diff --git a/data/images/ui/checkbox_round.png b/data/images/ui/checkbox_round.png new file mode 100644 index 0000000..e45bae8 Binary files /dev/null and b/data/images/ui/checkbox_round.png differ diff --git a/layouts/retro/images/ui/checkbox_round.png b/layouts/retro/images/ui/checkbox_round.png new file mode 100644 index 0000000..e45bae8 Binary files /dev/null and b/layouts/retro/images/ui/checkbox_round.png differ diff --git a/layouts/retro/images/ui/dark_background.png b/layouts/retro/images/ui/dark_background.png new file mode 100644 index 0000000..9b8e992 Binary files /dev/null and b/layouts/retro/images/ui/dark_background.png differ diff --git a/layouts/retro/images/ui/panel_bottom2.png b/layouts/retro/images/ui/panel_bottom2.png new file mode 100644 index 0000000..d69490c Binary files /dev/null and b/layouts/retro/images/ui/panel_bottom2.png differ diff --git a/modules/client_options/custom.otui b/modules/client_options/custom.otui index 011b83d..a047753 100644 --- a/modules/client_options/custom.otui +++ b/modules/client_options/custom.otui @@ -122,6 +122,4 @@ OptionPanel OptionCheckBox id: actionbarLock - !text: tr('Disable action bar hotkeys when chat mode is on') - $mobile: - visible: false \ No newline at end of file + !text: tr('Disable action bar hotkeys when chat mode is on') \ No newline at end of file diff --git a/modules/client_options/options.lua b/modules/client_options/options.lua index 49be73e..325eb1b 100644 --- a/modules/client_options/options.lua +++ b/modules/client_options/options.lua @@ -64,7 +64,7 @@ local defaultOptions = { actionbarRight2 = false, actionbarRight3 = false, - actionbarLock = true, + actionbarLock = false, profile = 1 } diff --git a/modules/client_profiles/profiles.otmod b/modules/client_profiles/profiles.otmod index d14a6b7..a43d72e 100644 --- a/modules/client_profiles/profiles.otmod +++ b/modules/client_profiles/profiles.otmod @@ -2,7 +2,7 @@ Module name: client_profiles description: Client profiles author: Vithrax - discord: Vithrax#5814 + website: discord_Vithrax#5814 autoload: true reloadable: false scripts: [ profiles ] diff --git a/modules/game_bot/default_configs/vBot_4.41/vBot/new healer.lua b/modules/game_bot/default_configs/vBot_4.41/vBot/new healer.lua deleted file mode 100644 index 9e85304..0000000 --- a/modules/game_bot/default_configs/vBot_4.41/vBot/new healer.lua +++ /dev/null @@ -1,455 +0,0 @@ -setDefaultTab("Main") -local panelName = "newHealer" -local ui = setupUI([[ -Panel - height: 19 - - BotSwitch - id: title - anchors.top: parent.top - anchors.left: parent.left - text-align: center - width: 130 - !text: tr('Friend Healer') - - Button - id: edit - anchors.top: prev.top - anchors.left: prev.right - anchors.right: parent.right - margin-left: 3 - height: 17 - text: Setup - -]]) -ui:setId(panelName) - --- validate current settings -if not storage[panelName] or not storage[panelName].priorities then - storage[panelName] = nil -end - -if not storage[panelName] then - storage[panelName] = { - enabled = false, - customPlayers = {}, - vocations = {}, - groups = {}, - priorities = { - - {name="Custom Spell", enabled=false, custom=true}, - {name="Exura Gran Sio", enabled=true, strong = true}, - {name="Exura Sio", enabled=true, normal = true}, - {name="Exura Gran Mas Res", enabled=true, area = true}, - {name="Health Item", enabled=true, health=true}, - {name="Mana Item", enabled=true, mana=true} - - }, - settings = { - - {type="HealItem", text="Mana Item ", value=268}, - {type="HealScroll", text="Item Range: ", value=6}, - {type="HealItem", text="Health Item ", value=3160}, - {type="HealScroll", text="Mas Res Players: ", value=2}, - {type="HealScroll", text="Heal Friend at: ", value=80}, - {type="HealScroll", text="Use