
["Unable to load spr file, please place a valid spr in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo spr, por favor coloque um arquivo v<>lido em %s",
|
||||
["Unable to establish a connection. (err: %d)"] = "N<EFBFBD>o foi poss<73>vel estabilizar a conex<65>. (err: %d)",
|
||||
["Unable to load dat file, please place a valid dat in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo DAT, por favor coloque um arquivo v<>lido em %s",
|
||||
["Unable to load spr file, please place a valid spr in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo SPR, por favor coloque um arquivo v<>lido em %s",
|
||||
["Unable to logout."] = "N<EFBFBD>o <20> possivel sair",
|
||||
["Unignore"] = "Designorar",
|
||||
["Unload"] = "Descarregar",
|
||||
@@ -354,6 +366,7 @@ locale = {
|
||||
["Waiting List"] = "Lista de espera",
|
||||
["Website"] = "Website",
|
||||
["Weight"] = "Peso",
|
||||
["Will boost your walk on high speed characters"] = "Ir<EFBFBD> melhorar o andar de persnagens r<>pidos",
|
||||
["Will detect when to use diagonal step based on the\nkeys you are pressing"] = "Detectar quando usar o passo diagonal\nbaseado nas teclas pressionadas",
|
||||
["With crosshair"] = "Com mira",
|
||||
["Yes"] = "Sim",
|
||||
@@ -388,6 +401,7 @@ locale = {
|
||||
["Your Capacity"] = "Sua capacidade",
|
||||
["Your character health is %d out of %d."] = "A vida do seu personagem <20> %d de %d.",
|
||||
["Your character mana is %d out of %d."] = "A mana do seu personagem <20> %d de %d.",
|
||||
["Your connection has been lost. (err: %d)"] = "A sua conex<65>o foi perdida. (err: %d)",
|
||||
["Your Money"] = "Seu dinheiro",
|
||||
}
|
||||
}
|
||||
|
@@ -66,4 +66,18 @@ PreviousButton < UIButton
|
||||
image-clip: 0 21 12 21
|
||||
|
||||
$disabled:
|
||||
image-color: #ffffff55
|
||||
image-color: #ffffff55
|
||||
|
||||
AddButton < UIButton
|
||||
size: 20 20
|
||||
image-source: /images/ui/icon_add
|
||||
image-color: #ffffffff
|
||||
|
||||
$hover !disabled:
|
||||
image-color: #ffffff99
|
||||
|
||||
$pressed:
|
||||
image-color: #ffffff44
|
||||
|
||||
$disabled:
|
||||
image-color: #ffffff55
|
||||
|
@@ -38,7 +38,7 @@ CreatureButton < UICreatureButton
|
||||
margin-left: 2
|
||||
phantom: true
|
||||
|
||||
ProgressBar
|
||||
LifeProgressBar
|
||||
id: lifeBar
|
||||
height: 5
|
||||
anchors.left: spacer.right
|
||||
|
@@ -4,3 +4,7 @@ Item < UIItem
|
||||
image-source: /images/ui/item
|
||||
font: verdana-11px-rounded
|
||||
border-color: white
|
||||
color: white
|
||||
|
||||
$disabled:
|
||||
color: #646464
|
||||
|
@@ -21,45 +21,3 @@ MenuLabel < Label
|
||||
GameLabel < UILabel
|
||||
font: verdana-11px-antialised
|
||||
color: #bbbbbb
|
||||
|
||||
FrameCounterLabel < Label
|
||||
font: verdana-11px-rounded
|
||||
@onSetup: |
|
||||
self.updateEvent = cycleEvent(function()
|
||||
local text = 'FPS: ' .. g_app.getBackgroundPaneFps()
|
||||
self:setText(text)
|
||||
end, 1000)
|
||||
@onDestroy: self.updateEvent:cancel()
|
||||
|
||||
PingLabel < Label
|
||||
font: verdana-11px-rounded
|
||||
@onSetup: |
|
||||
self.updateEvent = cycleEvent(function()
|
||||
if g_game.isOnline() and modules.client_options.getOption('showPing') then
|
||||
local ping = -1
|
||||
if g_game.getFeature(GameClientPing) or g_game.getFeature(GameExtendedClientPing) then
|
||||
ping = g_game.getPing()
|
||||
else
|
||||
ping = g_game.getLocalPlayer():getWalkPing()
|
||||
end
|
||||
local text = 'Ping: '
|
||||
if ping < 0 then
|
||||
text = text .. "??"
|
||||
self:setColor('yellow')
|
||||
else
|
||||
text = text .. ping .. ' ms'
|
||||
if ping >= 500 then
|
||||
self:setColor('red')
|
||||
elseif ping >= 250 then
|
||||
self:setColor('yellow')
|
||||
else
|
||||
self:setColor('green')
|
||||
end
|
||||
end
|
||||
self:setText(text)
|
||||
self:show()
|
||||
else
|
||||
self:hide()
|
||||
end
|
||||
end, 1000)
|
||||
@onDestroy: self.updateEvent:cancel()
|
||||
|
@@ -1,12 +1,10 @@
|
||||
ProgressBar < UIProgressBar
|
||||
height: 16
|
||||
background-color: red
|
||||
border: 1 black
|
||||
image-source: /images/ui/progressbar
|
||||
image-border: 1
|
||||
font: verdana-11px-rounded
|
||||
text-offset: 0 2
|
||||
on: true
|
||||
|
||||
$!on:
|
||||
visible: false
|
||||
@@ -14,6 +12,14 @@ ProgressBar < UIProgressBar
|
||||
margin-bottom: 0
|
||||
height: 0
|
||||
|
||||
LifeProgressBar < UIProgressBar
|
||||
height: 16
|
||||
background-color: green
|
||||
border: 1 black
|
||||
font: verdana-11px-rounded
|
||||
text-offset: 0 2
|
||||
margin: 2
|
||||
|
||||
ProgressRect < UIProgressRect
|
||||
anchors.fill: parent
|
||||
phantom: true
|
||||
|
@@ -5,7 +5,7 @@ ScrollBarSlider < UIButton
|
||||
image-source: /images/ui/scrollbar
|
||||
image-clip: 0 26 13 13
|
||||
image-border: 2
|
||||
image-color: #ffffffbb
|
||||
image-color: #ffffffff
|
||||
$hover:
|
||||
image-clip: 13 26 13 13
|
||||
$pressed:
|
||||
@@ -14,6 +14,12 @@ ScrollBarSlider < UIButton
|
||||
$disabled:
|
||||
image-color: #ffffff66
|
||||
|
||||
ScrollBarValueLabel < Label
|
||||
id: valueLabel
|
||||
anchors.fill: parent
|
||||
color: white
|
||||
text-align: center
|
||||
|
||||
VerticalScrollBar < UIScrollBar
|
||||
orientation: vertical
|
||||
width: 13
|
||||
@@ -55,6 +61,8 @@ VerticalScrollBar < UIScrollBar
|
||||
|
||||
ScrollBarSlider
|
||||
|
||||
ScrollBarValueLabel
|
||||
|
||||
HorizontalScrollBar < UIScrollBar
|
||||
orientation: horizontal
|
||||
height: 13
|
||||
@@ -97,3 +105,5 @@ HorizontalScrollBar < UIScrollBar
|
||||
image-color: #ffffff66
|
||||
|
||||
ScrollBarSlider
|
||||
|
||||
ScrollBarValueLabel
|
||||
|
@@ -1,7 +1,9 @@
|
||||
SpinBox < TextEdit
|
||||
__class: UISpinBox
|
||||
text-align: left
|
||||
size: 86 20
|
||||
padding: 0
|
||||
padding-left: 2
|
||||
|
||||
Button
|
||||
id: up
|
||||
@@ -11,7 +13,6 @@ SpinBox < TextEdit
|
||||
image-clip: 0 0 10 10
|
||||
anchors.top: parent.top
|
||||
anchors.right: parent.right
|
||||
@onClick: self:getParent():up()
|
||||
|
||||
$hover:
|
||||
image-clip: 0 10 10 10
|
||||
@@ -26,7 +27,6 @@ SpinBox < TextEdit
|
||||
image-clip: 0 0 10 10
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.right: parent.right
|
||||
@onClick: self:getParent():down()
|
||||
|
||||
$hover:
|
||||
image-clip: 0 10 10 10
|
||||
|
@@ -46,7 +46,11 @@ TopMenuPanel < Panel
|
||||
image-repeated: true
|
||||
focusable: false
|
||||
|
||||
TopMenuFrameCounterLabel < FrameCounterLabel
|
||||
TopMenuFrameCounterLabel < Label
|
||||
font: verdana-11px-rounded
|
||||
color: white
|
||||
margin-top: 4
|
||||
margin-left: 5
|
||||
|
||||
TopMenuPingLabel < Label
|
||||
font: verdana-11px-rounded
|
||||
|
@@ -1,8 +1,9 @@
|
||||
MessageBoxLabel < Label
|
||||
id: messageBoxLabel
|
||||
text-auto-resize: true
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: parent.top
|
||||
text-wrap: true
|
||||
text-auto-resize: true
|
||||
|
||||
MessageBoxButtonHolder < UIWidget
|
||||
id: buttonHolder
|
||||
|
@@ -1,10 +1,12 @@
|
||||
MinimapFlag < UIWidget
|
||||
size: 11 11
|
||||
anchors.left: parent.left
|
||||
anchors.top: parent.top
|
||||
focusable: false
|
||||
|
||||
MinimapFlags < UIWidget
|
||||
anchors.fill: parent
|
||||
MinimapCross < UIWidget
|
||||
focusable: false
|
||||
phantom: true
|
||||
image: /images/game/minimap/cross
|
||||
size: 16 16
|
||||
|
||||
MinimapFloorUpButton < Button
|
||||
size: 20 20
|
||||
@@ -61,12 +63,7 @@ Minimap < UIMinimap
|
||||
draggable: true
|
||||
focusable: false
|
||||
cross: true
|
||||
@onGeometryChange: self:updateFlags()
|
||||
|
||||
MinimapFlags
|
||||
id: flags
|
||||
phantom: true
|
||||
focusable: false
|
||||
color: black
|
||||
|
||||
MinimapFloorUpButton
|
||||
id: floorUp
|
||||
@@ -245,22 +242,3 @@ MinimapFlagWindow < MainWindow
|
||||
width: 64
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
|
||||
// Minimap Full Panel
|
||||
|
||||
MinimapFullPanel < FlatPanel
|
||||
phantom: false
|
||||
anchors.fill: parent
|
||||
anchors.top: topMenu.bottom
|
||||
|
||||
ImageView
|
||||
id: image
|
||||
anchors.fill: parent
|
||||
|
||||
Button
|
||||
!text: tr('Close')
|
||||
margin-right: 4
|
||||
margin-top: 4
|
||||
anchors.right: parent.right
|
||||
anchors.top: parent.top
|
||||
@onClick: self:getParent():destroy()
|
||||
|
2
init.lua
@@ -48,7 +48,7 @@ g_modules.ensureModuleLoaded("game_interface")
|
||||
-- mods 1000-9999
|
||||
g_modules.autoLoadModules(9999)
|
||||
|
||||
local script = '/' .. g_app.getCompactName() .. 'rc'
|
||||
local script = '/' .. g_app.getCompactName() .. 'rc.lua'
|
||||
|
||||
if g_resources.fileExists(script) then
|
||||
dofile(script)
|
||||
|
@@ -1,5 +1,5 @@
|
||||
local musicFilename = "/sounds/startup"
|
||||
local musicChannel = g_sounds.getChannel(1)
|
||||
local musicChannel = nil
|
||||
|
||||
function setMusic(filename)
|
||||
musicFilename = filename
|
||||
@@ -11,7 +11,7 @@ function setMusic(filename)
|
||||
end
|
||||
|
||||
function reloadScripts()
|
||||
g_textures.clearTexturesCache()
|
||||
g_textures.clearCache()
|
||||
g_modules.reloadModules()
|
||||
|
||||
local script = '/' .. g_app.getCompactName() .. 'rc'
|
||||
@@ -55,13 +55,16 @@ end
|
||||
function init()
|
||||
connect(g_app, { onRun = startup,
|
||||
onExit = exit })
|
||||
|
||||
|
||||
g_window.setMinimumSize({ width = 600, height = 480 })
|
||||
|
||||
musicChannel = g_sounds.getChannel(1)
|
||||
g_sounds.preload(musicFilename)
|
||||
|
||||
-- initialize in fullscreen mode on mobile devices
|
||||
if g_window.getPlatformType() == "X11-EGL" then
|
||||
g_window.setFullscreen(true)
|
||||
if g_app.getOs() == "android" then
|
||||
g_window.maximize()
|
||||
--g_window.setFullscreen(true)
|
||||
else
|
||||
-- window size
|
||||
local size = { width = 800, height = 600 }
|
||||
|
@@ -12,11 +12,11 @@ Module
|
||||
load-later:
|
||||
- client_styles
|
||||
- client_locales
|
||||
//- client_particles
|
||||
- client_topmenu
|
||||
- client_background
|
||||
- client_entergame
|
||||
- client_options
|
||||
- client_entergame
|
||||
- client_terminal
|
||||
- client_modulemanager
|
||||
- client_serverlist
|
||||
//- client_stats
|
||||
|
@@ -1,18 +1,19 @@
|
||||
-- private variables
|
||||
local background
|
||||
local clientVersionLabel
|
||||
|
||||
-- public functions
|
||||
function init()
|
||||
background = g_ui.displayUI('background')
|
||||
background:lower()
|
||||
|
||||
local clientVersionLabel = background:getChildById('clientVersionLabel')
|
||||
clientVersionLabel = background:getChildById('clientVersionLabel')
|
||||
clientVersionLabel:setText(g_app.getName() .. ' ' .. g_app.getVersion() .. '\n' ..
|
||||
'Rev ' .. g_app.getBuildRevision() .. ' ('.. g_app.getBuildCommit() .. ')\n' ..
|
||||
'Built on ' .. g_app.getBuildDate())
|
||||
|
||||
if not g_game.isOnline() then
|
||||
g_effects.fadeIn(clientVersionLabel, 1500)
|
||||
addEvent(function() g_effects.fadeIn(clientVersionLabel, 1500) end)
|
||||
end
|
||||
|
||||
connect(g_game, { onGameStart = hide })
|
||||
@@ -40,3 +41,7 @@ end
|
||||
function hideVersionLabel()
|
||||
background:getChildById('clientVersionLabel'):hide()
|
||||
end
|
||||
|
||||
function setVersionText(text)
|
||||
clientVersionLabel:setText(text)
|
||||
end
|
||||
|
@@ -111,7 +111,8 @@ end
|
||||
|
||||
function onGameConnectionError(message, code)
|
||||
CharacterList.destroyLoadBox()
|
||||
errorBox = displayErrorBox(tr("Login Error"), message)
|
||||
local text = translateNetworkError(code, g_game.getProtocolGame() and g_game.getProtocolGame():isConnecting(), message)
|
||||
errorBox = displayErrorBox(tr("Connection Error"), text)
|
||||
errorBox.onOk = function()
|
||||
errorBox = nil
|
||||
CharacterList.showAgain()
|
||||
|
@@ -8,6 +8,7 @@ local motdButton
|
||||
local enterGameButton
|
||||
local protocolBox
|
||||
local protocolLogin
|
||||
local motdEnabled = true
|
||||
|
||||
-- private functions
|
||||
local function onError(protocol, message, errorCode)
|
||||
@@ -27,15 +28,31 @@ end
|
||||
local function onMotd(protocol, motd)
|
||||
G.motdNumber = tonumber(motd:sub(0, motd:find("\n")))
|
||||
G.motdMessage = motd:sub(motd:find("\n") + 1, #motd)
|
||||
motdButton:show()
|
||||
if motdEnabled then
|
||||
motdButton:show()
|
||||
end
|
||||
end
|
||||
|
||||
local function onCharacterList(protocol, characters, account, otui)
|
||||
-- Try add server to the server list
|
||||
ServerList.add(G.host, G.port, g_game.getProtocolVersion())
|
||||
|
||||
if enterGame:getChildById('rememberPasswordBox'):isChecked() then
|
||||
g_settings.set('account', g_crypt.encrypt(G.account))
|
||||
g_settings.set('password', g_crypt.encrypt(G.password))
|
||||
local account = g_crypt.encrypt(G.account)
|
||||
local password = g_crypt.encrypt(G.password)
|
||||
|
||||
g_settings.set('account', account)
|
||||
g_settings.set('password', password)
|
||||
|
||||
ServerList.setServerAccount(G.host, account)
|
||||
ServerList.setServerPassword(G.host, password)
|
||||
|
||||
g_settings.set('autologin', enterGame:getChildById('autoLoginBox'):isChecked())
|
||||
else
|
||||
-- reset server list account/password
|
||||
ServerList.setServerAccount(G.host, '')
|
||||
ServerList.setServerPassword(G.host, '')
|
||||
|
||||
EnterGame.clearAccountFields()
|
||||
end
|
||||
|
||||
@@ -45,12 +62,14 @@ local function onCharacterList(protocol, characters, account, otui)
|
||||
CharacterList.create(characters, account, otui)
|
||||
CharacterList.show()
|
||||
|
||||
local lastMotdNumber = g_settings.getNumber("motd")
|
||||
if G.motdNumber and G.motdNumber ~= lastMotdNumber then
|
||||
g_settings.set("motd", motdNumber)
|
||||
motdWindow = displayInfoBox(tr('Message of the day'), G.motdMessage)
|
||||
connect(motdWindow, { onOk = function() CharacterList.show() motdWindow = nil end })
|
||||
CharacterList.hide()
|
||||
if motdEnabled then
|
||||
local lastMotdNumber = g_settings.getNumber("motd")
|
||||
if G.motdNumber and G.motdNumber ~= lastMotdNumber then
|
||||
g_settings.set("motd", motdNumber)
|
||||
motdWindow = displayInfoBox(tr('Message of the day'), G.motdMessage)
|
||||
connect(motdWindow, { onOk = function() CharacterList.show() motdWindow = nil end })
|
||||
CharacterList.hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -81,12 +100,12 @@ function EnterGame.init()
|
||||
motdButton:hide()
|
||||
g_keyboard.bindKeyDown('Ctrl+G', EnterGame.openWindow)
|
||||
|
||||
if G.motdNumber then
|
||||
if motdEnabled and G.motdNumber then
|
||||
motdButton:show()
|
||||
end
|
||||
|
||||
local account = g_crypt.decrypt(g_settings.get('account'))
|
||||
local password = g_crypt.decrypt(g_settings.get('password'))
|
||||
local account = g_settings.get('account')
|
||||
local password = g_settings.get('password')
|
||||
local host = g_settings.get('host')
|
||||
local port = g_settings.get('port')
|
||||
local autologin = g_settings.getBoolean('autologin')
|
||||
@@ -94,20 +113,15 @@ function EnterGame.init()
|
||||
|
||||
if port == nil or port == 0 then port = 7171 end
|
||||
|
||||
enterGame:getChildById('accountNameTextEdit'):setText(account)
|
||||
enterGame:getChildById('accountNameTextEdit'):setCursorPos(-1)
|
||||
enterGame:getChildById('accountPasswordTextEdit'):setText(password)
|
||||
EnterGame.setAccountName(account)
|
||||
EnterGame.setPassword(password)
|
||||
|
||||
enterGame:getChildById('serverHostTextEdit'):setText(host)
|
||||
enterGame:getChildById('serverPortTextEdit'):setText(port)
|
||||
enterGame:getChildById('autoLoginBox'):setChecked(autologin)
|
||||
enterGame:getChildById('rememberPasswordBox'):setChecked(#account > 0)
|
||||
|
||||
protocolBox = enterGame:getChildById('protocolComboBox')
|
||||
protocolBox.onOptionChange = onChangeProtocol
|
||||
for _i, proto in pairs(g_game.getSupportedProtocols()) do
|
||||
protocolBox:addOption(proto)
|
||||
end
|
||||
|
||||
protocolBox.onOptionChange = onChangeProtocol
|
||||
if protocolVersion then
|
||||
protocolBox:setCurrentOption(protocolVersion)
|
||||
end
|
||||
@@ -127,13 +141,15 @@ function EnterGame.firstShow()
|
||||
local host = g_settings.get('host')
|
||||
local autologin = g_settings.getBoolean('autologin')
|
||||
if #host > 0 and #password > 0 and #account > 0 and autologin then
|
||||
autoLoginEvent = addEvent(EnterGame.doLogin)
|
||||
addEvent(function()
|
||||
if not g_settings.getBoolean('autologin') then return end
|
||||
EnterGame.doLogin()
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
function EnterGame.terminate()
|
||||
g_keyboard.unbindKeyDown('Ctrl+G')
|
||||
removeEvent(autoLoginEvent)
|
||||
enterGame:destroy()
|
||||
enterGame = nil
|
||||
enterGameButton:destroy()
|
||||
@@ -177,6 +193,18 @@ function EnterGame.openWindow()
|
||||
end
|
||||
end
|
||||
|
||||
function EnterGame.setAccountName(account)
|
||||
local account = g_crypt.decrypt(account)
|
||||
enterGame:getChildById('accountNameTextEdit'):setText(account)
|
||||
enterGame:getChildById('accountNameTextEdit'):setCursorPos(-1)
|
||||
enterGame:getChildById('rememberPasswordBox'):setChecked(#account > 0)
|
||||
end
|
||||
|
||||
function EnterGame.setPassword(password)
|
||||
local password = g_crypt.decrypt(password)
|
||||
enterGame:getChildById('accountPasswordTextEdit'):setText(password)
|
||||
end
|
||||
|
||||
function EnterGame.clearAccountFields()
|
||||
enterGame:getChildById('accountNameTextEdit'):clearText()
|
||||
enterGame:getChildById('accountPasswordTextEdit'):clearText()
|
||||
@@ -186,7 +214,6 @@ function EnterGame.clearAccountFields()
|
||||
end
|
||||
|
||||
function EnterGame.doLogin()
|
||||
autoLoginEvent = nil
|
||||
G.account = enterGame:getChildById('accountNameTextEdit'):getText()
|
||||
G.password = enterGame:getChildById('accountPasswordTextEdit'):getText()
|
||||
G.host = enterGame:getChildById('serverHostTextEdit'):getText()
|
||||
@@ -205,7 +232,7 @@ function EnterGame.doLogin()
|
||||
g_settings.set('port', G.port)
|
||||
|
||||
protocolLogin = ProtocolLogin.create()
|
||||
protocolLogin.onError = onError
|
||||
protocolLogin.onLoginError = onError
|
||||
protocolLogin.onMotd = onMotd
|
||||
protocolLogin.onCharacterList = onCharacterList
|
||||
protocolLogin.onUpdateNeeded = onUpdateNeeded
|
||||
@@ -252,10 +279,6 @@ function EnterGame.setDefaultServer(host, port, protocol)
|
||||
protocolBox:setCurrentOption(protocol)
|
||||
accountTextEdit:setText('')
|
||||
passwordTextEdit:setText('')
|
||||
|
||||
if autoLoginEvent then
|
||||
autoLoginEvent:cancel()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -283,6 +306,11 @@ function EnterGame.setUniqueServer(host, port, protocol, windowWidth, windowHeig
|
||||
protocolLabel:setVisible(false)
|
||||
protocolLabel:setHeight(0)
|
||||
|
||||
local serverListButton = enterGame:getChildById('serverListButton')
|
||||
serverListButton:setVisible(false)
|
||||
serverListButton:setHeight(0)
|
||||
serverListButton:setWidth(0)
|
||||
|
||||
local rememberPasswordBox = enterGame:getChildById('rememberPasswordBox')
|
||||
rememberPasswordBox:setMarginTop(-5)
|
||||
|
||||
@@ -297,3 +325,7 @@ function EnterGame.setServerInfo(message)
|
||||
label:setText(message)
|
||||
end
|
||||
|
||||
function EnterGame.disableMotd()
|
||||
motdEnabled = false
|
||||
motdButton:hide()
|
||||
end
|
||||
|
@@ -1,9 +1,26 @@
|
||||
EnterGameWindow < MainWindow
|
||||
!text: tr('Enter Game')
|
||||
size: 236 274
|
||||
|
||||
EnterGameButton < Button
|
||||
width: 64
|
||||
|
||||
ServerListButton < UIButton
|
||||
size: 17 17
|
||||
image-source: /images/topbuttons/minimap
|
||||
image-color: #ffffffff
|
||||
|
||||
$hover !disabled:
|
||||
image-color: #ffffff99
|
||||
|
||||
$pressed:
|
||||
image-color: #ffffff44
|
||||
|
||||
$disabled:
|
||||
image-color: #ffffff55
|
||||
|
||||
EnterGameWindow
|
||||
id: enterGame
|
||||
!text: tr('Enter Game')
|
||||
size: 236 274
|
||||
@onEnter: EnterGame.doLogin()
|
||||
|
||||
MenuLabel
|
||||
@@ -41,13 +58,22 @@ EnterGameWindow
|
||||
margin-top: 8
|
||||
text-auto-resize: true
|
||||
|
||||
ServerListButton
|
||||
id: serverListButton
|
||||
!tooltip: tr('Server list')
|
||||
anchors.right: parent.right
|
||||
anchors.top: serverLabel.bottom
|
||||
margin-top: 3
|
||||
@onClick: ServerList.show()
|
||||
|
||||
TextEdit
|
||||
id: serverHostTextEdit
|
||||
!tooltip: tr('Make sure that your client uses\nthe correct game protocol version')
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.right: serverListButton.left
|
||||
anchors.top: serverLabel.bottom
|
||||
margin-top: 2
|
||||
margin-right: 4
|
||||
|
||||
MenuLabel
|
||||
id: protocolLabel
|
||||
@@ -66,6 +92,10 @@ EnterGameWindow
|
||||
margin-top: 2
|
||||
margin-right: 3
|
||||
width: 90
|
||||
@onSetup: |
|
||||
for _, proto in pairs(g_game.getSupportedProtocols()) do
|
||||
self:addOption(proto)
|
||||
end
|
||||
|
||||
MenuLabel
|
||||
id: portLabel
|
||||
@@ -103,9 +133,8 @@ EnterGameWindow
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 2
|
||||
|
||||
Button
|
||||
EnterGameButton
|
||||
!text: tr('Ok')
|
||||
width: 64
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
@onClick: EnterGame.doLogin()
|
||||
|
@@ -1,7 +1,7 @@
|
||||
MainWindow
|
||||
id: waitingWindow
|
||||
!text: tr('Waiting List')
|
||||
size: 260 160
|
||||
size: 260 180
|
||||
@onEscape: CharacterList.cancelWait()
|
||||
|
||||
Label
|
||||
|
@@ -121,7 +121,7 @@ function installLocale(locale)
|
||||
end
|
||||
|
||||
if updatesNeeded > 0 then
|
||||
pwarning('Locale \'' .. locale.name .. '\' is missing ' .. updatesNeeded .. ' translations.')
|
||||
pdebug('Locale \'' .. locale.name .. '\' is missing ' .. updatesNeeded .. ' translations.')
|
||||
end
|
||||
end
|
||||
|
||||
@@ -146,6 +146,9 @@ function setLocale(name)
|
||||
pwarning("Locale " .. name .. ' does not exist.')
|
||||
return false
|
||||
end
|
||||
if currentLocale then
|
||||
sendLocale(locale.name)
|
||||
end
|
||||
currentLocale = locale
|
||||
g_settings.set('locale', name)
|
||||
if onLocaleChanged then onLocaleChanged(name) end
|
||||
@@ -179,7 +182,7 @@ function _G.tr(text, ...)
