mirror of
https://github.com/OTCv8/otclientv8.git
synced 2025-04-29 02:39:20 +02:00
Updated to OTCv8 3.1 rev 138
This commit is contained in:
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data/images/ui/checkbox_round.png
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layouts/retro/images/ui/checkbox_round.png
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layouts/retro/images/ui/dark_background.png
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@ -122,6 +122,4 @@ OptionPanel
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OptionCheckBox
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id: actionbarLock
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!text: tr('Disable action bar hotkeys when chat mode is on')
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$mobile:
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visible: false
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!text: tr('Disable action bar hotkeys when chat mode is on')
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@ -64,7 +64,7 @@ local defaultOptions = {
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actionbarRight2 = false,
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actionbarRight3 = false,
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actionbarLock = true,
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actionbarLock = false,
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profile = 1
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}
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@ -2,7 +2,7 @@ Module
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name: client_profiles
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description: Client profiles
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author: Vithrax
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discord: Vithrax#5814
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website: discord_Vithrax#5814
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autoload: true
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reloadable: false
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scripts: [ profiles ]
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@ -1,455 +0,0 @@
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setDefaultTab("Main")
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local panelName = "newHealer"
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local ui = setupUI([[
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Panel
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height: 19
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BotSwitch
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id: title
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anchors.top: parent.top
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anchors.left: parent.left
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text-align: center
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width: 130
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!text: tr('Friend Healer')
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Button
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id: edit
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anchors.top: prev.top
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anchors.left: prev.right
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anchors.right: parent.right
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margin-left: 3
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height: 17
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text: Setup
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]])
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ui:setId(panelName)
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-- validate current settings
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if not storage[panelName] or not storage[panelName].priorities then
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storage[panelName] = nil
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end
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if not storage[panelName] then
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storage[panelName] = {
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enabled = false,
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customPlayers = {},
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vocations = {},
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groups = {},
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priorities = {
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{name="Custom Spell", enabled=false, custom=true},
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{name="Exura Gran Sio", enabled=true, strong = true},
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{name="Exura Sio", enabled=true, normal = true},
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{name="Exura Gran Mas Res", enabled=true, area = true},
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{name="Health Item", enabled=true, health=true},
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{name="Mana Item", enabled=true, mana=true}
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},
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settings = {
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{type="HealItem", text="Mana Item ", value=268},
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{type="HealScroll", text="Item Range: ", value=6},
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{type="HealItem", text="Health Item ", value=3160},
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{type="HealScroll", text="Mas Res Players: ", value=2},
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{type="HealScroll", text="Heal Friend at: ", value=80},
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{type="HealScroll", text="Use Gran Sio at: ", value=80},
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{type="HealScroll", text="Min Player HP%: ", value=80},
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{type="HealScroll", text="Min Player MP%: ", value=50},
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},
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conditions = {
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knights = true,
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paladins = true,
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druids = false,
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sorcerers = false,
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party = true,
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guild = false,
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botserver = false,
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friends = false
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}
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}
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end
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local config = storage[panelName]
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local healerWindow = UI.createWindow('FriendHealer')
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healerWindow:hide()
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healerWindow:setId(panelName)
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ui.title:setOn(config.enabled)
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ui.title.onClick = function(widget)
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config.enabled = not config.enabled
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widget:setOn(config.enabled)
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end
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ui.edit.onClick = function()
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healerWindow:show()
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healerWindow:raise()
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healerWindow:focus()
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end
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local conditions = healerWindow.conditions
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local targetSettings = healerWindow.targetSettings
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local customList = healerWindow.customList
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local priority = healerWindow.priority
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-- customList
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-- create entries on the list
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for name, health in pairs(config.customPlayers) do
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local widget = UI.createWidget("HealerPlayerEntry", customList.playerList.list)
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widget.remove.onClick = function()
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config.customPlayers[name] = nil
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widget:destroy()
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end
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widget:setText("["..health.."%] "..name)
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end
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customList.playerList.onDoubleClick = function()
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customList.playerList:hide()
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end
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local function clearFields()
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customList.addPanel.name:setText("friend name")
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customList.addPanel.health:setText("1")
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customList.playerList:show()
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end
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local function capitalFistLetter(str)
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return (string.gsub(str, "^%l", string.upper))
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end
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customList.addPanel.add.onClick = function()
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local name = ""
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local words = string.split(customList.addPanel.name:getText(), " ")
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local health = tonumber(customList.addPanel.health:getText())
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for i, word in ipairs(words) do
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name = name .. " " .. capitalFistLetter(word)
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end
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if not health then
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clearFields()
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return warn("[Friend Healer] Please enter health percent value!")
