Compare commits
291 Commits
Author | SHA1 | Date | |
---|---|---|---|
![]() |
59c3e4467a | ||
![]() |
117833addc | ||
![]() |
edf17a44ca | ||
![]() |
6db2458c1d | ||
![]() |
2556bfcbf2 | ||
![]() |
9bdce800d8 | ||
![]() |
9adab5f9bf | ||
![]() |
a6f998d406 | ||
![]() |
ab21558c47 | ||
![]() |
17c4d59b15 | ||
![]() |
d53f4dfa1e | ||
![]() |
da959aca28 | ||
![]() |
91c182d93d | ||
![]() |
6ecd49abe1 | ||
![]() |
6745bff132 | ||
![]() |
27db78567b | ||
![]() |
83dd92cfec | ||
![]() |
5605061435 | ||
![]() |
241b178ebc | ||
![]() |
d0288e23d8 | ||
![]() |
9d8cf33acc | ||
![]() |
6a4868f2b5 | ||
![]() |
aa84ee4362 | ||
![]() |
1e17919a26 | ||
![]() |
df3546b073 | ||
![]() |
24e26e190b | ||
![]() |
ad7cda534d | ||
![]() |
863bece70b | ||
![]() |
22f97aa00b | ||
![]() |
e32607b05c | ||
![]() |
1790eee1c6 | ||
![]() |
ec2518525a | ||
![]() |
eb4fb4ff41 | ||
![]() |
4f997a3826 | ||
![]() |
c54015a60d | ||
![]() |
57c432d3ea | ||
![]() |
bd8c883e13 | ||
![]() |
b5c3b37b3c | ||
![]() |
ece6507df2 | ||
![]() |
04515ffbb8 | ||
![]() |
ed24a0735a | ||
![]() |
2498129ff3 | ||
![]() |
066638e7c0 | ||
![]() |
95610de5f3 | ||
![]() |
9154c0a678 | ||
![]() |
772ec208c0 | ||
![]() |
7914832be9 | ||
![]() |
99500c9c91 | ||
![]() |
b9b9a32b83 | ||
![]() |
f615b80fbc | ||
![]() |
319f32cdaa | ||
![]() |
ba091c9f5b | ||
![]() |
3288711d16 | ||
![]() |
8b0509a5c3 | ||
![]() |
d7612e9304 | ||
![]() |
4dcb30110f | ||
![]() |
7ff73d1064 | ||
![]() |
ca2fe9cf45 | ||
![]() |
b61f509755 | ||
![]() |
ec012cb137 | ||
![]() |
69ae324676 | ||
![]() |
4d656f8bd1 | ||
![]() |
c98439ae65 | ||
![]() |
4f9f04206d | ||
![]() |
fc54a6e418 | ||
![]() |
25d3019d1a | ||
![]() |
1711d8bdaf | ||
![]() |
28d967ccce | ||
![]() |
f02d5e7975 | ||
![]() |
4bfe9b640e | ||
![]() |
ab1cc8c890 | ||
![]() |
d657a0482a | ||
![]() |
8562d38ca4 | ||
![]() |
28786a3570 | ||
![]() |
b07a77f705 | ||
![]() |
0d44942e8e | ||
![]() |
dd829395e3 | ||
![]() |
18fa54181a | ||
![]() |
5b8ff29fa3 | ||
![]() |
59e90e8f1e | ||
![]() |
5db37857bf | ||
![]() |
fc0297d6db | ||
![]() |
1060c6f78c | ||
![]() |
c9597d6682 | ||
![]() |
d3e97d33c7 | ||
![]() |
2b015d49d7 | ||
![]() |
f04b4a0b42 | ||
![]() |
ff5c22d4c0 | ||
![]() |
d6105a98d1 | ||
![]() |
0938e22eb9 | ||
![]() |
1868b235cb | ||
![]() |
9a30050340 | ||
![]() |
9d689f0c43 | ||
![]() |
2b34c0ea0a | ||
![]() |
d32f71c2b9 | ||
![]() |
3cff331723 | ||
![]() |
9894f0c0b9 | ||
![]() |
e60372fdea | ||
![]() |
d2473fd424 | ||
![]() |
7d7bd00a63 | ||
![]() |
c81a623c43 | ||
![]() |
8b165b95fd | ||
![]() |
6f9436dd60 | ||
![]() |
ae95f51346 | ||
![]() |
9b84570372 | ||
![]() |
38dec168ee | ||
![]() |
84b722f8c7 | ||
![]() |
b3717ceb93 | ||
![]() |
3340e06da6 | ||
![]() |
084ee45650 | ||
![]() |
7290ec3334 | ||
![]() |
971d90a596 | ||
![]() |
8230bf2af4 | ||
![]() |
241b54262a | ||
![]() |
63ce68b449 | ||
![]() |
f47ea05abc | ||
![]() |
de3160c90d | ||
![]() |
67bd00556d | ||
![]() |
778559c7b9 | ||
![]() |
3aac0ac0ec | ||
![]() |
4adfafc67e | ||
![]() |
1b27a095a9 | ||
![]() |
e6977b1b43 | ||
![]() |
5843b78e87 | ||
![]() |
7cf645e715 | ||
![]() |
537508021e | ||
![]() |
e741a62ce9 | ||
![]() |
56d6ef6642 | ||
![]() |
3db8f54aa9 | ||
![]() |
9234030c1b | ||
![]() |
520baa28ea | ||
![]() |
bbdeac2e33 | ||
![]() |
1f914351bb | ||
![]() |
eb68504dc1 | ||
![]() |
32647f11bf | ||
![]() |
644d4daeea | ||
![]() |
b27352c321 | ||
![]() |
a6be9ae525 | ||
![]() |
5df3ec8cf2 | ||
![]() |
00729bbc2e | ||
![]() |
3b2d8a2b5e | ||
![]() |
d5298c1011 | ||
![]() |
aaad8ab8a0 | ||
![]() |
efbd9ab693 | ||
![]() |
092209c0bb | ||
![]() |
05f7f6a4cf | ||
![]() |
2c36ca7215 | ||
![]() |
926eb9f01e | ||
![]() |
96bb28e806 | ||
![]() |
e15995e1eb | ||
![]() |
719debfeae | ||
![]() |
e7137c2535 | ||
![]() |
5eabf6f518 | ||
![]() |
5849136526 | ||
![]() |
0451fd6b58 | ||
![]() |
9cf878335a | ||
![]() |
529b646316 | ||
![]() |
1ea2b380ca | ||
![]() |
914fe249ab | ||
![]() |
4d498ed0d8 | ||
![]() |
9aa667da26 | ||
![]() |
e6db43ac3a | ||
![]() |
b5911cf1de | ||
![]() |
5fbb71157d | ||
![]() |
0ff36a1a0a | ||
![]() |
4a04a18835 | ||
![]() |
6fa9631d6a | ||
![]() |
261642190b | ||
![]() |
95abf2a1d2 | ||
![]() |
c4adf2d817 | ||
![]() |
c7c259ef80 | ||
![]() |
987c6d6c91 | ||
![]() |
c8185474de | ||
![]() |
be071c7103 | ||
![]() |
2f9e2c3e33 | ||
![]() |
b81590f297 | ||
![]() |
e062562888 | ||
![]() |
18d23653c4 | ||
![]() |
6c119627bb | ||
![]() |
d847a78a4d | ||
![]() |
0dccc870b5 | ||
![]() |
e4c7ca604b | ||
![]() |
d427560b98 | ||
![]() |
cc12db0d1f | ||
![]() |
1ce6df99ac | ||
![]() |
57bb6ff974 | ||
![]() |
9bae1b9e25 | ||
![]() |
1415de222c | ||
![]() |
34ceb3c95e | ||
![]() |
b43a196eac | ||
![]() |
a3a65d40ce | ||
![]() |
6ef3508362 | ||
![]() |
a71e07f063 | ||
![]() |
4bdd1e79fd | ||
![]() |
e9e4dcd71b | ||
![]() |
0891e2b30a | ||
![]() |
24664714bd | ||
![]() |
da51dd467e | ||
![]() |
64fc4570c9 | ||
![]() |
392acc0b43 | ||
![]() |
69f72b9c86 | ||
![]() |
489688e9fb | ||
![]() |
d911b38d68 | ||
![]() |
61be2103ed | ||
![]() |
a7b27ef8dd | ||
![]() |
10a16169a4 | ||
![]() |
44bf4dcb6e | ||
![]() |
9305053e34 | ||
![]() |
1dd558d57e | ||
![]() |
15ee7962f1 | ||
![]() |
8c016b143a | ||
![]() |
a85ca0fb17 | ||
![]() |
115bf08364 | ||
![]() |
71b5c5f2e4 | ||
![]() |
5396ea6231 | ||
![]() |
9955de573b | ||
![]() |
0be7bd5360 | ||
![]() |
c452e74e0c | ||
![]() |
bdbe065c23 | ||
![]() |
f4263384bc | ||
![]() |
f50c63e9e5 | ||
![]() |
48ac91d173 | ||
![]() |
8db85e4e3a | ||
![]() |
02d32565e9 | ||
![]() |
3980f859b7 | ||
![]() |
c392bcca90 | ||
![]() |
62921dee9b | ||
![]() |
3ca85cbe87 | ||
![]() |
32df317163 | ||
![]() |
a145ad282b | ||
![]() |
884102833e | ||
![]() |
50b6cc69e1 | ||
![]() |
8314b84f69 | ||
![]() |
e85afd4b63 | ||
![]() |
120c2b4231 | ||
![]() |
dad3026ba0 | ||
![]() |
9312d20a0f | ||
![]() |
425bfd998b | ||
![]() |
b804dd6959 | ||
![]() |
69e762385e | ||
![]() |
e528fcc8f8 | ||
![]() |
46aa0c005f | ||
![]() |
eb46b96ffa | ||
![]() |
ccbe491e3c | ||
![]() |
864ac3fdd9 | ||
![]() |
5f26303389 | ||
![]() |
0bf909d52f | ||
![]() |
ef20f59a98 | ||
![]() |
406c7bdae6 | ||
![]() |
41b81da76f | ||
![]() |
dc3559a5c0 | ||
![]() |
d0576da69d | ||
![]() |
2a225b99b7 | ||
![]() |
04f52d77d2 | ||
![]() |
06e2b6eca2 | ||
![]() |
a8c175452b | ||
![]() |
92228e9553 | ||
![]() |
67ed9e21ad | ||
![]() |
01126eee62 | ||
![]() |
8e9f65779c | ||
![]() |
2296e35174 | ||
![]() |
28e70516a4 | ||
![]() |
039c3072dc | ||
![]() |
f4f9e319d8 | ||
![]() |
035ce26728 | ||
![]() |
04c4943fa8 | ||
![]() |
09c937998f | ||
![]() |
e4e3d7d053 | ||
![]() |
5b573afdfc | ||
![]() |
90d2032e9e | ||
![]() |
3eeb5ae890 | ||
![]() |
9a54bfcc90 | ||
![]() |
f8b078ea91 | ||
![]() |
33ce0aa704 | ||
![]() |
bb304f9f4e | ||
![]() |
a84d0bbf11 | ||
![]() |
cb3f06358c | ||
![]() |
3b91c4d509 | ||
![]() |
f4c7d98bd5 | ||
![]() |
88c59afb8c | ||
![]() |
b61094c053 | ||
![]() |
3b9acab7a1 | ||
![]() |
6d456994f4 | ||
![]() |
e87e669c87 | ||
![]() |
59a5b8115a | ||
![]() |
67fc77d507 | ||
![]() |
28cdd6aa53 | ||
![]() |
4f423432fa | ||
![]() |
62f38d678d | ||
![]() |
07dd78002b | ||
![]() |
5fc1ac8051 |
73
.gitignore
vendored
@@ -1,4 +1,3 @@
|
||||
/modules/.project
|
||||
build*
|
||||
CMakeCache.txt
|
||||
CMakeFiles
|
||||
@@ -37,3 +36,75 @@ otclient.layout
|
||||
LOCALTODO
|
||||
tags
|
||||
Thumbs.db
|
||||
.directory
|
||||
src/framework/graphics/dx/
|
||||
modules/.project/modules.sublime-workspace
|
||||
|
||||
#################
|
||||
## Visual Studio
|
||||
#################
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
x64/
|
||||
build/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.log
|
||||
*.scc
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
|
@@ -1,12 +1,14 @@
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
project(otclient)
|
||||
|
||||
set(VERSION "0.6.1")
|
||||
set(VERSION "0.6.5")
|
||||
|
||||
option(FRAMEWORK_SOUND "Use SOUND " ON)
|
||||
option(FRAMEWORK_GRAPHICS "Use GRAPHICS " ON)
|
||||
option(FRAMEWORK_XML "Use XML " ON)
|
||||
option(FRAMEWORK_NET "Use NET " ON)
|
||||
option(FRAMEWORK_SQL "Use SQL" OFF)
|
||||
|
||||
set(FRAMEWORK_SOUND ON)
|
||||
set(FRAMEWORK_GRAPHICS ON)
|
||||
set(FRAMEWORK_XML ON)
|
||||
set(FRAMEWORK_NET ON)
|
||||
include(src/framework/CMakeLists.txt)
|
||||
include(src/client/CMakeLists.txt)
|
||||
|
||||
|
24
README.md
@@ -8,6 +8,18 @@ that each functionality is a separated module, giving the possibility to users m
|
||||
anything easily. Users can also create new mods and extend game interface for their own purposes.
|
||||
Otclient is written in C++2011, the upcoming C++ standard and heavily scripted in lua.
|
||||
|
||||
### Where do I download?
|
||||
|
||||
Here is the latest v0.6.5 release compiled for both i686(32 bit) and x86_64(64 bit) machines, with OpenGL renderer.
|
||||
This release is compatible with protocols ranges from 7.60 up to 10.31.
|
||||
|
||||
* [For Windows](https://www.dropbox.com/sh/se1okacemoqzjve/XFqFoSKLCg/otclient-win-0.6.5.zip)
|
||||
* [For Linux](https://www.dropbox.com/sh/se1okacemoqzjve/xKJL7j6vEo/otclient-linux-0.6.5.tar.gz)
|
||||
|
||||
**NOTE:** You will need to download spr/dat files on your own and place them in `data/things/VER/` (i.e: `data/things/1031/Tibia.spr`)
|
||||
|
||||
Older releases can be downloaded from [here](https://www.dropbox.com/sh/se1okacemoqzjve/-oWK4YFm03)
|
||||
|
||||
### Features
|
||||
|
||||
Beyond of it's flexibility with scripts, otclient comes with tons of other features that make possible
|
||||
@@ -18,17 +30,18 @@ to port to mobile platforms. Otclient is also flexible enough to
|
||||
create tibia tools like map editors just using scripts, because it wasn't designed to be just a
|
||||
client, instead otclient was designed to be a combination of a framework and tibia APIs.
|
||||
|
||||
### Download
|
||||
|
||||
Stable versions of otclient master branch compiled for Windows and Linux is available
|
||||
in the [downloads section](https://github.com/edubart/otclient/downloads) of the project's github page.
|
||||
|
||||
### Compiling
|
||||
|
||||
A package with all required libraries for compiling OTClient on Windows can be found here:
|
||||
* [For MSVC 2013](https://www.dropbox.com/sh/se1okacemoqzjve/dI4ODbq7OT/otclient-msvc13-libs.zip)
|
||||
* [For MingW32](https://www.dropbox.com/sh/se1okacemoqzjve/UAkRCiGXXR/otclient-libs_mingw32-dwarf2.zip)
|
||||
|
||||
In short, if you need to compile OTClient, follow these tutorials:
|
||||
* [Compiling on Windows](https://github.com/edubart/otclient/wiki/Compiling-on-Windows)
|
||||
* [Compiling on Linux](https://github.com/edubart/otclient/wiki/Compiling-on-Linux)
|
||||
|
||||
|
||||
|
||||
### Need help?
|
||||
|
||||
Try to ask questions in [otland](http://otland.net/f494/), now we have a board for the project there,
|
||||
@@ -50,4 +63,3 @@ Talk directly with us at #otclient irc.freenode.net or send an email directly to
|
||||
|
||||
Otclient is made available under the MIT License, thus this means that you are free
|
||||
to do whatever you want, commercial, non-commercial, closed or open.
|
||||
|
||||
|
8
data/fonts/terminus-10px.otfont
Normal file
@@ -0,0 +1,8 @@
|
||||
Font
|
||||
name: terminus-10px
|
||||
texture: terminus-10px
|
||||
height: 12
|
||||
y-offset: 0
|
||||
glyph-size: 16 16
|
||||
fixed-glyph-width: 6
|
||||
space-width: 6
|
BIN
data/fonts/terminus-10px.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.3 MiB |
BIN
data/images/game/combatmodes/mount.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
data/images/game/combatmodes/redfistmode.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
data/images/game/combatmodes/whitedovemode.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
data/images/game/combatmodes/whitehandmode.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
data/images/game/combatmodes/yellowhandmode.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
data/images/game/dangerous.png
Normal file
After Width: | Height: | Size: 227 B |
BIN
data/images/game/emblems/emblem_member.png
Normal file
After Width: | Height: | Size: 333 B |
BIN
data/images/game/emblems/emblem_other.png
Normal file
After Width: | Height: | Size: 319 B |
BIN
data/images/game/minimap/cross.png
Normal file
After Width: | Height: | Size: 243 B |
BIN
data/images/game/shields/shield_gray.png
Normal file
After Width: | Height: | Size: 330 B |
BIN
data/images/game/summon_other.png
Normal file
After Width: | Height: | Size: 283 B |
BIN
data/images/game/summon_own.png
Normal file
After Width: | Height: | Size: 283 B |
BIN
data/images/ui/icon_add.png
Normal file
After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 661 B After Width: | Height: | Size: 646 B |
@@ -1,5 +1,7 @@
|
||||
-- special thanks for Shaday, who made these translations
|
||||
|
||||
--Dominique120 edits: I made some statements to sound more formal and appropriate as well as correcting a few words that were not translated. I also added a few notes for future translators to keep in mind.
|
||||
|
||||
|
||||
locale = {
|
||||
name = "es",
|
||||
charset = "cp1252",
|
||||
@@ -9,18 +11,18 @@ locale = {
|
||||
["1a) Offensive Name"] = "1a) Nombre ofensivo",
|
||||
["1b) Invalid Name Format"] = "1b) Formato invalido para nombre",
|
||||
["1c) Unsuitable Name"] = "1c) Nombre no adecuado",
|
||||
["1d) Name Inciting Rule Violation"] = "1d) Nombre que incita una violacion al reglamento",
|
||||
["1d) Name Inciting Rule Violation"] = "1d) Nombre que incita una violaci<EFBFBD>n al reglamento",
|
||||
["2a) Offensive Statement"] = "2a) Comentario ofensivo",
|
||||
["2b) Spamming"] = "2b) Spamming",
|
||||
["2c) Illegal Advertising"] = "2c) Publicidad ilicita",
|
||||
["2d) Off-Topic Public Statement"] = "2d) Publicacion fuera de lugar",
|
||||
["2e) Non-English Public Statement"] = "2e) Publicacion fuera del ingles",
|
||||
["2f) Inciting Rule Violation"] = "2f) Incitar a una violacion al reglamento",
|
||||
["2c) Illegal Advertising"] = "2c) Publicidad il<EFBFBD>cita",
|
||||
["2d) Off-Topic Public Statement"] = "2d) Publicaci<EFBFBD>n fuera de lugar",
|
||||
["2e) Non-English Public Statement"] = "2e) Publicaci<EFBFBD>n fuera del ingles",
|
||||
["2f) Inciting Rule Violation"] = "2f) Incitar a una violaci<EFBFBD>n al reglamento",
|
||||
["3a) Bug Abuse"] = "3a) Abuso de error",
|
||||
["3b) Game Weakness Abuse"] = "3b) Abuso de debilidad del juego",
|
||||
["3c) Using Unofficial Software to Play"] = "3c) Usando software ilegal para jugar",
|
||||
["3d) Hacking"] = "3d) Hackeo",
|
||||
["3e) Multi-Clienting"] = "3e) Multiple Cliente",
|
||||
["3e) Multi-Clienting"] = "3e) Uso de m<>ltiples clientes",
|
||||
["3f) Account Trading or Sharing"] = "3f) Intercambio de cuenta",
|
||||
["4a) Threatening Gamemaster"] = "4a) Amenzar a un Gamemaster",
|
||||
["4b) Pretending to Have Influence on Rule Enforcement"] = "4b) Pretender tener influencia en una parte del reglamento",
|
||||
@@ -28,7 +30,7 @@ locale = {
|
||||
["Accept"] = "Aceptar",
|
||||
["Account name"] = "Nombre de cuenta",
|
||||
["Account Status:"] = "Estado de cuenta:",
|
||||
["Action:"] = "Accion:",
|
||||
["Action:"] = "Acci<EFBFBD>n:",
|
||||
["Add"] = "A<EFBFBD>adir",
|
||||
["Add new VIP"] = "A<EFBFBD>adir nuevo VIP",
|
||||
["Addon 1"] = "Addon 1",
|
||||
@@ -36,46 +38,46 @@ locale = {
|
||||
["Addon 3"] = "Addon 1",
|
||||
["Add to VIP list"] = "A<EFBFBD>adir a lista VIP",
|
||||
["Adjust volume"] = "Ajustar volumen",
|
||||
["Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back\ninto this world in exchange for a small sacrifice\n\nSimply click on Ok to resume your journeys!"] = "<EFBFBD>Ay! Aventurero valiente, que ha conocido a un triste destino. \nPero no se desespere, porque los dioses le llevar<61> de vuelta \na este mundo a cambio de un peque<75>o sacrificio \n\nSimply haga clic en Aceptar para continuar con sus viajes!",
|
||||
["Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back\ninto this world in exchange for a small sacrifice\n\nSimply click on Ok to resume your journeys!"] = "<EFBFBD>Ay! Aventurero valiente, has conocido un triste destino. \nPero no se desespere, porque los dioses te llevar<61>n de vuelta \na este mundo a cambio de un peque<75>o sacrificio \n\nSimplemente haga clic en Aceptar para continuar con sus viajes!",
|
||||
["All"] = "Todo",
|
||||
["All modules and scripts were reloaded."] = "Todos los m<>dulos y scripts se vuelven a cargar.",
|
||||
["Allow auto chase override"] = "Permitur auto persecuci<63>n override",
|
||||
["Also known as dash in tibia community, recommended\nfor playing characters with high speed"] = "Conocido por la comunidad de tibia como dash.\nRecomenada para players de alto nivel.",
|
||||
["Also known as dash in tibia community, recommended\nfor playing characters with high speed"] = "Conocido por la comunidad de tibia como dash.\nRecomenada para jugadores de alto nivel.",
|
||||
["Ambient light: %s%%"] = "Ambiente de luz: %s%%",
|
||||
["Amount:"] = "Cantidad:",
|
||||
["Amount"] = "Cantidad",
|
||||
["Anonymous"] = "An<EFBFBD>nimo",
|
||||
["Are you sure you want to logout?"] = "<EFBFBD>Estas seguro de que quieres salir?",
|
||||
["Are you sure you want to logout?"] = "<EFBFBD>Estas seguro de que deseas salir?",
|
||||
["Attack"] = "Atacar",
|
||||
["Author"] = "Autor",
|
||||
["Autoload"] = "Auto carga",
|
||||
["Autoload priority"] = "Auto carga prioritaria",
|
||||
["Auto login"] = "Auto iniciar",
|
||||
["Auto login selected character on next charlist load"] = "Auto cargar car<61>cter seleccionado en la carga charlist siguiente",
|
||||
["Axe Fighting"] = "Combate con acha",
|
||||
["Auto login"] = "Auto ingresar",
|
||||
["Auto login selected character on next charlist load"] = "Ingresar la siguiente vez que aparece el charlist con el personaje seleccionado",
|
||||
["Axe Fighting"] = "Combate con hacha",
|
||||
["Balance:"] = "Saldo:",
|
||||
["Banishment"] = "Banishment",
|
||||
["Banishment + Final Warning"] = "Banishment + Final Warning",
|
||||
["Battle"] = "Batalla",
|
||||
["Browse"] = "Navegar",
|
||||
["Bug report sent."] = "Reporte de error enviado.",
|
||||
["Button Assign"] = "Boton asignado",
|
||||
["Button Assign"] = "Bot<EFBFBD>n asignado",
|
||||
["Buy"] = "Compra",
|
||||
["Buy Now"] = "Compra ahora",
|
||||
["Buy Offers"] = "Comprar oferta",
|
||||
["Buy with backpack"] = "Comprar con backpack",
|
||||
["Buy with backpack"] = "Comprar con mochila",
|
||||
["Cancel"] = "Cancelar",
|
||||
["Cannot login while already in game."] = "No se puede iniciar sesi<73>n, mientras que estes en el juego.",
|
||||
["Cannot login while already in game."] = "No se puede iniciar sesi<73>n, mientras que est<EFBFBD>s en el juego.",
|
||||
["Cap"] = "Cap",
|
||||
["Capacity"] = "Capacidad",
|
||||
["Center"] = "Centrar",
|
||||
["Channels"] = "Canales",
|
||||
["Character List"] = "Lista de car<61>cter",
|
||||
["Classic control"] = "Control Clasico",
|
||||
["Classic control"] = "Controles Cl<EFBFBD>sicos",
|
||||
["Clear current message window"] = "Limpiar mensaje actual en ventana",
|
||||
["Clear Messages"] = "Limpiar mensaje",
|
||||
["Clear object"] = "Limpiar objeto",
|
||||
["Client needs update."] = "El cliente necesita actualizacion.",
|
||||
["Client needs update."] = "El cliente necesita una actualizaci<EFBFBD>n.",
|
||||
["Close"] = "Cerrar",
|
||||
["Close this channel"] = "Cerrar este canal",
|
||||
["Club Fighting"] = "Combate con mazo",
|
||||
@@ -99,28 +101,28 @@ locale = {
|
||||
["Delete mark"] = "Borrar Marca",
|
||||
["Description:"] = "Descripci<EFBFBD>n:",
|
||||
["Description"] = "Descripci<EFBFBD>n",
|
||||
["Destructive Behaviour"] = "Comportamiento agresivo",
|
||||
["Destructive Behaviour"] = "Comportamiento destructivo",
|
||||
["Detail"] = "Detalle",
|
||||
["Details"] = "Detalles",
|
||||
["Disable Shared Experience"] = "Desactivar experiencia compartida",
|
||||
["Dismount"] = "Desmontar",
|
||||
["Display connection speed to the server (milliseconds)"] = "Mostrar velocidad de conexion en el servidor (millisegundos)",
|
||||
["Display connection speed to the server (milliseconds)"] = "Mostrar velocidad de conexi<EFBFBD>n en el servidor (millisegundos)",
|
||||
["Distance Fighting"] = "Combate a distancia",
|
||||
["Don\'t stretch/shrink Game Window"] = "No estirar ni reducir el tama<6D>o de ventana",
|
||||
["Edit hotkey text:"] = "Editar texto de hotkey:",
|
||||
["Edit List"] = "Editar lista",
|
||||
["Edit Text"] = "Editar texto",
|
||||
["Enable music"] = "Habilitar musica",
|
||||
["Enable music"] = "Habilitar m<EFBFBD>sica",
|
||||
["Enable Shared Experience"] = "Habilitar experiencia compartida",
|
||||
["Enable smart walking"] = "Habilitar caminado inteligente",
|
||||
["Enable vertical synchronization"] = "Habilitar sincronizaci<63>n vertical",
|
||||
["Enable walk booster"] = "Habilitar caminado turbo",
|
||||
["Enter Game"] = "Entrar al juego",
|
||||
["Enter one name per line."] = "Introducir un nombre por linea.",
|
||||
["Enter with your account again to update your client."] = "",
|
||||
["Enter with your account again to update your client."] = "Ingrese con su cuenta nuevamente para actualizar el cliente.",
|
||||
["Error"] = "Error",
|
||||
["Error"] = "Error",
|
||||
["Excessive Unjustified Player Killing"] = "Asesinato excesivo injustivicado de players",
|
||||
["Excessive Unjustified Player Killing"] = "Asesinato excesivo injustificado de jugadores",
|
||||
["Exclude from private chat"] = "Ejecutar desde un canal privado",
|
||||
["Exit"] = "Salir",
|
||||
["Experience"] = "Experiencia",
|
||||
@@ -132,71 +134,71 @@ locale = {
|
||||
["Follow"] = "Seguir",
|
||||
["Force Exit"] = "Forzar salida",
|
||||
["For Your Information"] = "Para tu informaci<63>n",
|
||||
["Free Account"] = "Account gratis",
|
||||
["Free Account"] = "Cuenta gratis",
|
||||
["Fullscreen"] = "Pantalla completa",
|
||||
["Game"] = "Juego",
|
||||
["Game framerate limit: %s"] = "Imagenes por segundo en juego: %s",
|
||||
["Game framerate limit: %s"] = "Limite de cuadros por segundo en el juego: %s",
|
||||
["Graphics"] = "Gr<EFBFBD>ficos",
|
||||
["Graphics card driver not detected"] = "Controlador de tarjeta gr<67>fica de video no detectado",
|
||||
["Graphics Engine:"] = "Motor Grafico:",
|
||||
["Graphics Engine:"] = "Motor Gr<EFBFBD>fico:",
|
||||
["Head"] = "Cabeza",
|
||||
["Healing"] = "Curacion",
|
||||
["Health Info"] = "HP Info",
|
||||
["Health Information"] = "HP Informaci<63>n",
|
||||
["Hide monsters"] = "Ocultar monsters",
|
||||
["Hide non-skull players"] = "Ocultar no-skull players",
|
||||
["Healing"] = "Curaci<EFBFBD>n",
|
||||
["Health Info"] = "HP Info",--This can be better
|
||||
["Health Information"] = "HP Informaci<63>n",--This can be better
|
||||
["Hide monsters"] = "Ocultar monstruos",
|
||||
["Hide non-skull players"] = "Ocultar jugadores sin skull",
|
||||
["Hide Npcs"] = "Ocultar NPCs",
|
||||
["Hide Offline"] = "Ocultar fuera de linea",
|
||||
["Hide party members"] = "Ocultar miembros de party",
|
||||
["Hide party members"] = "Ocultar miembros del party",
|
||||
["Hide players"] = "Ocultar players",
|
||||
["Hide spells for higher exp. levels"] = "Ocultar spells para niveles mas altos que tu experiencia.",
|
||||
["Hide spells for other vocations"] = "Ocultar spells que sean para otra vocaci<63>n",
|
||||
["Hide spells for higher exp. levels"] = "Ocultar hechizos para niveles mas altos que tu experiencia.",
|
||||
["Hide spells for other vocations"] = "Ocultar hechizos que sean para otra vocaci<63>n",
|
||||
["Hit Points"] = "Puntos de vida",
|
||||
["Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks"] = "Mantenga pulsado el bot<6F>n derecho del rat<61>n para navegar\nScroll bot<6F>n central del rat<61>n para ampliar\nbot<EFBFBD>n derecho del mouse para crear marcas del mapa",
|
||||
["Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks"] = "Mantenga presionado el bot<6F>n derecho del rat<61>n para navegar\nDezplaze la rueda central del rat<61>n para ampliar\nbot<EFBFBD>n derecho del mouse para crear marcas del mapa",
|
||||
["Hotkeys"] = "Hotkeys",
|
||||
["If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."] = "Si se cierra el programa, tu personaje puede permanecer en el juego.\nHaga clic en 'Salir' para asegurarse de que personaje deja el juego correctamente.\nClick en 'Salir' si desea salir del programa sin tener que salir de tu personaje.",
|
||||
["If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."] = "Si se cierra el programa, tu personaje puede permanecer en el juego.\nHaga clic en 'Salir' para asegurarse de que personaje deja el juego correctamente.\nHaga click en 'Salir' si desea salir del programa sin tener que salir de tu personaje.",
|
||||
["Ignore"] = "Ignorar",
|
||||
["Ignore capacity"] = "Ignorar Capacidad",
|
||||
["Ignored players:"] = "Players ignorados:",
|
||||
["Ignore equipped"] = "Ignorar lo equipodo",
|
||||
["Ignored players:"] = "Jugadores ignorados:",
|
||||
["Ignore equipped"] = "Ignorar lo equipado",
|
||||
["Ignore List"] = "Ignorar lista",
|
||||
["Ignore players"] = "Ignorar players",
|
||||
["Ignore players"] = "Ignorar jugadores",
|
||||
["Ignore Private Messages"] = "Ignorar mensajes privados",
|
||||
["Ignore Yelling"] = "Ignorar gritos",
|
||||
["Interface framerate limit: %s"] = "Interface de imagenes por segundo: %s",
|
||||
["Interface framerate limit: %s"] = "Interface de cuadros por segundo: %s",
|
||||
["Inventory"] = "Inventario",
|
||||
["Invite to Party"] = "Ivitar a party",
|
||||
["Invite to Party"] = "Ivitar al party",
|
||||
["Invite to private chat"] = "Invitar a canal privado",
|
||||
["IP Address Banishment"] = "Banishment - Direccion IP",
|
||||
["IP Address Banishment"] = "Banishment - Direcci<EFBFBD>n IP",
|
||||
["Item Offers"] = "Ofertas de objetos",
|
||||
["It is empty."] = "Est<EFBFBD> vasio.",
|
||||
["Join %s\'s Party"] = "Unir %s\'s party",
|
||||
["Leave Party"] = "Dejar party",
|
||||
["It is empty."] = "Est<EFBFBD> vaci<EFBFBD>.",
|
||||
["Join %s\'s Party"] = "Unirse al party de %s ",
|
||||
["Leave Party"] = "Dejar el party",
|
||||
["Level"] = "Nivel",
|
||||
["Lifetime Premium Account"] = "Tiempo de Premium Account",
|
||||
["Lifetime Premium Account"] = "Tiempo de Premium Account infinito",
|
||||
["Limits FPS to 60"] = "Limites FPS a 60",
|
||||
["List of items that you're able to buy"] = "Lista de objetos que puedes de comprar",
|
||||
["List of items that you're able to sell"] = "Lista de objetos que puedes de vender",
|
||||
["Load"] = "Cargar",
|
||||
["Logging out..."] = "Cerrando sesion...",
|
||||
["Logging out..."] = "Cerrando sesi<EFBFBD>n...",
|
||||
["Login"] = "Ingresar",
|
||||
["Login Error"] = "Error de ingreso",
|
||||
["Login Error"] = "Error de ingreso",
|
||||
["Logout"] = "Salir",
|
||||
["Look"] = "Mirar",
|
||||
["Magic Level"] = "Nivel m<>gico",
|
||||
["Make sure that your client uses\nthe correct game protocol version"] = "Aseg<EFBFBD>rese de que el cliente utiliza\nes el correcto de versi<EFBFBD>n del protocolo",
|
||||
["Make sure that your client uses\nthe correct game protocol version"] = "Aseg<EFBFBD>rese de que el cliente este utilizando\nes el versi<73>n del protocolo adecuado",
|
||||
["Mana"] = "Mana",
|
||||
["Manage hotkeys:"] = "Administrador de hotkeys:",
|
||||
["Market"] = "Mercado",
|
||||
["Market Offers"] = "Ofertas en mercado",
|
||||
["Message of the day"] = "Mensaje del dia",
|
||||
["Message of the day"] = "Mensaje del d<EFBFBD>a",
|
||||
["Message to "] = "Mensaje a",
|
||||
["Message to %s"] = "Mensaje a %s",
|
||||
["Minimap"] = "Minimapa",
|
||||
["Module Manager"] = "Administrador de modulos",
|
||||
["Module name"] = "Nombre de modulo",
|
||||
["Mount"] = "Montura",
|
||||
["Module Manager"] = "Administrador de m<EFBFBD>dulos",
|
||||
["Module name"] = "Nombre del modulo",
|
||||
["Mount"] = "Montar", --Unique name?
|
||||
["Move Stackable Item"] = "Mover objeto apilable",
|
||||
["Move up"] = "Mover arriba",
|
||||
["My Offers"] = "Mis ofertas",
|
||||
@@ -205,7 +207,7 @@ locale = {
|
||||
["Name Report + Banishment"] = "Name Report + Banishment",
|
||||
["Name Report + Banishment + Final Warning"] = "Name Report + Banishment + Final Warning",
|
||||
["No"] = "No",
|
||||
["No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance."] = "No graphics card detected, everything will be drawn using the CPU,\npor lo tanto el rendimiento va a ser muy malo.\nPor favor, actualice su controlador de gr<67>ficos para tener un mejor rendimiento.",
|
||||
["No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance."] = "No se ha detectado una tarjeta gr<67>fica y todo sera procesado por tu procesador,\npor lo tanto el rendimiento va a ser muy malo.\nPor favor, actualice su controlador de gr<67>ficos para tener un rendimiento optimo.",
|
||||
["No item selected."] = "No hay elemento seleccionado.",
|
||||
["No Mount"] = "No montura",
|
||||
["No Outfit"] = "No outfit",
|
||||
@@ -220,30 +222,30 @@ locale = {
|
||||
["on %s.\n"] = "en %s.\n",
|
||||
["Open"] = "Abierto",
|
||||
["Open a private message channel:"] = "Abrir mensaje en canal privado:",
|
||||
["Open charlist automatically when starting client"] = "Abrir lista de players automaticamente al iniciar el cliente",
|
||||
["Open charlist automatically when starting client"] = "Abrir lista de jugadores autom<EFBFBD>ticamente al iniciar el cliente",
|
||||
["Open in new window"] = "Abrir en nueva ventana",
|
||||
["Open new channel"] = "Abrir nuevo canal",
|
||||
["Options"] = "Opciones",
|
||||
["Overview"] = "Descripcion",
|
||||
["Overview"] = "Descripci<EFBFBD>n",
|
||||
["Pass Leadership to %s"] = "Pasar liderazgo a %s",
|
||||
["Password"] = "Contrase<EFBFBD>a",
|
||||
["Piece Price:"] = "Precio por pieza:",
|
||||
["Please enter a character name:"] = "Por favor ingresar nombre del player:",
|
||||
["Please enter a character name:"] = "Por favor ingresar nombre del jugador:",
|
||||
["Please, press the key you wish to add onto your hotkeys manager"] = "Por favor, presiona la tecla que desees para que sea registrada en\nel administrador de hotkeys",
|
||||
["Please Select"] = "Por favor selecciona",
|
||||
["Please use this dialog to only report bugs. Do not report rule violations here!"] = "Por favor usa estos dialogos solo para reportar errores.\n<EFBFBD>No reportar violaciones al reglamento aqu<71>!",
|
||||
["Please wait"] = "Por favor espera",
|
||||
["Please Select"] = "Por favor seleccione",
|
||||
["Please use this dialog to only report bugs. Do not report rule violations here!"] = "Por favor usa este di<EFBFBD>logo solo para reportar errores.\n<EFBFBD>No reportar violaciones del reglamento aqu<71>!",
|
||||
["Please wait"] = "Por favor espere",
|
||||
["Port"] = "Puerto",
|
||||
["Position:"] = "Posici<EFBFBD>n:",
|
||||
["Position: %i %i %i"] = "Posici<EFBFBD>n: %i %i %i",
|
||||
["Premium Account (%s) days left"] = "Premium Accoun restan dias (%s)",
|
||||
["Premium Account (%s) days left"] = "Tienes (%s) d<>as de Premium Account restantes",
|
||||
["Price:"] = "Precio:",
|
||||
["Primary"] = "Primario",
|
||||
["Protocol"] = "Protocolo",
|
||||
["Quest Log"] = "Quest Log",
|
||||
["Quest Log"] = "Quest Log", --Unique name
|
||||
["Randomize"] = "Combinar",
|
||||
["Randomize characters outfit"] = "Combinar oufit del jugador",
|
||||
["Reason:"] = "Reason:",
|
||||
["Randomize characters outfit"] = "Combinar vestimenta del jugador",
|
||||
["Reason:"] = "Raz<EFBFBD>n:",
|
||||
["Refresh"] = "Refrescar",
|
||||
["Refresh Offers"] = "Refrescar ofertas",
|
||||
["Regeneration Time"] = "Tiempo de regeneraci<63>n",
|
||||
@@ -254,13 +256,13 @@ locale = {
|
||||
["Remove"] = "Remover",
|
||||
["Remove %s"] = "Remover %s",
|
||||
["Report Bug"] = "Reportar error",
|
||||
["Reserved for more functionality later."] = "eservado para una funcion futura.",
|
||||
["Reserved for more functionality later."] = "Reservado para una funci<EFBFBD>n futura.",
|
||||
["Reset Market"] = "Reiniciar mercado",
|
||||
["Revoke %s\'s Invitation"] = "Anular %s\'s invitaci<63>n",
|
||||
["Rotate"] = "Rotar",
|
||||
["Rule Violation"] = "Violacion de regla",
|
||||
["Save"] = "Salvar",
|
||||
["Save Messages"] = "Salvar mensaje",
|
||||
["Rule Violation"] = "Violaci<EFBFBD>n del reglamento",
|
||||
["Save"] = "Guardar",
|
||||
["Save Messages"] = "Guardar mensaje",
|
||||
["Search:"] = "Buscar:",
|
||||
["Search all items"] = "Buscar todos los objetos",
|
||||
["Secondary"] = "Secundario",
|
||||
@@ -268,24 +270,24 @@ locale = {
|
||||
["Select Outfit"] = "Seleccionar outfit",
|
||||
["Select your language"] = "Selectionar tu lenguaje",
|
||||
["Sell"] = "Vender",
|
||||
["Sell Now"] = "Vender ya",
|
||||
["Sell Now"] = "Vender ahora",
|
||||
["Sell Offers"] = "Ofertas de venta",
|
||||
["Send"] = "Enviar",
|
||||
["Send automatically"] = "Enviar automaticamente",
|
||||
["Send automatically"] = "Enviar autom<EFBFBD>ticamente",
|
||||
["Send Message"] = "Enviar mensaje",
|
||||
["Server"] = "Server",
|
||||
["Server Log"] = "Server Log",
|
||||
["Set Outfit"] = "Fijar outfit",
|
||||
["Server"] = "Server", --Unique name
|
||||
["Server Log"] = "Server Log", --Unique name
|
||||
["Set Outfit"] = "Escoger vestimenta",
|
||||
["Shielding"] = "Escudo",
|
||||
["Show all items"] = "Mostrar todos los objetos",
|
||||
["Show connection ping"] = "Mostrar ping de conexi<78>n",
|
||||
["Show Depot Only"] = "Mostrar solo el Depot",
|
||||
["Show event messages in console"] = "Mostrar mensajes de evento en consola",
|
||||
["Show frame rate"] = "Mostrar velocidad por cuadro",
|
||||
["Show frame rate"] = "Mostrar informaci<EFBFBD>n de cuadros por secundo",
|
||||
["Show info messages in console"] = "Mostrar mensajes de informaci<63>n en consola",
|
||||
["Show left panel"] = "Mostrar panel izquierdo",
|
||||
["Show levels in console"] = "Mostrar niveles en consola",
|
||||
["Show Offline"] = "Mostrar offLine",
|
||||
["Show Offline"] = "Mostrar Desconectados",
|
||||
["Show private messages in console"] = "Mostrar mensajes privados en consola",
|
||||
["Show private messages on screen"] = "Mostrar mensajes privados en pantalla",
|
||||
["Show Server Messages"] = "Mostrar mensajes del servidor",
|
||||
@@ -295,26 +297,26 @@ locale = {
|
||||
["Show your depot items only"] = "Mostrar solo tus objetos en depot",
|
||||
["Skills"] = "Habilidades",
|
||||
["Soul"] = "Soul",
|
||||
["Soul Points"] = "Puntos de Soul",
|
||||
["Soul Points"] = "Puntos de Soul", --I'm leaving these as is because its a unique name, if you want to change it it can be "Alma" or "Esp<73>ritu"
|
||||
["Special"] = "Especial",
|
||||
["Speed"] = "Velocidad",
|
||||
["Spell Cooldowns"] = "Spells Cooldowns",
|
||||
["Spell List"] = "Lista de spells",
|
||||
["Stamina"] = "Stamina",
|
||||
["Spell Cooldowns"] = "Spells Cooldowns", --Could be "Tiempo de recarga para los hechizos".