|
||||
if not translation then
|
||||
if translation == nil then
|
||||
if currentLocale.name ~= defaultLocaleName then
|
||||
pwarning('Unable to translate: \"' .. text .. '\"')
|
||||
pdebug('Unable to translate: \"' .. text .. '\"')
|
||||
end
|
||||
end
|
||||
translation = text
|
||||
|
@@ -5,6 +5,5 @@ Module
|
||||
website: www.otclient.info
|
||||
sandboxed: true
|
||||
scripts: [ locales ]
|
||||
dependencies: [ client_topmenu ]
|
||||
@onLoad: init()
|
||||
@onUnload: terminate()
|
||||
|
@@ -1,11 +1,3 @@
|
||||
VolumeScrollbar < HorizontalScrollBar
|
||||
step: 1
|
||||
@onValueChange: modules.client_options.setOption(self:getId(), self:getValue())
|
||||
@onSetup: |
|
||||
UIScrollBar.onSetup(self)
|
||||
local value = modules.client_options.getOption(self:getId())
|
||||
self:setValue(value)
|
||||
|
||||
Panel
|
||||
OptionCheckBox
|
||||
id: enableAudio
|
||||
@@ -26,7 +18,7 @@ Panel
|
||||
local value = modules.client_options.getOption('musicSoundVolume')
|
||||
self:setText(tr('Music volume: %d', value))
|
||||
|
||||
VolumeScrollbar
|
||||
OptionScrollbar
|
||||
id: musicSoundVolume
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
|
@@ -12,6 +12,11 @@ Panel
|
||||
!text: tr('Enable smart walking')
|
||||
!tooltip: tr('Will detect when to use diagonal step based on the\nkeys you are pressing')
|
||||
|
||||
OptionCheckBox
|
||||
id: dashWalk
|
||||
!text: tr('Enable dash walking')
|
||||
!tooltip: tr('Will boost your walk on high speed characters')
|
||||
|
||||
OptionCheckBox
|
||||
id: showPing
|
||||
!text: tr('Show connection ping')
|
||||
|
@@ -1,12 +1,3 @@
|
||||
FrameRateScrollbar < HorizontalScrollBar
|
||||
step: 1
|
||||
@onValueChange: modules.client_options.setOption(self:getId(), self:getValue())
|
||||
@onSetup: |
|
||||
UIScrollBar.onSetup(self)
|
||||
local value = modules.client_options.getOption(self:getId())
|
||||
if value == 0 then value = self:getMaximum() end
|
||||
self:setValue(value)
|
||||
|
||||
Panel
|
||||
ButtonBox
|
||||
id: opengl1
|
||||
@@ -65,7 +56,7 @@ Panel
|
||||
|
||||
self:setText(tr('Game framerate limit: %s', text))
|
||||
|
||||
FrameRateScrollbar
|
||||
OptionScrollbar
|
||||
id: backgroundFrameRate
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
@@ -89,7 +80,7 @@ Panel
|
||||
|
||||
self:setText(tr('Interface framerate limit: %s', text))
|
||||
|
||||
FrameRateScrollbar
|
||||
OptionScrollbar
|
||||
id: foregroundFrameRate
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
@@ -108,7 +99,7 @@ Panel
|
||||
local value = modules.client_options.getOption('ambientLight')
|
||||
self:setText(tr('Ambient light: %s%%', value))
|
||||
|
||||
FrameRateScrollbar
|
||||
OptionScrollbar
|
||||
id: ambientLight
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
|
@@ -5,6 +5,7 @@ local defaultOptions = {
|
||||
fullscreen = false,
|
||||
classicControl = false,
|
||||
smartWalk = false,
|
||||
dashWalk = false,
|
||||
autoChaseOverride = true,
|
||||
showStatusMessagesInConsole = true,
|
||||
showEventMessagesInConsole = true,
|
||||
@@ -81,45 +82,20 @@ local function setupGraphicsEngines()
|
||||
end
|
||||
|
||||
function init()
|
||||
for k,v in pairs(defaultOptions) do
|
||||
g_settings.setDefault(k, v)
|
||||
options[k] = v
|
||||
end
|
||||
|
||||
optionsWindow = g_ui.displayUI('options')
|
||||
optionsWindow:hide()
|
||||
optionsButton = modules.client_topmenu.addLeftButton('optionsButton', tr('Options'), '/images/topbuttons/options', toggle)
|
||||
|
||||
optionsTabBar = optionsWindow:getChildById('optionsTabBar')
|
||||
optionsTabBar:setContentWidget(optionsWindow:getChildById('optionsTabContent'))
|
||||
|
||||
addEvent(function() setup() end)
|
||||
|
||||
g_keyboard.bindKeyDown('Ctrl+Shift+F', function() toggleOption('fullscreen') end)
|
||||
g_keyboard.bindKeyDown('Ctrl+N', toggleDisplays)
|
||||
|
||||
audioButton = modules.client_topmenu.addLeftButton('audioButton', tr('Audio'), '/images/topbuttons/audio', function() toggleOption('enableAudio') end)
|
||||
end
|
||||
|
||||
function terminate()
|
||||
g_keyboard.unbindKeyDown('Ctrl+Shift+F')
|
||||
g_keyboard.unbindKeyDown('Ctrl+N')
|
||||
optionsWindow:destroy()
|
||||
optionsButton:destroy()
|
||||
audioButton:destroy()
|
||||
optionsTabBar = nil
|
||||
generalPanel = nil
|
||||
consolePanel = nil
|
||||
graphicsPanel = nil
|
||||
audioPanel = nil
|
||||
end
|
||||
|
||||
function setup()
|
||||
-- load options
|
||||
for k,v in pairs(defaultOptions) do
|
||||
g_settings.setDefault(k, v)
|
||||
if type(v) == 'boolean' then
|
||||
setOption(k, g_settings.getBoolean(k))
|
||||
elseif type(v) == 'number' then
|
||||
setOption(k, g_settings.getNumber(k))
|
||||
end
|
||||
end
|
||||
|
||||
generalPanel = g_ui.loadUI('game')
|
||||
optionsTabBar:addTab(tr('Game'), generalPanel, '/images/optionstab/game')
|
||||
|
||||
@@ -132,7 +108,31 @@ function setup()
|
||||
audioPanel = g_ui.loadUI('audio')
|
||||
optionsTabBar:addTab(tr('Audio'), audioPanel, '/images/optionstab/audio')
|
||||
|
||||
optionsButton = modules.client_topmenu.addLeftButton('optionsButton', tr('Options'), '/images/topbuttons/options', toggle)
|
||||
audioButton = modules.client_topmenu.addLeftButton('audioButton', tr('Audio'), '/images/topbuttons/audio', function() toggleOption('enableAudio') end)
|
||||
|
||||
addEvent(function() setup() end)
|
||||
end
|
||||
|
||||
function terminate()
|
||||
g_keyboard.unbindKeyDown('Ctrl+Shift+F')
|
||||
g_keyboard.unbindKeyDown('Ctrl+N')
|
||||
optionsWindow:destroy()
|
||||
optionsButton:destroy()
|
||||
audioButton:destroy()
|
||||
end
|
||||
|
||||
function setup()
|
||||
setupGraphicsEngines()
|
||||
|
||||
-- load options
|
||||
for k,v in pairs(defaultOptions) do
|
||||
if type(v) == 'boolean' then
|
||||
setOption(k, g_settings.getBoolean(k), true)
|
||||
elseif type(v) == 'number' then
|
||||
setOption(k, g_settings.getNumber(k), true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function toggle()
|
||||
@@ -171,106 +171,70 @@ function toggleOption(key)
|
||||
setOption(key, not getOption(key))
|
||||
end
|
||||
|
||||
function setOption(key, value)
|
||||
if options[key] == value then return end
|
||||
function setOption(key, value, force)
|
||||
if not force and options[key] == value then return end
|
||||
local gameMapPanel = modules.game_interface.getMapPanel()
|
||||
|
||||
local panel = nil
|
||||
if key == 'vsync' then
|
||||
g_window.setVerticalSync(value)
|
||||
elseif key == 'showFps' then
|
||||
addEvent(function()
|
||||
local frameCounter = rootWidget:recursiveGetChildById('frameCounter')
|
||||
if frameCounter then frameCounter:setVisible(value) end
|
||||
end)
|
||||
modules.client_topmenu.setFpsVisible(value)
|
||||
elseif key == 'showPing' then
|
||||
addEvent(function()
|
||||
local ping = rootWidget:recursiveGetChildById('pingLabel')
|
||||
if ping then ping:setVisible(value) end
|
||||
end)
|
||||
modules.client_topmenu.setPingVisible(value)
|
||||
elseif key == 'fullscreen' then
|
||||
g_window.setFullscreen(value)
|
||||
panel = graphicsPanel
|
||||
elseif key == 'enableAudio' then
|
||||
g_sounds.setAudioEnabled(value)
|
||||
addEvent(function()
|
||||
if value then
|
||||
audioButton:setIcon('/images/topbuttons/audio')
|
||||
else
|
||||
audioButton:setIcon('/images/topbuttons/audio_mute')
|
||||
end
|
||||
end)
|
||||
panel = audioPanel
|
||||
if value then
|
||||
audioButton:setIcon('/images/topbuttons/audio')
|
||||
else
|
||||
audioButton:setIcon('/images/topbuttons/audio_mute')
|
||||
end
|
||||
elseif key == 'enableMusicSound' then
|
||||
g_sounds.getChannel(SoundChannels.Music):setEnabled(value)
|
||||
elseif key == 'musicSoundVolume' then
|
||||
g_sounds.getChannel(SoundChannels.Music):setGain(value/100)
|
||||
if audioPanel then
|
||||
audioPanel:getChildById('musicSoundVolumeLabel'):setText(tr('Music volume: %d', value))
|
||||
end
|
||||
audioPanel:getChildById('musicSoundVolumeLabel'):setText(tr('Music volume: %d', value))
|
||||
elseif key == 'showLeftPanel' then
|
||||
addEvent(function()
|
||||
modules.game_interface.getLeftPanel():setOn(value)
|
||||
end)
|
||||
modules.game_interface.getLeftPanel():setOn(value)
|
||||
elseif key == 'backgroundFrameRate' then
|
||||
local text = value
|
||||
if value <= 0 or value >= 201 then
|
||||
text = 'max'
|
||||
value = 0
|
||||
end
|
||||
|
||||
if graphicsPanel then
|
||||
graphicsPanel:getChildById('backgroundFrameRateLabel'):setText(tr('Game framerate limit: %s', text))
|
||||
end
|
||||
g_app.setBackgroundPaneMaxFps(value)
|
||||
local text, v = value, value
|
||||
if value <= 0 or value >= 201 then text = 'max' v = 0 end
|
||||
graphicsPanel:getChildById('backgroundFrameRateLabel'):setText(tr('Game framerate limit: %s', text))
|
||||
g_app.setBackgroundPaneMaxFps(v)
|
||||
elseif key == 'foregroundFrameRate' then
|
||||
local text = value
|
||||
if value <= 0 or value >= 61 then
|
||||
text = 'max'
|
||||
value = 0
|
||||
end
|
||||
|
||||
if graphicsPanel then
|
||||
graphicsPanel:getChildById('foregroundFrameRateLabel'):setText(tr('Interface framerate limit: %s', text))
|
||||
end
|
||||
g_app.setForegroundPaneMaxFps(value)
|
||||
local text, v = value, value
|
||||
if value <= 0 or value >= 61 then text = 'max' v = 0 end
|
||||
graphicsPanel:getChildById('foregroundFrameRateLabel'):setText(tr('Interface framerate limit: %s', text))
|
||||
g_app.setForegroundPaneMaxFps(v)
|
||||
elseif key == 'enableLights' then
|
||||
addEvent(function()
|
||||
local map = modules.game_interface.getMapPanel()
|
||||
map:setDrawLights(value and options['ambientLight'] < 100)
|
||||
|
||||
if graphicsPanel then
|
||||
graphicsPanel:getChildById('ambientLight'):setEnabled(value)
|
||||
graphicsPanel:getChildById('ambientLightLabel'):setEnabled(value)
|
||||
end
|
||||
end)
|
||||
gameMapPanel:setDrawLights(value and options['ambientLight'] < 100)
|
||||
graphicsPanel:getChildById('ambientLight'):setEnabled(value)
|
||||
graphicsPanel:getChildById('ambientLightLabel'):setEnabled(value)
|
||||
elseif key == 'ambientLight' then
|
||||
addEvent(function()
|
||||
local map = modules.game_interface.getMapPanel()
|
||||
if graphicsPanel then
|
||||
graphicsPanel:getChildById('ambientLightLabel'):setText(tr('Ambient light: %s%%', value))
|
||||
end
|
||||
map:setMinimumAmbientLight(value/100)
|
||||
map:setDrawLights(options['enableLights'] and value < 100)
|
||||
end)
|
||||
graphicsPanel:getChildById('ambientLightLabel'):setText(tr('Ambient light: %s%%', value))
|
||||
gameMapPanel:setMinimumAmbientLight(value/100)
|
||||
gameMapPanel:setDrawLights(options['enableLights'] and value < 100)
|
||||
elseif key == 'painterEngine' then
|
||||
g_graphics.selectPainterEngine(value)
|
||||
elseif key == 'displayNames' then
|
||||
gameMapPanel:setDrawNames(value)
|
||||
panel = generalPanel
|
||||
elseif key == 'displayHealth' then
|
||||
gameMapPanel:setDrawHealthBars(value)
|
||||
panel = generalPanel
|
||||
elseif key == 'displayText' then
|
||||
gameMapPanel:setDrawTexts(value)
|
||||
panel = generalPanel
|
||||
end
|
||||
|
||||
-- change value for keybind updates
|
||||
if panel then
|
||||
for _,panel in pairs(optionsTabBar:getTabsPanel()) do
|
||||
local widget = panel:recursiveGetChildById(key)
|
||||
if widget and widget:getStyle().__class == 'UICheckBox' then
|
||||
widget:setChecked(value)
|
||||
if widget then
|
||||
if widget:getStyle().__class == 'UICheckBox' then
|
||||
widget:setChecked(value)
|
||||
elseif widget:getStyle().__class == 'UIScrollBar' then
|
||||
widget:setValue(value)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
|
@@ -4,7 +4,6 @@ Module
|
||||
author: edubart, BeniS
|
||||
website: www.otclient.info
|
||||
sandboxed: true
|
||||
dependencies: [ client_topmenu ]
|
||||
scripts: [ options ]
|
||||
@onLoad: init()
|
||||
@onUnload: terminate()
|
||||
|
@@ -1,6 +1,5 @@
|
||||
OptionCheckBox < CheckBox
|
||||
@onCheckChange: modules.client_options.setOption(self:getId(), self:isChecked())
|
||||
@onSetup: self:setChecked(modules.client_options.getOption(self:getId()))
|
||||
height: 16
|
||||
|
||||
$first:
|
||||
@@ -14,6 +13,10 @@ OptionCheckBox < CheckBox
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 2
|
||||
|
||||
OptionScrollbar < HorizontalScrollBar
|
||||
step: 1
|
||||
@onValueChange: modules.client_options.setOption(self:getId(), self:getValue())
|
||||
|
||||
MainWindow
|
||||
id: optionsWindow
|
||||
!text: tr('Options')
|
||||
|
38
modules/client_serverlist/addserver.lua
Normal file
@@ -0,0 +1,38 @@
|
||||
AddServer = {}
|
||||
|
||||
-- private variables
|
||||
local addServerWindow = nil
|
||||
|
||||
-- public functions
|
||||
function AddServer.init()
|
||||
addServerWindow = g_ui.displayUI('addserver')
|
||||
end
|
||||
|
||||
function AddServer.terminate()
|
||||
addServerWindow:destroy()
|
||||
end
|
||||
|
||||
function AddServer.add()
|
||||
local host = addServerWindow:getChildById('host'):getText()
|
||||
local port = addServerWindow:getChildById('port'):getText()
|
||||
local protocol = addServerWindow:getChildById('protocol'):getCurrentOption().text
|
||||
|
||||
local added, error = ServerList.add(host, port, protocol)
|
||||
if not added then
|
||||
displayErrorBox(tr('Add Error'), tr(error))
|
||||
else
|
||||
AddServer.hide()
|
||||
end
|
||||
end
|
||||
|
||||
function AddServer.show()
|
||||
addServerWindow:show()
|
||||
addServerWindow:raise()
|
||||
addServerWindow:focus()
|
||||
addServerWindow:lock()
|
||||
end
|
||||
|
||||
function AddServer.hide()
|
||||
addServerWindow:hide()
|
||||
addServerWindow:unlock()
|
||||
end
|
72
modules/client_serverlist/addserver.otui
Normal file
@@ -0,0 +1,72 @@
|
||||
MainWindow
|
||||
id: addServerWindow
|
||||
!text: tr('New Server')
|
||||
size: 180 180
|
||||
visible: false
|
||||
@onEscape: AddServer.hide()
|
||||
@onEnter: AddServer.add()
|
||||
|
||||
Label
|
||||
id: hostLabel
|
||||
!text: tr('Host') .. ':'
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
margin-bottom: 2
|
||||
|
||||
TextEdit
|
||||
id: host
|
||||
anchors.top: hostLabel.bottom
|
||||
anchors.left: hostLabel.left
|
||||
anchors.right: parent.right
|
||||
auto-focus: first
|
||||
|
||||
Label
|
||||
id: portLabel
|
||||
!text: tr('Port') .. ':'
|
||||
anchors.top: host.bottom
|
||||
anchors.left: host.left
|
||||
margin-top: 3
|
||||
margin-bottom: 2
|
||||
|
||||
TextEdit
|
||||
id: port
|
||||
text: 7171
|
||||
anchors.top: portLabel.bottom
|
||||
anchors.left: portLabel.left
|
||||
anchors.right: host.right
|
||||
|
||||
Label
|
||||
id: protocolLabel
|
||||
!text: tr('Protocol') .. ':'
|
||||
anchors.top: port.bottom
|
||||
anchors.left: port.left
|
||||
margin-top: 3
|
||||
margin-bottom: 2
|
||||
|
||||
ComboBox
|
||||
id: protocol
|
||||
anchors.top: protocolLabel.bottom
|
||||
anchors.left: protocolLabel.left
|
||||
anchors.right: port.right
|
||||
@onSetup: |
|
||||
for _, proto in pairs(g_game.getSupportedProtocols()) do
|
||||
self:addOption(proto)
|
||||
end
|
||||
|
||||
Button
|
||||
id: buttonAdd
|
||||
!text: tr('Add')
|
||||
width: 64
|
||||
anchors.right: parent.horizontalCenter
|
||||
anchors.bottom: parent.bottom
|
||||
margin-right: 2
|
||||
@onClick: AddServer.add()
|
||||
|
||||
Button
|
||||
id: buttonCancel
|
||||
!text: tr('Cancel')
|
||||
width: 64
|
||||
anchors.left: parent.horizontalCenter
|
||||
anchors.bottom: parent.bottom
|
||||
margin-left: 2
|
||||
@onClick: AddServer.hide()
|
128
modules/client_serverlist/serverlist.lua
Normal file
@@ -0,0 +1,128 @@
|
||||
ServerList = {}
|
||||
|
||||
-- private variables
|
||||
local serverListWindow = nil
|
||||
local serverTextList = nil
|
||||
local removeWindow = nil
|
||||
local servers = {}
|
||||
|
||||
-- public functions
|
||||
function ServerList.init()
|
||||
serverListWindow = g_ui.displayUI('serverlist')
|
||||
serverTextList = serverListWindow:getChildById('serverList')
|
||||
|
||||
servers = g_settings.getNode('ServerList') or {}
|
||||
ServerList.load()
|
||||
end
|
||||
|
||||
function ServerList.terminate()
|
||||
ServerList.destroy()
|
||||
|
||||
g_settings.setNode('ServerList', servers)
|
||||
|
||||
ServerList = nil
|
||||
end
|
||||
|
||||
function ServerList.load()
|
||||
for k,server in pairs(servers) do
|
||||
ServerList.add(k, server.port, server.protocol, true)
|
||||
end
|
||||
end
|
||||
|
||||
function ServerList.select()
|
||||
local selected = serverTextList:getFocusedChild()
|
||||
if selected then
|
||||
local server = servers[selected:getId()]
|
||||
if server then
|
||||
EnterGame.setDefaultServer(selected:getId(), server.port, server.protocol)
|
||||
EnterGame.setAccountName(server.account)
|
||||
EnterGame.setPassword(server.password)
|
||||
ServerList.hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function ServerList.add(host, port, protocol, load)
|
||||
if not load and servers[host] then
|
||||
return false, 'Server already exists'
|
||||
elseif host == '' or port == '' then
|
||||
return false, 'Required fields are missing'
|
||||
end
|
||||
local widget = g_ui.createWidget('ServerWidget', serverTextList)
|
||||
widget:setId(host)
|
||||
|
||||
if not load then
|
||||
servers[host] = {
|
||||
port = port,
|
||||
protocol = protocol,
|
||||
account = '',
|
||||
password = ''
|
||||
}
|
||||
end
|
||||
|
||||
local details = widget:getChildById('details')
|
||||
details:setText(host..':'..port)
|
||||
|
||||
local proto = widget:getChildById('protocol')
|
||||
proto:setText(protocol)
|
||||
|
||||
connect(widget, { onDoubleClick = function () ServerList.select() return true end } )
|
||||
return true
|
||||
end
|
||||
|
||||
function ServerList.remove(widget)
|
||||
local host = widget:getId()
|
||||
|
||||
if removeWindow then
|
||||
return
|
||||
end
|
||||
|
||||
local yesCallback = function()
|
||||
widget:destroy()
|
||||
servers[host] = nil
|
||||
removeWindow:destroy()
|
||||
removeWindow=nil
|
||||
end
|
||||
local noCallback = function()
|
||||
removeWindow:destroy()
|
||||
removeWindow=nil
|
||||
end
|
||||
|
||||
removeWindow = displayGeneralBox(tr('Remove'), tr('Remove '..host..'?'), {
|
||||
{ text=tr('Yes'), callback=yesCallback },
|
||||
{ text=tr('No'), callback=noCallback },
|
||||
anchor=AnchorHorizontalCenter}, yesCallback, noCallback)
|
||||
end
|
||||
|
||||
function ServerList.destroy()
|
||||
if serverListWindow then
|
||||
serverTextList = nil
|
||||
serverListWindow:destroy()
|
||||
serverListWindow = nil
|
||||
end
|
||||
end
|
||||
|
||||
function ServerList.show()
|
||||
if g_game.isOnline() then
|
||||
return
|
||||
end
|
||||
serverListWindow:show()
|
||||
serverListWindow:raise()
|
||||
serverListWindow:focus()
|
||||
end
|
||||
|
||||
function ServerList.hide()
|
||||
serverListWindow:hide()
|
||||
end
|
||||
|
||||
function ServerList.setServerAccount(host, account)
|
||||
if servers[host] then
|
||||
servers[host].account = account
|
||||
end
|
||||
end
|
||||
|
||||
function ServerList.setServerPassword(host, password)
|
||||
if servers[host] then
|
||||
servers[host].password = password
|
||||
end
|
||||
end
|
18
modules/client_serverlist/serverlist.otmod
Normal file
@@ -0,0 +1,18 @@
|
||||
Module
|
||||
name: client_serverlist
|
||||
description: Manages a server list of previously entered servers
|
||||
author: BeniS
|
||||
website: www.otclient.info
|
||||
|
||||
dependencies:
|
||||
- client_entergame
|
||||
|
||||
@onLoad: |
|
||||
dofile 'serverlist'
|
||||
dofile 'addserver'
|
||||
ServerList.init()
|
||||
AddServer.init()
|
||||
|
||||
@onUnload: |
|
||||
ServerList.terminate()
|
||||
AddServer.terminate()
|
110
modules/client_serverlist/serverlist.otui
Normal file
@@ -0,0 +1,110 @@
|
||||
ServerWidget < UIWidget
|
||||
height: 14
|
||||
background-color: alpha
|
||||
&updateOnStates: |
|
||||
function(self)
|
||||
local children = self:getChildren()
|
||||
for i=1,#children do
|
||||
children[i]:setOn(self:isFocused())
|
||||
end
|
||||
end
|
||||
@onFocusChange: self:updateOnStates()
|
||||
@onSetup: self:updateOnStates()
|
||||
|
||||
$focus:
|
||||
background-color: #ffffff22
|
||||
|
||||
Label
|
||||
id: details
|
||||
color: #aaaaaa
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
font: verdana-11px-monochrome
|
||||
text-auto-resize: true
|
||||
background-color: alpha
|
||||
text-offset: 2 0
|
||||
|
||||
$on:
|
||||
color: #ffffff
|
||||
|
||||
Label
|
||||
id: protocol
|
||||
color: #ffffff
|
||||
color: #aaaaaa
|
||||
anchors.top: parent.top
|
||||
anchors.right: next.left
|
||||
margin-right: 5
|
||||
font: verdana-11px-monochrome
|
||||
text-auto-resize: true
|
||||
background-color: alpha
|
||||
&baseText: '(%s)'
|
||||
|
||||
$on:
|
||||
color: #ffffff
|
||||
|
||||
Button
|
||||
id: remove
|
||||
text: x
|
||||
width: 12
|
||||
height: 12
|
||||
anchors.top: parent.top
|
||||
anchors.right: parent.right
|
||||
margin-right: 4
|
||||
margin-top: 1
|
||||
@onClick: ServerList.remove(self:getParent())
|
||||
|
||||
MainWindow
|
||||
id: serverListWindow
|
||||
!text: tr('Server List')
|
||||
size: 340 290
|
||||
visible: false
|
||||
@onEnter: ServerList.select()
|
||||
@onEscape: ServerList.hide()
|
||||
@onSetup: |
|
||||
g_keyboard.bindKeyPress('Up', function() self:getChildById('serverList'):focusPreviousChild(KeyboardFocusReason) end, self)
|
||||
g_keyboard.bindKeyPress('Down', function() self:getChildById('serverList'):focusNextChild(KeyboardFocusReason) end, self)
|
||||
|
||||
TextList
|
||||
id: serverList
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: serverListScrollBar.left
|
||||
anchors.bottom: buttonOk.top
|
||||
margin-bottom: 5
|
||||
padding: 1
|
||||
focusable: false
|
||||
vertical-scrollbar: serverListScrollBar
|
||||
auto-focus: first
|
||||
|
||||
VerticalScrollBar
|
||||
id: serverListScrollBar
|
||||
anchors.top: parent.top
|
||||
anchors.bottom: buttonOk.top
|
||||
anchors.right: parent.right
|
||||
margin-bottom: 5
|
||||
step: 14
|
||||
pixels-scroll: true
|
||||
|
||||
AddButton
|
||||
id: buttonAdd
|
||||
!tooltip: tr('Add new server')
|
||||
anchors.left: parent.left
|
||||
anchors.bottom: parent.bottom
|
||||
@onClick: AddServer.show()
|
||||
|
||||
Button
|
||||
id: buttonOk
|
||||
!text: tr('Select')
|
||||
width: 64
|
||||
anchors.right: next.left
|
||||
anchors.bottom: parent.bottom
|
||||
margin-right: 10
|
||||
@onClick: ServerList.select()
|
||||
|
||||
Button
|
||||
id: buttonCancel
|
||||
!text: tr('Cancel')
|
||||
width: 64
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
@onClick: ServerList.hide()
|
@@ -25,6 +25,8 @@ end
|
||||
function terminate()
|
||||
disconnect(g_game, { onGameStart = onGameStart,
|
||||
onGameEnd = onGameEnd })
|
||||
removeEvent(firstReportEvent)
|
||||
removeEvent(sendReportEvent)
|
||||
end
|
||||
|
||||
function configure(host, port, delay)
|
||||
@@ -45,13 +47,15 @@ end
|
||||
|
||||
function onGameStart()
|
||||
if not HOST then return end
|
||||
removeEvent(firstReportEvent)
|
||||
removeEvent(sendReportEvent)
|
||||
firstReportEvent = addEvent(sendReport, FIRST_REPORT_DELAY*1000)
|
||||
sendReportEvent = cycleEvent(sendReport, REPORT_DELAY*1000)
|
||||
end
|
||||
|
||||
function onGameEnd()
|
||||
removeEvent(sendReportEvent)
|
||||
removeEvent(firstReportEvent)
|
||||
removeEvent(sendReportEvent)
|
||||
end
|
||||
|
||||
function onConnect(protocol)
|
||||
@@ -84,6 +88,7 @@ function onConnect(protocol)
|
||||
post = post .. '&cpu=' .. g_platform.getCPUName()
|
||||
post = post .. '&mem=' .. g_platform.getTotalSystemMemory()
|
||||
post = post .. '&os_name=' .. g_platform.getOSName()
|
||||
post = post .. getAdditionalData()
|
||||
|
||||
local message = ''
|
||||
message = message .. "POST /report HTTP/1.1\r\n"
|
||||
@@ -98,6 +103,10 @@ function onConnect(protocol)
|
||||
protocol:recv()
|
||||
end
|
||||
|
||||
function getAdditionalData()
|
||||
return ''
|
||||
end
|
||||
|
||||
function onRecv(protocol, message)
|
||||
if string.find(message, 'HTTP/1.1 200 OK') then
|
||||
--pinfo('Stats sent to server successfully!')