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end
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if name:len() == 0 or name:lower() == "friend name" then
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clearFields()
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return warn("[Friend Healer] Please enter friend name to be added!")
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end
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if config.customPlayers[name] or config.customPlayers[name:lower()] then
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clearFields()
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return warn("[Friend Healer] Player already added to custom list.")
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else
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config.customPlayers[name] = health
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local widget = UI.createWidget("HealerPlayerEntry", customList.playerList.list)
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widget.remove.onClick = function()
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config.customPlayers[name] = nil
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widget:destroy()
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end
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widget:setText("["..health.."%] "..name)
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end
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clearFields()
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end
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local function validate(widget, category)
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local list = widget:getParent()
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local label = list:getParent().title
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-- 1 - priorities | 2 - vocation
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category = category or 0
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if category == 2 and not storage.extras.checkPlayer then
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label:setColor("#d9321f")
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label:setTooltip("! WARNING ! \nTurn on check players in extras to use this feature!")
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return
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else
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label:setColor("#dfdfdf")
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label:setTooltip("")
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end
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local checked = false
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for i, child in ipairs(list:getChildren()) do
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if category == 1 and child.enabled:isChecked() or child:isChecked() then
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checked = true
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end
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end
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if not checked then
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label:setColor("#d9321f")
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label:setTooltip("! WARNING ! \nNo category selected!")
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else
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label:setColor("#dfdfdf")
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label:setTooltip("")
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end
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end
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-- targetSettings
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targetSettings.vocations.box.knights:setChecked(config.conditions.knights)
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targetSettings.vocations.box.knights.onClick = function(widget)
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config.conditions.knights = not config.conditions.knights
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widget:setChecked(config.conditions.knights)
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validate(widget, 2)
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end
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targetSettings.vocations.box.paladins:setChecked(config.conditions.paladins)
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targetSettings.vocations.box.paladins.onClick = function(widget)
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config.conditions.paladins = not config.conditions.paladins
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widget:setChecked(config.conditions.paladins)
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validate(widget, 2)
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end
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targetSettings.vocations.box.druids:setChecked(config.conditions.druids)
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targetSettings.vocations.box.druids.onClick = function(widget)
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config.conditions.druids = not config.conditions.druids
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widget:setChecked(config.conditions.druids)
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validate(widget, 2)
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end
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targetSettings.vocations.box.sorcerers:setChecked(config.conditions.sorcerers)
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targetSettings.vocations.box.sorcerers.onClick = function(widget)
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config.conditions.sorcerers = not config.conditions.sorcerers
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widget:setChecked(config.conditions.sorcerers)
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validate(widget, 2)
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end
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targetSettings.groups.box.friends:setChecked(config.conditions.friends)
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targetSettings.groups.box.friends.onClick = function(widget)
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config.conditions.friends = not config.conditions.friends
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widget:setChecked(config.conditions.friends)
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validate(widget)
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end
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targetSettings.groups.box.party:setChecked(config.conditions.party)
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targetSettings.groups.box.party.onClick = function(widget)
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config.conditions.party = not config.conditions.party
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widget:setChecked(config.conditions.party)
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validate(widget)
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end
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targetSettings.groups.box.guild:setChecked(config.conditions.guild)
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targetSettings.groups.box.guild.onClick = function(widget)
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config.conditions.guild = not config.conditions.guild
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widget:setChecked(config.conditions.guild)