|
||||
["Spell List"] = "Lista de hechizos",
|
||||
["Stamina"] = "Resistencia",
|
||||
["Statement:"] = "Comentario:",
|
||||
["Statement Report"] = "Statement Report",
|
||||
["Statistics"] = "Estadisticas",
|
||||
["Statement Report"] = "Statement Report", --Could be "reporte del comentario"
|
||||
["Statistics"] = "Estad<EFBFBD>sticas",
|
||||
["Stop Attack"] = "Detener ataque",
|
||||
["Stop Follow"] = "Detener persecucion",
|
||||
["Stop Follow"] = "Detener persecuci<EFBFBD>n",
|
||||
["Support"] = "Soporte",
|
||||
["%s: (use object)"] = "%s: (usar objeto)",
|
||||
["%s: (use object on target)"] = "%s: (usar objeto en un objetivo)",
|
||||
["%s: (use object on yourself)"] = "%s: (usar objeto en mi mismo)",
|
||||
["%s: (use object with crosshair)"] = "%s: (usar objeto en aire)",
|
||||
["%s: (use object with crosshair)"] = "%s: (usar objeto con punto de mira)",
|
||||
["Sword Fighting"] = "Combate de espada",
|
||||
["Terminal"] = "Terminal",
|
||||
["There is no way."] = "No hay ninguna manera.",
|
||||
["Title"] = "T<EFBFBD>tulo",
|
||||
["Title"] = "Titulo",
|
||||
["Total Price:"] = "Total total:",
|
||||
["Trade"] = "Intercambio",
|
||||
["Trade with ..."] = "Intercambiar con ...",
|
||||
@@ -322,51 +324,51 @@ locale = {
|
||||
["Unable to load dat file, please place a valid dat in '%s'"] = "No se puede cargar el archivo dat, por favor coloque un dat v<>lido en '%s'",
|
||||
["Unable to load spr file, please place a valid spr in '%s'"] = "No se puede cargar el archivo spr, por favor coloque un spr v<>lido en '%s'",
|
||||
["Unable to logout."] = "No se puede cerrar sesi<73>n-",
|
||||
["Unignore"] = "Desactivar ignorado",
|
||||
["Unignore"] = "Dejar de ignorar",
|
||||
["Unload"] = "No cargado",
|
||||
["Update needed"] = "Es necesario actualizar",
|
||||
["Use"] = "Uso",
|
||||
["Use on target"] = "Usar en un objetivo",
|
||||
["Use on yourself"] = "Usar en mi mismo",
|
||||
["Use with ..."] = "Usar en ...",
|
||||
["Version"] = "Version",
|
||||
["Version"] = "Versi<EFBFBD>n",
|
||||
["VIP List"] = "Lista Vip",
|
||||
["Voc."] = "Voc.",
|
||||
["Vocation"] = "Vocaci<EFBFBD>n",
|
||||
["Waiting List"] = "Lista de espera",
|
||||
["Website"] = "Sitio WEB",
|
||||
["Website"] = "Sitio Web",
|
||||
["Weight:"] = "Peso:",
|
||||
["Will detect when to use diagonal step based on the\nkeys you are pressing"] = "Detectar cuando se camina en diagonal usando las flechas",
|
||||
["Will detect when to use diagonal step based on the\nkeys you are pressing"] = "Detectara cuando se camina en diagonal usando las flechas",
|
||||
["With crosshair"] = "Con punto de mira",
|
||||
["Yes"] = "Si",
|
||||
["You are bleeding"] = "Tu estas sangrado",
|
||||
["You are burning"] = "Tu estas quemado",
|
||||
["You are bleeding"] = "Te estas desangrando",
|
||||
["You are burning"] = "Te estas quemando",
|
||||
["You are cursed"] = "Tu estas maldecido",
|
||||
["You are dazzled"] = "Tu estas deslumbrado",
|
||||
["You are dead."] = "Tu estas muerto.",
|
||||
["You are dead"] = "Tu estas muerto",
|
||||
["You are drowning"] = "Tu estas ahotado",
|
||||
["You are drunk"] = "Tu estas borracho",
|
||||
["You are electrified"] = "Tu estas electrificado",
|
||||
["You are freezing"] = "Tu estas congelado",
|
||||
["You are hasted"] = "Tu estas rapido",
|
||||
["You are drowning"] = "Te estas ahogando",
|
||||
["You are drunk"] = "Tu estas ebrio",
|
||||
["You are electrified"] = "Tu estas electrocutado",
|
||||
["You are freezing"] = "Te estas congelando",
|
||||
["You are hasted"] = "Tu estas r<EFBFBD>pido", --I dont know what is the best way to translate this so I'm leaving it as I found it.
|
||||
["You are hungry"] = "Tu estas hambriento",
|
||||
["You are paralysed"] = "Tu estas paralizado",
|
||||
["You are poisoned"] = "Tu estas envenedado",
|
||||
["You are protected by a magic shield"] = "Tu estas protegido por un campo magico",
|
||||
["You are protected by a magic shield"] = "Tu estas protegido por un escudo m<EFBFBD>gico",
|
||||
["You are strengthened"] = "Tu estas reforzado",
|
||||
["You are within a protection zone"] = "Tu estas dentro de una zona segura",
|
||||
["You can enter new text."] = "Tu puedes introducir un texto nuevo.",
|
||||
["You have %s percent"] = "Tu tienes %s porciento",
|
||||
["You have %s percent to go"] = "Tu tienes %s porciento para ir",
|
||||
["You are within a protection zone"] = "Tu estas dentro de una zona de protecci<63>n",
|
||||
["You can enter new text."] = "Tu puedes ingresar un texto nuevo.",
|
||||
["You have %s percent"] = "Tu tienes %s por ciento",
|
||||
["You have %s percent to go"] = "Tu tienes %s por ciento para ir",
|
||||
["You may not logout during a fight"] = "No puedes salir durante una pelea",
|
||||
["You may not logout or enter a protection zone"] = "No puedes salir o entrar en una zona de protecci<63>n",
|
||||
["You must enter a comment."] = "Debes introducir un comentario.",
|
||||
["You must enter a valid server address and port."] = "Debes introducir una direcci<63>n v<>lida de servidor y el puerto.",
|
||||
["You must enter a comment."] = "Debes ingresar un comentario.",
|
||||
["You must enter a valid server address and port."] = "Debes ingresar una direcci<63>n v<>lida de servidor y el puerto.",
|
||||
["You must select a character to login!"] = "<EFBFBD>Debes seleccionar un personaje para ingresar!",
|
||||
["Your Capacity:"] = "Tu capacidad:",
|
||||
["You read the following, written by \n%s\n"] = "Uno lee lo siguiente, escrito por \n%s\n",
|
||||
["You read the following, written on \n%s.\n"] = "Uno lee lo siguiente, escrito en \n%s\n",
|
||||
["You read the following, written by \n%s\n"] = "Lees lo siguiente, escrito por \n%s\n",
|
||||
["You read the following, written on \n%s.\n"] = "Lees lo siguiente, escrito en \n%s\n",
|
||||
["Your Money:"] = "Tu dinero:",
|
||||
["Change language"] = "Cambiar idioma",
|
||||
["Don't stretch or shrink Game Window"] = "No estirar o encoger Ventana de Juego"
|
||||
|
@@ -1,36 +1,31 @@
|
||||
-- by Don Daniello
|
||||
-- 09 June 2012
|
||||
-- http://DonDaniello.com
|
||||
-- http://otland.net/members/Don+Daniello
|
||||
|
||||
locale = {
|
||||
name = "pl",
|
||||
languageName = "Polski",
|
||||
|
||||
translation = {
|
||||
["1a) Offensive Name"] = false,
|
||||
["1b) Invalid Name Format"] = false,
|
||||
["1c) Unsuitable Name"] = false,
|
||||
["1d) Name Inciting Rule Violation"] = false,
|
||||
["2a) Offensive Statement"] = false,
|
||||
["2b) Spamming"] = false,
|
||||
["2c) Illegal Advertising"] = false,
|
||||
["2d) Off-Topic Public Statement"] = false,
|
||||
["2e) Non-English Public Statement"] = false,
|
||||
["2f) Inciting Rule Violation"] = false,
|
||||
["3a) Bug Abuse"] = false,
|
||||
["3b) Game Weakness Abuse"] = false,
|
||||
["3c) Using Unofficial Software to Play"] = false,
|
||||
["3d) Hacking"] = false,
|
||||
["3e) Multi-Clienting"] = false,
|
||||
["3f) Account Trading or Sharing"] = false,
|
||||
["4a) Threatening Gamemaster"] = false,
|
||||
["4b) Pretending to Have Influence on Rule Enforcement"] = false,
|
||||
["4c) False Report to Gamemaster"] = false,
|
||||
["Accept"] = false,
|
||||
["1a) Offensive Name"] = "1a) Obrazliwe Imie",
|
||||
["1b) Invalid Name Format"] = "1b) Niepoprawny Format Imienia",
|
||||
["1c) Unsuitable Name"] = "1c) Nieodpowiednie Imie",
|
||||
["1d) Name Inciting Rule Violation"] = "1d) Imie Nawolujace Do Lamania Regulaminu",
|
||||
["2a) Offensive Statement"] = "2a) Obrazliwa wypowiedz",
|
||||
["2b) Spamming"] = "2b) Spamowanie",
|
||||
["2c) Illegal Advertising"] = "2c) Nielegalne Reklamy",
|
||||
["2d) Off-Topic Public Statement"] = "2d) Publiczne Wypowiadanie Sie Nie Na Temat",
|
||||
["2e) Non-English Public Statement"] = "2e) Publiczne wypowiadanie Sie W Jezyku Innym Niz Angielski",
|
||||
["2f) Inciting Rule Violation"] = "2f) Nawolywanie Do Lamania Regulaminu ",
|
||||
["3a) Bug Abuse"] = "3a) Wykorzystywanie Bledow",
|
||||
["3b) Game Weakness Abuse"] = "3b) Wykorzystanie Slabosci Gry",
|
||||
["3c) Using Unofficial Software to Play"] = "3c) Gra Przy Uzyciu Nieoficjalnego Oprogramowania",
|
||||
["3d) Hacking"] = "3d) Wlamywanie Sie",
|
||||
["3e) Multi-Clienting"] = "3e) Uzycie Multi-Klienta",
|
||||
["3f) Account Trading or Sharing"] = "3f) Handel Lub Udostepnianie Kont",
|
||||
["4a) Threatening Gamemaster"] = "4a) Grozby Pod Adresem Mistrza Gry",
|
||||
["4b) Pretending to Have Influence on Rule Enforcement"] = "4b) Udawanie Wplywu na Ustanawianie Regul Gry",
|
||||
["4c) False Report to Gamemaster"] = "4c) Wyslanie Falszywego Raportu Mistrzowi Gry",
|
||||
["Accept"] = "Akceptuj",
|
||||
["Account name"] = "Numer konta",
|
||||
["Account Status:"] = false,
|
||||
["Action:"] = false,
|
||||
["Account Status:"] = "Status Konta:",
|
||||
["Action:"] = "Akcja:",
|
||||
["Add"] = "Dodaj",
|
||||
["Add new VIP"] = "Nowy VIP",
|
||||
["Addon 1"] = "Addon 1",
|
||||
@@ -39,15 +34,15 @@ locale = {
|
||||
["Add to VIP list"] = "Dodaj do VIPow",
|
||||
["Adjust volume"] = "Zmien glosnosc",
|
||||
["Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back\ninto this world in exchange for a small sacrifice\n\nSimply click on Ok to resume your journeys!"] = false,
|
||||
["All"] = false,
|
||||
["All"] = "Wszystkie",
|
||||
["All modules and scripts were reloaded."] = "Wszystkie moduly ",
|
||||
["Allow auto chase override"] = false,
|
||||
["Also known as dash in tibia community, recommended\nfor playing characters with high speed"] = false,
|
||||
["Ambient light: %s%%"] = false,
|
||||
["Ambient light: %s%%"] = "Swiatlo tla: %s%%",
|
||||
["Amount:"] = "Ilosc:",
|
||||
["Amount"] = false,
|
||||
["Anonymous"] = false,
|
||||
["Are you sure you want to logout?"] = false,
|
||||
["Amount"] = "Ilosc",
|
||||
["Anonymous"] = "Anonimowy",
|
||||
["Are you sure you want to logout?"] = "Czy jestes pewien, ze sie chcesz wylogowac?",
|
||||
["Attack"] = "Atak",
|
||||
["Author"] = "Autor",
|
||||
["Autoload"] = "Autoladowanie",
|
||||
@@ -59,17 +54,17 @@ locale = {
|
||||
["Banishment"] = false,
|
||||
["Banishment + Final Warning"] = false,
|
||||
["Battle"] = "Bitwa",
|
||||
["Browse"] = false,
|
||||
["Bug report sent."] = false,
|
||||
["Browse"] = "Przegladaj",
|
||||
["Bug report sent."] = "Raport o bledzie zostal wyslany.",
|
||||
["Button Assign"] = "Przypisanie Klawisza",
|
||||
["Buy"] = "Kup",
|
||||
["Buy Now"] = false,
|
||||
["Buy Offers"] = false,
|
||||
["Buy Now"] = "Kup Teraz",
|
||||
["Buy Offers"] = "Oferty Kupna",
|
||||
["Buy with backpack"] = "Kupuj z plecakami",
|
||||
["Cancel"] = "Anuluj",
|
||||
["Cannot login while already in game."] = false,
|
||||
["Cannot login while already in game."] = "Nie mozna zalogowac gdy juz w grze",
|
||||
["Cap"] = false,
|
||||
["Capacity"] = "Capacidad",
|
||||
["Capacity"] = "Ladownosc",
|
||||
["Center"] = false,
|
||||
["Channels"] = "Kanaly",
|
||||
["Character List"] = "Lista postaci",
|
||||
@@ -82,65 +77,64 @@ locale = {
|
||||
["Close this channel"] = "Zamknij kanal",
|
||||
["Club Fighting"] = "Walka obuchem",
|
||||
["Combat Controls"] = "Kontrola walki",
|
||||
["Comment:"] = false,
|
||||
["Comment:"] = "Komentarz:",
|
||||
["Connecting to game server..."] = "Laczenie z serwerem gry...",
|
||||
["Connecting to login server..."] = "Laczenie z serwerem logowania...",
|
||||
["Console"] = false,
|
||||
["Console"] = "Konsola",
|
||||
["Cooldowns"] = false,
|
||||
["Copy message"] = false,
|
||||
["Copy name"] = false,
|
||||
["Copy Name"] = "Kopiuj Nick",
|
||||
["Create Map Mark"] = false,
|
||||
["Create mark"] = false,
|
||||
["Create New Offer"] = false,
|
||||
["Create Offer"] = false,
|
||||
["Copy message"] = "Kopiuj wiadomosc",
|
||||
["Copy name"] = "Kopiuj imie",
|
||||
["Copy Name"] = "Kopiuj Imie",
|
||||
["Create Map Mark"] = "Utworz Znacznik na Mapie",
|
||||
["Create mark"] = "Utworz znacznik",
|
||||
["Create New Offer"] = "Utworz Nowa Oferte",
|
||||
["Create Offer"] = "Utworz Oferte",
|
||||
["Current hotkeys:"] = "Aktualny hotkey:",
|
||||
["Current hotkey to add: %s"] = "Aktualny hotkey do dodania: %s",
|
||||
["Current Offers"] = false,
|
||||
["Current Offers"] = "Obecne Oferty",
|
||||
["Default"] = "Domyslny",
|
||||
["Delete mark"] = false,
|
||||
["Description:"] = false,
|
||||
["Delete mark"] = "Usun znacznik",
|
||||
["Description:"] = "Opis:",
|
||||
["Description"] = "Opis",
|
||||
["Destructive Behaviour"] = false,
|
||||
["Destructive Behaviour"] = "Destrukcyjne Zachowanie",
|
||||
["Detail"] = "Szczegoly",
|
||||
["Details"] = false,
|
||||
["Details"] = "Szczegoly",
|
||||
["Disable Shared Experience"] = "Wylacz Dzielenie Doswiadczenia",
|
||||
["Dismount"] = false,
|
||||
["Display connection speed to the server (milliseconds)"] = false,
|
||||
["Display connection speed to the server (milliseconds)"] = "Wyswietl ping do serwera (ms)",
|
||||
["Distance Fighting"] = "Walka na odleglosc",
|
||||
["Don't stretch/shrink Game Window"] = false,
|
||||
["Don't stretch/shrink Game Window"] = "Nie rozszerzaj/zwezaj Okna Gry",
|
||||
["Edit hotkey text:"] = "Edytuj tresc hotkeya:",
|
||||
["Edit List"] = false,
|
||||
["Edit List"] = "Lista Edycji",
|
||||
["Edit Text"] = "Edytuj tekst",
|
||||
["Enable music"] = false,
|
||||
["Enable music"] = "Odtwarzaj muzyke",
|
||||
["Enable Shared Experience"] = "Wlacz dzielenie doswiadczenia",
|
||||
["Enable smart walking"] = false,
|
||||
["Enable vertical synchronization"] = "Wlacz synchronizacje pionowa",
|
||||
["Enable walk booster"] = false,
|
||||
["Enter Game"] = "Wejdz do gry",
|
||||
["Enter one name per line."] = false,
|
||||
["Enter with your account again to update your client."] = false,
|
||||
["Enter one name per line."] = "Wprowadz jedno imie na linie",
|
||||
["Enter with your account again to update your client."] = "Zaloguj sie ponownie by zaktualizowac klienta",
|
||||
["Error"] = "Blad",
|
||||
["Error"] = "Blad",
|
||||
["Excessive Unjustified Player Killing"] = false,
|
||||
["Excessive Unjustified Player Killing"] = "Nadmierne Nieusprawiedliwione Zabijanie Graczy",
|
||||
["Exclude from private chat"] = "Wyrzuc w prywatnej konwersacji",
|
||||
["Exit"] = false,
|
||||
["Experience"] = "Doswiadczenie",
|
||||
["Filter list to match your level"] = false,
|
||||
["Filter list to match your vocation"] = false,
|
||||
["Find:"] = false,
|
||||
["Filter list to match your level"] = "Wyswietl tylko odpowiednie dla mojego poziomu",
|
||||
["Filter list to match your vocation"] = "Wyswietl tylko odpowiednie dla mojej klasy",
|
||||
["Find:"] = "Szukaj:",
|
||||
["Fishing"] = "Wedkarstwo",
|
||||
["Fist Fighting"] = "Walka wrecz",
|
||||
["Follow"] = "Podazaj",
|
||||
["Force Exit"] = false,
|
||||
["Force Exit"] = "Wymus Zamkniecie",
|
||||
["For Your Information"] = false,
|
||||
["Free Account"] = false,
|
||||
["Free Account"] = "Darmowe Konto",
|
||||
["Fullscreen"] = "Pelen ekran",
|
||||
["Game"] = false,
|
||||
["Game framerate limit: %s"] = false,
|
||||
["Game"] = "Gra",
|
||||
["Game framerate limit: %s"] = "Limit FPS: %s",
|
||||
["Graphics"] = "Grafika",
|
||||
["Graphics card driver not detected"] = false,
|
||||
["Graphics Engine:"] = false,
|
||||
["Graphics card driver not detected"] = "Nie wykryto karty graficznej",
|
||||
["Graphics Engine:"] = "Silnik graficzny:",
|
||||
["Head"] = "Glowa",
|
||||
["Healing"] = false,
|
||||
["Health Info"] = false,
|
||||
@@ -148,43 +142,43 @@ locale = {
|
||||
["Hide monsters"] = "Ukryj potwory",
|
||||
["Hide non-skull players"] = "Ukryj graczy bez skulla",
|
||||
["Hide Npcs"] = "Ukryj NPCe",
|
||||
["Hide Offline"] = false,
|
||||
["Hide party members"] = "Ukryj czlonkow zabawy",
|
||||
["Hide Offline"] = "Ukryj Niedostepnych",
|
||||
["Hide party members"] = "Ukryj czlonkow druzyny",
|
||||
["Hide players"] = "Ukryj graczy",
|
||||
["Hide spells for higher exp. levels"] = false,
|
||||
["Hide spells for other vocations"] = false,
|
||||
["Hide spells for higher exp. levels"] = "Ukryj zaklecia wyzszych poziomow postaci",
|
||||
["Hide spells for other vocations"] = "Ukryj zaklecia innych klas",
|
||||
["Hit Points"] = "Punkty uderzen",
|
||||
["Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks"] = false,
|
||||
["Hotkeys"] = "Hotkeye",
|
||||
["If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."] = false,
|
||||
["Ignore"] = false,
|
||||
["Ignore"] = "Ignoruj",
|
||||
["Ignore capacity"] = "Ignoruj pojemnosc",
|
||||
["Ignored players:"] = false,
|
||||
["Ignored players:"] = "Ignorowani gracze:",
|
||||
["Ignore equipped"] = "Ignoruj ekwipunek",
|
||||
["Ignore List"] = false,
|
||||
["Ignore players"] = false,
|
||||
["Ignore Private Messages"] = false,
|
||||
["Ignore Yelling"] = false,
|
||||
["Interface framerate limit: %s"] = false,
|
||||
["Inventory"] = "Inwentarz",
|
||||
["Invite to Party"] = "Zapros do zabawy",
|
||||
["Ignore List"] = "Lista Ignorowanych",
|
||||
["Ignore players"] = "Ignoruj graczy",
|
||||
["Ignore Private Messages"] = "Ignoruj Prywatne Wiadomosci",
|
||||
["Ignore Yelling"] = "Ignoruj Krzyki",
|
||||
["Interface framerate limit: %s"] = "Limit FPS interfejsu: %s",
|
||||
["Inventory"] = "Ekwipunek",
|
||||
["Invite to Party"] = "Zapros do druzyny",
|
||||
["Invite to private chat"] = "Zapros do prywatnej konwersacji",
|
||||
["IP Address Banishment"] = false,
|
||||
["Item Offers"] = false,
|
||||
["It is empty."] = false,
|
||||
["Join %s's Party"] = false,
|
||||
["Leave Party"] = "Opusc zabawe",
|
||||
["IP Address Banishment"] = "Blokada adresu IP",
|
||||
["Item Offers"] = "Oferty Przedmiotow",
|
||||
["It is empty."] = "To jest puste.",
|
||||
["Join %s's Party"] = "Dolacz do druzyny gracza %s",
|
||||
["Leave Party"] = "Opusc druzyne",
|
||||
["Level"] = "Poziom",
|
||||
["Lifetime Premium Account"] = false,
|
||||
["Lifetime Premium Account"] = "Konto Premium na Stale",
|
||||
["Limits FPS to 60"] = "Ogranicz FPS do 60",
|
||||
["List of items that you're able to buy"] = "Lista przedmiotow, ktore mozesz kupic",
|
||||
["List of items that you're able to sell"] = "Lista przedmiotow, ktore mozesz sprzedac",
|
||||
["Load"] = "Wczytaj",
|
||||
["Logging out..."] = false,
|
||||
["Logging out..."] = "Wylogowuje...",
|
||||
["Login"] = "Zaloguj",
|
||||
["Login Error"] = "Blad Logowania",
|
||||
["Login Error"] = "Blad Logowania",
|
||||
["Logout"] = false,
|
||||
["Logout"] = "Wyloguj",
|
||||
["Look"] = "Spojrz",
|
||||
["Magic Level"] = "Poziom Magiczny",
|
||||
["Make sure that your client uses\nthe correct game protocol version"] = "Upewnij sie, ze twoj klient\nuzywa wlasciwego protokolu gry.",
|
||||
@@ -193,7 +187,7 @@ locale = {
|
||||
["Market"] = false,
|
||||
["Market Offers"] = false,
|
||||
["Message of the day"] = "Wiadomosc dnia",
|
||||
["Message to "] = false,
|
||||
["Message to "] = "Wiadomosc do ",
|
||||
["Message to %s"] = "Wiadomosc do %s",
|
||||
["Minimap"] = "Minimapa",
|
||||
["Module Manager"] = "Menedzer modulow",
|
||||
@@ -201,32 +195,32 @@ locale = {
|
||||
["Mount"] = false,
|
||||
["Move Stackable Item"] = "Przenies przedmiot",
|
||||
["Move up"] = "Przenies wyzej",
|
||||
["My Offers"] = false,
|
||||
["My Offers"] = "Moje Oferty",
|
||||
["Name:"] = "Nazwa:",
|
||||
["Name Report"] = false,
|
||||
["Name Report + Banishment"] = false,
|
||||
["Name Report + Banishment + Final Warning"] = false,
|
||||
["No"] = false,
|
||||
["No"] = "Nie",
|
||||
["No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance."] = false,
|
||||
["No item selected."] = false,
|
||||
["No Mount"] = false,
|
||||
["No Outfit"] = false,
|
||||
["No item selected."] = "Nie wybrano przedmiotu.",
|
||||
["No Mount"] = "Brak wierzchowca",
|
||||
["No Outfit"] = "Brak stroju",
|
||||
["No statement has been selected."] = false,
|
||||
["Notation"] = false,
|
||||
["NPC Trade"] = "Handel NPC",
|
||||
["Offer History"] = false,
|
||||
["Offers"] = false,
|
||||
["Offer Type:"] = false,
|
||||
["Offline Training"] = false,
|
||||
["Offer History"] = "Historia Ofert",
|
||||
["Offers"] = "Oferty",
|
||||
["Offer Type:"] = "Typ Oferty:",
|
||||
["Offline Training"] = "Trening Offline",
|
||||
["Ok"] = "Ok",
|
||||
["on %s.\n"] = false,
|
||||
["Open"] = "Otworz",
|
||||
["Open a private message channel:"] = "Otworz prywatny kanal:",
|
||||
["Open charlist automatically when starting client"] = false,
|
||||
["Open charlist automatically when starting client"] = "Automatycznie otworz liste postaci przy starcie gry",
|
||||
["Open in new window"] = "Otworz w nowym oknie",
|
||||
["Open new channel"] = "Otworz nowy kanal",
|
||||
["Options"] = "Opcje",
|
||||
["Overview"] = false,
|
||||
["Overview"] = "Podsumowanie",
|
||||
["Pass Leadership to %s"] = "Przekaz przywodztwo %s",
|
||||
["Password"] = "Haslo",
|
||||
["Piece Price:"] = false,
|
||||
@@ -236,79 +230,79 @@ locale = {
|
||||
["Please use this dialog to only report bugs. Do not report rule violations here!"] = false,
|
||||
["Please wait"] = "Prosze czekac",
|
||||
["Port"] = "Port",
|
||||
["Position:"] = false,
|
||||
["Position: %i %i %i"] = false,
|
||||
["Premium Account (%s) days left"] = false,
|
||||
["Position:"] = "Pozycja:",
|
||||
["Position: %i %i %i"] = "Pozycja: %i %i %i",
|
||||
["Premium Account (%s) days left"] = "Konto Premium (%s) dni",
|
||||
["Price:"] = "Cena:",
|
||||
["Primary"] = "Podstawowy",
|
||||
["Protocol"] = false,
|
||||
["Quest Log"] = false,
|
||||
["Protocol"] = "Protokol",
|
||||
["Quest Log"] = "Dziennik Misji",
|
||||
["Randomize"] = false,
|
||||
["Randomize characters outfit"] = false,
|
||||
["Reason:"] = false,
|
||||
["Reason:"] = "Powod:",
|
||||
["Refresh"] = "Odswiez",
|
||||
["Refresh Offers"] = false,
|
||||
["Regeneration Time"] = false,
|
||||
["Reject"] = false,
|
||||
["Refresh Offers"] = "Odswiez Oferty",
|
||||
["Regeneration Time"] = "Czas Regeneracji",
|
||||
["Reject"] = "Odrzuc",
|
||||
["Reload All"] = "Przeladuj Wszystko",
|
||||
["Remember account and password when starts client"] = false,
|
||||
["Remember account and password when starts client"] = "Zapamietaj identyfikator konta oraz haslo",
|
||||
["Remember password"] = "Zapamietaj haslo",
|
||||
["Remove"] = "Usun",
|
||||
["Remove %s"] = "Usun %s",
|
||||
["Report Bug"] = false,
|
||||
["Reserved for more functionality later."] = false,
|
||||
["Report Bug"] = "Zglos Blad",
|
||||
["Reserved for more functionality later."] = "Zarezerowane dla przyszlych funkcjonalnosci.",
|
||||
["Reset Market"] = false,
|
||||
["Revoke %s's Invitation"] = false,
|
||||
["Revoke %s's Invitation"] = "Odmow na zaproszenie gracza %s",
|
||||
["Rotate"] = "Obroc",
|
||||
["Rule Violation"] = false,
|
||||
["Save"] = false,
|
||||
["Save Messages"] = false,
|
||||
["Rule Violation"] = "Zlamanie Regul",
|
||||
["Save"] = "Zapisz",
|
||||
["Save Messages"] = "Zapisz Wiadomosci",
|
||||
["Search:"] = "Szukaj:",
|
||||
["Search all items"] = false,
|
||||
["Search all items"] = "Znajdz wszystkie przedmioty",
|
||||
["Secondary"] = "Drugorzedny",
|
||||
["Select object"] = "Wybierz obiekt",
|
||||
["Select Outfit"] = "Wybierz outfit",
|
||||
["Select your language"] = false,
|
||||
["Select your language"] = "Wybierz jezyk",
|
||||
["Sell"] = "Sprzedaj",
|
||||
["Sell Now"] = false,
|
||||
["Sell Offers"] = false,
|
||||
["Send"] = false,
|
||||
["Sell Now"] = "Sprzedaj Teraz",
|
||||
["Sell Offers"] = "Oferty Sprzedazy",
|
||||
["Send"] = "Wyslij",
|
||||
["Send automatically"] = "Wyslij automatycznie",
|
||||
["Send Message"] = false,
|
||||
["Send Message"] = "Wyslij Wiadomosc",
|
||||
["Server"] = "Serwer",
|
||||
["Server Log"] = "Log Serwera",
|
||||
["Set Outfit"] = "Ustaw outfit",
|
||||
["Shielding"] = "Obrona tarcza",
|
||||
["Show all items"] = "Pokaz wszystkie przedmioty",
|
||||
["Show connection ping"] = false,
|
||||
["Show connection ping"] = "Wyswietl ping",
|
||||
["Show Depot Only"] = false,
|
||||
["Show event messages in console"] = "Pokaz wydarzenia w konsoli",
|
||||
["Show frame rate"] = "Pokaz ilosc FPS",
|
||||
["Show frame rate"] = "Pokaz FPS",
|
||||
["Show info messages in console"] = "Pokaz informacje w konsoli",
|
||||
["Show left panel"] = false,
|
||||
["Show left panel"] = "Pokaz lewy panel",
|
||||
["Show levels in console"] = "Pokaz poziomy w konsoli",
|
||||
["Show Offline"] = false,
|
||||
["Show Offline"] = "Pokaz Niedostepnych",
|
||||
["Show private messages in console"] = "Pokaz prywatne wiadomosci w konsoli",
|
||||
["Show private messages on screen"] = false,
|
||||
["Show Server Messages"] = false,
|
||||
["Show private messages on screen"] = "Pokaz prywatne wiadomosci na ekranie",
|
||||
["Show Server Messages"] = "Pokaz Wiadomosci Serwera",
|
||||
["Show status messages in console"] = "Pokaz status w konsoli",
|
||||
["Show Text"] = false,
|
||||
["Show Text"] = "Pokaz Tekst",
|
||||
["Show timestamps in console"] = "Pokaz znaczniki czasu w konsoli",
|
||||
["Show your depot items only"] = false,
|
||||
["Skills"] = "Umiejetnosci",
|
||||
["Soul"] = false,
|
||||
["Soul"] = "Dusze",
|
||||
["Soul Points"] = "Punkty Duszy",
|
||||
["Special"] = false,
|
||||
["Speed"] = false,
|
||||
["Speed"] = "Predkosc",
|
||||
["Spell Cooldowns"] = false,
|
||||
["Spell List"] = false,
|
||||
["Spell List"] = "Lista Zaklec",
|
||||
["Stamina"] = "Wytrzymalosc",
|
||||
["Statement:"] = false,
|
||||
["Statement Report"] = false,
|
||||
["Statistics"] = false,
|
||||
["Stop Attack"] = "Zatrzymaj atak",
|
||||
["Stop Follow"] = "Zatrzymaj podazanie",
|
||||
["Support"] = false,
|
||||
["Statistics"] = "Statystki",
|
||||
["Stop Attack"] = "Anuluj atak",
|
||||
["Stop Follow"] = "Przestan podazac",
|
||||
["Support"] = "Wsparcie",
|
||||
["%s: (use object)"] = "%s: (uzyj obiekt)",
|
||||
["%s: (use object on target)"] = "%s: (uzyj obiektu na celu)",
|
||||
["%s: (use object on yourself)"] = "%s: (uzyj obiektu na sobie)",
|
||||
@@ -316,15 +310,15 @@ locale = {
|
||||
["Sword Fighting"] = "Atak mieczem",
|
||||
["Terminal"] = "Terminal",
|
||||
["There is no way."] = "Nie ma drogi.",
|
||||
["Title"] = false,
|
||||
["Total Price:"] = false,
|
||||
["Title"] = "Tytul",
|
||||
["Total Price"] = "Cena sumaryczna",
|
||||
["Trade"] = "Handel",
|
||||
["Trade with ..."] = "Handluj z ...",
|
||||
["Trying to reconnect in %s seconds."] = false,
|
||||
["Unable to load dat file, please place a valid dat in '%s'"] = false,
|
||||
["Unable to load spr file, please place a valid spr in '%s'"] = false,
|
||||
["Trying to reconnect in %s seconds."] = "Ponowna proba laczenia za %s sekund.",
|
||||
["Unable to load dat file, please place a valid dat in '%s'"] = "Nie mozna zaladowac pliku .dat z '%s'",
|
||||
["Unable to load spr file, please place a valid spr in '%s'"] = "Nie mozna zaladowac pliku .spr z '%s'",
|
||||
["Unable to logout."] = "Nie mozna sie wylogowac.",
|
||||
["Unignore"] = false,
|
||||
["Unignore"] = "Anuluj Ignorowanie",
|
||||
["Unload"] = "Wylacz",
|
||||
["Update needed"] = false,
|
||||
["Use"] = "Uzyj",
|
||||
@@ -334,42 +328,87 @@ locale = {
|
||||
["Version"] = "Wersja",
|
||||
["VIP List"] = "Lista VIP",
|
||||
["Voc."] = false,
|
||||
["Vocation"] = false,
|
||||
["Waiting List"] = false,
|
||||
["Vocation"] = "Klasa",
|
||||
["Waiting List"] = "Lista Oczekujacych",
|
||||
["Website"] = "Strona:",
|
||||
["Weight:"] = "Waga:",
|
||||
["Will detect when to use diagonal step based on the\nkeys you are pressing"] = false,
|
||||
["With crosshair"] = "Z celownikiem",
|
||||
["Yes"] = false,
|
||||
["You are bleeding"] = false,
|
||||
["Yes"] = "Tak",
|
||||
["You are bleeding"] = "Krwawisz",
|
||||
["You are burning"] = "Palisz sie",
|
||||
["You are cursed"] = "Jestes przeklety",
|
||||
["You are dazzled"] = "Jestes oslepiony",
|
||||
["You are dead."] = "Zginales marnie.",
|
||||
["You are dead"] = false,
|
||||
["You are dead"] = "Jestes martwy",
|
||||
["You are drowning"] = "Topisz sie",
|
||||
["You are drunk"] = false,
|
||||
["You are drunk"] = "Caly swiat wiruje",
|
||||
["You are electrified"] = "Jestes porazony pradem",
|
||||
["You are freezing"] = "Marzniesz",
|
||||
["You are hasted"] = "Zapieprzasz",
|
||||
["You are hungry"] = false,
|
||||
["You are hungry"] = "Burczy ci w brzuchu",
|
||||
["You are paralysed"] = "Jestes sparalizowany",
|
||||
["You are poisoned"] = "Jestes zatruty",
|
||||
["You are protected by a magic shield"] = "Jestes chroniony magiczna tarcza",
|
||||
["You are strengthened"] = "Jestes wzmocniony",
|
||||
["You are within a protection zone"] = "Jestes w strefie ochronnej",
|
||||
["You can enter new text."] = false,
|
||||
["You can enter new text."] = "Mozesz wprowadzic nowy tekst.",
|
||||
["You have %s percent"] = "Masz %s procent",
|
||||
["You have %s percent to go"] = "Brakuje Ci %s procent",
|
||||
["You may not logout during a fight"] = "Nie mozesz sie wylogowac w trakcie walki",
|
||||
["You may not logout or enter a protection zone"] = "Nie mozesz sie wylogowac ani wejsc do strefy ochronnej",
|
||||
["You must enter a comment."] = false,
|
||||
["You must enter a valid server address and port."] = false,
|
||||
["You must enter a comment."] = "Prosze wprowadzic komentarz",
|
||||
["You must enter a valid server address and port."] = "Prosze wprowadzic poprawny adres i port.",
|
||||
["You must select a character to login!"] = "Musisz wybrac postac aby sie zalogowac!",
|
||||
["Your Capacity:"] = false,
|
||||
["Your Capacity:"] = "Twoja Ladownosc:",
|
||||
["You read the following, written by \n%s\n"] = false,
|
||||
["You read the following, written on \n%s.\n"] = false,
|
||||
["Your Money:"] = false,
|
||||
["Enable dash walking"] = false,
|
||||
["Will boost your walk on high speed characters"] = "Przyspieszy poruszanie sie postaci o wysokiej predkosci",
|
||||
["Display creature names"] = "Wyswietlaj nazwy potworow",
|
||||
["Display creature health bars"] = "Wyswietlaj paski zycia potworow",
|
||||
["Display text messages"] = "Wyswietlaj wiadomosci tekstowe",
|
||||
["Change language"] = "Zmien jezyk",
|
||||
["Enable lights"] = "Odblokuj oswietlenie",
|
||||
["Enable audio"] = "Odblokuj dzwiek",
|
||||
["Enable music sound"] = "Odblokuj muzyke",
|
||||
["Music volume: %d"] = "Glosnosc muzyki: %d",
|
||||
["Audio"] = "Dzwiek",
|
||||
["Server List"] = "Lista serwerow",
|
||||
["Server list"] = "Lista serwerow",
|
||||
["Client Version"] = "Wersja klienta",
|
||||
["Add new server"] = "Dodaj nowy serwer",
|
||||
["Select"] = "Wybierz",
|
||||
["New Server"] = "Nowy serwer",
|
||||
["Host"] = false,
|
||||
["Reset All"] = "Ustaw domyslne",
|
||||
["Disable chat mode, allow to walk using ASDW"] = "Zablokuj tryb rozmow, zezwol na poruszanie sie za pomoca klawiszy ADSW",
|
||||
["Name"] = "Imie",
|
||||
["Price"] = "Cena",
|
||||
["Your Money"] = "Twoje fundusze",
|
||||
["Weight"] = "Waga",
|
||||
["Your Capacity"] = "Twoj udzwig",
|
||||
["Search"] = "Szukaj",
|
||||
["Sell All"] = "Sprzedaj wszystko",
|
||||
["Statement"] = false,
|
||||
["Reason"] = "Powod",
|
||||
["Action"] = "Akcja",
|
||||
["Comment"] = "Komentarz",
|
||||
["Balance"] = false,
|
||||
["Offer Type"] = "Typ oferty",
|
||||
["Piece Price"] = false,
|
||||
["Find"] = "Szukaj",
|
||||
["Formula"] = "Formula",
|
||||
["Group"] = "Groupa",
|
||||
["Type"] = "Typ",
|
||||
["Cooldown"] = false,
|
||||
["Premium"] = false,
|
||||
["Any"] = "Dowolny",
|
||||
["Sorcerer"] = "Czarodziej",
|
||||
["Druid"] = false,
|
||||
["Paladin"] = "Paladyn",
|
||||
["Knight"] = "Rycerz"
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -5,6 +5,7 @@ locale = {
|
||||
|
||||
-- As tradu<64><75>es devem vir sempre em ordem alfab<61>tica.