|
||||
|
@@ -1,94 +1,177 @@
|
||||
function dumpWidgets(widget, level)
|
||||
widget = widget or rootWidget
|
||||
level = level or 0
|
||||
for i=1,widget:getChildCount() do
|
||||
local child = widget:getChildByIndex(i)
|
||||
if child:isVisible() then
|
||||
local name = child:getId()
|
||||
if name:match('widget%d+') == nil then
|
||||
print(string.rep(' ', level) .. name)
|
||||
end
|
||||
if child:getId() ~= 'terminalBuffer' then
|
||||
dumpWidgets(child, level+1)
|
||||
end
|
||||
local function pcolored(text, color)
|
||||
color = color or 'white'
|
||||
modules.client_terminal.addLine(tostring(text), color)
|
||||
end
|
||||
|
||||
function draw_debug_boxes()
|
||||
g_ui.setDebugBoxesDrawing(not g_ui.isDrawingDebugBoxes())
|
||||
end
|
||||
|
||||
function hide_map()
|
||||
modules.game_interface.getMapPanel():hide()
|
||||
end
|
||||
|
||||
function show_map()
|
||||
modules.game_interface.getMapPanel():show()
|
||||
end
|
||||
|
||||
function live_textures_reload()
|
||||
g_textures.liveReload()
|
||||
end
|
||||
|
||||
function live_module_reload(name)
|
||||
if not name then
|
||||
pcolored('ERROR: missing module name', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
local module = g_modules.getModule(name)
|
||||
if not module then
|
||||
pcolored('ERROR: unable to find module ' .. name, 'red')
|
||||
return
|
||||
end
|
||||
|
||||
if not module:isReloadble() then
|
||||
pcolored('ERROR: that module is not reloadable', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
if not module:canReload() then
|
||||
pcolored('ERROR: some other modules requires this module, cannot reload now', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
local files = {}
|
||||
local hasFile = false
|
||||
for _,file in pairs(g_resources.listDirectoryFiles('/' .. name)) do
|
||||
local filepath = '/' .. name .. '/' .. file
|
||||
local time = g_resources.getFileTime(filepath)
|
||||
if time > 0 then
|
||||
files[filepath] = time
|
||||
hasFile = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function drawDebugBoxes(enable)
|
||||
if enable == nil then enable = true end
|
||||
g_ui.setDebugBoxesDrawing(enable)
|
||||
end
|
||||
if not hasFile then
|
||||
pcolored('ERROR: unable to find any file for module', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
function hideMap()
|
||||
local map = rootWidget:recursiveGetChildById('gameMapPanel')
|
||||
if map then map:hide() end
|
||||
end
|
||||
cycleEvent(function()
|
||||
for filepath,time in pairs(files) do
|
||||
local newtime = g_resources.getFileTime(filepath)
|
||||
if newtime > time then
|
||||
pcolored('Reloading ' .. name, 'green')
|
||||
modules.client_terminal.flushLines()
|
||||
module:reload()
|
||||
files[filepath] = newtime
|
||||
|
||||
function showMap()
|
||||
local map = rootWidget:recursiveGetChildById('gameMapPanel')
|
||||
if map then map:show() end
|
||||
end
|
||||
|
||||
function debugContainersItems()
|
||||
function UIItem:onHoverChange(hovered)
|
||||
if hovered then
|
||||
local item = self:getItem()
|
||||
if item then
|
||||
local text = "id: " ..item:getId() ..
|
||||
"\n stackable: " ..tostring(item:isStackable()) ..
|
||||
"\n marketable: " ..tostring(item:isMarketable()) ..
|
||||
"\n vocation: "..(item:getMarketData() and item:getMarketData().restrictVocation or 'none') ..
|
||||
"\n cloth slot: " ..item:getClothSlot()
|
||||
g_tooltip.display(text)
|
||||
if name == 'client_terminal' then
|
||||
modules.client_terminal.show()
|
||||
end
|
||||
break
|
||||
end
|
||||
else
|
||||
g_tooltip.hide()
|
||||
end
|
||||
end, 1000)
|
||||
end
|
||||
|
||||
function live_sprites_reload()
|
||||
local files = {}
|
||||
for _,file in pairs(g_resources.listDirectoryFiles('/things')) do
|
||||
local filepath = '/things/' .. file
|
||||
local time = g_resources.getFileTime(filepath)
|
||||
if time > 0 then
|
||||
files[filepath] = time
|
||||
hasFile = true
|
||||
end
|
||||
end
|
||||
|
||||
if not hasFile then
|
||||
pcolored('ERROR: unable to find things file for module', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
cycleEvent(function()
|
||||
for filepath,time in pairs(files) do
|
||||
local newtime = g_resources.getFileTime(filepath)
|
||||
if newtime > time then
|
||||
pcolored('Reloading sprites...', 'green')
|
||||
modules.client_terminal.flushLines()
|
||||
modules.game_things.load()
|
||||
files[filepath] = newtime
|
||||
|
||||
if name == 'client_terminal' then
|
||||
modules.client_terminal.show()
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end, 1000)
|
||||
end
|
||||
|
||||
function debugPosition(enable)
|
||||
if enable == nil then enable = true end
|
||||
local label = rootWidget:getChildById('debugPositionLabel')
|
||||
if not label then
|
||||
label = g_ui.createWidget('GameLabel', rootWidget)
|
||||
label:setColor('pink')
|
||||
label:setFont('terminus-14px-bold')
|
||||
label:setId('debugPositionLabel')
|
||||
label:setPosition({x= 10, y = 40 })
|
||||
label:setPhantom(true)
|
||||
label:setTextAutoResize(true)
|
||||
end
|
||||
if enable then
|
||||
label.event = cycleEvent(function()
|
||||
local player = g_game.getLocalPlayer()
|
||||
if player then
|
||||
local pos = g_game.getLocalPlayer():getPosition()
|
||||
label:show()
|
||||
label:setText('x: ' .. pos.x .. '\ny: ' .. pos.y .. '\nz: ' .. pos.z)
|
||||
else
|
||||
label:hide()
|
||||
end
|
||||
end, 100)
|
||||
local pinging = false
|
||||
local function pingBack(ping)
|
||||
if ping < 300 then color = 'green'
|
||||
elseif ping < 600 then color = 'yellow'
|
||||
else color = 'red' end
|
||||
pcolored(g_game.getWorldName() .. ' => ' .. ping .. ' ms', color)
|
||||
end
|
||||
function ping()
|
||||
if pinging then
|
||||
pcolored('Ping stopped.')
|
||||
g_game.setPingDelay(1000)
|
||||
disconnect(g_game, 'onPingBack', pingBack)
|
||||
else
|
||||
removeEvent(label.event)
|
||||
label.event = nil
|
||||
label:hide()
|
||||
if not (g_game.getFeature(GameClientPing) or g_game.getFeature(GameExtendedClientPing)) then
|
||||
pcolored('this server does not support ping', 'red')
|
||||
return
|
||||
elseif not g_game.isOnline() then
|
||||
pcolored('ping command is only allowed when online', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
pcolored('Starting ping...')
|
||||
g_game.setPingDelay(0)
|
||||
connect(g_game, 'onPingBack', pingBack)
|
||||
end
|
||||
pinging = not pinging
|
||||
end
|
||||
|
||||
function clear()
|
||||
modules.client_terminal.clear()
|
||||
end
|
||||
|
||||
function ls(path)
|
||||
path = path or '/'
|
||||
local files = g_resources.listDirectoryFiles(path)
|
||||
for k,v in pairs(files) do
|
||||
if g_resources.directoryExists(path .. v) then
|
||||
pcolored(path .. v, 'blue')
|
||||
else
|
||||
pcolored(path .. v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function autoReloadModule(name)
|
||||
local function reloadEvent()
|
||||
reloadModule(name)
|
||||
scheduleEvent(reloadEvent, 1000)
|
||||
end
|
||||
reloadEvent()
|
||||
function about_version()
|
||||
pcolored(g_app.getName() .. ' ' .. g_app.getVersion() .. '\n' ..
|
||||
'Rev ' .. g_app.getBuildRevision() .. ' ('.. g_app.getBuildCommit() .. ')\n' ..
|
||||
'Built on ' .. g_app.getBuildDate())
|
||||
end
|
||||
|
||||
function createDebugUIItem(id)
|
||||
local uiitem = g_ui.createWidget('Item', rootWidget)
|
||||
uiitem:setPosition({x= 200, y = 200 })
|
||||
uiitem:setItemId(id)
|
||||
uiitem:show()
|
||||
function about_graphics()
|
||||
pcolored('Vendor ' .. g_graphics.getVendor() )
|
||||
pcolored('Renderer' .. g_graphics.getRenderer())
|
||||
pcolored('Version' .. g_graphics.getVersion())
|
||||
end
|
||||
|
||||
function about_modules()
|
||||
for k,m in pairs(g_modules.getModules()) do
|
||||
local loadedtext
|
||||
if m:isLoaded() then
|
||||
pcolored(m:getName() .. ' => loaded', 'green')
|
||||
else
|
||||
pcolored(m:getName() .. ' => not loaded', 'red')
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@@ -1,21 +1,32 @@
|
||||
-- configs
|
||||
local LogColors = { [LogInfo] = 'white',
|
||||
local LogColors = { [LogDebug] = 'pink',
|
||||
[LogInfo] = 'white',
|
||||
[LogWarning] = 'yellow',
|
||||
[LogError] = 'red' }
|
||||
local MaxLogLines = 80
|
||||
local LabelHeight = 16
|
||||
local MaxLogLines = 128
|
||||
local MaxHistory = 1000
|
||||
|
||||
local oldenv = getfenv(0)
|
||||
setfenv(0, _G)
|
||||
_G.commandEnv = runinsandbox('commands')
|
||||
setfenv(0, oldenv)
|
||||
|
||||
-- private variables
|
||||
local terminalWindow
|
||||
local terminalButton
|
||||
local logLocked = false
|
||||
local commandEnv = {}
|
||||
setmetatable(commandEnv, { __index = getfenv() } )
|
||||
local commandTextEdit
|
||||
local terminalBuffer
|
||||
local commandHistory = { }
|
||||
local currentHistoryIndex = 0
|
||||
local poped = false
|
||||
local oldPos
|
||||
local oldSize
|
||||
local firstShown = false
|
||||
local flushEvent
|
||||
local cachedLines = {}
|
||||
local disabled = false
|
||||
local allLines = {}
|
||||
|
||||
-- private functions
|
||||
local function navigateCommand(step)
|
||||
@@ -96,9 +107,7 @@ local function doCommand()
|
||||
end
|
||||
|
||||
local function onLog(level, message, time)
|
||||
-- debug messages are ignored
|
||||
if level == LogDebug then return end
|
||||
|
||||
if disabled then return end
|
||||
-- avoid logging while reporting logs (would cause a infinite loop)
|
||||
if logLocked then return end
|
||||
|
||||
@@ -112,22 +121,7 @@ function init()
|
||||
terminalWindow = g_ui.displayUI('terminal')
|
||||
terminalWindow:setVisible(false)
|
||||
|
||||
local poped = false
|
||||
terminalWindow.onDoubleClick = function(self)
|
||||
if poped then
|
||||
self:fill('parent')
|
||||
self:getChildById('bottomResizeBorder'):disable()
|
||||
self:getChildById('rightResizeBorder'):disable()
|
||||
poped = false
|
||||
else
|
||||
self:breakAnchors()
|
||||
self:resize(g_window.getWidth()/2, g_window.getHeight()/2)
|
||||
self:move(g_window.getWidth()/2, g_window.getHeight()/2)
|
||||
self:getChildById('bottomResizeBorder'):enable()
|
||||
self:getChildById('rightResizeBorder'):enable()
|
||||
poped = true
|
||||
end
|
||||
end
|
||||
terminalWindow.onDoubleClick = popWindow
|
||||
|
||||
terminalButton = modules.client_topmenu.addLeftButton('terminalButton', tr('Terminal') .. ' (Ctrl + T)', '/images/topbuttons/terminal', toggle)
|
||||
g_keyboard.bindKeyDown('Ctrl+T', toggle)
|
||||
@@ -137,32 +131,105 @@ function init()
|
||||
commandTextEdit = terminalWindow:getChildById('commandTextEdit')
|
||||
g_keyboard.bindKeyPress('Up', function() navigateCommand(1) end, commandTextEdit)
|
||||
g_keyboard.bindKeyPress('Down', function() navigateCommand(-1) end, commandTextEdit)
|
||||
g_keyboard.bindKeyPress('Ctrl+C',
|
||||
function()
|
||||
if commandTextEdit:hasSelection() or not terminalSelectText:hasSelection() then return false end
|
||||
g_window.setClipboardText(terminalSelectText:getSelection())
|
||||
return true
|
||||
end, commandTextEdit)
|
||||
g_keyboard.bindKeyDown('Tab', completeCommand, commandTextEdit)
|
||||
g_keyboard.bindKeyDown('Enter', doCommand, commandTextEdit)
|
||||
g_keyboard.bindKeyDown('Escape', hide, terminalWindow)
|
||||
|
||||
terminalBuffer = terminalWindow:getChildById('terminalBuffer')
|
||||
terminalSelectText = terminalWindow:getChildById('terminalSelectText')
|
||||
terminalSelectText.onDoubleClick = popWindow
|
||||
terminalSelectText.onMouseWheel = function(a,b,c) terminalBuffer:onMouseWheel(b,c) end
|
||||
terminalBuffer.onScrollChange = function(self, value) terminalSelectText:setTextVirtualOffset(value) end
|
||||
|
||||
g_logger.setOnLog(onLog)
|
||||
g_logger.fireOldMessages()
|
||||
|
||||
if not g_app.isRunning() then
|
||||
g_logger.fireOldMessages()
|
||||
elseif _G.terminalLines then
|
||||
for _,line in pairs(_G.terminalLines) do
|
||||
addLine(line.text, line.color)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function terminate()
|
||||
g_settings.setList('terminal-history', commandHistory)
|
||||
|
||||
removeEvent(flushEvent)
|
||||
|
||||
if poped then
|
||||
oldPos = terminalWindow:getPosition()
|
||||
oldSize = terminalWindow:getSize()
|
||||
end
|
||||
local settings = {
|
||||
size = oldSize,
|
||||
pos = oldPos,
|
||||
poped = poped
|
||||
}
|
||||
g_settings.setNode('terminal-window', settings)
|
||||
|
||||
g_keyboard.unbindKeyDown('Ctrl+T')
|
||||
g_logger.setOnLog(nil)
|
||||
terminalWindow:destroy()
|
||||
terminalButton:destroy()
|
||||
commandEnv = nil
|
||||
_G.terminalLines = allLines
|
||||
end
|
||||
|
||||
function hideButton()
|
||||
terminalButton:hide()
|
||||
end
|
||||
|
||||
function popWindow()
|
||||
if poped then
|
||||
oldPos = terminalWindow:getPosition()
|
||||
oldSize = terminalWindow:getSize()
|
||||
terminalWindow:fill('parent')
|
||||
terminalWindow:setOn(false)
|
||||
terminalWindow:getChildById('bottomResizeBorder'):disable()
|
||||
terminalWindow:getChildById('rightResizeBorder'):disable()
|
||||
terminalWindow:getChildById('titleBar'):hide()
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginTop(0)
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginBottom(0)
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginRight(0)
|
||||
poped = false
|
||||
else
|
||||
terminalWindow:breakAnchors()
|
||||
terminalWindow:setOn(true)
|
||||
local size = oldSize or { width = g_window.getWidth()/2, height = g_window.getHeight()/2 }
|
||||
terminalWindow:setSize(size)
|
||||
local pos = oldPos or { x = (g_window.getWidth() - terminalWindow:getWidth())/2, y = (g_window.getHeight() - terminalWindow:getHeight())/2 }
|
||||
terminalWindow:setPosition(pos)
|
||||
terminalWindow:getChildById('bottomResizeBorder'):enable()
|
||||
terminalWindow:getChildById('rightResizeBorder'):enable()
|
||||
terminalWindow:getChildById('titleBar'):show()
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginTop(18)
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginBottom(1)
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginRight(1)
|
||||
terminalWindow:bindRectToParent()
|
||||
poped = true
|
||||
end
|
||||
end
|
||||
|
||||
function toggle()
|
||||
if terminalWindow:isVisible() then
|
||||
hide()
|
||||
else
|
||||
if not firstShow then
|
||||
local settings = g_settings.getNode('terminal-window')
|
||||
if settings then
|
||||
if settings.size then oldSize = size end
|
||||
if settings.pos then oldPos = settings.pos end
|
||||
if settings.poped then popWindow() end
|
||||
end
|
||||
firstShown = true
|
||||
end
|
||||
show()
|
||||
end
|
||||
end
|
||||
@@ -180,36 +247,52 @@ end
|
||||
function disable()
|
||||
terminalButton:hide()
|
||||
g_keyboard.unbindKeyDown('Ctrl+T')
|
||||
disabled = true
|
||||
end
|
||||
|
||||
function flushLines()
|
||||
local numLines = terminalBuffer:getChildCount() + #cachedLines
|
||||
local fulltext = terminalSelectText:getText()
|
||||
|
||||
for _,line in pairs(cachedLines) do
|
||||
-- delete old lines if needed
|
||||
if numLines > MaxLogLines then
|
||||
local len = #terminalBuffer:getChildByIndex(1):getText()
|
||||
terminalBuffer:getChildByIndex(1):destroy()
|
||||
table.remove(allLines, 1)
|
||||
fulltext = string.sub(fulltext, len)
|
||||
end
|
||||
|
||||
local label = g_ui.createWidget('TerminalLabel', terminalBuffer)
|
||||
label:setId('terminalLabel' .. numLines)
|
||||
label:setText(line.text)
|
||||
label:setColor(line.color)
|
||||
|
||||
table.insert(allLines, {text=line.text,color=line.color})
|
||||
|
||||
fulltext = fulltext .. '\n' .. line.text
|
||||
end
|
||||
|
||||
terminalSelectText:setText(fulltext)
|
||||
|
||||
cachedLines = {}
|
||||
removeEvent(flushEvent)
|
||||
flushEvent = nil
|
||||
end
|
||||
|
||||
function addLine(text, color)
|
||||
-- delete old lines if needed
|
||||
local numLines = terminalBuffer:getChildCount() + 1
|
||||
if numLines > MaxLogLines then
|
||||
terminalBuffer:getChildByIndex(1):destroy()
|
||||
if not flushEvent then
|
||||
flushEvent = scheduleEvent(flushLines, 10)
|
||||
end
|
||||
|
||||
-- create new line label
|
||||
local label = g_ui.createWidget('TerminalLabel', terminalBuffer)
|
||||
label:setId('terminalLabel' .. numLines)
|
||||
label:setText(text)
|
||||
label:setColor(color)
|
||||
table.insert(cachedLines, {text=text, color=color})
|
||||
end
|
||||
|
||||
function executeCommand(command)
|
||||
if command == nil or #command == 0 then return end
|
||||
|
||||
logLocked = true
|
||||
g_logger.log(LogInfo, '> ' .. command)
|
||||
logLocked = false
|
||||
|
||||
-- detect and convert commands with simple syntax
|
||||
local realCommand
|
||||
if string.sub(command, 1, 1) == '=' then
|
||||
realCommand = 'print(' .. string.sub(command,2) .. ')'
|
||||
else
|
||||
realCommand = command
|
||||
end
|
||||
-- add command line
|
||||
addLine("> " .. command, "#ffffff")
|
||||
|
||||
-- reset current history index
|
||||
currentHistoryIndex = 0
|
||||
@@ -222,15 +305,33 @@ function executeCommand(command)
|
||||
end
|
||||
end
|
||||
|
||||
-- add command line
|
||||
--addLine(">> " .. command, "#ffffff")
|
||||
-- detect and convert commands with simple syntax
|
||||
local realCommand
|
||||
if string.sub(command, 1, 1) == '=' then
|
||||
realCommand = 'print(' .. string.sub(command,2) .. ')'
|
||||
else
|
||||
realCommand = command
|
||||
end
|
||||
|
||||
-- load command buffer
|
||||
local func, err = loadstring(realCommand, "@")
|
||||
|
||||
-- detect terminal commands
|
||||
if not func then
|
||||
local command_name = command:match('^([%w_]+)[%s]*.*')
|
||||
if command_name then
|
||||
local args = string.split(command:match('^[%w_]+[%s]*(.*)'), ' ')
|
||||
if commandEnv[command_name] and type(commandEnv[command_name]) == 'function' then
|
||||
func = function() modules.client_terminal.commandEnv[command_name](unpack(args)) end
|
||||
elseif command_name == command then
|
||||
addLine('ERROR: command not found', 'red')
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- check for syntax errors
|
||||
if not func then
|
||||
g_logger.log(LogError, 'incorrect lua syntax: ' .. err:sub(5))
|
||||
addLine('ERROR: incorrect lua syntax: ' .. err:sub(5), 'red')
|
||||
return
|
||||
end
|
||||
|
||||
@@ -241,8 +342,15 @@ function executeCommand(command)
|
||||
local ok, ret = pcall(func)
|
||||
if ok then
|
||||
-- if the command returned a value, print it
|
||||
if ret then print(ret) end
|
||||
if ret then addLine(ret, 'white') end
|
||||
else
|
||||
g_logger.log(LogError, 'command failed: ' .. ret)
|
||||
addLine('ERROR: command failed: ' .. ret, 'red')
|
||||
end
|
||||
end
|
||||
|
||||
function clear()
|
||||
terminalBuffer:destroyChildren()
|
||||
terminalSelectText:setText('')
|
||||
cachedLines = {}
|
||||
allLines = {}
|
||||
end
|
||||
|
@@ -3,7 +3,7 @@ Module
|
||||
description: Terminal for executing lua functions
|
||||
author: edubart
|
||||
website: www.otclient.info
|
||||
scripts: [ terminal, commands ]
|
||||
scripts: [ terminal ]
|
||||
sandboxed: true
|
||||
@onLoad: init()
|
||||
@onUnload: terminate()
|
||||
|
@@ -1,7 +1,21 @@
|
||||
TerminalLabel < UILabel
|
||||
font: terminus-14px-bold
|
||||
font: terminus-10px
|
||||
text-wrap: true
|
||||
text-auto-resize: true
|
||||
phantom: true
|
||||
|
||||
TerminalSelectText < UITextEdit
|
||||
font: terminus-10px
|
||||
text-wrap: true
|
||||
text-align: bottomLeft
|
||||
editable: false
|
||||
change-cursor-image: false
|
||||
cursor-visible: false
|
||||
selection-color: black
|
||||
selection-background-color: white
|
||||
color: alpha
|
||||
focusable: false
|
||||
auto-scroll: false
|
||||
|
||||
UIWindow
|
||||
id: terminalWindow
|
||||
@@ -9,36 +23,69 @@ UIWindow
|
||||
opacity: 0.85
|
||||
clipping: true
|
||||
anchors.fill: parent
|
||||
border: 0 white
|
||||
$on:
|
||||
border: 1 black
|
||||
|
||||
Panel
|
||||
id: terminalBuffer
|
||||
layout:
|
||||
type: verticalBox
|
||||
fit-children: true
|
||||
focusable: false
|
||||
Label
|
||||
id: titleBar
|
||||
!text: tr('Terminal')
|
||||
border: 1 black
|
||||
color: white
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
background-color: #ffffff11
|
||||
text-align: left
|
||||
text-offset: 4 0
|
||||
height: 18
|
||||
visible: false
|
||||
|
||||
ScrollablePanel
|
||||
id: terminalBuffer
|
||||
focusable: false
|
||||
anchors.left: parent.left
|
||||
anchors.right: terminalScroll.left
|
||||
anchors.top: terminalScroll.top
|
||||
anchors.bottom: commandSymbolLabel.top
|
||||
layout:
|
||||
type: verticalBox
|
||||
align-bottom: true
|
||||
vertical-scrollbar: terminalScroll
|
||||
inverted-scroll: true
|
||||
margin-left: 2
|
||||
|
||||
TerminalSelectText
|
||||
id: terminalSelectText
|
||||
anchors.fill: terminalBuffer
|
||||
focusable: false
|
||||
|
||||
VerticalScrollBar
|
||||
id: terminalScroll
|
||||
anchors.top: parent.top
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.right: parent.right
|
||||
step: 48
|
||||
pixels-scroll: true
|
||||
|
||||
UILabel
|
||||
id: commandSymbolLabel
|
||||
size: 12 16
|
||||
size: 12 12
|
||||
fixed-size: true
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.left: parent.left
|
||||
margin-left: 2
|
||||
font: terminus-14px-bold
|
||||
font: terminus-10px
|
||||
text: >
|
||||
|
||||
UITextEdit
|
||||
id: commandTextEdit
|
||||
height: 16
|
||||
height: 12
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.left: commandSymbolLabel.right
|
||||
anchors.right: parent.right
|
||||
margin-left: 5
|
||||
font: terminus-14px-bold
|
||||
margin-left: 1
|
||||
font: terminus-10px
|
||||
selection-color: black
|
||||
selection-background-color: white
|
||||
|
||||
|
@@ -37,8 +37,10 @@ end
|
||||
|
||||
-- public functions
|
||||
function init()
|
||||
connect(g_game, { onGameStart = showGameButtons,
|
||||
onGameEnd = hideGameButtons })
|
||||
connect(g_game, { onGameStart = online,
|
||||
onGameEnd = offline,
|
||||
onPingBack = updatePing })
|
||||
connect(g_app, { onFps = updateFps })
|
||||
|
||||
topMenu = g_ui.displayUI('topmenu')
|
||||
|
||||
@@ -46,20 +48,73 @@ function init()
|
||||
rightButtonsPanel = topMenu:getChildById('rightButtonsPanel')
|
||||
leftGameButtonsPanel = topMenu:getChildById('leftGameButtonsPanel')
|
||||
rightGameButtonsPanel = topMenu:getChildById('rightGameButtonsPanel')
|
||||
pingLabel = topMenu:getChildById('pingLabel')
|
||||
fpsLabel = topMenu:getChildById('fpsLabel')
|
||||
|
||||
if g_game.isOnline() then
|
||||
leftGameButtonsPanel:show()
|
||||
rightGameButtonsPanel:show()
|
||||
online()
|
||||
end
|
||||
end
|
||||
|
||||
function terminate()
|
||||
disconnect(g_game, { onGameStart = showGameButtons,
|
||||
onGameEnd = hideGameButtons })
|
||||
disconnect(g_game, { onGameStart = online,
|
||||
onGameEnd = offline,
|
||||
onPingBack = updatePing })
|
||||
disconnect(g_app, { onFps = updateFps })
|
||||
|
||||
topMenu:destroy()
|
||||
end
|
||||
|
||||
function online()
|
||||
showGameButtons()
|
||||
|
||||
addEvent(function()
|
||||
if modules.client_options.getOption('showPing') and (g_game.getFeature(GameClientPing) or g_game.getFeature(GameExtendedClientPing)) then
|
||||
pingLabel:show()
|
||||
else
|
||||
pingLabel:hide()
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function offline()
|
||||
hideGameButtons()
|
||||
pingLabel:hide()
|
||||
end
|
||||
|
||||
function updateFps(fps)
|
||||
text = 'FPS: ' .. fps
|
||||
fpsLabel:setText(text)
|
||||
end
|
||||
|
||||
function updatePing(ping)
|
||||
local text = 'Ping: '
|
||||
local color
|
||||
if ping < 0 then
|
||||
text = text .. "??"