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validate(widget)
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end
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targetSettings.groups.box.botserver:setChecked(config.conditions.botserver)
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targetSettings.groups.box.botserver.onClick = function(widget)
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config.conditions.botserver = not config.conditions.botserver
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widget:setChecked(config.conditions.botserver)
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validate(widget)
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end
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validate(targetSettings.vocations.box.knights)
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validate(targetSettings.groups.box.friends)
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validate(targetSettings.vocations.box.sorcerers, 2)
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-- conditions
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for i, setting in ipairs(config.settings) do
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local widget = UI.createWidget(setting.type, conditions.box)
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local text = setting.text
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local val = setting.value
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widget.text:setText(text)
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if setting.type == "HealScroll" then
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widget.text:setText(widget.text:getText()..val)
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if not (text:find("Range") or text:find("Mas Res")) then
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widget.text:setText(widget.text:getText().."%")
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end
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widget.scroll:setValue(val)
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widget.scroll.onValueChange = function(scroll, value)
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setting.value = value
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widget.text:setText(text..value)
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if not (text:find("Range") or text:find("Mas Res")) then
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widget.text:setText(widget.text:getText().."%")
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end
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end
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if text:find("Range") or text:find("Mas Res") then
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widget.scroll:setMaximum(10)
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end
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else
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widget.item:setItemId(val)
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widget.item:setShowCount(false)
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widget.item.onItemChange = function(widget)
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setting.value = widget:getItemId()
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end
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end
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end
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-- priority and toggles
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local function setCrementalButtons()
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for i, child in ipairs(priority.list:getChildren()) do
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if i == 1 then
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child.increment:disable()
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elseif i == 6 then
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child.decrement:disable()
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else
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child.increment:enable()
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child.decrement:enable()
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end
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end
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end
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for i, action in ipairs(config.priorities) do
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local widget = UI.createWidget("PriorityEntry", priority.list)
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widget:setText(action.name)
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widget.increment.onClick = function()
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local index = priority.list:getChildIndex(widget)
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local table = config.priorities
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priority.list:moveChildToIndex(widget, index-1)
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table[index], table[index-1] = table[index-1], table[index]
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setCrementalButtons()
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end
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widget.decrement.onClick = function()
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local index = priority.list:getChildIndex(widget)
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local table = config.priorities
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priority.list:moveChildToIndex(widget, index+1)
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table[index], table[index+1] = table[index+1], table[index]
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setCrementalButtons()
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end
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widget.enabled:setChecked(action.enabled)
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widget:setColor(action.enabled and "#98BF64" or "#dfdfdf")
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widget.enabled.onClick = function()
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action.enabled = not action.enabled
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widget:setColor(action.enabled and "#98BF64" or "#dfdfdf")
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widget.enabled:setChecked(action.enabled)
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validate(widget, 1)
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end
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if action.custom then
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widget.onDoubleClick = function()
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local window = modules.client_textedit.show(widget, {title = "Custom Spell", description = "Enter below formula for a custom healing spell"})
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schedule(50, function()
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window:raise()
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window:focus()
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end)
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end
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widget.onTextChange = function(widget,text)
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action.name = text
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end
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widget:setTooltip("Double click to set spell formula.")
