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73
.gitignore
vendored
@@ -1,4 +1,3 @@
|
|||||||
/modules/.project
|
|
||||||
build*
|
build*
|
||||||
CMakeCache.txt
|
CMakeCache.txt
|
||||||
CMakeFiles
|
CMakeFiles
|
||||||
@@ -37,3 +36,75 @@ otclient.layout
|
|||||||
LOCALTODO
|
LOCALTODO
|
||||||
tags
|
tags
|
||||||
Thumbs.db
|
Thumbs.db
|
||||||
|
.directory
|
||||||
|
src/framework/graphics/dx/
|
||||||
|
modules/.project/modules.sublime-workspace
|
||||||
|
|
||||||
|
#################
|
||||||
|
## Visual Studio
|
||||||
|
#################
|
||||||
|
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
|
||||||
|
[Dd]ebug/
|
||||||
|
[Rr]elease/
|
||||||
|
x64/
|
||||||
|
build/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.log
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
@@ -1,12 +1,14 @@
|
|||||||
cmake_minimum_required(VERSION 2.6)
|
cmake_minimum_required(VERSION 2.6)
|
||||||
project(otclient)
|
project(otclient)
|
||||||
|
|
||||||
set(VERSION "0.6.1")
|
set(VERSION "0.6.4")
|
||||||
|
|
||||||
|
option(FRAMEWORK_SOUND "Use SOUND " ON)
|
||||||
|
option(FRAMEWORK_GRAPHICS "Use GRAPHICS " ON)
|
||||||
|
option(FRAMEWORK_XML "Use XML " ON)
|
||||||
|
option(FRAMEWORK_NET "Use NET " ON)
|
||||||
|
option(FRAMEWORK_SQL "Use SQL" OFF)
|
||||||
|
|
||||||
set(FRAMEWORK_SOUND ON)
|
|
||||||
set(FRAMEWORK_GRAPHICS ON)
|
|
||||||
set(FRAMEWORK_XML ON)
|
|
||||||
set(FRAMEWORK_NET ON)
|
|
||||||
include(src/framework/CMakeLists.txt)
|
include(src/framework/CMakeLists.txt)
|
||||||
include(src/client/CMakeLists.txt)
|
include(src/client/CMakeLists.txt)
|
||||||
|
|
||||||
|
8
data/fonts/terminus-10px.otfont
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
Font
|
||||||
|
name: terminus-10px
|
||||||
|
texture: terminus-10px
|
||||||
|
height: 12
|
||||||
|
y-offset: 0
|
||||||
|
glyph-size: 16 16
|
||||||
|
fixed-glyph-width: 6
|
||||||
|
space-width: 6
|
BIN
data/fonts/terminus-10px.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.3 MiB |
BIN
data/images/game/dangerous.png
Normal file
After Width: | Height: | Size: 227 B |
BIN
data/images/game/emblems/emblem_member.png
Normal file
After Width: | Height: | Size: 333 B |
BIN
data/images/game/emblems/emblem_other.png
Normal file
After Width: | Height: | Size: 319 B |
BIN
data/images/game/minimap/cross.png
Normal file
After Width: | Height: | Size: 243 B |
BIN
data/images/game/shields/shield_gray.png
Normal file
After Width: | Height: | Size: 330 B |
BIN
data/images/game/summon_other.png
Normal file
After Width: | Height: | Size: 283 B |
BIN
data/images/game/summon_own.png
Normal file
After Width: | Height: | Size: 283 B |
BIN
data/images/ui/icon_add.png
Normal file
After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 661 B After Width: | Height: | Size: 646 B |
@@ -1,36 +1,31 @@
|
|||||||
-- by Don Daniello
|
|
||||||
-- 09 June 2012
|
|
||||||
-- http://DonDaniello.com
|
|
||||||
-- http://otland.net/members/Don+Daniello
|
|
||||||
|
|
||||||
locale = {
|
locale = {
|
||||||
name = "pl",
|
name = "pl",
|
||||||
languageName = "Polski",
|
languageName = "Polski",
|
||||||
|
|
||||||
translation = {
|
translation = {
|
||||||
["1a) Offensive Name"] = false,
|
["1a) Offensive Name"] = "1a) Obrazliwe Imie",
|
||||||
["1b) Invalid Name Format"] = false,
|
["1b) Invalid Name Format"] = "1b) Niepoprawny Format Imienia",
|
||||||
["1c) Unsuitable Name"] = false,
|
["1c) Unsuitable Name"] = "1c) Nieodpowiednie Imie",
|
||||||
["1d) Name Inciting Rule Violation"] = false,
|
["1d) Name Inciting Rule Violation"] = "1d) Imie Nawolujace Do Lamania Regulaminu",
|
||||||
["2a) Offensive Statement"] = false,
|
["2a) Offensive Statement"] = "2a) Obrazliwa wypowiedz",
|
||||||
["2b) Spamming"] = false,
|
["2b) Spamming"] = "2b) Spamowanie",
|
||||||
["2c) Illegal Advertising"] = false,
|
["2c) Illegal Advertising"] = "2c) Nielegalne Reklamy",
|
||||||
["2d) Off-Topic Public Statement"] = false,
|
["2d) Off-Topic Public Statement"] = "2d) Publiczne Wypowiadanie Sie Nie Na Temat",
|
||||||
["2e) Non-English Public Statement"] = false,
|
["2e) Non-English Public Statement"] = "2e) Publiczne wypowiadanie Sie W Jezyku Innym Niz Angielski",
|
||||||
["2f) Inciting Rule Violation"] = false,
|
["2f) Inciting Rule Violation"] = "2f) Nawolywanie Do Lamania Regulaminu ",
|
||||||
["3a) Bug Abuse"] = false,
|
["3a) Bug Abuse"] = "3a) Wykorzystywanie Bledow",
|
||||||
["3b) Game Weakness Abuse"] = false,
|
["3b) Game Weakness Abuse"] = "3b) Wykorzystanie Slabosci Gry",
|
||||||
["3c) Using Unofficial Software to Play"] = false,
|
["3c) Using Unofficial Software to Play"] = "3c) Gra Przy Uzyciu Nieoficjalnego Oprogramowania",
|
||||||
["3d) Hacking"] = false,
|
["3d) Hacking"] = "3d) Wlamywanie Sie",
|
||||||
["3e) Multi-Clienting"] = false,
|
["3e) Multi-Clienting"] = "3e) Uzycie Multi-Klienta",
|
||||||
["3f) Account Trading or Sharing"] = false,
|
["3f) Account Trading or Sharing"] = "3f) Handel Lub Udostepnianie Kont",
|
||||||
["4a) Threatening Gamemaster"] = false,
|
["4a) Threatening Gamemaster"] = "4a) Grozby Pod Adresem Mistrza Gry",
|
||||||
["4b) Pretending to Have Influence on Rule Enforcement"] = false,
|
["4b) Pretending to Have Influence on Rule Enforcement"] = "4b) Udawanie Wplywu na Ustanawianie Regul Gry",
|
||||||
["4c) False Report to Gamemaster"] = false,
|
["4c) False Report to Gamemaster"] = "4c) Wyslanie Falszywego Raportu Mistrzowi Gry",
|
||||||
["Accept"] = false,
|
["Accept"] = "Akceptuj",
|
||||||
["Account name"] = "Numer konta",
|
["Account name"] = "Numer konta",
|
||||||
["Account Status:"] = false,
|
["Account Status:"] = "Status Konta:",
|
||||||
["Action:"] = false,
|
["Action:"] = "Akcja:",
|
||||||
["Add"] = "Dodaj",
|
["Add"] = "Dodaj",
|
||||||
["Add new VIP"] = "Nowy VIP",
|
["Add new VIP"] = "Nowy VIP",
|
||||||
["Addon 1"] = "Addon 1",
|
["Addon 1"] = "Addon 1",
|
||||||
@@ -39,15 +34,15 @@ locale = {
|
|||||||
["Add to VIP list"] = "Dodaj do VIPow",
|
["Add to VIP list"] = "Dodaj do VIPow",
|
||||||
["Adjust volume"] = "Zmien glosnosc",
|
["Adjust volume"] = "Zmien glosnosc",
|
||||||
["Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back\ninto this world in exchange for a small sacrifice\n\nSimply click on Ok to resume your journeys!"] = false,
|
["Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back\ninto this world in exchange for a small sacrifice\n\nSimply click on Ok to resume your journeys!"] = false,
|
||||||
["All"] = false,
|
["All"] = "Wszystkie",
|
||||||
["All modules and scripts were reloaded."] = "Wszystkie moduly ",
|
["All modules and scripts were reloaded."] = "Wszystkie moduly ",
|
||||||
["Allow auto chase override"] = false,
|
["Allow auto chase override"] = false,
|
||||||
["Also known as dash in tibia community, recommended\nfor playing characters with high speed"] = false,
|
["Also known as dash in tibia community, recommended\nfor playing characters with high speed"] = false,
|
||||||
["Ambient light: %s%%"] = false,
|
["Ambient light: %s%%"] = "Swiatlo tla: %s%%",
|
||||||
["Amount:"] = "Ilosc:",
|
["Amount:"] = "Ilosc:",
|
||||||
["Amount"] = false,
|
["Amount"] = "Ilosc",
|
||||||
["Anonymous"] = false,
|
["Anonymous"] = "Anonimowy",
|
||||||
["Are you sure you want to logout?"] = false,
|
["Are you sure you want to logout?"] = "Czy jestes pewien, ze sie chcesz wylogowac?",
|
||||||
["Attack"] = "Atak",
|
["Attack"] = "Atak",
|
||||||
["Author"] = "Autor",
|
["Author"] = "Autor",
|
||||||
["Autoload"] = "Autoladowanie",
|
["Autoload"] = "Autoladowanie",
|
||||||
@@ -59,17 +54,17 @@ locale = {
|
|||||||
["Banishment"] = false,
|
["Banishment"] = false,
|
||||||
["Banishment + Final Warning"] = false,
|
["Banishment + Final Warning"] = false,
|
||||||
["Battle"] = "Bitwa",
|
["Battle"] = "Bitwa",
|
||||||
["Browse"] = false,
|
["Browse"] = "Przegladaj",
|
||||||
["Bug report sent."] = false,
|
["Bug report sent."] = "Raport o bledzie zostal wyslany.",
|
||||||
["Button Assign"] = "Przypisanie Klawisza",
|
["Button Assign"] = "Przypisanie Klawisza",
|
||||||
["Buy"] = "Kup",
|
["Buy"] = "Kup",
|
||||||
["Buy Now"] = false,
|
["Buy Now"] = "Kup Teraz",
|
||||||
["Buy Offers"] = false,
|
["Buy Offers"] = "Oferty Kupna",
|
||||||
["Buy with backpack"] = "Kupuj z plecakami",
|
["Buy with backpack"] = "Kupuj z plecakami",
|
||||||
["Cancel"] = "Anuluj",
|
["Cancel"] = "Anuluj",
|
||||||
["Cannot login while already in game."] = false,
|
["Cannot login while already in game."] = "Nie mozna zalogowac gdy juz w grze",
|
||||||
["Cap"] = false,
|
["Cap"] = false,
|
||||||
["Capacity"] = "Capacidad",
|
["Capacity"] = "Ladownosc",
|
||||||
["Center"] = false,
|
["Center"] = false,
|
||||||
["Channels"] = "Kanaly",
|
["Channels"] = "Kanaly",
|
||||||
["Character List"] = "Lista postaci",
|
["Character List"] = "Lista postaci",
|
||||||
@@ -82,65 +77,64 @@ locale = {
|
|||||||
["Close this channel"] = "Zamknij kanal",
|
["Close this channel"] = "Zamknij kanal",
|
||||||
["Club Fighting"] = "Walka obuchem",
|
["Club Fighting"] = "Walka obuchem",
|
||||||
["Combat Controls"] = "Kontrola walki",
|
["Combat Controls"] = "Kontrola walki",
|
||||||
["Comment:"] = false,
|
["Comment:"] = "Komentarz:",
|
||||||
["Connecting to game server..."] = "Laczenie z serwerem gry...",
|
["Connecting to game server..."] = "Laczenie z serwerem gry...",
|
||||||
["Connecting to login server..."] = "Laczenie z serwerem logowania...",
|
["Connecting to login server..."] = "Laczenie z serwerem logowania...",
|
||||||
["Console"] = false,
|
["Console"] = "Konsola",
|
||||||
["Cooldowns"] = false,
|
["Cooldowns"] = false,
|
||||||
["Copy message"] = false,
|
["Copy message"] = "Kopiuj wiadomosc",
|
||||||
["Copy name"] = false,
|
["Copy name"] = "Kopiuj imie",
|
||||||
["Copy Name"] = "Kopiuj Nick",
|
["Copy Name"] = "Kopiuj Imie",
|
||||||
["Create Map Mark"] = false,
|
["Create Map Mark"] = "Utworz Znacznik na Mapie",
|
||||||
["Create mark"] = false,
|
["Create mark"] = "Utworz znacznik",
|
||||||
["Create New Offer"] = false,
|
["Create New Offer"] = "Utworz Nowa Oferte",
|
||||||
["Create Offer"] = false,
|
["Create Offer"] = "Utworz Oferte",
|
||||||
["Current hotkeys:"] = "Aktualny hotkey:",
|
["Current hotkeys:"] = "Aktualny hotkey:",
|
||||||
["Current hotkey to add: %s"] = "Aktualny hotkey do dodania: %s",
|
["Current hotkey to add: %s"] = "Aktualny hotkey do dodania: %s",
|
||||||
["Current Offers"] = false,
|
["Current Offers"] = "Obecne Oferty",
|
||||||
["Default"] = "Domyslny",
|
["Default"] = "Domyslny",
|
||||||
["Delete mark"] = false,
|
["Delete mark"] = "Usun znacznik",
|
||||||
["Description:"] = false,
|
["Description:"] = "Opis:",
|
||||||
["Description"] = "Opis",
|
["Description"] = "Opis",
|
||||||
["Destructive Behaviour"] = false,
|
["Destructive Behaviour"] = "Destrukcyjne Zachowanie",
|
||||||
["Detail"] = "Szczegoly",
|
["Detail"] = "Szczegoly",
|
||||||
["Details"] = false,
|
["Details"] = "Szczegoly",
|
||||||
["Disable Shared Experience"] = "Wylacz Dzielenie Doswiadczenia",
|
["Disable Shared Experience"] = "Wylacz Dzielenie Doswiadczenia",
|
||||||
["Dismount"] = false,
|
["Dismount"] = false,
|
||||||
["Display connection speed to the server (milliseconds)"] = false,
|
["Display connection speed to the server (milliseconds)"] = "Wyswietl ping do serwera (ms)",
|
||||||
["Distance Fighting"] = "Walka na odleglosc",
|
["Distance Fighting"] = "Walka na odleglosc",
|
||||||
["Don't stretch/shrink Game Window"] = false,
|
["Don't stretch/shrink Game Window"] = "Nie rozszerzaj/zwezaj Okna Gry",
|
||||||
["Edit hotkey text:"] = "Edytuj tresc hotkeya:",
|
["Edit hotkey text:"] = "Edytuj tresc hotkeya:",
|
||||||
["Edit List"] = false,
|
["Edit List"] = "Lista Edycji",
|
||||||
["Edit Text"] = "Edytuj tekst",
|
["Edit Text"] = "Edytuj tekst",
|
||||||
["Enable music"] = false,
|
["Enable music"] = "Odtwarzaj muzyke",
|
||||||
["Enable Shared Experience"] = "Wlacz dzielenie doswiadczenia",
|
["Enable Shared Experience"] = "Wlacz dzielenie doswiadczenia",
|
||||||
["Enable smart walking"] = false,
|
["Enable smart walking"] = false,
|
||||||
["Enable vertical synchronization"] = "Wlacz synchronizacje pionowa",
|
["Enable vertical synchronization"] = "Wlacz synchronizacje pionowa",