|
||||
color = 'yellow'
|
||||
else
|
||||
text = text .. ping .. ' ms'
|
||||
if ping >= 500 then
|
||||
color = 'red'
|
||||
elseif ping >= 250 then
|
||||
color = 'yellow'
|
||||
else
|
||||
color = 'green'
|
||||
end
|
||||
end
|
||||
pingLabel:setColor(color)
|
||||
pingLabel:setText(text)
|
||||
end
|
||||
|
||||
function setPingVisible(enable)
|
||||
pingLabel:setVisible(enable)
|
||||
end
|
||||
|
||||
function setFpsVisible(enable)
|
||||
fpsLabel:setVisible(enable)
|
||||
end
|
||||
|
||||
function addLeftButton(id, description, icon, callback, front)
|
||||
return addButton(id, description, icon, callback, leftButtonsPanel, false, front)
|
||||
end
|
||||
@@ -92,16 +147,16 @@ function addRightGameToggleButton(id, description, icon, callback, front)
|
||||
return addButton(id, description, icon, callback, rightGameButtonsPanel, true, front)
|
||||
end
|
||||
|
||||
function hideGameButtons()
|
||||
leftGameButtonsPanel:hide()
|
||||
rightGameButtonsPanel:hide()
|
||||
end
|
||||
|
||||
function showGameButtons()
|
||||
leftGameButtonsPanel:show()
|
||||
rightGameButtonsPanel:show()
|
||||
end
|
||||
|
||||
function hideGameButtons()
|
||||
leftGameButtonsPanel:hide()
|
||||
rightGameButtonsPanel:hide()
|
||||
end
|
||||
|
||||
function getButton(id)
|
||||
return topMenu:recursiveGetChildById(id)
|
||||
end
|
||||
|
@@ -18,17 +18,17 @@ TopMenuPanel
|
||||
visible: false
|
||||
|
||||
TopMenuFrameCounterLabel
|
||||
id: frameCounter
|
||||
id: fpsLabel
|
||||
text-auto-resize: true
|
||||
anchors.top: parent.top
|
||||
anchors.left: leftGameButtonsPanel.right
|
||||
|
||||
PingLabel
|
||||
TopMenuPingLabel
|
||||
color: white
|
||||
id: pingLabel
|
||||
text-auto-resize: true
|
||||
anchors.top: frameCounter.bottom
|
||||
anchors.left: frameCounter.left
|
||||
anchors.top: fpsLabel.bottom
|
||||
anchors.left: fpsLabel.left
|
||||
|
||||
TopMenuButtonsPanel
|
||||
id: rightButtonsPanel
|
||||
|
@@ -317,4 +317,5 @@ NetworkMessageTypes = {
|
||||
SoundChannels = {
|
||||
Music = 1,
|
||||
Ambient = 2,
|
||||
Effect = 3,
|
||||
}
|
||||
|
@@ -17,6 +17,7 @@ Module
|
||||
dofile 'settings'
|
||||
dofile 'keyboard'
|
||||
dofile 'mouse'
|
||||
dofile 'net'
|
||||
|
||||
dofiles 'ui'
|
||||
|
||||
|
@@ -4,7 +4,6 @@ g_keyboard = {}
|
||||
-- private functions
|
||||
function translateKeyCombo(keyCombo)
|
||||
if not keyCombo or #keyCombo == 0 then return nil end
|
||||
table.sort(keyCombo)
|
||||
local keyComboDesc = ''
|
||||
for k,v in pairs(keyCombo) do
|
||||
local keyDesc = KeyCodeDescs[v]
|
||||
@@ -65,47 +64,29 @@ function determineKeyComboDesc(keyCode, keyboardModifiers)
|
||||
end
|
||||
table.insert(keyCombo, keyCode)
|
||||
end
|
||||
table.sort(keyCombo)
|
||||
return translateKeyCombo(keyCombo)
|
||||
end
|
||||
|
||||
local function onWidgetKeyDown(widget, keyCode, keyboardModifiers)
|
||||
if keyCode == KeyUnknown then return false end
|
||||
local callback = widget.boundAloneKeyDownCombos[determineKeyComboDesc(keyCode, KeyboardNoModifier)]
|
||||
if callback then
|
||||
callback(widget, keyCode)
|
||||
end
|
||||
signalcall(callback, widget, keyCode)
|
||||
callback = widget.boundKeyDownCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
||||
if callback then
|
||||
callback(widget, keyCode)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
return signalcall(callback, widget, keyCode)
|
||||
end
|
||||
|
||||
local function onWidgetKeyUp(widget, keyCode, keyboardModifiers)
|
||||
if keyCode == KeyUnknown then return false end
|
||||
local callback = widget.boundAloneKeyUpCombos[determineKeyComboDesc(keyCode, KeyboardNoModifier)]
|
||||
if callback then
|
||||
callback(widget, keyCode)
|
||||
end
|
||||
signalcall(callback, widget, keyCode)
|
||||
callback = widget.boundKeyUpCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
||||
if callback then
|
||||
callback(widget, keyCode)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
return signalcall(callback, widget, keyCode)
|
||||
end
|
||||
|
||||
local function onWidgetKeyPress(widget, keyCode, keyboardModifiers, autoRepeatTicks)
|
||||
if keyCode == KeyUnknown then return false end
|
||||
local keyComboDesc = determineKeyComboDesc(keyCode, keyboardModifiers)
|
||||
local comboConf = widget.boundKeyPressCombos[keyComboDesc]
|
||||
if comboConf and (autoRepeatTicks >= comboConf.autoRepeatDelay or autoRepeatTicks == 0) and comboConf.callback then
|
||||
comboConf.callback(widget, keyCode)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
local callback = widget.boundKeyPressCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
||||
return signalcall(callback, widget, keyCode, autoRepeatTicks)
|
||||
end
|
||||
|
||||
local function connectKeyDownEvent(widget)
|
||||
@@ -133,13 +114,10 @@ function g_keyboard.bindKeyDown(keyComboDesc, callback, widget, alone)
|
||||
widget = widget or rootWidget
|
||||
connectKeyDownEvent(widget)
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if widget.boundKeyDownCombos[keyComboDesc] then
|
||||
pwarning('KeyDown event \'' .. keyComboDesc .. '\' redefined on widget ' .. widget:getId())
|
||||
end
|
||||
if alone then
|
||||
widget.boundAloneKeyDownCombos[keyComboDesc] = callback
|
||||
connect(widget.boundAloneKeyDownCombos, keyComboDesc, callback)
|
||||
else
|
||||
widget.boundKeyDownCombos[keyComboDesc] = callback
|
||||
connect(widget.boundKeyDownCombos, keyComboDesc, callback)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -147,53 +125,50 @@ function g_keyboard.bindKeyUp(keyComboDesc, callback, widget, alone)
|
||||
widget = widget or rootWidget
|
||||
connectKeyUpEvent(widget)
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if widget.boundKeyUpCombos[keyComboDesc] then
|
||||
pwarning('KeyUp event \'' .. keyComboDesc .. '\' redefined on widget ' .. widget:getId())
|
||||
end
|
||||
if alone then
|
||||
widget.boundAloneKeyUpCombos[keyComboDesc] = callback
|
||||
connect(widget.boundAloneKeyUpCombos, keyComboDesc, callback)
|
||||
else
|
||||
widget.boundKeyUpCombos[keyComboDesc] = callback
|
||||
connect(widget.boundKeyUpCombos, keyComboDesc, callback)
|
||||
end
|
||||
end
|
||||
|
||||
function g_keyboard.bindKeyPress(keyComboDesc, callback, widget, autoRepeatDelay)
|
||||
autoRepeatDelay = autoRepeatDelay or 500
|
||||
function g_keyboard.bindKeyPress(keyComboDesc, callback, widget)
|
||||
widget = widget or rootWidget
|
||||
connectKeyPressEvent(widget)
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if widget.boundKeyPressCombos[keyComboDesc] then
|
||||
pwarning('KeyPress event \'' .. keyComboDesc .. '\' redefined on widget ' .. widget:getId())
|
||||
end
|
||||
widget.boundKeyPressCombos[keyComboDesc] = { callback = callback, autoRepeatDelay = autoRepeatDelay }
|
||||
widget:setAutoRepeatDelay(math.min(autoRepeatDelay, widget:getAutoRepeatDelay()))
|
||||
connect(widget.boundKeyPressCombos, keyComboDesc, callback)
|
||||
end
|
||||
|
||||
function g_keyboard.unbindKeyDown(keyComboDesc, widget)
|
||||
local function getUnbindArgs(arg1, arg2)
|
||||
local callback
|
||||
local widget
|
||||
if type(arg1) == 'function' then callback = arg1
|
||||
elseif type(arg2) == 'function' then callback = arg2 end
|
||||
if type(arg1) == 'userdata' then widget = arg1
|
||||
elseif type(arg2) == 'userdata' then widget = arg2 end
|
||||
widget = widget or rootWidget
|
||||
return callback, widget
|
||||
end
|
||||
|
||||
function g_keyboard.unbindKeyDown(keyComboDesc, arg1, arg2)
|
||||
local callback, widget = getUnbindArgs(arg1, arg2)
|
||||
if widget.boundKeyDownCombos == nil then return end
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if keyComboDesc then
|
||||
widget.boundKeyDownCombos[keyComboDesc] = nil
|
||||
end
|
||||
disconnect(widget.boundKeyDownCombos, keyComboDesc, callback)
|
||||
end
|
||||
|
||||
function g_keyboard.unbindKeyUp(keyComboDesc, widget)
|
||||
widget = widget or rootWidget
|
||||
local callback, widget = getUnbindArgs(arg1, arg2)
|
||||
if widget.boundKeyUpCombos == nil then return end
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if keyComboDesc then
|
||||
widget.boundKeyUpCombos[keyComboDesc] = nil
|
||||
end
|
||||
disconnect(widget.boundKeyUpCombos, keyComboDesc, callback)
|
||||
end
|
||||
|
||||
function g_keyboard.unbindKeyPress(keyComboDesc, widget)
|
||||
widget = widget or rootWidget
|
||||
function g_keyboard.unbindKeyPress(keyComboDesc, widget, callback)
|
||||
local callback, widget = getUnbindArgs(arg1, arg2)
|
||||
if widget.boundKeyPressCombos == nil then return end
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if keyComboDesc then
|
||||
widget.boundKeyPressCombos[keyComboDesc] = nil
|
||||
end
|
||||
disconnect(widget.boundKeyPressCombos, keyComboDesc, callback)
|
||||
end
|
||||
|
||||
function g_keyboard.getModifiers()
|
||||
|
16
modules/corelib/net.lua
Normal file
@@ -0,0 +1,16 @@
|
||||
function translateNetworkError(errcode, connecting, errdesc)
|
||||
local text
|
||||
if errcode == 111 then
|
||||
text = tr('Connection refused, the server might be offline or restarting.\nPlease try again later.')
|
||||
elseif errcode == 110 then
|
||||
text = tr('Connection timed out. Either your network is failing or the server is offline.')
|
||||
elseif errcode == 1 then
|
||||
text = tr('Connection failed, the server address does not exist.')
|
||||
elseif connecting then
|
||||
text = tr('Connection failed.')
|
||||
else
|
||||
text = tr('Your connection has been lost.\nEither your network or the server went down.')
|
||||
end
|
||||
text = text .. ' ' .. tr('(ERROR %d)', errcode)
|
||||
return text
|
||||
end
|
@@ -13,6 +13,12 @@ function table.dump(t, depth)
|
||||
end
|
||||
end
|
||||
|
||||
function table.clear(t)
|
||||
for k,v in pairs(t) do
|
||||
t[k] = nil
|
||||
end
|
||||
end
|
||||
|
||||
function table.copy(t)
|
||||
local res = {}
|
||||
for k,v in pairs(t) do
|
||||
@@ -138,6 +144,15 @@ function table.findbyfield(t, fieldname, fieldvalue)
|
||||
return nil
|
||||
end
|
||||
|
||||
function table.size(t)
|
||||
local size = 0
|
||||
for i, n in pairs(t) do
|
||||
size = size + 1
|
||||
end
|
||||
|
||||
return size
|
||||
end
|
||||
|
||||
function table.tostring(t)
|
||||
local maxn = #t
|
||||
local str = ""
|
||||
@@ -152,3 +167,17 @@ function table.tostring(t)
|
||||
end
|
||||
return str
|
||||
end
|
||||
|
||||
function table.collect(t, func)
|
||||
local res = {}
|
||||
for k,v in pairs(t) do
|
||||
local a,b = func(k,v)
|
||||
if a and b then
|
||||
res[a] = b
|
||||
elseif a ~= nil then
|
||||
table.insert(res,a)
|
||||
end
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
|
@@ -166,9 +166,10 @@ end
|
||||
|
||||
function UIMiniWindow:onDragLeave(droppedWidget, mousePos)
|
||||
if self.movedWidget then
|
||||
self.setMovedChildMargin(0)
|
||||
self.setMovedChildMargin(self.movedOldMargin or 0)
|
||||
self.movedWidget = nil
|
||||
self.setMovedChildMargin = nil
|
||||
self.movedOldMargin = nil
|
||||
self.movedIndex = nil
|
||||
end
|
||||
|
||||
@@ -190,14 +191,16 @@ function UIMiniWindow:onDragMove(mousePos, mouseMoved)
|
||||
end
|
||||
|
||||
if self.movedWidget then
|
||||
self.setMovedChildMargin(0)
|
||||
self.setMovedChildMargin(self.movedOldMargin or 0)
|
||||
self.setMovedChildMargin = nil
|
||||
end
|
||||
|
||||
if mousePos.y < childCenterY then
|
||||
self.movedOldMargin = child:getMarginTop()
|
||||
self.setMovedChildMargin = function(v) child:setMarginTop(v) end
|
||||
self.movedIndex = 0
|
||||
else
|
||||
self.movedOldMargin = child:getMarginBottom()
|
||||
self.setMovedChildMargin = function(v) child:setMarginBottom(v) end
|
||||
self.movedIndex = 1
|
||||
end
|
||||
@@ -209,7 +212,7 @@ function UIMiniWindow:onDragMove(mousePos, mouseMoved)
|
||||
end
|
||||
|
||||
if not overAnyWidget and self.movedWidget then
|
||||
self.setMovedChildMargin(0)
|
||||
self.setMovedChildMargin(self.movedOldMargin or 0)
|
||||
self.movedWidget = nil
|
||||
end
|
||||
|
||||
|
@@ -127,7 +127,7 @@ end
|
||||
function UIMiniWindowContainer:scheduleInsert(widget, index)
|
||||
if index - 1 > self:getChildCount() then
|
||||
if self.scheduledWidgets[index] then
|
||||
pwarning('replacing scheduled widget id ' .. widget:getId())
|
||||
pdebug('replacing scheduled widget id ' .. widget:getId())
|
||||
end
|
||||
self.scheduledWidgets[index] = widget
|
||||
else
|
||||
|
@@ -83,10 +83,17 @@ local function onTabDragMove(tab, mousePos, mouseMoved)
|
||||
end
|
||||
end
|
||||
|
||||
local function tabBlink(tab)
|
||||
if not tab.blinking then return end
|
||||
local function tabBlink(tab, step)
|
||||
step = step or 0
|
||||
tab:setOn(not tab:isOn())
|
||||
tab.blinkEvent = scheduleEvent(function() tabBlink(tab) end, 500)
|
||||
|
||||
removeEvent(tab.blinkEvent)
|
||||
if step < 4 then
|
||||
tab.blinkEvent = scheduleEvent(function() tabBlink(tab, step+1) end, 500)
|
||||
else
|
||||
tab:setOn(true)
|
||||
tab.blinkEvent = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- public functions
|
||||
@@ -240,7 +247,7 @@ function UIMoveableTabBar:selectPrevTab()
|
||||
end
|
||||
|
||||
function UIMoveableTabBar:blinkTab(tab)
|
||||
if tab:isChecked() or tab.blinking then return end
|
||||
if tab:isChecked() then return end
|
||||
tab.blinking = true
|
||||
tabBlink(tab)
|
||||
end
|
||||
|
@@ -4,6 +4,7 @@ UIProgressBar = extends(UIWidget)
|
||||
function UIProgressBar.create()
|
||||
local progressbar = UIProgressBar.internalCreate()
|
||||
progressbar:setFocusable(false)
|
||||
progressbar:setOn(true)
|
||||
progressbar.min = 0
|
||||
progressbar.max = 100
|
||||
progressbar.value = 0
|
||||
|
@@ -73,23 +73,23 @@ end
|
||||
|
||||
function UIScrollArea:setVerticalScrollBar(scrollbar)
|
||||
self.verticalScrollBar = scrollbar
|
||||
self.verticalScrollBar.onValueChange = function(scrollbar, value)
|
||||
connect(self.verticalScrollBar, 'onValueChange', function(scrollbar, value)
|
||||
local virtualOffset = self:getVirtualOffset()
|
||||
virtualOffset.y = value
|
||||
self:setVirtualOffset(virtualOffset)
|
||||
if self.onScrollbarChange then self:onScrollbarChange(value) end
|
||||
end
|
||||
signalcall(self.onScrollChange, self, virtualOffset)
|
||||
end)
|
||||
self:updateScrollBars()
|
||||
end
|
||||
|
||||
function UIScrollArea:setHorizontalScrollBar(scrollbar)
|
||||
self.horizontalScrollBar = scrollbar
|
||||
self.horizontalScrollBar.onValueChange = function(scrollbar, value)
|
||||
connect(self.horizontalScrollBar, 'onValueChange', function(scrollbar, value)
|
||||
local virtualOffset = self:getVirtualOffset()
|
||||
virtualOffset.x = value
|
||||
self:setVirtualOffset(virtualOffset)
|
||||
if self.onScrollbarChange then self:onScrollbarChange(value) end
|
||||
end
|
||||
signalcall(self.onScrollChange, self, virtualOffset)
|
||||
end)
|
||||
self:updateScrollBars()
|
||||
end
|
||||
|
||||
@@ -135,7 +135,7 @@ function UIScrollArea:ensureChildVisible(child)
|
||||
if deltaY > 0 then
|
||||
self.verticalScrollBar:increment(deltaY)
|
||||
end
|
||||
else
|
||||
elseif self.horizontalScrollBar then
|
||||
local deltaX = paddingRect.x - child:getX()
|
||||
if deltaX > 0 then
|
||||
self.horizontalScrollBar:decrement(deltaX)
|
||||
|
@@ -55,8 +55,7 @@ local function updateValueDisplay(widget)
|
||||
if widget == nil then return end
|
||||
|
||||
if widget:getShowValue() then
|
||||
local symbol = widget:getSymbol()
|
||||
widget:setText(widget:getValue()..(symbol and symbol or ''))
|
||||
widget:setText(widget:getValue() .. (widget:getSymbol() or ''))
|
||||
end
|
||||
end
|
||||
|
||||
@@ -171,7 +170,10 @@ end
|
||||
|
||||
function UIScrollBar:setMaximum(maximum)
|
||||
if maximum == self.maximum then return end
|
||||
self.maximum = maximum
|
||||
self.maximum = maximum
|
||||
if self.minimum > maximum then
|
||||
self:setMinimum(maximum)
|
||||
end
|
||||
if self.value > maximum then
|
||||
self:setValue(maximum)
|
||||
else
|
||||
@@ -182,6 +184,9 @@ end
|
||||
function UIScrollBar:setMinimum(minimum)
|
||||
if minimum == self.minimum then return end
|
||||
self.minimum = minimum
|
||||
if self.maximum < minimum then
|
||||
self:setMaximum(minimum)
|
||||
end
|
||||
if self.value < minimum then
|
||||
self:setValue(minimum)
|
||||
else
|
||||
@@ -217,6 +222,13 @@ function UIScrollBar:setOrientation(orientation)
|
||||
self.orientation = orientation
|
||||
end
|
||||
|
||||
function UIScrollBar:setText(text)
|
||||
local valueLabel = self:getChildById('valueLabel')
|
||||
if valueLabel then
|
||||
valueLabel:setText(text)
|
||||
end
|
||||
end
|
||||
|
||||
function UIScrollBar:onGeometryChange()
|
||||
updateSlider(self)
|
||||
end
|
||||
@@ -225,7 +237,7 @@ function UIScrollBar:onMouseWheel(mousePos, mouseWheel)
|
||||
if not self.mouseScroll then
|
||||
return false
|
||||
end
|
||||
if mouseWheel == MouseWheelDown then
|
||||
if mouseWheel == MouseWheelUp then
|
||||
if self.orientation == 'vertical' then
|
||||
self:decrement()
|
||||
else
|
||||
|
@@ -15,6 +15,11 @@ function UISpinBox.create()
|
||||
return spinbox
|
||||
end
|
||||
|
||||
function UISpinBox:onSetup()
|
||||
g_mouse.bindAutoPress(self:getChildById('up'), function() self:up() end, 300)
|
||||
g_mouse.bindAutoPress(self:getChildById('down'), function() self:down() end, 300)
|
||||
end
|
||||
|
||||
function UISpinBox:onMouseWheel(mousePos, direction)
|
||||
if direction == MouseWheelUp then
|
||||
self:up()
|
||||
|
@@ -144,3 +144,11 @@ end
|
||||
function UITabBar:getCurrentTab()
|
||||
return self.currentTab
|
||||
end
|
||||
|
||||
function UITabBar:getTabs()
|
||||
return self.tabs
|
||||
end
|
||||
|
||||
function UITabBar:getTabsPanel()
|
||||
return table.collect(self.tabs, function(_,tab) return tab.tabPanel end)
|
||||
end
|
||||
|
@@ -19,14 +19,15 @@ function UITextEdit:onMouseWheel(mousePos, mouseWheel)
|
||||
else
|
||||
self.verticalScrollBar:increment()
|
||||
end
|
||||
return true
|
||||
elseif self.horizontalScrollBar then
|
||||
if mouseWheel == MouseWheelUp then
|
||||
self.horizontalScrollBar:increment()
|
||||
else
|
||||
self.horizontalScrollBar:decrement()
|
||||
end
|
||||
return true
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function UITextEdit:onTextAreaUpdate(virtualOffset, virtualSize, totalSize)
|
||||
|
@@ -67,6 +67,11 @@ function connect(object, arg1, arg2, arg3)
|
||||
elseif type(object[signal]) == 'function' then
|
||||
object[signal] = { object[signal] }
|
||||
end
|
||||
|
||||
if type(slot) ~= 'function' then
|
||||
perror(debug.traceback('unable to connect a non function value'))
|
||||
end
|
||||
|
||||
if type(object[signal]) == 'table' then
|
||||
if pushFront then
|
||||
table.insert(object[signal], 1, slot)
|
||||
@@ -80,9 +85,15 @@ end
|
||||
function disconnect(object, arg1, arg2)
|
||||
local signalsAndSlots
|
||||
if type(arg1) == 'string' then
|
||||
if arg2 == nil then
|
||||
object[arg1] = nil
|
||||
return
|
||||
end
|
||||
signalsAndSlots = { [arg1] = arg2 }
|
||||
else
|
||||
elseif type(arg1) == 'table' then
|
||||
signalsAndSlots = arg1
|
||||
else
|
||||
perror(debug.traceback('unable to disconnect'))
|
||||
end
|
||||
|
||||
for signal,slot in pairs(signalsAndSlots) do
|
||||
|
@@ -51,7 +51,7 @@ SayModes = {
|
||||
[3] = { speakTypeDesc = 'yell', icon = '/images/game/console/yell' }
|
||||
}
|
||||
|
||||
MAX_HISTORY = 1000
|
||||
MAX_HISTORY = 500
|
||||
MAX_LINES = 100
|
||||
HELP_CHANNEL = 9
|
||||
|
||||
@@ -72,6 +72,7 @@ violationsChannelId = nil
|
||||
violationWindow = nil
|
||||
violationReportTab = nil
|
||||
ignoredChannels = {}
|
||||
filters = {}
|
||||
|
||||
local ignoreSettings = {
|
||||
privateMessages = false,
|
||||
@@ -80,18 +81,20 @@ local ignoreSettings = {
|
||||
}
|
||||
|
||||
function init()
|
||||
connect(g_game, { onTalk = onTalk,
|
||||
onChannelList = onChannelList,
|
||||
onOpenChannel = onOpenChannel,
|
||||
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||
onOpenOwnPrivateChannel = onOpenOwnPrivateChannel,
|
||||
onCloseChannel = onCloseChannel,
|
||||
onRuleViolationChannel = onRuleViolationChannel,
|
||||
onRuleViolationRemove = onRuleViolationRemove,
|
||||
onRuleViolationCancel = onRuleViolationCancel,
|
||||
onRuleViolationLock = onRuleViolationLock,
|
||||
onGameStart = online,
|
||||
onGameEnd = offline })
|
||||
connect(g_game, {
|
||||
onTalk = onTalk,
|
||||
onChannelList = onChannelList,
|
||||
onOpenChannel = onOpenChannel,
|
||||
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||
onOpenOwnPrivateChannel = onOpenOwnPrivateChannel,
|
||||
onCloseChannel = onCloseChannel,
|
||||
onRuleViolationChannel = onRuleViolationChannel,
|
||||
onRuleViolationRemove = onRuleViolationRemove,
|
||||
onRuleViolationCancel = onRuleViolationCancel,
|
||||
onRuleViolationLock = onRuleViolationLock,
|
||||
onGameStart = online,
|
||||
onGameEnd = offline
|
||||
})
|
||||
|
||||
consolePanel = g_ui.loadUI('console', modules.game_interface.getBottomPanel())
|
||||
consoleTextEdit = consolePanel:getChildById('consoleTextEdit')
|
||||
@@ -137,23 +140,25 @@ function init()
|
||||
g_keyboard.bindKeyDown('Ctrl+E', removeCurrentTab)
|
||||
g_keyboard.bindKeyDown('Ctrl+H', openHelp)
|
||||
|
||||
-- Ignore List
|
||||
loadIgnoreSettings()
|
||||
load()
|
||||
end
|
||||
|
||||
function terminate()
|
||||
disconnect(g_game, { onTalk = onTalk,
|
||||
onChannelList = onChannelList,
|
||||
onOpenChannel = onOpenChannel,
|
||||
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||
onOpenOwnPrivateChannel = onOpenPrivateChannel,
|
||||
onCloseChannel = onCloseChannel,
|
||||
onRuleViolationChannel = onRuleViolationChannel,
|
||||
onRuleViolationRemove = onRuleViolationRemove,
|
||||
onRuleViolationCancel = onRuleViolationCancel,
|
||||
onRuleViolationLock = onRuleViolationLock,
|
||||
onGameStart = online,
|
||||
onGameEnd = offline })
|
||||
save()
|
||||
disconnect(g_game, {
|
||||
onTalk = onTalk,
|
||||
onChannelList = onChannelList,
|
||||
onOpenChannel = onOpenChannel,
|
||||
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||
onOpenOwnPrivateChannel = onOpenPrivateChannel,
|
||||
onCloseChannel = onCloseChannel,
|
||||
onRuleViolationChannel = onRuleViolationChannel,
|
||||
onRuleViolationRemove = onRuleViolationRemove,
|
||||
onRuleViolationCancel = onRuleViolationCancel,
|
||||
onRuleViolationLock = onRuleViolationLock,
|
||||
onGameStart = online,
|
||||
onGameEnd = offline
|
||||
})
|
||||
|
||||
if g_game.isOnline() then clear() end
|
||||
|
||||
@@ -181,6 +186,20 @@ function terminate()
|
||||
Console = nil
|
||||
end
|
||||
|
||||
function save()
|
||||
local settings = {}
|
||||
settings.messageHistory = messageHistory
|
||||
g_settings.setNode('game_console', settings)
|
||||
end
|
||||
|
||||
function load()
|
||||
local settings = g_settings.getNode('game_console')
|
||||
if settings then
|
||||
messageHistory = settings.messageHistory or {}
|
||||
end
|
||||
loadIgnoreSettings()
|
||||
end
|
||||
|
||||
function onTabChange(tabBar, tab)
|
||||
if tab == defaultTab or tab == serverTab then
|
||||
consolePanel:getChildById('closeChannelButton'):disable()
|
||||
@@ -243,7 +262,6 @@ end
|
||||
|
||||
function clearChannel(consoleTabBar)
|
||||
consoleTabBar:getCurrentTab().tabPanel:getChildById('consoleBuffer'):destroyChildren()
|
||||
consoleTabBar:getCurrentTab().tabPanel:getChildById('consoleBufferHighlight'):destroyChildren()
|
||||
end
|
||||
|
||||
function setTextEditText(text)
|
||||
@@ -271,6 +289,7 @@ function openPlayerReportRuleViolationWindow()
|
||||
g_game.talkChannel(MessageModes.RVRChannel, 0, text)
|
||||
violationReportTab = addTab(tr('Report Rule') .. '...', true)
|
||||
addTabText(tr('Please wait patiently for a gamemaster to reply') .. '.', SpeakTypesSettings.privateRed, violationReportTab)
|
||||
addTabText(applyMessagePrefixies(g_game.getCharacterName(), 0, text), SpeakTypesSettings.say, violationReportTab, g_game.getCharacterName())
|
||||
violationReportTab.locked = true
|
||||
violationWindow:destroy()
|
||||
violationWindow = nil
|
||||
@@ -295,15 +314,17 @@ function removeTab(tab)
|
||||
tab = consoleTabBar:getTab(tab)
|
||||
end
|
||||
|
||||
if tab == defaultTab or tab == serverTab then return end
|
||||
if tab == defaultTab or tab == serverTab then
|
||||
return
|
||||
end
|
||||
|
||||
if tab == violationReportTab then
|
||||
g_game.cancelRuleViolation()
|
||||
violationReportTab = nil
|
||||
elseif tab.violationChatName then
|
||||
g_game.closeRuleViolation(tab.violationChatName)
|
||||
-- notificate the server that we are leaving the channel
|
||||
elseif tab.channelId then
|
||||
-- notificate the server that we are leaving the channel
|
||||
for k, v in pairs(channels) do
|
||||
if (k == tab.channelId) then channels[k] = nil end
|
||||
end
|
||||
@@ -316,8 +337,7 @@ function removeTab(tab)
|
||||
end
|
||||
|
||||
function removeCurrentTab()
|
||||
local tab = consoleTabBar:getCurrentTab()
|
||||
removeTab(tab)
|
||||
removeTab(consoleTabBar:getCurrentTab())
|
||||
end
|
||||
|
||||
function getTab(name)
|
||||
@@ -433,17 +453,16 @@ function addTabText(text, speaktype, tab, creatureName)
|
||||
consoleTabBar:blinkTab(tab)
|
||||
|
||||
-- Overlay for consoleBuffer which shows highlighted words only
|
||||
local consoleBufferHighlight = panel:getChildById('consoleBufferHighlight')
|
||||
local labelHighlight = g_ui.createWidget('ConsolePhantomLabel', consoleBufferHighlight)
|
||||
|
||||
labelHighlight:setId('consoleLabel' .. consoleBufferHighlight:getChildCount())
|
||||
labelHighlight:setColor("#1f9ffe")
|
||||
|
||||
if speaktype.npcChat and (g_game.getCharacterName() ~= creatureName or g_game.getCharacterName() == 'Account Manager') then -- Check if it is the npc who is talking
|
||||
if speaktype.npcChat and (g_game.getCharacterName() ~= creatureName or g_game.getCharacterName() == 'Account Manager') then
|
||||
local highlightData = getHighlightedText(text)
|
||||
if #highlightData == 0 then
|
||||
labelHighlight:setText("")
|
||||
else
|
||||
if #highlightData > 0 then
|
||||
local labelHighlight = g_ui.createWidget('ConsolePhantomLabel', label)
|
||||
labelHighlight:fill('parent')
|
||||
|
||||
labelHighlight:setId('consoleLabelHighlight' .. consoleBuffer:getChildCount())
|
||||
labelHighlight:setColor("#1f9ffe")
|
||||
|
||||
-- Remove the curly braces
|
||||
for i = 1, #highlightData / 3 do
|
||||
local dataBlock = { _start = highlightData[(i-1)*3+1], _end = highlightData[(i-1)*3+2], words = highlightData[(i-1)*3+3] }
|
||||
@@ -482,8 +501,6 @@ function addTabText(text, speaktype, tab, creatureName)
|
||||
|
||||
labelHighlight:setText(tmpText)
|
||||
end
|
||||
else
|
||||
labelHighlight:setText("")
|
||||
end
|
||||
|
||||
label.name = creatureName
|
||||
@@ -494,10 +511,6 @@ function addTabText(text, speaktype, tab, creatureName)
|
||||
if consoleBuffer:getChildCount() > MAX_LINES then
|
||||
consoleBuffer:getFirstChild():destroy()
|
||||
end
|
||||
|
||||
if consoleBufferHighlight:getChildCount() > MAX_LINES then
|
||||
consoleBufferHighlight:getFirstChild():destroy()
|
||||
end
|
||||
end
|
||||
|
||||
function removeTabLabelByName(tab, name)
|
||||
@@ -579,10 +592,24 @@ function sendCurrentMessage()
|
||||
sendMessage(message)
|
||||
end
|
||||
|
||||
function addFilter(filter)
|
||||
table.insert(filters, filter)
|
||||
end
|
||||
|
||||
function removeFilter(filter)
|
||||
table.removevalue(filters, filter)
|
||||
end
|
||||
|
||||
function sendMessage(message, tab)
|
||||
local tab = tab or getCurrentTab()
|
||||
if not tab then return end
|
||||
|
||||
for k,func in pairs(filters) do
|
||||
if func(message) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- when talking on server log, the message goes to default channel
|
||||
local name = tab:getText()
|
||||
if tab == serverTab or tab == getRuleViolationsTab() then
|
||||
@@ -591,18 +618,36 @@ function sendMessage(message, tab)
|
||||
end
|
||||
|
||||
-- handling chat commands
|
||||
local channel = tab.channelId
|
||||
local originalMessage = message
|
||||
local chatCommandSayMode
|
||||
local chatCommandPrivate
|
||||
local chatCommandPrivateReady
|
||||
local chatCommandMessage
|
||||
|
||||
local chatCommandMessage = message:match("^%#y (.*)")
|
||||
if chatCommandMessage ~= nil then chatCommandSayMode = 'yell' end -- player used yell command
|
||||
message = chatCommandMessage or message
|
||||
-- player used yell command
|
||||
chatCommandMessage = message:match("^%#y (.*)")
|
||||
if chatCommandMessage ~= nil then
|
||||
chatCommandSayMode = 'yell'
|
||||
channel = 0
|
||||
message = chatCommandMessage
|
||||
end
|
||||
|
||||
-- player used whisper
|
||||
local chatCommandMessage = message:match("^%#w (.*)")
|
||||
if chatCommandMessage ~= nil then chatCommandSayMode = 'whisper' end -- player used whisper
|
||||
message = chatCommandMessage or message
|
||||
if chatCommandMessage ~= nil then
|
||||
chatCommandSayMode = 'whisper'
|
||||
message = chatCommandMessage
|
||||
channel = 0
|
||||
end
|
||||
|
||||
-- player say
|
||||
local chatCommandMessage = message:match("^%#s (.*)")
|
||||
if chatCommandMessage ~= nil then
|
||||
chatCommandSayMode = 'say'
|
||||
message = chatCommandMessage
|
||||
channel = 0
|
||||
end
|
||||
|
||||
local findIni, findEnd, chatCommandInitial, chatCommandPrivate, chatCommandEnd, chatCommandMessage = message:find("([%*%@])(.+)([%*%@])(.*)")
|
||||
if findIni ~= nil and findIni == 1 then -- player used private chat command
|
||||
@@ -629,15 +674,15 @@ function sendMessage(message, tab)
|
||||
end
|
||||
|
||||
local speaktypedesc
|
||||
if (tab.channelId or tab == defaultTab) and not chatCommandPrivateReady then
|
||||
if (channel or tab == defaultTab) and not chatCommandPrivateReady then
|
||||
if tab == defaultTab then
|
||||
speaktypedesc = chatCommandSayMode or SayModes[consolePanel:getChildById('sayModeButton').sayMode].speakTypeDesc
|
||||
if speaktypedesc ~= 'say' then sayModeChange(2) end -- head back to say mode
|
||||
else
|
||||
speaktypedesc = 'channelYellow'
|
||||
speaktypedesc = chatCommandSayMode or 'channelYellow'
|
||||
end
|
||||
|
||||
g_game.talkChannel(SpeakTypesSettings[speaktypedesc].speakType, tab.channelId, message)
|
||||
g_game.talkChannel(SpeakTypesSettings[speaktypedesc].speakType, channel, message)
|
||||
return
|
||||
else
|
||||
local isPrivateCommand = false
|
||||
@@ -650,6 +695,10 @@ function sendMessage(message, tab)
|
||||
elseif tab.npcChat then
|
||||
speaktypedesc = 'privatePlayerToNpc'
|
||||
elseif tab == violationReportTab then
|
||||
if violationReportTab.locked then
|
||||
modules.game_textmessage.displayFailureMessage('Wait for a gamemaster reply.')