Gran Sio at: ", value=80}, - {type="HealScroll", text="Min Player HP%: ", value=80}, - {type="HealScroll", text="Min Player MP%: ", value=50}, - - }, - conditions = { - knights = true, - paladins = true, - druids = false, - sorcerers = false, - party = true, - guild = false, - botserver = false, - friends = false - } - } -end - -local config = storage[panelName] -local healerWindow = UI.createWindow('FriendHealer') -healerWindow:hide() -healerWindow:setId(panelName) - -ui.title:setOn(config.enabled) -ui.title.onClick = function(widget) - config.enabled = not config.enabled - widget:setOn(config.enabled) -end - -ui.edit.onClick = function() - healerWindow:show() - healerWindow:raise() - healerWindow:focus() -end - -local conditions = healerWindow.conditions -local targetSettings = healerWindow.targetSettings -local customList = healerWindow.customList -local priority = healerWindow.priority - --- customList --- create entries on the list -for name, health in pairs(config.customPlayers) do - local widget = UI.createWidget("HealerPlayerEntry", customList.playerList.list) - widget.remove.onClick = function() - config.customPlayers[name] = nil - widget:destroy() - end - widget:setText("["..health.."%] "..name) -end - -customList.playerList.onDoubleClick = function() - customList.playerList:hide() -end - -local function clearFields() - customList.addPanel.name:setText("friend name") - customList.addPanel.health:setText("1") - customList.playerList:show() -end - -local function capitalFistLetter(str) - return (string.gsub(str, "^%l", string.upper)) - end - -customList.addPanel.add.onClick = function() - local name = "" - local words = string.split(customList.addPanel.name:getText(), " ") - local health = tonumber(customList.addPanel.health:getText()) - for i, word in ipairs(words) do - name = name .. " " .. capitalFistLetter(word) - end - - if not health then - clearFields() - return warn("[Friend Healer] Please enter health percent value!") - end - - if name:len() == 0 or name:lower() == "friend name" then - clearFields() - return warn("[Friend Healer] Please enter friend name to be added!") - end - - if config.customPlayers[name] or config.customPlayers[name:lower()] then - clearFields() - return warn("[Friend Healer] Player already added to custom list.") - else - config.customPlayers[name] = health - local widget = UI.createWidget("HealerPlayerEntry", customList.playerList.list) - widget.remove.onClick = function() - config.customPlayers[name] = nil - widget:destroy() - end - widget:setText("["..health.."%] "..name) - end - - clearFields() -end - -local function validate(widget, category) - local list = widget:getParent() - local label = list:getParent().title - -- 1 - priorities | 2 - vocation - category = category or 0 - - if category == 2 and not storage.extras.checkPlayer then - label:setColor("#d9321f") - label:setTooltip("! WARNING ! \nTurn on check players in extras to use this feature!") - return - else - label:setColor("#dfdfdf") - label:setTooltip("") - end - - local checked = false - for i, child in ipairs(list:getChildren()) do - if category == 1 and child.enabled:isChecked() or child:isChecked() then - checked = true - end - end - - if not checked then - label:setColor("#d9321f") - label:setTooltip("! WARNING ! \nNo category selected!") - else - label:setColor("#dfdfdf") - label:setTooltip("") - end -end --- targetSettings -targetSettings.vocations.box.knights:setChecked(config.conditions.knights) -targetSettings.vocations.box.knights.onClick = function(widget) - config.conditions.knights = not config.conditions.knights - widget:setChecked(config.conditions.knights) - validate(widget, 2) -end - -targetSettings.vocations.box.paladins:setChecked(config.conditions.paladins) -targetSettings.vocations.box.paladins.onClick = function(widget) - config.conditions.paladins = not config.conditions.paladins - widget:setChecked(config.conditions.paladins) - validate(widget, 2) -end - -targetSettings.vocations.box.druids:setChecked(config.conditions.druids) -targetSettings.vocations.box.druids.onClick = function(widget) - config.conditions.druids = not config.conditions.druids - widget:setChecked(config.conditions.druids) - validate(widget, 2) -end - -targetSettings.vocations.box.sorcerers:setChecked(config.conditions.sorcerers) -targetSettings.vocations.box.sorcerers.onClick = function(widget) - config.conditions.sorcerers = not config.conditions.sorcerers - widget:setChecked(config.conditions.sorcerers) - validate(widget, 2) -end - -targetSettings.groups.box.friends:setChecked(config.conditions.friends) -targetSettings.groups.box.friends.onClick = function(widget) - config.conditions.friends = not config.conditions.friends - widget:setChecked(config.conditions.friends) - validate(widget) -end - -targetSettings.groups.box.party:setChecked(config.conditions.party) -targetSettings.groups.box.party.onClick = function(widget) - config.conditions.party = not config.conditions.party - widget:setChecked(config.conditions.party) - validate(widget) -end - -targetSettings.groups.box.guild:setChecked(config.conditions.guild) -targetSettings.groups.box.guild.onClick = function(widget) - config.conditions.guild = not config.conditions.guild - widget:setChecked(config.conditions.guild) - validate(widget) -end - -targetSettings.groups.box.botserver:setChecked(config.conditions.botserver) -targetSettings.groups.box.botserver.onClick = function(widget) - config.conditions.botserver = not config.conditions.botserver - widget:setChecked(config.conditions.botserver) - validate(widget) -end - -validate(targetSettings.vocations.box.knights) -validate(targetSettings.groups.box.friends) -validate(targetSettings.vocations.box.sorcerers, 2) - --- conditions -for i, setting in ipairs(config.settings) do - local widget = UI.createWidget(setting.type, conditions.box) - local text = setting.text - local val = setting.value - widget.text:setText(text) - - if setting.type == "HealScroll" then - widget.text:setText(widget.text:getText()..val) - if not (text:find("Range") or text:find("Mas Res")) then - widget.text:setText(widget.text:getText().."%") - end - widget.scroll:setValue(val) - widget.scroll.onValueChange = function(scroll, value) - setting.value = value - widget.text:setText(text..value) - if not (text:find("Range") or text:find("Mas Res")) then - widget.text:setText(widget.text:getText().."%") - end - end - if text:find("Range") or text:find("Mas Res") then - widget.scroll:setMaximum(10) - end - else - widget.item:setItemId(val) - widget.item:setShowCount(false) - widget.item.onItemChange = function(widget) - setting.value = widget:getItemId() - end - end -end - - - --- priority and toggles -local function setCrementalButtons() - for i, child in ipairs(priority.list:getChildren()) do - if i == 1 then - child.increment:disable() - elseif i == 6 then - child.decrement:disable() - else - child.increment:enable() - child.decrement:enable() - end - end -end - -for i, action in ipairs(config.priorities) do - local widget = UI.createWidget("PriorityEntry", priority.list) - - widget:setText(action.name) - widget.increment.onClick = function() - local index = priority.list:getChildIndex(widget) - local table = config.priorities - - priority.list:moveChildToIndex(widget, index-1) - table[index], table[index-1] = table[index-1], table[index] - setCrementalButtons() - end - widget.decrement.onClick = function() - local index = priority.list:getChildIndex(widget) - local