|
||||
translation = {
|
||||
["%d of experience per hour"] = "%d de experi<72>ncia por hora",
|
||||
["%s of experience left"] = "%s de experi<72>ncia faltando",
|
||||
["%s: (use object on target)"] = "%s: (usar objeto no alvo)",
|
||||
["%s: (use object on yourself)"] = "%s: (usar objeto em si)",
|
||||
@@ -33,6 +34,7 @@ locale = {
|
||||
["Account name"] = "Nome da conta",
|
||||
["Account Status"] = "Estado da Conta",
|
||||
["Action"] = "A<EFBFBD><EFBFBD>o",
|
||||
["Add new server"] = "Adicionar novo servidor",
|
||||
["Add new VIP"] = "Adicionar nova VIP",
|
||||
["Add to VIP list"] = "Adicionar a lista VIP",
|
||||
["Add"] = "Adicionar",
|
||||
@@ -89,6 +91,7 @@ locale = {
|
||||
["Comment"] = "Coment<EFBFBD>rio",
|
||||
["Connecting to game server..."] = "Conectando no servidor do jogo...",
|
||||
["Connecting to login server..."] = "Conectando no servidor de autentica<63><61>o...",
|
||||
["Connection Error"] = "Erro de Conex<65>o",
|
||||
["Console"] = "Console",
|
||||
["Cooldown"] = "Cooldown",
|
||||
["Cooldowns"] = "Cooldowns",
|
||||
@@ -122,6 +125,7 @@ locale = {
|
||||
["Edit List"] = "Editar lista",
|
||||
["Edit Text"] = "Editar Texto",
|
||||
["Enable audio"] = "Ativar <20>udio",
|
||||
["Enable dash walking"] = "Ativar andar r<>pido",
|
||||
["Enable lights"] = "Ativar luzes",
|
||||
["Enable music sound"] = "Ativar m<>sica",
|
||||
["Enable music"] = "Ativar musica",
|
||||
@@ -169,6 +173,7 @@ locale = {
|
||||
["Hide spells for other vocations"] = "Esconder feiti<74>os de outras voca<63><61>es",
|
||||
["Hit Points"] = "Pontos de Vida",
|
||||
["Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks"] = "Segure o bot<6F>o esquerdo para navegar\nGire o bot<6F>o do centro do mouse para ampliar\nClique com o bot<6F>o direito do mouse para criar marcas",
|
||||
["Host"] = "Host",
|
||||
["Hotkeys"] = "Atalhos",
|
||||
["If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."] = "Se voc<6F> desligar o programa o seu personagem pode continuar no jogo.\nClique em 'Sair' para assegurar que seu personagem saia do jogo adequadamente.\nClique em 'For<6F>ar Saida' para fechar o programa sem desconectar seu personagem.",
|
||||
["Ignore capacity"] = "Ignorar capacidade",
|
||||
@@ -221,6 +226,8 @@ locale = {
|
||||
["Name Report + Banishment"] = "Reportar Nome + Banimento",
|
||||
["Name Report"] = "Reportar Nome",
|
||||
["Name"] = "Nome",
|
||||
["New Server"] = "Novo Servidor",
|
||||
["Next level in %d hours and %d minutes"] = "Pr<EFBFBD>ximo n<>vel em %d horas e %d minutos",
|
||||
["No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance."] = false,
|
||||
["No item selected."] = "Nenhum item selecionado",
|
||||
["No Mount"] = "Sem montaria",
|
||||
@@ -287,12 +294,16 @@ locale = {
|
||||
["Select object"] = "Selecionar objeto",
|
||||
["Select Outfit"] = "Selecionar Roupa",
|
||||
["Select your language"] = "Selecione sua l<>ngua",
|
||||
["Select"] = "Selecionar",
|
||||
["Sell All"] = "Vender Todos",
|
||||
["Sell Now"] = "Vender agora",
|
||||
["Sell Offers"] = "Ofertas de venda",
|
||||
["Sell"] = "Vender",
|
||||
["Send automatically"] = "Enviar automaticamente",
|
||||
["Send Message"] = "Enviar Mensagem",
|
||||
["Send"] = "Enviar",
|
||||
["Server List"] = "Lista de Servidores",
|
||||
["Server list"] = "Lista de servidores",
|
||||
["Server Log"] = "Registro do servidor",
|
||||
["Server"] = "Servidor",
|
||||
["Set Outfit"] = "Escolher Roupa",
|
||||
@@ -337,8 +348,9 @@ locale = {
|
||||
["Trade"] = "Trocar",
|
||||
["Trying to reconnect in %s seconds."] = "Tentando reconectar em %s segundos.",
|
||||
["Type"] = "Tipo",
|
||||
["Unable to load dat file, please place a valid dat in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo dat, por favor coloque um arquivo v<>lido em %s",
|
||||
["Unable to load spr file, please place a valid spr in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo spr, por favor coloque um arquivo v<>lido em %s",
|
||||
["Unable to establish a connection. (err: %d)"] = "N<EFBFBD>o foi poss<73>vel estabilizar a conex<65>. (err: %d)",
|
||||
["Unable to load dat file, please place a valid dat in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo DAT, por favor coloque um arquivo v<>lido em %s",
|
||||
["Unable to load spr file, please place a valid spr in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo SPR, por favor coloque um arquivo v<>lido em %s",
|
||||
["Unable to logout."] = "N<EFBFBD>o <20> possivel sair",
|
||||
["Unignore"] = "Designorar",
|
||||
["Unload"] = "Descarregar",
|
||||
@@ -354,6 +366,7 @@ locale = {
|
||||
["Waiting List"] = "Lista de espera",
|
||||
["Website"] = "Website",
|
||||
["Weight"] = "Peso",
|
||||
["Will boost your walk on high speed characters"] = "Ir<EFBFBD> melhorar o andar de persnagens r<>pidos",
|
||||
["Will detect when to use diagonal step based on the\nkeys you are pressing"] = "Detectar quando usar o passo diagonal\nbaseado nas teclas pressionadas",
|
||||
["With crosshair"] = "Com mira",
|
||||
["Yes"] = "Sim",
|
||||
@@ -388,6 +401,7 @@ locale = {
|
||||
["Your Capacity"] = "Sua capacidade",
|
||||
["Your character health is %d out of %d."] = "A vida do seu personagem <20> %d de %d.",
|
||||
["Your character mana is %d out of %d."] = "A mana do seu personagem <20> %d de %d.",
|
||||
["Your connection has been lost. (err: %d)"] = "A sua conex<65>o foi perdida. (err: %d)",
|
||||
["Your Money"] = "Seu dinheiro",
|
||||
}
|
||||
}
|
||||
|
@@ -66,4 +66,18 @@ PreviousButton < UIButton
|
||||
image-clip: 0 21 12 21
|
||||
|
||||
$disabled:
|
||||
image-color: #ffffff55
|
||||
image-color: #ffffff55
|
||||
|
||||
AddButton < UIButton
|
||||
size: 20 20
|
||||
image-source: /images/ui/icon_add
|
||||
image-color: #ffffffff
|
||||
|
||||
$hover !disabled:
|
||||
image-color: #ffffff99
|
||||
|
||||
$pressed:
|
||||
image-color: #ffffff44
|
||||
|
||||
$disabled:
|
||||
image-color: #ffffff55
|
||||
|
@@ -1,7 +1,6 @@
|
||||
CheckBox < UICheckBox
|
||||
size: 16 16
|
||||
text-align: left
|
||||
text: aa
|
||||
text-offset: 16 0
|
||||
color: #aaaaaa
|
||||
image-color: #ffffffff
|
||||
|
@@ -38,7 +38,7 @@ CreatureButton < UICreatureButton
|
||||
margin-left: 2
|
||||
phantom: true
|
||||
|
||||
ProgressBar
|
||||
LifeProgressBar
|
||||
id: lifeBar
|
||||
height: 5
|
||||
anchors.left: spacer.right
|
||||
|
@@ -4,3 +4,7 @@ Item < UIItem
|
||||
image-source: /images/ui/item
|
||||
font: verdana-11px-rounded
|
||||
border-color: white
|
||||
color: white
|
||||
|
||||
$disabled:
|
||||
color: #646464
|
||||
|
@@ -21,45 +21,3 @@ MenuLabel < Label
|
||||
GameLabel < UILabel
|
||||
font: verdana-11px-antialised
|
||||
color: #bbbbbb
|
||||
|
||||
FrameCounterLabel < Label
|
||||
font: verdana-11px-rounded
|
||||
@onSetup: |
|
||||
self.updateEvent = cycleEvent(function()
|
||||
local text = 'FPS: ' .. g_app.getBackgroundPaneFps()
|
||||
self:setText(text)
|
||||
end, 1000)
|
||||
@onDestroy: self.updateEvent:cancel()
|
||||
|
||||
PingLabel < Label
|
||||
font: verdana-11px-rounded
|
||||
@onSetup: |
|
||||
self.updateEvent = cycleEvent(function()
|
||||
if g_game.isOnline() and modules.client_options.getOption('showPing') then
|
||||
local ping = -1
|
||||
if g_game.getFeature(GameClientPing) or g_game.getFeature(GameExtendedClientPing) then
|
||||
ping = g_game.getPing()
|
||||
else
|
||||
ping = g_game.getLocalPlayer():getWalkPing()
|
||||
end
|
||||
local text = 'Ping: '
|
||||
if ping < 0 then
|
||||
text = text .. "??"
|
||||
self:setColor('yellow')
|
||||
else
|
||||
text = text .. ping .. ' ms'
|
||||
if ping >= 500 then
|
||||
self:setColor('red')
|
||||
elseif ping >= 250 then
|
||||
self:setColor('yellow')
|
||||
else
|
||||
self:setColor('green')
|
||||
end
|
||||
end
|
||||
self:setText(text)
|
||||
self:show()
|
||||
else
|
||||
self:hide()
|
||||
end
|
||||
end, 1000)
|
||||
@onDestroy: self.updateEvent:cancel()
|
||||
|
@@ -11,3 +11,9 @@ HorizontalList < UIScrollArea
|
||||
border-width: 1
|
||||
border-color: #1d222b
|
||||
background-color: #222833
|
||||
|
||||
VerticalList < UIScrollArea
|
||||
layout: verticalBox
|
||||
border-width: 1
|
||||
border-color: #1d222b
|
||||
background-color: #222833
|
@@ -1,12 +1,10 @@
|
||||
ProgressBar < UIProgressBar
|
||||
height: 16
|
||||
background-color: red
|
||||
border: 1 black
|
||||
image-source: /images/ui/progressbar
|
||||
image-border: 1
|
||||
font: verdana-11px-rounded
|
||||
text-offset: 0 2
|
||||
on: true
|
||||
|
||||
$!on:
|
||||
visible: false
|
||||
@@ -14,6 +12,14 @@ ProgressBar < UIProgressBar
|
||||
margin-bottom: 0
|
||||
height: 0
|
||||
|
||||
LifeProgressBar < UIProgressBar
|
||||
height: 16
|
||||
background-color: green
|
||||
border: 1 black
|
||||
font: verdana-11px-rounded
|
||||
text-offset: 0 2
|
||||
margin: 2
|
||||
|
||||
ProgressRect < UIProgressRect
|
||||
anchors.fill: parent
|
||||
phantom: true
|
||||
|
@@ -5,7 +5,7 @@ ScrollBarSlider < UIButton
|
||||
image-source: /images/ui/scrollbar
|
||||
image-clip: 0 26 13 13
|
||||
image-border: 2
|
||||
image-color: #ffffffbb
|
||||
image-color: #ffffffff
|
||||
$hover:
|
||||
image-clip: 13 26 13 13
|
||||
$pressed:
|
||||
@@ -14,6 +14,12 @@ ScrollBarSlider < UIButton
|
||||
$disabled:
|
||||
image-color: #ffffff66
|
||||
|
||||
ScrollBarValueLabel < Label
|
||||
id: valueLabel
|
||||
anchors.fill: parent
|
||||
color: white
|
||||
text-align: center
|
||||
|
||||
VerticalScrollBar < UIScrollBar
|
||||
orientation: vertical
|
||||
width: 13
|
||||
@@ -55,6 +61,8 @@ VerticalScrollBar < UIScrollBar
|
||||
|
||||
ScrollBarSlider
|
||||
|
||||
ScrollBarValueLabel
|
||||
|
||||
HorizontalScrollBar < UIScrollBar
|
||||
orientation: horizontal
|
||||
height: 13
|
||||
@@ -97,3 +105,5 @@ HorizontalScrollBar < UIScrollBar
|
||||
image-color: #ffffff66
|
||||
|
||||
ScrollBarSlider
|
||||
|
||||
ScrollBarValueLabel
|
||||
|
@@ -1,7 +1,9 @@
|
||||
SpinBox < TextEdit
|
||||
__class: UISpinBox
|
||||
text-align: left
|
||||
size: 86 20
|
||||
padding: 0
|
||||
padding-left: 2
|
||||
|
||||
Button
|
||||
id: up
|
||||
@@ -11,7 +13,6 @@ SpinBox < TextEdit
|
||||
image-clip: 0 0 10 10
|
||||
anchors.top: parent.top
|
||||
anchors.right: parent.right
|
||||
@onClick: self:getParent():up()
|
||||
|
||||
$hover:
|
||||
image-clip: 0 10 10 10
|
||||
@@ -26,7 +27,6 @@ SpinBox < TextEdit
|
||||
image-clip: 0 0 10 10
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.right: parent.right
|
||||
@onClick: self:getParent():down()
|
||||
|
||||
$hover:
|
||||
image-clip: 0 10 10 10
|
||||
|
@@ -46,7 +46,11 @@ TopMenuPanel < Panel
|
||||
image-repeated: true
|
||||
focusable: false
|
||||
|
||||
TopMenuFrameCounterLabel < FrameCounterLabel
|
||||
TopMenuFrameCounterLabel < Label
|
||||
font: verdana-11px-rounded
|
||||
color: white
|
||||
margin-top: 4
|
||||
margin-left: 5
|
||||
|
||||
TopMenuPingLabel < Label
|
||||
font: verdana-11px-rounded
|
||||
|
@@ -1,8 +1,9 @@
|
||||
MessageBoxLabel < Label
|
||||
id: messageBoxLabel
|
||||
text-auto-resize: true
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: parent.top
|
||||
text-wrap: true
|
||||
text-auto-resize: true
|
||||
|
||||
MessageBoxButtonHolder < UIWidget
|
||||
id: buttonHolder
|
||||
|
@@ -1,10 +1,12 @@
|
||||
MinimapFlag < UIWidget
|
||||
size: 11 11
|
||||
anchors.left: parent.left
|
||||
anchors.top: parent.top
|
||||
focusable: false
|
||||
|
||||
MinimapFlags < UIWidget
|
||||
anchors.fill: parent
|
||||
MinimapCross < UIWidget
|
||||
focusable: false
|
||||
phantom: true
|
||||
image: /images/game/minimap/cross
|
||||
size: 16 16
|
||||
|
||||
MinimapFloorUpButton < Button
|
||||
size: 20 20
|
||||
@@ -61,12 +63,7 @@ Minimap < UIMinimap
|
||||
draggable: true
|
||||
focusable: false
|
||||
cross: true
|
||||
@onGeometryChange: self:updateFlags()
|
||||
|
||||
MinimapFlags
|
||||
id: flags
|
||||
phantom: true
|
||||
focusable: false
|
||||
color: black
|
||||
|
||||
MinimapFloorUpButton
|
||||
id: floorUp
|
||||
@@ -245,22 +242,3 @@ MinimapFlagWindow < MainWindow
|
||||
width: 64
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
|
||||
// Minimap Full Panel
|
||||
|
||||
MinimapFullPanel < FlatPanel
|
||||
phantom: false
|
||||
anchors.fill: parent
|
||||
anchors.top: topMenu.bottom
|
||||
|
||||
ImageView
|
||||
id: image
|
||||
anchors.fill: parent
|
||||
|
||||
Button
|
||||
!text: tr('Close')
|
||||
margin-right: 4
|
||||
margin-top: 4
|
||||
anchors.right: parent.right
|
||||
anchors.top: parent.top
|
||||
@onClick: self:getParent():destroy()
|
||||
|
2
init.lua
@@ -48,7 +48,7 @@ g_modules.ensureModuleLoaded("game_interface")
|
||||
-- mods 1000-9999
|
||||
g_modules.autoLoadModules(9999)
|
||||
|
||||
local script = '/' .. g_app.getCompactName() .. 'rc'
|
||||
local script = '/' .. g_app.getCompactName() .. 'rc.lua'
|
||||
|
||||
if g_resources.fileExists(script) then
|
||||
dofile(script)
|
||||
|
10
modules/.project/modules.sublime-project
Normal file
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"folders":
|
||||
[
|
||||
{
|
||||
"path": "..",
|
||||
"folder_exclude_patterns": [".*", "*.*~"],
|
||||
"file_exclude_patterns": [".*", "*.*~"]
|
||||
}
|
||||
]
|
||||
}
|
@@ -11,10 +11,10 @@ function setMusic(filename)
|
||||
end
|
||||
|
||||
function reloadScripts()
|
||||
g_textures.clearTexturesCache()
|
||||
g_textures.clearCache()
|
||||
g_modules.reloadModules()
|
||||
|
||||
local script = '/' .. g_app.getCompactName() .. 'rc'
|
||||
local script = '/' .. g_app.getCompactName() .. 'rc.lua'
|
||||
if g_resources.fileExists(script) then
|
||||
dofile(script)
|
||||
end
|
||||
@@ -55,7 +55,7 @@ end
|
||||
function init()
|
||||
connect(g_app, { onRun = startup,
|
||||
onExit = exit })
|
||||
|
||||
|
||||
g_window.setMinimumSize({ width = 600, height = 480 })
|
||||
g_sounds.preload(musicFilename)
|
||||
|
||||
@@ -104,11 +104,6 @@ function terminate()
|
||||
g_settings.set('window-size', g_window.getUnmaximizedSize())
|
||||
g_settings.set('window-pos', g_window.getUnmaximizedPos())
|
||||
g_settings.set('window-maximized', g_window.isMaximized())
|
||||
|
||||
local protocolVersion = g_game.getProtocolVersion()
|
||||
if protocolVersion ~= 0 then
|
||||
g_settings.set('protocol-version', protocolVersion)
|
||||
end
|
||||
end
|
||||
|
||||
function exit()
|
||||
|
@@ -12,11 +12,11 @@ Module
|
||||
load-later:
|
||||
- client_styles
|
||||
- client_locales
|
||||
//- client_particles
|
||||
- client_topmenu
|
||||
- client_background
|
||||
- client_entergame
|
||||
- client_options
|
||||
- client_entergame
|
||||
- client_terminal
|
||||
- client_modulemanager
|
||||
//- client_stats
|
||||
- client_serverlist
|
||||
- client_stats
|
||||
|
@@ -1,18 +1,19 @@
|
||||
-- private variables
|
||||
local background
|
||||
local clientVersionLabel
|
||||
|
||||
-- public functions
|
||||
function init()
|
||||
background = g_ui.displayUI('background')
|
||||
background:lower()
|
||||
|
||||
local clientVersionLabel = background:getChildById('clientVersionLabel')
|
||||
clientVersionLabel = background:getChildById('clientVersionLabel')
|
||||
clientVersionLabel:setText(g_app.getName() .. ' ' .. g_app.getVersion() .. '\n' ..
|
||||
'Rev ' .. g_app.getBuildRevision() .. ' ('.. g_app.getBuildCommit() .. ')\n' ..
|
||||
'Built on ' .. g_app.getBuildDate())
|
||||
|
||||
if not g_game.isOnline() then
|
||||
g_effects.fadeIn(clientVersionLabel, 1500)
|
||||
addEvent(function() g_effects.fadeIn(clientVersionLabel, 1500) end)
|
||||
end
|
||||
|
||||
connect(g_game, { onGameStart = hide })
|
||||
@@ -40,3 +41,7 @@ end
|
||||
function hideVersionLabel()
|
||||
background:getChildById('clientVersionLabel'):hide()
|
||||
end
|
||||
|
||||
function setVersionText(text)
|
||||
clientVersionLabel:setText(text)
|
||||
end
|
||||
|
@@ -111,7 +111,8 @@ end
|
||||
|
||||
function onGameConnectionError(message, code)
|
||||
CharacterList.destroyLoadBox()
|
||||
errorBox = displayErrorBox(tr("Login Error"), message)
|
||||
local text = translateNetworkError(code, g_game.getProtocolGame() and g_game.getProtocolGame():isConnecting(), message)
|
||||
errorBox = displayErrorBox(tr("Connection Error"), text)
|
||||
errorBox.onOk = function()
|
||||
errorBox = nil
|
||||
CharacterList.showAgain()
|
||||
|
@@ -6,8 +6,9 @@ local enterGame
|
||||
local motdWindow
|
||||
local motdButton
|
||||
local enterGameButton
|
||||
local protocolBox
|
||||
local clientBox
|
||||
local protocolLogin
|
||||
local motdEnabled = true
|
||||
|
||||
-- private functions
|
||||
local function onError(protocol, message, errorCode)
|
||||
@@ -27,15 +28,31 @@ end
|
||||
local function onMotd(protocol, motd)
|
||||
G.motdNumber = tonumber(motd:sub(0, motd:find("\n")))
|
||||
G.motdMessage = motd:sub(motd:find("\n") + 1, #motd)
|
||||
motdButton:show()
|
||||
if motdEnabled then
|
||||
motdButton:show()
|
||||
end
|
||||
end
|
||||
|
||||
local function onCharacterList(protocol, characters, account, otui)
|
||||
-- Try add server to the server list
|
||||
ServerList.add(G.host, G.port, g_game.getProtocolVersion())
|
||||
|
||||
if enterGame:getChildById('rememberPasswordBox'):isChecked() then
|
||||
g_settings.set('account', g_crypt.encrypt(G.account))
|
||||
g_settings.set('password', g_crypt.encrypt(G.password))
|
||||
local account = g_crypt.encrypt(G.account)
|
||||
local password = g_crypt.encrypt(G.password)
|
||||
|
||||
g_settings.set('account', account)
|
||||
g_settings.set('password', password)
|
||||
|
||||
ServerList.setServerAccount(G.host, account)
|
||||
ServerList.setServerPassword(G.host, password)
|
||||
|
||||
g_settings.set('autologin', enterGame:getChildById('autoLoginBox'):isChecked())
|
||||
else
|
||||
-- reset server list account/password
|
||||
ServerList.setServerAccount(G.host, '')
|
||||
ServerList.setServerPassword(G.host, '')
|
||||
|
||||
EnterGame.clearAccountFields()
|
||||
end
|
||||
|
||||
@@ -45,20 +62,17 @@ local function onCharacterList(protocol, characters, account, otui)
|
||||
CharacterList.create(characters, account, otui)
|
||||
CharacterList.show()
|
||||
|
||||
local lastMotdNumber = g_settings.getNumber("motd")
|
||||
if G.motdNumber and G.motdNumber ~= lastMotdNumber then
|
||||
g_settings.set("motd", motdNumber)
|
||||
motdWindow = displayInfoBox(tr('Message of the day'), G.motdMessage)
|
||||
connect(motdWindow, { onOk = function() CharacterList.show() motdWindow = nil end })
|
||||
CharacterList.hide()
|
||||
if motdEnabled then
|
||||
local lastMotdNumber = g_settings.getNumber("motd")
|
||||
if G.motdNumber and G.motdNumber ~= lastMotdNumber then
|
||||
g_settings.set("motd", motdNumber)
|
||||
motdWindow = displayInfoBox(tr('Message of the day'), G.motdMessage)
|
||||
connect(motdWindow, { onOk = function() CharacterList.show() motdWindow = nil end })
|
||||
CharacterList.hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function onChangeProtocol(combobox, option)
|
||||
local clients = g_game.getSupportedClients(option)
|
||||
protocolBox:setTooltip("Supports Client" .. (#clients > 1 and "s" or "") .. ": " .. table.tostring(clients))
|
||||
end
|
||||
|
||||
local function onUpdateNeeded(protocol, signature)
|
||||
loadBox:destroy()
|
||||
loadBox = nil
|
||||
@@ -81,36 +95,32 @@ function EnterGame.init()
|
||||
motdButton:hide()
|
||||
g_keyboard.bindKeyDown('Ctrl+G', EnterGame.openWindow)
|
||||
|
||||
if G.motdNumber then
|
||||
if motdEnabled and G.motdNumber then
|
||||
motdButton:show()
|
||||
end
|
||||
|
||||
local account = g_crypt.decrypt(g_settings.get('account'))
|
||||
local password = g_crypt.decrypt(g_settings.get('password'))
|
||||
local account = g_settings.get('account')
|
||||
local password = g_settings.get('password')
|
||||
local host = g_settings.get('host')
|
||||
local port = g_settings.get('port')
|
||||
local autologin = g_settings.getBoolean('autologin')
|
||||
local protocolVersion = g_settings.getInteger('protocol-version')
|
||||
local clientVersion = g_settings.getInteger('client-version')
|
||||
if clientVersion == 0 then clientVersion = 860 end
|
||||
|
||||
if port == nil or port == 0 then port = 7171 end
|
||||
|
||||
enterGame:getChildById('accountNameTextEdit'):setText(account)
|
||||
enterGame:getChildById('accountNameTextEdit'):setCursorPos(-1)
|
||||
enterGame:getChildById('accountPasswordTextEdit'):setText(password)
|
||||
EnterGame.setAccountName(account)
|
||||
EnterGame.setPassword(password)
|
||||
|
||||
enterGame:getChildById('serverHostTextEdit'):setText(host)
|
||||
enterGame:getChildById('serverPortTextEdit'):setText(port)
|
||||
enterGame:getChildById('autoLoginBox'):setChecked(autologin)
|
||||
enterGame:getChildById('rememberPasswordBox'):setChecked(#account > 0)
|
||||
|
||||
protocolBox = enterGame:getChildById('protocolComboBox')
|
||||
protocolBox.onOptionChange = onChangeProtocol
|
||||
for _i, proto in pairs(g_game.getSupportedProtocols()) do
|
||||
protocolBox:addOption(proto)
|
||||
end
|
||||
|
||||
if protocolVersion then
|
||||
protocolBox:setCurrentOption(protocolVersion)
|
||||
clientBox = enterGame:getChildById('clientComboBox')
|
||||
for _, proto in pairs(g_game.getSupportedClients()) do
|
||||
clientBox:addOption(proto)
|
||||
end
|
||||
clientBox:setCurrentOption(clientVersion)
|
||||
|
||||
enterGame:hide()
|
||||
|
||||
@@ -127,18 +137,20 @@ function EnterGame.firstShow()
|
||||
local host = g_settings.get('host')
|
||||
local autologin = g_settings.getBoolean('autologin')
|
||||
if #host > 0 and #password > 0 and #account > 0 and autologin then
|
||||
autoLoginEvent = addEvent(EnterGame.doLogin)
|
||||
addEvent(function()
|
||||
if not g_settings.getBoolean('autologin') then return end
|
||||
EnterGame.doLogin()
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
function EnterGame.terminate()
|
||||
g_keyboard.unbindKeyDown('Ctrl+G')
|
||||
removeEvent(autoLoginEvent)
|
||||
enterGame:destroy()
|
||||
enterGame = nil
|
||||
enterGameButton:destroy()
|
||||
enterGameButton = nil
|
||||
protocolBox = nil
|
||||
clientBox = nil
|
||||
if motdWindow then
|
||||
motdWindow:destroy()
|
||||
motdWindow = nil
|
||||
@@ -177,6 +189,18 @@ function EnterGame.openWindow()
|
||||
end
|
||||
end
|
||||
|
||||
function EnterGame.setAccountName(account)
|
||||
local account = g_crypt.decrypt(account)
|
||||
enterGame:getChildById('accountNameTextEdit'):setText(account)
|
||||
enterGame:getChildById('accountNameTextEdit'):setCursorPos(-1)
|
||||
enterGame:getChildById('rememberPasswordBox'):setChecked(#account > 0)
|
||||
end
|
||||
|
||||
function EnterGame.setPassword(password)
|
||||
local password = g_crypt.decrypt(password)
|
||||
enterGame:getChildById('accountPasswordTextEdit'):setText(password)
|
||||
end
|
||||
|
||||
function EnterGame.clearAccountFields()
|
||||
enterGame:getChildById('accountNameTextEdit'):clearText()
|
||||
enterGame:getChildById('accountPasswordTextEdit'):clearText()
|
||||
@@ -186,13 +210,11 @@ function EnterGame.clearAccountFields()
|
||||
end
|
||||
|
||||
function EnterGame.doLogin()
|
||||
autoLoginEvent = nil
|
||||
G.account = enterGame:getChildById('accountNameTextEdit'):getText()
|
||||
G.password = enterGame:getChildById('accountPasswordTextEdit'):getText()
|
||||
G.host = enterGame:getChildById('serverHostTextEdit'):getText()
|
||||
G.port = tonumber(enterGame:getChildById('serverPortTextEdit'):getText())
|
||||
local protocolVersion = tonumber(protocolBox:getText())
|
||||
local clientVersions = g_game.getSupportedClients(protocolVersion)
|
||||
local clientVersion = tonumber(clientBox:getText())
|
||||
EnterGame.hide()
|
||||
|
||||
if g_game.isOnline() then
|
||||
@@ -203,9 +225,10 @@ function EnterGame.doLogin()
|
||||
|
||||
g_settings.set('host', G.host)
|
||||
g_settings.set('port', G.port)
|
||||
g_settings.set('client-version', clientVersion)
|
||||
|
||||
protocolLogin = ProtocolLogin.create()
|
||||
protocolLogin.onError = onError
|
||||
protocolLogin.onLoginError = onError
|
||||
protocolLogin.onMotd = onMotd
|
||||
protocolLogin.onCharacterList = onCharacterList
|
||||
protocolLogin.onUpdateNeeded = onUpdateNeeded
|
||||
@@ -218,10 +241,8 @@ function EnterGame.doLogin()
|
||||
end })
|
||||
|
||||
g_game.chooseRsa(G.host)
|
||||
g_game.setProtocolVersion(protocolVersion)
|
||||
if #clientVersions > 0 then
|
||||
g_game.setClientVersion(clientVersions[#clientVersions])
|
||||
end
|
||||
g_game.setClientVersion(clientVersion)
|
||||
g_game.setProtocolVersion(g_game.getProtocolVersionForClient(clientVersion))
|
||||
|
||||
if modules.game_things.isLoaded() then
|
||||
protocolLogin:login(G.host, G.port, G.account, G.password)
|
||||
@@ -242,20 +263,16 @@ end
|
||||
function EnterGame.setDefaultServer(host, port, protocol)
|
||||
local hostTextEdit = enterGame:getChildById('serverHostTextEdit')
|
||||
local portTextEdit = enterGame:getChildById('serverPortTextEdit')
|
||||
local protocolLabel = enterGame:getChildById('protocolLabel')
|
||||
local clientLabel = enterGame:getChildById('clientLabel')
|
||||
local accountTextEdit = enterGame:getChildById('accountNameTextEdit')
|
||||
local passwordTextEdit = enterGame:getChildById('accountPasswordTextEdit')
|
||||
|
||||
if hostTextEdit:getText() ~= host then
|
||||
hostTextEdit:setText(host)
|
||||
portTextEdit:setText(port)
|
||||
protocolBox:setCurrentOption(protocol)
|
||||
clientBox:setCurrentOption(protocol)
|
||||
accountTextEdit:setText('')
|
||||
passwordTextEdit:setText('')
|
||||
|
||||
if autoLoginEvent then
|
||||
autoLoginEvent:cancel()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -269,9 +286,9 @@ function EnterGame.setUniqueServer(host, port, protocol, windowWidth, windowHeig
|
||||
portTextEdit:setVisible(false)
|
||||
portTextEdit:setHeight(0)
|
||||
|
||||
protocolBox:setCurrentOption(protocol)
|
||||
protocolBox:setVisible(false)
|
||||
protocolBox:setHeight(0)
|
||||
clientBox:setCurrentOption(protocol)
|
||||
clientBox:setVisible(false)
|
||||
clientBox:setHeight(0)
|
||||
|
||||
local serverLabel = enterGame:getChildById('serverLabel')
|
||||
serverLabel:setVisible(false)
|
||||
@@ -279,9 +296,14 @@ function EnterGame.setUniqueServer(host, port, protocol, windowWidth, windowHeig
|
||||
local portLabel = enterGame:getChildById('portLabel')
|
||||
portLabel:setVisible(false)
|
||||
portLabel:setHeight(0)
|
||||
local protocolLabel = enterGame:getChildById('protocolLabel')
|
||||
protocolLabel:setVisible(false)
|
||||
protocolLabel:setHeight(0)
|
||||
local clientLabel = enterGame:getChildById('clientLabel')
|
||||
clientLabel:setVisible(false)
|
||||
clientLabel:setHeight(0)
|
||||
|
||||
local serverListButton = enterGame:getChildById('serverListButton')
|
||||
serverListButton:setVisible(false)
|
||||
serverListButton:setHeight(0)
|
||||
serverListButton:setWidth(0)
|
||||
|
||||
local rememberPasswordBox = enterGame:getChildById('rememberPasswordBox')
|
||||
rememberPasswordBox:setMarginTop(-5)
|
||||
@@ -297,3 +319,7 @@ function EnterGame.setServerInfo(message)
|
||||
label:setText(message)
|
||||
end
|
||||
|
||||
function EnterGame.disableMotd()
|
||||
motdEnabled = false
|
||||
motdButton:hide()
|
||||
end
|
||||
|
@@ -1,9 +1,26 @@
|
||||
EnterGameWindow < MainWindow
|
||||
!text: tr('Enter Game')
|
||||
size: 236 274
|
||||
|
||||
EnterGameButton < Button
|
||||
width: 64
|
||||
|
||||
ServerListButton < UIButton
|
||||
size: 17 17
|
||||
image-source: /images/topbuttons/minimap
|
||||
image-color: #ffffffff
|
||||
|
||||
$hover !disabled:
|
||||
image-color: #ffffff99
|
||||
|
||||
$pressed:
|
||||
image-color: #ffffff44
|
||||
|
||||
$disabled:
|
||||
image-color: #ffffff55
|
||||
|
||||
EnterGameWindow
|
||||
id: enterGame
|
||||
!text: tr('Enter Game')
|
||||
size: 236 274
|
||||
@onEnter: EnterGame.doLogin()
|
||||
|
||||
MenuLabel
|
||||
@@ -41,17 +58,26 @@ EnterGameWindow
|
||||
margin-top: 8
|
||||
text-auto-resize: true
|
||||
|
||||
TextEdit
|
||||
id: serverHostTextEdit
|
||||
!tooltip: tr('Make sure that your client uses\nthe correct game protocol version')
|
||||
anchors.left: parent.left
|
||||
ServerListButton
|
||||
id: serverListButton
|
||||
!tooltip: tr('Server list')
|
||||
anchors.right: parent.right
|
||||
anchors.top: serverLabel.bottom
|
||||
margin-top: 3
|
||||
@onClick: ServerList.show()
|
||||
|
||||
TextEdit
|
||||
id: serverHostTextEdit
|
||||
!tooltip: tr('Make sure that your client uses\nthe correct game client version')
|
||||
anchors.left: parent.left
|
||||
anchors.right: serverListButton.left
|
||||
anchors.top: serverLabel.bottom
|
||||
margin-top: 2
|
||||
margin-right: 4
|
||||
|
||||
MenuLabel
|
||||
id: protocolLabel
|
||||
!text: tr('Protocol')
|
||||
id: clientLabel
|
||||
!text: tr('Client Version')
|
||||
anchors.left: parent.left
|
||||
anchors.top: serverHostTextEdit.bottom
|
||||
text-auto-resize: true
|
||||
@@ -59,10 +85,10 @@ EnterGameWindow
|
||||
margin-top: 8
|
||||
|
||||
ComboBox
|
||||
id: protocolComboBox
|
||||
id: clientComboBox
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.horizontalCenter
|
||||
anchors.top: protocolLabel.bottom
|
||||
anchors.top: clientLabel.bottom
|
||||
margin-top: 2
|
||||
margin-right: 3
|
||||
width: 90
|
||||
@@ -80,7 +106,7 @@ EnterGameWindow
|
||||
text: 7171
|
||||
anchors.right: parent.right
|
||||
anchors.left: parent.horizontalCenter
|
||||
anchors.top: protocolComboBox.top
|
||||
anchors.top: clientComboBox.top
|
||||
margin-left: 3
|
||||
|
||||
CheckBox
|
||||
@@ -103,9 +129,8 @@ EnterGameWindow
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 2
|
||||
|
||||
Button
|
||||
EnterGameButton
|
||||
!text: tr('Ok')
|
||||
width: 64
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
@onClick: EnterGame.doLogin()
|
||||
|
@@ -1,7 +1,7 @@
|
||||
MainWindow
|
||||
id: waitingWindow
|
||||
!text: tr('Waiting List')
|
||||
size: 260 160
|
||||
size: 260 180
|
||||
@onEscape: CharacterList.cancelWait()
|
||||
|
||||
Label
|
||||
|
@@ -121,7 +121,7 @@ function installLocale(locale)
|
||||
end
|
||||
|
||||
if updatesNeeded > 0 then
|
||||
pwarning('Locale \'' .. locale.name .. '\' is missing ' .. updatesNeeded .. ' translations.')
|
||||
pdebug('Locale \'' .. locale.name .. '\' is missing ' .. updatesNeeded .. ' translations.')
|
||||
end
|
||||
end
|
||||
|
||||
@@ -146,6 +146,9 @@ function setLocale(name)
|
||||
pwarning("Locale " .. name .. ' does not exist.')
|
||||
return false
|
||||
end
|
||||
if currentLocale then
|
||||
sendLocale(locale.name)
|
||||
end
|
||||
currentLocale = locale
|
||||
g_settings.set('locale', name)
|
||||
if onLocaleChanged then onLocaleChanged(name) end
|
||||
@@ -179,7 +182,7 @@ function _G.tr(text, ...)