|
||||
return
|
||||
end
|
||||
speaktypedesc = 'rvrContinue'
|
||||
tabname = tr('Report Rule') .. '...'
|
||||
elseif tab.violationChatName then
|
||||
@@ -857,6 +906,7 @@ end
|
||||
|
||||
function onRuleViolationLock()
|
||||
if not violationReportTab then return end
|
||||
violationReportTab.locked = false
|
||||
addTabText(tr('Your request has been closed') .. '.', SpeakTypesSettings.privateRed, violationReportTab)
|
||||
violationReportTab.locked = true
|
||||
end
|
||||
@@ -960,15 +1010,15 @@ function onClickIgnoreButton()
|
||||
removeButton:disable()
|
||||
ignoreListPanel.onChildFocusChange = function() removeButton:enable() end
|
||||
removeButton.onClick = function()
|
||||
local selection = ignoreListPanel:getFocusedChild()
|
||||
if selection then
|
||||
ignoreListPanel:removeChild(selection)
|
||||
selection:destroy()
|
||||
end
|
||||
if ignoreListPanel:getChildCount() == 0 then
|
||||
removeButton:disable()
|
||||
end
|
||||
end
|
||||
local selection = ignoreListPanel:getFocusedChild()
|
||||
if selection then
|
||||
ignoreListPanel:removeChild(selection)
|
||||
selection:destroy()
|
||||
end
|
||||
if ignoreListPanel:getChildCount() == 0 then
|
||||
removeButton:disable()
|
||||
end
|
||||
end
|
||||
|
||||
local newlyIgnoredPlayers = {}
|
||||
local addName = ignoreWindow:getChildById('ignoreNameEdit')
|
||||
|
@@ -15,13 +15,14 @@ ConsolePhantomLabel < UILabel
|
||||
font: verdana-11px-antialised
|
||||
height: 14
|
||||
color: yellow
|
||||
margin-left: 2
|
||||
text-wrap: true
|
||||
text-auto-resize: true
|
||||
selection-color: #111416
|
||||
selection-background-color: #999999
|
||||
|
||||
ConsoleTabBar < MoveableTabBar
|
||||
height: 28
|
||||
|
||||
ConsoleTabBarPanel < MoveableTabBarPanel
|
||||
id: consoleTab
|
||||
|
||||
@@ -39,29 +40,6 @@ ConsoleTabBarPanel < MoveableTabBarPanel
|
||||
inverted-scroll: true
|
||||
padding: 1
|
||||
|
||||
ScrollablePanel
|
||||
id: consoleBufferHighlight
|
||||
anchors.fill: parent
|
||||
margin-right: 12
|
||||
vertical-scrollbar: consoleScrollBarHighlight
|
||||
layout:
|
||||
type: verticalBox
|
||||
align-bottom: true
|
||||
inverted-scroll: true
|
||||
padding: 1
|
||||
@onScrollbarChange: |
|
||||
local consoleScrollBar = self:getParent():getChildById('consoleScrollBar')
|
||||
local consoleScrollBarHighlight = self:getParent():getChildById('consoleScrollBarHighlight')
|
||||
consoleScrollBar:setValue(consoleScrollBarHighlight:getValue())
|
||||
|
||||
VerticalScrollBar
|
||||
id: consoleScrollBarHighlight
|
||||
anchors.top: parent.top
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.right: parent.right
|
||||
step: 14
|
||||
pixels-scroll: true
|
||||
|
||||
VerticalScrollBar
|
||||
id: consoleScrollBar
|
||||
anchors.top: parent.top
|
||||
@@ -88,7 +66,6 @@ Panel
|
||||
|
||||
ConsoleTabBar
|
||||
id: consoleTabBar
|
||||
height: 28
|
||||
anchors.left: prev.right
|
||||
anchors.top: parent.top
|
||||
anchors.right: next.left
|
||||
|
@@ -13,12 +13,14 @@ MainWindow
|
||||
|
||||
TextEdit
|
||||
id: text
|
||||
text-wrap: true
|
||||
multiline: true
|
||||
anchors.top: prev.bottom
|
||||
anchors.bottom: next.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
margin: 8 0
|
||||
max-length: 255
|
||||
|
||||
Button
|
||||
id: buttonOk
|
||||
|
@@ -29,11 +29,15 @@ end
|
||||
|
||||
function clean()
|
||||
for containerid,container in pairs(g_game.getContainers()) do
|
||||
if container.window then
|
||||
container.window:destroy()
|
||||
container.window = nil
|
||||
container.itemsPanel = nil
|
||||
end
|
||||
destroy(container)
|
||||
end
|
||||
end
|
||||
|
||||
function destroy(container)
|
||||
if container.window then
|
||||
container.window:destroy()
|
||||
container.window = nil
|
||||
container.itemsPanel = nil
|
||||
end
|
||||
end
|
||||
|
||||
@@ -103,7 +107,7 @@ function onContainerOpen(container, previousContainer)
|
||||
end
|
||||
|
||||
function onContainerClose(container)
|
||||
if container.window then container.window:destroy() end
|
||||
destroy(container)
|
||||
end
|
||||
|
||||
function onContainerAddItem(container, slot, item)
|
||||
|
@@ -6,7 +6,7 @@ local ProgressCallback = {
|
||||
cooldownWindow = nil
|
||||
cooldownButton = nil
|
||||
contentsPanel = nil
|
||||
spellCooldownPanel = nil
|
||||
cooldownPanel = nil
|
||||
lastPlayer = nil
|
||||
|
||||
function init()
|
||||
@@ -23,7 +23,12 @@ function init()
|
||||
cooldownWindow:setup()
|
||||
|
||||
contentsPanel = cooldownWindow:getChildById('contentsPanel')
|
||||
spellCooldownPanel = contentsPanel:getChildById('spellCooldownPanel')
|
||||
cooldownPanel = contentsPanel:getChildById('cooldownPanel')
|
||||
|
||||
-- preload cooldown images
|
||||
for k,v in pairs(SpelllistSettings) do
|
||||
g_textures.preload(v.iconFile)
|
||||
end
|
||||
|
||||
if g_game.isOnline() then
|
||||
online()
|
||||
@@ -39,6 +44,24 @@ function terminate()
|
||||
cooldownButton:destroy()
|
||||
end
|
||||
|
||||
function loadIcon(iconId)
|
||||
local spell, profile, spellName = Spells.getSpellByIcon(iconId)
|
||||
if not spellName then return end
|
||||
|
||||
clientIconId = Spells.getClientId(spellName)
|
||||
if not clientIconId then return end
|
||||
|
||||
local icon = cooldownPanel:getChildById(iconId)
|
||||
if not icon then
|
||||
icon = g_ui.createWidget('SpellIcon')
|
||||
icon:setId(iconId)
|
||||
end
|
||||
|
||||
icon:setImageSource(SpelllistSettings[profile].iconFile)
|
||||
icon:setImageClip(Spells.getImageClip(clientIconId, profile))
|
||||
return icon
|
||||
end
|
||||
|
||||
function onMiniWindowClose()
|
||||
cooldownButton:setOn(false)
|
||||
end
|
||||
@@ -68,7 +91,7 @@ function online()
|
||||
end
|
||||
|
||||
function refresh()
|
||||
spellCooldownPanel:destroyChildren()
|
||||
cooldownPanel:destroyChildren()
|
||||
end
|
||||
|
||||
function removeCooldown(progressRect)
|
||||
@@ -105,36 +128,28 @@ function initCooldown(progressRect, updateCallback, finishCallback)
|
||||
updateCallback()
|
||||
end
|
||||
|
||||
function updateCooldown(progressRect, interval)
|
||||
progressRect:setPercent(progressRect:getPercent() + 5)
|
||||
function updateCooldown(progressRect, duration)
|
||||
progressRect:setPercent(progressRect:getPercent() + 10000/duration)
|
||||
|
||||
if progressRect:getPercent() < 100 then
|
||||
removeEvent(progressRect.event)
|
||||
progressRect.event = scheduleEvent(function() progressRect.callback[ProgressCallback.update]() end, interval)
|
||||
progressRect.event = scheduleEvent(function() progressRect.callback[ProgressCallback.update]() end, 100)
|
||||
else
|
||||
progressRect.callback[ProgressCallback.finish]()
|
||||
end
|
||||
end
|
||||
|
||||
function onSpellCooldown(iconId, duration)
|
||||
local spell, profile, spellName = Spells.getSpellByIcon(iconId)
|
||||
if not spellName then return end
|
||||
|
||||
clientIconId = Spells.getClientId(spellName)
|
||||
if not clientIconId then return end
|
||||
|
||||
local icon = spellCooldownPanel:getChildById(spellName)
|
||||
local icon = loadIcon(iconId)
|
||||
if not icon then
|
||||
icon = g_ui.createWidget('SpellIcon', spellCooldownPanel)
|
||||
icon:setId(spellName)
|
||||
return
|
||||
end
|
||||
icon:setImageSource('/images/game/spells/' .. SpelllistSettings[profile].iconFile)
|
||||
icon:setImageClip(Spells.getImageClip(clientIconId, profile))
|
||||
icon:setParent(cooldownPanel)
|
||||
|
||||
local progressRect = icon:getChildById(spellName)
|
||||
local progressRect = icon:getChildById(iconId)
|
||||
if not progressRect then
|
||||
progressRect = g_ui.createWidget('SpellProgressRect', icon)
|
||||
progressRect:setId(spellName)
|
||||
progressRect:setId(iconId)
|
||||
progressRect.icon = icon
|
||||
progressRect:fill('parent')
|
||||
else
|
||||
@@ -143,7 +158,7 @@ function onSpellCooldown(iconId, duration)
|
||||
progressRect:setTooltip(spellName)
|
||||
|
||||
local updateFunc = function()
|
||||
updateCooldown(progressRect, duration/19)
|
||||
updateCooldown(progressRect, duration)
|
||||
end
|
||||
local finishFunc = function()
|
||||
removeCooldown(progressRect)
|
||||
@@ -165,7 +180,7 @@ function onSpellGroupCooldown(groupId, duration)
|
||||
if progressRect then
|
||||
removeEvent(progressRect.event)
|
||||
local updateFunc = function()
|
||||
updateCooldown(progressRect, duration/19)
|
||||
updateCooldown(progressRect, duration)
|
||||
end
|
||||
local finishFunc = function()
|
||||
turnOffCooldown(progressRect)
|
||||
|
@@ -87,7 +87,7 @@ MiniWindow
|
||||
!tooltip: tr('Special')
|
||||
|
||||
Panel
|
||||
id: spellCooldownPanel
|
||||
id: cooldownPanel
|
||||
layout:
|
||||
type: horizontalBox
|
||||
height: 30
|
||||
@@ -98,4 +98,3 @@ MiniWindow
|
||||
anchors.right: parent.right
|
||||
background-color: #ffffff11
|
||||
|
||||
|
||||
|
@@ -48,6 +48,11 @@ function init()
|
||||
soulLabel = healthInfoWindow:recursiveGetChildById('soulLabel')
|
||||
capLabel = healthInfoWindow:recursiveGetChildById('capLabel')
|
||||
|
||||
-- load condition icons
|
||||
for k,v in pairs(Icons) do
|
||||
g_textures.preload(v.path)
|
||||
end
|
||||
|
||||
if g_game.isOnline() then
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
onHealthChange(localPlayer, localPlayer:getHealth(), localPlayer:getMaxHealth())
|
||||
@@ -92,13 +97,19 @@ function toggleIcon(bitChanged)
|
||||
if icon then
|
||||
icon:destroy()
|
||||
else
|
||||
icon = g_ui.createWidget('ConditionWidget', content)
|
||||
icon:setId(Icons[bitChanged].id)
|
||||
icon:setImageSource(Icons[bitChanged].path)
|
||||
icon:setTooltip(Icons[bitChanged].tooltip)
|
||||
icon = loadIcon(bitChanged)
|
||||
icon:setParent(content)
|
||||
end
|
||||
end
|
||||
|
||||
function loadIcon(bitChanged)
|
||||
local icon = g_ui.createWidget('ConditionWidget', content)
|
||||
icon:setId(Icons[bitChanged].id)
|
||||
icon:setImageSource(Icons[bitChanged].path)
|
||||
icon:setTooltip(Icons[bitChanged].tooltip)
|
||||
return icon
|
||||
end
|
||||
|
||||
function offline()
|
||||
healthInfoWindow:recursiveGetChildById('conditionPanel'):destroyChildren()
|
||||
end
|
||||
@@ -164,12 +175,27 @@ end
|
||||
|
||||
function setHealthTooltip(tooltip)
|
||||
healthTooltip = tooltip
|
||||
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
if localPlayer then
|
||||
healthBar:setTooltip(tr(healthTooltip, localPlayer:getHealth(), localPlayer:getMaxHealth()))
|
||||
end
|
||||
end
|
||||
|
||||
function setManaTooltip(tooltip)
|
||||
manaTooltip = tooltip
|
||||
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
if localPlayer then
|
||||
manaBar:setTooltip(tr(manaTooltip, localPlayer:getMana(), localPlayer:getMaxMana()))
|
||||
end
|
||||
end
|
||||
|
||||
function setExperienceTooltip(tooltip)
|
||||
experienceTooltip = tooltip
|
||||
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
if localPlayer then
|
||||
experienceBar:setTooltip(tr(experienceTooltip, localPlayer:getLevelPercent(), localPlayer:getLevel()+1))
|
||||
end
|
||||
end
|
||||
|
@@ -4,6 +4,7 @@ HealthBar < ProgressBar
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
margin: 1
|
||||
|
||||
ManaBar < ProgressBar
|
||||
id: manaBar
|
||||
@@ -11,6 +12,7 @@ ManaBar < ProgressBar
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
margin: 1
|
||||
margin-top: 3
|
||||
|
||||
ExperienceBar < ProgressBar
|
||||
@@ -19,9 +21,8 @@ ExperienceBar < ProgressBar
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
margin: 1
|
||||
margin-top: 3
|
||||
//margin-top: 6
|
||||
//height: 12
|
||||
|
||||
SoulLabel < GameLabel
|
||||
id: soulLabel
|
||||
@@ -66,7 +67,7 @@ MiniWindow
|
||||
icon: /images/topbuttons/healthinfo
|
||||
id: healthInfoWindow
|
||||
!text: tr('Health Info')
|
||||
height: 121
|
||||
height: 123
|
||||
@onClose: modules.game_healthinfo.onMiniWindowClose()
|
||||
&save: true
|
||||
|
||||
|
@@ -34,6 +34,7 @@ perCharacter = true
|
||||
mouseGrabberWidget = nil
|
||||
useRadioGroup = nil
|
||||
currentHotkeys = nil
|
||||
boundCombosCallback = {}
|
||||
hotkeysList = {}
|
||||
|
||||
-- public functions
|
||||
@@ -75,6 +76,8 @@ function init()
|
||||
onGameStart = online,
|
||||
onGameEnd = offline
|
||||
})
|
||||
|
||||
load()
|
||||
end
|
||||
|
||||
function terminate()
|
||||
@@ -95,6 +98,7 @@ end
|
||||
function configure(savePerServer, savePerCharacter)
|
||||
perServer = savePerServer
|
||||
perCharacter = savePerCharacter
|
||||
reload()
|
||||
end
|
||||
|
||||
function online()
|
||||
@@ -108,6 +112,9 @@ function offline()
|
||||
end
|
||||
|
||||
function show()
|
||||
if not g_game.isOnline() then
|
||||
return
|
||||
end
|
||||
hotkeysWindow:show()
|
||||
hotkeysWindow:raise()
|
||||
hotkeysWindow:focus()
|
||||
@@ -138,7 +145,7 @@ end
|
||||
function load(forceDefaults)
|
||||
hotkeysManagerLoaded = false
|
||||
|
||||
local hotkeySettings = g_settings.getNode('hotkeys')
|
||||
local hotkeySettings = g_settings.getNode('game_hotkeys')
|
||||
local hotkeys = {}
|
||||
|
||||
if not table.empty(hotkeySettings) then hotkeys = hotkeySettings end
|
||||
@@ -149,6 +156,7 @@ function load(forceDefaults)
|
||||
if not forceDefaults then
|
||||
if not table.empty(hotkeys) then
|
||||
for keyCombo, setting in pairs(hotkeys) do
|
||||
keyCombo = tostring(keyCombo)
|
||||
addKeyCombo(keyCombo, setting)
|
||||
hotkeyList[keyCombo] = setting
|
||||
end
|
||||
@@ -163,12 +171,13 @@ function load(forceDefaults)
|
||||
end
|
||||
|
||||
function unload()
|
||||
for _,child in pairs(currentHotkeys:getChildren()) do
|
||||
g_keyboard.unbindKeyPress(child.keyCombo)
|
||||
for keyCombo,callback in pairs(boundCombosCallback) do
|
||||
g_keyboard.unbindKeyPress(keyCombo, callback)
|
||||
end
|
||||
boundCombosCallback = {}
|
||||
currentHotkeys:destroyChildren()
|
||||
currentHotkeyLabel = nil
|
||||
updateHotkeyForm()
|
||||
updateHotkeyForm(true)
|
||||
hotkeyList = {}
|
||||
end
|
||||
|
||||
@@ -183,19 +192,26 @@ function reload()
|
||||
end
|
||||
|
||||
function save()
|
||||
local hotkeySettings = g_settings.getNode('hotkeys') or {}
|
||||
local hotkeySettings = g_settings.getNode('game_hotkeys') or {}
|
||||
local hotkeys = hotkeySettings
|
||||
|
||||
if perServer then
|
||||
hotkeys[G.host] = {}
|
||||
if not hotkeys[G.host] then
|
||||
hotkeys[G.host] = {}
|
||||
end
|
||||
hotkeys = hotkeys[G.host]
|
||||
end
|
||||
|
||||
if perCharacter then
|
||||
hotkeys[g_game.getCharacterName()] = {}
|
||||
hotkeys = hotkeys[g_game.getCharacterName()]
|
||||
local char = g_game.getCharacterName()
|
||||
if not hotkeys[char] then
|
||||
hotkeys[char] = {}
|
||||
end
|
||||
hotkeys = hotkeys[char]
|
||||
end
|
||||
|
||||
table.clear(hotkeys)
|
||||
|
||||
for _,child in pairs(currentHotkeys:getChildren()) do
|
||||
hotkeys[child.keyCombo] = {
|
||||
autoSend = child.autoSend,
|
||||
@@ -206,8 +222,8 @@ function save()
|
||||
end
|
||||
|
||||
hotkeyList = hotkeys
|
||||
g_settings.setNode('hotkeys', hotkeySettings)
|
||||
--g_settings.save()
|
||||
g_settings.setNode('game_hotkeys', hotkeySettings)
|
||||
g_settings.save()
|
||||
end
|
||||
|
||||
function loadDefautComboKeys()
|
||||
@@ -258,7 +274,7 @@ function onChooseItemMouseRelease(self, mousePosition, mouseButton)
|
||||
currentHotkeyLabel.value = nil
|
||||
currentHotkeyLabel.autoSend = false
|
||||
updateHotkeyLabel(currentHotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
updateHotkeyForm(true)
|
||||
end
|
||||
|
||||
show()
|
||||
@@ -281,7 +297,7 @@ function clearObject()
|
||||
currentHotkeyLabel.autoSend = nil
|
||||
currentHotkeyLabel.value = nil
|
||||
updateHotkeyLabel(currentHotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
updateHotkeyForm(true)
|
||||
end
|
||||
|
||||
function addHotkey()
|
||||
@@ -294,6 +310,7 @@ function addHotkey()
|
||||
end
|
||||
|
||||
function addKeyCombo(keyCombo, keySettings, focus)
|
||||
if keyCombo == nil or #keyCombo == 0 then return end
|
||||
if not keyCombo then return end
|
||||
local hotkeyLabel = currentHotkeys:getChildById(keyCombo)
|
||||
if not hotkeyLabel then
|
||||
@@ -321,27 +338,28 @@ function addKeyCombo(keyCombo, keySettings, focus)
|
||||
if keySettings then
|
||||
currentHotkeyLabel = hotkeyLabel
|
||||
hotkeyLabel.keyCombo = keyCombo
|
||||
hotkeyLabel.autoSend = keySettings.autoSend
|
||||
hotkeyLabel.itemId = keySettings.itemId
|
||||
hotkeyLabel.autoSend = toboolean(keySettings.autoSend)
|
||||
hotkeyLabel.itemId = tonumber(keySettings.itemId)
|
||||
hotkeyLabel.useType = tonumber(keySettings.useType)
|
||||
hotkeyLabel.value = keySettings.value
|
||||
if keySettings.value then hotkeyLabel.value = tostring(keySettings.value) end
|
||||
else
|
||||
hotkeyLabel.keyCombo = keyCombo
|
||||
hotkeyLabel.autoSend = nil
|
||||
hotkeyLabel.autoSend = false
|
||||
hotkeyLabel.itemId = nil
|
||||
hotkeyLabel.useType = nil
|
||||
hotkeyLabel.value = nil
|
||||
hotkeyLabel.value = ''
|
||||
end
|
||||
|
||||
updateHotkeyLabel(hotkeyLabel)
|
||||
|
||||
g_keyboard.bindKeyPress(keyCombo, function() doKeyCombo(keyCombo) end, nil, 350)
|
||||
boundCombosCallback[keyCombo] = function() doKeyCombo(keyCombo) end
|
||||
g_keyboard.bindKeyPress(keyCombo, boundCombosCallback[keyCombo])
|
||||
end
|
||||
|
||||
if focus then
|
||||
currentHotkeys:focusChild(hotkeyLabel)
|
||||
currentHotkeys:ensureChildVisible(hotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
updateHotkeyForm(true)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -357,7 +375,7 @@ function doKeyCombo(keyCombo)
|
||||
modules.game_console.setTextEditText(hotKey.value)
|
||||
end
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USE then
|
||||
g_game.useInventoryItemWith(hotKey.itemId)
|
||||
g_game.useInventoryItem(hotKey.itemId)
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USEONSELF then
|
||||
g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer())
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USEONTARGET then
|
||||
@@ -398,7 +416,7 @@ function updateHotkeyLabel(hotkeyLabel)
|
||||
end
|
||||
end
|
||||
|
||||
function updateHotkeyForm()
|
||||
function updateHotkeyForm(reset)
|
||||
if currentHotkeyLabel then
|
||||
removeHotkeyButton:enable()
|
||||
if currentHotkeyLabel.itemId ~= nil then
|
||||
@@ -435,8 +453,10 @@ function updateHotkeyForm()
|
||||
hotkeyText:enable()
|
||||
hotkeyText:focus()
|
||||
hotKeyTextLabel:enable()
|
||||
if reset then
|
||||
hotkeyText:setCursorPos(-1)
|
||||
end
|
||||
hotkeyText:setText(currentHotkeyLabel.value)
|
||||
hotkeyText:setCursorPos(-1)
|
||||
sendAutomatically:setChecked(currentHotkeyLabel.autoSend)
|
||||
sendAutomatically:setEnabled(currentHotkeyLabel.value and #currentHotkeyLabel.value > 0)
|
||||
selectObjectButton:enable()
|
||||
@@ -461,7 +481,8 @@ end
|
||||
|
||||
function removeHotkey()
|
||||
if currentHotkeyLabel == nil then return end
|
||||
g_keyboard.unbindKeyPress(currentHotkeyLabel.keyCombo)
|
||||
g_keyboard.unbindKeyPress(currentHotkeyLabel.keyCombo, boundCombosCallback[currentHotkeyLabel.keyCombo])
|
||||
boundCombosCallback[currentHotkeyLabel.keyCombo] = nil
|
||||
currentHotkeyLabel:destroy()
|
||||
currentHotkeyLabel = nil
|
||||
end
|
||||
@@ -504,7 +525,7 @@ end
|
||||
|
||||
function onSelectHotkeyLabel(hotkeyLabel)
|
||||
currentHotkeyLabel = hotkeyLabel
|
||||
updateHotkeyForm()
|
||||
updateHotkeyForm(true)
|
||||
end
|
||||
|
||||
function hotkeyCapture(assignWindow, keyCode, keyboardModifiers)
|
||||
|
@@ -1,4 +1,3 @@
|
||||
WALK_REPEAT_DELAY = 90
|
||||
WALK_STEPS_RETRY = 10
|
||||
|
||||
gameRootPanel = nil
|
||||
@@ -16,16 +15,15 @@ limitZoom = false
|
||||
currentViewMode = 0
|
||||
smartWalkDirs = {}
|
||||
smartWalkDir = nil
|
||||
walkFunction = g_game.walk
|
||||
walkFunction = nil
|
||||
|
||||
function init()
|
||||
g_ui.importStyle('styles/countwindow')
|
||||
|
||||
connect(g_game, {
|
||||
onGameStart = onGameStart,
|
||||
onGMActions = onGMActions,
|
||||
onGameEnd = onGameEnd,
|
||||
onLoginAdvice = onLoginAdvice
|
||||
onLoginAdvice = onLoginAdvice,
|
||||
}, true)
|
||||
|
||||
gameRootPanel = g_ui.displayUI('gameinterface')
|
||||
@@ -49,6 +47,7 @@ function init()
|
||||
setupViewMode(0)
|
||||
|
||||
bindKeys()
|
||||
load()
|
||||
|
||||
if g_game.isOnline() then
|
||||
show()
|
||||
@@ -56,6 +55,7 @@ function init()
|
||||
end
|
||||
|
||||
function bindKeys()
|
||||
gameRootPanel:setAutoRepeatDelay(250)
|
||||
g_keyboard.bindKeyDown('Up', function() changeWalkDir(North) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Right', function() changeWalkDir(East) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Down', function() changeWalkDir(South) end, gameRootPanel, true)
|
||||
@@ -80,30 +80,30 @@ function bindKeys()
|
||||
g_keyboard.bindKeyUp('Numpad1', function() changeWalkDir(SouthWest, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Numpad4', function() changeWalkDir(West, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Numpad7', function() changeWalkDir(NorthWest, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyPress('Up', function() smartWalk(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Right', function() smartWalk(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Down', function() smartWalk(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Left', function() smartWalk(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad8', function() smartWalk(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad9', function() smartWalk(NorthEast) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad6', function() smartWalk(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad3', function() smartWalk(SouthEast) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad2', function() smartWalk(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad1', function() smartWalk(SouthWest) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad4', function() smartWalk(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad7', function() smartWalk(NorthWest) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Up', function() smartWalk(North) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Right', function() smartWalk(East) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Down', function() smartWalk(South) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Left', function() smartWalk(West) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Numpad8', function() smartWalk(North) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Numpad9', function() smartWalk(NorthEast) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Numpad6', function() smartWalk(East) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Numpad3', function() smartWalk(SouthEast) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Numpad2', function() smartWalk(South) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Numpad1', function() smartWalk(SouthWest) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Numpad4', function() smartWalk(West) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Numpad7', function() smartWalk(NorthWest) end, gameRootPanel)