|
||||||
["Enable walk booster"] = false,
|
["Enable walk booster"] = false,
|
||||||
["Enter Game"] = "Wejdz do gry",
|
["Enter Game"] = "Wejdz do gry",
|
||||||
["Enter one name per line."] = false,
|
["Enter one name per line."] = "Wprowadz jedno imie na linie",
|
||||||
["Enter with your account again to update your client."] = false,
|
["Enter with your account again to update your client."] = "Zaloguj sie ponownie by zaktualizowac klienta",
|
||||||
["Error"] = "Blad",
|
["Error"] = "Blad",
|
||||||
["Error"] = "Blad",
|
["Excessive Unjustified Player Killing"] = "Nadmierne Nieusprawiedliwione Zabijanie Graczy",
|
||||||
["Excessive Unjustified Player Killing"] = false,
|
|
||||||
["Exclude from private chat"] = "Wyrzuc w prywatnej konwersacji",
|
["Exclude from private chat"] = "Wyrzuc w prywatnej konwersacji",
|
||||||
["Exit"] = false,
|
["Exit"] = false,
|
||||||
["Experience"] = "Doswiadczenie",
|
["Experience"] = "Doswiadczenie",
|
||||||
["Filter list to match your level"] = false,
|
["Filter list to match your level"] = "Wyswietl tylko odpowiednie dla mojego poziomu",
|
||||||
["Filter list to match your vocation"] = false,
|
["Filter list to match your vocation"] = "Wyswietl tylko odpowiednie dla mojej klasy",
|
||||||
["Find:"] = false,
|
["Find:"] = "Szukaj:",
|
||||||
["Fishing"] = "Wedkarstwo",
|
["Fishing"] = "Wedkarstwo",
|
||||||
["Fist Fighting"] = "Walka wrecz",
|
["Fist Fighting"] = "Walka wrecz",
|
||||||
["Follow"] = "Podazaj",
|
["Follow"] = "Podazaj",
|
||||||
["Force Exit"] = false,
|
["Force Exit"] = "Wymus Zamkniecie",
|
||||||
["For Your Information"] = false,
|
["For Your Information"] = false,
|
||||||
["Free Account"] = false,
|
["Free Account"] = "Darmowe Konto",
|
||||||
["Fullscreen"] = "Pelen ekran",
|
["Fullscreen"] = "Pelen ekran",
|
||||||
["Game"] = false,
|
["Game"] = "Gra",
|
||||||
["Game framerate limit: %s"] = false,
|
["Game framerate limit: %s"] = "Limit FPS: %s",
|
||||||
["Graphics"] = "Grafika",
|
["Graphics"] = "Grafika",
|
||||||
["Graphics card driver not detected"] = false,
|
["Graphics card driver not detected"] = "Nie wykryto karty graficznej",
|
||||||
["Graphics Engine:"] = false,
|
["Graphics Engine:"] = "Silnik graficzny:",
|
||||||
["Head"] = "Glowa",
|
["Head"] = "Glowa",
|
||||||
["Healing"] = false,
|
["Healing"] = false,
|
||||||
["Health Info"] = false,
|
["Health Info"] = false,
|
||||||
@@ -148,43 +142,43 @@ locale = {
|
|||||||
["Hide monsters"] = "Ukryj potwory",
|
["Hide monsters"] = "Ukryj potwory",
|
||||||
["Hide non-skull players"] = "Ukryj graczy bez skulla",
|
["Hide non-skull players"] = "Ukryj graczy bez skulla",
|
||||||
["Hide Npcs"] = "Ukryj NPCe",
|
["Hide Npcs"] = "Ukryj NPCe",
|
||||||
["Hide Offline"] = false,
|
["Hide Offline"] = "Ukryj Niedostepnych",
|
||||||
["Hide party members"] = "Ukryj czlonkow zabawy",
|
["Hide party members"] = "Ukryj czlonkow druzyny",
|
||||||
["Hide players"] = "Ukryj graczy",
|
["Hide players"] = "Ukryj graczy",
|
||||||
["Hide spells for higher exp. levels"] = false,
|
["Hide spells for higher exp. levels"] = "Ukryj zaklecia wyzszych poziomow postaci",
|
||||||
["Hide spells for other vocations"] = false,
|
["Hide spells for other vocations"] = "Ukryj zaklecia innych klas",
|
||||||
["Hit Points"] = "Punkty uderzen",
|
["Hit Points"] = "Punkty uderzen",
|
||||||
["Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks"] = false,
|
["Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks"] = false,
|
||||||
["Hotkeys"] = "Hotkeye",
|
["Hotkeys"] = "Hotkeye",
|
||||||
["If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."] = false,
|
["If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."] = false,
|
||||||
["Ignore"] = false,
|
["Ignore"] = "Ignoruj",
|
||||||
["Ignore capacity"] = "Ignoruj pojemnosc",
|
["Ignore capacity"] = "Ignoruj pojemnosc",
|
||||||
["Ignored players:"] = false,
|
["Ignored players:"] = "Ignorowani gracze:",
|
||||||
["Ignore equipped"] = "Ignoruj ekwipunek",
|
["Ignore equipped"] = "Ignoruj ekwipunek",
|
||||||
["Ignore List"] = false,
|
["Ignore List"] = "Lista Ignorowanych",
|
||||||
["Ignore players"] = false,
|
["Ignore players"] = "Ignoruj graczy",
|
||||||
["Ignore Private Messages"] = false,
|
["Ignore Private Messages"] = "Ignoruj Prywatne Wiadomosci",
|
||||||
["Ignore Yelling"] = false,
|
["Ignore Yelling"] = "Ignoruj Krzyki",
|
||||||
["Interface framerate limit: %s"] = false,
|
["Interface framerate limit: %s"] = "Limit FPS interfejsu: %s",
|
||||||
["Inventory"] = "Inwentarz",
|
["Inventory"] = "Ekwipunek",
|
||||||
["Invite to Party"] = "Zapros do zabawy",
|
["Invite to Party"] = "Zapros do druzyny",
|
||||||
["Invite to private chat"] = "Zapros do prywatnej konwersacji",
|
["Invite to private chat"] = "Zapros do prywatnej konwersacji",
|
||||||
["IP Address Banishment"] = false,
|
["IP Address Banishment"] = "Blokada adresu IP",
|
||||||
["Item Offers"] = false,
|
["Item Offers"] = "Oferty Przedmiotow",
|
||||||
["It is empty."] = false,
|
["It is empty."] = "To jest puste.",
|
||||||
["Join %s's Party"] = false,
|
["Join %s's Party"] = "Dolacz do druzyny gracza %s",
|
||||||
["Leave Party"] = "Opusc zabawe",
|
["Leave Party"] = "Opusc druzyne",
|
||||||
["Level"] = "Poziom",
|
["Level"] = "Poziom",
|
||||||
["Lifetime Premium Account"] = false,
|
["Lifetime Premium Account"] = "Konto Premium na Stale",
|
||||||
["Limits FPS to 60"] = "Ogranicz FPS do 60",
|
["Limits FPS to 60"] = "Ogranicz FPS do 60",
|
||||||
["List of items that you're able to buy"] = "Lista przedmiotow, ktore mozesz kupic",
|
["List of items that you're able to buy"] = "Lista przedmiotow, ktore mozesz kupic",
|
||||||
["List of items that you're able to sell"] = "Lista przedmiotow, ktore mozesz sprzedac",
|
["List of items that you're able to sell"] = "Lista przedmiotow, ktore mozesz sprzedac",
|
||||||
["Load"] = "Wczytaj",
|
["Load"] = "Wczytaj",
|
||||||
["Logging out..."] = false,
|
["Logging out..."] = "Wylogowuje...",
|
||||||
["Login"] = "Zaloguj",
|
["Login"] = "Zaloguj",
|
||||||
["Login Error"] = "Blad Logowania",
|
["Login Error"] = "Blad Logowania",
