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Updated to OTCv8 3.0 rev 30
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@@ -204,6 +204,7 @@ GameAuraFrontAndBack = 115 -- To use that: First layer is bottom/back, second (b
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GameMapDrawGroundFirst = 116 -- useful for big auras & wings
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GameMapIgnoreCorpseCorrection = 117
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GameDontCacheFiles = 118 -- doesn't work with encryption and compression
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GameBigAurasCenter = 119 -- Automatic negative offset for aura bigger than 32x32
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LastGameFeature = 130
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