|
||||
|
||||
g_keyboard.bindKeyPress('Ctrl+Up', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Right', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Down', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Left', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad8', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad6', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad2', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad4', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Escape', function() g_game.cancelAttackAndFollow() end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+=', function() gameMapPanel:zoomIn() end, gameRootPanel, 250)
|
||||
g_keyboard.bindKeyPress('Ctrl+-', function() gameMapPanel:zoomOut() end, gameRootPanel, 250)
|
||||
g_keyboard.bindKeyPress('Ctrl+Up', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Right', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Down', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Left', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad8', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad6', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad2', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad4', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Escape', function() g_game.cancelAttackAndFollow() end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+=', function() gameMapPanel:zoomIn() end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+-', function() gameMapPanel:zoomOut() end, gameRootPanel)
|
||||
g_keyboard.bindKeyDown('Ctrl+Q', logout, gameRootPanel)
|
||||
g_keyboard.bindKeyDown('Ctrl+L', logout, gameRootPanel)
|
||||
g_keyboard.bindKeyDown('Ctrl+W', function() g_map.cleanTexts() modules.game_textmessage.clearMessages() end, gameRootPanel)
|
||||
@@ -111,13 +111,13 @@ function bindKeys()
|
||||
end
|
||||
|
||||
function terminate()
|
||||
save()
|
||||
hide()
|
||||
|
||||
stopSmartWalk()
|
||||
|
||||
disconnect(g_game, {
|
||||
onGameStart = onGameStart,
|
||||
onGMActions = onGMActions,
|
||||
onGameEnd = onGameEnd,
|
||||
onLoginAdvice = onLoginAdvice
|
||||
})
|
||||
@@ -137,6 +137,16 @@ function onGameStart()
|
||||
else
|
||||
g_game.disableFeature(GameForceFirstAutoWalkStep)
|
||||
end
|
||||
|
||||
addEvent(function()
|
||||
if not limitZoom or g_game.isGM() then
|
||||
gameMapPanel:setMaxZoomOut(513)
|
||||
gameMapPanel:setLimitVisibleRange(false)
|
||||
else
|
||||
gameMapPanel:setMaxZoomOut(11)
|
||||
gameMapPanel:setLimitVisibleRange(true)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function onGameEnd()
|
||||
@@ -150,8 +160,6 @@ function show()
|
||||
gameRootPanel:show()
|
||||
gameRootPanel:focus()
|
||||
gameMapPanel:followCreature(g_game.getLocalPlayer())
|
||||
gameMapPanel:setMaxZoomOut(11)
|
||||
gameMapPanel:setLimitVisibleRange(true)
|
||||
setupViewMode(0)
|
||||
updateStretchShrink()
|
||||
logoutButton:setTooltip(tr('Logout'))
|
||||
@@ -177,11 +185,27 @@ function hide()
|
||||
modules.client_background.show()
|
||||
end
|
||||
|
||||
function save()
|
||||
local settings = {}
|
||||
settings.splitterMarginBottom = bottomSplitter:getMarginBottom()
|
||||
g_settings.setNode('game_interface', settings)
|
||||
end
|
||||
|
||||
function load()
|
||||
local settings = g_settings.getNode('game_interface')
|
||||
if settings then
|
||||
if settings.splitterMarginBottom then
|
||||
bottomSplitter:setMarginBottom(settings.splitterMarginBottom)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function onLoginAdvice(message)
|
||||
displayInfoBox(tr("For Your Information"), message)
|
||||
end
|
||||
|
||||
function forceExit()
|
||||
g_game.cancelLogin()
|
||||
scheduleEvent(exit, 10)
|
||||
return true
|
||||
end
|
||||
@@ -214,6 +238,7 @@ end
|
||||
function tryLogout()
|
||||
if not g_game.isOnline() then
|
||||
exit()
|
||||
return
|
||||
end
|
||||
|
||||
if logoutWindow then
|
||||
@@ -267,11 +292,16 @@ end
|
||||
|
||||
function smartWalk(dir)
|
||||
if g_keyboard.getModifiers() == KeyboardNoModifier then
|
||||
if smartWalkDir then
|
||||
walkFunction(smartWalkDir)
|
||||
else
|
||||
walkFunction(dir)
|
||||
local func = walkFunction
|
||||
if not func then
|
||||
if modules.client_options.getOption('dashWalk') then
|
||||
func = g_game.dashWalk
|
||||
else
|
||||
func = g_game.walk
|
||||
end
|
||||
end
|
||||
local dire = smartWalkDir or dir
|
||||
func(dire)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
@@ -574,7 +604,6 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
||||
player:stopAutoWalk()
|
||||
|
||||
if autoWalkPos and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseLeftButton then
|
||||
player.onAutoWalkFail = function() modules.game_textmessage.displayFailureMessage(tr('There is no way.')) end
|
||||
player:autoWalk(autoWalkPos)
|
||||
return true
|
||||
end
|
||||
@@ -718,6 +747,7 @@ function setupViewMode(mode)
|
||||
gameMapPanel:setVisibleDimension({ width = 15, height = 11 })
|
||||
elseif mode == 2 then
|
||||
local limit = limitZoom and not g_game.isGM()
|
||||
gameMapPanel:setKeepAspectRatio(false)
|
||||
gameMapPanel:setLimitVisibleRange(limit)
|
||||
gameMapPanel:setZoom(11)
|
||||
gameMapPanel:setVisibleDimension({ width = 15, height = 11 })
|
||||
@@ -744,9 +774,3 @@ end
|
||||
function limitZoom()
|
||||
limitZoom = true
|
||||
end
|
||||
|
||||
function onGMActions()
|
||||
if not limitZoom then return end
|
||||
gameMapPanel:setMaxZoomOut(513)
|
||||
gameMapPanel:setLimitVisibleRange(false)
|
||||
end
|
||||
|
@@ -76,6 +76,8 @@ currentItems = {}
|
||||
lastCreatedOffer = 0
|
||||
fee = 0
|
||||
|
||||
loaded = false
|
||||
|
||||
local offerTableHeader = {
|
||||
{['text'] = 'Player Name', ['width'] = 100},
|
||||
{['text'] = 'Amount', ['width'] = 60},
|
||||
@@ -126,10 +128,7 @@ local function isItemValid(item, category, searchFilter)
|
||||
return false
|
||||
end
|
||||
if searchFilter then
|
||||
local checkString = marketData.name:lower()
|
||||
if not checkString:find(searchFilter) then
|
||||
return false
|
||||
end
|
||||
return marketData.name:lower():find(searchFilter)
|
||||
end
|
||||
return true
|
||||
end
|
||||
@@ -580,22 +579,30 @@ local function onAmountChange()
|
||||
end
|
||||
|
||||
local function initMarketItems(category)
|
||||
-- initialize market category
|
||||
marketItems[category] = {}
|
||||
for c = MarketCategory.First, MarketCategory.Last do
|
||||
marketItems[c] = {}
|
||||
end
|
||||
|
||||
-- populate all market items
|
||||
local types = g_things.findThingTypeByAttr(ThingAttrMarket, 0)
|
||||
for i = 1, #types do
|
||||
local t = types[i]
|
||||
|
||||
local newItem = Item.create(t:getId())
|
||||
if newItem then
|
||||
local marketData = t:getMarketData()
|
||||
if not table.empty(marketData) and marketData.category == category then
|
||||
local item = {
|
||||
ptr = newItem,
|
||||
marketData = marketData
|
||||
}
|
||||
marketItems[marketData.category][#marketItems[category]+1] = item
|
||||
if not table.empty(marketData) then
|
||||
if marketData.category == category or category == MarketCategory.All then
|
||||
|
||||
-- create new item block
|
||||
local item = {
|
||||
ptr = newItem,
|
||||
marketData = marketData
|
||||
}
|
||||
|
||||
-- add new market item
|
||||
table.insert(marketItems[marketData.category], item)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -733,9 +740,6 @@ function init()
|
||||
marketWindow:hide()
|
||||
|
||||
initInterface() -- build interface
|
||||
for category = MarketCategory.First, MarketCategory.Last do
|
||||
initMarketItems(category)
|
||||
end
|
||||
end
|
||||
|
||||
function terminate()
|
||||
@@ -904,19 +908,14 @@ end
|
||||
|
||||
|
||||
function Market.loadMarketItems(category)
|
||||
if table.empty(marketItems[category]) then
|
||||
initMarketItems(category)
|
||||
end
|
||||
clearItems()
|
||||
|
||||
-- check search filter
|
||||
local searchFilter = searchEdit:getText():lower()
|
||||
if not searchFilter or searchFilter:len() < 3 then
|
||||
searchFilter = nil
|
||||
end
|
||||
local filterSearchAll = filterButtons[MarketFilters.SearchAll]:isChecked()
|
||||
if filterSearchAll and searchFilter then
|
||||
category = MarketCategory.All
|
||||
local searchFilter = searchEdit:getText()
|
||||
if searchFilter and searchFilter:len() > 2 then
|
||||
if filterButtons[MarketFilters.SearchAll]:isChecked() then
|
||||
category = MarketCategory.All
|
||||
end
|
||||
end
|
||||
|
||||
if category == MarketCategory.All then
|
||||
@@ -1070,6 +1069,11 @@ end
|
||||
-- protocol callback functions
|
||||
|
||||
function Market.onMarketEnter(depotItems, offers, balance, vocation)
|
||||
if not loaded then
|
||||
initMarketItems(MarketCategory.All)
|
||||
loaded = true
|
||||
end
|
||||
|
||||
Market.clearSelectedItem()
|
||||
updateBalance(balance)
|
||||
|
||||
@@ -1078,7 +1082,7 @@ function Market.onMarketEnter(depotItems, offers, balance, vocation)
|
||||
if player then
|
||||
information.player = player
|
||||
end
|
||||
if vocation < 0 then
|
||||
if vocation == -1 then
|
||||
if player then
|
||||
information.vocation = player:getVocation()
|
||||
end
|
||||
|
@@ -1,7 +1,7 @@
|
||||
AmountWindow < MainWindow
|
||||
id: amountWindow
|
||||
!text: tr('Amount')
|
||||
size: 196 80
|
||||
size: 270 80
|
||||
|
||||
Item
|
||||
id: item
|
||||
@@ -21,7 +21,6 @@ AmountWindow < MainWindow
|
||||
anchors.top: prev.top
|
||||
margin-left: 10
|
||||
margin-top: -2
|
||||
focusable: false
|
||||
|
||||
Button
|
||||
id: buttonCancel
|
||||
|
@@ -102,6 +102,7 @@ Panel
|
||||
width: 75
|
||||
minimum: 1
|
||||
maximum: 999999999
|
||||
focusable: true
|
||||
|
||||
$disabled:
|
||||
color: #aaaaaa44
|
||||
@@ -123,6 +124,7 @@ Panel
|
||||
width: 75
|
||||
minimum: 1
|
||||
maximum: 999999999
|
||||
focusable: true
|
||||
|
||||
$disabled:
|
||||
color: #aaaaaa44
|
||||
@@ -152,6 +154,7 @@ Panel
|
||||
buttons: false
|
||||
minimum: 1
|
||||
maximum: 64000
|
||||
focusable: true
|
||||
|
||||
NextButton
|
||||
id: nextAmountButton
|
||||
|
@@ -3,6 +3,9 @@ minimapButton = nil
|
||||
minimapWindow = nil
|
||||
otmm = true
|
||||
preloaded = false
|
||||
fullmapView = false
|
||||
oldZoom = nil
|
||||
oldPos = nil
|
||||
|
||||
function init()
|
||||
minimapButton = modules.client_topmenu.addRightGameToggleButton('minimapButton', tr('Minimap') .. ' (Ctrl+M)', '/images/topbuttons/minimap', toggle)
|
||||
@@ -19,6 +22,7 @@ function init()
|
||||
g_keyboard.bindKeyPress('Alt+Up', function() minimapWidget:move(0,1) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Alt+Down', function() minimapWidget:move(0,-1) end, gameRootPanel)
|
||||
g_keyboard.bindKeyDown('Ctrl+M', toggle)
|
||||
g_keyboard.bindKeyDown('Ctrl+Shift+M', toggleFullMap)
|
||||
|
||||
minimapWindow:setup()
|
||||
|
||||
@@ -27,6 +31,10 @@ function init()
|
||||
onGameEnd = offline,
|
||||
})
|
||||
|
||||
connect(LocalPlayer, {
|
||||
onPositionChange = updateCameraPosition
|
||||
})
|
||||
|
||||
if g_game.isOnline() then
|
||||
online()
|
||||
end
|
||||
@@ -42,12 +50,17 @@ function terminate()
|
||||
onGameEnd = offline,
|
||||
})
|
||||
|
||||
disconnect(LocalPlayer, {
|
||||
onPositionChange = updateCameraPosition
|
||||
})
|
||||
|
||||
local gameRootPanel = modules.game_interface.getRootPanel()
|
||||
g_keyboard.unbindKeyPress('Alt+Left', gameRootPanel)
|
||||
g_keyboard.unbindKeyPress('Alt+Right', gameRootPanel)
|
||||
g_keyboard.unbindKeyPress('Alt+Up', gameRootPanel)
|
||||
g_keyboard.unbindKeyPress('Alt+Down', gameRootPanel)
|
||||
g_keyboard.unbindKeyDown('Ctrl+M')
|
||||
g_keyboard.unbindKeyDown('Ctrl+Shift+M')
|
||||
|
||||
minimapWindow:destroy()
|
||||
minimapButton:destroy()
|
||||
@@ -74,7 +87,7 @@ end
|
||||
|
||||
function online()
|
||||
loadMap(not preloaded)
|
||||
minimapWidget:followLocalPlayer()
|
||||
updateCameraPosition()
|
||||
end
|
||||
|
||||
function offline()
|
||||
@@ -114,6 +127,38 @@ function saveMap()
|
||||
minimapWidget:save()
|
||||
end
|
||||
|
||||
function getMinimap()
|
||||
return minimapWidget
|
||||
function updateCameraPosition()
|
||||
local player = g_game.getLocalPlayer()
|
||||
if not player then return end
|
||||
local pos = player:getPosition()
|
||||
if not pos then return end
|
||||
if not minimapWidget:isDragging() then
|
||||
if not fullmapView then
|
||||
minimapWidget:setCameraPosition(player:getPosition())
|
||||
end
|
||||
minimapWidget:setCrossPosition(player:getPosition())
|
||||
end
|
||||
end
|
||||
|
||||
function toggleFullMap()
|
||||
if not fullmapView then
|
||||
fullmapView = true
|
||||
minimapWindow:hide()
|
||||
minimapWidget:setParent(modules.game_interface.getRootPanel())
|
||||
minimapWidget:fill('parent')
|
||||
minimapWidget:setAlternativeWidgetsVisible(true)
|
||||
else
|
||||
fullmapView = false
|
||||
minimapWidget:setParent(minimapWindow:getChildById('contentsPanel'))
|
||||
minimapWidget:fill('parent')
|
||||
minimapWindow:show()
|
||||
minimapWidget:setAlternativeWidgetsVisible(false)
|
||||
end
|
||||
|
||||
local zoom = oldZoom or 0
|
||||
local pos = oldPos or minimapWidget:getCameraPosition()
|
||||
oldZoom = minimapWidget:getZoom()
|
||||
oldPos = minimapWidget:getCameraPosition()
|
||||
minimapWidget:setZoom(zoom)
|
||||
minimapWidget:setCameraPosition(pos)
|
||||
end
|
||||
|
@@ -10,7 +10,7 @@ MiniWindow
|
||||
text: ?
|
||||
text-align: center
|
||||
phantom: false
|
||||
!tooltip: tr('Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks')
|
||||
!tooltip: tr('Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks\nPress Ctrl+Shift+M to view the entire game map')
|
||||
anchors.top: minimizeButton.top
|
||||
anchors.right: minimizeButton.left
|
||||
margin-right: 3
|
||||
|
@@ -1,6 +1,7 @@
|
||||
BUY = 1
|
||||
SELL = 2
|
||||
CURRENCY = 'gold'
|
||||
CURRENCY_DECIMAL = false
|
||||
WEIGHT_UNIT = 'oz'
|
||||
LAST_INVENTORY = 10
|
||||
|
||||
@@ -29,11 +30,12 @@ buyWithBackpack = nil
|
||||
ignoreCapacity = nil
|
||||
ignoreEquipped = nil
|
||||
showAllItems = nil
|
||||
sellAllButton = nil
|
||||
|
||||
playerFreeCapacity = nil
|
||||
playerMoney = nil
|
||||
playerFreeCapacity = 0
|
||||
playerMoney = 0
|
||||
tradeItems = {}
|
||||
playerItems = nil
|
||||
playerItems = {}
|
||||
selectedItem = nil
|
||||
|
||||
cancelNextRelease = nil
|
||||
@@ -60,6 +62,7 @@ function init()
|
||||
ignoreCapacity = npcWindow:recursiveGetChildById('ignoreCapacity')
|
||||
ignoreEquipped = npcWindow:recursiveGetChildById('ignoreEquipped')
|
||||
showAllItems = npcWindow:recursiveGetChildById('showAllItems')
|
||||
sellAllButton = npcWindow:recursiveGetChildById('sellAllButton')
|
||||
|
||||
buyTab = npcWindow:getChildById('buyTab')
|
||||
sellTab = npcWindow:getChildById('sellTab')
|
||||
@@ -124,13 +127,17 @@ function onItemBoxChecked(widget)
|
||||
selectedItem = item
|
||||
refreshItem(item)
|
||||
tradeButton:enable()
|
||||
|
||||
if getCurrentTradeType() == SELL then
|
||||
quantityScroll:setValue(quantityScroll:getMaximum())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function onQuantityValueChange(quantity)
|
||||
if selectedItem then
|
||||
weightLabel:setText(string.format('%.2f', selectedItem.weight*quantity) .. ' ' .. WEIGHT_UNIT)
|
||||
priceLabel:setText(getItemPrice(selectedItem) .. ' ' .. CURRENCY)
|
||||
priceLabel:setText(formatCurrency(getItemPrice(selectedItem)))
|
||||
end
|
||||
end
|
||||
|
||||
@@ -144,6 +151,8 @@ function onTradeTypeChange(radioTabs, selected, deselected)
|
||||
ignoreCapacity:setVisible(currentTradeType == BUY)
|
||||
ignoreEquipped:setVisible(currentTradeType == SELL)
|
||||
showAllItems:setVisible(currentTradeType == SELL)
|
||||
sellAllButton:setVisible(false)
|
||||
--sellAllButton:setVisible(currentTradeType == SELL)
|
||||
|
||||
refreshTradeItems()
|
||||
refreshPlayerGoods()
|
||||
@@ -199,8 +208,9 @@ function onShowAllItemsChange()
|
||||
refreshPlayerGoods()
|
||||
end
|
||||
|
||||
function setCurrency(currency)
|
||||
function setCurrency(currency, decimal)
|
||||
CURRENCY = currency
|
||||
CURRENCY_DECIMAL = decimal
|
||||
end
|
||||
|
||||
function setShowWeight(state)
|
||||
@@ -220,7 +230,8 @@ function clearSelectedItem()
|
||||
weightLabel:clearText()
|
||||
priceLabel:clearText()
|
||||
tradeButton:disable()
|
||||
quantityScroll:setMaximum(1)
|
||||
quantityScroll:setMinimum(0)
|
||||
quantityScroll:setMaximum(0)
|
||||
if selectedItem then
|
||||
radioItems:selectWidget(nil)
|
||||
selectedItem = nil
|
||||
@@ -254,60 +265,45 @@ function getItemPrice(item, single)
|
||||
end
|
||||
|
||||
function getSellQuantity(item)
|
||||
if not playerItems[item.ptr:getId()] then
|
||||
return 0
|
||||
end
|
||||
|
||||
if not item or not playerItems[item:getId()] then return 0 end
|
||||
local removeAmount = 0
|
||||
if ignoreEquipped:isChecked() then
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
for i=1,LAST_INVENTORY do
|
||||
local inventoryItem = localPlayer:getInventoryItem(i)
|
||||
if inventoryItem and inventoryItem:getId() == item.ptr:getId() then
|
||||
if inventoryItem and inventoryItem:getId() == item:getId() then
|
||||
removeAmount = removeAmount + inventoryItem:getCount()
|
||||
end
|
||||
end
|
||||
end
|
||||
return playerItems[item.ptr:getId()] - removeAmount
|
||||
return playerItems[item:getId()] - removeAmount
|
||||
end
|
||||
|
||||
function canTradeItem(item)
|
||||
if getCurrentTradeType() == BUY then
|
||||
return (ignoreCapacity:isChecked() or (not ignoreCapacity:isChecked() and playerFreeCapacity >= item.weight)) and playerMoney >= getItemPrice(item, true)
|
||||
else
|
||||
return getSellQuantity(item) > 0
|
||||
return getSellQuantity(item.ptr) > 0
|
||||
end
|
||||
end
|
||||
|
||||
function refreshItem(item)
|
||||
nameLabel:setText(item.name)
|
||||
weightLabel:setText(string.format('%.2f', item.weight) .. ' ' .. WEIGHT_UNIT)
|
||||
priceLabel:setText(getItemPrice(item) .. ' ' .. CURRENCY)
|
||||
priceLabel:setText(formatCurrency(getItemPrice(item)))
|
||||
|
||||
if getCurrentTradeType() == BUY then
|
||||
local capacityMaxCount = math.floor(playerFreeCapacity / item.weight)
|
||||
if ignoreCapacity:isChecked() then
|
||||
capacityMaxCount = 100
|
||||
capacityMaxCount = 65535
|
||||
end
|
||||
local priceMaxCount = math.floor(playerMoney / getItemPrice(item, true))
|
||||
local finalCount = math.max(0, math.min(100, math.min(priceMaxCount, capacityMaxCount)))
|
||||
local finalCount = math.max(0, math.min(getMaxAmount(), math.min(priceMaxCount, capacityMaxCount)))
|
||||
quantityScroll:setMinimum(1)
|
||||
quantityScroll:setMaximum(finalCount)
|
||||
|
||||
if quantityScroll:getValue() > finalCount then
|
||||
quantityScroll:setValue(finalCount)
|
||||
end
|
||||
else
|
||||
local removeAmount = 0
|
||||
if ignoreEquipped:isChecked() then
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
for i=1,LAST_INVENTORY do
|
||||
local inventoryItem = localPlayer:getInventoryItem(i)
|
||||
if inventoryItem and inventoryItem:getId() == item.ptr:getId() then
|
||||
removeAmount = removeAmount + inventoryItem:getCount()
|
||||
end
|
||||
end
|
||||
end
|
||||
quantityScroll:setMaximum(math.max(0, math.min(100, getSellQuantity(item))))
|
||||
quantityScroll:setMinimum(1)
|
||||
quantityScroll:setMaximum(math.max(0, math.min(getMaxAmount(), getSellQuantity(item.ptr))))
|
||||
end
|
||||
|
||||
setupPanel:enable()
|
||||
@@ -340,7 +336,7 @@ function refreshTradeItems()
|
||||
local weight = string.format('%.2f', item.weight) .. ' ' .. WEIGHT_UNIT
|
||||
text = text .. '\n' .. weight
|
||||
end
|
||||
local price = item.price .. ' ' .. CURRENCY
|
||||
local price = formatCurrency(item.price)
|
||||
text = text .. '\n' .. price
|
||||
itemBox:setText(text)
|
||||
|
||||
@@ -358,7 +354,9 @@ end
|
||||
function refreshPlayerGoods()
|
||||
if not initialized then return end
|
||||
|
||||
moneyLabel:setText(playerMoney .. ' ' .. CURRENCY)
|
||||
checkSellAllTooltip()
|
||||
|
||||
moneyLabel:setText(formatCurrency(playerMoney))
|
||||
capacityLabel:setText(string.format('%.2f', playerFreeCapacity) .. ' ' .. WEIGHT_UNIT)
|
||||
|
||||
local currentTradeType = getCurrentTradeType()
|
||||
@@ -372,6 +370,7 @@ function refreshPlayerGoods()
|
||||
|
||||
local canTrade = canTradeItem(item)
|
||||
itemWidget:setOn(canTrade)
|
||||
itemWidget:setEnabled(canTrade)
|
||||
|
||||
local searchCondition = (searchFilter == '') or (searchFilter ~= '' and string.find(item.name:lower(), searchFilter) ~= nil)
|
||||
local showAllItemsCondition = (currentTradeType == BUY) or (showAllItems:isChecked()) or (currentTradeType == SELL and not showAllItems:isChecked() and canTrade)
|
||||
@@ -440,7 +439,7 @@ function onPlayerGoods(money, items)
|
||||
playerItems[id] = playerItems[id] + item[2]
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
refreshPlayerGoods()
|
||||
end
|
||||
|
||||
@@ -453,7 +452,86 @@ function onFreeCapacityChange(localPlayer, freeCapacity, oldFreeCapacity)
|
||||
end
|
||||
|
||||
function onInventoryChange(inventory, item, oldItem)
|
||||
if selectedItem then
|
||||
refreshItem(selectedItem)
|
||||
refreshPlayerGoods()
|
||||
end
|
||||
|
||||
function getTradeItemData(id, type)
|
||||
if table.empty(tradeItems[type]) then
|
||||
return false
|
||||
end
|
||||
|
||||
if type then
|
||||
for key,item in pairs(tradeItems[type]) do
|
||||
if item.ptr and item.ptr:getId() == id then
|
||||
return item
|
||||
end
|
||||
end
|
||||
else
|
||||
for _,items in pairs(tradeItems) do
|
||||
for key,item in pairs(items) do
|
||||
if item.ptr and item.ptr:getId() == id then
|
||||
return item
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function checkSellAllTooltip()
|
||||
sellAllButton:setEnabled(true)
|
||||
sellAllButton:removeTooltip()
|
||||
|
||||
local total = 0
|
||||
local info = ''
|
||||
local first = true
|
||||
|
||||
for key, amount in pairs(playerItems) do
|
||||
local data = getTradeItemData(key, SELL)
|
||||
if data then
|
||||
amount = getSellQuantity(data.ptr)
|
||||
if amount > 0 then
|
||||
if data and amount > 0 then
|
||||
info = info..(not first and "\n" or "")..