|
||||||
["Login Error"] = "Blad Logowania",
|
["Login Error"] = "Blad Logowania",
|
||||||
["Logout"] = false,
|
["Logout"] = "Wyloguj",
|
||||||
["Look"] = "Spojrz",
|
["Look"] = "Spojrz",
|
||||||
["Magic Level"] = "Poziom Magiczny",
|
["Magic Level"] = "Poziom Magiczny",
|
||||||
["Make sure that your client uses\nthe correct game protocol version"] = "Upewnij sie, ze twoj klient\nuzywa wlasciwego protokolu gry.",
|
["Make sure that your client uses\nthe correct game protocol version"] = "Upewnij sie, ze twoj klient\nuzywa wlasciwego protokolu gry.",
|
||||||
@@ -193,7 +187,7 @@ locale = {
|
|||||||
["Market"] = false,
|
["Market"] = false,
|
||||||
["Market Offers"] = false,
|
["Market Offers"] = false,
|
||||||
["Message of the day"] = "Wiadomosc dnia",
|
["Message of the day"] = "Wiadomosc dnia",
|
||||||
["Message to "] = false,
|
["Message to "] = "Wiadomosc do ",
|
||||||
["Message to %s"] = "Wiadomosc do %s",
|
["Message to %s"] = "Wiadomosc do %s",
|
||||||
["Minimap"] = "Minimapa",
|
["Minimap"] = "Minimapa",
|
||||||
["Module Manager"] = "Menedzer modulow",
|
["Module Manager"] = "Menedzer modulow",
|
||||||
@@ -201,32 +195,32 @@ locale = {
|
|||||||
["Mount"] = false,
|
["Mount"] = false,
|
||||||
["Move Stackable Item"] = "Przenies przedmiot",
|
["Move Stackable Item"] = "Przenies przedmiot",
|
||||||
["Move up"] = "Przenies wyzej",
|
["Move up"] = "Przenies wyzej",
|
||||||
["My Offers"] = false,
|
["My Offers"] = "Moje Oferty",
|
||||||
["Name:"] = "Nazwa:",
|
["Name:"] = "Nazwa:",
|
||||||
["Name Report"] = false,
|
["Name Report"] = false,
|
||||||
["Name Report + Banishment"] = false,
|
["Name Report + Banishment"] = false,
|
||||||
["Name Report + Banishment + Final Warning"] = false,
|
["Name Report + Banishment + Final Warning"] = false,
|
||||||
["No"] = false,
|
["No"] = "Nie",
|
||||||
["No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance."] = false,
|
["No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance."] = false,
|
||||||
["No item selected."] = false,
|
["No item selected."] = "Nie wybrano przedmiotu.",
|
||||||
["No Mount"] = false,
|
["No Mount"] = "Brak wierzchowca",
|
||||||
["No Outfit"] = false,
|
["No Outfit"] = "Brak stroju",
|
||||||
["No statement has been selected."] = false,
|
["No statement has been selected."] = false,
|
||||||
["Notation"] = false,
|
["Notation"] = false,
|
||||||
["NPC Trade"] = "Handel NPC",
|
["NPC Trade"] = "Handel NPC",
|
||||||
["Offer History"] = false,
|
["Offer History"] = "Historia Ofert",
|
||||||
["Offers"] = false,
|
["Offers"] = "Oferty",
|
||||||
["Offer Type:"] = false,
|
["Offer Type:"] = "Typ Oferty:",
|
||||||
["Offline Training"] = false,
|
["Offline Training"] = "Trening Offline",
|
||||||
["Ok"] = "Ok",
|
["Ok"] = "Ok",
|
||||||
["on %s.\n"] = false,
|
["on %s.\n"] = false,
|
||||||
["Open"] = "Otworz",
|
["Open"] = "Otworz",
|
||||||
["Open a private message channel:"] = "Otworz prywatny kanal:",
|
["Open a private message channel:"] = "Otworz prywatny kanal:",
|
||||||
["Open charlist automatically when starting client"] = false,
|
["Open charlist automatically when starting client"] = "Automatycznie otworz liste postaci przy starcie gry",
|
||||||
["Open in new window"] = "Otworz w nowym oknie",
|
["Open in new window"] = "Otworz w nowym oknie",
|
||||||
["Open new channel"] = "Otworz nowy kanal",
|
["Open new channel"] = "Otworz nowy kanal",
|
||||||
["Options"] = "Opcje",
|
["Options"] = "Opcje",
|
||||||
["Overview"] = false,
|
["Overview"] = "Podsumowanie",
|
||||||
["Pass Leadership to %s"] = "Przekaz przywodztwo %s",
|
["Pass Leadership to %s"] = "Przekaz przywodztwo %s",
|
||||||
["Password"] = "Haslo",
|
["Password"] = "Haslo",
|
||||||
["Piece Price:"] = false,
|
["Piece Price:"] = false,
|
||||||
@@ -236,79 +230,79 @@ locale = {
|
|||||||
["Please use this dialog to only report bugs. Do not report rule violations here!"] = false,
|
["Please use this dialog to only report bugs. Do not report rule violations here!"] = false,
|
||||||
["Please wait"] = "Prosze czekac",
|
["Please wait"] = "Prosze czekac",
|
||||||
["Port"] = "Port",
|
["Port"] = "Port",
|
||||||
["Position:"] = false,
|
["Position:"] = "Pozycja:",
|
||||||
["Position: %i %i %i"] = false,
|
["Position: %i %i %i"] = "Pozycja: %i %i %i",
|
||||||
["Premium Account (%s) days left"] = false,
|
["Premium Account (%s) days left"] = "Konto Premium (%s) dni",
|
||||||
["Price:"] = "Cena:",
|
["Price:"] = "Cena:",
|
||||||
["Primary"] = "Podstawowy",
|
["Primary"] = "Podstawowy",
|
||||||
["Protocol"] = false,
|
["Protocol"] = "Protokol",
|
||||||
["Quest Log"] = false,
|
["Quest Log"] = "Dziennik Misji",
|
||||||
["Randomize"] = false,
|
["Randomize"] = false,
|
||||||
["Randomize characters outfit"] = false,
|
["Randomize characters outfit"] = false,
|
||||||
["Reason:"] = false,
|
["Reason:"] = "Powod:",
|
||||||
["Refresh"] = "Odswiez",
|
["Refresh"] = "Odswiez",
|
||||||
["Refresh Offers"] = false,
|
["Refresh Offers"] = "Odswiez Oferty",
|
||||||
["Regeneration Time"] = false,
|
["Regeneration Time"] = "Czas Regeneracji",
|
||||||
["Reject"] = false,
|
["Reject"] = "Odrzuc",
|
||||||
["Reload All"] = "Przeladuj Wszystko",
|
["Reload All"] = "Przeladuj Wszystko",
|
||||||
["Remember account and password when starts client"] = false,
|
["Remember account and password when starts client"] = "Zapamietaj identyfikator konta oraz haslo",
|
||||||
["Remember password"] = "Zapamietaj haslo",
|
["Remember password"] = "Zapamietaj haslo",
|
||||||
["Remove"] = "Usun",
|
["Remove"] = "Usun",
|
||||||
["Remove %s"] = "Usun %s",
|
["Remove %s"] = "Usun %s",
|
||||||
["Report Bug"] = false,
|
["Report Bug"] = "Zglos Blad",
|
||||||
["Reserved for more functionality later."] = false,
|
["Reserved for more functionality later."] = "Zarezerowane dla przyszlych funkcjonalnosci.",
|
||||||
["Reset Market"] = false,
|
["Reset Market"] = false,
|
||||||
["Revoke %s's Invitation"] = false,
|
["Revoke %s's Invitation"] = "Odmow na zaproszenie gracza %s",
|
||||||
["Rotate"] = "Obroc",
|
["Rotate"] = "Obroc",
|
||||||