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end
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|
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if i == #config.priorities then
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validate(widget, 1)
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setCrementalButtons()
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end
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end
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|
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local lastItemUse = now
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local function friendHealerAction(spec, targetsInRange)
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local name = spec:getName()
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local health = spec:getHealthPercent()
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local mana = spec:getManaPercent()
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local dist = distanceFromPlayer(spec:getPosition())
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targetsInRange = targetsInRange or 0
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local masResAmount = config.settings[4].value
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local itemRange = config.settings[2].value
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local healItem = config.settings[3].value
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local manaItem = config.settings[1].value
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local normalHeal = config.customPlayers[name] or config.settings[5].value
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local strongHeal = config.customPlayers[name] and normalHeal/2 or config.settings[6].value
|
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|
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for i, action in ipairs(config.priorities) do
|
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if action.enabled then
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if action.area and masResAmount <= targetsInRange and canCast("exura gran mas res") then
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return say("exura gran mas res")
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end
|
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if action.mana and findItem(manaItem) and mana <= normalHeal and dist <= itemRange and now - lastItemUse > 1000 then
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lastItemUse = now
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return useWith(manaItem, spec)
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end
|
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if action.health and findItem(healItem) and health <= normalHeal and dist <= itemRange and now - lastItemUse > 1000 then
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lastItemUse = now
|
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return useWith(healItem, spec)
|
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end
|
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if action.strong and health <= strongHeal and not modules.game_cooldown.isCooldownIconActive(101) then
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return say('exura gran sio "'..name)
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end
|
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if (action.normal or action.custom) and health <= normalHeal and canCast('exura sio "'..name) then
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return say('exura sio "'..name)
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end
|
||||
end
|
||||
end
|
||||
end
|
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|
||||
macro(100, function()
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if not config.enabled then return end
|
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if modules.game_cooldown.isGroupCooldownIconActive(2) then return end
|
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|
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local minHp = config.settings[7].value
|
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local minMp = config.settings[8].value
|
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|
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-- first index will be heal target
|
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local finalTable = {}
|
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local inMasResRange = 0
|
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|
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-- check basic
|
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if hppercent() <= minHp or manapercent() <= minMp then return end
|
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|
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-- get all spectators
|
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local spectators = getSpectators()