|
||||
amount.." "..
|
||||
data.name.." ("..
|
||||
data.price*amount.." gold)"
|
||||
|
||||
total = total+(data.price*amount)
|
||||
if first then first = false end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if info ~= '' then
|
||||
info = info.."\nTotal: "..total.." gold"
|
||||
sellAllButton:setTooltip(info)
|
||||
else
|
||||
sellAllButton:setEnabled(false)
|
||||
end
|
||||
end
|
||||
|
||||
function formatCurrency(amount)
|
||||
if CURRENCY_DECIMAL then
|
||||
return string.format("%.02f", amount/100.0) .. ' ' .. CURRENCY
|
||||
else
|
||||
return amount .. ' ' .. CURRENCY
|
||||
end
|
||||
end
|
||||
|
||||
function getMaxAmount()
|
||||
if getCurrentTradeType() == SELL and g_game.getFeature(GameDoubleShopSellAmount) then
|
||||
return 10000
|
||||
end
|
||||
return 100
|
||||
end
|
||||
|
||||
function sellAll()
|
||||
for itemid,item in pairs(playerItems) do
|
||||
local item = Item.create(itemid)
|
||||
local amount = getSellQuantity(item)
|
||||
if amount > 0 then
|
||||
g_game.sellItem(item, amount, ignoreEquipped:isChecked())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@@ -243,6 +243,17 @@ MainWindow
|
||||
checked: true
|
||||
@onCheckChange: modules.game_npctrade.onShowAllItemsChange()
|
||||
|
||||
Button
|
||||
id: sellAllButton
|
||||
!text: tr('Sell All')
|
||||
width: 64
|
||||
anchors.right: next.left
|
||||
anchors.bottom: parent.bottom
|
||||
margin-right: 10
|
||||
visible: false
|
||||
@onClick: modules.game_npctrade.sellAll()
|
||||
visible: false
|
||||
|
||||
Button
|
||||
id: tradeButton
|
||||
!text: tr('Buy')
|
||||
|
@@ -33,7 +33,10 @@ function displayDeadMessage()
|
||||
end
|
||||
|
||||
function openWindow()
|
||||
if deathWindow then return end
|
||||
if deathWindow then
|
||||
deathWindow:destroy()
|
||||
return
|
||||
end
|
||||
deathWindow = g_ui.createWidget('DeathWindow', rootWidget)
|
||||
local okButton = deathWindow:getChildById('buttonOk')
|
||||
local cancelButton = deathWindow:getChildById('buttonCancel')
|
||||
|
@@ -161,6 +161,10 @@ function init()
|
||||
|
||||
initialiseSpelllist()
|
||||
resizeWindow()
|
||||
|
||||
if g_game.isOnline() then
|
||||
online()
|
||||
end
|
||||
end
|
||||
|
||||
function terminate()
|
||||
@@ -201,7 +205,7 @@ function initialiseSpelllist()
|
||||
|
||||
tmpLabel:setHeight(SpelllistSettings[SpelllistProfile].iconSize.height + 4)
|
||||
tmpLabel:setTextOffset(topoint((SpelllistSettings[SpelllistProfile].iconSize.width + 10) .. ' ' .. (SpelllistSettings[SpelllistProfile].iconSize.height - 32)/2 + 3))
|
||||
tmpLabel:setImageSource('/images/game/spells/' .. SpelllistSettings[SpelllistProfile].iconFile)
|
||||
tmpLabel:setImageSource(SpelllistSettings[SpelllistProfile].iconFile)
|
||||
tmpLabel:setImageClip(Spells.getImageClip(iconId, SpelllistProfile))
|
||||
tmpLabel:setImageSize(tosize(SpelllistSettings[SpelllistProfile].iconSize.width .. ' ' .. SpelllistSettings[SpelllistProfile].iconSize.height))
|
||||
tmpLabel.onClick = updateSpellInformation
|
||||
|
@@ -123,3 +123,7 @@ function clearMessages()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function LocalPlayer:onAutoWalkFail(player)
|
||||
modules.game_textmessage.displayFailureMessage(tr('There is no way.'))
|
||||
end
|
||||
|
@@ -3,7 +3,8 @@ vipButton = nil
|
||||
addVipWindow = nil
|
||||
|
||||
function init()
|
||||
connect(g_game, { onGameEnd = clear,
|
||||
connect(g_game, { onGameStart = refresh,
|
||||
onGameEnd = clear,
|
||||
onAddVip = onAddVip,
|
||||
onVipStateChange = onVipStateChange })
|
||||
|
||||
@@ -20,7 +21,8 @@ end
|
||||
|
||||
function terminate()
|
||||
g_keyboard.unbindKeyDown('Ctrl+P')
|
||||
disconnect(g_game, { onGameEnd = clear,
|
||||
disconnect(g_game, { onGameStart = refresh,
|
||||
onGameEnd = clear,
|
||||
onAddVip = onAddVip,
|
||||
onVipStateChange = onVipStateChange })
|
||||
|
||||
@@ -181,11 +183,14 @@ function onVipListLabelMousePress(widget, mousePos, mouseButton)
|
||||
menu:addOption(tr('Add new VIP'), function() createAddWindow() end)
|
||||
menu:addOption(tr('Remove %s', widget:getText()), function() if widget then g_game.removeVip(widget:getId():sub(4)) vipList:removeChild(widget) end end)
|
||||
menu:addSeparator()
|
||||
menu:addOption(tr('Copy Name'), function() g_window.setClipboardText(widget:getText()) end) if modules.game_console.getOwnPrivateTab() then
|
||||
menu:addOption(tr('Copy Name'), function() g_window.setClipboardText(widget:getText()) end)
|
||||
|
||||
if modules.game_console.getOwnPrivateTab() then
|
||||
menu:addSeparator()
|
||||
menu:addOption(tr('Invite to private chat'), function() g_game.inviteToOwnChannel(creatureName) end)
|
||||
menu:addOption(tr('Exclude from private chat'), function() g_game.excludeFromOwnChannel(creatureName) end)
|
||||
menu:addOption(tr('Invite to private chat'), function() g_game.inviteToOwnChannel(widget:getText()) end)
|
||||
menu:addOption(tr('Exclude from private chat'), function() g_game.excludeFromOwnChannel(widget:getText()) end)
|
||||
end
|
||||
|
||||
if not isHiddingOffline() then
|
||||
menu:addOption(tr('Hide Offline'), function() hideOffline(true) end)
|
||||
else
|
||||
|
@@ -80,6 +80,7 @@ GameLoginPending = 35
|
||||
GameNewSpeedLaw = 36
|
||||
GameForceFirstAutoWalkStep = 37
|
||||
GameMinimapRemove = 38
|
||||
GameDoubleShopSellAmount = 39
|
||||
|
||||
TextColors = {
|
||||
red = '#f55e5e', --'#c83200'
|
||||
@@ -91,7 +92,7 @@ TextColors = {
|
||||
--blue1 = '#6e50dc',
|
||||
--blue2 = '#3264c8',
|
||||
--blue3 = '#0096c8',
|
||||
white = '#ffffff' --'#bebebe'
|
||||
white = '#ffffff', --'#bebebe'
|
||||
}
|
||||
|
||||
MessageModes = {
|
||||
@@ -145,7 +146,7 @@ MessageModes = {
|
||||
RVRAnswer = 47,
|
||||
RVRContinue = 48,
|
||||
Last = 49,
|
||||
Invalid = 255
|
||||
Invalid = 255,
|
||||
}
|
||||
|
||||
OTSERV_RSA = "1091201329673994292788609605089955415282375029027981291234687579" ..
|
||||
@@ -169,7 +170,7 @@ OsTypes = {
|
||||
Flash = 3,
|
||||
OtclientLinux = 10,
|
||||
OtclientWindows = 11,
|
||||
OtclientMac = 12
|
||||
OtclientMac = 12,
|
||||
}
|
||||
|
||||
PathFindResults = {
|
||||
@@ -177,26 +178,31 @@ PathFindResults = {
|
||||
Position = 1,
|
||||
Impossible = 2,
|
||||
TooFar = 3,
|
||||
NoWay = 4
|
||||
NoWay = 4,
|
||||
}
|
||||
|
||||
PathFindFlags = {
|
||||
AllowNullTiles = 1,
|
||||
AllowCreatures = 2,
|
||||
AllowNonPathable = 4,
|
||||
AllowNonWalkable = 8
|
||||
AllowNonWalkable = 8,
|
||||
}
|
||||
|
||||
VipState = {
|
||||
Offline = 0,
|
||||
Online = 1,
|
||||
Pending = 2
|
||||
Pending = 2,
|
||||
}
|
||||
|
||||
ExtendedIds = {
|
||||
Activate = 0,
|
||||
Locale = 1,
|
||||
Ping = 2
|
||||
Ping = 2,
|
||||
Sound = 3,
|
||||
Game = 4,
|
||||
Particles = 5,
|
||||
MapShader = 6,
|
||||
NeedsUpdate = 7
|
||||
}
|
||||
|
||||
-- @}
|
||||
|
@@ -34,16 +34,18 @@ end
|
||||
|
||||
function g_game.getSupportedProtocols()
|
||||
return {
|
||||
810, 853, 854, 860, 861, 862, 870,
|
||||
910, 940, 944, 953, 954, 960, 961,
|
||||
963, 970, 971, 973
|
||||
810, 811, 840, 842, 850, 853, 854,
|
||||
860, 861, 862, 870, 910, 940, 944,
|
||||
953, 954, 960, 961, 963, 970, 971,
|
||||
973, 974
|
||||
}
|
||||
end
|
||||
|
||||
function g_game.getSupportedClients(protocol)
|
||||
clients = {
|
||||
[971] = {980},
|
||||
[973] = {981}
|
||||
[973] = {981},
|
||||
[974] = {982}
|
||||
}
|
||||
return clients[protocol] or {protocol}
|
||||
end
|
||||
|
@@ -161,4 +161,4 @@ function Player:hasState(_state, states)
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
@@ -10,13 +10,13 @@ LoginServerExtendedCharacterList = 101
|
||||
|
||||
function ProtocolLogin:login(host, port, accountName, accountPassword)
|
||||
if string.len(host) == 0 or port == nil or port == 0 then
|
||||
signalcall(self.onError, self, tr("You must enter a valid server address and port."))
|
||||
signalcall(self.onLoginError, self, tr("You must enter a valid server address and port."))
|
||||
return
|
||||
end
|
||||
|
||||
self.accountName = accountName
|
||||
self.accountPassword = accountPassword
|
||||
self.connectCallback = sendLoginPacket
|
||||
self.connectCallback = self.sendLoginPacket
|
||||
|
||||
self:connect(host, port)
|
||||
end
|
||||
@@ -25,7 +25,7 @@ function ProtocolLogin:cancelLogin()
|
||||
self:disconnect()
|
||||
end
|
||||
|
||||
function ProtocolLogin:sendLoginPacket(extended)
|
||||
function ProtocolLogin:sendLoginPacket()
|
||||
local msg = OutputMessage.create()
|
||||
|
||||
msg:addU8(ClientOpcodes.ClientEnterAccount)
|
||||
@@ -85,7 +85,9 @@ function ProtocolLogin:sendLoginPacket(extended)
|
||||
end
|
||||
|
||||
function ProtocolLogin:onConnect()
|
||||
self:sendLoginPacket()
|
||||
self.gotConnection = true
|
||||
self:connectCallback()
|
||||
self.connectCallback = nil
|
||||
end
|
||||
|
||||
function ProtocolLogin:onRecv(msg)
|
||||
@@ -96,7 +98,7 @@ function ProtocolLogin:onRecv(msg)
|
||||
elseif opcode == LoginServerMotd then
|
||||
self:parseMotd(msg)
|
||||
elseif opcode == LoginServerUpdateNeeded then
|
||||
signalcall(self.onError, self, tr("Client needs update."))
|
||||
signalcall(self.onLoginError, self, tr("Client needs update."))
|
||||
elseif opcode == LoginServerCharacterList then
|
||||
self:parseCharacterList(msg)
|
||||
elseif opcode == LoginServerExtendedCharacterList then
|
||||
@@ -113,7 +115,7 @@ end
|
||||
|
||||
function ProtocolLogin:parseError(msg)
|
||||
local errorMessage = msg:getString()
|
||||
signalcall(self.onError, self, errorMessage)
|
||||
signalcall(self.onLoginError, self, errorMessage)
|
||||
end
|
||||
|
||||
function ProtocolLogin:parseMotd(msg)
|
||||
@@ -130,12 +132,12 @@ function ProtocolLogin:parseCharacterList(msg)
|
||||
character.worldName = msg:getString()
|
||||
character.worldIp = iptostring(msg:getU32())
|
||||
character.worldPort = msg:getU16()
|
||||
characters[i] = character
|
||||
|
||||
-- ??
|
||||
if g_game.getProtocolVersion() >= 971 then
|
||||
msg:getU8()
|
||||
character.unknown = msg:getU8()
|
||||
end
|
||||
|
||||
characters[i] = character
|
||||
end
|
||||
|
||||
local account = {}
|
||||
@@ -153,3 +155,8 @@ end
|
||||
function ProtocolLogin:parseOpcode(opcode, msg)
|
||||
signalcall(self.onOpcode, self, opcode, msg)
|
||||
end
|
||||
|
||||
function ProtocolLogin:onError(msg, code)
|
||||
local text = translateNetworkError(code, self:isConnecting(), msg)
|
||||
signalcall(self.onLoginError, self, text)
|
||||
end
|
@@ -1,17 +1,17 @@
|
||||
SpelllistSettings = {
|
||||
['Default'] = {
|
||||
iconFile = 'defaultspells',
|
||||
iconFile = '/images/game/spells/defaultspells',
|
||||
iconSize = {width = 32, height = 32},
|
||||
spellListWidth = 210,
|
||||
spellWindowWidth = 550,
|
||||
spellOrder = {'Animate Dead', 'Annihilation', 'Avalanche', 'Berserk', 'Blood Rage', 'Brutal Strike', 'Cancel Invisibility', 'Challenge', 'Chameleon', 'Charge', 'Conjure Arrow', 'Conjure Bolt', 'Conjure Explosive Arrow', 'Conjure Piercing Bolt', 'Conjure Poisoned Arrow', 'Conjure Power Bolt', 'Conjure Sniper Arrow', 'Convince Creature', 'Creature Illusion', 'Cure Bleeding', 'Cure Burning', 'Cure Curse', 'Cure Electrification', 'Cure Poison', 'Cure Poison Rune', 'Curse', 'Death Strike', 'Desintegrate', 'Destroy Field', 'Divine Caldera', 'Divine Healing', 'Divine Missile', 'Electrify', 'Enchant Party', 'Enchant Spear', 'Enchant Staff', 'Energy Beam', 'Energy Field', 'Energy Strike', 'Energy Wall', 'Energy Wave', 'Energybomb', 'Envenom', 'Eternal Winter', 'Ethereal Spear', 'Explosion', 'Fierce Berserk', 'Find Person', 'Fire Field', 'Fire Wall', 'Fire Wave', 'Fireball', 'Firebomb', 'Flame Strike', 'Food', 'Front Sweep', 'Great Energy Beam', 'Great Fireball', 'Great Light', 'Groundshaker', 'Haste', 'Heal Friend', 'Heal Party', 'Heavy Magic Missile', 'Hells Core', 'Holy Flash', 'Holy Missile', 'Ice Strike', 'Ice Wave', 'Icicle', 'Ignite', 'Inflict Wound', 'Intense Healing', 'Intense Healing Rune', 'Intense Recovery', 'Intense Wound Cleansing', 'Invisibility', 'Levitate', 'Light', 'Light Healing', 'Light Magic Missile', 'Lightning', 'Magic Rope', 'Magic Shield', 'Magic Wall', 'Mass Healing', 'Paralyze', 'Physical Strike', 'Poison Bomb', 'Poison Field', 'Poison Wall', 'Protect Party', 'Protector', 'Rage of the Skies', 'Recovery', 'Salvation', 'Sharpshooter', 'Soulfire', 'Stalagmite', 'Stone Shower', 'Strong Energy Strike', 'Strong Ethereal Spear', 'Strong Flame Strike', 'Strong Haste', 'Strong Ice Strike', 'Strong Ice Wave', 'Strong Terra Strike', 'Sudden Death', 'Summon Creature', 'Swift Foot', 'Terra Strike', 'Terra Wave', 'Thunderstorm', 'Train Party', 'Ultimate Energy Strike', 'Ultimate Flame Strike', 'Ultimate Healing', 'Ultimate Healing Rune', 'Ultimate Ice Strike', 'Ultimate Light', 'Ultimate Terra Strike', 'Whirlwind Throw', 'Wild Growth', 'Wound Cleansing', 'Wrath of Nature'}
|
||||
},
|
||||
}--[[,
|
||||
|
||||
['Sample'] = {
|
||||
iconFile = 'sample',
|
||||
iconFile = '/images/game/spells/sample',
|
||||
iconSize = {width = 64, height = 64},
|
||||
spellOrder = {'Critical Strike', 'Firefly', 'Fire Breath', 'Moonglaives', 'Wind Walk'}
|
||||
}
|
||||
}]]
|
||||
}
|
||||
|
||||
SpellInfo = {
|
||||
@@ -361,6 +361,27 @@ function Spells.getSpellByIcon(iconId)
|
||||
return nil
|
||||
end
|
||||
|
||||
function Spells.getSpellIconIds()
|
||||
local ids = {}
|
||||
for profile,data in pairs(SpellInfo) do
|
||||
for k,spell in pairs(data) do
|
||||
table.insert(ids, spell.id)
|
||||
end
|
||||
end
|
||||
return ids
|
||||
end
|
||||
|
||||
function Spells.getSpellProfileById(id)
|
||||
for profile,data in pairs(SpellInfo) do
|
||||
for k,spell in pairs(data) do
|
||||
if spell.id == id then
|
||||
return profile
|
||||
end
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function Spells.getSpellProfileByWords(words)
|
||||
for profile,data in pairs(SpellInfo) do
|
||||
for k,spell in pairs(data) do
|
||||
|
@@ -1,43 +1,43 @@
|
||||
function UIMinimap:onSetup()
|
||||
self.flagWindow = nil
|
||||
self.flagsWidget = self:getChildById('flags')
|
||||
self.floorUpWidget = self:getChildById('floorUp')
|
||||
self.floorDownWidget = self:getChildById('floorDown')
|
||||
self.zoomInWidget = self:getChildById('zoomIn')
|
||||
self.zoomOutWidget = self:getChildById('zoomOut')
|
||||
self.dx = 0
|
||||
self.dy = 0
|
||||
self.flags = {}
|
||||
self.alternatives = {}
|
||||
self.autowalk = true
|
||||
self.allowFollowLocalPlayer = true
|
||||
self.onPositionChange = function() self:followLocalPlayer() end
|
||||
self.onAddAutomapFlag = function(pos, icon, description) self:addFlag(pos, icon, description) end
|
||||
self.onRemoveAutomapFlag = function(pos, icon, description) self:removeFlag(pos, icon, description) end
|
||||
connect(g_game, {
|
||||
onAddAutomapFlag = self.onAddAutomapFlag,
|
||||
onRemoveAutomapFlag = self.onRemoveAutomapFlag,
|
||||
})
|
||||
connect(LocalPlayer, { onPositionChange = self.onPositionChange })
|
||||
end
|
||||
|
||||
function UIMinimap:onDestroy()
|
||||
disconnect(LocalPlayer, { onPositionChange = self.onPositionChange })
|
||||
for _,widget in pairs(self.alternatives) do
|
||||
widget:destroy()
|
||||
end
|
||||
self.alternatives = {}
|
||||
disconnect(g_game, {
|
||||
onAddAutomapFlag = self.onAddAutomapFlag,
|
||||
onRemoveAutomapFlag = self.onRemoveAutomapFlag,
|
||||
})
|
||||
self:destroyFlagWindow()
|
||||
self:destroyFullPanel()
|
||||
self.flags = {}
|
||||
end
|
||||
|
||||
function UIMinimap:onVisibilityChange()
|
||||
if not self:isVisible() then
|
||||
self:destroyFlagWindow()
|
||||
self:destroyFullPanel()
|
||||
end
|
||||
end
|
||||
|
||||
function UIMinimap:hideFlags()
|
||||
self.flagsWidget:hide()
|
||||
function UIMinimap:onCameraPositionChange(cameraPos)
|
||||
if self.cross then
|
||||
self:setCrossPosition(self.cross.pos)
|
||||
end
|
||||
end
|
||||
|
||||
function UIMinimap:hideFloor()
|
||||
@@ -54,33 +54,21 @@ function UIMinimap:disableAutoWalk()
|
||||
self.autowalk = false
|
||||
end
|
||||
|
||||
function UIMinimap:disableFollowPlayer()
|
||||
self.allowFollowLocalPlayer = false
|
||||
end
|
||||
|
||||
function UIMinimap:enableFullPanel(image)
|
||||
self.fullImage = image
|
||||
end
|
||||
|
||||
function UIMinimap:load()
|
||||
local settings = g_settings.getNode('Minimap')
|
||||
if settings then
|
||||
if settings.flags then
|
||||
for i=1,#settings.flags do
|
||||
local flag = settings.flags[i]
|
||||
for _,flag in pairs(settings.flags) do
|
||||
self:addFlag(flag.position, flag.icon, flag.description)
|
||||
end
|
||||
end
|
||||
self:setZoom(settings.zoom)
|
||||
end
|
||||
self:updateFlags()
|
||||
end
|
||||
|
||||
function UIMinimap:save()
|
||||
local settings = { flags={} }
|
||||
local children = self.flagsWidget:getChildren()
|
||||
for i=1,#children do
|
||||
local flag = children[i]
|
||||
for _,flag in pairs(self.flags) do
|
||||
table.insert(settings.flags, {
|
||||
position = flag.pos,
|
||||
icon = flag.icon,
|
||||
@@ -91,134 +79,116 @@ function UIMinimap:save()
|
||||
g_settings.setNode('Minimap', settings)
|
||||
end
|
||||
|
||||
function UIMinimap:addFlag(pos, icon, description)
|
||||
local flag = self:getFlag(pos, icon, description)
|
||||
if flag then
|
||||
return
|
||||
local function onFlagMouseRelease(widget, pos, button)
|
||||
if button == MouseRightButton then
|
||||
local menu = g_ui.createWidget('PopupMenu')
|
||||
menu:addOption(tr('Delete mark'), function() widget:destroy() end)
|
||||
menu:display(pos)
|
||||
return true
|
||||
end
|
||||
|
||||
flag = g_ui.createWidget('MinimapFlag', self.flagsWidget)
|
||||
flag.pos = pos
|
||||
flag.icon = icon
|
||||
flag.description = description
|
||||
flag:setIcon('/images/game/minimap/flag' .. icon)
|
||||
flag:setTooltip(description)
|
||||
flag.onMouseRelease = function(widget, pos, button)
|
||||
if button == MouseRightButton then
|
||||
local menu = g_ui.createWidget('PopupMenu')
|
||||
menu:addOption(tr('Delete mark'), function() widget:destroy() end)
|
||||
menu:display(pos)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
self:updateFlag(flag)
|
||||
return false
|
||||
end
|
||||
|
||||
function UIMinimap:getFlag(pos, icon, description)
|
||||
local children = self.flagsWidget:getChildren()
|
||||
for i=1,#children do
|
||||
local flag = children[i]
|
||||
function UIMinimap:setCrossPosition(pos)
|
||||
local cross = self.cross
|
||||
if not self.cross then
|
||||
cross = g_ui.createWidget('MinimapCross', self)
|
||||
cross:setIcon('/images/game/minimap/cross')
|
||||
self.cross = cross
|
||||
end
|
||||
|
||||
pos.z = self:getCameraPosition().z
|
||||
cross.pos = pos
|
||||
if pos then
|
||||
self:centerInPosition(cross, pos)
|
||||
else
|
||||
cross:breakAnchors()
|
||||
end
|
||||
end
|
||||
|
||||
function UIMinimap:addFlag(pos, icon, description)
|
||||
if not pos or not icon then return end
|
||||
local flag = self:getFlag(pos, icon, description)
|
||||
if flag or not icon then
|
||||
return
|
||||
end
|
||||
|
||||
flag = g_ui.createWidget('MinimapFlag')
|
||||
self:insertChild(1, flag)
|
||||
flag.pos = pos
|
||||
flag.description = description
|
||||
flag.icon = icon
|
||||
flag:setIcon('/images/game/minimap/flag' .. icon)
|
||||
flag:setTooltip(description)
|
||||
flag.onMouseRelease = onFlagMouseRelease
|
||||
flag.onDestroy = function() table.removevalue(self.flags, flag) end
|
||||
table.insert(self.flags, flag)
|
||||
self:centerInPosition(flag, pos)
|
||||
end
|
||||
|
||||
function UIMinimap:addAlternativeWidget(widget, pos, maxZoom)
|
||||
widget.pos = pos
|
||||
widget.maxZoom = maxZoom or 0
|
||||
widget.minZoom = minZoom
|
||||
table.insert(self.alternatives, widget)
|
||||
end
|
||||
|
||||
function UIMinimap:setAlternativeWidgetsVisible(show)
|
||||
local layout = self:getLayout()
|
||||
layout:disableUpdates()
|
||||
for _,widget in pairs(self.alternatives) do
|
||||
if show then
|
||||
self:insertChild(1, widget)
|
||||
self:centerInPosition(widget, widget.pos)
|
||||
else
|
||||
self:removeChild(widget)
|
||||
end
|
||||
end
|
||||
layout:enableUpdates()
|
||||
layout:update()
|
||||
end
|
||||
|
||||
function UIMinimap:onZoomChange(zoom)
|
||||
for _,widget in pairs(self.alternatives) do
|
||||
if (not widget.minZoom or widget.minZoom >= zoom) and widget.maxZoom <= zoom then
|
||||
widget:show()
|
||||
else
|
||||
widget:hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UIMinimap:getFlag(pos)
|
||||
for _,flag in pairs(self.flags) do
|
||||
if flag.pos.x == pos.x and flag.pos.y == pos.y and flag.pos.z == pos.z then
|
||||
return flag
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function UIMinimap:removeFlag(pos, icon, description)
|
||||
local flag = self:getFlag(pos, icon, description)
|
||||
local flag = self:getFlag(pos)
|
||||
if flag then
|
||||
flag:destroy()
|
||||
end
|
||||
end
|
||||
|
||||
function UIMinimap:updateFlag(flag)
|
||||
local point = self:getPoint(flag.pos)
|
||||
if self:containsPoint(point) and self:getZoom() >= 0 and flag.pos.z == self:getCameraPosition().z then
|
||||
flag:setVisible(true)
|
||||
flag:setMarginLeft(point.x - self:getX() - flag:getWidth()/2)
|
||||
flag:setMarginTop(point.y - self:getY() - flag:getHeight()/2)
|
||||
else
|
||||
flag:setVisible(false)
|
||||
end
|
||||
end
|
||||
|
||||