["Rule Violation"] = false,
|
["Rule Violation"] = "Zlamanie Regul",
|
||||||
["Save"] = false,
|
["Save"] = "Zapisz",
|
||||||
["Save Messages"] = false,
|
["Save Messages"] = "Zapisz Wiadomosci",
|
||||||
["Search:"] = "Szukaj:",
|
["Search:"] = "Szukaj:",
|
||||||
["Search all items"] = false,
|
["Search all items"] = "Znajdz wszystkie przedmioty",
|
||||||
["Secondary"] = "Drugorzedny",
|
["Secondary"] = "Drugorzedny",
|
||||||
["Select object"] = "Wybierz obiekt",
|
["Select object"] = "Wybierz obiekt",
|
||||||
["Select Outfit"] = "Wybierz outfit",
|
["Select Outfit"] = "Wybierz outfit",
|
||||||
["Select your language"] = false,
|
["Select your language"] = "Wybierz jezyk",
|
||||||
["Sell"] = "Sprzedaj",
|
["Sell"] = "Sprzedaj",
|
||||||
["Sell Now"] = false,
|
["Sell Now"] = "Sprzedaj Teraz",
|
||||||
["Sell Offers"] = false,
|
["Sell Offers"] = "Oferty Sprzedazy",
|
||||||
["Send"] = false,
|
["Send"] = "Wyslij",
|
||||||
["Send automatically"] = "Wyslij automatycznie",
|
["Send automatically"] = "Wyslij automatycznie",
|
||||||
["Send Message"] = false,
|
["Send Message"] = "Wyslij Wiadomosc",
|
||||||
["Server"] = "Serwer",
|
["Server"] = "Serwer",
|
||||||
["Server Log"] = "Log Serwera",
|
["Server Log"] = "Log Serwera",
|
||||||
["Set Outfit"] = "Ustaw outfit",
|
["Set Outfit"] = "Ustaw outfit",
|
||||||
["Shielding"] = "Obrona tarcza",
|
["Shielding"] = "Obrona tarcza",
|
||||||
["Show all items"] = "Pokaz wszystkie przedmioty",
|
["Show all items"] = "Pokaz wszystkie przedmioty",
|
||||||
["Show connection ping"] = false,
|
["Show connection ping"] = "Wyswietl ping",
|
||||||
["Show Depot Only"] = false,
|
["Show Depot Only"] = false,
|
||||||
["Show event messages in console"] = "Pokaz wydarzenia w konsoli",
|
["Show event messages in console"] = "Pokaz wydarzenia w konsoli",
|
||||||
["Show frame rate"] = "Pokaz ilosc FPS",
|
["Show frame rate"] = "Pokaz FPS",
|
||||||
["Show info messages in console"] = "Pokaz informacje w konsoli",
|
["Show info messages in console"] = "Pokaz informacje w konsoli",
|
||||||
["Show left panel"] = false,
|
["Show left panel"] = "Pokaz lewy panel",
|
||||||
["Show levels in console"] = "Pokaz poziomy w konsoli",
|
["Show levels in console"] = "Pokaz poziomy w konsoli",
|
||||||
["Show Offline"] = false,
|
["Show Offline"] = "Pokaz Niedostepnych",
|
||||||
["Show private messages in console"] = "Pokaz prywatne wiadomosci w konsoli",
|
["Show private messages in console"] = "Pokaz prywatne wiadomosci w konsoli",
|
||||||
["Show private messages on screen"] = false,
|
["Show private messages on screen"] = "Pokaz prywatne wiadomosci na ekranie",
|
||||||
["Show Server Messages"] = false,
|
["Show Server Messages"] = "Pokaz Wiadomosci Serwera",
|
||||||
["Show status messages in console"] = "Pokaz status w konsoli",
|
["Show status messages in console"] = "Pokaz status w konsoli",
|
||||||
["Show Text"] = false,
|
["Show Text"] = "Pokaz Tekst",
|
||||||
["Show timestamps in console"] = "Pokaz znaczniki czasu w konsoli",
|
["Show timestamps in console"] = "Pokaz znaczniki czasu w konsoli",
|
||||||
["Show your depot items only"] = false,
|
["Show your depot items only"] = false,
|
||||||
["Skills"] = "Umiejetnosci",
|
["Skills"] = "Umiejetnosci",
|
||||||
["Soul"] = false,
|
["Soul"] = "Dusze",
|
||||||
["Soul Points"] = "Punkty Duszy",
|
["Soul Points"] = "Punkty Duszy",
|
||||||
["Special"] = false,
|
["Special"] = false,
|
||||||
["Speed"] = false,
|
["Speed"] = "Predkosc",
|
||||||
["Spell Cooldowns"] = false,
|
["Spell Cooldowns"] = false,
|
||||||
["Spell List"] = false,
|
["Spell List"] = "Lista Zaklec",
|
||||||
["Stamina"] = "Wytrzymalosc",
|
["Stamina"] = "Wytrzymalosc",
|
||||||
["Statement:"] = false,
|
["Statement:"] = false,
|
||||||
["Statement Report"] = false,
|
["Statement Report"] = false,
|
||||||
["Statistics"] = false,
|
["Statistics"] = "Statystki",
|
||||||
["Stop Attack"] = "Zatrzymaj atak",
|
["Stop Attack"] = "Anuluj atak",
|
||||||
["Stop Follow"] = "Zatrzymaj podazanie",
|
["Stop Follow"] = "Przestan podazac",
|
||||||
["Support"] = false,
|
["Support"] = "Wsparcie",
|
||||||
["%s: (use object)"] = "%s: (uzyj obiekt)",
|
["%s: (use object)"] = "%s: (uzyj obiekt)",
|
||||||
["%s: (use object on target)"] = "%s: (uzyj obiektu na celu)",
|
["%s: (use object on target)"] = "%s: (uzyj obiektu na celu)",
|
||||||
["%s: (use object on yourself)"] = "%s: (uzyj obiektu na sobie)",
|
["%s: (use object on yourself)"] = "%s: (uzyj obiektu na sobie)",
|
||||||
@@ -316,15 +310,15 @@ locale = {
|
|||||||
["Sword Fighting"] = "Atak mieczem",
|
["Sword Fighting"] = "Atak mieczem",
|
||||||
["Terminal"] = "Terminal",
|
["Terminal"] = "Terminal",
|
||||||
["There is no way."] = "Nie ma drogi.",
|
["There is no way."] = "Nie ma drogi.",
|
||||||
["Title"] = false,
|
["Title"] = "Tytul",
|
||||||
["Total Price:"] = false,
|
["Total Price"] = "Cena sumaryczna",
|
||||||
["Trade"] = "Handel",
|
["Trade"] = "Handel",
|
||||||
["Trade with ..."] = "Handluj z ...",
|
["Trade with ..."] = "Handluj z ...",
|
||||||
["Trying to reconnect in %s seconds."] = false,
|
["Trying to reconnect in %s seconds."] = "Ponowna proba laczenia za %s sekund.",
|
||||||
["Unable to load dat file, please place a valid dat in '%s'"] = false,
|
["Unable to load dat file, please place a valid dat in '%s'"] = "Nie mozna zaladowac pliku .dat z '%s'",
|
||||||
["Unable to load spr file, please place a valid spr in '%s'"] = false,
|
["Unable to load spr file, please place a valid spr in '%s'"] = "Nie mozna zaladowac pliku .spr z '%s'",
|
||||||
["Unable to logout."] = "Nie mozna sie wylogowac.",
|
["Unable to logout."] = "Nie mozna sie wylogowac.",
|
||||||
["Unignore"] = false,
|
["Unignore"] = "Anuluj Ignorowanie",
|
||||||
["Unload"] = "Wylacz",
|
["Unload"] = "Wylacz",
|
||||||
["Update needed"] = false,
|
["Update needed"] = false,
|
||||||
["Use"] = "Uzyj",
|
["Use"] = "Uzyj",
|
||||||
@@ -334,42 +328,87 @@ locale = {
|
|||||||
["Version"] = "Wersja",
|
["Version"] = "Wersja",
|
||||||
["VIP List"] = "Lista VIP",
|
["VIP List"] = "Lista VIP",
|
||||||
["Voc."] = false,
|
["Voc."] = false,