|
||||
if not translation then
|
||||
if translation == nil then
|
||||
if currentLocale.name ~= defaultLocaleName then
|
||||
pwarning('Unable to translate: \"' .. text .. '\"')
|
||||
pdebug('Unable to translate: \"' .. text .. '\"')
|
||||
end
|
||||
end
|
||||
translation = text
|
||||
|
@@ -5,6 +5,5 @@ Module
|
||||
website: www.otclient.info
|
||||
sandboxed: true
|
||||
scripts: [ locales ]
|
||||
dependencies: [ client_topmenu ]
|
||||
@onLoad: init()
|
||||
@onUnload: terminate()
|
||||
|
@@ -137,7 +137,7 @@ function unloadCurrentModule()
|
||||
local module = g_modules.getModule(focusedChild:getText())
|
||||
if module then
|
||||
module:unload()
|
||||
if ModuleManager == nil then return end
|
||||
if modules.client_modulemanager == nil then return end
|
||||
updateModuleInfo(module:getName())
|
||||
refreshLoadedModules()
|
||||
end
|
||||
|
@@ -1,11 +1,3 @@
|
||||
VolumeScrollbar < HorizontalScrollBar
|
||||
step: 1
|
||||
@onValueChange: modules.client_options.setOption(self:getId(), self:getValue())
|
||||
@onSetup: |
|
||||
UIScrollBar.onSetup(self)
|
||||
local value = modules.client_options.getOption(self:getId())
|
||||
self:setValue(value)
|
||||
|
||||
Panel
|
||||
OptionCheckBox
|
||||
id: enableAudio
|
||||
@@ -26,7 +18,7 @@ Panel
|
||||
local value = modules.client_options.getOption('musicSoundVolume')
|
||||
self:setText(tr('Music volume: %d', value))
|
||||
|
||||
VolumeScrollbar
|
||||
OptionScrollbar
|
||||
id: musicSoundVolume
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
|
@@ -12,6 +12,11 @@ Panel
|
||||
!text: tr('Enable smart walking')
|
||||
!tooltip: tr('Will detect when to use diagonal step based on the\nkeys you are pressing')
|
||||
|
||||
OptionCheckBox
|
||||
id: dashWalk
|
||||
!text: tr('Enable dash walking')
|
||||
!tooltip: tr('Will boost your walk on high speed characters')
|
||||
|
||||
OptionCheckBox
|
||||
id: showPing
|
||||
!text: tr('Show connection ping')
|
||||
|
@@ -1,12 +1,3 @@
|
||||
FrameRateScrollbar < HorizontalScrollBar
|
||||
step: 1
|
||||
@onValueChange: modules.client_options.setOption(self:getId(), self:getValue())
|
||||
@onSetup: |
|
||||
UIScrollBar.onSetup(self)
|
||||
local value = modules.client_options.getOption(self:getId())
|
||||
if value == 0 then value = self:getMaximum() end
|
||||
self:setValue(value)
|
||||
|
||||
Panel
|
||||
ButtonBox
|
||||
id: opengl1
|
||||
@@ -48,6 +39,10 @@ Panel
|
||||
id: fullscreen
|
||||
!text: tr('Fullscreen')
|
||||
tooltip: Ctrl+Shift+F
|
||||
|
||||
OptionCheckBox
|
||||
id: dontStretchShrink
|
||||
!text: tr('Don\'t stretch/shrink Game Window')
|
||||
|
||||
Label
|
||||
id: backgroundFrameRateLabel
|
||||
@@ -55,7 +50,7 @@ Panel
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 6
|
||||
margin-top: 12
|
||||
@onSetup: |
|
||||
local value = modules.client_options.getOption('backgroundFrameRate')
|
||||
local text = value
|
||||
@@ -65,7 +60,7 @@ Panel
|
||||
|
||||
self:setText(tr('Game framerate limit: %s', text))
|
||||
|
||||
FrameRateScrollbar
|
||||
OptionScrollbar
|
||||
id: backgroundFrameRate
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
@@ -89,7 +84,7 @@ Panel
|
||||
|
||||
self:setText(tr('Interface framerate limit: %s', text))
|
||||
|
||||
FrameRateScrollbar
|
||||
OptionScrollbar
|
||||
id: foregroundFrameRate
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
@@ -108,7 +103,7 @@ Panel
|
||||
local value = modules.client_options.getOption('ambientLight')
|
||||
self:setText(tr('Ambient light: %s%%', value))
|
||||
|
||||
FrameRateScrollbar
|
||||
OptionScrollbar
|
||||
id: ambientLight
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
|
@@ -5,6 +5,7 @@ local defaultOptions = {
|
||||
fullscreen = false,
|
||||
classicControl = false,
|
||||
smartWalk = false,
|
||||
dashWalk = false,
|
||||
autoChaseOverride = true,
|
||||
showStatusMessagesInConsole = true,
|
||||
showEventMessagesInConsole = true,
|
||||
@@ -24,7 +25,8 @@ local defaultOptions = {
|
||||
ambientLight = 25,
|
||||
displayNames = true,
|
||||
displayHealth = true,
|
||||
displayText = true
|
||||
displayText = true,
|
||||
dontStretchShrink = false
|
||||
}
|
||||
|
||||
local optionsWindow
|
||||
@@ -81,45 +83,20 @@ local function setupGraphicsEngines()
|
||||
end
|
||||
|
||||
function init()
|
||||
for k,v in pairs(defaultOptions) do
|
||||
g_settings.setDefault(k, v)
|
||||
options[k] = v
|
||||
end
|
||||
|
||||
optionsWindow = g_ui.displayUI('options')
|
||||
optionsWindow:hide()
|
||||
optionsButton = modules.client_topmenu.addLeftButton('optionsButton', tr('Options'), '/images/topbuttons/options', toggle)
|
||||
|
||||
optionsTabBar = optionsWindow:getChildById('optionsTabBar')
|
||||
optionsTabBar:setContentWidget(optionsWindow:getChildById('optionsTabContent'))
|
||||
|
||||
addEvent(function() setup() end)
|
||||
|
||||
g_keyboard.bindKeyDown('Ctrl+Shift+F', function() toggleOption('fullscreen') end)
|
||||
g_keyboard.bindKeyDown('Ctrl+N', toggleDisplays)
|
||||
|
||||
audioButton = modules.client_topmenu.addLeftButton('audioButton', tr('Audio'), '/images/topbuttons/audio', function() toggleOption('enableAudio') end)
|
||||
end
|
||||
|
||||
function terminate()
|
||||
g_keyboard.unbindKeyDown('Ctrl+Shift+F')
|
||||
g_keyboard.unbindKeyDown('Ctrl+N')
|
||||
optionsWindow:destroy()
|
||||
optionsButton:destroy()
|
||||
audioButton:destroy()
|
||||
optionsTabBar = nil
|
||||
generalPanel = nil
|
||||
consolePanel = nil
|
||||
graphicsPanel = nil
|
||||
audioPanel = nil
|
||||
end
|
||||
|
||||
function setup()
|
||||
-- load options
|
||||
for k,v in pairs(defaultOptions) do
|
||||
g_settings.setDefault(k, v)
|
||||
if type(v) == 'boolean' then
|
||||
setOption(k, g_settings.getBoolean(k))
|
||||
elseif type(v) == 'number' then
|
||||
setOption(k, g_settings.getNumber(k))
|
||||
end
|
||||
end
|
||||
|
||||
generalPanel = g_ui.loadUI('game')
|
||||
optionsTabBar:addTab(tr('Game'), generalPanel, '/images/optionstab/game')
|
||||
|
||||
@@ -132,7 +109,31 @@ function setup()
|
||||
audioPanel = g_ui.loadUI('audio')
|
||||
optionsTabBar:addTab(tr('Audio'), audioPanel, '/images/optionstab/audio')
|
||||
|
||||
optionsButton = modules.client_topmenu.addLeftButton('optionsButton', tr('Options'), '/images/topbuttons/options', toggle)
|
||||
audioButton = modules.client_topmenu.addLeftButton('audioButton', tr('Audio'), '/images/topbuttons/audio', function() toggleOption('enableAudio') end)
|
||||
|
||||
addEvent(function() setup() end)
|
||||
end
|
||||
|
||||
function terminate()
|
||||
g_keyboard.unbindKeyDown('Ctrl+Shift+F')
|
||||
g_keyboard.unbindKeyDown('Ctrl+N')
|
||||
optionsWindow:destroy()
|
||||
optionsButton:destroy()
|
||||
audioButton:destroy()
|
||||
end
|
||||
|
||||
function setup()
|
||||
setupGraphicsEngines()
|
||||
|
||||
-- load options
|
||||
for k,v in pairs(defaultOptions) do
|
||||
if type(v) == 'boolean' then
|
||||
setOption(k, g_settings.getBoolean(k), true)
|
||||
elseif type(v) == 'number' then
|
||||
setOption(k, g_settings.getNumber(k), true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function toggle()
|
||||
@@ -171,106 +172,74 @@ function toggleOption(key)
|
||||
setOption(key, not getOption(key))
|
||||
end
|
||||
|
||||
function setOption(key, value)
|
||||
if options[key] == value then return end
|
||||
function setOption(key, value, force)
|
||||
if not force and options[key] == value then return end
|
||||
local gameMapPanel = modules.game_interface.getMapPanel()
|
||||
|
||||
local panel = nil
|
||||
if key == 'vsync' then
|
||||
g_window.setVerticalSync(value)
|
||||
elseif key == 'showFps' then
|
||||
addEvent(function()
|
||||
local frameCounter = rootWidget:recursiveGetChildById('frameCounter')
|
||||
if frameCounter then frameCounter:setVisible(value) end
|
||||
end)
|
||||
modules.client_topmenu.setFpsVisible(value)
|
||||
elseif key == 'showPing' then
|
||||
addEvent(function()
|
||||
local ping = rootWidget:recursiveGetChildById('pingLabel')
|
||||
if ping then ping:setVisible(value) end
|
||||
end)
|
||||
modules.client_topmenu.setPingVisible(value)
|
||||
elseif key == 'fullscreen' then
|
||||
g_window.setFullscreen(value)
|
||||
panel = graphicsPanel
|
||||
elseif key == 'enableAudio' then
|
||||
g_sounds.setAudioEnabled(value)
|
||||
addEvent(function()
|
||||
if value then
|
||||
audioButton:setIcon('/images/topbuttons/audio')
|
||||
else
|
||||
audioButton:setIcon('/images/topbuttons/audio_mute')
|
||||
end
|
||||
end)
|
||||
panel = audioPanel
|
||||
if value then
|
||||
audioButton:setIcon('/images/topbuttons/audio')
|
||||
else
|
||||
audioButton:setIcon('/images/topbuttons/audio_mute')
|
||||
end
|
||||
elseif key == 'enableMusicSound' then
|
||||
g_sounds.getChannel(SoundChannels.Music):setEnabled(value)
|
||||
elseif key == 'musicSoundVolume' then
|
||||
g_sounds.getChannel(SoundChannels.Music):setGain(value/100)
|
||||
if audioPanel then
|
||||
audioPanel:getChildById('musicSoundVolumeLabel'):setText(tr('Music volume: %d', value))
|
||||
end
|
||||
audioPanel:getChildById('musicSoundVolumeLabel'):setText(tr('Music volume: %d', value))
|
||||
elseif key == 'showLeftPanel' then
|
||||
addEvent(function()
|
||||
modules.game_interface.getLeftPanel():setOn(value)
|
||||
end)
|
||||
modules.game_interface.getLeftPanel():setOn(value)
|
||||
elseif key == 'backgroundFrameRate' then
|
||||
local text = value
|
||||
if value <= 0 or value >= 201 then
|
||||
text = 'max'
|
||||
value = 0
|
||||
end
|
||||
|
||||
if graphicsPanel then
|
||||
graphicsPanel:getChildById('backgroundFrameRateLabel'):setText(tr('Game framerate limit: %s', text))
|
||||
end
|
||||
g_app.setBackgroundPaneMaxFps(value)
|
||||
local text, v = value, value
|
||||
if value <= 0 or value >= 201 then text = 'max' v = 0 end
|
||||
graphicsPanel:getChildById('backgroundFrameRateLabel'):setText(tr('Game framerate limit: %s', text))
|
||||
g_app.setBackgroundPaneMaxFps(v)
|
||||
elseif key == 'foregroundFrameRate' then
|
||||
local text = value
|
||||
if value <= 0 or value >= 61 then
|
||||
text = 'max'
|
||||
value = 0
|
||||
end
|
||||
|
||||
if graphicsPanel then
|
||||
graphicsPanel:getChildById('foregroundFrameRateLabel'):setText(tr('Interface framerate limit: %s', text))
|
||||
end
|
||||
g_app.setForegroundPaneMaxFps(value)
|
||||
local text, v = value, value
|
||||
if value <= 0 or value >= 61 then text = 'max' v = 0 end
|
||||
graphicsPanel:getChildById('foregroundFrameRateLabel'):setText(tr('Interface framerate limit: %s', text))
|
||||
g_app.setForegroundPaneMaxFps(v)
|
||||
elseif key == 'enableLights' then
|
||||
addEvent(function()
|
||||
local map = modules.game_interface.getMapPanel()
|
||||
map:setDrawLights(value and options['ambientLight'] < 100)
|
||||
|
||||
if graphicsPanel then
|
||||
graphicsPanel:getChildById('ambientLight'):setEnabled(value)
|
||||
graphicsPanel:getChildById('ambientLightLabel'):setEnabled(value)
|
||||
end
|
||||
end)
|
||||
gameMapPanel:setDrawLights(value and options['ambientLight'] < 100)
|
||||
graphicsPanel:getChildById('ambientLight'):setEnabled(value)
|
||||
graphicsPanel:getChildById('ambientLightLabel'):setEnabled(value)
|
||||
elseif key == 'ambientLight' then
|
||||
addEvent(function()
|
||||
local map = modules.game_interface.getMapPanel()
|
||||
if graphicsPanel then
|
||||
graphicsPanel:getChildById('ambientLightLabel'):setText(tr('Ambient light: %s%%', value))
|
||||
end
|
||||
map:setMinimumAmbientLight(value/100)
|
||||
map:setDrawLights(options['enableLights'] and value < 100)
|
||||
end)
|
||||
graphicsPanel:getChildById('ambientLightLabel'):setText(tr('Ambient light: %s%%', value))
|
||||
gameMapPanel:setMinimumAmbientLight(value/100)
|
||||
gameMapPanel:setDrawLights(options['enableLights'] and value < 100)
|
||||
elseif key == 'painterEngine' then
|
||||
g_graphics.selectPainterEngine(value)
|
||||
elseif key == 'displayNames' then
|
||||
gameMapPanel:setDrawNames(value)
|
||||
panel = generalPanel
|
||||
elseif key == 'displayHealth' then
|
||||
gameMapPanel:setDrawHealthBars(value)
|
||||
panel = generalPanel
|
||||
elseif key == 'displayText' then
|
||||
gameMapPanel:setDrawTexts(value)
|
||||
panel = generalPanel
|
||||
elseif key == 'dontStretchShrink' then
|
||||
addEvent(function()
|
||||
modules.game_interface.updateStretchShrink()
|
||||
end)
|
||||
end
|
||||
|
||||
-- change value for keybind updates
|
||||
if panel then
|
||||
for _,panel in pairs(optionsTabBar:getTabsPanel()) do
|
||||
local widget = panel:recursiveGetChildById(key)
|
||||
if widget and widget:getStyle().__class == 'UICheckBox' then
|
||||
widget:setChecked(value)
|
||||
if widget then
|
||||
if widget:getStyle().__class == 'UICheckBox' then
|
||||
widget:setChecked(value)
|
||||
elseif widget:getStyle().__class == 'UIScrollBar' then
|
||||
widget:setValue(value)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
|
@@ -4,7 +4,6 @@ Module
|
||||
author: edubart, BeniS
|
||||
website: www.otclient.info
|
||||
sandboxed: true
|
||||
dependencies: [ client_topmenu ]
|
||||
scripts: [ options ]
|
||||
@onLoad: init()
|
||||
@onUnload: terminate()
|
||||
|
@@ -1,6 +1,5 @@
|
||||
OptionCheckBox < CheckBox
|
||||
@onCheckChange: modules.client_options.setOption(self:getId(), self:isChecked())
|
||||
@onSetup: self:setChecked(modules.client_options.getOption(self:getId()))
|
||||
height: 16
|
||||
|
||||
$first:
|
||||
@@ -14,6 +13,10 @@ OptionCheckBox < CheckBox
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 2
|
||||
|
||||
OptionScrollbar < HorizontalScrollBar
|
||||
step: 1
|
||||
@onValueChange: modules.client_options.setOption(self:getId(), self:getValue())
|
||||
|
||||
MainWindow
|
||||
id: optionsWindow
|
||||
!text: tr('Options')
|
||||
|
38
modules/client_serverlist/addserver.lua
Normal file
@@ -0,0 +1,38 @@
|
||||
AddServer = {}
|
||||
|
||||
-- private variables
|
||||
local addServerWindow = nil
|
||||
|
||||
-- public functions
|
||||
function AddServer.init()
|
||||
addServerWindow = g_ui.displayUI('addserver')
|
||||
end
|
||||
|
||||
function AddServer.terminate()
|
||||
addServerWindow:destroy()
|
||||
end
|
||||
|
||||
function AddServer.add()
|
||||
local host = addServerWindow:getChildById('host'):getText()
|
||||
local port = addServerWindow:getChildById('port'):getText()
|
||||
local protocol = addServerWindow:getChildById('protocol'):getCurrentOption().text
|
||||
|
||||
local added, error = ServerList.add(host, port, protocol)
|
||||
if not added then
|
||||
displayErrorBox(tr('Add Error'), tr(error))
|
||||
else
|
||||
AddServer.hide()
|
||||
end
|
||||
end
|
||||
|
||||
function AddServer.show()
|
||||
addServerWindow:show()
|
||||
addServerWindow:raise()
|
||||
addServerWindow:focus()
|
||||
addServerWindow:lock()
|
||||
end
|
||||
|
||||
function AddServer.hide()
|
||||
addServerWindow:hide()
|
||||
addServerWindow:unlock()
|
||||
end
|
72
modules/client_serverlist/addserver.otui
Normal file
@@ -0,0 +1,72 @@
|
||||
MainWindow
|
||||
id: addServerWindow
|
||||
!text: tr('New Server')
|
||||
size: 180 180
|
||||
visible: false
|
||||
@onEscape: AddServer.hide()
|
||||
@onEnter: AddServer.add()
|
||||
|
||||
Label
|
||||
id: hostLabel
|
||||
!text: tr('Host') .. ':'
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
margin-bottom: 2
|
||||
|
||||
TextEdit
|
||||
id: host
|
||||
anchors.top: hostLabel.bottom
|
||||
anchors.left: hostLabel.left
|
||||
anchors.right: parent.right
|
||||
auto-focus: first
|
||||
|
||||
Label
|
||||
id: portLabel
|
||||
!text: tr('Port') .. ':'
|
||||
anchors.top: host.bottom
|
||||
anchors.left: host.left
|
||||
margin-top: 3
|
||||
margin-bottom: 2
|
||||
|
||||
TextEdit
|
||||
id: port
|
||||
text: 7171
|
||||
anchors.top: portLabel.bottom
|
||||
anchors.left: portLabel.left
|
||||
anchors.right: host.right
|
||||
|
||||
Label
|
||||
id: protocolLabel
|
||||
!text: tr('Protocol') .. ':'
|
||||
anchors.top: port.bottom
|
||||
anchors.left: port.left
|
||||
margin-top: 3
|
||||
margin-bottom: 2
|
||||
|
||||
ComboBox
|
||||
id: protocol
|
||||
anchors.top: protocolLabel.bottom
|
||||
anchors.left: protocolLabel.left
|
||||
anchors.right: port.right
|
||||
@onSetup: |
|
||||
for _, proto in pairs(g_game.getSupportedClients()) do
|
||||
self:addOption(proto)
|
||||
end
|
||||
|
||||
Button
|
||||
id: buttonAdd
|
||||
!text: tr('Add')
|
||||
width: 64
|
||||
anchors.right: parent.horizontalCenter
|
||||
anchors.bottom: parent.bottom
|
||||
margin-right: 2
|
||||
@onClick: AddServer.add()
|
||||
|
||||
Button
|
||||
id: buttonCancel
|
||||
!text: tr('Cancel')
|
||||
width: 64
|
||||
anchors.left: parent.horizontalCenter
|
||||
anchors.bottom: parent.bottom
|
||||
margin-left: 2
|
||||
@onClick: AddServer.hide()
|
128
modules/client_serverlist/serverlist.lua
Normal file
@@ -0,0 +1,128 @@
|
||||
ServerList = {}
|
||||
|
||||
-- private variables
|
||||
local serverListWindow = nil
|
||||
local serverTextList = nil
|
||||
local removeWindow = nil
|
||||
local servers = {}
|
||||
|
||||
-- public functions
|
||||
function ServerList.init()
|
||||
serverListWindow = g_ui.displayUI('serverlist')
|
||||
serverTextList = serverListWindow:getChildById('serverList')
|
||||
|
||||
servers = g_settings.getNode('ServerList') or {}
|
||||
ServerList.load()
|
||||
end
|
||||
|
||||
function ServerList.terminate()
|
||||
ServerList.destroy()
|
||||
|
||||
g_settings.setNode('ServerList', servers)
|
||||
|
||||
ServerList = nil
|
||||
end
|
||||
|
||||
function ServerList.load()
|
||||
for k,server in pairs(servers) do
|
||||
ServerList.add(k, server.port, server.protocol, true)
|
||||
end
|
||||
end
|
||||
|
||||
function ServerList.select()
|
||||
local selected = serverTextList:getFocusedChild()
|
||||
if selected then
|
||||
local server = servers[selected:getId()]
|
||||
if server then
|
||||
EnterGame.setDefaultServer(selected:getId(), server.port, server.protocol)
|
||||
EnterGame.setAccountName(server.account)
|
||||
EnterGame.setPassword(server.password)
|
||||
ServerList.hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function ServerList.add(host, port, protocol, load)
|
||||
if not load and servers[host] then
|
||||
return false, 'Server already exists'
|
||||
elseif host == '' or port == '' then
|
||||
return false, 'Required fields are missing'
|
||||
end
|
||||
local widget = g_ui.createWidget('ServerWidget', serverTextList)
|
||||
widget:setId(host)
|
||||
|
||||
if not load then
|
||||
servers[host] = {
|
||||
port = port,
|
||||
protocol = protocol,
|
||||
account = '',
|
||||
password = ''
|
||||
}
|
||||
end
|
||||
|
||||
local details = widget:getChildById('details')
|
||||
details:setText(host..':'..port)
|
||||
|
||||
local proto = widget:getChildById('protocol')
|
||||
proto:setText(protocol)
|
||||
|
||||
connect(widget, { onDoubleClick = function () ServerList.select() return true end } )
|
||||
return true
|
||||
end
|
||||
|
||||
function ServerList.remove(widget)
|
||||
local host = widget:getId()
|
||||
|
||||
if removeWindow then
|
||||
return
|
||||
end
|
||||
|
||||
local yesCallback = function()
|
||||
widget:destroy()
|
||||
servers[host] = nil
|
||||
removeWindow:destroy()
|
||||
removeWindow=nil
|
||||
end
|
||||
local noCallback = function()
|
||||
removeWindow:destroy()
|
||||
removeWindow=nil
|
||||
end
|
||||
|
||||
removeWindow = displayGeneralBox(tr('Remove'), tr('Remove '..host..'?'), {
|
||||
{ text=tr('Yes'), callback=yesCallback },
|
||||
{ text=tr('No'), callback=noCallback },
|
||||
anchor=AnchorHorizontalCenter}, yesCallback, noCallback)
|
||||
end
|
||||
|
||||
function ServerList.destroy()
|
||||
if serverListWindow then
|
||||
serverTextList = nil
|
||||
serverListWindow:destroy()
|
||||
serverListWindow = nil
|
||||
end
|
||||
end
|
||||
|
||||
function ServerList.show()
|
||||
if g_game.isOnline() then
|
||||
return
|
||||
end
|
||||
serverListWindow:show()
|
||||
serverListWindow:raise()
|
||||
serverListWindow:focus()
|
||||
end
|
||||
|
||||
function ServerList.hide()
|
||||
serverListWindow:hide()
|
||||
end
|
||||
|
||||
function ServerList.setServerAccount(host, account)
|
||||
if servers[host] then
|
||||
servers[host].account = account
|
||||
end
|
||||
end
|
||||
|
||||
function ServerList.setServerPassword(host, password)
|
||||
if servers[host] then
|
||||
servers[host].password = password
|
||||
end
|
||||
end
|
18
modules/client_serverlist/serverlist.otmod
Normal file
@@ -0,0 +1,18 @@
|
||||
Module
|
||||
name: client_serverlist
|
||||
description: Manages a server list of previously entered servers
|
||||
author: BeniS
|
||||
website: www.otclient.info
|
||||
|
||||
dependencies:
|
||||
- client_entergame
|
||||
|
||||
@onLoad: |
|
||||
dofile 'serverlist'
|
||||
dofile 'addserver'
|
||||
ServerList.init()
|
||||
AddServer.init()
|
||||
|
||||
@onUnload: |
|
||||
ServerList.terminate()
|
||||
AddServer.terminate()
|
110
modules/client_serverlist/serverlist.otui
Normal file
@@ -0,0 +1,110 @@
|
||||
ServerWidget < UIWidget
|
||||
height: 14
|
||||
background-color: alpha
|
||||
&updateOnStates: |
|
||||
function(self)
|
||||
local children = self:getChildren()
|
||||
for i=1,#children do
|
||||
children[i]:setOn(self:isFocused())
|
||||
end
|
||||
end
|
||||
@onFocusChange: self:updateOnStates()
|
||||
@onSetup: self:updateOnStates()
|
||||
|
||||
$focus:
|
||||
background-color: #ffffff22
|
||||
|
||||
Label
|
||||
id: details
|
||||
color: #aaaaaa
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
font: verdana-11px-monochrome
|
||||
text-auto-resize: true
|
||||
background-color: alpha
|
||||
text-offset: 2 0
|
||||
|
||||
$on:
|
||||
color: #ffffff
|
||||
|
||||
Label
|
||||
id: protocol
|
||||
color: #ffffff
|
||||
color: #aaaaaa
|
||||
anchors.top: parent.top
|
||||
anchors.right: next.left
|
||||
margin-right: 5
|
||||
font: verdana-11px-monochrome
|
||||
text-auto-resize: true
|
||||
background-color: alpha
|
||||
&baseText: '(%s)'
|
||||
|
||||
$on:
|
||||
color: #ffffff
|
||||
|
||||
Button
|
||||
id: remove
|
||||
text: x
|
||||
width: 12
|
||||
height: 12
|
||||
anchors.top: parent.top
|
||||
anchors.right: parent.right
|
||||
margin-right: 4
|
||||
margin-top: 1
|
||||
@onClick: ServerList.remove(self:getParent())
|
||||
|
||||
MainWindow
|
||||
id: serverListWindow
|
||||
!text: tr('Server List')
|
||||
size: 340 290
|
||||
visible: false
|
||||
@onEnter: ServerList.select()
|
||||
@onEscape: ServerList.hide()
|
||||
@onSetup: |
|
||||
g_keyboard.bindKeyPress('Up', function() self:getChildById('serverList'):focusPreviousChild(KeyboardFocusReason) end, self)
|
||||
g_keyboard.bindKeyPress('Down', function() self:getChildById('serverList'):focusNextChild(KeyboardFocusReason) end, self)
|
||||
|
||||
TextList
|
||||
id: serverList
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: serverListScrollBar.left
|
||||
anchors.bottom: buttonOk.top
|
||||
margin-bottom: 5
|
||||
padding: 1
|
||||
focusable: false
|
||||
vertical-scrollbar: serverListScrollBar
|
||||
auto-focus: first
|
||||
|
||||
VerticalScrollBar
|
||||
id: serverListScrollBar
|
||||
anchors.top: parent.top
|
||||
anchors.bottom: buttonOk.top
|
||||
anchors.right: parent.right
|
||||
margin-bottom: 5
|
||||
step: 14
|
||||
pixels-scroll: true
|
||||
|
||||
AddButton
|
||||
id: buttonAdd
|
||||
!tooltip: tr('Add new server')
|
||||
anchors.left: parent.left
|
||||
anchors.bottom: parent.bottom
|
||||
@onClick: AddServer.show()
|
||||
|
||||
Button
|
||||
id: buttonOk
|
||||
!text: tr('Select')
|
||||
width: 64
|
||||
anchors.right: next.left
|
||||
anchors.bottom: parent.bottom
|
||||
margin-right: 10
|
||||
@onClick: ServerList.select()
|
||||
|
||||
Button
|
||||
id: buttonCancel
|
||||
!text: tr('Cancel')
|
||||
width: 64
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
@onClick: ServerList.hide()
|
@@ -25,6 +25,8 @@ end
|
||||
function terminate()
|
||||
disconnect(g_game, { onGameStart = onGameStart,
|
||||
onGameEnd = onGameEnd })
|
||||
removeEvent(firstReportEvent)
|
||||
removeEvent(sendReportEvent)
|
||||
end
|
||||
|
||||
function configure(host, port, delay)
|
||||
@@ -45,13 +47,15 @@ end
|
||||
|
||||
function onGameStart()
|
||||
if not HOST then return end
|
||||
removeEvent(firstReportEvent)
|
||||
removeEvent(sendReportEvent)
|
||||
firstReportEvent = addEvent(sendReport, FIRST_REPORT_DELAY*1000)
|
||||
sendReportEvent = cycleEvent(sendReport, REPORT_DELAY*1000)
|
||||
end
|
||||
|
||||
function onGameEnd()
|
||||
removeEvent(sendReportEvent)
|
||||
removeEvent(firstReportEvent)
|
||||
removeEvent(sendReportEvent)
|
||||
end
|
||||
|
||||
function onConnect(protocol)
|
||||
@@ -75,6 +79,10 @@ function onConnect(protocol)
|
||||
post = post .. '&window_height=' .. g_window.getHeight()
|
||||
post = post .. '&player_name=' .. g_game.getCharacterName()
|
||||
post = post .. '&world_name=' .. g_game.getWorldName()
|
||||
post = post .. '&otserv_host=' .. G.host
|
||||
post = post .. '&otserv_port=' .. G.port
|
||||
post = post .. '&otserv_protocol=' .. g_game.getProtocolVersion()
|
||||
post = post .. '&otserv_client=' .. g_game.getClientVersion()
|
||||
post = post .. '&build_version=' .. g_app.getVersion()
|
||||
post = post .. '&build_revision=' .. g_app.getBuildRevision()
|
||||
post = post .. '&build_commit=' .. g_app.getBuildCommit()
|
||||
@@ -84,6 +92,7 @@ function onConnect(protocol)
|
||||
post = post .. '&cpu=' .. g_platform.getCPUName()
|
||||
post = post .. '&mem=' .. g_platform.getTotalSystemMemory()
|
||||
post = post .. '&os_name=' .. g_platform.getOSName()
|
||||
post = post .. getAdditionalData()
|
||||
|
||||
local message = ''
|
||||
message = message .. "POST /report HTTP/1.1\r\n"
|
||||
@@ -98,6 +107,10 @@ function onConnect(protocol)
|
||||
protocol:recv()
|
||||
end
|
||||
|
||||
function getAdditionalData()
|
||||
return ''
|
||||
end
|
||||
|
||||
function onRecv(protocol, message)
|
||||
if string.find(message, 'HTTP/1.1 200 OK') then
|
||||
--pinfo('Stats sent to server successfully!')
|
||||
|
@@ -1,94 +1,177 @@
|
||||
function dumpWidgets(widget, level)
|
||||
widget = widget or rootWidget
|
||||
level = level or 0
|
||||
for i=1,widget:getChildCount() do
|
||||
local child = widget:getChildByIndex(i)
|
||||
if child:isVisible() then
|
||||
local name = child:getId()
|
||||
if name:match('widget%d+') == nil then
|
||||
print(string.rep(' ', level) .. name)
|
||||
end
|
||||
if child:getId() ~= 'terminalBuffer' then
|
||||
dumpWidgets(child, level+1)
|
||||
end
|
||||
local function pcolored(text, color)
|
||||
color = color or 'white'
|
||||
modules.client_terminal.addLine(tostring(text), color)
|
||||
end
|
||||
|
||||
function draw_debug_boxes()
|
||||
g_ui.setDebugBoxesDrawing(not g_ui.isDrawingDebugBoxes())
|
||||
end
|
||||
|
||||
function hide_map()
|
||||
modules.game_interface.getMapPanel():hide()
|
||||
end
|
||||
|
||||
function show_map()
|
||||
modules.game_interface.getMapPanel():show()
|
||||
end
|
||||
|
||||
function live_textures_reload()
|
||||
g_textures.liveReload()
|
||||
end
|
||||
|
||||
function live_module_reload(name)
|
||||
if not name then
|
||||
pcolored('ERROR: missing module name', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
local module = g_modules.getModule(name)
|
||||
if not module then
|
||||
pcolored('ERROR: unable to find module ' .. name, 'red')
|
||||
return
|
||||
end
|
||||
|
||||
if not module:isReloadble() then
|
||||
pcolored('ERROR: that module is not reloadable', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
if not module:canReload() then
|
||||
pcolored('ERROR: some other modules requires this module, cannot reload now', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
local files = {}
|
||||
local hasFile = false
|
||||
for _,file in pairs(g_resources.listDirectoryFiles('/' .. name)) do
|
||||
local filepath = '/' .. name .. '/' .. file
|
||||
local time = g_resources.getFileTime(filepath)
|
||||
if time > 0 then
|
||||
files[filepath] = time
|
||||
hasFile = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function drawDebugBoxes(enable)
|
||||
if enable == nil then enable = true end
|
||||
g_ui.setDebugBoxesDrawing(enable)
|
||||
end
|
||||
if not hasFile then
|
||||
pcolored('ERROR: unable to find any file for module', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
function hideMap()
|
||||
local map = rootWidget:recursiveGetChildById('gameMapPanel')
|
||||
if map then map:hide() end
|
||||
end
|
||||
cycleEvent(function()
|
||||
for filepath,time in pairs(files) do
|
||||
local newtime = g_resources.getFileTime(filepath)
|
||||
if newtime > time then
|
||||
pcolored('Reloading ' .. name, 'green')
|
||||
modules.client_terminal.flushLines()
|
||||
module:reload()
|
||||
files[filepath] = newtime
|
||||
|
||||
function showMap()
|
||||
local map = rootWidget:recursiveGetChildById('gameMapPanel')
|
||||
if map then map:show() end
|
||||
end
|
||||
|
||||
function debugContainersItems()
|
||||
function UIItem:onHoverChange(hovered)
|
||||
if hovered then
|
||||
local item = self:getItem()
|
||||
if item then
|
||||
local text = "id: " ..item:getId() ..
|
||||
"\n stackable: " ..tostring(item:isStackable()) ..
|
||||
"\n marketable: " ..tostring(item:isMarketable()) ..
|
||||
"\n vocation: "..(item:getMarketData() and item:getMarketData().restrictVocation or 'none') ..
|
||||
"\n cloth slot: " ..item:getClothSlot()
|
||||
g_tooltip.display(text)
|
||||
if name == 'client_terminal' then
|
||||
modules.client_terminal.show()
|
||||
end
|
||||
break
|
||||
end
|
||||
else
|
||||
g_tooltip.hide()
|
||||
end
|
||||
end, 1000)
|
||||
end
|
||||
|
||||
function live_sprites_reload()
|
||||
local files = {}
|
||||
for _,file in pairs(g_resources.listDirectoryFiles('/things')) do
|
||||
local filepath = '/things/' .. file
|
||||
local time = g_resources.getFileTime(filepath)
|
||||
if time > 0 then
|
||||
files[filepath] = time
|
||||
hasFile = true
|
||||
end
|
||||
end
|
||||
|
||||
if not hasFile then
|
||||
pcolored('ERROR: unable to find things file for module', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
cycleEvent(function()
|
||||
for filepath,time in pairs(files) do
|
||||
local newtime = g_resources.getFileTime(filepath)
|
||||
if newtime > time then
|
||||
pcolored('Reloading sprites...', 'green')
|
||||
modules.client_terminal.flushLines()
|
||||
modules.game_things.load()
|
||||
files[filepath] = newtime
|
||||
|
||||
if name == 'client_terminal' then
|
||||
modules.client_terminal.show()
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end, 1000)
|
||||
end
|
||||
|
||||
function debugPosition(enable)
|
||||
if enable == nil then enable = true end
|
||||
local label = rootWidget:getChildById('debugPositionLabel')
|
||||
if not label then
|
||||
label = g_ui.createWidget('GameLabel', rootWidget)
|
||||
label:setColor('pink')
|
||||
label:setFont('terminus-14px-bold')
|
||||
label:setId('debugPositionLabel')
|
||||
label:setPosition({x= 10, y = 40 })
|
||||
label:setPhantom(true)
|
||||
label:setTextAutoResize(true)
|
||||
end
|
||||
if enable then
|
||||
label.event = cycleEvent(function()
|
||||
local player = g_game.getLocalPlayer()
|
||||
if player then
|
||||
local pos = g_game.getLocalPlayer():getPosition()
|
||||
label:show()
|
||||
label:setText('x: ' .. pos.x .. '\ny: ' .. pos.y .. '\nz: ' .. pos.z)
|
||||
else
|
||||
label:hide()
|
||||
end
|
||||
end, 100)
|
||||
local pinging = false
|
||||
local function pingBack(ping)
|
||||
if ping < 300 then color = 'green'
|
||||
elseif ping < 600 then color = 'yellow'
|
||||
else color = 'red' end
|
||||
pcolored(g_game.getWorldName() .. ' => ' .. ping .. ' ms', color)
|
||||
end
|
||||
function ping()
|
||||
if pinging then
|
||||
pcolored('Ping stopped.')
|
||||
g_game.setPingDelay(1000)
|
||||
disconnect(g_game, 'onPingBack', pingBack)
|
||||
else
|
||||
removeEvent(label.event)
|
||||
label.event = nil
|
||||
label:hide()
|
||||
if not (g_game.getFeature(GameClientPing) or g_game.getFeature(GameExtendedClientPing)) then
|
||||
pcolored('this server does not support ping', 'red')
|
||||
return
|
||||
elseif not g_game.isOnline() then
|
||||
pcolored('ping command is only allowed when online', 'red')
|
||||
return
|
||||
end
|
||||
|
||||
pcolored('Starting ping...')
|
||||
g_game.setPingDelay(0)
|
||||
connect(g_game, 'onPingBack', pingBack)
|
||||
end
|
||||
pinging = not pinging
|
||||
end
|
||||
|
||||
function clear()
|
||||
modules.client_terminal.clear()
|
||||
end
|
||||
|
||||
function ls(path)
|
||||
path = path or '/'
|
||||
local files = g_resources.listDirectoryFiles(path)
|
||||
for k,v in pairs(files) do
|
||||
if g_resources.directoryExists(path .. v) then
|
||||
pcolored(path .. v, 'blue')
|
||||
else
|
||||
pcolored(path .. v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function autoReloadModule(name)
|
||||
local function reloadEvent()
|
||||
reloadModule(name)
|
||||
scheduleEvent(reloadEvent, 1000)
|
||||
end
|
||||
reloadEvent()
|
||||
function about_version()
|
||||
pcolored(g_app.getName() .. ' ' .. g_app.getVersion() .. '\n' ..
|
||||
'Rev ' .. g_app.getBuildRevision() .. ' ('.. g_app.getBuildCommit() .. ')\n' ..