function UIMinimap:updateFlags()
|
||||
local children = self.flagsWidget:getChildren()
|
||||
for i=1,#children do
|
||||
self:updateFlag(children[i])
|
||||
end
|
||||
end
|
||||
|
||||
UIMinimap.realSetCameraPosition = UIMinimap.realSetCameraPosition or UIMinimap.setCameraPosition
|
||||
function UIMinimap:setCameraPosition(pos)
|
||||
self:realSetCameraPosition(pos)
|
||||
self:updateFlags()
|
||||
end
|
||||
|
||||
UIMinimap.realZoomIn = UIMinimap.realZoomIn or UIMinimap.zoomIn
|
||||
function UIMinimap:zoomIn()
|
||||
self:realZoomIn()
|
||||
self:updateFlags()
|
||||
end
|
||||
|
||||
UIMinimap.realZoomOut = UIMinimap.realZoomOut or UIMinimap.zoomOut
|
||||
function UIMinimap:zoomOut()
|
||||
self:realZoomOut()
|
||||
self:updateFlags()
|
||||
end
|
||||
|
||||
UIMinimap.realSetZoom = UIMinimap.realSetZoom or UIMinimap.setZoom
|
||||
function UIMinimap:setZoom(zoom)
|
||||
self:realSetZoom(zoom)
|
||||
self:updateFlags()
|
||||
end
|
||||
|
||||
function UIMinimap:floorUp(floors)
|
||||
local pos = self:getCameraPosition()
|
||||
pos.z = pos.z - floors
|
||||
if pos.z >= FloorHigher then
|
||||
self:setCameraPosition(pos)
|
||||
end
|
||||
self:updateFlags()
|
||||
end
|
||||
|
||||
function UIMinimap:floorDown(floors)
|
||||
local pos = self:getCameraPosition()
|
||||
pos.z = pos.z + floors
|
||||
if pos.z <= FloorLower then
|
||||
self:setCameraPosition(pos)
|
||||
end
|
||||
self:updateFlags()
|
||||
end
|
||||
|
||||
function UIMinimap:followLocalPlayer()
|
||||
if not self:isDragging() and self.allowFollowLocalPlayer then
|
||||
local player = g_game.getLocalPlayer()
|
||||
self:followCreature(player)
|
||||
self:updateFlags()
|
||||
end
|
||||
end
|
||||
|
||||
function UIMinimap:reset()
|
||||
self:followLocalPlayer()
|
||||
self:setZoom(0)
|
||||
if self.cross then
|
||||
self:setCameraPosition(self.cross.pos)
|
||||
end
|
||||
end
|
||||
|
||||
function UIMinimap:move(x, y)
|
||||
local topLeft, bottomRight = self:getArea()
|
||||
self.dx = self.dx + ((bottomRight.x - topLeft.x) / self:getWidth() ) * x
|
||||
self.dy = self.dy + ((bottomRight.y - topLeft.y) / self:getHeight()) * y
|
||||
local dx = math.floor(self.dx)
|
||||
local dy = math.floor(self.dy)
|
||||
self.dx = self.dx - dx
|
||||
self.dy = self.dy - dy
|
||||
|
||||
local cameraPos = self:getCameraPosition()
|
||||
local scale = self:getScale()
|
||||
if scale > 1 then scale = 1 end
|
||||
local dx = x/scale
|
||||
local dy = y/scale
|
||||
local pos = {x = cameraPos.x - dx, y = cameraPos.y - dy, z = cameraPos.z}
|
||||
self:setCameraPosition(pos)
|
||||
self:updateFlags()
|
||||
end
|
||||
|
||||
function UIMinimap:onMouseWheel(mousePos, direction)
|
||||
@@ -232,7 +202,6 @@ function UIMinimap:onMouseWheel(mousePos, direction)
|
||||
elseif direction == MouseWheelUp and keyboardModifiers == KeyboardCtrlModifier then
|
||||
self:floorDown(1)
|
||||
end
|
||||
self:updateFlags()
|
||||
end
|
||||
|
||||
function UIMinimap:onMousePress(pos, button)
|
||||
@@ -245,20 +214,18 @@ function UIMinimap:onMouseRelease(pos, button)
|
||||
if not self.allowNextRelease then return true end
|
||||
self.allowNextRelease = false
|
||||
|
||||
local mapPos = self:getPosition(pos)
|
||||
local mapPos = self:getTilePosition(pos)
|
||||
if not mapPos then return end
|
||||
|
||||
if button == MouseLeftButton then
|
||||
local player = g_game.getLocalPlayer()
|
||||
if self.autowalk then
|
||||
player.onAutoWalkFail = function() modules.game_textmessage.displayFailureMessage(tr('There is no way.')) end
|
||||
player:autoWalk(mapPos)
|
||||
end
|
||||
return true
|
||||
elseif button == MouseRightButton then
|
||||
local menu = g_ui.createWidget('PopupMenu')
|
||||
menu:addOption(tr('Create mark'), function() self:createFlagWindow(mapPos) end)
|
||||
if self.fullImage then menu:addOption(tr('Full map'), function() self:createFullPanel() end) end
|
||||
menu:display(pos)
|
||||
return true
|
||||
end
|
||||
@@ -266,11 +233,17 @@ function UIMinimap:onMouseRelease(pos, button)
|
||||
end
|
||||
|
||||
function UIMinimap:onDragEnter(pos)
|
||||
self.dragReference = pos
|
||||
self.dragCameraReference = self:getCameraPosition()
|
||||
return true
|
||||
end
|
||||
|
||||
function UIMinimap:onDragMove(pos, moved)
|
||||
self:move(moved.x, moved.y)
|
||||
local scale = self:getScale()
|
||||
local dx = (self.dragReference.x - pos.x)/scale
|
||||
local dy = (self.dragReference.y - pos.y)/scale
|
||||
local pos = {x = self.dragCameraReference.x + dx, y = self.dragCameraReference.y + dy, z = self.dragCameraReference.z}
|
||||
self:setCameraPosition(pos)
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -278,20 +251,6 @@ function UIMinimap:onDragLeave(widget, pos)
|
||||
return true
|
||||
end
|
||||
|
||||
function UIMinimap:createFullPanel()
|
||||
self.fullPanel = g_ui.createWidget('MinimapFullPanel', rootWidget)
|
||||
self.fullPanel.onDestroy = function() self.fullPanel = nil end
|
||||
local image = self.fullPanel:getChildById('image')
|
||||
image:setImage(self.fullImage)
|
||||
end
|
||||
|
||||
function UIMinimap:destroyFullPanel()
|
||||
if self.fullPanel then
|
||||
self.fullPanel:destroy()
|
||||
self.fullPanel = nil
|
||||
end
|
||||
end
|
||||
|
||||
function UIMinimap:createFlagWindow(pos)
|
||||
if self.flagWindow then return end
|
||||
if not pos then return end
|
||||
@@ -311,16 +270,14 @@ function UIMinimap:createFlagWindow(pos)
|
||||
checkbox.icon = i
|
||||
flagRadioGroup:addWidget(checkbox)
|
||||
end
|
||||
|
||||
|
||||
flagRadioGroup:selectWidget(flagRadioGroup:getFirstWidget())
|
||||
|
||||
|
||||
okButton.onClick = function()
|
||||
self:addFlag(pos, flagRadioGroup:getSelectedWidget().icon, description:getText())
|
||||
self:destroyFlagWindow()
|
||||
end
|
||||
cancelButton.onClick = function()
|
||||
self:destroyFlagWindow()
|
||||
end
|
||||
self:addFlag(pos, flagRadioGroup:getSelectedWidget().icon, description:getText())
|
||||
self:destroyFlagWindow()
|
||||
end
|
||||
cancelButton.onClick = function() self:destroyFlagWindow() end
|
||||
|
||||
self.flagWindow.onDestroy = function() flagRadioGroup:destroy() end
|
||||
end
|
||||
@@ -331,9 +288,3 @@ function UIMinimap:destroyFlagWindow()
|
||||
self.flagWindow = nil
|
||||
end
|
||||
end
|
||||
|
||||
function UIMinimap:getArea()
|
||||
local topLeft = self:getPosition({ x = self:getX() + 1, y = self:getY() + 1 })
|
||||
local bottomRight = self:getPosition({ x = self:getX() + self:getWidth() - 2, y = self:getY() + self:getHeight() - 2 })
|
||||
return topLeft, bottomRight
|
||||
end
|
||||
|
@@ -2,4 +2,3 @@
|
||||
-- you can place any custom user code here
|
||||
|
||||
print 'Startup done :]'
|
||||
|
||||
|
@@ -98,6 +98,8 @@ set(client_SOURCES ${client_SOURCES}
|
||||
${CMAKE_CURRENT_LIST_DIR}/uiminimap.h
|
||||
${CMAKE_CURRENT_LIST_DIR}/uiprogressrect.cpp
|
||||
${CMAKE_CURRENT_LIST_DIR}/uiprogressrect.h
|
||||
${CMAKE_CURRENT_LIST_DIR}/uimapanchorlayout.cpp
|
||||
${CMAKE_CURRENT_LIST_DIR}/uimapanchorlayout.h
|
||||
|
||||
# util
|
||||
${CMAKE_CURRENT_LIST_DIR}/position.h
|
||||
|
@@ -352,6 +352,7 @@ namespace Otc
|
||||
GameNewSpeedLaw = 36,
|
||||
GameForceFirstAutoWalkStep = 37,
|
||||
GameMinimapRemove = 38,
|
||||
GameDoubleShopSellAmount = 39,
|
||||
// 51-100 reserved to be defined in lua
|
||||
LastGameFeature = 101
|
||||
};
|
||||
|
@@ -36,7 +36,7 @@
|
||||
#include <framework/core/clock.h>
|
||||
|
||||
#include <framework/graphics/paintershaderprogram.h>
|
||||
#include <framework/graphics/painterogl2_shadersources.h>
|
||||
#include <framework/graphics/ogl/painterogl2_shadersources.h>
|
||||
#include <framework/graphics/texturemanager.h>
|
||||
#include <framework/graphics/framebuffermanager.h>
|
||||
#include "spritemanager.h"
|
||||
@@ -334,10 +334,6 @@ void Creature::stopWalk()
|
||||
if(!m_walking)
|
||||
return;
|
||||
|
||||
// reset walk animation states
|
||||
m_walkOffset = Point(0,0);
|
||||
m_walkAnimationPhase = 0;
|
||||
|
||||
// stops the walk right away
|
||||
terminateWalk();
|
||||
}
|
||||
@@ -588,6 +584,10 @@ void Creature::terminateWalk()
|
||||
|
||||
m_walking = false;
|
||||
m_walkedPixels = 0;
|
||||
|
||||
// reset walk animation states
|
||||
m_walkOffset = Point(0,0);
|
||||
m_walkAnimationPhase = 0;
|
||||
}
|
||||
|
||||
void Creature::setName(const std::string& name)
|
||||
@@ -782,7 +782,7 @@ Point Creature::getDrawOffset()
|
||||
return drawOffset;
|
||||
}
|
||||
|
||||
int Creature::getStepDuration(bool ignoreDiagonal)
|
||||
int Creature::getStepDuration(bool ignoreDiagonal, Otc::Direction dir)
|
||||
{
|
||||
int speed = m_speed;
|
||||
if(speed < 1)
|
||||
@@ -792,7 +792,13 @@ int Creature::getStepDuration(bool ignoreDiagonal)
|
||||
speed *= 2;
|
||||
|
||||
int groundSpeed = 0;
|
||||
Position tilePos = m_lastStepToPosition;
|
||||
Position tilePos;
|
||||
|
||||
if(dir == Otc::InvalidDirection)
|
||||
tilePos = m_lastStepToPosition;
|
||||
else
|
||||
tilePos = m_position.translatedToDirection(dir);
|
||||
|
||||
if(!tilePos.isValid())
|
||||
tilePos = m_position;
|
||||
const TilePtr& tile = g_map.getTile(tilePos);
|
||||
|
@@ -85,7 +85,7 @@ public:
|
||||
uint8 getEmblem() { return m_emblem; }
|
||||
bool isPassable() { return m_passable; }
|
||||
Point getDrawOffset();
|
||||
int getStepDuration(bool ignoreDiagonal = false);
|
||||
int getStepDuration(bool ignoreDiagonal = false, Otc::Direction dir = Otc::InvalidDirection);
|
||||
Point getWalkOffset() { return m_walkOffset; }
|
||||
Position getLastStepFromPosition() { return m_lastStepFromPosition; }
|
||||
Position getLastStepToPosition() { return m_lastStepToPosition; }
|
||||
|
@@ -26,7 +26,6 @@
|
||||
|
||||
#include <framework/xml/tinyxml.h>
|
||||
#include <framework/core/resourcemanager.h>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
CreatureManager g_creatures;
|
||||
|
||||
@@ -50,7 +49,11 @@ void CreatureManager::terminate()
|
||||
|
||||
void Spawn::load(TiXmlElement* node)
|
||||
{
|
||||
Position centerPos = node->readPos("center");
|
||||
Position centerPos;
|
||||
centerPos.x = node->readType<uint16>("centerx");
|
||||
centerPos.y = node->readType<uint16>("centery");
|
||||
centerPos.z = node->readType<uint8>("centerz");
|
||||
|
||||
setCenterPos(centerPos);
|
||||
setRadius(node->readType<int32>("radius"));
|
||||
|
||||
@@ -196,6 +199,8 @@ void CreatureManager::loadNpcs(const std::string& folder)
|
||||
if(!stdext::ends_with(tmp, "/"))
|
||||
tmp += "/";
|
||||
|
||||
// FIXME: filesystem is not supported anymore, rework the following code with g_resources
|
||||
/*
|
||||
boost::filesystem::path npcPath(boost::filesystem::current_path().generic_string() + tmp);
|
||||
if(!boost::filesystem::exists(npcPath))
|
||||
stdext::throw_exception(stdext::format("NPCs folder '%s' was not found.", folder));
|
||||
@@ -207,6 +212,7 @@ void CreatureManager::loadNpcs(const std::string& folder)
|
||||
|
||||
loadCreatureBuffer(g_resources.readFileContents(tmp + f));
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void CreatureManager::loadSpawns(const std::string& fileName)
|
||||
|
@@ -94,11 +94,15 @@ class UICreature;
|
||||
class UIMap;
|
||||
class UIMinimap;
|
||||
class UIProgressRect;
|
||||
class UIMapAnchorLayout;
|
||||
class UIPositionAnchor;
|
||||
|
||||
typedef stdext::shared_object_ptr<UIItem> UIItemPtr;
|
||||
typedef stdext::shared_object_ptr<UICreature> UICreaturePtr;
|
||||
typedef stdext::shared_object_ptr<UIMap> UIMapPtr;
|
||||
typedef stdext::shared_object_ptr<UIMinimap> UIMinimapPtr;
|
||||
typedef stdext::shared_object_ptr<UIProgressRect> UIProgressRectPtr;
|
||||
typedef stdext::shared_object_ptr<UIMapAnchorLayout> UIMapAnchorLayoutPtr;
|
||||
typedef stdext::shared_object_ptr<UIPositionAnchor> UIPositionAnchorPtr;
|
||||
|
||||
#endif
|
||||
|
@@ -47,6 +47,7 @@ Game::Game()
|
||||
m_serverBeat = 50;
|
||||
m_seq = 0;
|
||||
m_ping = -1;
|
||||
m_pingDelay = 1000;
|
||||
m_canReportBugs = false;
|
||||
m_fightMode = Otc::FightBalanced;
|
||||
m_chaseMode = Otc::DontChase;
|
||||
@@ -79,6 +80,8 @@ void Game::resetGameStates()
|
||||
m_followingCreature = nullptr;
|
||||
m_attackingCreature = nullptr;
|
||||
m_localPlayer = nullptr;
|
||||
m_pingSent = 0;
|
||||
m_pingReceived = 0;
|
||||
|
||||
for(auto& it : m_containers) {
|
||||
const ContainerPtr& container = it.second;
|
||||
@@ -176,14 +179,9 @@ void Game::processGameStart()
|
||||
disableBotCall();
|
||||
|
||||
if(g_game.getFeature(Otc::GameClientPing) || g_game.getFeature(Otc::GameExtendedClientPing)) {
|
||||
m_protocolGame->sendPing();
|
||||
m_pingEvent = g_dispatcher.cycleEvent([this] {
|
||||
if(m_protocolGame && m_protocolGame->isConnected()) {
|
||||
enableBotCall();
|
||||
m_protocolGame->sendPing();
|
||||
disableBotCall();
|
||||
}
|
||||
}, 2000);
|
||||
m_pingEvent = g_dispatcher.scheduleEvent([this] {
|
||||
g_game.ping();
|
||||
}, m_pingDelay);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -224,10 +222,20 @@ void Game::processPing()
|
||||
disableBotCall();
|
||||
}
|
||||
|
||||
void Game::processPingBack(int elapsed)
|
||||
void Game::processPingBack()
|
||||
{
|
||||
m_ping = elapsed;
|
||||
g_lua.callGlobalField("g_game", "onPingBack", elapsed);
|
||||
m_pingReceived++;
|
||||
|
||||
if(m_pingReceived == m_pingSent)
|
||||
m_ping = m_pingTimer.elapsed_millis();
|
||||
else
|
||||
g_logger.error("got an invalid ping from server");
|
||||
|
||||
g_lua.callGlobalField("g_game", "onPingBack", m_ping);
|
||||
|
||||
m_pingEvent = g_dispatcher.scheduleEvent([this] {
|
||||
g_game.ping();
|
||||
}, m_pingDelay);
|
||||
}
|
||||
|
||||
void Game::processTextMessage(Otc::MessageMode mode, const std::string& text)
|
||||
@@ -605,6 +613,70 @@ bool Game::walk(Otc::Direction direction)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Game::dashWalk(Otc::Direction direction)
|
||||
{
|
||||
if(!canPerformGameAction())
|
||||
return false;
|
||||
|
||||
// must cancel follow before any new walk
|
||||
if(isFollowing())
|
||||
cancelFollow();
|
||||
|
||||
// must cancel auto walking
|
||||
if(m_localPlayer->isAutoWalking()) {
|
||||
m_protocolGame->sendStop();
|
||||
m_localPlayer->stopAutoWalk();
|
||||
}
|
||||
|
||||
if(m_localPlayer->isWalking() && m_dashTimer.ticksElapsed() < std::max<int>(m_localPlayer->getStepDuration(false, direction) - m_ping, 30))
|
||||
return false;
|
||||
|
||||
Position toPos = m_localPlayer->getPosition().translatedToDirection(direction);
|
||||
TilePtr toTile = g_map.getTile(toPos);
|
||||
// only do prewalks to walkable tiles (like grounds and not walls)
|
||||
if(toTile && toTile->isWalkable()) {
|
||||
if(!m_localPlayer->isWalking() && m_localPlayer->getWalkTicksElapsed() >= m_localPlayer->getStepDuration() + 100)
|
||||
m_localPlayer->preWalk(direction);
|
||||
// check walk to another floor (e.g: when above 3 parcels)
|
||||
} else {
|
||||
// check if can walk to a lower floor
|
||||
auto canChangeFloorDown = [&]() -> bool {
|
||||
Position pos = toPos;
|
||||
if(!pos.down())
|
||||
return false;
|
||||
TilePtr toTile = g_map.getTile(pos);
|
||||
if(toTile && toTile->hasElevation(3))
|
||||
return true;
|
||||
return false;
|
||||
};
|
||||
|
||||
// check if can walk to a higher floor
|
||||
auto canChangeFloorUp = [&]() -> bool {
|
||||
TilePtr fromTile = m_localPlayer->getTile();
|
||||
if(!fromTile || !fromTile->hasElevation(3))
|
||||
return false;
|
||||
Position pos = toPos;
|
||||
if(!pos.up())
|
||||
return false;
|
||||
TilePtr toTile = g_map.getTile(pos);
|
||||
if(!toTile || !toTile->isWalkable())
|
||||
return false;
|
||||
return true;
|
||||
};
|
||||
|
||||
if(canChangeFloorDown() || canChangeFloorUp() ||
|
||||
(!toTile || toTile->isEmpty())) {
|
||||
m_localPlayer->lockWalk();
|
||||
} else
|
||||
return false;
|
||||
}
|
||||
|
||||
forceWalk(direction);
|
||||
m_dashTimer.restart();
|
||||
m_lastWalkDir = direction;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Game::autoWalk(std::vector<Otc::Direction> dirs)
|
||||
{
|
||||
if(!canPerformGameAction())
|
||||
@@ -1057,6 +1129,11 @@ void Game::removeVip(int playerId)
|
||||
{
|
||||
if(!canPerformGameAction())
|
||||
return;
|
||||
|
||||
auto it = m_vips.find(playerId);
|
||||
if(it == m_vips.end())
|
||||
return;
|
||||
m_vips.erase(it);
|
||||
m_protocolGame->sendRemoveVip(playerId);
|
||||
}
|
||||
|
||||
@@ -1252,9 +1329,14 @@ void Game::ping()
|
||||
if(!m_protocolGame || !m_protocolGame->isConnected())
|
||||
return;
|
||||
|
||||
if(m_pingReceived != m_pingSent)
|
||||
return;
|
||||
|
||||
m_denyBotCall = false;
|
||||
m_protocolGame->sendPing();
|
||||
m_denyBotCall = true;
|
||||
m_pingSent++;
|
||||
m_pingTimer.restart();
|
||||
}
|
||||
|
||||
void Game::changeMapAwareRange(int xrange, int yrange)
|
||||
@@ -1297,20 +1379,23 @@ void Game::setProtocolVersion(int version)
|
||||
if(isOnline())
|
||||
stdext::throw_exception("Unable to change protocol version while online");
|
||||
|
||||
if(version != 0 && (version < 810 || version > 973))
|
||||
if(version != 0 && (version < 810 || version > 974))
|
||||
stdext::throw_exception(stdext::format("Protocol version %d not supported", version));
|
||||
|
||||
m_features.reset();
|
||||
enableFeature(Otc::GameFormatCreatureName);
|
||||
|
||||
if(version >= 840) {
|
||||
enableFeature(Otc::GameProtocolChecksum);
|
||||
enableFeature(Otc::GameChallengeOnLogin);
|
||||
enableFeature(Otc::GameAccountNames);
|
||||
}
|
||||
|
||||
if(version <= 854) {
|
||||
enableFeature(Otc::GameChargeableItems);
|
||||
}
|
||||
|
||||
if(version >= 854) {
|
||||
enableFeature(Otc::GameProtocolChecksum);
|
||||
enableFeature(Otc::GameAccountNames);
|
||||
enableFeature(Otc::GameChallengeOnLogin);
|
||||
enableFeature(Otc::GameDoubleFreeCapacity);
|
||||
enableFeature(Otc::GameCreatureEmblems);
|
||||
}
|
||||
@@ -1373,7 +1458,7 @@ void Game::setClientVersion(int version)
|
||||
if(isOnline())
|
||||
stdext::throw_exception("Unable to change client version while online");
|
||||
|
||||
if(version != 0 && (version < 810 || version > 981))
|
||||
if(version != 0 && (version < 810 || version > 982))
|
||||
stdext::throw_exception(stdext::format("Client version %d not supported", version));
|
||||
|
||||
m_clientVersion = version;
|
||||
|
@@ -54,7 +54,7 @@ protected:
|
||||
void processConnectionError(const boost::system::error_code& error);
|
||||
void processDisconnect();
|
||||
void processPing();
|
||||
void processPingBack(int elapsed);
|
||||
void processPingBack();
|
||||
|
||||
void processUpdateNeeded(const std::string& signature);
|
||||
void processLoginError(const std::string& error);
|
||||
@@ -143,6 +143,7 @@ public:
|
||||
|
||||
// walk related
|
||||
bool walk(Otc::Direction direction);
|
||||
bool dashWalk(Otc::Direction direction);
|
||||
void autoWalk(std::vector<Otc::Direction> dirs);
|
||||
void forceWalk(Otc::Direction direction);
|
||||
void turn(Otc::Direction direction);
|
||||
@@ -252,6 +253,7 @@ public:
|
||||
|
||||
//void reportRuleViolation2();
|
||||
void ping();
|
||||
void setPingDelay(int delay) { m_pingDelay = delay; }
|
||||
|
||||
// otclient only
|
||||
void changeMapAwareRange(int xrange, int yrange);
|
||||
@@ -280,7 +282,7 @@ public:
|
||||
bool isAttacking() { return !!m_attackingCreature; }
|
||||
bool isFollowing() { return !!m_followingCreature; }
|
||||
|
||||
int getPing() { return m_ping; }
|
||||
int getPing() { return m_ping >= 0 ? std::max(m_ping, m_pingTimer.elapsed_millis()) : -1; }
|
||||
ContainerPtr getContainer(int index) { return m_containers[index]; }
|
||||
std::map<int, ContainerPtr> getContainers() { return m_containers; }
|
||||
std::map<int, Vip> getVips() { return m_vips; }
|
||||
@@ -320,8 +322,13 @@ private:
|
||||
bool m_denyBotCall;
|
||||
bool m_dead;
|
||||
int m_serverBeat;
|
||||
int m_ping;
|
||||
ticks_t m_ping;
|
||||
uint m_pingSent;
|
||||
uint m_pingReceived;
|
||||
stdext::timer m_pingTimer;
|
||||
Timer m_dashTimer;
|
||||
uint m_seq;
|
||||
int m_pingDelay;
|
||||
Otc::FightModes m_fightMode;
|
||||
Otc::ChaseModes m_chaseMode;
|
||||
Otc::Direction m_lastWalkDir;
|
||||
|
@@ -65,7 +65,12 @@ void House::load(const TiXmlElement *elem)
|
||||
setSize(elem->readType<uint32>("size"));
|
||||
setTownId(elem->readType<uint32>("townid"));
|
||||
m_isGuildHall = elem->readType<bool>("guildhall");
|
||||
setEntry(elem->readPos("entry"));
|
||||
|
||||
Position entryPos;
|
||||
entryPos.x = elem->readType<uint16>("entryx");
|
||||
entryPos.y = elem->readType<uint16>("entryy");
|
||||
entryPos.z = elem->readType<uint8>("entryz");
|
||||
setEntry(entryPos);
|
||||
}
|
||||
|
||||
void House::save(TiXmlElement*& elem)
|
||||
|
@@ -179,7 +179,7 @@ void Item::serializeItem(const OutputBinaryTreePtr& out)
|
||||
Position dest = m_attribs.get<Position>(ATTR_TELE_DEST);
|
||||
if(dest.isValid()) {
|
||||
out->addU8(ATTR_TELE_DEST);
|
||||
out->addPos(dest);
|
||||
out->addPos(dest.x, dest.y, dest.z);
|
||||
}
|
||||
|
||||
if(isDepot()) {
|
||||
@@ -210,7 +210,7 @@ int Item::getSubType()
|
||||
{
|
||||
if(isSplash() || isFluidContainer())
|
||||
return m_countOrSubType;
|
||||
if(g_game.getProtocolVersion() >= 860)
|
||||
if(g_game.getProtocolVersion() > 862)
|
||||
return 0;
|
||||
return 1;
|
||||
}
|
||||
|