|
||||
|
||||
-- clear table from irrelevant spectators
|
||||
for i, spec in ipairs(getSpectators()) do
|
||||
if spec:isLocalPlayer() or not spec:isPlayer() or not spec:canShoot() then
|
||||
if not config.customPlayers[name] then
|
||||
table.remove(spectators, table.find(spectators, spec))
|
||||
end
|
||||
else
|
||||
local specText = spec:getText()
|
||||
-- check players is enabled and spectator already verified
|
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if storage.extras.checkPlayer and specText:len() > 0 then
|
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if specText:find("EK") and not config.conditions.knights or
|
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specText:find("RP") and not config.conditions.paladins or
|
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specText:find("ED") and not config.conditions.druids or
|
||||
specText:find("MS") and not config.conditions.sorcerers then
|
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if not config.customPlayers[name] then
|
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table.remove(spectators, table.find(spectators, spec))
|
||||
end
|
||||
end
|
||||
end
|
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local okParty = config.conditions.party and spec:isPartyMember()
|
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local okFriend = config.conditions.friends and isFriend(spec)
|
||||
local okGuild = config.conditions.guild and spec:getEmblem() == 1
|
||||
local okBotServer = config.conditions.botserver and vBot.BotServerMembers[spec:getName()]
|
||||
if not (okParty or okFriend or okGuild or okBotServer) then
|
||||
if not config.customPlayers[name] then
|
||||
table.remove(spectators, table.find(spectators, spec))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- no targets, return
|
||||
if #spectators == 0 then return end
|
||||
|
||||
for name, health in pairs(config.customPlayers) do
|
||||
for i, spec in ipairs(spectators) do
|
||||
local specHp = spec:getHealthPercent()
|
||||
if spec:getName() == name and specHp <= health then
|
||||
if distanceFromPlayer(spec:getPosition()) <= 2 then
|
||||
inMasResRange = inMasResRange + 1
|
||||
end
|
||||
table.insert(finalTable, spec)
|
||||
table.remove(spectators, i)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i=1,#spectators do
|
||||
local spec = spectators[i]
|
||||
if distanceFromPlayer(spec:getPosition()) <= 3 then
|
||||
inMasResRange = inMasResRange + 1
|
||||
end
|
||||
table.insert(finalTable, spec)
|
||||
end
|
||||
|
||||
-- no targets, return
|
||||
if #finalTable == 0 then return end
|
||||
|
||||
friendHealerAction(finalTable[1], inMasResRange)
|
||||
end)
|
@ -1,413 +0,0 @@
|
||||
CategoryCheckBox < CheckBox
|
||||
font: verdana-11px-rounded
|
||||
margin-top: 3
|
||||
|
||||
$checked:
|
||||
color: #98BF64
|
||||
|
||||
HealScroll < Panel
|
||||
|
||||
ToolTipLabel
|
||||
id: text
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.top: parent.top
|
||||
text-align: center
|
||||
text: test
|
||||
|
||||
HorizontalScrollBar
|
||||
id: scroll
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 3
|
||||
minimum: 0
|
||||
maximum: 100
|
||||
step: 1
|
||||
|
||||
HealItem < Panel
|
||||
|
||||
BotItem
|
||||
id: item
|
||||
anchors.left: parent.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
size: 34 34
|
||||
|
||||
ToolTipLabel
|
||||
id: text
|
||||
anchors.fill: parent
|
||||
anchors.left: prev.right
|
||||
margin-left: 8
|
||||
text-wrap: true
|
||||
text-align: left
|
||||
|
||||
ToolTipLabel < UIWidget
|
||||
font: verdana-11px-rounded
|
||||
color: #dfdfdf
|
||||
height: 14
|
||||
text-align: center
|
||||
|
||||
HealerPlayerEntry < Label
|
||||
background-color: alpha
|
||||
text-offset: 5 1
|
||||
focusable: true
|
||||
height: 16
|
||||
font: verdana-11px-rounded
|
||||
text-align: left
|
||||
|
||||
$focus:
|
||||
background-color: #00000055
|
||||
|
||||
Button
|
||||
id: remove
|
||||
anchors.right: parent.right
|
||||
margin-right: 2
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
size: 15 15
|
||||
margin-right: 15
|
||||
text: X
|
||||
tooltip: Remove player from the list
|
||||
|
||||
PriorityEntry < ToolTipLabel
|
||||
background-color: alpha
|
||||
text-offset: 18 1
|
||||
focusable: true
|
||||
height: 16
|
||||
font: verdana-11px-rounded
|
||||
text-align: left
|
||||
|
||||
$focus:
|
||||
background-color: #00000055
|
||||
|
||||
CheckBox
|
||||
id: enabled
|
||||
anchors.left: parent.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
size: 15 15
|
||||
margin-top: 2
|
||||
margin-left: 3
|
||||
|
||||
Button
|
||||
id: increment
|
||||
anchors.right: parent.right
|
||||
margin-right: 2
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
size: 14 14
|
||||
text: +
|
||||
tooltip: Increase Priority
|
||||
|
||||
Button
|
||||
id: decrement
|
||||
anchors.right: prev.left
|
||||
margin-right: 2
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