table = config.priorities - - priority.list:moveChildToIndex(widget, index+1) - table[index], table[index+1] = table[index+1], table[index] - setCrementalButtons() - end - widget.enabled:setChecked(action.enabled) - widget:setColor(action.enabled and "#98BF64" or "#dfdfdf") - widget.enabled.onClick = function() - action.enabled = not action.enabled - widget:setColor(action.enabled and "#98BF64" or "#dfdfdf") - widget.enabled:setChecked(action.enabled) - validate(widget, 1) - end - if action.custom then - widget.onDoubleClick = function() - local window = modules.client_textedit.show(widget, {title = "Custom Spell", description = "Enter below formula for a custom healing spell"}) - schedule(50, function() - window:raise() - window:focus() - end) - end - widget.onTextChange = function(widget,text) - action.name = text - end - widget:setTooltip("Double click to set spell formula.") - end - - if i == #config.priorities then - validate(widget, 1) - setCrementalButtons() - end -end - -local lastItemUse = now -local function friendHealerAction(spec, targetsInRange) - local name = spec:getName() - local health = spec:getHealthPercent() - local mana = spec:getManaPercent() - local dist = distanceFromPlayer(spec:getPosition()) - targetsInRange = targetsInRange or 0 - - local masResAmount = config.settings[4].value - local itemRange = config.settings[2].value - local healItem = config.settings[3].value - local manaItem = config.settings[1].value - local normalHeal = config.customPlayers[name] or config.settings[5].value - local strongHeal = config.customPlayers[name] and normalHeal/2 or config.settings[6].value - - for i, action in ipairs(config.priorities) do - if action.enabled then - if action.area and masResAmount <= targetsInRange and canCast("exura gran mas res") then - return say("exura gran mas res") - end - if action.mana and findItem(manaItem) and mana <= normalHeal and dist <= itemRange and now - lastItemUse > 1000 then - lastItemUse = now - return useWith(manaItem, spec) - end - if action.health and findItem(healItem) and health <= normalHeal and dist <= itemRange and now - lastItemUse > 1000 then - lastItemUse = now - return useWith(healItem, spec) - end - if action.strong and health <= strongHeal and not modules.game_cooldown.isCooldownIconActive(101) then - return say('exura gran sio "'..name) - end - if (action.normal or action.custom) and health <= normalHeal and canCast('exura sio "'..name) then - return say('exura sio "'..name) - end - end - end -end - -macro(100, function() - if not config.enabled then return end - if modules.game_cooldown.isGroupCooldownIconActive(2) then return end - - local minHp = config.settings[7].value - local minMp = config.settings[8].value - - -- first index will be heal target - local finalTable = {} - local inMasResRange = 0 - - -- check basic - if hppercent() <= minHp or manapercent() <= minMp then return end - - -- get all spectators - local spectators = getSpectators() - - -- clear table from irrelevant spectators - for i, spec in ipairs(getSpectators()) do - if spec:isLocalPlayer() or not spec:isPlayer() or not spec:canShoot() then - if not config.customPlayers[name] then - table.remove(spectators, table.find(spectators, spec)) - end - else - local specText = spec:getText() - -- check players is enabled and spectator already verified - if storage.extras.checkPlayer and specText:len() > 0 then - if specText:find("EK") and not config.conditions.knights or - specText:find("RP") and not config.conditions.paladins or - specText:find("ED") and not config.conditions.druids or - specText:find("MS") and not config.conditions.sorcerers then - if not config.customPlayers[name] then - table.remove(spectators, table.find(spectators, spec)) - end - end - end - local okParty = config.conditions.party and spec:isPartyMember() - local okFriend = config.conditions.friends and isFriend(spec) - local okGuild = config.conditions.guild and spec:getEmblem() == 1 - local okBotServer = config.conditions.botserver and vBot.BotServerMembers[spec:getName()] - if not (okParty or okFriend or okGuild or okBotServer) then - if not config.customPlayers[name] then - table.remove(spectators, table.find(spectators, spec)) - end - end - end - end - - -- no targets, return - if #spectators == 0 then return end - - for name, health in pairs(config.customPlayers) do - for i, spec in ipairs(spectators) do - local specHp = spec:getHealthPercent() - if spec:getName() == name and specHp <= health then - if distanceFromPlayer(spec:getPosition()) <= 2 then - inMasResRange = inMasResRange + 1 - end - table.insert(finalTable, spec) - table.remove(spectators, i) - end - end - end - - for i=1,#spectators do - local spec = spectators[i] - if distanceFromPlayer(spec:getPosition()) <= 3 then - inMasResRange = inMasResRange + 1 - end - table.insert(finalTable, spec) - end - - -- no targets, return - if #finalTable == 0 then return end - - friendHealerAction(finalTable[1], inMasResRange) -end) \ No newline at end of file diff --git a/modules/game_bot/default_configs/vBot_4.41/vBot/new healer.otui b/modules/game_bot/default_configs/vBot_4.41/vBot/new healer.otui deleted file mode 100644 index 2eb55cc..0000000 --- a/modules/game_bot/default_configs/vBot_4.41/vBot/new healer.otui +++ /dev/null @@ -1,413 +0,0 @@ -CategoryCheckBox < CheckBox - font: verdana-11px-rounded - margin-top: 3 - - $checked: - color: #98BF64 - -HealScroll < Panel - - ToolTipLabel - id: text - anchors.left: parent.left - anchors.right: parent.right - anchors.top: parent.top - text-align: center - text: test - - HorizontalScrollBar - id: scroll - anchors.left: parent.left - anchors.right: parent.right - anchors.top: prev.bottom - margin-top: 3 - minimum: 0 - maximum: 100 - step: 1 - -HealItem < Panel - - BotItem - id: item - anchors.left: parent.left - anchors.verticalCenter: parent.verticalCenter - size: 34 34 - - ToolTipLabel - id: text - anchors.fill: parent - anchors.left: prev.right - margin-left: 8 - text-wrap: true - text-align: left - -ToolTipLabel < UIWidget - font: verdana-11px-rounded - color: #dfdfdf - height: 14 - text-align: center - -HealerPlayerEntry < Label - background-color: alpha - text-offset: 5 1 - focusable: true - height: 16 - font: verdana-11px-rounded - text-align: left - - $focus: - background-color: #00000055 - - Button - id: remove - anchors.right: parent.right - margin-right: 2 - anchors.verticalCenter: parent.verticalCenter - size: 15 15 - margin-right: 15 - text: X - tooltip: Remove player from the list - -PriorityEntry < ToolTipLabel - background-color: alpha - text-offset: 18 1 - focusable: true - height: 16 - font: verdana-11px-rounded - text-align: left - - $focus: - background-color: #00000055 - - CheckBox - id: enabled - anchors.left: parent.left - anchors.verticalCenter: parent.verticalCenter - size: 15 15 - margin-top: 2 - margin-left: 3 - - Button - id: increment - anchors.right: parent.right - margin-right: 2 - anchors.verticalCenter: parent.verticalCenter - size: 14 14 - text: + - tooltip: Increase Priority - - Button - id: decrement - anchors.right: prev.left - margin-right: 2 - anchors.verticalCenter: parent.verticalCenter - size: 14 14 - text: - - tooltip: Decrease Priority - -TargetSettings < Panel - size: 280 125 - padding: 3 - image-source: /images/ui/window - image-border: 6 - - Label - anchors.horizontalCenter: parent.horizontalCenter - anchors.top: parent.top - font: verdana-11px-rounded - text: Heal Target