|
||||
'Built on ' .. g_app.getBuildDate())
|
||||
end
|
||||
|
||||
function createDebugUIItem(id)
|
||||
local uiitem = g_ui.createWidget('Item', rootWidget)
|
||||
uiitem:setPosition({x= 200, y = 200 })
|
||||
uiitem:setItemId(id)
|
||||
uiitem:show()
|
||||
function about_graphics()
|
||||
pcolored('Vendor ' .. g_graphics.getVendor() )
|
||||
pcolored('Renderer' .. g_graphics.getRenderer())
|
||||
pcolored('Version' .. g_graphics.getVersion())
|
||||
end
|
||||
|
||||
function about_modules()
|
||||
for k,m in pairs(g_modules.getModules()) do
|
||||
local loadedtext
|
||||
if m:isLoaded() then
|
||||
pcolored(m:getName() .. ' => loaded', 'green')
|
||||
else
|
||||
pcolored(m:getName() .. ' => not loaded', 'red')
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@@ -1,21 +1,32 @@
|
||||
-- configs
|
||||
local LogColors = { [LogInfo] = 'white',
|
||||
local LogColors = { [LogDebug] = 'pink',
|
||||
[LogInfo] = 'white',
|
||||
[LogWarning] = 'yellow',
|
||||
[LogError] = 'red' }
|
||||
local MaxLogLines = 80
|
||||
local LabelHeight = 16
|
||||
local MaxLogLines = 128
|
||||
local MaxHistory = 1000
|
||||
|
||||
local oldenv = getfenv(0)
|
||||
setfenv(0, _G)
|
||||
_G.commandEnv = runinsandbox('commands')
|
||||
setfenv(0, oldenv)
|
||||
|
||||
-- private variables
|
||||
local terminalWindow
|
||||
local terminalButton
|
||||
local logLocked = false
|
||||
local commandEnv = {}
|
||||
setmetatable(commandEnv, { __index = getfenv() } )
|
||||
local commandTextEdit
|
||||
local terminalBuffer
|
||||
local commandHistory = { }
|
||||
local currentHistoryIndex = 0
|
||||
local poped = false
|
||||
local oldPos
|
||||
local oldSize
|
||||
local firstShown = false
|
||||
local flushEvent
|
||||
local cachedLines = {}
|
||||
local disabled = false
|
||||
local allLines = {}
|
||||
|
||||
-- private functions
|
||||
local function navigateCommand(step)
|
||||
@@ -96,9 +107,7 @@ local function doCommand()
|
||||
end
|
||||
|
||||
local function onLog(level, message, time)
|
||||
-- debug messages are ignored
|
||||
if level == LogDebug then return end
|
||||
|
||||
if disabled then return end
|
||||
-- avoid logging while reporting logs (would cause a infinite loop)
|
||||
if logLocked then return end
|
||||
|
||||
@@ -112,22 +121,7 @@ function init()
|
||||
terminalWindow = g_ui.displayUI('terminal')
|
||||
terminalWindow:setVisible(false)
|
||||
|
||||
local poped = false
|
||||
terminalWindow.onDoubleClick = function(self)
|
||||
if poped then
|
||||
self:fill('parent')
|
||||
self:getChildById('bottomResizeBorder'):disable()
|
||||
self:getChildById('rightResizeBorder'):disable()
|
||||
poped = false
|
||||
else
|
||||
self:breakAnchors()
|
||||
self:resize(g_window.getWidth()/2, g_window.getHeight()/2)
|
||||
self:move(g_window.getWidth()/2, g_window.getHeight()/2)
|
||||
self:getChildById('bottomResizeBorder'):enable()
|
||||
self:getChildById('rightResizeBorder'):enable()
|
||||
poped = true
|
||||
end
|
||||
end
|
||||
terminalWindow.onDoubleClick = popWindow
|
||||
|
||||
terminalButton = modules.client_topmenu.addLeftButton('terminalButton', tr('Terminal') .. ' (Ctrl + T)', '/images/topbuttons/terminal', toggle)
|
||||
g_keyboard.bindKeyDown('Ctrl+T', toggle)
|
||||
@@ -137,32 +131,105 @@ function init()
|
||||
commandTextEdit = terminalWindow:getChildById('commandTextEdit')
|
||||
g_keyboard.bindKeyPress('Up', function() navigateCommand(1) end, commandTextEdit)
|
||||
g_keyboard.bindKeyPress('Down', function() navigateCommand(-1) end, commandTextEdit)
|
||||
g_keyboard.bindKeyPress('Ctrl+C',
|
||||
function()
|
||||
if commandTextEdit:hasSelection() or not terminalSelectText:hasSelection() then return false end
|
||||
g_window.setClipboardText(terminalSelectText:getSelection())
|
||||
return true
|
||||
end, commandTextEdit)
|
||||
g_keyboard.bindKeyDown('Tab', completeCommand, commandTextEdit)
|
||||
g_keyboard.bindKeyDown('Enter', doCommand, commandTextEdit)
|
||||
g_keyboard.bindKeyDown('Escape', hide, terminalWindow)
|
||||
|
||||
terminalBuffer = terminalWindow:getChildById('terminalBuffer')
|
||||
terminalSelectText = terminalWindow:getChildById('terminalSelectText')
|
||||
terminalSelectText.onDoubleClick = popWindow
|
||||
terminalSelectText.onMouseWheel = function(a,b,c) terminalBuffer:onMouseWheel(b,c) end
|
||||
terminalBuffer.onScrollChange = function(self, value) terminalSelectText:setTextVirtualOffset(value) end
|
||||
|
||||
g_logger.setOnLog(onLog)
|
||||
g_logger.fireOldMessages()
|
||||
|
||||
if not g_app.isRunning() then
|
||||
g_logger.fireOldMessages()
|
||||
elseif _G.terminalLines then
|
||||
for _,line in pairs(_G.terminalLines) do
|
||||
addLine(line.text, line.color)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function terminate()
|
||||
g_settings.setList('terminal-history', commandHistory)
|
||||
|
||||
removeEvent(flushEvent)
|
||||
|
||||
if poped then
|
||||
oldPos = terminalWindow:getPosition()
|
||||
oldSize = terminalWindow:getSize()
|
||||
end
|
||||
local settings = {
|
||||
size = oldSize,
|
||||
pos = oldPos,
|
||||
poped = poped
|
||||
}
|
||||
g_settings.setNode('terminal-window', settings)
|
||||
|
||||
g_keyboard.unbindKeyDown('Ctrl+T')
|
||||
g_logger.setOnLog(nil)
|
||||
terminalWindow:destroy()
|
||||
terminalButton:destroy()
|
||||
commandEnv = nil
|
||||
_G.terminalLines = allLines
|
||||
end
|
||||
|
||||
function hideButton()
|
||||
terminalButton:hide()
|
||||
end
|
||||
|
||||
function popWindow()
|
||||
if poped then
|
||||
oldPos = terminalWindow:getPosition()
|
||||
oldSize = terminalWindow:getSize()
|
||||
terminalWindow:fill('parent')
|
||||
terminalWindow:setOn(false)
|
||||
terminalWindow:getChildById('bottomResizeBorder'):disable()
|
||||
terminalWindow:getChildById('rightResizeBorder'):disable()
|
||||
terminalWindow:getChildById('titleBar'):hide()
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginTop(0)
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginBottom(0)
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginRight(0)
|
||||
poped = false
|
||||
else
|
||||
terminalWindow:breakAnchors()
|
||||
terminalWindow:setOn(true)
|
||||
local size = oldSize or { width = g_window.getWidth()/2, height = g_window.getHeight()/2 }
|
||||
terminalWindow:setSize(size)
|
||||
local pos = oldPos or { x = (g_window.getWidth() - terminalWindow:getWidth())/2, y = (g_window.getHeight() - terminalWindow:getHeight())/2 }
|
||||
terminalWindow:setPosition(pos)
|
||||
terminalWindow:getChildById('bottomResizeBorder'):enable()
|
||||
terminalWindow:getChildById('rightResizeBorder'):enable()
|
||||
terminalWindow:getChildById('titleBar'):show()
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginTop(18)
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginBottom(1)
|
||||
terminalWindow:getChildById('terminalScroll'):setMarginRight(1)
|
||||
terminalWindow:bindRectToParent()
|
||||
poped = true
|
||||
end
|
||||
end
|
||||
|
||||
function toggle()
|
||||
if terminalWindow:isVisible() then
|
||||
hide()
|
||||
else
|
||||
if not firstShown then
|
||||
local settings = g_settings.getNode('terminal-window')
|
||||
if settings then
|
||||
if settings.size then oldSize = size end
|
||||
if settings.pos then oldPos = settings.pos end
|
||||
if settings.poped then popWindow() end
|
||||
end
|
||||
firstShown = true
|
||||
end
|
||||
show()
|
||||
end
|
||||
end
|
||||
@@ -180,36 +247,56 @@ end
|
||||
function disable()
|
||||
terminalButton:hide()
|
||||
g_keyboard.unbindKeyDown('Ctrl+T')
|
||||
disabled = true
|
||||
end
|
||||
|
||||
function flushLines()
|
||||
local numLines = terminalBuffer:getChildCount() + #cachedLines
|
||||
local fulltext = terminalSelectText:getText()
|
||||
|
||||
for _,line in pairs(cachedLines) do
|
||||
-- delete old lines if needed
|
||||
if numLines > MaxLogLines then
|
||||
local firstChild = terminalBuffer:getChildByIndex(1)
|
||||
if firstChild then
|
||||
local len = #firstChild:getText()
|
||||
firstChild:destroy()
|
||||
table.remove(allLines, 1)
|
||||
fulltext = string.sub(fulltext, len)
|
||||
end
|
||||
end
|
||||
|
||||
local label = g_ui.createWidget('TerminalLabel', terminalBuffer)
|
||||
label:setId('terminalLabel' .. numLines)
|
||||
label:setText(line.text)
|
||||
label:setColor(line.color)
|
||||
|
||||
table.insert(allLines, {text=line.text,color=line.color})
|
||||
|
||||
fulltext = fulltext .. '\n' .. line.text
|
||||
end
|
||||
|
||||
terminalSelectText:setText(fulltext)
|
||||
|
||||
cachedLines = {}
|
||||
removeEvent(flushEvent)
|
||||
flushEvent = nil
|
||||
end
|
||||
|
||||
function addLine(text, color)
|
||||
-- delete old lines if needed
|
||||
local numLines = terminalBuffer:getChildCount() + 1
|
||||
if numLines > MaxLogLines then
|
||||
terminalBuffer:getChildByIndex(1):destroy()
|
||||
if not flushEvent then
|
||||
flushEvent = scheduleEvent(flushLines, 10)
|
||||
end
|
||||
|
||||
-- create new line label
|
||||
local label = g_ui.createWidget('TerminalLabel', terminalBuffer)
|
||||
label:setId('terminalLabel' .. numLines)
|
||||
label:setText(text)
|
||||
label:setColor(color)
|
||||
text = string.gsub(text, '\t', ' ')
|
||||
table.insert(cachedLines, {text=text, color=color})
|
||||
end
|
||||
|
||||
function executeCommand(command)
|
||||
if command == nil or #command == 0 then return end
|
||||
|
||||
logLocked = true
|
||||
g_logger.log(LogInfo, '> ' .. command)
|
||||
logLocked = false
|
||||
|
||||
-- detect and convert commands with simple syntax
|
||||
local realCommand
|
||||
if string.sub(command, 1, 1) == '=' then
|
||||
realCommand = 'print(' .. string.sub(command,2) .. ')'
|
||||
else
|
||||
realCommand = command
|
||||
end
|
||||
-- add command line
|
||||
addLine("> " .. command, "#ffffff")
|
||||
|
||||
-- reset current history index
|
||||
currentHistoryIndex = 0
|
||||
@@ -222,15 +309,33 @@ function executeCommand(command)
|
||||
end
|
||||
end
|
||||
|
||||
-- add command line
|
||||
--addLine(">> " .. command, "#ffffff")
|
||||
-- detect and convert commands with simple syntax
|
||||
local realCommand
|
||||
if string.sub(command, 1, 1) == '=' then
|
||||
realCommand = 'print(' .. string.sub(command,2) .. ')'
|
||||
else
|
||||
realCommand = command
|
||||
end
|
||||
|
||||
-- load command buffer
|
||||
local func, err = loadstring(realCommand, "@")
|
||||
|
||||
-- detect terminal commands
|
||||
if not func then
|
||||
local command_name = command:match('^([%w_]+)[%s]*.*')
|
||||
if command_name then
|
||||
local args = string.split(command:match('^[%w_]+[%s]*(.*)'), ' ')
|
||||
if commandEnv[command_name] and type(commandEnv[command_name]) == 'function' then
|
||||
func = function() modules.client_terminal.commandEnv[command_name](unpack(args)) end
|
||||
elseif command_name == command then
|
||||
addLine('ERROR: command not found', 'red')
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- check for syntax errors
|
||||
if not func then
|
||||
g_logger.log(LogError, 'incorrect lua syntax: ' .. err:sub(5))
|
||||
addLine('ERROR: incorrect lua syntax: ' .. err:sub(5), 'red')
|
||||
return
|
||||
end
|
||||
|
||||
@@ -241,8 +346,15 @@ function executeCommand(command)
|
||||
local ok, ret = pcall(func)
|
||||
if ok then
|
||||
-- if the command returned a value, print it
|
||||
if ret then print(ret) end
|
||||
if ret then addLine(ret, 'white') end
|
||||
else
|
||||
g_logger.log(LogError, 'command failed: ' .. ret)
|
||||
addLine('ERROR: command failed: ' .. ret, 'red')
|
||||
end
|
||||
end
|
||||
|
||||
function clear()
|
||||
terminalBuffer:destroyChildren()
|
||||
terminalSelectText:setText('')
|
||||
cachedLines = {}
|
||||
allLines = {}
|
||||
end
|
||||
|
@@ -3,7 +3,7 @@ Module
|
||||
description: Terminal for executing lua functions
|
||||
author: edubart
|
||||
website: www.otclient.info
|
||||
scripts: [ terminal, commands ]
|
||||
scripts: [ terminal ]
|
||||
sandboxed: true
|
||||
@onLoad: init()
|
||||
@onUnload: terminate()
|
||||
|
@@ -1,7 +1,21 @@
|
||||
TerminalLabel < UILabel
|
||||
font: terminus-14px-bold
|
||||
font: terminus-10px
|
||||
text-wrap: true
|
||||
text-auto-resize: true
|
||||
phantom: true
|
||||
|
||||
TerminalSelectText < UITextEdit
|
||||
font: terminus-10px
|
||||
text-wrap: true
|
||||
text-align: bottomLeft
|
||||
editable: false
|
||||
change-cursor-image: false
|
||||
cursor-visible: false
|
||||
selection-color: black
|
||||
selection-background-color: white
|
||||
color: alpha
|
||||
focusable: false
|
||||
auto-scroll: false
|
||||
|
||||
UIWindow
|
||||
id: terminalWindow
|
||||
@@ -9,36 +23,69 @@ UIWindow
|
||||
opacity: 0.85
|
||||
clipping: true
|
||||
anchors.fill: parent
|
||||
border: 0 white
|
||||
$on:
|
||||
border: 1 black
|
||||
|
||||
Panel
|
||||
id: terminalBuffer
|
||||
layout:
|
||||
type: verticalBox
|
||||
fit-children: true
|
||||
focusable: false
|
||||
Label
|
||||
id: titleBar
|
||||
!text: tr('Terminal')
|
||||
border: 1 black
|
||||
color: white
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
background-color: #ffffff11
|
||||
text-align: left
|
||||
text-offset: 4 0
|
||||
height: 18
|
||||
visible: false
|
||||
|
||||
ScrollablePanel
|
||||
id: terminalBuffer
|
||||
focusable: false
|
||||
anchors.left: parent.left
|
||||
anchors.right: terminalScroll.left
|
||||
anchors.top: terminalScroll.top
|
||||
anchors.bottom: commandSymbolLabel.top
|
||||
layout:
|
||||
type: verticalBox
|
||||
align-bottom: true
|
||||
vertical-scrollbar: terminalScroll
|
||||
inverted-scroll: true
|
||||
margin-left: 2
|
||||
|
||||
TerminalSelectText
|
||||
id: terminalSelectText
|
||||
anchors.fill: terminalBuffer
|
||||
focusable: false
|
||||
|
||||
VerticalScrollBar
|
||||
id: terminalScroll
|
||||
anchors.top: parent.top
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.right: parent.right
|
||||
step: 48
|
||||
pixels-scroll: true
|
||||
|
||||
UILabel
|
||||
id: commandSymbolLabel
|
||||
size: 12 16
|
||||
size: 12 12
|
||||
fixed-size: true
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.left: parent.left
|
||||
margin-left: 2
|
||||
font: terminus-14px-bold
|
||||
font: terminus-10px
|
||||
text: >
|
||||
|
||||
UITextEdit
|
||||
id: commandTextEdit
|
||||
height: 16
|
||||
height: 12
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.left: commandSymbolLabel.right
|
||||
anchors.right: parent.right
|
||||
margin-left: 5
|
||||
font: terminus-14px-bold
|
||||
margin-left: 1
|
||||
font: terminus-10px
|
||||
selection-color: black
|
||||
selection-background-color: white
|
||||
|
||||
|
@@ -37,8 +37,10 @@ end
|
||||
|
||||
-- public functions
|
||||
function init()
|
||||
connect(g_game, { onGameStart = showGameButtons,
|
||||
onGameEnd = hideGameButtons })
|
||||
connect(g_game, { onGameStart = online,
|
||||
onGameEnd = offline,
|
||||
onPingBack = updatePing })
|
||||
connect(g_app, { onFps = updateFps })
|
||||
|
||||
topMenu = g_ui.displayUI('topmenu')
|
||||
|
||||
@@ -46,20 +48,73 @@ function init()
|
||||
rightButtonsPanel = topMenu:getChildById('rightButtonsPanel')
|
||||
leftGameButtonsPanel = topMenu:getChildById('leftGameButtonsPanel')
|
||||
rightGameButtonsPanel = topMenu:getChildById('rightGameButtonsPanel')
|
||||
pingLabel = topMenu:getChildById('pingLabel')
|
||||
fpsLabel = topMenu:getChildById('fpsLabel')
|
||||
|
||||
if g_game.isOnline() then
|
||||
leftGameButtonsPanel:show()
|
||||
rightGameButtonsPanel:show()
|
||||
online()
|
||||
end
|
||||
end
|
||||
|
||||
function terminate()
|
||||
disconnect(g_game, { onGameStart = showGameButtons,
|
||||
onGameEnd = hideGameButtons })
|
||||
disconnect(g_game, { onGameStart = online,
|
||||
onGameEnd = offline,
|
||||
onPingBack = updatePing })
|
||||
disconnect(g_app, { onFps = updateFps })
|
||||
|
||||
topMenu:destroy()
|
||||
end
|
||||
|
||||
function online()
|
||||
showGameButtons()
|
||||
|
||||
addEvent(function()
|
||||
if modules.client_options.getOption('showPing') and (g_game.getFeature(GameClientPing) or g_game.getFeature(GameExtendedClientPing)) then
|
||||
pingLabel:show()
|
||||
else
|
||||
pingLabel:hide()
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function offline()
|
||||
hideGameButtons()
|
||||
pingLabel:hide()
|
||||
end
|
||||
|
||||
function updateFps(fps)
|
||||
text = 'FPS: ' .. fps
|
||||
fpsLabel:setText(text)
|
||||
end
|
||||
|
||||
function updatePing(ping)
|
||||
local text = 'Ping: '
|
||||
local color
|
||||
if ping < 0 then
|
||||
text = text .. "??"
|
||||
color = 'yellow'
|
||||
else
|
||||
text = text .. ping .. ' ms'
|
||||
if ping >= 500 then
|
||||
color = 'red'
|
||||
elseif ping >= 250 then
|
||||
color = 'yellow'
|
||||
else
|
||||
color = 'green'
|
||||
end
|
||||
end
|
||||
pingLabel:setColor(color)
|
||||
pingLabel:setText(text)
|
||||
end
|
||||
|
||||
function setPingVisible(enable)
|
||||
pingLabel:setVisible(enable)
|
||||
end
|
||||
|
||||
function setFpsVisible(enable)
|
||||
fpsLabel:setVisible(enable)
|
||||
end
|
||||
|
||||
function addLeftButton(id, description, icon, callback, front)
|
||||
return addButton(id, description, icon, callback, leftButtonsPanel, false, front)
|
||||
end
|
||||
@@ -92,16 +147,16 @@ function addRightGameToggleButton(id, description, icon, callback, front)
|
||||
return addButton(id, description, icon, callback, rightGameButtonsPanel, true, front)
|
||||
end
|
||||
|
||||
function hideGameButtons()
|
||||
leftGameButtonsPanel:hide()
|
||||
rightGameButtonsPanel:hide()
|
||||
end
|
||||
|
||||
function showGameButtons()
|
||||
leftGameButtonsPanel:show()
|
||||
rightGameButtonsPanel:show()
|
||||
end
|
||||
|
||||
function hideGameButtons()
|
||||
leftGameButtonsPanel:hide()
|
||||
rightGameButtonsPanel:hide()
|
||||
end
|
||||
|
||||
function getButton(id)
|
||||
return topMenu:recursiveGetChildById(id)
|
||||
end
|
||||
|
@@ -18,17 +18,17 @@ TopMenuPanel
|
||||
visible: false
|
||||
|
||||
TopMenuFrameCounterLabel
|
||||
id: frameCounter
|
||||
id: fpsLabel
|
||||
text-auto-resize: true
|
||||
anchors.top: parent.top
|
||||
anchors.left: leftGameButtonsPanel.right
|
||||
|
||||
PingLabel
|
||||
TopMenuPingLabel
|
||||
color: white
|
||||
id: pingLabel
|
||||
text-auto-resize: true
|
||||
anchors.top: frameCounter.bottom
|
||||
anchors.left: frameCounter.left
|
||||
anchors.top: fpsLabel.bottom
|
||||
anchors.left: fpsLabel.left
|
||||
|
||||
TopMenuButtonsPanel
|
||||
id: rightButtonsPanel
|
||||
|
@@ -317,4 +317,5 @@ NetworkMessageTypes = {
|
||||
SoundChannels = {
|
||||
Music = 1,
|
||||
Ambient = 2,
|
||||
Effect = 3,
|
||||
}
|
||||
|
@@ -17,6 +17,7 @@ Module
|
||||
dofile 'settings'
|
||||
dofile 'keyboard'
|
||||
dofile 'mouse'
|
||||
dofile 'net'
|
||||
|
||||
dofiles 'ui'
|
||||
|
||||
|
@@ -4,7 +4,6 @@ g_keyboard = {}
|
||||
-- private functions
|
||||
function translateKeyCombo(keyCombo)
|
||||
if not keyCombo or #keyCombo == 0 then return nil end
|
||||
table.sort(keyCombo)
|
||||
local keyComboDesc = ''
|
||||
for k,v in pairs(keyCombo) do
|
||||
local keyDesc = KeyCodeDescs[v]
|
||||
@@ -65,47 +64,29 @@ function determineKeyComboDesc(keyCode, keyboardModifiers)
|
||||
end
|
||||
table.insert(keyCombo, keyCode)
|
||||
end
|
||||
table.sort(keyCombo)
|
||||
return translateKeyCombo(keyCombo)
|
||||
end
|
||||
|
||||
local function onWidgetKeyDown(widget, keyCode, keyboardModifiers)
|
||||
if keyCode == KeyUnknown then return false end
|
||||
local callback = widget.boundAloneKeyDownCombos[determineKeyComboDesc(keyCode, KeyboardNoModifier)]
|
||||
if callback then
|
||||
callback(widget, keyCode)
|
||||
end
|
||||
signalcall(callback, widget, keyCode)
|
||||
callback = widget.boundKeyDownCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
||||
if callback then
|
||||
callback(widget, keyCode)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
return signalcall(callback, widget, keyCode)
|
||||
end
|
||||
|
||||
local function onWidgetKeyUp(widget, keyCode, keyboardModifiers)
|
||||
if keyCode == KeyUnknown then return false end
|
||||
local callback = widget.boundAloneKeyUpCombos[determineKeyComboDesc(keyCode, KeyboardNoModifier)]
|
||||
if callback then
|
||||
callback(widget, keyCode)
|
||||
end
|
||||
signalcall(callback, widget, keyCode)
|
||||
callback = widget.boundKeyUpCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
||||
if callback then
|
||||
callback(widget, keyCode)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
return signalcall(callback, widget, keyCode)
|
||||
end
|
||||
|
||||
local function onWidgetKeyPress(widget, keyCode, keyboardModifiers, autoRepeatTicks)
|
||||
if keyCode == KeyUnknown then return false end
|
||||
local keyComboDesc = determineKeyComboDesc(keyCode, keyboardModifiers)
|
||||
local comboConf = widget.boundKeyPressCombos[keyComboDesc]
|
||||
if comboConf and (autoRepeatTicks >= comboConf.autoRepeatDelay or autoRepeatTicks == 0) and comboConf.callback then
|
||||
comboConf.callback(widget, keyCode)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
local callback = widget.boundKeyPressCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
||||
return signalcall(callback, widget, keyCode, autoRepeatTicks)
|
||||
end
|
||||
|
||||
local function connectKeyDownEvent(widget)
|
||||
@@ -133,13 +114,10 @@ function g_keyboard.bindKeyDown(keyComboDesc, callback, widget, alone)
|
||||
widget = widget or rootWidget
|
||||
connectKeyDownEvent(widget)
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if widget.boundKeyDownCombos[keyComboDesc] then
|
||||
pwarning('KeyDown event \'' .. keyComboDesc .. '\' redefined on widget ' .. widget:getId())
|
||||
end
|
||||
if alone then
|
||||
widget.boundAloneKeyDownCombos[keyComboDesc] = callback
|
||||
connect(widget.boundAloneKeyDownCombos, keyComboDesc, callback)
|
||||
else
|
||||
widget.boundKeyDownCombos[keyComboDesc] = callback
|
||||
connect(widget.boundKeyDownCombos, keyComboDesc, callback)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -147,53 +125,50 @@ function g_keyboard.bindKeyUp(keyComboDesc, callback, widget, alone)
|
||||
widget = widget or rootWidget
|
||||
connectKeyUpEvent(widget)
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if widget.boundKeyUpCombos[keyComboDesc] then
|
||||
pwarning('KeyUp event \'' .. keyComboDesc .. '\' redefined on widget ' .. widget:getId())
|
||||
end
|
||||
if alone then
|
||||
widget.boundAloneKeyUpCombos[keyComboDesc] = callback
|
||||
connect(widget.boundAloneKeyUpCombos, keyComboDesc, callback)
|
||||
else
|
||||
widget.boundKeyUpCombos[keyComboDesc] = callback
|
||||
connect(widget.boundKeyUpCombos, keyComboDesc, callback)
|
||||
end
|
||||
end
|
||||
|
||||
function g_keyboard.bindKeyPress(keyComboDesc, callback, widget, autoRepeatDelay)
|
||||
autoRepeatDelay = autoRepeatDelay or 500
|
||||
function g_keyboard.bindKeyPress(keyComboDesc, callback, widget)
|
||||
widget = widget or rootWidget
|
||||
connectKeyPressEvent(widget)
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if widget.boundKeyPressCombos[keyComboDesc] then
|
||||
pwarning('KeyPress event \'' .. keyComboDesc .. '\' redefined on widget ' .. widget:getId())
|
||||
end
|
||||
widget.boundKeyPressCombos[keyComboDesc] = { callback = callback, autoRepeatDelay = autoRepeatDelay }
|
||||
widget:setAutoRepeatDelay(math.min(autoRepeatDelay, widget:getAutoRepeatDelay()))
|
||||
connect(widget.boundKeyPressCombos, keyComboDesc, callback)
|
||||
end
|
||||
|
||||
function g_keyboard.unbindKeyDown(keyComboDesc, widget)
|
||||
local function getUnbindArgs(arg1, arg2)
|
||||
local callback
|
||||
local widget
|
||||
if type(arg1) == 'function' then callback = arg1
|
||||
elseif type(arg2) == 'function' then callback = arg2 end
|
||||
if type(arg1) == 'userdata' then widget = arg1
|
||||
elseif type(arg2) == 'userdata' then widget = arg2 end
|
||||
widget = widget or rootWidget
|
||||
return callback, widget
|
||||
end
|
||||
|
||||
function g_keyboard.unbindKeyDown(keyComboDesc, arg1, arg2)
|
||||
local callback, widget = getUnbindArgs(arg1, arg2)
|
||||
if widget.boundKeyDownCombos == nil then return end
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if keyComboDesc then
|
||||
widget.boundKeyDownCombos[keyComboDesc] = nil
|
||||
end
|
||||
disconnect(widget.boundKeyDownCombos, keyComboDesc, callback)
|
||||
end
|
||||
|
||||
function g_keyboard.unbindKeyUp(keyComboDesc, widget)
|
||||
widget = widget or rootWidget
|
||||
function g_keyboard.unbindKeyUp(keyComboDesc, arg1, arg2)
|
||||
local callback, widget = getUnbindArgs(arg1, arg2)
|
||||
if widget.boundKeyUpCombos == nil then return end
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if keyComboDesc then
|
||||
widget.boundKeyUpCombos[keyComboDesc] = nil
|
||||
end
|
||||
disconnect(widget.boundKeyUpCombos, keyComboDesc, callback)
|
||||
end
|
||||
|
||||
function g_keyboard.unbindKeyPress(keyComboDesc, widget)
|
||||
widget = widget or rootWidget
|
||||
function g_keyboard.unbindKeyPress(keyComboDesc, arg1, arg2)
|
||||
local callback, widget = getUnbindArgs(arg1, arg2)
|
||||
if widget.boundKeyPressCombos == nil then return end
|
||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||
if keyComboDesc then
|
||||
widget.boundKeyPressCombos[keyComboDesc] = nil
|
||||
end
|
||||
disconnect(widget.boundKeyPressCombos, keyComboDesc, callback)
|
||||
end
|
||||
|
||||
function g_keyboard.getModifiers()
|
||||
|
16
modules/corelib/net.lua
Normal file
@@ -0,0 +1,16 @@
|
||||
function translateNetworkError(errcode, connecting, errdesc)
|
||||
local text
|
||||
if errcode == 111 then
|
||||
text = tr('Connection refused, the server might be offline or restarting.\nPlease try again later.')
|
||||
elseif errcode == 110 then
|
||||
text = tr('Connection timed out. Either your network is failing or the server is offline.')
|
||||
elseif errcode == 1 then
|
||||
text = tr('Connection failed, the server address does not exist.')
|
||||
elseif connecting then
|
||||
text = tr('Connection failed.')
|
||||
else
|
||||
text = tr('Your connection has been lost.\nEither your network or the server went down.')
|
||||
end
|
||||
text = text .. ' ' .. tr('(ERROR %d)', errcode)
|
||||
return text
|
||||
end
|
@@ -20,8 +20,8 @@ function string:starts(start)
|
||||
return string.sub(self, 1, #start) == start
|
||||
end
|
||||
|
||||
function string.ends(s, test)
|
||||
return test =='' or string.sub(s,-string.len(test)) == test
|
||||
function string:ends(test)
|
||||
return test =='' or string.sub(self,-string.len(test)) == test
|
||||
end
|
||||
|
||||
function string:trim()
|
||||
|
@@ -13,6 +13,12 @@ function table.dump(t, depth)
|
||||
end
|
||||
end
|
||||
|
||||
function table.clear(t)
|
||||
for k,v in pairs(t) do
|
||||
t[k] = nil
|
||||
end
|
||||
end
|
||||
|
||||
function table.copy(t)
|
||||
local res = {}
|
||||
for k,v in pairs(t) do
|
||||
@@ -138,6 +144,15 @@ function table.findbyfield(t, fieldname, fieldvalue)
|
||||
return nil
|
||||
end
|
||||
|
||||
function table.size(t)
|
||||
local size = 0
|
||||
for i, n in pairs(t) do
|
||||
size = size + 1
|
||||
end
|
||||
|
||||
return size
|
||||
end
|
||||
|
||||
function table.tostring(t)
|
||||
local maxn = #t
|
||||
local str = ""
|
||||
@@ -152,3 +167,17 @@ function table.tostring(t)
|
||||
end
|
||||
return str
|
||||
end
|
||||
|
||||
function table.collect(t, func)
|
||||
local res = {}
|
||||
for k,v in pairs(t) do
|
||||
local a,b = func(k,v)
|
||||
if a and b then
|
||||
res[a] = b
|
||||
elseif a ~= nil then
|
||||
table.insert(res,a)
|
||||
end
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
|
@@ -166,9 +166,10 @@ end
|
||||
|
||||
function UIMiniWindow:onDragLeave(droppedWidget, mousePos)
|
||||
if self.movedWidget then
|
||||
self.setMovedChildMargin(0)
|
||||
self.setMovedChildMargin(self.movedOldMargin or 0)
|
||||
self.movedWidget = nil
|
||||
self.setMovedChildMargin = nil
|
||||
self.movedOldMargin = nil
|
||||
self.movedIndex = nil
|
||||
end
|
||||
|
||||
@@ -190,14 +191,16 @@ function UIMiniWindow:onDragMove(mousePos, mouseMoved)
|
||||
end
|
||||
|
||||
if self.movedWidget then
|
||||
self.setMovedChildMargin(0)
|
||||
self.setMovedChildMargin(self.movedOldMargin or 0)
|
||||
self.setMovedChildMargin = nil
|
||||
end
|
||||
|
||||
if mousePos.y < childCenterY then
|
||||
self.movedOldMargin = child:getMarginTop()
|
||||
self.setMovedChildMargin = function(v) child:setMarginTop(v) end
|
||||
self.movedIndex = 0
|
||||
else
|
||||
self.movedOldMargin = child:getMarginBottom()
|
||||
self.setMovedChildMargin = function(v) child:setMarginBottom(v) end
|
||||
self.movedIndex = 1
|
||||
end
|
||||
@@ -209,7 +212,7 @@ function UIMiniWindow:onDragMove(mousePos, mouseMoved)
|
||||
end
|
||||
|
||||
if not overAnyWidget and self.movedWidget then
|
||||
self.setMovedChildMargin(0)
|
||||
self.setMovedChildMargin(self.movedOldMargin or 0)
|
||||
self.movedWidget = nil
|
||||
end
|
||||
|
||||
|
@@ -127,7 +127,7 @@ end
|
||||
function UIMiniWindowContainer:scheduleInsert(widget, index)
|
||||
if index - 1 > self:getChildCount() then
|
||||
if self.scheduledWidgets[index] then
|
||||
pwarning('replacing scheduled widget id ' .. widget:getId())
|
||||
pdebug('replacing scheduled widget id ' .. widget:getId())
|
||||
end
|
||||
self.scheduledWidgets[index] = widget
|
||||
else
|
||||
|
@@ -16,6 +16,24 @@ local function updateMargins(tabBar, ignored)
|
||||
end
|
||||
end
|
||||
|
||||
local function updateNavigation(tabBar)
|
||||
if prevNavigation then
|
||||
if #tabBar.preTabs > 0 or table.find(tabBar.tabs, tabBar.currentTab) ~= 1 then
|
||||
prevNavigation:enable()
|
||||
else
|
||||
prevNavigation:disable()
|
||||
end
|
||||
end
|
||||
|
||||
if nextNavigation then
|
||||
if #tabBar.postTabs > 0 or table.find(tabBar.tabs, tabBar.currentTab) ~= #tabBar.tabs then
|
||||
nextNavigation:enable()
|
||||
else
|
||||
nextNavigation:disable()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function updateIndexes(tabBar, tab, xoff)
|
||||
local tabs = tabBar.tabs
|
||||
local currentMargin = 0
|
||||
@@ -33,10 +51,11 @@ local function updateIndexes(tabBar, tab, xoff)
|
||||
table.remove(tabs, table.find(tabs, tab))
|
||||
table.insert(tabs, newIndex, tab)
|
||||
end
|
||||
updateNavigation(tabBar)
|
||||
end
|
||||
|
||||
local function getMaxMargin(tabBar, tab)
|
||||
if #tabBar.tabs == 0 then return end
|
||||
if #tabBar.tabs == 0 then return 0 end
|
||||
|
||||
local maxMargin = 0
|
||||
for i = 1, #tabBar.tabs do
|
||||
@@ -44,7 +63,91 @@ local function getMaxMargin(tabBar, tab)
|
||||
maxMargin = maxMargin + tabBar.tabs[i]:getWidth()
|
||||
end
|
||||
end
|
||||
return maxMargin + tabBar.tabSpacing * (#tabBar.tabs- 1)
|
||||
return maxMargin + tabBar.tabSpacing * (#tabBar.tabs - 1)
|
||||
end
|
||||
|
||||
local function updateTabs(tabBar)
|
||||
if #tabBar.postTabs > 0 then
|
||||
local i = 1
|
||||
while i <= #tabBar.postTabs do
|
||||
local tab = tabBar.postTabs[i]
|
||||
if getMaxMargin(tabBar) + tab:getWidth() > tabBar:getWidth() then
|
||||
break
|
||||
end
|
||||
|
||||
table.remove(tabBar.postTabs, i)
|
||||
table.insert(tabBar.tabs, tab)
|
||||
tab:setVisible(true)
|
||||
end
|
||||
end
|
||||
if #tabBar.preTabs > 0 then
|
||||
for i = #tabBar.preTabs, 1, -1 do
|
||||
local tab = tabBar.preTabs[i]
|
||||
if getMaxMargin(tabBar) + tab:getWidth() > tabBar:getWidth() then
|
||||
break
|
||||
end
|
||||
|
||||
table.remove(tabBar.preTabs, i)
|
||||
table.insert(tabBar.tabs, 1, tab)
|
||||
tab:setVisible(true)
|
||||
end
|
||||
end
|
||||
updateNavigation(tabBar)
|
||||
updateMargins(tabBar)
|
||||
|
||||
if not tabBar.currentTab and #tabBar.tabs > 0 then
|
||||
tabBar:selectTab(tabBar.tabs[1])
|
||||
end
|
||||
end
|
||||
|
||||
local function hideTabs(tabBar, fromBack, toArray, width)
|
||||
while #tabBar.tabs > 0 and getMaxMargin(tabBar) + width > tabBar:getWidth() do
|
||||
local index = fromBack and #tabBar.tabs or 1
|
||||
local tab = tabBar.tabs[index]
|
||||
table.remove(tabBar.tabs, index)
|
||||
if fromBack then
|
||||
table.insert(toArray, 1, tab)
|
||||
else
|
||||
table.insert(toArray, tab)
|
||||
end
|
||||
if tabBar.currentTab == tab then
|
||||
if #tabBar.tabs > 0 then
|
||||
tabBar:selectTab(tabBar.tabs[#tabBar.tabs])
|
||||
else
|
||||
tabBar.currentTab:setChecked(false)
|
||||
tabBar.currentTab = nil
|
||||
end
|
||||
end
|
||||
tab:setVisible(false)
|
||||
end
|
||||
end
|
||||
|
||||
local function showPreTab(tabBar)
|
||||
if #tabBar.preTabs == 0 then
|
||||
return nil
|
||||
end
|
||||
|
||||
local tmpTab = tabBar.preTabs[#tabBar.preTabs]
|
||||
hideTabs(tabBar, true, tabBar.postTabs, tmpTab:getWidth())
|
||||
|
||||
table.remove(tabBar.preTabs, #tabBar.preTabs)
|
||||
table.insert(tabBar.tabs, 1, tmpTab)
|
||||
tmpTab:setVisible(true)
|
||||
return tmpTab
|
||||
end
|
||||
|
||||
local function showPostTab(tabBar)
|
||||
if #tabBar.postTabs == 0 then
|
||||
return nil
|
||||
end
|
||||
|
||||
local tmpTab = tabBar.postTabs[1]
|
||||
hideTabs(tabBar, false, tabBar.preTabs, tmpTab:getWidth())
|
||||
|
||||
table.remove(tabBar.postTabs, 1)
|
||||
table.insert(tabBar.tabs, tmpTab)
|
||||
tmpTab:setVisible(true)
|
||||
return tmpTab
|
||||
end
|
||||
|
||||
local function onTabMousePress(tab, mousePos, mouseButton)
|
||||
@@ -83,10 +186,17 @@ local function onTabDragMove(tab, mousePos, mouseMoved)
|
||||
end
|
||||
end
|
||||
|
||||
local function tabBlink(tab)
|
||||
if not tab.blinking then return end
|
||||
local function tabBlink(tab, step)
|
||||
step = step or 0
|
||||
tab:setOn(not tab:isOn())
|
||||
tab.blinkEvent = scheduleEvent(function() tabBlink(tab) end, 500)
|
||||
|
||||
removeEvent(tab.blinkEvent)
|
||||
if step < 4 then
|
||||
tab.blinkEvent = scheduleEvent(function() tabBlink(tab, step+1) end, 500)
|
||||
else
|
||||
tab:setOn(true)
|
||||
tab.blinkEvent = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- public functions
|
||||
@@ -97,6 +207,14 @@ function UIMoveableTabBar.create()
|
||||
tabbar.selected = nil -- dragged tab
|
||||
tabbar.tabSpacing = 0
|
||||
tabbar.tabsMoveable = false
|
||||
tabbar.preTabs = {}
|
||||
tabbar.postTabs = {}
|
||||
tabbar.prevNavigation = nil
|
||||
tabbar.nextNavigation = nil
|
||||
tabbar.onGeometryChange = function()
|
||||
hideTabs(tabbar, true, tabbar.postTabs, 0)
|
||||
updateTabs(tabbar)
|
||||
end
|
||||
return tabbar
|
||||
end
|
||||
|
||||
@@ -134,18 +252,26 @@ function UIMoveableTabBar:addTab(text, panel, menuCallback)
|
||||
tab.onDragMove = onTabDragMove
|
||||
tab.onDestroy = function() tab.tabPanel:destroy() end
|
||||
|
||||
table.insert(self.tabs, tab)
|
||||
if #self.tabs == 1 then
|
||||
if #self.tabs == 0 then
|
||||
self:selectTab(tab)
|
||||
tab:setMarginLeft(0)
|
||||
table.insert(self.tabs, tab)
|
||||
else
|
||||
local newMargin = self.tabSpacing * (#self.tabs - 1)
|
||||
for i = 1, #self.tabs - 1 do
|
||||
local newMargin = self.tabSpacing * #self.tabs
|
||||
for i = 1, #self.tabs do
|
||||
newMargin = newMargin + self.tabs[i]:getWidth()
|
||||
end
|
||||
tab:setMarginLeft(newMargin)
|
||||
|
||||
hideTabs(self, true, self.postTabs, tab:getWidth())
|
||||
table.insert(self.tabs, tab)
|
||||
if #self.tabs == 1 then
|
||||
self:selectTab(tab)
|
||||
end
|
||||
updateMargins(self)
|
||||
end
|
||||
|
||||
updateNavigation(self)
|
||||
return tab
|
||||
end
|
||||
|
||||
@@ -176,17 +302,33 @@ function UIMoveableTabBar:onStyleApply(styleName, styleNode)
|
||||
end
|
||||
|
||||
function UIMoveableTabBar:removeTab(tab)
|
||||
local index = table.find(self.tabs, tab)
|
||||
if index == nil then return end
|
||||
local tabTables = {self.tabs, self.preTabs, self.postTabs}
|
||||
local index = nil
|
||||
local tabTable = nil
|
||||
for i = 1, #tabTables do
|
||||
index = table.find(tabTables[i], tab)
|
||||
if index ~= nil then
|
||||
tabTable = tabTables[i]
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if tabTable == nil then
|
||||
return
|
||||
end
|
||||
|
||||
if self.currentTab == tab then
|
||||
self:selectPrevTab()
|
||||
if #self.tabs == 1 then
|
||||
self.currentTab = nil
|
||||
end
|
||||
end
|
||||
table.remove(self.tabs, index)
|
||||
table.remove(tabTable, index)
|
||||
if tab.blinkEvent then
|
||||
removeEvent(tab.blinkEvent)
|
||||
end
|
||||
tab:destroy()
|
||||
updateMargins(self)
|
||||
updateTabs(self)
|
||||
end
|
||||
|
||||
function UIMoveableTabBar:getTab(text)
|
||||
@@ -195,6 +337,16 @@ function UIMoveableTabBar:getTab(text)
|
||||
return tab
|
||||
end
|
||||
end
|
||||
for k,tab in pairs(self.preTabs) do
|
||||
if tab:getText():lower() == text:lower() then
|
||||
return tab
|
||||
end
|
||||
end
|
||||
for k,tab in pairs(self.postTabs) do
|
||||
if tab:getText():lower() == text:lower() then
|
||||