size: 14 14
|
||||
text: -
|
||||
tooltip: Decrease Priority
|
||||
|
||||
TargetSettings < Panel
|
||||
size: 280 125
|
||||
padding: 3
|
||||
image-source: /images/ui/window
|
||||
image-border: 6
|
||||
|
||||
Label
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: parent.top
|
||||
font: verdana-11px-rounded
|
||||
text: Heal Target Settings
|
||||
|
||||
Groups
|
||||
id: groups
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 8
|
||||
anchors.left: parent.left
|
||||
margin-left: 9
|
||||
|
||||
Vocations
|
||||
id: vocations
|
||||
anchors.left: prev.right
|
||||
margin-left: 5
|
||||
anchors.verticalCenter: prev.verticalCenter
|
||||
|
||||
Groups < FlatPanel
|
||||
size: 150 90
|
||||
padding: 3
|
||||
padding-top: 5
|
||||
|
||||
ToolTipLabel
|
||||
id: title
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: parent.top
|
||||
text: Groups
|
||||
tooltip: Players added in custom list will always be in scope
|
||||
|
||||
HorizontalSeparator
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 2
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
|
||||
Panel
|
||||
id: box
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 2
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
padding: 2
|
||||
layout:
|
||||
type: verticalBox
|
||||
|
||||
CategoryCheckBox
|
||||
id: friends
|
||||
text: Friends
|
||||
|
||||
CategoryCheckBox
|
||||
id: party
|
||||
text: Party Members
|
||||
|
||||
CategoryCheckBox
|
||||
id: guild
|
||||
text: Guild Members
|
||||
|
||||
CategoryCheckBox
|
||||
id: botserver
|
||||
text: BotServer Members
|
||||
|
||||
Vocations < FlatPanel
|
||||
size: 100 90
|
||||
padding: 3
|
||||
padding-top: 5
|
||||
|
||||
ToolTipLabel
|
||||
id: title
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: parent.top
|
||||
font: verdana-11px-rounded
|
||||
text: Vocations
|
||||
|
||||
HorizontalSeparator
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 2
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
|
||||
Panel
|
||||
id: box
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 2
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
padding: 2
|
||||
|
||||
layout:
|
||||
type: verticalBox
|
||||
|
||||
CategoryCheckBox
|
||||
id: knights
|
||||
text: Knights
|
||||
|
||||
CategoryCheckBox
|
||||
id: paladins
|
||||
text: Paladins
|
||||
|
||||
CategoryCheckBox
|
||||
id: druids
|
||||
text: Druids
|
||||
|
||||
CategoryCheckBox
|
||||
id: sorcerers
|
||||
text: Sorcerers
|
||||
|
||||
Priority < Panel
|
||||
size: 190 123
|
||||
padding: 6
|
||||
padding-top: 3
|
||||
image-source: /images/ui/window
|
||||
image-border: 6
|
||||
|
||||
ToolTipLabel
|
||||
id: title
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: parent.top
|
||||
font: verdana-11px-rounded
|
||||
text: Priority & Toggles
|
||||
|
||||
TextList
|
||||
id: list
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 3
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
fit-children: true
|
||||
padding-top: 1
|
||||
|
||||
AddPlayer < FlatPanel
|
||||
padding: 5
|
||||
|
||||
Label
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
font: verdana-11px-rounded
|
||||
text: Add Player to Custom List
|
||||
text-align: center
|
||||
text-wrap: true
|
||||
|
||||
HorizontalSeparator
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
margin-top: 2
|
||||
|
||||
SpinBox
|
||||
id: health
|
||||
anchors.left: parent.left
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 20
|
||||
width: 50
|
||||
minimum: 1
|
||||
maximum: 99
|
||||
step: 1
|
||||
focusable: true
|
||||
text-align: center
|
||||
|
||||
Label
|
||||
anchors.verticalCenter: prev.verticalCenter
|
||||
anchors.left: prev.right
|
||||
margin-left: 3
|
||||
font: verdana-11px-rounded
|
||||
text: %HP - heal if below
|
||||
|
||||
TextEdit
|
||||
id: name
|
||||
anchors.top: health.bottom
|
||||
margin-top: 5
|
||||
anchors.left: health.left
|
||||
anchors.right: parent.right
|
||||
font: verdana-11px-rounded
|
||||
text-align: center
|
||||
text: friend name
|
||||
|
||||
Button
|
||||
id: add
|
||||
anchors.left: health.left
|
||||
anchors.right: parent.right
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 5
|
||||
font: verdana-11px-rounded
|
||||
text: Add Player
|
||||
|
||||
PlayerList < Panel
|
||||
|
||||
TextList
|
||||
id: list
|
||||
anchors.fill: parent
|
||||
fit-children: true
|
||||
padding-top: 2
|
||||
vertical-scrollbar: listScrollBar
|
||||
|
||||
VerticalScrollBar
|
||||
id: listScrollBar
|
||||
anchors.top: list.top
|
||||
anchors.bottom: list.bottom
|
||||
anchors.right: list.right
|
||||
step: 14
|
||||
pixels-scroll: true
|
||||
|
||||
CustomList < Panel
|
||||
size: 190 172
|
||||
padding: 6
|
||||
padding-top: 3
|
||||
image-source: /images/ui/window
|
||||
image-border: 6
|
||||
|
||||
ToolTipLabel
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: parent.top
|
||||
font: verdana-11px-rounded
|
||||
text: Custom Player List
|
||||
tooltip: Double click on the list below to add new player.