|
||||||
["Vocation"] = false,
|
["Vocation"] = "Klasa",
|
||||||
["Waiting List"] = false,
|
["Waiting List"] = "Lista Oczekujacych",
|
||||||
["Website"] = "Strona:",
|
["Website"] = "Strona:",
|
||||||
["Weight:"] = "Waga:",
|
["Weight:"] = "Waga:",
|
||||||
["Will detect when to use diagonal step based on the\nkeys you are pressing"] = false,
|
["Will detect when to use diagonal step based on the\nkeys you are pressing"] = false,
|
||||||
["With crosshair"] = "Z celownikiem",
|
["With crosshair"] = "Z celownikiem",
|
||||||
["Yes"] = false,
|
["Yes"] = "Tak",
|
||||||
["You are bleeding"] = false,
|
["You are bleeding"] = "Krwawisz",
|
||||||
["You are burning"] = "Palisz sie",
|
["You are burning"] = "Palisz sie",
|
||||||
["You are cursed"] = "Jestes przeklety",
|
["You are cursed"] = "Jestes przeklety",
|
||||||
["You are dazzled"] = "Jestes oslepiony",
|
["You are dazzled"] = "Jestes oslepiony",
|
||||||
["You are dead."] = "Zginales marnie.",
|
["You are dead."] = "Zginales marnie.",
|
||||||
["You are dead"] = false,
|
["You are dead"] = "Jestes martwy",
|
||||||
["You are drowning"] = "Topisz sie",
|
["You are drowning"] = "Topisz sie",
|
||||||
["You are drunk"] = false,
|
["You are drunk"] = "Caly swiat wiruje",
|
||||||
["You are electrified"] = "Jestes porazony pradem",
|
["You are electrified"] = "Jestes porazony pradem",
|
||||||
["You are freezing"] = "Marzniesz",
|
["You are freezing"] = "Marzniesz",
|
||||||
["You are hasted"] = "Zapieprzasz",
|
["You are hasted"] = "Zapieprzasz",
|
||||||
["You are hungry"] = false,
|
["You are hungry"] = "Burczy ci w brzuchu",
|
||||||
["You are paralysed"] = "Jestes sparalizowany",
|
["You are paralysed"] = "Jestes sparalizowany",
|
||||||
["You are poisoned"] = "Jestes zatruty",
|
["You are poisoned"] = "Jestes zatruty",
|
||||||
["You are protected by a magic shield"] = "Jestes chroniony magiczna tarcza",
|
["You are protected by a magic shield"] = "Jestes chroniony magiczna tarcza",
|
||||||
["You are strengthened"] = "Jestes wzmocniony",
|
["You are strengthened"] = "Jestes wzmocniony",
|
||||||
["You are within a protection zone"] = "Jestes w strefie ochronnej",
|
["You are within a protection zone"] = "Jestes w strefie ochronnej",
|
||||||
["You can enter new text."] = false,
|
["You can enter new text."] = "Mozesz wprowadzic nowy tekst.",
|
||||||
["You have %s percent"] = "Masz %s procent",
|
["You have %s percent"] = "Masz %s procent",
|
||||||
["You have %s percent to go"] = "Brakuje Ci %s procent",
|
["You have %s percent to go"] = "Brakuje Ci %s procent",
|
||||||
["You may not logout during a fight"] = "Nie mozesz sie wylogowac w trakcie walki",
|
["You may not logout during a fight"] = "Nie mozesz sie wylogowac w trakcie walki",
|
||||||
["You may not logout or enter a protection zone"] = "Nie mozesz sie wylogowac ani wejsc do strefy ochronnej",
|
["You may not logout or enter a protection zone"] = "Nie mozesz sie wylogowac ani wejsc do strefy ochronnej",
|
||||||
["You must enter a comment."] = false,
|
["You must enter a comment."] = "Prosze wprowadzic komentarz",
|
||||||
["You must enter a valid server address and port."] = false,
|
["You must enter a valid server address and port."] = "Prosze wprowadzic poprawny adres i port.",
|
||||||
["You must select a character to login!"] = "Musisz wybrac postac aby sie zalogowac!",
|
["You must select a character to login!"] = "Musisz wybrac postac aby sie zalogowac!",
|
||||||
["Your Capacity:"] = false,
|
["Your Capacity:"] = "Twoja Ladownosc:",
|
||||||
["You read the following, written by \n%s\n"] = false,
|
["You read the following, written by \n%s\n"] = false,
|
||||||
["You read the following, written on \n%s.\n"] = false,
|
["You read the following, written on \n%s.\n"] = false,
|
||||||
["Your Money:"] = false,
|
["Your Money:"] = false,
|
||||||
|
["Enable dash walking"] = false,
|
||||||
|
["Will boost your walk on high speed characters"] = "Przyspieszy poruszanie sie postaci o wysokiej predkosci",
|
||||||
|
["Display creature names"] = "Wyswietlaj nazwy potworow",
|
||||||
|
["Display creature health bars"] = "Wyswietlaj paski zycia potworow",
|
||||||
|
["Display text messages"] = "Wyswietlaj wiadomosci tekstowe",
|
||||||
|
["Change language"] = "Zmien jezyk",
|
||||||
|
["Enable lights"] = "Odblokuj oswietlenie",
|
||||||
|
["Enable audio"] = "Odblokuj dzwiek",
|
||||||
|
["Enable music sound"] = "Odblokuj muzyke",
|
||||||
|
["Music volume: %d"] = "Glosnosc muzyki: %d",
|
||||||
|
["Audio"] = "Dzwiek",
|
||||||
|
["Server List"] = "Lista serwerow",
|
||||||
|
["Server list"] = "Lista serwerow",
|
||||||
|
["Client Version"] = "Wersja klienta",
|
||||||
|
["Add new server"] = "Dodaj nowy serwer",
|
||||||
|
["Select"] = "Wybierz",
|
||||||
|
["New Server"] = "Nowy serwer",
|
||||||
|
["Host"] = false,
|
||||||
|
["Reset All"] = "Ustaw domyslne",
|
||||||
|
["Disable chat mode, allow to walk using ASDW"] = "Zablokuj tryb rozmow, zezwol na poruszanie sie za pomoca klawiszy ADSW",
|
||||||
|
["Name"] = "Imie",
|
||||||
|
["Price"] = "Cena",
|
||||||
|
["Your Money"] = "Twoje fundusze",
|
||||||
|
["Weight"] = "Waga",
|
||||||
|
["Your Capacity"] = "Twoj udzwig",
|
||||||
|
["Search"] = "Szukaj",
|
||||||
|
["Sell All"] = "Sprzedaj wszystko",
|
||||||
|
["Statement"] = false,
|
||||||
|
["Reason"] = "Powod",
|
||||||
|
["Action"] = "Akcja",
|
||||||
|
["Comment"] = "Komentarz",
|
||||||
|
["Balance"] = false,
|
||||||
|
["Offer Type"] = "Typ oferty",
|
||||||
|
["Piece Price"] = false,
|
||||||
|
["Find"] = "Szukaj",
|
||||||
|
["Formula"] = "Formula",
|
||||||
|
["Group"] = "Groupa",
|
||||||
|
["Type"] = "Typ",
|
||||||
|
["Cooldown"] = false,
|
||||||
|
["Premium"] = false,
|
||||||
|
["Any"] = "Dowolny",
|
||||||
|
["Sorcerer"] = "Czarodziej",
|
||||||
|
["Druid"] = false,
|
||||||
|
["Paladin"] = "Paladyn",
|
||||||
|
["Knight"] = "Rycerz"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -5,6 +5,7 @@ locale = {
|
|||||||
|
|
||||||
-- As tradu<64><75>es devem vir sempre em ordem alfab<61>tica.
|
-- As tradu<64><75>es devem vir sempre em ordem alfab<61>tica.