return tab
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UIMoveableTabBar:selectTab(tab)
|
||||
@@ -219,28 +371,67 @@ function UIMoveableTabBar:selectTab(tab)
|
||||
|
||||
local parent = tab:getParent()
|
||||
parent:focusChild(tab, MouseFocusReason)
|
||||
updateNavigation(self)
|
||||
end
|
||||
|
||||
function UIMoveableTabBar:selectNextTab()
|
||||
if self.currentTab == nil then return end
|
||||
if self.currentTab == nil then
|
||||
return
|
||||
end
|
||||
|
||||
local index = table.find(self.tabs, self.currentTab)
|
||||
if index == nil then return end
|
||||
local nextTab = self.tabs[index + 1] or self.tabs[1]
|
||||
if not nextTab then return end
|
||||
if index == nil then
|
||||
return
|
||||
end
|
||||
|
||||
local newIndex = index + 1
|
||||
if newIndex > #self.tabs then
|
||||
if #self.postTabs > 0 then
|
||||
local widget = showPostTab(self)
|
||||
self:selectTab(widget)
|
||||
updateTabs(self)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local nextTab = self.tabs[newIndex]
|
||||
if not nextTab then
|
||||
return
|
||||
end
|
||||
|
||||
self:selectTab(nextTab)
|
||||
end
|
||||
|
||||
function UIMoveableTabBar:selectPrevTab()
|
||||
if self.currentTab == nil then return end
|
||||
if self.currentTab == nil then
|
||||
return
|
||||
end
|
||||
|
||||
local index = table.find(self.tabs, self.currentTab)
|
||||
if index == nil then return end
|
||||
local prevTab = self.tabs[index - 1] or self.tabs[#self.tabs]
|
||||
if not prevTab then return end
|
||||
if index == nil then
|
||||
return
|
||||
end
|
||||
|
||||
local newIndex = index - 1
|
||||
if newIndex <= 0 then
|
||||
if #self.preTabs > 0 then
|
||||
local widget = showPreTab(self)
|
||||
self:selectTab(widget)
|
||||
updateTabs(self)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local prevTab = self.tabs[newIndex]
|
||||
if not prevTab then
|
||||
return
|
||||
end
|
||||
|
||||
self:selectTab(prevTab)
|
||||
end
|
||||
|
||||
function UIMoveableTabBar:blinkTab(tab)
|
||||
if tab:isChecked() or tab.blinking then return end
|
||||
if tab:isChecked() then return end
|
||||
tab.blinking = true
|
||||
tabBlink(tab)
|
||||
end
|
||||
@@ -258,3 +449,16 @@ end
|
||||
function UIMoveableTabBar:getCurrentTab()
|
||||
return self.currentTab
|
||||
end
|
||||
|
||||
function UIMoveableTabBar:setNavigation(prevButton, nextButton)
|
||||
prevNavigation = prevButton
|
||||
nextNavigation = nextButton
|
||||
|
||||
if prevNavigation then
|
||||
prevNavigation.onClick = function() self:selectPrevTab() end
|
||||
end
|
||||
if nextNavigation then
|
||||
nextNavigation.onClick = function() self:selectNextTab() end
|
||||
end
|
||||
updateNavigation(self)
|
||||
end
|
@@ -4,6 +4,7 @@ UIProgressBar = extends(UIWidget)
|
||||
function UIProgressBar.create()
|
||||
local progressbar = UIProgressBar.internalCreate()
|
||||
progressbar:setFocusable(false)
|
||||
progressbar:setOn(true)
|
||||
progressbar.min = 0
|
||||
progressbar.max = 100
|
||||
progressbar.value = 0
|
||||
|
@@ -73,23 +73,23 @@ end
|
||||
|
||||
function UIScrollArea:setVerticalScrollBar(scrollbar)
|
||||
self.verticalScrollBar = scrollbar
|
||||
self.verticalScrollBar.onValueChange = function(scrollbar, value)
|
||||
connect(self.verticalScrollBar, 'onValueChange', function(scrollbar, value)
|
||||
local virtualOffset = self:getVirtualOffset()
|
||||
virtualOffset.y = value
|
||||
self:setVirtualOffset(virtualOffset)
|
||||
if self.onScrollbarChange then self:onScrollbarChange(value) end
|
||||
end
|
||||
signalcall(self.onScrollChange, self, virtualOffset)
|
||||
end)
|
||||
self:updateScrollBars()
|
||||
end
|
||||
|
||||
function UIScrollArea:setHorizontalScrollBar(scrollbar)
|
||||
self.horizontalScrollBar = scrollbar
|
||||
self.horizontalScrollBar.onValueChange = function(scrollbar, value)
|
||||
connect(self.horizontalScrollBar, 'onValueChange', function(scrollbar, value)
|
||||
local virtualOffset = self:getVirtualOffset()
|
||||
virtualOffset.x = value
|
||||
self:setVirtualOffset(virtualOffset)
|
||||
if self.onScrollbarChange then self:onScrollbarChange(value) end
|
||||
end
|
||||
signalcall(self.onScrollChange, self, virtualOffset)
|
||||
end)
|
||||
self:updateScrollBars()
|
||||
end
|
||||
|
||||
@@ -135,7 +135,7 @@ function UIScrollArea:ensureChildVisible(child)
|
||||
if deltaY > 0 then
|
||||
self.verticalScrollBar:increment(deltaY)
|
||||
end
|
||||
else
|
||||
elseif self.horizontalScrollBar then
|
||||
local deltaX = paddingRect.x - child:getX()
|
||||
if deltaX > 0 then
|
||||
self.horizontalScrollBar:decrement(deltaX)
|
||||
|
@@ -55,8 +55,7 @@ local function updateValueDisplay(widget)
|
||||
if widget == nil then return end
|
||||
|
||||
if widget:getShowValue() then
|
||||
local symbol = widget:getSymbol()
|
||||
widget:setText(widget:getValue()..(symbol and symbol or ''))
|
||||
widget:setText(widget:getValue() .. (widget:getSymbol() or ''))
|
||||
end
|
||||
end
|
||||
|
||||
@@ -171,7 +170,10 @@ end
|
||||
|
||||
function UIScrollBar:setMaximum(maximum)
|
||||
if maximum == self.maximum then return end
|
||||
self.maximum = maximum
|
||||
self.maximum = maximum
|
||||
if self.minimum > maximum then
|
||||
self:setMinimum(maximum)
|
||||
end
|
||||
if self.value > maximum then
|
||||
self:setValue(maximum)
|
||||
else
|
||||
@@ -182,6 +184,9 @@ end
|
||||
function UIScrollBar:setMinimum(minimum)
|
||||
if minimum == self.minimum then return end
|
||||
self.minimum = minimum
|
||||
if self.maximum < minimum then
|
||||
self:setMaximum(minimum)
|
||||
end
|
||||
if self.value < minimum then
|
||||
self:setValue(minimum)
|
||||
else
|
||||
@@ -217,6 +222,13 @@ function UIScrollBar:setOrientation(orientation)
|
||||
self.orientation = orientation
|
||||
end
|
||||
|
||||
function UIScrollBar:setText(text)
|
||||
local valueLabel = self:getChildById('valueLabel')
|
||||
if valueLabel then
|
||||
valueLabel:setText(text)
|
||||
end
|
||||
end
|
||||
|
||||
function UIScrollBar:onGeometryChange()
|
||||
updateSlider(self)
|
||||
end
|
||||
@@ -225,7 +237,7 @@ function UIScrollBar:onMouseWheel(mousePos, mouseWheel)
|
||||
if not self.mouseScroll then
|
||||
return false
|
||||
end
|
||||
if mouseWheel == MouseWheelDown then
|
||||
if mouseWheel == MouseWheelUp then
|
||||
if self.orientation == 'vertical' then
|
||||
self:decrement()
|
||||
else
|
||||
|
@@ -15,6 +15,11 @@ function UISpinBox.create()
|
||||
return spinbox
|
||||
end
|
||||
|
||||
function UISpinBox:onSetup()
|
||||
g_mouse.bindAutoPress(self:getChildById('up'), function() self:up() end, 300)
|
||||
g_mouse.bindAutoPress(self:getChildById('down'), function() self:down() end, 300)
|
||||
end
|
||||
|
||||
function UISpinBox:onMouseWheel(mousePos, direction)
|
||||
if direction == MouseWheelUp then
|
||||
self:up()
|
||||
|
@@ -110,7 +110,9 @@ function UITabBar:selectTab(tab)
|
||||
tab:setOn(false)
|
||||
|
||||
local parent = tab:getParent()
|
||||
parent:focusChild(tab, MouseFocusReason)
|
||||
if parent then
|
||||
parent:focusChild(tab, MouseFocusReason)
|
||||
end
|
||||
end
|
||||
|
||||
function UITabBar:selectNextTab()
|
||||
@@ -144,3 +146,11 @@ end
|
||||
function UITabBar:getCurrentTab()
|
||||
return self.currentTab
|
||||
end
|
||||
|
||||
function UITabBar:getTabs()
|
||||
return self.tabs
|
||||
end
|
||||
|
||||
function UITabBar:getTabsPanel()
|
||||
return table.collect(self.tabs, function(_,tab) return tab.tabPanel end)
|
||||
end
|
||||
|
@@ -19,14 +19,15 @@ function UITextEdit:onMouseWheel(mousePos, mouseWheel)
|
||||
else
|
||||
self.verticalScrollBar:increment()
|
||||
end
|
||||
return true
|
||||
elseif self.horizontalScrollBar then
|
||||
if mouseWheel == MouseWheelUp then
|
||||
self.horizontalScrollBar:increment()
|
||||
else
|
||||
self.horizontalScrollBar:decrement()
|
||||
end
|
||||
return true
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function UITextEdit:onTextAreaUpdate(virtualOffset, virtualSize, totalSize)
|
||||
|
@@ -67,6 +67,11 @@ function connect(object, arg1, arg2, arg3)
|
||||
elseif type(object[signal]) == 'function' then
|
||||
object[signal] = { object[signal] }
|
||||
end
|
||||
|
||||
if type(slot) ~= 'function' then
|
||||
perror(debug.traceback('unable to connect a non function value'))
|
||||
end
|
||||
|
||||
if type(object[signal]) == 'table' then
|
||||
if pushFront then
|
||||
table.insert(object[signal], 1, slot)
|
||||
@@ -80,9 +85,15 @@ end
|
||||
function disconnect(object, arg1, arg2)
|
||||
local signalsAndSlots
|
||||
if type(arg1) == 'string' then
|
||||
if arg2 == nil then
|
||||
object[arg1] = nil
|
||||
return
|
||||
end
|
||||
signalsAndSlots = { [arg1] = arg2 }
|
||||
else
|
||||
elseif type(arg1) == 'table' then
|
||||
signalsAndSlots = arg1
|
||||
else
|
||||
perror(debug.traceback('unable to disconnect'))
|
||||
end
|
||||
|
||||
for signal,slot in pairs(signalsAndSlots) do
|
||||
|
@@ -1,11 +1,16 @@
|
||||
battleWindow = nil
|
||||
battleButton = nil
|
||||
battlePanel = nil
|
||||
filterPanel = nil
|
||||
toggleFilterButton = nil
|
||||
lastBattleButtonSwitched = nil
|
||||
battleButtonsByCreaturesList = {}
|
||||
creatureAgeList = {}
|
||||
|
||||
mouseWidget = nil
|
||||
|
||||
sortTypeBox = nil
|
||||
sortOrderBox = nil
|
||||
hidePlayersButton = nil
|
||||
hideNPCsButton = nil
|
||||
hideMonstersButton = nil
|
||||
@@ -25,6 +30,15 @@ function init()
|
||||
|
||||
battlePanel = battleWindow:recursiveGetChildById('battlePanel')
|
||||
|
||||
filterPanel = battleWindow:recursiveGetChildById('filterPanel')
|
||||
toggleFilterButton = battleWindow:recursiveGetChildById('toggleFilterButton')
|
||||
|
||||
if isHidingFilters() then
|
||||
hideFilterPanel()
|
||||
end
|
||||
|
||||
sortTypeBox = battleWindow:recursiveGetChildById('sortTypeBox')
|
||||
sortOrderBox = battleWindow:recursiveGetChildById('sortOrderBox')
|
||||
hidePlayersButton = battleWindow:recursiveGetChildById('hidePlayers')
|
||||
hideNPCsButton = battleWindow:recursiveGetChildById('hideNPCs')
|
||||
hideMonstersButton = battleWindow:recursiveGetChildById('hideMonsters')
|
||||
@@ -38,6 +52,18 @@ function init()
|
||||
|
||||
battleWindow:setContentMinimumHeight(80)
|
||||
|
||||
sortTypeBox:addOption('Name', 'name')
|
||||
sortTypeBox:addOption('Distance', 'distance')
|
||||
sortTypeBox:addOption('Age', 'age')
|
||||
sortTypeBox:addOption('Health', 'health')
|
||||
sortTypeBox:setCurrentOptionByData(getSortType())
|
||||
sortTypeBox.onOptionChange = onChangeSortType
|
||||
|
||||
sortOrderBox:addOption('Asc.', 'asc')
|
||||
sortOrderBox:addOption('Desc.', 'desc')
|
||||
sortOrderBox:setCurrentOptionByData(getSortOrder())
|
||||
sortOrderBox.onOptionChange = onChangeSortOrder
|
||||
|
||||
connect(Creature, {
|
||||
onSkullChange = updateCreatureSkull,
|
||||
onEmblemChange = updateCreatureEmblem,
|
||||
@@ -47,6 +73,10 @@ function init()
|
||||
onAppear = onCreatureAppear,
|
||||
onDisappear = onCreatureDisappear
|
||||
})
|
||||
|
||||
connect(LocalPlayer, {
|
||||
onPositionChange = onCreaturePositionChange
|
||||
})
|
||||
|
||||
connect(g_game, {
|
||||
onAttackingCreatureChange = onAttack,
|
||||
@@ -75,6 +105,10 @@ function terminate()
|
||||
onDisappear = onCreatureDisappear
|
||||
})
|
||||
|
||||
disconnect(LocalPlayer, {
|
||||
onPositionChange = onCreaturePositionChange
|
||||
})
|
||||
|
||||
disconnect(g_game, {
|
||||
onAttackingCreatureChange = onAttack,
|
||||
onFollowingCreatureChange = onFollow,
|
||||
@@ -96,6 +130,93 @@ function onMiniWindowClose()
|
||||
battleButton:setOn(false)
|
||||
end
|
||||
|
||||
function getSortType()
|
||||
local settings = g_settings.getNode('BattleList')
|
||||
if not settings then
|
||||
return 'name'
|
||||
end
|
||||
return settings['sortType']
|
||||
end
|
||||
|
||||
function setSortType(state)
|
||||
settings = {}
|
||||
settings['sortType'] = state
|
||||
g_settings.mergeNode('BattleList', settings)
|
||||
|
||||
checkCreatures()
|
||||
end
|
||||
|
||||
function getSortOrder()
|
||||
local settings = g_settings.getNode('BattleList')
|
||||
if not settings then
|
||||
return 'asc'
|
||||
end
|
||||
return settings['sortOrder']
|
||||
end
|
||||
|
||||
function setSortOrder(state)
|
||||
settings = {}
|
||||
settings['sortOrder'] = state
|
||||
g_settings.mergeNode('BattleList', settings)
|
||||
|
||||
checkCreatures()
|
||||
end
|
||||
|
||||
function isSortAsc()
|
||||
return getSortOrder() == 'asc'
|
||||
end
|
||||
|
||||
function isSortDesc()
|
||||
return getSortOrder() == 'desc'
|
||||
end
|
||||
|
||||
function isHidingFilters()
|
||||
local settings = g_settings.getNode('BattleList')
|
||||
if not settings then
|
||||
return false
|
||||
end
|
||||
return settings['hidingFilters']
|
||||
end
|
||||
|
||||
function setHidingFilters(state)
|
||||
settings = {}
|
||||
settings['hidingFilters'] = state
|
||||
g_settings.mergeNode('BattleList', settings)
|
||||
end
|
||||
|
||||
function hideFilterPanel()
|
||||
filterPanel.originalHeight = filterPanel:getHeight()
|
||||
filterPanel:setHeight(0)
|
||||
toggleFilterButton:getParent():setMarginTop(0)
|
||||
toggleFilterButton:setImageClip(torect("0 0 21 12"))
|
||||
setHidingFilters(true)
|
||||
filterPanel:setVisible(false)
|
||||
end
|
||||
|
||||
function showFilterPanel()
|
||||
toggleFilterButton:getParent():setMarginTop(5)
|
||||
filterPanel:setHeight(filterPanel.originalHeight)
|
||||
toggleFilterButton:setImageClip(torect("21 0 21 12"))
|
||||
setHidingFilters(false)
|
||||
filterPanel:setVisible(true)
|
||||
end
|
||||
|
||||
function toggleFilterPanel()
|
||||
if filterPanel:isVisible() then
|
||||
hideFilterPanel()
|
||||
else
|
||||
showFilterPanel()
|
||||
end
|
||||
end
|
||||
|
||||
function onChangeSortType(comboBox, option)
|
||||
setSortType(option:lower())
|
||||
end
|
||||
|
||||
function onChangeSortOrder(comboBox, option)
|
||||
setSortOrder(option:lower():gsub('[.]', '')) -- Replace dot in option name
|
||||
end
|
||||
|
||||
function checkCreatures()
|
||||
removeAllCreatures()
|
||||
|
||||
@@ -151,15 +272,42 @@ end
|
||||
function onCreatureHealthPercentChange(creature, health)
|
||||
local battleButton = battleButtonsByCreaturesList[creature:getId()]
|
||||
if battleButton then
|
||||
if getSortType() == 'health' then
|
||||
removeCreature(creature)
|
||||
addCreature(creature)
|
||||
return
|
||||
end
|
||||
battleButton:setLifeBarPercent(creature:getHealthPercent())
|
||||
end
|
||||
end
|
||||
|
||||
local function getDistanceBetween(p1, p2)
|
||||
return math.max(math.abs(p1.x - p2.x), math.abs(p1.y - p2.y))
|
||||
end
|
||||
|
||||
function onCreaturePositionChange(creature, newPos, oldPos)
|
||||
if creature:isLocalPlayer() then
|
||||
if oldPos and newPos and newPos.z ~= oldPos.z then
|
||||
checkCreatures()
|
||||
else
|
||||
-- Distance will change when moving, recalculate and move to correct index
|
||||
if getSortType() == 'distance' then
|
||||
local distanceList = {}
|
||||
for id, creatureButton in pairs(battleButtonsByCreaturesList) do
|
||||
table.insert(distanceList, {distance = getDistanceBetween(newPos, creatureButton.creature:getPosition()), widget = creatureButton})
|
||||
end
|
||||
|
||||
if isSortAsc() then
|
||||
table.sort(distanceList, function(a, b) return a.distance < b.distance end)
|
||||
else
|
||||
table.sort(distanceList, function(a, b) return a.distance > b.distance end)
|
||||
end
|
||||
|
||||
for i = 1, #distanceList do
|
||||
battlePanel:moveChildToIndex(distanceList[i].widget, i)
|
||||
end
|
||||
end
|
||||
|
||||
for id, creatureButton in pairs(battleButtonsByCreaturesList) do
|
||||
addCreature(creatureButton.creature)
|
||||
end
|
||||
@@ -170,6 +318,9 @@ function onCreaturePositionChange(creature, newPos, oldPos)
|
||||
if has and not fit then
|
||||
removeCreature(creature)
|
||||
elseif fit then
|
||||
if has and getSortType() == 'distance' then
|
||||
removeCreature(creature)
|
||||
end
|
||||
addCreature(creature)
|
||||
end
|
||||
end
|
||||
@@ -201,8 +352,13 @@ function addCreature(creature)
|
||||
local creatureId = creature:getId()
|
||||
local battleButton = battleButtonsByCreaturesList[creatureId]
|
||||
|
||||
-- Register when creature is added to battlelist for the first time
|
||||
if not creatureAgeList[creatureId] then
|
||||
creatureAgeList[creatureId] = os.time()
|
||||
end
|
||||
|
||||
if not battleButton then
|
||||
battleButton = g_ui.createWidget('BattleButton', battlePanel)
|
||||
battleButton = g_ui.createWidget('BattleButton')
|
||||
battleButton:setup(creature)
|
||||
|
||||
battleButton.onHoverChange = onBattleButtonHoverChange
|
||||
@@ -217,6 +373,77 @@ function addCreature(creature)
|
||||
if creature == g_game.getFollowingCreature() then
|
||||
onFollow(creature)
|
||||
end
|
||||
|
||||
local inserted = false
|
||||
local nameLower = creature:getName():lower()
|
||||
local healthPercent = creature:getHealthPercent()
|
||||
local playerPosition = g_game.getLocalPlayer():getPosition()
|
||||
local distance = getDistanceBetween(playerPosition, creature:getPosition())
|
||||
local age = creatureAgeList[creatureId]
|
||||
|
||||
local childCount = battlePanel:getChildCount()
|
||||
for i = 1, childCount do
|
||||
local child = battlePanel:getChildByIndex(i)
|
||||
local childName = child:getCreature():getName():lower()
|
||||
local equal = false
|
||||
if getSortType() == 'age' then
|
||||
local childAge = creatureAgeList[child:getCreature():getId()]
|
||||
if (age < childAge and isSortAsc()) or (age > childAge and isSortDesc()) then
|
||||
battlePanel:insertChild(i, battleButton)
|
||||
inserted = true
|
||||
break
|
||||
elseif age == childAge then
|
||||
equal = true
|
||||
end
|
||||
elseif getSortType() == 'distance' then
|
||||
local childDistance = getDistanceBetween(child:getCreature():getPosition(), playerPosition)
|
||||
if (distance < childDistance and isSortAsc()) or (distance > childDistance and isSortDesc()) then
|
||||
battlePanel:insertChild(i, battleButton)
|
||||
inserted = true
|
||||
break
|
||||
elseif childDistance == distance then
|
||||
equal = true
|
||||
end
|
||||
elseif getSortType() == 'health' then
|
||||
local childHealth = child:getCreature():getHealthPercent()
|
||||
if (healthPercent < childHealth and isSortAsc()) or (healthPercent > childHealth and isSortDesc()) then
|
||||
battlePanel:insertChild(i, battleButton)
|
||||
inserted = true
|
||||
break
|
||||
elseif healthPercent == childHealth then
|
||||
equal = true
|
||||
end
|
||||
end
|
||||
|
||||
-- If any other sort type is selected and values are equal, sort it by name also
|
||||
if getSortType() == 'name' or equal then
|
||||
local length = math.min(childName:len(), nameLower:len())
|
||||
for j=1,length do
|
||||
if (nameLower:byte(j) < childName:byte(j) and isSortAsc()) or (nameLower:byte(j) > childName:byte(j) and isSortDesc()) then
|
||||
battlePanel:insertChild(i, battleButton)
|
||||
inserted = true
|
||||
break
|
||||
elseif (nameLower:byte(j) > childName:byte(j) and isSortAsc()) or (nameLower:byte(j) < childName:byte(j) and isSortDesc()) then
|
||||
break
|
||||
elseif j == nameLower:len() and isSortAsc() then
|
||||
battlePanel:insertChild(i, battleButton)
|
||||
inserted = true
|
||||
elseif j == childName:len() and isSortDesc() then
|
||||
battlePanel:insertChild(i, battleButton)
|
||||
inserted = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if inserted then
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- Insert at the end if no other place is found
|
||||
if not inserted then
|
||||
battlePanel:insertChild(childCount + 1, battleButton)
|
||||
end
|
||||
else
|
||||
battleButton:setLifeBarPercent(creature:getHealthPercent())
|
||||
end
|
||||
@@ -226,6 +453,7 @@ function addCreature(creature)
|
||||
end
|
||||
|
||||
function removeAllCreatures()
|
||||
creatureAgeList = {}
|
||||
for i, v in pairs(battleButtonsByCreaturesList) do
|
||||
removeCreature(v.creature)
|
||||
end
|
||||
|
@@ -45,11 +45,12 @@ MiniWindow
|
||||
&save: true
|
||||
|
||||
Panel
|
||||
id: filterPanel
|
||||
margin-top: 26
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: miniwindowScrollBar.left
|
||||
height: 20
|
||||
height: 45
|
||||
|
||||
Panel
|
||||
anchors.top: parent.top
|
||||
@@ -85,16 +86,56 @@ MiniWindow
|
||||
!tooltip: tr('Hide party members')
|
||||
@onCheckChange: modules.game_battle.checkCreatures()
|
||||
|
||||
HorizontalSeparator
|
||||
Panel
|
||||
anchors.top: prev.bottom
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
height: 20
|
||||
width: 128
|
||||
margin-top: 6
|
||||
|
||||
ComboBox
|
||||
id: sortTypeBox
|
||||
width: 74
|
||||
anchors.top: parent.top
|
||||
anchors.left: prev.right
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
margin-left: -28
|
||||
|
||||
ComboBox
|
||||
id: sortOrderBox
|
||||
width: 54
|
||||
anchors.top: parent.top
|
||||
anchors.left: prev.right
|
||||
margin-left: 4
|
||||
|
||||
Panel
|
||||
height: 18
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: parent.left
|
||||
anchors.right: miniwindowScrollBar.left
|
||||
margin-right: 1
|
||||
margin-top: 4
|
||||
margin-top: 5
|
||||
|
||||
UIWidget
|
||||
id: toggleFilterButton
|
||||
anchors.top: prev.top
|
||||
width: 21
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
image-source: /images/ui/arrow_vertical
|
||||
image-rect: 0 0 21 12
|
||||
image-clip: 21 0 21 12
|
||||
@onClick: modules.game_battle.toggleFilterPanel()
|
||||
phantom: false
|
||||
|
||||
HorizontalSeparator
|
||||
anchors.top: prev.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: miniwindowScrollBar.left
|
||||
margin-right: 1
|
||||
margin-top: 11
|
||||
|
||||
MiniWindowContents
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 0
|
||||
margin-top: 6
|
||||
|
||||
Panel
|
||||
id: battlePanel
|
||||
|
@@ -5,7 +5,14 @@ fightBalancedBox = nil
|
||||
fightDefensiveBox = nil
|
||||
chaseModeButton = nil
|
||||
safeFightButton = nil
|
||||
whiteDoveBox = nil
|
||||
whiteHandBox = nil
|
||||
yellowHandBox = nil
|
||||
redFistBox = nil
|
||||
mountButton = nil
|
||||
pvpModesPanel = nil
|
||||
fightModeRadioGroup = nil
|
||||
pvpModeRadioGroup = nil
|
||||
|
||||
function init()
|
||||
combatControlsButton = modules.client_topmenu.addRightGameToggleButton('combatControlsButton', tr('Combat Controls'), '/images/topbuttons/combatcontrols', toggle)
|
||||
@@ -16,15 +23,33 @@ function init()
|
||||
fightOffensiveBox = combatControlsWindow:recursiveGetChildById('fightOffensiveBox')
|
||||
fightBalancedBox = combatControlsWindow:recursiveGetChildById('fightBalancedBox')
|
||||
fightDefensiveBox = combatControlsWindow:recursiveGetChildById('fightDefensiveBox')
|
||||
|
||||
chaseModeButton = combatControlsWindow:recursiveGetChildById('chaseModeBox')
|
||||
safeFightButton = combatControlsWindow:recursiveGetChildById('safeFightBox')
|
||||
|
||||
mountButton = combatControlsWindow:recursiveGetChildById('mountButton')
|
||||
mountButton.onClick = onMountButtonClick
|
||||
|
||||
pvpModesPanel = combatControlsWindow:recursiveGetChildById('pvpModesPanel')
|
||||
|
||||
whiteDoveBox = combatControlsWindow:recursiveGetChildById('whiteDoveBox')
|
||||
whiteHandBox = combatControlsWindow:recursiveGetChildById('whiteHandBox')
|
||||
yellowHandBox = combatControlsWindow:recursiveGetChildById('yellowHandBox')
|
||||
redFistBox = combatControlsWindow:recursiveGetChildById('redFistBox')
|
||||
|
||||
fightModeRadioGroup = UIRadioGroup.create()
|
||||
fightModeRadioGroup:addWidget(fightOffensiveBox)
|
||||
fightModeRadioGroup:addWidget(fightBalancedBox)
|
||||
fightModeRadioGroup:addWidget(fightDefensiveBox)
|
||||
|
||||
pvpModeRadioGroup = UIRadioGroup.create()
|
||||
pvpModeRadioGroup:addWidget(whiteDoveBox)
|
||||
pvpModeRadioGroup:addWidget(whiteHandBox)
|
||||
pvpModeRadioGroup:addWidget(yellowHandBox)
|
||||
pvpModeRadioGroup:addWidget(redFistBox)
|
||||
|
||||
connect(fightModeRadioGroup, { onSelectionChange = onSetFightMode })
|
||||
connect(pvpModeRadioGroup, { onSelectionChange = onSetPVPMode })
|
||||
connect(chaseModeButton, { onCheckChange = onSetChaseMode })
|
||||
connect(safeFightButton, { onCheckChange = onSetSafeFight })
|
||||
connect(g_game, {
|
||||
@@ -33,9 +58,12 @@ function init()
|
||||
onFightModeChange = update,
|
||||
onChaseModeChange = update,
|
||||
onSafeFightChange = update,
|
||||
onPVPModeChange = update,
|
||||
onWalk = check,
|
||||
onAutoWalk = check
|
||||
})
|
||||
|
||||
connect(LocalPlayer, { onOutfitChange = onOutfitChange })
|
||||
|
||||
if g_game.isOnline() then
|
||||
online()
|
||||
@@ -50,6 +78,7 @@ function terminate()
|
||||
end
|
||||
|
||||
fightModeRadioGroup:destroy()
|
||||
pvpModeRadioGroup:destroy()
|
||||
combatControlsWindow:destroy()
|
||||
combatControlsButton:destroy()
|
||||
|
||||
@@ -59,9 +88,12 @@ function terminate()
|
||||
onFightModeChange = update,
|
||||
onChaseModeChange = update,
|
||||
onSafeFightChange = update,
|
||||
onPVPModeChange = update,
|
||||
onWalk = check,
|
||||
onAutoWalk = check
|
||||
})
|
||||
|
||||
disconnect(LocalPlayer, { onOutfitChange = onOutfitChange })
|
||||
end
|
||||
|
||||
function update()
|
||||
@@ -79,6 +111,14 @@ function update()
|
||||
|
||||
local safeFight = g_game.isSafeFight()
|
||||
safeFightButton:setChecked(not safeFight)
|
||||
|
||||
if g_game.getFeature(GamePVPMode) then
|
||||
local pvpMode = g_game.getPVPMode()
|
||||
local pvpWidget = getPVPBoxByMode(pvpMode)
|
||||
if pvpWidget then
|
||||
pvpModeRadioGroup:selectWidget(pvpWidget)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function check()
|
||||
@@ -101,8 +141,26 @@ function online()
|
||||
g_game.setFightMode(lastCombatControls[char].fightMode)
|
||||
g_game.setChaseMode(lastCombatControls[char].chaseMode)
|
||||
g_game.setSafeFight(lastCombatControls[char].safeFight)
|
||||
if lastCombatControls[char].pvpMode then
|
||||
g_game.setPVPMode(lastCombatControls[char].pvpMode)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if g_game.getFeature(GamePlayerMounts) then
|
||||
mountButton:setVisible(true)
|
||||
mountButton:setChecked(player:isMounted())
|
||||
else
|
||||
mountButton:setVisible(false)
|
||||
end
|
||||
|
||||
if g_game.getFeature(GamePVPMode) then
|
||||
pvpModesPanel:setVisible(true)
|
||||
combatControlsWindow:setHeight(combatControlsWindow.extendedControlsHeight)
|
||||
else
|
||||
pvpModesPanel:setVisible(false)
|
||||
combatControlsWindow:setHeight(combatControlsWindow.simpleControlsHeight)
|
||||
end
|
||||
end
|
||||
|
||||
update()
|
||||
@@ -123,6 +181,10 @@ function offline()
|
||||
safeFight = g_game.isSafeFight()
|
||||
}
|
||||
|
||||
if g_game.getFeature(GamePVPMode) then
|
||||
lastCombatControls[char].pvpMode = g_game.getPVPMode()
|
||||
end
|
||||
|
||||
-- save last combat control settings
|
||||
g_settings.setNode('LastCombatControls', lastCombatControls)
|
||||
end
|
||||
@@ -166,6 +228,55 @@ function onSetSafeFight(self, checked)
|
||||
g_game.setSafeFight(not checked)
|
||||
end
|
||||
|
||||
function onSetPVPMode(self, selectedPVPButton)
|
||||
if selectedPVPButton == nil then
|
||||
return
|
||||
end
|
||||
|
||||
local buttonId = selectedPVPButton:getId()
|
||||
local pvpMode = PVPWhiteDove
|
||||
if buttonId == 'whiteDoveBox' then
|
||||
pvpMode = PVPWhiteDove
|
||||
elseif buttonId == 'whiteHandBox' then
|
||||
pvpMode = PVPWhiteHand
|
||||
elseif buttonId == 'yellowHandBox' then
|
||||
pvpMode = PVPYellowHand
|
||||
elseif buttonId == 'redFistBox' then
|
||||
pvpMode = PVPRedFist
|
||||
end
|
||||
|
||||
g_game.setPVPMode(pvpMode)
|
||||
end
|
||||
|
||||
function onMiniWindowClose()
|
||||
combatControlsButton:setOn(false)
|
||||
end
|
||||
|
||||
function onMountButtonClick(self, mousePos)
|
||||
local player = g_game.getLocalPlayer()
|
||||
if player then
|
||||
player:toggleMount()
|
||||
end
|
||||
end
|
||||
|
||||
function onOutfitChange(localPlayer, outfit, oldOutfit)
|
||||
if outfit.mount == oldOutfit.mount then
|
||||
return
|
||||
end
|
||||
|
||||
mountButton:setChecked(outfit.mount ~= nil and outfit.mount > 0)
|
||||
end
|
||||
|
||||
function getPVPBoxByMode(mode)
|
||||
local widget = nil
|
||||
if mode == PVPWhiteDove then
|
||||
widget = whiteDoveBox
|
||||
elseif mode == PVPWhiteHand then
|
||||
widget = whiteHandBox
|
||||
elseif mode == PVPYellowHand then
|
||||
widget = yellowHandBox
|
||||
elseif mode == PVPRedFist then
|
||||
widget = redFistBox
|
||||
end
|
||||
return widget
|
||||
end
|
||||
|
@@ -1,12 +1,7 @@
|
||||
CombatBox < UICheckBox
|
||||
size: 20 20
|
||||
image-clip: 0 0 20 20
|
||||
anchors.top: parent.top
|
||||
margin: 0 4
|
||||
$first:
|
||||
margin: 0 1
|
||||
$last:
|
||||
margin: 0 1
|
||||
margin: 2 4
|
||||
|
||||
$checked:
|
||||
image-clip: 0 20 20 20
|
||||
@@ -21,33 +16,78 @@ ChaseModeBox < CombatBox
|
||||
image-source: /images/game/combatmodes/chasemode
|
||||
SafeFightBox < CombatBox
|
||||
image-source: /images/game/combatmodes/safefight
|
||||
|
||||
MountButton < CombatBox
|
||||
image-source: /images/game/combatmodes/mount
|
||||
|
||||
WhiteDoveBox < CombatBox
|
||||
image-source: /images/game/combatmodes/whitedovemode
|
||||
WhiteHandBox < CombatBox
|
||||
image-source: /images/game/combatmodes/whitehandmode
|
||||
YellowHandBox < CombatBox
|
||||
image-source: /images/game/combatmodes/yellowhandmode
|
||||
RedFistBox < CombatBox
|
||||
image-source: /images/game/combatmodes/redfistmode
|
||||
|
||||
MiniWindow
|
||||
id: combatControlsWindow
|
||||
!text: tr('Combat Controls')
|
||||
icon: /images/topbuttons/combatcontrols
|
||||
height: 48
|
||||
height: 49
|
||||
&save: true
|
||||
&simpleControlsHeight: 49
|
||||
&extendedControlsHeight: 72
|
||||
@onClose: modules.game_combatcontrols.onMiniWindowClose()
|
||||
|
||||
MiniWindowContents
|
||||
FightOffensiveBox
|
||||
id: fightOffensiveBox
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
margin: 2 1
|
||||
FightBalancedBox
|
||||
id: fightBalancedBox
|
||||
anchors.top: parent.top
|
||||
anchors.left: prev.right
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
FightDefensiveBox
|
||||
id: fightDefensiveBox
|
||||
anchors.top: parent.top
|
||||
anchors.left: prev.right
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
MountButton
|
||||
id: mountButton
|
||||
anchors.top: parent.top
|
||||
anchors.right: next.left
|
||||
ChaseModeBox
|
||||
id: chaseModeBox
|
||||
anchors.top: parent.top
|
||||
anchors.right: next.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
SafeFightBox
|
||||
id: safeFightBox
|
||||
anchors.top: parent.top
|
||||
anchors.right: parent.right
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
margin: 2 1
|
||||
|
||||
Panel
|
||||
id: pvpModesPanel
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
height: 20
|
||||
|
||||
WhiteDoveBox
|
||||
id: whiteDoveBox
|
||||
anchors.left: parent.left
|
||||
anchors.bottom: parent.bottom
|
||||
margin: 2 1
|
||||
WhiteHandBox
|
||||
id: whiteHandBox
|
||||
anchors.left: prev.right
|
||||
anchors.bottom: parent.bottom
|
||||
YellowHandBox
|
||||
id: yellowHandBox
|
||||
anchors.left: prev.right
|
||||
anchors.bottom: parent.bottom
|
||||
RedFistBox
|
||||
id: redFistBox
|
||||
anchors.left: prev.right
|
||||
anchors.bottom: parent.bottom
|
206
modules/game_console/communicationwindow.otui
Normal file
@@ -0,0 +1,206 @@
|
||||
IgnoreListLabel < Label
|
||||
font: verdana-11px-monochrome
|
||||
background-color: alpha
|
||||
text-offset: 2 0
|
||||
focusable: true
|
||||
phantom: false
|
||||
|
||||
$focus:
|
||||
background-color: #ffffff22
|
||||
color: #ffffff
|
||||
|
||||
WhiteListLabel < Label
|
||||
font: verdana-11px-monochrome
|
||||
background-color: alpha
|
||||
text-offset: 2 0
|
||||
focusable: true
|
||||
phantom: false
|
||||
|
||||
$focus:
|
||||
background-color: #ffffff22
|
||||
color: #ffffff
|
||||
|
||||
|
||||
MainWindow
|
||||
id: communicationWindow
|
||||
!text: tr('Ignore List')
|
||||
size: 515 410
|
||||
@onEscape: self:destroy()
|
||||
|
||||
CheckBox
|
||||
id: checkboxUseIgnoreList
|
||||
!text: tr('Activate ignorelist')
|
||||
anchors.left: parent.left
|
||||
anchors.top: parent.top
|
||||
width: 180
|
||||
|
||||
Label
|
||||
!text: tr('Ignored Players:')
|
||||
anchors.left: parent.left
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 10
|
||||
|
||||
TextList
|
||||
id: ignoreList
|
||||
vertical-scrollbar: ignoreListScrollBar
|
||||
anchors.left: parent.left
|
||||
anchors.top: prev.bottom
|
||||
height: 150
|
||||
width: 230
|
||||
margin-bottom: 10
|
||||
margin-top: 3
|
||||
padding: 1
|
||||
focusable: false
|
||||
|
||||
TextEdit
|
||||
id: ignoreNameEdit
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: parent.left
|
||||
width: 110
|
||||
margin-top: 5
|
||||
|
||||
Button
|
||||
id: buttonIgnoreAdd
|
||||
!text: tr('Add')
|
||||
width: 48
|
||||
height: 20
|
||||
margin-left: 5
|
||||
anchors.top: prev.top
|
||||
anchors.left: prev.right
|
||||
|
||||
Button
|
||||
id: buttonIgnoreRemove
|
||||
!text: tr('Remove')
|
||||
width: 64
|
||||
height: 20
|
||||
margin-left: 5
|
||||
anchors.top: prev.top
|
||||
anchors.left: prev.right
|
||||
|
||||
Label
|
||||
!text: tr('Global ignore settings')
|
||||
anchors.left: parent.left
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 20
|
||||
|
||||
CheckBox
|
||||
id: checkboxIgnorePrivateMessages
|
||||
!text: tr('Ignore Private Messages')
|
||||
anchors.left: parent.left
|
||||
anchors.top: prev.bottom
|
||||
width: 180
|
||||
margin-top: 5
|
||||
|
||||
CheckBox
|
||||
id: checkboxIgnoreYelling
|
||||
!text: tr('Ignore Yelling')
|
||||
anchors.left: parent.left
|
||||
anchors.top: prev.bottom
|
||||
width: 180
|
||||
margin-top: 5
|
||||
|
||||
CheckBox
|
||||
id: checkboxUseWhiteList
|
||||
!text: tr('Activate whitelist')
|
||||
anchors.top: parent.top
|
||||
anchors.left: ignoreList.right
|
||||
margin-left: 20
|
||||
width: 180
|
||||
|
||||
Label
|
||||
!text: tr('Allowed Players:')
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: prev.left
|
||||
margin-top: 10
|
||||
|
||||
TextList
|
||||
id: whiteList
|
||||
vertical-scrollbar: whiteListScrollBar
|
||||
anchors.left: prev.left
|
||||
anchors.top: prev.bottom
|
||||
height: 150
|
||||
width: 230
|
||||
margin-bottom: 10
|
||||
margin-top: 3
|
||||
padding: 1
|
||||
focusable: false
|
||||
|
||||
TextEdit
|
||||
id: whitelistNameEdit
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: prev.left
|
||||
width: 110
|
||||
margin-top: 5
|
||||
|
||||
Button
|
||||
id: buttonWhitelistAdd
|
||||
!text: tr('Add')
|
||||
width: 48
|
||||
height: 20
|
||||
margin-left: 5
|
||||
anchors.top: prev.top
|
||||
anchors.left: prev.right
|
||||
|
||||
Button
|
||||
id: buttonWhitelistRemove
|
||||
!text: tr('Remove')
|
||||
width: 64
|
||||
height: 20
|
||||
margin-left: 5
|
||||
anchors.top: prev.top
|
||||
anchors.left: prev.right
|
||||
|
||||
Label
|
||||
!text: tr('Global whitelist settings')
|
||||
anchors.left: whiteList.left
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 20
|
||||
|
||||
CheckBox
|
||||
id: checkboxAllowVIPs
|
||||
!text: tr('Allow VIPs to message you')
|
||||
anchors.left: prev.left
|
||||
anchors.top: prev.bottom
|
||||
width: 180
|
||||
margin-top: 5
|
||||
|
||||
Panel
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
height: 30
|
||||
|
||||
Panel
|
||||
size: 160 30
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
|
||||
Button
|
||||
id: buttonSave
|
||||
!text: tr('Save')
|
||||
width: 75
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
|
||||
Button
|
||||
id: buttonCancel
|
||||
!text: tr('Cancel')
|
||||
width: 75
|
||||
anchors.top: parent.top
|
||||
anchors.left: prev.right
|
||||
margin-left: 10
|
||||
|
||||
VerticalScrollBar
|
||||
id: ignoreListScrollBar
|
||||
anchors.top: ignoreList.top
|
||||
anchors.bottom: ignoreList.bottom
|
||||
anchors.right: ignoreList.right
|
||||
step: 14
|
||||
pixels-scroll: true
|
||||
|
||||
VerticalScrollBar
|
||||
id: whiteListScrollBar
|
||||
anchors.top: whiteList.top
|
||||
anchors.bottom: whiteList.bottom
|
||||
anchors.right: whiteList.right
|
||||
step: 14
|
||||
pixels-scroll: true
|
@@ -51,7 +51,7 @@ SayModes = {
|
||||
[3] = { speakTypeDesc = 'yell', icon = '/images/game/console/yell' }
|
||||
}
|
||||
|
||||
MAX_HISTORY = 1000
|
||||
MAX_HISTORY = 500
|
||||
MAX_LINES = 100
|
||||
HELP_CHANNEL = 9
|
||||
|
||||
@@ -61,7 +61,7 @@ consoleTabBar = nil
|
||||
consoleTextEdit = nil
|
||||
channels = nil
|
||||
channelsWindow = nil
|
||||
ignoreWindow = nil
|
||||
communicationWindow = nil
|
||||
ownPrivateName = nil
|
||||
messageHistory = {}
|
||||
currentMessageIndex = 0
|
||||
@@ -72,26 +72,33 @@ violationsChannelId = nil
|
||||
violationWindow = nil