|
||||
|
||||
AddPlayer
|
||||
id: addPanel
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 3
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
|
||||
PlayerList
|
||||
id: playerList
|
||||
anchors.fill: prev
|
||||
|
||||
Conditions < Panel
|
||||
size: 280 170
|
||||
padding: 3
|
||||
image-source: /images/ui/window
|
||||
image-border: 6
|
||||
|
||||
Label
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: parent.top
|
||||
font: verdana-11px-rounded
|
||||
text: Player Conditions
|
||||
|
||||
Panel
|
||||
id: box
|
||||
anchors.fill: parent
|
||||
margin-top: 16
|
||||
padding: 5
|
||||
padding-top: 3
|
||||
layout:
|
||||
type: grid
|
||||
cell-size: 128 31
|
||||
cell-spacing: 5
|
||||
num-columns: 2
|
||||
|
||||
FriendHealer < MainWindow
|
||||
!text: tr('Friend Healer')
|
||||
size: 512 390
|
||||
padding-top: 30
|
||||
@onEscape: self:hide()
|
||||
|
||||
Conditions
|
||||
id: conditions
|
||||
anchors.top: parent.top
|
||||
anchors.right: parent.right
|
||||
|
||||
TargetSettings
|
||||
id: targetSettings
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 10
|
||||
anchors.left: prev.left
|
||||
|
||||
Priority
|
||||
id: priority
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
|
||||
CustomList
|
||||
id: customList
|
||||
anchors.top: priority.bottom
|
||||
margin-top: 10
|
||||
anchors.left: priority.left
|
||||
|
||||
HorizontalSeparator
|
||||
id: separator
|
||||
anchors.right: parent.right
|
||||
anchors.left: parent.left
|
||||
anchors.bottom: closeButton.top
|
||||
margin-bottom: 8
|
||||
|
||||
Button
|
||||
id: closeButton
|
||||
!text: tr('Close')
|
||||
font: cipsoftFont
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
size: 45 21
|
||||
@onClick: self:getParent():hide()
|
@ -105,8 +105,6 @@ local experienceTooltip = 'You have %d%% to advance to level %d.'
|
||||
local settings = {}
|
||||
|
||||
function init()
|
||||
-- unfortunately won't work for mobile
|
||||
if g_app.isMobile() then return end
|
||||
|
||||
connect(LocalPlayer, {
|
||||
onHealthChange = onHealthChange,
|
||||
@ -127,8 +125,6 @@ function init()
|
||||
end
|
||||
|
||||
function terminate()
|
||||
-- unfortunately won't work for mobile
|
||||
if g_app.isMobile() then return end
|
||||
|
||||
disconnect(LocalPlayer, {
|
||||
onHealthChange = onHealthChange,
|
||||
@ -145,7 +141,7 @@ end
|
||||
|
||||
function setupTopBar()
|
||||
local topPanel = modules.game_interface.getTopBar()
|
||||
topBar = topBar or g_ui.loadUI('topbar', topPanel)
|
||||
topBar = topBar or g_ui.loadUI('TopBar', topPanel)
|
||||
topBar = topBar or g_ui.createWidget('TopBar', topPanel)
|
||||
|
||||
manaBar = topBar.stats.mana
|
||||
|
@ -2,7 +2,7 @@ Module
|
||||
name: game_topbar
|
||||
description: Customizable Top Bar from Cipsoft's Tibia 12 Client
|
||||
author: Vithrax
|
||||
discord: Vithrax#5814
|
||||
website: discord_Vithrax#5814
|
||||
sandboxed: true
|
||||
autoload: true
|
||||
scripts: [ topbar ]
|
||||
|
BIN
otclient_dx.exe
BIN
otclient_dx.exe
Binary file not shown.
BIN
otclient_gl.exe
BIN
otclient_gl.exe
Binary file not shown.
BIN
otclient_linux
BIN
otclient_linux
Binary file not shown.
BIN
otclient_mac
BIN
otclient_mac
Binary file not shown.
BIN
otclientv8.apk
BIN
otclientv8.apk
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user