|
||||||
translation = {
|
translation = {
|
||||||
|
["%d of experience per hour"] = "%d de experi<72>ncia por hora",
|
||||||
["%s of experience left"] = "%s de experi<72>ncia faltando",
|
["%s of experience left"] = "%s de experi<72>ncia faltando",
|
||||||
["%s: (use object on target)"] = "%s: (usar objeto no alvo)",
|
["%s: (use object on target)"] = "%s: (usar objeto no alvo)",
|
||||||
["%s: (use object on yourself)"] = "%s: (usar objeto em si)",
|
["%s: (use object on yourself)"] = "%s: (usar objeto em si)",
|
||||||
@@ -33,6 +34,7 @@ locale = {
|
|||||||
["Account name"] = "Nome da conta",
|
["Account name"] = "Nome da conta",
|
||||||
["Account Status"] = "Estado da Conta",
|
["Account Status"] = "Estado da Conta",
|
||||||
["Action"] = "A<EFBFBD><EFBFBD>o",
|
["Action"] = "A<EFBFBD><EFBFBD>o",
|
||||||
|
["Add new server"] = "Adicionar novo servidor",
|
||||||
["Add new VIP"] = "Adicionar nova VIP",
|
["Add new VIP"] = "Adicionar nova VIP",
|
||||||
["Add to VIP list"] = "Adicionar a lista VIP",
|
["Add to VIP list"] = "Adicionar a lista VIP",
|
||||||
["Add"] = "Adicionar",
|
["Add"] = "Adicionar",
|
||||||
@@ -89,6 +91,7 @@ locale = {
|
|||||||
["Comment"] = "Coment<EFBFBD>rio",
|
["Comment"] = "Coment<EFBFBD>rio",
|
||||||
["Connecting to game server..."] = "Conectando no servidor do jogo...",
|
["Connecting to game server..."] = "Conectando no servidor do jogo...",
|
||||||
["Connecting to login server..."] = "Conectando no servidor de autentica<63><61>o...",
|
["Connecting to login server..."] = "Conectando no servidor de autentica<63><61>o...",
|
||||||
|
["Connection Error"] = "Erro de Conex<65>o",
|
||||||
["Console"] = "Console",
|
["Console"] = "Console",
|
||||||
["Cooldown"] = "Cooldown",
|
["Cooldown"] = "Cooldown",
|
||||||
["Cooldowns"] = "Cooldowns",
|
["Cooldowns"] = "Cooldowns",
|
||||||
@@ -122,6 +125,7 @@ locale = {
|
|||||||
["Edit List"] = "Editar lista",
|
["Edit List"] = "Editar lista",
|
||||||
["Edit Text"] = "Editar Texto",
|
["Edit Text"] = "Editar Texto",
|
||||||
["Enable audio"] = "Ativar <20>udio",
|
["Enable audio"] = "Ativar <20>udio",
|
||||||
|
["Enable dash walking"] = "Ativar andar r<>pido",
|
||||||
["Enable lights"] = "Ativar luzes",
|
["Enable lights"] = "Ativar luzes",
|
||||||
["Enable music sound"] = "Ativar m<>sica",
|
["Enable music sound"] = "Ativar m<>sica",
|
||||||
["Enable music"] = "Ativar musica",
|
["Enable music"] = "Ativar musica",
|
||||||
@@ -169,6 +173,7 @@ locale = {
|
|||||||
["Hide spells for other vocations"] = "Esconder feiti<74>os de outras voca<63><61>es",
|
["Hide spells for other vocations"] = "Esconder feiti<74>os de outras voca<63><61>es",
|
||||||
["Hit Points"] = "Pontos de Vida",
|
["Hit Points"] = "Pontos de Vida",
|
||||||
["Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks"] = "Segure o bot<6F>o esquerdo para navegar\nGire o bot<6F>o do centro do mouse para ampliar\nClique com o bot<6F>o direito do mouse para criar marcas",
|
["Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks"] = "Segure o bot<6F>o esquerdo para navegar\nGire o bot<6F>o do centro do mouse para ampliar\nClique com o bot<6F>o direito do mouse para criar marcas",
|
||||||
|
["Host"] = "Host",
|
||||||
["Hotkeys"] = "Atalhos",
|
["Hotkeys"] = "Atalhos",
|
||||||
["If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."] = "Se voc<6F> desligar o programa o seu personagem pode continuar no jogo.\nClique em 'Sair' para assegurar que seu personagem saia do jogo adequadamente.\nClique em 'For<6F>ar Saida' para fechar o programa sem desconectar seu personagem.",
|
["If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."] = "Se voc<6F> desligar o programa o seu personagem pode continuar no jogo.\nClique em 'Sair' para assegurar que seu personagem saia do jogo adequadamente.\nClique em 'For<6F>ar Saida' para fechar o programa sem desconectar seu personagem.",
|
||||||
["Ignore capacity"] = "Ignorar capacidade",
|
["Ignore capacity"] = "Ignorar capacidade",
|
||||||
@@ -221,6 +226,8 @@ locale = {
|
|||||||
["Name Report + Banishment"] = "Reportar Nome + Banimento",
|
["Name Report + Banishment"] = "Reportar Nome + Banimento",
|
||||||
["Name Report"] = "Reportar Nome",
|
["Name Report"] = "Reportar Nome",
|
||||||
["Name"] = "Nome",
|
["Name"] = "Nome",
|
||||||
|
["New Server"] = "Novo Servidor",
|
||||||
|
["Next level in %d hours and %d minutes"] = "Pr<EFBFBD>ximo n<>vel em %d horas e %d minutos",
|
||||||
["No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance."] = false,
|
["No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance."] = false,
|
||||||
["No item selected."] = "Nenhum item selecionado",
|
["No item selected."] = "Nenhum item selecionado",
|
||||||
["No Mount"] = "Sem montaria",
|
["No Mount"] = "Sem montaria",
|
||||||
@@ -287,12 +294,16 @@ locale = {
|
|||||||
["Select object"] = "Selecionar objeto",
|
["Select object"] = "Selecionar objeto",
|
||||||
["Select Outfit"] = "Selecionar Roupa",
|
["Select Outfit"] = "Selecionar Roupa",
|
||||||
["Select your language"] = "Selecione sua l<>ngua",
|
["Select your language"] = "Selecione sua l<>ngua",
|
||||||
|
["Select"] = "Selecionar",
|
||||||
|
["Sell All"] = "Vender Todos",
|
||||||
["Sell Now"] = "Vender agora",
|
["Sell Now"] = "Vender agora",
|
||||||
["Sell Offers"] = "Ofertas de venda",
|
["Sell Offers"] = "Ofertas de venda",
|
||||||
["Sell"] = "Vender",
|
["Sell"] = "Vender",
|
||||||
["Send automatically"] = "Enviar automaticamente",
|
["Send automatically"] = "Enviar automaticamente",
|
||||||
["Send Message"] = "Enviar Mensagem",
|
["Send Message"] = "Enviar Mensagem",
|
||||||
["Send"] = "Enviar",
|
["Send"] = "Enviar",
|
||||||
|
["Server List"] = "Lista de Servidores",
|
||||||
|
["Server list"] = "Lista de servidores",
|
||||||
["Server Log"] = "Registro do servidor",
|
["Server Log"] = "Registro do servidor",
|
||||||
["Server"] = "Servidor",
|
["Server"] = "Servidor",
|
||||||
["Set Outfit"] = "Escolher Roupa",
|
["Set Outfit"] = "Escolher Roupa",
|
||||||
@@ -337,8 +348,9 @@ locale = {
|
|||||||
["Trade"] = "Trocar",
|
["Trade"] = "Trocar",
|
||||||
["Trying to reconnect in %s seconds."] = "Tentando reconectar em %s segundos.",
|
["Trying to reconnect in %s seconds."] = "Tentando reconectar em %s segundos.",
|
||||||
["Type"] = "Tipo",
|
["Type"] = "Tipo",
|
||||||
["Unable to load dat file, please place a valid dat in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo dat, por favor coloque um arquivo v<>lido em %s",
|
["Unable to establish a connection. (err: %d)"] = "N<EFBFBD>o foi poss<73>vel estabilizar a conex<65>. (err: %d)",