|
||||
violationReportTab = nil
|
||||
ignoredChannels = {}
|
||||
filters = {}
|
||||
|
||||
local ignoreSettings = {
|
||||
local communicationSettings = {
|
||||
useIgnoreList = true,
|
||||
useWhiteList = true,
|
||||
privateMessages = false,
|
||||
yelling = false,
|
||||
players = {}
|
||||
allowVIPs = false,
|
||||
ignoredPlayers = {},
|
||||
whitelistedPlayers = {}
|
||||
}
|
||||
|
||||
function init()
|
||||
connect(g_game, { onTalk = onTalk,
|
||||
onChannelList = onChannelList,
|
||||
onOpenChannel = onOpenChannel,
|
||||
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||
onOpenOwnPrivateChannel = onOpenOwnPrivateChannel,
|
||||
onCloseChannel = onCloseChannel,
|
||||
onRuleViolationChannel = onRuleViolationChannel,
|
||||
onRuleViolationRemove = onRuleViolationRemove,
|
||||
onRuleViolationCancel = onRuleViolationCancel,
|
||||
onRuleViolationLock = onRuleViolationLock,
|
||||
onGameStart = online,
|
||||
onGameEnd = offline })
|
||||
connect(g_game, {
|
||||
onTalk = onTalk,
|
||||
onChannelList = onChannelList,
|
||||
onOpenChannel = onOpenChannel,
|
||||
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||
onOpenOwnPrivateChannel = onOpenOwnPrivateChannel,
|
||||
onCloseChannel = onCloseChannel,
|
||||
onRuleViolationChannel = onRuleViolationChannel,
|
||||
onRuleViolationRemove = onRuleViolationRemove,
|
||||
onRuleViolationCancel = onRuleViolationCancel,
|
||||
onRuleViolationLock = onRuleViolationLock,
|
||||
onGameStart = online,
|
||||
onGameEnd = offline
|
||||
})
|
||||
|
||||
consolePanel = g_ui.loadUI('console', modules.game_interface.getBottomPanel())
|
||||
consoleTextEdit = consolePanel:getChildById('consoleTextEdit')
|
||||
@@ -117,9 +124,6 @@ function init()
|
||||
return true
|
||||
end
|
||||
|
||||
defaultTab = addTab(tr('Default'), true)
|
||||
serverTab = addTab(tr('Server Log'), false)
|
||||
|
||||
g_keyboard.bindKeyPress('Shift+Up', function() navigateMessageHistory(1) end, consolePanel)
|
||||
g_keyboard.bindKeyPress('Shift+Down', function() navigateMessageHistory(-1) end, consolePanel)
|
||||
g_keyboard.bindKeyPress('Tab', function() consoleTabBar:selectNextTab() end, consolePanel)
|
||||
@@ -128,32 +132,86 @@ function init()
|
||||
g_keyboard.bindKeyPress('Ctrl+A', function() consoleTextEdit:clearText() end, consolePanel)
|
||||
|
||||
-- apply buttom functions after loaded
|
||||
consolePanel:getChildById('nextChannelButton').onClick = function() consoleTabBar:selectNextTab() end
|
||||
consolePanel:getChildById('prevChannelButton').onClick = function() consoleTabBar:selectPrevTab() end
|
||||
consoleTabBar:setNavigation(consolePanel:getChildById('prevChannelButton'), consolePanel:getChildById('nextChannelButton'))
|
||||
consoleTabBar.onTabChange = onTabChange
|
||||
|
||||
-- tibia like hotkeys
|
||||
g_keyboard.bindKeyDown('Ctrl+O', g_game.requestChannels)
|
||||
g_keyboard.bindKeyDown('Ctrl+E', removeCurrentTab)
|
||||
g_keyboard.bindKeyDown('Ctrl+H', openHelp)
|
||||
|
||||
consoleToggleChat = consolePanel:getChildById('toggleChat')
|
||||
load()
|
||||
|
||||
if g_game.isOnline() then
|
||||
online()
|
||||
end
|
||||
end
|
||||
|
||||
function toggleChat()
|
||||
if consoleToggleChat:isChecked() then
|
||||
disableChat()
|
||||
else
|
||||
enableChat()
|
||||
end
|
||||
end
|
||||
|
||||
function enableChat()
|
||||
local gameInterface = modules.game_interface
|
||||
|
||||
consoleTextEdit:setVisible(true)
|
||||
consoleTextEdit:setText("")
|
||||
|
||||
g_keyboard.unbindKeyUp("Space")
|
||||
g_keyboard.unbindKeyUp("Enter")
|
||||
|
||||
gameInterface.unbindWalkKey("W")
|
||||
gameInterface.unbindWalkKey("D")
|
||||
gameInterface.unbindWalkKey("S")
|
||||
gameInterface.unbindWalkKey("A")
|
||||
|
||||
consoleToggleChat:setTooltip(tr("Disable chat mode, allow to walk using ASDW"))
|
||||
end
|
||||
|
||||
function disableChat()
|
||||
local gameInterface = modules.game_interface
|
||||
|
||||
-- Ignore List
|
||||
loadIgnoreSettings()
|
||||
consoleTextEdit:setVisible(false)
|
||||
consoleTextEdit:setText("")
|
||||
|
||||
local quickFunc = function()
|
||||
if consoleToggleChat:isChecked() then
|
||||
consoleToggleChat:setChecked(false)
|
||||
end
|
||||
enableChat()
|
||||
end
|
||||
g_keyboard.bindKeyUp("Space", quickFunc)
|
||||
g_keyboard.bindKeyUp("Enter", quickFunc)
|
||||
|
||||
gameInterface.bindWalkKey("W", North)
|
||||
gameInterface.bindWalkKey("D", East)
|
||||
gameInterface.bindWalkKey("S", South)
|
||||
gameInterface.bindWalkKey("A", West)
|
||||
|
||||
consoleToggleChat:setTooltip(tr("Enable chat mode"))
|
||||
end
|
||||
|
||||
function terminate()
|
||||
disconnect(g_game, { onTalk = onTalk,
|
||||
onChannelList = onChannelList,
|
||||
onOpenChannel = onOpenChannel,
|
||||
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||
onOpenOwnPrivateChannel = onOpenPrivateChannel,
|
||||
onCloseChannel = onCloseChannel,
|
||||
onRuleViolationChannel = onRuleViolationChannel,
|
||||
onRuleViolationRemove = onRuleViolationRemove,
|
||||
onRuleViolationCancel = onRuleViolationCancel,
|
||||
onRuleViolationLock = onRuleViolationLock,
|
||||
onGameStart = online,
|
||||
onGameEnd = offline })
|
||||
save()
|
||||
disconnect(g_game, {
|
||||
onTalk = onTalk,
|
||||
onChannelList = onChannelList,
|
||||
onOpenChannel = onOpenChannel,
|
||||
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||
onOpenOwnPrivateChannel = onOpenPrivateChannel,
|
||||
onCloseChannel = onCloseChannel,
|
||||
onRuleViolationChannel = onRuleViolationChannel,
|
||||
onRuleViolationRemove = onRuleViolationRemove,
|
||||
onRuleViolationCancel = onRuleViolationCancel,
|
||||
onRuleViolationLock = onRuleViolationLock,
|
||||
onGameStart = online,
|
||||
onGameEnd = offline
|
||||
})
|
||||
|
||||
if g_game.isOnline() then clear() end
|
||||
|
||||
@@ -161,14 +219,14 @@ function terminate()
|
||||
g_keyboard.unbindKeyDown('Ctrl+E')
|
||||
g_keyboard.unbindKeyDown('Ctrl+H')
|
||||
|
||||
saveIgnoreSettings()
|
||||
saveCommunicationSettings()
|
||||
|
||||
if channelsWindow then
|
||||
channelsWindow:destroy()
|
||||
end
|
||||
|
||||
if ignoreWindow then
|
||||
ignoreWindow:destroy()
|
||||
if communicationWindow then
|
||||
communicationWindow:destroy()
|
||||
end
|
||||
|
||||
if violationWindow then
|
||||
@@ -181,6 +239,20 @@ function terminate()
|
||||
Console = nil
|
||||
end
|
||||
|
||||
function save()
|
||||
local settings = {}
|
||||
settings.messageHistory = messageHistory
|
||||
g_settings.setNode('game_console', settings)
|
||||
end
|
||||
|
||||
function load()
|
||||
local settings = g_settings.getNode('game_console')
|
||||
if settings then
|
||||
messageHistory = settings.messageHistory or {}
|
||||
end
|
||||
loadCommunicationSettings()
|
||||
end
|
||||
|
||||
function onTabChange(tabBar, tab)
|
||||
if tab == defaultTab or tab == serverTab then
|
||||
consolePanel:getChildById('closeChannelButton'):disable()
|
||||
@@ -215,8 +287,8 @@ function clear()
|
||||
end
|
||||
channels = {}
|
||||
|
||||
defaultTab.tabPanel:getChildById('consoleBuffer'):destroyChildren()
|
||||
serverTab.tabPanel:getChildById('consoleBuffer'):destroyChildren()
|
||||
consoleTabBar:removeTab(defaultTab)
|
||||
consoleTabBar:removeTab(serverTab)
|
||||
|
||||
local npcTab = consoleTabBar:getTab('NPCs')
|
||||
if npcTab then
|
||||
@@ -243,7 +315,6 @@ end
|
||||
|
||||
function clearChannel(consoleTabBar)
|
||||
consoleTabBar:getCurrentTab().tabPanel:getChildById('consoleBuffer'):destroyChildren()
|
||||
consoleTabBar:getCurrentTab().tabPanel:getChildById('consoleBufferHighlight'):destroyChildren()
|
||||
end
|
||||
|
||||
function setTextEditText(text)
|
||||
@@ -271,6 +342,7 @@ function openPlayerReportRuleViolationWindow()
|
||||
g_game.talkChannel(MessageModes.RVRChannel, 0, text)
|
||||
violationReportTab = addTab(tr('Report Rule') .. '...', true)
|
||||
addTabText(tr('Please wait patiently for a gamemaster to reply') .. '.', SpeakTypesSettings.privateRed, violationReportTab)
|
||||
addTabText(applyMessagePrefixies(g_game.getCharacterName(), 0, text), SpeakTypesSettings.say, violationReportTab, g_game.getCharacterName())
|
||||
violationReportTab.locked = true
|
||||
violationWindow:destroy()
|
||||
violationWindow = nil
|
||||
@@ -295,15 +367,17 @@ function removeTab(tab)
|
||||
tab = consoleTabBar:getTab(tab)
|
||||
end
|
||||
|
||||
if tab == defaultTab or tab == serverTab then return end
|
||||
if tab == defaultTab or tab == serverTab then
|
||||
return
|
||||
end
|
||||
|
||||
if tab == violationReportTab then
|
||||
g_game.cancelRuleViolation()
|
||||
violationReportTab = nil
|
||||
elseif tab.violationChatName then
|
||||
g_game.closeRuleViolation(tab.violationChatName)
|
||||
-- notificate the server that we are leaving the channel
|
||||
elseif tab.channelId then
|
||||
-- notificate the server that we are leaving the channel
|
||||
for k, v in pairs(channels) do
|
||||
if (k == tab.channelId) then channels[k] = nil end
|
||||
end
|
||||
@@ -316,8 +390,7 @@ function removeTab(tab)
|
||||
end
|
||||
|
||||
function removeCurrentTab()
|
||||
local tab = consoleTabBar:getCurrentTab()
|
||||
removeTab(tab)
|
||||
removeTab(consoleTabBar:getCurrentTab())
|
||||
end
|
||||
|
||||
function getTab(name)
|
||||
@@ -433,21 +506,20 @@ function addTabText(text, speaktype, tab, creatureName)
|
||||
consoleTabBar:blinkTab(tab)
|
||||
|
||||
-- Overlay for consoleBuffer which shows highlighted words only
|
||||
local consoleBufferHighlight = panel:getChildById('consoleBufferHighlight')
|
||||
local labelHighlight = g_ui.createWidget('ConsolePhantomLabel', consoleBufferHighlight)
|
||||
|
||||
labelHighlight:setId('consoleLabel' .. consoleBufferHighlight:getChildCount())
|
||||
labelHighlight:setColor("#1f9ffe")
|
||||
|
||||
if speaktype.npcChat and (g_game.getCharacterName() ~= creatureName or g_game.getCharacterName() == 'Account Manager') then -- Check if it is the npc who is talking
|
||||
if speaktype.npcChat and (g_game.getCharacterName() ~= creatureName or g_game.getCharacterName() == 'Account Manager') then
|
||||
local highlightData = getHighlightedText(text)
|
||||
if #highlightData == 0 then
|
||||
labelHighlight:setText("")
|
||||
else
|
||||
if #highlightData > 0 then
|
||||
local labelHighlight = g_ui.createWidget('ConsolePhantomLabel', label)
|
||||
labelHighlight:fill('parent')
|
||||
|
||||
labelHighlight:setId('consoleLabelHighlight' .. consoleBuffer:getChildCount())
|
||||
labelHighlight:setColor("#1f9ffe")
|
||||
|
||||
-- Remove the curly braces
|
||||
for i = 1, #highlightData / 3 do
|
||||
local dataBlock = { _start = highlightData[(i-1)*3+1], _end = highlightData[(i-1)*3+2], words = highlightData[(i-1)*3+3] }
|
||||
text = text:gsub("{"..dataBlock.words.."}", dataBlock.words)
|
||||
text = text:gsub("%{(.-)%}", dataBlock.words, 1)
|
||||
|
||||
-- Recalculate positions as braces are removed
|
||||
highlightData[(i-1)*3+1] = dataBlock._start - ((i-1) * 2)
|
||||
@@ -482,8 +554,6 @@ function addTabText(text, speaktype, tab, creatureName)
|
||||
|
||||
labelHighlight:setText(tmpText)
|
||||
end
|
||||
else
|
||||
labelHighlight:setText("")
|
||||
end
|
||||
|
||||
label.name = creatureName
|
||||
@@ -494,10 +564,6 @@ function addTabText(text, speaktype, tab, creatureName)
|
||||
if consoleBuffer:getChildCount() > MAX_LINES then
|
||||
consoleBuffer:getFirstChild():destroy()
|
||||
end
|
||||
|
||||
if consoleBufferHighlight:getChildCount() > MAX_LINES then
|
||||
consoleBufferHighlight:getFirstChild():destroy()
|
||||
end
|
||||
end
|
||||
|
||||
function removeTabLabelByName(tab, name)
|
||||
@@ -579,10 +645,24 @@ function sendCurrentMessage()
|
||||
sendMessage(message)
|
||||
end
|
||||
|
||||
function addFilter(filter)
|
||||
table.insert(filters, filter)
|
||||
end
|
||||
|
||||
function removeFilter(filter)
|
||||
table.removevalue(filters, filter)
|
||||
end
|
||||
|
||||
function sendMessage(message, tab)
|
||||
local tab = tab or getCurrentTab()
|
||||
if not tab then return end
|
||||
|
||||
for k,func in pairs(filters) do
|
||||
if func(message) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- when talking on server log, the message goes to default channel
|
||||
local name = tab:getText()
|
||||
if tab == serverTab or tab == getRuleViolationsTab() then
|
||||
@@ -591,18 +671,36 @@ function sendMessage(message, tab)
|
||||
end
|
||||
|
||||
-- handling chat commands
|
||||
local channel = tab.channelId
|
||||
local originalMessage = message
|
||||
local chatCommandSayMode
|
||||
local chatCommandPrivate
|
||||
local chatCommandPrivateReady
|
||||
local chatCommandMessage
|
||||
|
||||
local chatCommandMessage = message:match("^%#y (.*)")
|
||||
if chatCommandMessage ~= nil then chatCommandSayMode = 'yell' end -- player used yell command
|
||||
message = chatCommandMessage or message
|
||||
-- player used yell command
|
||||
chatCommandMessage = message:match("^%#y (.*)")
|
||||
if chatCommandMessage ~= nil then
|
||||
chatCommandSayMode = 'yell'
|
||||
channel = 0
|
||||
message = chatCommandMessage
|
||||
end
|
||||
|
||||
-- player used whisper
|
||||
local chatCommandMessage = message:match("^%#w (.*)")
|
||||
if chatCommandMessage ~= nil then chatCommandSayMode = 'whisper' end -- player used whisper
|
||||
message = chatCommandMessage or message
|
||||
if chatCommandMessage ~= nil then
|
||||
chatCommandSayMode = 'whisper'
|
||||
message = chatCommandMessage
|
||||
channel = 0
|
||||
end
|
||||
|
||||
-- player say
|
||||
local chatCommandMessage = message:match("^%#s (.*)")
|
||||
if chatCommandMessage ~= nil then
|
||||
chatCommandSayMode = 'say'
|
||||
message = chatCommandMessage
|
||||
channel = 0
|
||||
end
|
||||
|
||||
local findIni, findEnd, chatCommandInitial, chatCommandPrivate, chatCommandEnd, chatCommandMessage = message:find("([%*%@])(.+)([%*%@])(.*)")
|
||||
if findIni ~= nil and findIni == 1 then -- player used private chat command
|
||||
@@ -629,15 +727,15 @@ function sendMessage(message, tab)
|
||||
end
|
||||
|
||||
local speaktypedesc
|
||||
if (tab.channelId or tab == defaultTab) and not chatCommandPrivateReady then
|
||||
if (channel or tab == defaultTab) and not chatCommandPrivateReady then
|
||||
if tab == defaultTab then
|
||||
speaktypedesc = chatCommandSayMode or SayModes[consolePanel:getChildById('sayModeButton').sayMode].speakTypeDesc
|
||||
if speaktypedesc ~= 'say' then sayModeChange(2) end -- head back to say mode
|
||||
else
|
||||
speaktypedesc = 'channelYellow'
|
||||
speaktypedesc = chatCommandSayMode or 'channelYellow'
|
||||
end
|
||||
|
||||
g_game.talkChannel(SpeakTypesSettings[speaktypedesc].speakType, tab.channelId, message)
|
||||
g_game.talkChannel(SpeakTypesSettings[speaktypedesc].speakType, channel, message)
|
||||
return
|
||||
else
|
||||
local isPrivateCommand = false
|
||||
@@ -650,6 +748,10 @@ function sendMessage(message, tab)
|
||||
elseif tab.npcChat then
|
||||
speaktypedesc = 'privatePlayerToNpc'
|
||||
elseif tab == violationReportTab then
|
||||
if violationReportTab.locked then
|
||||
modules.game_textmessage.displayFailureMessage('Wait for a gamemaster reply.')
|
||||
return
|
||||
end
|
||||
speaktypedesc = 'rvrContinue'
|
||||
tabname = tr('Report Rule') .. '...'
|
||||
elseif tab.violationChatName then
|
||||
@@ -730,7 +832,11 @@ function onTalk(name, level, mode, message, channelId, creaturePos)
|
||||
return
|
||||
end
|
||||
|
||||
if name ~= g_game.getCharacterName() then
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
if name ~= g_game.getCharacterName()
|
||||
and isUsingIgnoreList()
|
||||
and not(isUsingWhiteList()) or (isUsingWhiteList() and not(isWhitelisted(name)) and not(isAllowingVIPs() and localPlayer:hasVip(name))) then
|
||||
|
||||
if mode == MessageModes.Yell and isIgnoringYelling() then
|
||||
return
|
||||
elseif speaktype.private and isIgnoringPrivate() and mode ~= MessageModes.NpcFrom then
|
||||
@@ -857,6 +963,7 @@ end
|
||||
|
||||
function onRuleViolationLock()
|
||||
if not violationReportTab then return end
|
||||
violationReportTab.locked = false
|
||||
addTabText(tr('Your request has been closed') .. '.', SpeakTypesSettings.privateRed, violationReportTab)
|
||||
violationReportTab.locked = true
|
||||
end
|
||||
@@ -907,111 +1014,228 @@ function onChannelList(channelList)
|
||||
end
|
||||
end
|
||||
|
||||
function loadIgnoreSettings()
|
||||
function loadCommunicationSettings()
|
||||
communicationSettings.whitelistedPlayers = {}
|
||||
communicationSettings.ignoredPlayers = {}
|
||||
|
||||
local ignoreNode = g_settings.getNode('IgnorePlayers')
|
||||
if ignoreNode then
|
||||
for i = 1, #ignoreNode do
|
||||
table.insert(ignoreSettings.players, ignoreNode[i])
|
||||
table.insert(communicationSettings.ignoredPlayers, ignoreNode[i])
|
||||
end
|
||||
end
|
||||
ignoreSettings.privateMessages = g_settings.getBoolean('IgnorePrivateMessages')
|
||||
ignoreSettings.yelling = g_settings.getBoolean('IgnoreYelling')
|
||||
end
|
||||
|
||||
function saveIgnoreSettings()
|
||||
local tmpSettings = {}
|
||||
for i = 1, #ignoreSettings.players do
|
||||
table.insert(tmpSettings, ignoreSettings.players[i])
|
||||
local whitelistNode = g_settings.getNode('WhitelistedPlayers')
|
||||
if whitelistNode then
|
||||
for i = 1, #whitelistNode do
|
||||
table.insert(communicationSettings.whitelistedPlayers, whitelistNode[i])
|
||||
end
|
||||
end
|
||||
g_settings.set('IgnorePrivateMessages', ignoreSettings.privateMessages)
|
||||
g_settings.set('IgnoreYelling', ignoreSettings.yelling)
|
||||
g_settings.setNode('IgnorePlayers', tmpSettings)
|
||||
|
||||
communicationSettings.useIgnoreList = g_settings.getBoolean('UseIgnoreList')
|
||||
communicationSettings.useWhiteList = g_settings.getBoolean('UseWhiteList')
|
||||
communicationSettings.privateMessages = g_settings.getBoolean('IgnorePrivateMessages')
|
||||
communicationSettings.yelling = g_settings.getBoolean('IgnoreYelling')
|
||||
communicationSettings.allowVIPs = g_settings.getBoolean('AllowVIPs')
|
||||
end
|
||||
|
||||
function saveCommunicationSettings()
|
||||
local tmpIgnoreList = {}
|
||||
local ignoredPlayers = getIgnoredPlayers()
|
||||
for i = 1, #ignoredPlayers do
|
||||
table.insert(tmpIgnoreList, ignoredPlayers[i])
|
||||
end
|
||||
|
||||
local tmpWhiteList = {}
|
||||
local whitelistedPlayers = getWhitelistedPlayers()
|
||||
for i = 1, #whitelistedPlayers do
|
||||
table.insert(tmpWhiteList, whitelistedPlayers[i])
|
||||
end
|
||||
|
||||
g_settings.set('UseIgnoreList', communicationSettings.useIgnoreList)
|
||||
g_settings.set('UseWhiteList', communicationSettings.useWhiteList)
|
||||
g_settings.set('IgnorePrivateMessages', communicationSettings.privateMessages)
|
||||
g_settings.set('IgnoreYelling', communicationSettings.yelling)
|
||||
g_settings.setNode('IgnorePlayers', tmpIgnoreList)
|
||||
g_settings.setNode('WhitelistedPlayers', tmpWhiteList)
|
||||
end
|
||||
|
||||
function getIgnoredPlayers()
|
||||
return communicationSettings.ignoredPlayers
|
||||
end
|
||||
|
||||
function getWhitelistedPlayers()
|
||||
return communicationSettings.whitelistedPlayers
|
||||
end
|
||||
|
||||
function isUsingIgnoreList()
|
||||
return communicationSettings.useIgnoreList
|
||||
end
|
||||
|
||||
function isUsingWhiteList()
|
||||
return communicationSettings.useWhiteList
|
||||
end
|
||||
function isIgnored(name)
|
||||
return table.find(ignoreSettings.players, name, true)
|
||||
return table.find(communicationSettings.ignoredPlayers, name, true)
|
||||
end
|
||||
|
||||
function addIgnoredPlayer(name)
|
||||
if not isIgnored(name) then
|
||||
table.insert(ignoreSettings.players, name)
|
||||
end
|
||||
if isIgnored(name) then return end
|
||||
table.insert(communicationSettings.ignoredPlayers, name)
|
||||
end
|
||||
|
||||
function removeIgnoredPlayer(name)
|
||||
table.removevalue(ignoreSettings.players, name)
|
||||
table.removevalue(communicationSettings.ignoredPlayers, name)
|
||||
end
|
||||
|
||||
function isWhitelisted(name)
|
||||
return table.find(communicationSettings.whitelistedPlayers, name, true)
|
||||
end
|
||||
|
||||
function addWhitelistedPlayer(name)
|
||||
if isWhitelisted(name) then return end
|
||||
table.insert(communicationSettings.whitelistedPlayers, name)
|
||||
end
|
||||
|
||||
function removeWhitelistedPlayer(name)
|
||||
table.removevalue(communicationSettings.whitelistedPlayers, name)
|
||||
end
|
||||
|
||||
function isIgnoringPrivate()
|
||||
return ignoreSettings.privateMessages
|
||||
return communicationSettings.privateMessages
|
||||
end
|
||||
|
||||
function isIgnoringYelling()
|
||||
return ignoreSettings.yelling
|
||||
return communicationSettings.yelling
|
||||
end
|
||||
|
||||
function isAllowingVIPs()
|
||||
return communicationSettings.allowVIPs
|
||||
end
|
||||
|
||||
function onClickIgnoreButton()
|
||||
if ignoreWindow then return end
|
||||
ignoreWindow = g_ui.displayUI('ignorewindow')
|
||||
local ignoreListPanel = ignoreWindow:getChildById('ignoreList')
|
||||
ignoreWindow.onDestroy = function() ignoreWindow = nil end
|
||||
if communicationWindow then return end
|
||||
communicationWindow = g_ui.displayUI('communicationwindow')
|
||||
local ignoreListPanel = communicationWindow:getChildById('ignoreList')
|
||||
local whiteListPanel = communicationWindow:getChildById('whiteList')
|
||||
communicationWindow.onDestroy = function() communicationWindow = nil end
|
||||
|
||||
local removeButton = ignoreWindow:getChildById('buttonRemove')
|
||||
removeButton:disable()
|
||||
ignoreListPanel.onChildFocusChange = function() removeButton:enable() end
|
||||
removeButton.onClick = function()
|
||||
local selection = ignoreListPanel:getFocusedChild()
|
||||
if selection then
|
||||
ignoreListPanel:removeChild(selection)
|
||||
selection:destroy()
|
||||
end
|
||||
if ignoreListPanel:getChildCount() == 0 then
|
||||
removeButton:disable()
|
||||
end
|
||||
end
|
||||
local useIgnoreListBox = communicationWindow:getChildById('checkboxUseIgnoreList')
|
||||
useIgnoreListBox:setChecked(communicationSettings.useIgnoreList)
|
||||
local useWhiteListBox = communicationWindow:getChildById('checkboxUseWhiteList')
|
||||
useWhiteListBox:setChecked(communicationSettings.useWhiteList)
|
||||
|
||||
local removeIgnoreButton = communicationWindow:getChildById('buttonIgnoreRemove')
|
||||
removeIgnoreButton:disable()
|
||||
ignoreListPanel.onChildFocusChange = function() removeIgnoreButton:enable() end
|
||||
removeIgnoreButton.onClick = function()
|
||||
local selection = ignoreListPanel:getFocusedChild()
|
||||
if selection then
|
||||
ignoreListPanel:removeChild(selection)
|
||||
selection:destroy()
|
||||
end
|
||||
removeIgnoreButton:disable()
|
||||
end
|
||||
|
||||
local removeWhitelistButton = communicationWindow:getChildById('buttonWhitelistRemove')
|
||||
removeWhitelistButton:disable()
|
||||
whiteListPanel.onChildFocusChange = function() removeWhitelistButton:enable() end
|
||||
removeWhitelistButton.onClick = function()
|
||||
local selection = whiteListPanel:getFocusedChild()
|
||||
if selection then
|
||||
whiteListPanel:removeChild(selection)
|
||||
selection:destroy()
|
||||
end
|
||||
removeWhitelistButton:disable()
|
||||
end
|
||||
|
||||
local newlyIgnoredPlayers = {}
|
||||
local addName = ignoreWindow:getChildById('ignoreNameEdit')
|
||||
local addButton = ignoreWindow:getChildById('buttonAdd')
|
||||
local addFunction = function()
|
||||
if addName:getText() == '' then return end
|
||||
if table.find(ignoreSettings.players, addName:getText()) then return end
|
||||
if table.find(newlyIgnoredPlayers, addName:getText()) then return end
|
||||
local label = g_ui.createWidget('IgnoreListLabel', ignoreListPanel)
|
||||
label:setText(addName:getText())
|
||||
table.insert(newlyIgnoredPlayers, addName:getText())
|
||||
label:setPhantom(false)
|
||||
addName:setText('')
|
||||
end
|
||||
addButton.onClick = addFunction
|
||||
ignoreWindow.onEnter = addFunction
|
||||
|
||||
local ignorePrivateMessageBox = ignoreWindow:getChildById('checkboxIgnorePrivateMessages')
|
||||
ignorePrivateMessageBox:setChecked(ignoreSettings.privateMessages)
|
||||
local ignoreYellingBox = ignoreWindow:getChildById('checkboxIgnoreYelling')
|
||||
ignoreYellingBox:setChecked(ignoreSettings.yelling)
|
||||
|
||||
local saveButton = ignoreWindow:getChildById('buttonSave')
|
||||
saveButton.onClick = function()
|
||||
ignoreSettings.players = {}
|
||||
for i = 1, ignoreListPanel:getChildCount() do
|
||||
addIgnoredPlayer(ignoreListPanel:getChildByIndex(i):getText())
|
||||
--table.insert(ignoreSettings.players, ignoreListPanel:getChildByIndex(i):getText())
|
||||
end
|
||||
|
||||
ignoreSettings.yelling = ignoreYellingBox:isChecked()
|
||||
ignoreSettings.privateMessages = ignorePrivateMessageBox:isChecked()
|
||||
ignoreWindow:destroy()
|
||||
end
|
||||
|
||||
for _, name in pairs(ignoreSettings.players) do
|
||||
local addIgnoreName = communicationWindow:getChildById('ignoreNameEdit')
|
||||
local addIgnoreButton = communicationWindow:getChildById('buttonIgnoreAdd')
|
||||
local addIgnoreFunction = function()
|
||||
local newEntry = addIgnoreName:getText()
|
||||
if newEntry == '' then return end
|
||||
if table.find(getIgnoredPlayers(), newEntry) then return end
|
||||
if table.find(newlyIgnoredPlayers, newEntry) then return end
|
||||
local label = g_ui.createWidget('IgnoreListLabel', ignoreListPanel)
|
||||
label:setText(name)
|
||||
label:setPhantom(false)
|
||||
label:setText(newEntry)
|
||||
table.insert(newlyIgnoredPlayers, newEntry)
|
||||
addIgnoreName:setText('')
|
||||
end
|
||||
addIgnoreButton.onClick = addIgnoreFunction
|
||||
|
||||
local newlyWhitelistedPlayers = {}
|
||||
local addWhitelistName = communicationWindow:getChildById('whitelistNameEdit')
|
||||
local addWhitelistButton = communicationWindow:getChildById('buttonWhitelistAdd')
|
||||
local addWhitelistFunction = function()
|
||||
local newEntry = addWhitelistName:getText()
|
||||
if newEntry == '' then return end
|
||||
if table.find(getWhitelistedPlayers(), newEntry) then return end
|
||||
if table.find(newlyWhitelistedPlayers, newEntry) then return end
|
||||
local label = g_ui.createWidget('WhiteListLabel', whiteListPanel)
|
||||
label:setText(newEntry)
|
||||
table.insert(newlyWhitelistedPlayers, newEntry)
|
||||
addWhitelistName:setText('')
|
||||
end
|
||||
addWhitelistButton.onClick = addWhitelistFunction
|
||||
|
||||
communicationWindow.onEnter = function()
|
||||
if addWhitelistName:isFocused() then
|
||||
addWhitelistFunction()
|
||||
elseif addIgnoreName:isFocused() then
|
||||
addIgnoreFunction()
|
||||
end
|
||||
end
|
||||
|
||||
local ignorePrivateMessageBox = communicationWindow:getChildById('checkboxIgnorePrivateMessages')
|
||||
ignorePrivateMessageBox:setChecked(communicationSettings.privateMessages)
|
||||
local ignoreYellingBox = communicationWindow:getChildById('checkboxIgnoreYelling')
|
||||
ignoreYellingBox:setChecked(communicationSettings.yelling)
|
||||
local allowVIPsBox = communicationWindow:getChildById('checkboxAllowVIPs')
|
||||
allowVIPsBox:setChecked(communicationSettings.allowVIPs)
|
||||
|
||||
local saveButton = communicationWindow:recursiveGetChildById('buttonSave')
|
||||
saveButton.onClick = function()
|
||||
communicationSettings.ignoredPlayers = {}
|
||||
for i = 1, ignoreListPanel:getChildCount() do
|
||||
addIgnoredPlayer(ignoreListPanel:getChildByIndex(i):getText())
|
||||
end
|
||||
|
||||
communicationSettings.whitelistedPlayers = {}
|
||||
for i = 1, whiteListPanel:getChildCount() do
|
||||
addWhitelistedPlayer(whiteListPanel:getChildByIndex(i):getText())
|
||||
end
|
||||
|
||||
communicationSettings.useIgnoreList = useIgnoreListBox:isChecked()
|
||||
communicationSettings.useWhiteList = useWhiteListBox:isChecked()
|
||||
communicationSettings.yelling = ignoreYellingBox:isChecked()
|
||||
communicationSettings.privateMessages = ignorePrivateMessageBox:isChecked()
|
||||
communicationSettings.allowVIPs = allowVIPsBox:isChecked()
|
||||
communicationWindow:destroy()
|
||||
end
|
||||
|
||||
local cancelButton = communicationWindow:recursiveGetChildById('buttonCancel')
|
||||
cancelButton.onClick = function()
|
||||
communicationWindow:destroy()
|
||||
end
|
||||
|
||||
local ignoredPlayers = getIgnoredPlayers()
|
||||
for i = 1, #ignoredPlayers do
|
||||
local label = g_ui.createWidget('IgnoreListLabel', ignoreListPanel)
|
||||
label:setText(ignoredPlayers[i])
|
||||
end
|
||||
|
||||
local whitelistedPlayers = getWhitelistedPlayers()
|
||||
for i = 1, #whitelistedPlayers do
|
||||
local label = g_ui.createWidget('WhiteListLabel', whiteListPanel)
|
||||
label:setText(whitelistedPlayers[i])
|
||||
end
|
||||
end
|
||||
|
||||
function online()
|
||||
defaultTab = addTab(tr('Default'), true)
|
||||
serverTab = addTab(tr('Server Log'), false)
|
||||
|
||||
if g_game.getProtocolVersion() < 862 then
|
||||
g_keyboard.bindKeyDown('Ctrl+R', openPlayerReportRuleViolationWindow)
|
||||
end
|
||||
@@ -1039,4 +1263,4 @@ function offline()
|
||||
g_keyboard.unbindKeyDown('Ctrl+R')
|
||||
end
|
||||
clear()
|
||||
end
|
||||
end
|
@@ -15,13 +15,14 @@ ConsolePhantomLabel < UILabel
|
||||
font: verdana-11px-antialised
|
||||
height: 14
|
||||
color: yellow
|
||||
margin-left: 2
|
||||
text-wrap: true
|
||||
text-auto-resize: true
|
||||
selection-color: #111416
|
||||
selection-background-color: #999999
|
||||
|
||||
ConsoleTabBar < MoveableTabBar
|
||||
height: 28
|
||||
|
||||
ConsoleTabBarPanel < MoveableTabBarPanel
|
||||
id: consoleTab
|
||||
|
||||
@@ -39,29 +40,6 @@ ConsoleTabBarPanel < MoveableTabBarPanel
|
||||
inverted-scroll: true
|
||||
padding: 1
|
||||
|
||||
ScrollablePanel
|
||||
id: consoleBufferHighlight
|
||||
anchors.fill: parent
|
||||
margin-right: 12
|
||||
vertical-scrollbar: consoleScrollBarHighlight
|
||||
layout:
|
||||
type: verticalBox
|
||||
align-bottom: true
|
||||
inverted-scroll: true
|
||||
padding: 1
|
||||
@onScrollbarChange: |
|
||||
local consoleScrollBar = self:getParent():getChildById('consoleScrollBar')
|
||||
local consoleScrollBarHighlight = self:getParent():getChildById('consoleScrollBarHighlight')
|
||||
consoleScrollBar:setValue(consoleScrollBarHighlight:getValue())
|
||||
|
||||
VerticalScrollBar
|
||||
id: consoleScrollBarHighlight
|
||||
anchors.top: parent.top
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.right: parent.right
|
||||
step: 14
|
||||
pixels-scroll: true
|
||||
|
||||
VerticalScrollBar
|
||||
id: consoleScrollBar
|
||||
anchors.top: parent.top
|
||||
@@ -78,22 +56,31 @@ Panel
|
||||
id: consolePanel
|
||||
anchors.fill: parent
|
||||
|
||||
CheckBox
|
||||
id: toggleChat
|
||||
!tooltip: tr('Disable chat mode, allow to walk using ASDW')
|
||||
anchors.left: parent.left
|
||||
anchors.top: parent.top
|
||||
margin-left: 13
|
||||
margin-top: 8
|
||||
@onCheckChange: toggleChat()
|
||||
|
||||
TabButton
|
||||
id: prevChannelButton
|
||||
icon: /images/game/console/leftarrow
|
||||
anchors.left: parent.left
|
||||
anchors.left: toggleChat.right
|
||||
anchors.top: parent.top
|
||||
margin-left: 6
|
||||
margin-left: 3
|
||||
margin-top: 6
|
||||
|
||||
ConsoleTabBar
|
||||
id: consoleTabBar
|
||||
height: 28
|
||||
anchors.left: prev.right
|
||||
anchors.top: parent.top
|
||||
anchors.right: next.left
|
||||
margin-left: 5
|
||||
margin-top: 3
|
||||
margin-right: 5
|
||||
moveable: true
|
||||
|
||||
TabButton
|
||||
|
@@ -1,98 +0,0 @@
|
||||
IgnoreListLabel < Label
|
||||
font: verdana-11px-monochrome
|
||||
background-color: alpha
|
||||
text-offset: 2 0
|
||||
focusable: true
|
||||
|
||||
$focus:
|
||||
background-color: #ffffff22
|
||||
color: #ffffff
|
||||
|
||||
MainWindow
|
||||
id: ignoreWindow
|
||||
!text: tr('Ignore List')
|
||||
size: 500 240
|
||||
@onEscape: self:destroy()
|
||||
|
||||
Label
|
||||
!text: tr('Ignored players:')
|
||||
anchors.left: parent.left
|
||||
anchors.top: parent.top
|
||||
|
||||
TextList
|
||||
id: ignoreList
|
||||
vertical-scrollbar: ignoreListScrollBar
|
||||
anchors.left: parent.left
|
||||
anchors.top: prev.bottom
|
||||
height: 150
|
||||
width: 230
|
||||
margin-bottom: 10
|
||||
margin-top: 3
|
||||
padding: 1
|
||||
focusable: false
|
||||
|
||||
Button
|
||||
id: buttonRemove
|
||||
!text: tr('Remove')
|
||||
width: 64
|
||||
anchors.right: prev.right
|
||||
anchors.bottom: parent.bottom
|
||||
|
||||
TextEdit
|
||||
id: ignoreNameEdit
|
||||
anchors.left: ignoreList.right
|
||||
anchors.top: ignoreList.top
|
||||
width: 180
|
||||
margin-left: 8
|
||||
margin-right: 3
|
||||
|
||||
Button
|
||||
id: buttonAdd
|
||||
!text: tr('Add')
|
||||
width: 48
|
||||
height: 20
|
||||
anchors.right: parent.right
|
||||
anchors.top: prev.top
|
||||
|
||||
CheckBox
|
||||
id: checkboxIgnorePrivateMessages
|
||||
!text: tr('Ignore Private Messages')
|
||||
anchors.left: ignoreList.right
|
||||
anchors.top: ignoreList.top
|
||||
width: 180
|
||||
margin-top: 25
|
||||
margin-left: 8
|
||||
|
||||
CheckBox
|
||||
id: checkboxIgnoreYelling
|
||||
!text: tr('Ignore Yelling')
|
||||
anchors.left: ignoreList.right
|
||||
anchors.top: prev.top
|
||||
width: 180
|
||||
margin-top: 25
|
||||
margin-left: 8
|
||||
|
||||
Button
|
||||
id: buttonSave
|
||||
!text: tr('Save')
|
||||
width: 64
|
||||
anchors.right: next.left
|
||||
anchors.bottom: parent.bottom
|
||||
margin-right: 10
|
||||
@onClick: self:getParent():onEnter()
|
||||
|
||||
Button
|
||||
id: buttonCancel
|
||||
!text: tr('Cancel')
|
||||
width: 64
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
@onClick: self:getParent():destroy()
|
||||
|
||||
VerticalScrollBar
|
||||
id: ignoreListScrollBar
|
||||
anchors.top: ignoreList.top
|
||||
anchors.bottom: ignoreList.bottom
|
||||
anchors.right: ignoreList.right
|
||||
step: 14
|
||||
pixels-scroll: true
|
@@ -13,12 +13,14 @@ MainWindow
|
||||
|
||||
TextEdit
|
||||
id: text
|
||||
text-wrap: true
|
||||
multiline: true
|
||||
anchors.top: prev.bottom
|
||||
anchors.bottom: next.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
margin: 8 0
|
||||
max-length: 255
|
||||
|
||||
Button
|
||||
id: buttonOk
|
||||
|
@@ -29,11 +29,15 @@ end
|
||||
|
||||
function clean()
|
||||
for containerid,container in pairs(g_game.getContainers()) do
|
||||
if container.window then
|
||||
container.window:destroy()
|
||||
container.window = nil
|
||||
container.itemsPanel = nil
|
||||
end
|
||||
destroy(container)
|
||||
end
|
||||
end
|
||||
|
||||
function destroy(container)
|
||||
if container.window then
|
||||
container.window:destroy()
|
||||
container.window = nil
|
||||
container.itemsPanel = nil
|
||||
end
|
||||
end
|
||||
|
||||
@@ -103,7 +107,7 @@ function onContainerOpen(container, previousContainer)
|
||||
end
|
||||
|
||||
function onContainerClose(container)
|
||||
if container.window then container.window:destroy() end
|
||||
destroy(container)
|
||||
end
|
||||
|
||||
function onContainerAddItem(container, slot, item)
|
||||
|
@@ -6,7 +6,7 @@ local ProgressCallback = {
|
||||
cooldownWindow = nil
|
||||
cooldownButton = nil
|
||||
contentsPanel = nil
|
||||
spellCooldownPanel = nil
|
||||
cooldownPanel = nil
|
||||
lastPlayer = nil
|
||||
|
||||
function init()
|
||||
@@ -23,7 +23,12 @@ function init()
|
||||
cooldownWindow:setup()
|
||||
|
||||
contentsPanel = cooldownWindow:getChildById('contentsPanel')
|
||||
spellCooldownPanel = contentsPanel:getChildById('spellCooldownPanel')
|
||||
cooldownPanel = contentsPanel:getChildById('cooldownPanel')
|
||||
|
||||
-- preload cooldown images
|
||||
for k,v in pairs(SpelllistSettings) do
|
||||
g_textures.preload(v.iconFile)
|
||||
end
|
||||
|
||||
if g_game.isOnline() then
|
||||
online()
|
||||
@@ -39,6 +44,24 @@ function terminate()
|
||||
cooldownButton:destroy()
|
||||
end
|
||||
|
||||
function loadIcon(iconId)
|
||||
local spell, profile, spellName = Spells.getSpellByIcon(iconId)
|
||||
if not spellName then return end
|
||||
|
||||
clientIconId = Spells.getClientId(spellName)
|
||||
if not clientIconId then return end
|
||||
|
||||
local icon = cooldownPanel:getChildById(iconId)
|
||||
if not icon then
|
||||
icon = g_ui.createWidget('SpellIcon')
|
||||
icon:setId(iconId)
|
||||
end
|
||||
|
||||
icon:setImageSource(SpelllistSettings[profile].iconFile)
|
||||
icon:setImageClip(Spells.getImageClip(clientIconId, profile))
|
||||
return icon
|
||||
end
|
||||
|
||||
function onMiniWindowClose()
|
||||
cooldownButton:setOn(false)
|
||||
end
|
||||
@@ -68,7 +91,7 @@ function online()
|
||||
end
|
||||
|
||||
function refresh()
|
||||
spellCooldownPanel:destroyChildren()
|
||||
cooldownPanel:destroyChildren()
|
||||
end
|
||||
|
||||
function removeCooldown(progressRect)