Settings - - Groups - id: groups - anchors.top: prev.bottom - margin-top: 8 - anchors.left: parent.left - margin-left: 9 - - Vocations - id: vocations - anchors.left: prev.right - margin-left: 5 - anchors.verticalCenter: prev.verticalCenter - -Groups < FlatPanel - size: 150 90 - padding: 3 - padding-top: 5 - - ToolTipLabel - id: title - anchors.horizontalCenter: parent.horizontalCenter - anchors.top: parent.top - text: Groups - tooltip: Players added in custom list will always be in scope - - HorizontalSeparator - anchors.top: prev.bottom - margin-top: 2 - anchors.left: parent.left - anchors.right: parent.right - - Panel - id: box - anchors.top: prev.bottom - margin-top: 2 - anchors.left: parent.left - anchors.right: parent.right - anchors.bottom: parent.bottom - padding: 2 - layout: - type: verticalBox - - CategoryCheckBox - id: friends - text: Friends - - CategoryCheckBox - id: party - text: Party Members - - CategoryCheckBox - id: guild - text: Guild Members - - CategoryCheckBox - id: botserver - text: BotServer Members - -Vocations < FlatPanel - size: 100 90 - padding: 3 - padding-top: 5 - - ToolTipLabel - id: title - anchors.horizontalCenter: parent.horizontalCenter - anchors.top: parent.top - font: verdana-11px-rounded - text: Vocations - - HorizontalSeparator - anchors.top: prev.bottom - margin-top: 2 - anchors.left: parent.left - anchors.right: parent.right - - Panel - id: box - anchors.top: prev.bottom - margin-top: 2 - anchors.left: parent.left - anchors.right: parent.right - anchors.bottom: parent.bottom - padding: 2 - - layout: - type: verticalBox - - CategoryCheckBox - id: knights - text: Knights - - CategoryCheckBox - id: paladins - text: Paladins - - CategoryCheckBox - id: druids - text: Druids - - CategoryCheckBox - id: sorcerers - text: Sorcerers - -Priority < Panel - size: 190 123 - padding: 6 - padding-top: 3 - image-source: /images/ui/window - image-border: 6 - - ToolTipLabel - id: title - anchors.horizontalCenter: parent.horizontalCenter - anchors.top: parent.top - font: verdana-11px-rounded - text: Priority & Toggles - - TextList - id: list - anchors.top: prev.bottom - margin-top: 3 - anchors.left: parent.left - anchors.right: parent.right - anchors.bottom: parent.bottom - fit-children: true - padding-top: 1 - -AddPlayer < FlatPanel - padding: 5 - - Label - anchors.top: parent.top - anchors.left: parent.left - anchors.right: parent.right - font: verdana-11px-rounded - text: Add Player to Custom List - text-align: center - text-wrap: true - - HorizontalSeparator - anchors.top: prev.bottom - anchors.left: parent.left - anchors.right: parent.right - margin-top: 2 - - SpinBox - id: health - anchors.left: parent.left - anchors.top: prev.bottom - margin-top: 20 - width: 50 - minimum: 1 - maximum: 99 - step: 1 - focusable: true - text-align: center - - Label - anchors.verticalCenter: prev.verticalCenter - anchors.left: prev.right - margin-left: 3 - font: verdana-11px-rounded - text: %HP - heal if below - - TextEdit - id: name - anchors.top: health.bottom - margin-top: 5 - anchors.left: health.left - anchors.right: parent.right - font: verdana-11px-rounded - text-align: center - text: friend name - - Button - id: add - anchors.left: health.left - anchors.right: parent.right - anchors.top: prev.bottom - margin-top: 5 - font: verdana-11px-rounded - text: Add Player - -PlayerList < Panel - - TextList - id: list - anchors.fill: parent - fit-children: true - padding-top: 2 - vertical-scrollbar: listScrollBar - - VerticalScrollBar - id: listScrollBar - anchors.top: list.top - anchors.bottom: list.bottom - anchors.right: list.right - step: 14 - pixels-scroll: true - -CustomList < Panel - size: 190 172 - padding: 6 - padding-top: 3 - image-source: /images/ui/window - image-border: 6 - - ToolTipLabel - anchors.horizontalCenter: parent.horizontalCenter - anchors.top: parent.top - font: verdana-11px-rounded - text: Custom Player List - tooltip: Double click on the list below to add new player. - - AddPlayer - id: addPanel - anchors.top: prev.bottom - margin-top: 3 - anchors.left: parent.left - anchors.right: parent.right - anchors.bottom: parent.bottom - - PlayerList - id: playerList - anchors.fill: prev - -Conditions < Panel - size: 280 170 - padding: 3 - image-source: /images/ui/window - image-border: 6 - - Label - anchors.horizontalCenter: parent.horizontalCenter - anchors.top: parent.top - font: verdana-11px-rounded - text: Player Conditions - - Panel - id: box - anchors.fill: parent - margin-top: 16 - padding: 5 - padding-top: 3 - layout: - type: grid - cell-size: 128 31 - cell-spacing: 5 - num-columns: 2 - -FriendHealer < MainWindow - !text: tr('Friend Healer') - size: 512 390 - padding-top: 30 - @onEscape: self:hide() - - Conditions - id: conditions - anchors.top: parent.top - anchors.right: parent.right - - TargetSettings - id: targetSettings - anchors.top: prev.bottom - margin-top: 10 - anchors.left: prev.left - - Priority - id: priority - anchors.top: parent.top - anchors.left: parent.left - - CustomList - id: customList - anchors.top: priority.bottom - margin-top: 10 - anchors.left: priority.left - - HorizontalSeparator - id: separator - anchors.right: parent.right - anchors.left: parent.left - anchors.bottom: closeButton.top - margin-bottom: 8 - - Button - id: closeButton - !text: tr('Close') - font: cipsoftFont - anchors.right: parent.right - anchors.bottom: parent.bottom - size: 45 21 - @onClick: self:getParent():hide() \ No newline at end of file diff --git a/modules/game_topbar/topbar.lua b/modules/game_topbar/topbar.lua index 419c118..7a13249 100644 --- a/modules/game_topbar/topbar.lua +++ b/modules/game_topbar/topbar.lua @@ -105,8 +105,6 @@ local experienceTooltip = 'You have %d%% to advance to level %d.' local settings = {} function init() - -- unfortunately won't work for mobile - if g_app.isMobile() then return end connect(LocalPlayer, { onHealthChange = onHealthChange, @@ -127,8 +125,6 @@ function init() end function terminate() - -- unfortunately won't work for mobile - if g_app.isMobile() then return end disconnect(LocalPlayer, { onHealthChange = onHealthChange, @@ -145,7 +141,7 @@ end function setupTopBar() local topPanel = modules.game_interface.getTopBar() - topBar = topBar or g_ui.loadUI('topbar', topPanel) + topBar = topBar or g_ui.loadUI('TopBar', topPanel) topBar = topBar or g_ui.createWidget('TopBar', topPanel) manaBar = topBar.stats.mana diff --git a/modules/game_topbar/topbar.otmod b/modules/game_topbar/topbar.otmod index 16d3f82..dec0669 100644 --- a/modules/game_topbar/topbar.otmod +++ b/modules/game_topbar/topbar.otmod @@ -2,7 +2,7 @@ Module name: game_topbar description: Customizable Top Bar from Cipsoft's Tibia 12 Client author: Vithrax - discord: Vithrax#5814 + website: discord_Vithrax#5814 sandboxed: true autoload: true scripts: [ topbar ] diff --git a/otclient_dx.exe b/otclient_dx.exe index 8fd57f0..87aa9bf 100644 Binary files a/otclient_dx.exe and b/otclient_dx.exe differ diff --git a/otclient_gl.exe b/otclient_gl.exe index 5846760..846c3e8 100644 Binary files a/otclient_gl.exe and b/otclient_gl.exe differ diff --git a/otclient_linux b/otclient_linux index 51f16b3..7fe6230 100644 Binary files a/otclient_linux and b/otclient_linux differ diff --git a/otclient_mac b/otclient_mac index 8ed9fb0..0691497 100644 Binary files a/otclient_mac and b/otclient_mac differ diff --git a/otclientv8.apk b/otclientv8.apk index 6dbfae0..0d2dacd 100644 Binary files a/otclientv8.apk and b/otclientv8.apk differ