|
||||
@@ -105,36 +128,28 @@ function initCooldown(progressRect, updateCallback, finishCallback)
|
||||
updateCallback()
|
||||
end
|
||||
|
||||
function updateCooldown(progressRect, interval)
|
||||
progressRect:setPercent(progressRect:getPercent() + 5)
|
||||
function updateCooldown(progressRect, duration)
|
||||
progressRect:setPercent(progressRect:getPercent() + 10000/duration)
|
||||
|
||||
if progressRect:getPercent() < 100 then
|
||||
removeEvent(progressRect.event)
|
||||
progressRect.event = scheduleEvent(function() progressRect.callback[ProgressCallback.update]() end, interval)
|
||||
progressRect.event = scheduleEvent(function() progressRect.callback[ProgressCallback.update]() end, 100)
|
||||
else
|
||||
progressRect.callback[ProgressCallback.finish]()
|
||||
end
|
||||
end
|
||||
|
||||
function onSpellCooldown(iconId, duration)
|
||||
local spell, profile, spellName = Spells.getSpellByIcon(iconId)
|
||||
if not spellName then return end
|
||||
|
||||
clientIconId = Spells.getClientId(spellName)
|
||||
if not clientIconId then return end
|
||||
|
||||
local icon = spellCooldownPanel:getChildById(spellName)
|
||||
local icon = loadIcon(iconId)
|
||||
if not icon then
|
||||
icon = g_ui.createWidget('SpellIcon', spellCooldownPanel)
|
||||
icon:setId(spellName)
|
||||
return
|
||||
end
|
||||
icon:setImageSource('/images/game/spells/' .. SpelllistSettings[profile].iconFile)
|
||||
icon:setImageClip(Spells.getImageClip(clientIconId, profile))
|
||||
icon:setParent(cooldownPanel)
|
||||
|
||||
local progressRect = icon:getChildById(spellName)
|
||||
local progressRect = icon:getChildById(iconId)
|
||||
if not progressRect then
|
||||
progressRect = g_ui.createWidget('SpellProgressRect', icon)
|
||||
progressRect:setId(spellName)
|
||||
progressRect:setId(iconId)
|
||||
progressRect.icon = icon
|
||||
progressRect:fill('parent')
|
||||
else
|
||||
@@ -143,7 +158,7 @@ function onSpellCooldown(iconId, duration)
|
||||
progressRect:setTooltip(spellName)
|
||||
|
||||
local updateFunc = function()
|
||||
updateCooldown(progressRect, duration/19)
|
||||
updateCooldown(progressRect, duration)
|
||||
end
|
||||
local finishFunc = function()
|
||||
removeCooldown(progressRect)
|
||||
@@ -165,7 +180,7 @@ function onSpellGroupCooldown(groupId, duration)
|
||||
if progressRect then
|
||||
removeEvent(progressRect.event)
|
||||
local updateFunc = function()
|
||||
updateCooldown(progressRect, duration/19)
|
||||
updateCooldown(progressRect, duration)
|
||||
end
|
||||
local finishFunc = function()
|
||||
turnOffCooldown(progressRect)
|
||||
|
@@ -87,7 +87,7 @@ MiniWindow
|
||||
!tooltip: tr('Special')
|
||||
|
||||
Panel
|
||||
id: spellCooldownPanel
|
||||
id: cooldownPanel
|
||||
layout:
|
||||
type: horizontalBox
|
||||
height: 30
|
||||
@@ -98,4 +98,3 @@ MiniWindow
|
||||
anchors.right: parent.right
|
||||
background-color: #ffffff11
|
||||
|
||||
|
||||
|
@@ -48,6 +48,11 @@ function init()
|
||||
soulLabel = healthInfoWindow:recursiveGetChildById('soulLabel')
|
||||
capLabel = healthInfoWindow:recursiveGetChildById('capLabel')
|
||||
|
||||
-- load condition icons
|
||||
for k,v in pairs(Icons) do
|
||||
g_textures.preload(v.path)
|
||||
end
|
||||
|
||||
if g_game.isOnline() then
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
onHealthChange(localPlayer, localPlayer:getHealth(), localPlayer:getMaxHealth())
|
||||
@@ -92,13 +97,19 @@ function toggleIcon(bitChanged)
|
||||
if icon then
|
||||
icon:destroy()
|
||||
else
|
||||
icon = g_ui.createWidget('ConditionWidget', content)
|
||||
icon:setId(Icons[bitChanged].id)
|
||||
icon:setImageSource(Icons[bitChanged].path)
|
||||
icon:setTooltip(Icons[bitChanged].tooltip)
|
||||
icon = loadIcon(bitChanged)
|
||||
icon:setParent(content)
|
||||
end
|
||||
end
|
||||
|
||||
function loadIcon(bitChanged)
|
||||
local icon = g_ui.createWidget('ConditionWidget', content)
|
||||
icon:setId(Icons[bitChanged].id)
|
||||
icon:setImageSource(Icons[bitChanged].path)
|
||||
icon:setTooltip(Icons[bitChanged].tooltip)
|
||||
return icon
|
||||
end
|
||||
|
||||
function offline()
|
||||
healthInfoWindow:recursiveGetChildById('conditionPanel'):destroyChildren()
|
||||
end
|
||||
@@ -164,12 +175,27 @@ end
|
||||
|
||||
function setHealthTooltip(tooltip)
|
||||
healthTooltip = tooltip
|
||||
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
if localPlayer then
|
||||
healthBar:setTooltip(tr(healthTooltip, localPlayer:getHealth(), localPlayer:getMaxHealth()))
|
||||
end
|
||||
end
|
||||
|
||||
function setManaTooltip(tooltip)
|
||||
manaTooltip = tooltip
|
||||
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
if localPlayer then
|
||||
manaBar:setTooltip(tr(manaTooltip, localPlayer:getMana(), localPlayer:getMaxMana()))
|
||||
end
|
||||
end
|
||||
|
||||
function setExperienceTooltip(tooltip)
|
||||
experienceTooltip = tooltip
|
||||
|
||||
local localPlayer = g_game.getLocalPlayer()
|
||||
if localPlayer then
|
||||
experienceBar:setTooltip(tr(experienceTooltip, localPlayer:getLevelPercent(), localPlayer:getLevel()+1))
|
||||
end
|
||||
end
|
||||
|
@@ -4,6 +4,7 @@ HealthBar < ProgressBar
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
margin: 1
|
||||
|
||||
ManaBar < ProgressBar
|
||||
id: manaBar
|
||||
@@ -11,6 +12,7 @@ ManaBar < ProgressBar
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
margin: 1
|
||||
margin-top: 3
|
||||
|
||||
ExperienceBar < ProgressBar
|
||||
@@ -19,9 +21,8 @@ ExperienceBar < ProgressBar
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
margin: 1
|
||||
margin-top: 3
|
||||
//margin-top: 6
|
||||
//height: 12
|
||||
|
||||
SoulLabel < GameLabel
|
||||
id: soulLabel
|
||||
@@ -66,7 +67,7 @@ MiniWindow
|
||||
icon: /images/topbuttons/healthinfo
|
||||
id: healthInfoWindow
|
||||
!text: tr('Health Info')
|
||||
height: 121
|
||||
height: 123
|
||||
@onClose: modules.game_healthinfo.onMiniWindowClose()
|
||||
&save: true
|
||||
|
||||
|
@@ -34,6 +34,7 @@ perCharacter = true
|
||||
mouseGrabberWidget = nil
|
||||
useRadioGroup = nil
|
||||
currentHotkeys = nil
|
||||
boundCombosCallback = {}
|
||||
hotkeysList = {}
|
||||
|
||||
-- public functions
|
||||
@@ -75,6 +76,8 @@ function init()
|
||||
onGameStart = online,
|
||||
onGameEnd = offline
|
||||
})
|
||||
|
||||
load()
|
||||
end
|
||||
|
||||
function terminate()
|
||||
@@ -95,6 +98,7 @@ end
|
||||
function configure(savePerServer, savePerCharacter)
|
||||
perServer = savePerServer
|
||||
perCharacter = savePerCharacter
|
||||
reload()
|
||||
end
|
||||
|
||||
function online()
|
||||
@@ -108,6 +112,9 @@ function offline()
|
||||
end
|
||||
|
||||
function show()
|
||||
if not g_game.isOnline() then
|
||||
return
|
||||
end
|
||||
hotkeysWindow:show()
|
||||
hotkeysWindow:raise()
|
||||
hotkeysWindow:focus()
|
||||
@@ -138,7 +145,7 @@ end
|
||||
function load(forceDefaults)
|
||||
hotkeysManagerLoaded = false
|
||||
|
||||
local hotkeySettings = g_settings.getNode('hotkeys')
|
||||
local hotkeySettings = g_settings.getNode('game_hotkeys')
|
||||
local hotkeys = {}
|
||||
|
||||
if not table.empty(hotkeySettings) then hotkeys = hotkeySettings end
|
||||
@@ -149,6 +156,7 @@ function load(forceDefaults)
|
||||
if not forceDefaults then
|
||||
if not table.empty(hotkeys) then
|
||||
for keyCombo, setting in pairs(hotkeys) do
|
||||
keyCombo = tostring(keyCombo)
|
||||
addKeyCombo(keyCombo, setting)
|
||||
hotkeyList[keyCombo] = setting
|
||||
end
|
||||
@@ -163,12 +171,13 @@ function load(forceDefaults)
|
||||
end
|
||||
|
||||
function unload()
|
||||
for _,child in pairs(currentHotkeys:getChildren()) do
|
||||
g_keyboard.unbindKeyPress(child.keyCombo)
|
||||
for keyCombo,callback in pairs(boundCombosCallback) do
|
||||
g_keyboard.unbindKeyPress(keyCombo, callback)
|
||||
end
|
||||
boundCombosCallback = {}
|
||||
currentHotkeys:destroyChildren()
|
||||
currentHotkeyLabel = nil
|
||||
updateHotkeyForm()
|
||||
updateHotkeyForm(true)
|
||||
hotkeyList = {}
|
||||
end
|
||||
|
||||
@@ -183,31 +192,39 @@ function reload()
|
||||
end
|
||||
|
||||
function save()
|
||||
local hotkeySettings = g_settings.getNode('hotkeys') or {}
|
||||
local hotkeySettings = g_settings.getNode('game_hotkeys') or {}
|
||||
local hotkeys = hotkeySettings
|
||||
|
||||
if perServer then
|
||||
hotkeys[G.host] = {}
|
||||
if not hotkeys[G.host] then
|
||||
hotkeys[G.host] = {}
|
||||
end
|
||||
hotkeys = hotkeys[G.host]
|
||||
end
|
||||
|
||||
if perCharacter then
|
||||
hotkeys[g_game.getCharacterName()] = {}
|
||||
hotkeys = hotkeys[g_game.getCharacterName()]
|
||||
local char = g_game.getCharacterName()
|
||||
if not hotkeys[char] then
|
||||
hotkeys[char] = {}
|
||||
end
|
||||
hotkeys = hotkeys[char]
|
||||
end
|
||||
|
||||
table.clear(hotkeys)
|
||||
|
||||
for _,child in pairs(currentHotkeys:getChildren()) do
|
||||
hotkeys[child.keyCombo] = {
|
||||
autoSend = child.autoSend,
|
||||
itemId = child.itemId,
|
||||
subType = child.subType,
|
||||
useType = child.useType,
|
||||
value = child.value
|
||||
}
|
||||
end
|
||||
|
||||
hotkeyList = hotkeys
|
||||
g_settings.setNode('hotkeys', hotkeySettings)
|
||||
--g_settings.save()
|
||||
g_settings.setNode('game_hotkeys', hotkeySettings)
|
||||
g_settings.save()
|
||||
end
|
||||
|
||||
function loadDefautComboKeys()
|
||||
@@ -250,6 +267,9 @@ function onChooseItemMouseRelease(self, mousePosition, mouseButton)
|
||||
|
||||
if item and currentHotkeyLabel then
|
||||
currentHotkeyLabel.itemId = item:getId()
|
||||
if item:isFluidContainer() then
|
||||
currentHotkeyLabel.subType = item:getSubType()
|
||||
end
|
||||
if item:isMultiUse() then
|
||||
currentHotkeyLabel.useType = HOTKEY_MANAGER_USEWITH
|
||||
else
|
||||
@@ -258,7 +278,7 @@ function onChooseItemMouseRelease(self, mousePosition, mouseButton)
|
||||
currentHotkeyLabel.value = nil
|
||||
currentHotkeyLabel.autoSend = false
|
||||
updateHotkeyLabel(currentHotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
updateHotkeyForm(true)
|
||||
end
|
||||
|
||||
show()
|
||||
@@ -277,11 +297,12 @@ end
|
||||
|
||||
function clearObject()
|
||||
currentHotkeyLabel.itemId = nil
|
||||
currentHotkeyLabel.subType = nil
|
||||
currentHotkeyLabel.useType = nil
|
||||
currentHotkeyLabel.autoSend = nil
|
||||
currentHotkeyLabel.value = nil
|
||||
updateHotkeyLabel(currentHotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
updateHotkeyForm(true)
|
||||
end
|
||||
|
||||
function addHotkey()
|
||||
@@ -294,6 +315,7 @@ function addHotkey()
|
||||
end
|
||||
|
||||
function addKeyCombo(keyCombo, keySettings, focus)
|
||||
if keyCombo == nil or #keyCombo == 0 then return end
|
||||
if not keyCombo then return end
|
||||
local hotkeyLabel = currentHotkeys:getChildById(keyCombo)
|
||||
if not hotkeyLabel then
|
||||
@@ -321,27 +343,30 @@ function addKeyCombo(keyCombo, keySettings, focus)
|
||||
if keySettings then
|
||||
currentHotkeyLabel = hotkeyLabel
|
||||
hotkeyLabel.keyCombo = keyCombo
|
||||
hotkeyLabel.autoSend = keySettings.autoSend
|
||||
hotkeyLabel.itemId = keySettings.itemId
|
||||
hotkeyLabel.autoSend = toboolean(keySettings.autoSend)
|
||||
hotkeyLabel.itemId = tonumber(keySettings.itemId)
|
||||
hotkeyLabel.subType = tonumber(keySettings.subType)
|
||||
hotkeyLabel.useType = tonumber(keySettings.useType)
|
||||
hotkeyLabel.value = keySettings.value
|
||||
if keySettings.value then hotkeyLabel.value = tostring(keySettings.value) end
|
||||
else
|
||||
hotkeyLabel.keyCombo = keyCombo
|
||||
hotkeyLabel.autoSend = nil
|
||||
hotkeyLabel.autoSend = false
|
||||
hotkeyLabel.itemId = nil
|
||||
hotkeyLabel.subType = nil
|
||||
hotkeyLabel.useType = nil
|
||||
hotkeyLabel.value = nil
|
||||
hotkeyLabel.value = ''
|
||||
end
|
||||
|
||||
updateHotkeyLabel(hotkeyLabel)
|
||||
|
||||
g_keyboard.bindKeyPress(keyCombo, function() doKeyCombo(keyCombo) end, nil, 350)
|
||||
boundCombosCallback[keyCombo] = function() doKeyCombo(keyCombo) end
|
||||
g_keyboard.bindKeyPress(keyCombo, boundCombosCallback[keyCombo])
|
||||
end
|
||||
|
||||
if focus then
|
||||
currentHotkeys:focusChild(hotkeyLabel)
|
||||
currentHotkeys:ensureChildVisible(hotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
updateHotkeyForm(true)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -357,15 +382,42 @@ function doKeyCombo(keyCombo)
|
||||
modules.game_console.setTextEditText(hotKey.value)
|
||||
end
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USE then
|
||||
g_game.useInventoryItemWith(hotKey.itemId)
|
||||
if g_game.getProtocolVersion() < 780 or hotKey.subType then
|
||||
local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
|
||||
if item then
|
||||
g_game.use(item)
|
||||
end
|
||||
else
|
||||
g_game.useInventoryItem(hotKey.itemId)
|
||||
end
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USEONSELF then
|
||||
g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer())
|
||||
if g_game.getProtocolVersion() < 780 or hotKey.subType then
|
||||
local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
|
||||
if item then
|
||||
g_game.useWith(item, g_game.getLocalPlayer())
|
||||
end
|
||||
else
|
||||
g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer())
|
||||
end
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USEONTARGET then
|
||||
local attackingCreature = g_game.getAttackingCreature()
|
||||
if not attackingCreature then return end
|
||||
g_game.useInventoryItemWith(hotKey.itemId, attackingCreature)
|
||||
if not attackingCreature:getTile() then return end
|
||||
if g_game.getProtocolVersion() < 780 or hotKey.subType then
|
||||
local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
|
||||
if item then
|
||||
g_game.useWith(item, attackingCreature)
|
||||
end
|
||||
else
|
||||
g_game.useInventoryItemWith(hotKey.itemId, attackingCreature)
|
||||
end
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USEWITH then
|
||||
local item = Item.create(hotKey.itemId)
|
||||
if g_game.getProtocolVersion() < 780 or hotKey.subType then
|
||||
local tmpItem = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
|
||||
if not tmpItem then return true end
|
||||
item = tmpItem
|
||||
end
|
||||
modules.game_interface.startUseWith(item)
|
||||
end
|
||||
end
|
||||
@@ -398,7 +450,7 @@ function updateHotkeyLabel(hotkeyLabel)
|
||||
end
|
||||
end
|
||||
|
||||
function updateHotkeyForm()
|
||||
function updateHotkeyForm(reset)
|
||||
if currentHotkeyLabel then
|
||||
removeHotkeyButton:enable()
|
||||
if currentHotkeyLabel.itemId ~= nil then
|
||||
@@ -410,6 +462,9 @@ function updateHotkeyForm()
|
||||
selectObjectButton:disable()
|
||||
clearObjectButton:enable()
|
||||
currentItemPreview:setItemId(currentHotkeyLabel.itemId)
|
||||
if currentHotkeyLabel.subType then
|
||||
currentItemPreview:setItemSubType(currentHotkeyLabel.subType)
|
||||
end
|
||||
if currentItemPreview:getItem():isMultiUse() then
|
||||
useOnSelf:enable()
|
||||
useOnTarget:enable()
|
||||
@@ -435,8 +490,10 @@ function updateHotkeyForm()
|
||||
hotkeyText:enable()
|
||||
hotkeyText:focus()
|
||||
hotKeyTextLabel:enable()
|
||||
if reset then
|
||||
hotkeyText:setCursorPos(-1)
|
||||
end
|
||||
hotkeyText:setText(currentHotkeyLabel.value)
|
||||
hotkeyText:setCursorPos(-1)
|
||||
sendAutomatically:setChecked(currentHotkeyLabel.autoSend)
|
||||
sendAutomatically:setEnabled(currentHotkeyLabel.value and #currentHotkeyLabel.value > 0)
|
||||
selectObjectButton:enable()
|
||||
@@ -461,7 +518,8 @@ end
|
||||
|
||||
function removeHotkey()
|
||||
if currentHotkeyLabel == nil then return end
|
||||
g_keyboard.unbindKeyPress(currentHotkeyLabel.keyCombo)
|
||||
g_keyboard.unbindKeyPress(currentHotkeyLabel.keyCombo, boundCombosCallback[currentHotkeyLabel.keyCombo])
|
||||
boundCombosCallback[currentHotkeyLabel.keyCombo] = nil
|
||||
currentHotkeyLabel:destroy()
|
||||
currentHotkeyLabel = nil
|
||||
end
|
||||
@@ -504,7 +562,7 @@ end
|
||||
|
||||
function onSelectHotkeyLabel(hotkeyLabel)
|
||||
currentHotkeyLabel = hotkeyLabel
|
||||
updateHotkeyForm()
|
||||
updateHotkeyForm(true)
|
||||
end
|
||||
|
||||
function hotkeyCapture(assignWindow, keyCode, keyboardModifiers)
|
||||
|
@@ -1,4 +1,3 @@
|
||||
WALK_REPEAT_DELAY = 90
|
||||
WALK_STEPS_RETRY = 10
|
||||
|
||||
gameRootPanel = nil
|
||||
@@ -12,20 +11,19 @@ countWindow = nil
|
||||
logoutWindow = nil
|
||||
exitWindow = nil
|
||||
bottomSplitter = nil
|
||||
limitZoom = false
|
||||
limitedZoom = false
|
||||
currentViewMode = 0
|
||||
smartWalkDirs = {}
|
||||
smartWalkDir = nil
|
||||
walkFunction = g_game.walk
|
||||
walkFunction = nil
|
||||
|
||||
function init()
|
||||
g_ui.importStyle('styles/countwindow')
|
||||
|
||||
connect(g_game, {
|
||||
onGameStart = onGameStart,
|
||||
onGMActions = onGMActions,
|
||||
onGameEnd = onGameEnd,
|
||||
onLoginAdvice = onLoginAdvice
|
||||
onLoginAdvice = onLoginAdvice,
|
||||
}, true)
|
||||
|
||||
gameRootPanel = g_ui.displayUI('gameinterface')
|
||||
@@ -44,11 +42,13 @@ function init()
|
||||
gameBottomPanel = gameRootPanel:getChildById('gameBottomPanel')
|
||||
connect(gameLeftPanel, { onVisibilityChange = onLeftPanelVisibilityChange })
|
||||
|
||||
logoutButton = modules.client_topmenu.addLeftButton('logoutButton', tr('Exit'), '/images/topbuttons/logout', tryLogout, true)
|
||||
logoutButton = modules.client_topmenu.addLeftButton('logoutButton', tr('Exit'),
|
||||
'/images/topbuttons/logout', tryLogout, true)
|
||||
|
||||
setupViewMode(0)
|
||||
|
||||
bindKeys()
|
||||
load()
|
||||
|
||||
if g_game.isOnline() then
|
||||
show()
|
||||
@@ -56,68 +56,58 @@ function init()
|
||||
end
|
||||
|
||||
function bindKeys()
|
||||
g_keyboard.bindKeyDown('Up', function() changeWalkDir(North) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Right', function() changeWalkDir(East) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Down', function() changeWalkDir(South) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Left', function() changeWalkDir(West) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Numpad8', function() changeWalkDir(North) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Numpad9', function() changeWalkDir(NorthEast) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Numpad6', function() changeWalkDir(East) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Numpad3', function() changeWalkDir(SouthEast) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Numpad2', function() changeWalkDir(South) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Numpad1', function() changeWalkDir(SouthWest) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Numpad4', function() changeWalkDir(West) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyDown('Numpad7', function() changeWalkDir(NorthWest) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Up', function() changeWalkDir(North, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Right', function() changeWalkDir(East, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Down', function() changeWalkDir(South, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Left', function() changeWalkDir(West, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Numpad8', function() changeWalkDir(North, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Numpad9', function() changeWalkDir(NorthEast, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Numpad6', function() changeWalkDir(East, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Numpad3', function() changeWalkDir(SouthEast, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Numpad2', function() changeWalkDir(South, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Numpad1', function() changeWalkDir(SouthWest, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Numpad4', function() changeWalkDir(West, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp('Numpad7', function() changeWalkDir(NorthWest, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyPress('Up', function() smartWalk(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Right', function() smartWalk(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Down', function() smartWalk(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Left', function() smartWalk(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad8', function() smartWalk(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad9', function() smartWalk(NorthEast) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad6', function() smartWalk(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad3', function() smartWalk(SouthEast) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad2', function() smartWalk(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad1', function() smartWalk(SouthWest) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad4', function() smartWalk(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Numpad7', function() smartWalk(NorthWest) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
gameRootPanel:setAutoRepeatDelay(250)
|
||||
|
||||
g_keyboard.bindKeyPress('Ctrl+Up', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Right', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Down', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Left', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad8', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad6', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad2', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad4', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Escape', function() g_game.cancelAttackAndFollow() end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
||||
g_keyboard.bindKeyPress('Ctrl+=', function() gameMapPanel:zoomIn() end, gameRootPanel, 250)
|
||||
g_keyboard.bindKeyPress('Ctrl+-', function() gameMapPanel:zoomOut() end, gameRootPanel, 250)
|
||||
g_keyboard.bindKeyDown('Ctrl+Q', logout, gameRootPanel)
|
||||
g_keyboard.bindKeyDown('Ctrl+L', logout, gameRootPanel)
|
||||
bindWalkKey('Up', North)
|
||||
bindWalkKey('Right', East)
|
||||
bindWalkKey('Down', South)
|
||||
bindWalkKey('Left', West)
|
||||
bindWalkKey('Numpad8', North)
|
||||
bindWalkKey('Numpad9', NorthEast)
|
||||
bindWalkKey('Numpad6', East)
|
||||
bindWalkKey('Numpad3', SouthEast)
|
||||
bindWalkKey('Numpad2', South)
|
||||
bindWalkKey('Numpad1', SouthWest)
|
||||
bindWalkKey('Numpad4', West)
|
||||
bindWalkKey('Numpad7', NorthWest)
|
||||
|
||||
g_keyboard.bindKeyPress('Ctrl+Up', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Right', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Down', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Left', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad8', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad6', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad2', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+Numpad4', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Escape', function() g_game.cancelAttackAndFollow() end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+=', function() gameMapPanel:zoomIn() end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Ctrl+-', function() gameMapPanel:zoomOut() end, gameRootPanel)
|
||||
g_keyboard.bindKeyDown('Ctrl+Q', function() tryLogout(false) end, gameRootPanel)
|
||||
g_keyboard.bindKeyDown('Ctrl+L', function() tryLogout(false) end, gameRootPanel)
|
||||
g_keyboard.bindKeyDown('Ctrl+W', function() g_map.cleanTexts() modules.game_textmessage.clearMessages() end, gameRootPanel)
|
||||
g_keyboard.bindKeyDown('Ctrl+.', nextViewMode, gameRootPanel)
|
||||
end
|
||||
|
||||
function bindWalkKey(key, dir)
|
||||
g_keyboard.bindKeyDown(key, function() changeWalkDir(dir) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyUp(key, function() changeWalkDir(dir, true) end, gameRootPanel, true)
|
||||
g_keyboard.bindKeyPress(key, function() smartWalk(dir) end, gameRootPanel)
|
||||
end
|
||||
|
||||
function unbindWalkKey(key)
|
||||
g_keyboard.unbindKeyDown(key, gameRootPanel)
|
||||
g_keyboard.unbindKeyUp(key, gameRootPanel)
|
||||
g_keyboard.unbindKeyPress(key, gameRootPanel)
|
||||
end
|
||||
|
||||
function terminate()
|
||||
save()
|
||||
hide()
|
||||
|
||||
stopSmartWalk()
|
||||
|
||||
disconnect(g_game, {
|
||||
onGameStart = onGameStart,
|
||||
onGMActions = onGMActions,
|
||||
onGameEnd = onGameEnd,
|
||||
onLoginAdvice = onLoginAdvice
|
||||
})
|
||||
@@ -150,11 +140,19 @@ function show()
|
||||
gameRootPanel:show()
|
||||
gameRootPanel:focus()
|
||||
gameMapPanel:followCreature(g_game.getLocalPlayer())
|
||||
gameMapPanel:setMaxZoomOut(11)
|
||||
gameMapPanel:setLimitVisibleRange(true)
|
||||
setupViewMode(0)
|
||||
updateStretchShrink()
|
||||
logoutButton:setTooltip(tr('Logout'))
|
||||
|
||||
addEvent(function()
|
||||
if not limitedZoom or g_game.isGM() then
|
||||
gameMapPanel:setMaxZoomOut(513)
|
||||
gameMapPanel:setLimitVisibleRange(false)
|
||||
else
|
||||
gameMapPanel:setMaxZoomOut(11)
|
||||
gameMapPanel:setLimitVisibleRange(true)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function hide()
|
||||
@@ -177,11 +175,27 @@ function hide()
|
||||
modules.client_background.show()
|
||||
end
|
||||
|
||||
function save()
|
||||
local settings = {}
|
||||
settings.splitterMarginBottom = bottomSplitter:getMarginBottom()
|
||||
g_settings.setNode('game_interface', settings)
|
||||
end
|
||||
|
||||
function load()
|
||||
local settings = g_settings.getNode('game_interface')
|
||||
if settings then
|
||||
if settings.splitterMarginBottom then
|
||||
bottomSplitter:setMarginBottom(settings.splitterMarginBottom)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function onLoginAdvice(message)
|
||||
displayInfoBox(tr("For Your Information"), message)
|
||||
end
|
||||
|
||||
function forceExit()
|
||||
g_game.cancelLogin()
|
||||
scheduleEvent(exit, 10)
|
||||
return true
|
||||
end
|
||||
@@ -191,8 +205,8 @@ function tryExit()
|
||||
return true
|
||||
end
|
||||
|
||||
local exitFunc = function() logout() forceExit() end
|
||||
local logoutFunc = function() logout() exitWindow:destroy() exitWindow = nil end
|
||||
local exitFunc = function() g_game.safeLogout() forceExit() end
|
||||
local logoutFunc = function() g_game.safeLogout() exitWindow:destroy() exitWindow = nil end
|
||||
local cancelFunc = function() exitWindow:destroy() exitWindow = nil end
|
||||
|
||||
exitWindow = displayGeneralBox(tr('Exit'), tr("If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."),
|
||||
@@ -204,29 +218,55 @@ function tryExit()
|
||||
return true
|
||||
end
|
||||
|
||||
function logout()
|
||||
if g_game.isOnline() then
|
||||
g_game.safeLogout()
|
||||
return true
|
||||
function tryLogout(prompt)
|
||||
if type(prompt) ~= "boolean" then
|
||||
prompt = true
|
||||
end
|
||||
end
|
||||
|
||||
function tryLogout()
|
||||
if not g_game.isOnline() then
|
||||
exit()
|
||||
return
|
||||
end
|
||||
|
||||
if logoutWindow then
|
||||
return
|
||||
end
|
||||
|
||||
local yesCallback = function() logout() logoutWindow:destroy() logoutWindow=nil end
|
||||
local noCallback = function() logoutWindow:destroy() logoutWindow=nil end
|
||||
local msg, yesCallback
|
||||
if not g_game.isConnectionOk() then
|
||||
msg = 'Your connection is failing, if you logout now your character will be still online, do you want to force logout?'
|
||||
|
||||
logoutWindow = displayGeneralBox(tr('Logout'), tr('Are you sure you want to logout?'), {
|
||||
{ text=tr('Yes'), callback=yesCallback },
|
||||
{ text=tr('No'), callback=noCallback },
|
||||
anchor=AnchorHorizontalCenter}, yesCallback, noCallback)
|
||||
yesCallback = function()
|
||||
g_game.forceLogout()
|
||||
if logoutWindow then
|
||||
logoutWindow:destroy()
|
||||
logoutWindow=nil
|
||||
end
|
||||
end
|
||||
else
|
||||
msg = 'Are you sure you want to logout?'
|
||||
|
||||
yesCallback = function()
|
||||
g_game.safeLogout()
|
||||
if logoutWindow then
|
||||
logoutWindow:destroy()
|
||||
logoutWindow=nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local noCallback = function()
|
||||
logoutWindow:destroy()
|
||||
logoutWindow=nil
|
||||
end
|
||||
|
||||
if prompt then
|
||||
logoutWindow = displayGeneralBox(tr('Logout'), tr(msg), {
|
||||
{ text=tr('Yes'), callback=yesCallback },
|
||||
{ text=tr('No'), callback=noCallback },
|
||||
anchor=AnchorHorizontalCenter}, yesCallback, noCallback)
|
||||
else
|
||||
yesCallback()
|
||||
end
|
||||
end
|
||||
|
||||
function stopSmartWalk()
|
||||
@@ -267,11 +307,16 @@ end
|
||||
|
||||
function smartWalk(dir)
|
||||
if g_keyboard.getModifiers() == KeyboardNoModifier then
|
||||
if smartWalkDir then
|
||||
walkFunction(smartWalkDir)
|
||||
else
|
||||
walkFunction(dir)
|
||||
local func = walkFunction
|
||||
if not func then
|
||||
if modules.client_options.getOption('dashWalk') then
|
||||
func = g_game.dashWalk
|
||||
else
|
||||
func = g_game.walk
|
||||
end
|
||||
end
|
||||
local dire = smartWalkDir or dir
|
||||
func(dire)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
@@ -433,17 +478,20 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
||||
end
|
||||
|
||||
else
|
||||
local localPosition = localPlayer:getPosition()
|
||||
if not classic then shortcut = '(Alt)' else shortcut = nil end
|
||||
if g_game.getAttackingCreature() ~= creatureThing then
|
||||
menu:addOption(tr('Attack'), function() g_game.attack(creatureThing) end, shortcut)
|
||||
else
|
||||
menu:addOption(tr('Stop Attack'), function() g_game.cancelAttack() end, shortcut)
|
||||
end
|
||||
|
||||
if g_game.getFollowingCreature() ~= creatureThing then
|
||||
menu:addOption(tr('Follow'), function() g_game.follow(creatureThing) end)
|
||||
else
|
||||
menu:addOption(tr('Stop Follow'), function() g_game.cancelFollow() end)
|
||||
if creatureThing:getPosition().z == localPosition.z then
|
||||
if g_game.getAttackingCreature() ~= creatureThing then
|
||||
menu:addOption(tr('Attack'), function() g_game.attack(creatureThing) end, shortcut)
|
||||
else
|
||||
menu:addOption(tr('Stop Attack'), function() g_game.cancelAttack() end, shortcut)
|
||||
end
|
||||
|
||||
if g_game.getFollowingCreature() ~= creatureThing then
|
||||
menu:addOption(tr('Follow'), function() g_game.follow(creatureThing) end)
|
||||
else
|
||||
menu:addOption(tr('Stop Follow'), function() g_game.cancelFollow() end)
|
||||
end
|
||||
end
|
||||
|
||||
if creatureThing:isPlayer() then
|
||||
@@ -489,7 +537,7 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
||||
end
|
||||
end
|
||||
|
||||
if modules.game_ruleviolation.hasWindowAccess() then
|
||||
if modules.game_ruleviolation.hasWindowAccess() and creatureThing:isPlayer() then
|
||||
menu:addSeparator()
|
||||
menu:addOption(tr('Rule Violation'), function() modules.game_ruleviolation.show(creatureThing:getName()) end)
|
||||
end
|
||||
@@ -501,7 +549,7 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
||||
menu:display(menuPosition)
|
||||
end
|
||||
|
||||
function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, useThing, creatureThing)
|
||||
function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, useThing, creatureThing, attackCreature)
|
||||
local keyboardModifiers = g_keyboard.getModifiers()
|
||||
|
||||
if not modules.client_options.getOption('classicControl') then
|
||||
@@ -527,7 +575,10 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
||||
return true
|
||||
end
|
||||
return true
|
||||
elseif creatureThing and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||
elseif attackCreature and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||
g_game.attack(attackCreature)
|
||||
return true
|
||||
elseif creatureThing and creatureThing:getPosition().z == autoWalkPos.z and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||
g_game.attack(creatureThing)
|
||||
return true
|
||||
end
|
||||
@@ -536,7 +587,10 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
||||
else
|
||||
if useThing and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton and not g_mouse.isPressed(MouseLeftButton) then
|
||||
local player = g_game.getLocalPlayer()
|
||||
if creatureThing and creatureThing ~= player then
|
||||
if attackCreature and attackCreature ~= player then
|
||||
g_game.attack(attackCreature)
|
||||
return true
|
||||
elseif creatureThing and creatureThing ~= player and creatureThing:getPosition().z == autoWalkPos.z then
|
||||
g_game.attack(creatureThing)
|
||||
return true
|
||||
elseif useThing:isContainer() then
|
||||
@@ -564,7 +618,10 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
||||
elseif useThing and keyboardModifiers == KeyboardCtrlModifier and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||
createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
||||
return true
|
||||
elseif creatureThing and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||
elseif attackCreature and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||
g_game.attack(attackCreature)
|
||||
return true
|
||||
elseif creatureThing and creatureThing:getPosition().z == autoWalkPos.z and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||
g_game.attack(creatureThing)
|
||||
return true
|
||||
end
|
||||
@@ -574,7 +631,6 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
||||
player:stopAutoWalk()
|
||||
|
||||
if autoWalkPos and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseLeftButton then
|
||||
player.onAutoWalkFail = function() modules.game_textmessage.displayFailureMessage(tr('There is no way.')) end
|
||||
player:autoWalk(autoWalkPos)
|
||||
return true
|
||||
end
|
||||
@@ -626,6 +682,8 @@ function moveStackableItem(item, toPos)
|
||||
end
|
||||
g_keyboard.bindKeyPress("Up", function() check() spinbox:up() end, spinbox)
|
||||
g_keyboard.bindKeyPress("Down", function() check() spinbox:down() end, spinbox)
|
||||
g_keyboard.bindKeyPress("Right", function() check() spinbox:up() end, spinbox)
|
||||
g_keyboard.bindKeyPress("Left", function() check() spinbox:down() end, spinbox)
|
||||
g_keyboard.bindKeyPress("PageUp", function() check() spinbox:setValue(spinbox:getValue()+10) end, spinbox)
|
||||
g_keyboard.bindKeyPress("PageDown", function() check() spinbox:setValue(spinbox:getValue()-10) end, spinbox)
|
||||
|
||||
@@ -717,7 +775,7 @@ function setupViewMode(mode)
|
||||
gameMapPanel:setZoom(11)
|
||||
gameMapPanel:setVisibleDimension({ width = 15, height = 11 })
|
||||
elseif mode == 2 then
|
||||
local limit = limitZoom and not g_game.isGM()
|
||||
local limit = limitedZoom and not g_game.isGM()
|
||||
gameMapPanel:setLimitVisibleRange(limit)
|
||||
gameMapPanel:setZoom(11)
|
||||
gameMapPanel:setVisibleDimension({ width = 15, height = 11 })
|
||||
@@ -742,11 +800,5 @@ function setupViewMode(mode)
|
||||
end
|
||||
|
||||
function limitZoom()
|
||||
limitZoom = true
|
||||
end
|
||||
|
||||
function onGMActions()
|
||||
if not limitZoom then return end
|
||||
gameMapPanel:setMaxZoomOut(513)
|
||||
gameMapPanel:setLimitVisibleRange(false)
|
||||
limitedZoom = true
|
||||
end
|
||||
|
@@ -6,11 +6,11 @@ CountWindow < MainWindow
|
||||
SpinBox
|
||||
id: spinBox
|
||||
anchors.left: parent.left
|
||||
anchors.top: parent.bottom
|
||||
width: 0
|
||||
height: 0
|
||||
anchors.top: parent.top
|
||||
width: 1
|
||||
height: 1
|
||||
phantom: true
|
||||
padding-bottom: -40
|
||||
margin-top: 2
|
||||
focusable: true
|
||||
|
||||
Item
|
||||
|
@@ -78,15 +78,21 @@ function UIGameMap:onMouseRelease(mousePosition, mouseButton)
|
||||
local useThing
|
||||
local creatureThing
|
||||
local multiUseThing
|
||||
local attackCreature
|
||||
|
||||
local tile = self:getTile(mousePosition)
|
||||
if tile then
|
||||
lookThing = tile:getTopLookThing()
|
||||
useThing = tile:getTopUseThing()
|
||||
creatureThing = tile:getTopCreature()
|
||||
end
|
||||
|
||||
local autoWalkTile = g_map.getTile(autoWalkPos)
|
||||
if autoWalkTile then
|
||||
attackCreature = autoWalkTile:getTopCreature()
|
||||
end
|
||||
|
||||
local ret = modules.game_interface.processMouseAction(mousePosition, mouseButton, autoWalkPos, lookThing, useThing, creatureThing)
|
||||
local ret = modules.game_interface.processMouseAction(mousePosition, mouseButton, autoWalkPos, lookThing, useThing, creatureThing, attackCreature)
|
||||
if ret then
|
||||
self.allowNextRelease = false
|
||||
end
|
||||
|
@@ -86,7 +86,7 @@ function UIItem:onMouseRelease(mousePosition, mouseButton)
|
||||
g_game.look(item)
|
||||
self.cancelNextRelease = true
|
||||
return true
|
||||
elseif modules.game_interface.processMouseAction(mousePosition, mouseButton, nil, item, item, nil, item) then
|
||||
elseif modules.game_interface.processMouseAction(mousePosition, mouseButton, nil, item, item, nil, nil) then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
|