|
||||||
["Unable to load spr file, please place a valid spr in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo spr, por favor coloque um arquivo v<>lido em %s",
|
["Unable to load dat file, please place a valid dat in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo DAT, por favor coloque um arquivo v<>lido em %s",
|
||||||
|
["Unable to load spr file, please place a valid spr in '%s'"] = "N<EFBFBD>o foi poss<73>vel carregar o arquivo SPR, por favor coloque um arquivo v<>lido em %s",
|
||||||
["Unable to logout."] = "N<EFBFBD>o <20> possivel sair",
|
["Unable to logout."] = "N<EFBFBD>o <20> possivel sair",
|
||||||
["Unignore"] = "Designorar",
|
["Unignore"] = "Designorar",
|
||||||
["Unload"] = "Descarregar",
|
["Unload"] = "Descarregar",
|
||||||
@@ -354,6 +366,7 @@ locale = {
|
|||||||
["Waiting List"] = "Lista de espera",
|
["Waiting List"] = "Lista de espera",
|
||||||
["Website"] = "Website",
|
["Website"] = "Website",
|
||||||
["Weight"] = "Peso",
|
["Weight"] = "Peso",
|
||||||
|
["Will boost your walk on high speed characters"] = "Ir<EFBFBD> melhorar o andar de persnagens r<>pidos",
|
||||||
["Will detect when to use diagonal step based on the\nkeys you are pressing"] = "Detectar quando usar o passo diagonal\nbaseado nas teclas pressionadas",
|
["Will detect when to use diagonal step based on the\nkeys you are pressing"] = "Detectar quando usar o passo diagonal\nbaseado nas teclas pressionadas",
|
||||||
["With crosshair"] = "Com mira",
|
["With crosshair"] = "Com mira",
|
||||||
["Yes"] = "Sim",
|
["Yes"] = "Sim",
|
||||||
@@ -388,6 +401,7 @@ locale = {
|
|||||||
["Your Capacity"] = "Sua capacidade",
|
["Your Capacity"] = "Sua capacidade",
|
||||||
["Your character health is %d out of %d."] = "A vida do seu personagem <20> %d de %d.",
|
["Your character health is %d out of %d."] = "A vida do seu personagem <20> %d de %d.",
|
||||||
["Your character mana is %d out of %d."] = "A mana do seu personagem <20> %d de %d.",
|
["Your character mana is %d out of %d."] = "A mana do seu personagem <20> %d de %d.",
|
||||||
|
["Your connection has been lost. (err: %d)"] = "A sua conex<65>o foi perdida. (err: %d)",
|
||||||
["Your Money"] = "Seu dinheiro",
|
["Your Money"] = "Seu dinheiro",
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -67,3 +67,17 @@ PreviousButton < UIButton
|
|||||||
|
|
||||||
$disabled:
|
$disabled:
|
||||||
image-color: #ffffff55
|
image-color: #ffffff55
|
||||||
|
|
||||||
|
AddButton < UIButton
|
||||||
|
size: 20 20
|
||||||
|
image-source: /images/ui/icon_add
|
||||||
|
image-color: #ffffffff
|
||||||
|
|
||||||
|
$hover !disabled:
|
||||||
|
image-color: #ffffff99
|
||||||
|
|
||||||
|
$pressed:
|
||||||
|
image-color: #ffffff44
|
||||||
|
|
||||||
|
$disabled:
|
||||||
|
image-color: #ffffff55
|
||||||
|
@@ -38,7 +38,7 @@ CreatureButton < UICreatureButton
|
|||||||
margin-left: 2
|
margin-left: 2
|
||||||
phantom: true
|
phantom: true
|
||||||
|
|
||||||
ProgressBar
|
LifeProgressBar
|
||||||
id: lifeBar
|
id: lifeBar
|
||||||
height: 5
|
height: 5
|
||||||
anchors.left: spacer.right
|
anchors.left: spacer.right
|
||||||
|
@@ -4,3 +4,7 @@ Item < UIItem
|
|||||||
image-source: /images/ui/item
|
image-source: /images/ui/item
|
||||||
font: verdana-11px-rounded
|
font: verdana-11px-rounded
|
||||||
border-color: white
|
border-color: white
|
||||||
|
color: white
|
||||||
|
|
||||||
|
$disabled:
|
||||||
|
color: #646464
|
||||||
|
@@ -21,45 +21,3 @@ MenuLabel < Label
|
|||||||
GameLabel < UILabel
|
GameLabel < UILabel
|
||||||
font: verdana-11px-antialised
|
font: verdana-11px-antialised
|
||||||
color: #bbbbbb
|
color: #bbbbbb
|
||||||
|
|
||||||
FrameCounterLabel < Label
|
|
||||||
font: verdana-11px-rounded
|
|
||||||
@onSetup: |
|
|
||||||
self.updateEvent = cycleEvent(function()
|
|
||||||
local text = 'FPS: ' .. g_app.getBackgroundPaneFps()
|
|
||||||
self:setText(text)
|
|
||||||
end, 1000)
|
|
||||||
@onDestroy: self.updateEvent:cancel()
|
|
||||||
|
|
||||||
PingLabel < Label
|
|
||||||
font: verdana-11px-rounded
|
|
||||||
@onSetup: |
|
|
||||||
self.updateEvent = cycleEvent(function()
|
|
||||||
if g_game.isOnline() and modules.client_options.getOption('showPing') then
|
|
||||||
local ping = -1
|
|
||||||
if g_game.getFeature(GameClientPing) or g_game.getFeature(GameExtendedClientPing) then
|
|
||||||
ping = g_game.getPing()
|
|
||||||
else
|
|
||||||
ping = g_game.getLocalPlayer():getWalkPing()
|
|
||||||
end
|
|
||||||
local text = 'Ping: '
|
|
||||||
if ping < 0 then
|
|
||||||
text = text .. "??"
|
|
||||||
self:setColor('yellow')
|
|
||||||
else
|
|
||||||
text = text .. ping .. ' ms'
|
|
||||||
if ping >= 500 then
|
|
||||||
self:setColor('red')
|
|
||||||
elseif ping >= 250 then
|
|
||||||
self:setColor('yellow')
|
|
||||||
else
|
|
||||||
self:setColor('green')
|
|
||||||
end
|
|
||||||
end
|
|
||||||
self:setText(text)
|
|
||||||
self:show()
|
|
||||||
else
|
|
||||||
self:hide()
|
|
||||||
end
|
|
||||||
end, 1000)
|
|
||||||
@onDestroy: self.updateEvent:cancel()
|
|
||||||
|
@@ -11,3 +11,9 @@ HorizontalList < UIScrollArea
|
|||||||
border-width: 1
|
border-width: 1
|
||||||
border-color: #1d222b
|
border-color: #1d222b
|
||||||
background-color: #222833
|
background-color: #222833
|
||||||
|
|
||||||
|
VerticalList < UIScrollArea
|
||||||
|
layout: verticalBox
|
||||||
|
border-width: 1
|
||||||
|
border-color: #1d222b
|
||||||
|
background-color: #222833
|
@@ -1,12 +1,10 @@
|
|||||||
ProgressBar < UIProgressBar
|
ProgressBar < UIProgressBar
|
||||||
height: 16
|
height: 16
|
||||||
background-color: red
|
background-color: red
|
||||||
border: 1 black
|
|
||||||
image-source: /images/ui/progressbar
|
image-source: /images/ui/progressbar
|
||||||
image-border: 1
|
image-border: 1
|
||||||
font: verdana-11px-rounded
|
font: verdana-11px-rounded
|
||||||
text-offset: 0 2
|
text-offset: 0 2
|
||||||
on: true
|
|
||||||
|
|
||||||
$!on:
|
$!on:
|
||||||
visible: false
|
visible: false
|
||||||
@@ -14,6 +12,14 @@ ProgressBar < UIProgressBar
|
|||||||
margin-bottom: 0
|
margin-bottom: 0
|
||||||
height: 0
|
height: 0
|
||||||
|
|
||||||
|
LifeProgressBar < UIProgressBar
|
||||||
|
height: 16
|
||||||
|
background-color: green
|
||||||
|
border: 1 black
|
||||||
|
font: verdana-11px-rounded
|
||||||
|
text-offset: 0 2
|
||||||
|
margin: 2
|
||||||
|
|
||||||
ProgressRect < UIProgressRect
|
ProgressRect < UIProgressRect
|
||||||
anchors.fill: parent
|
anchors.fill: parent
|
||||||
phantom: true
|
phantom: true
|
||||||
|
@@ -5,7 +5,7 @@ ScrollBarSlider < UIButton
|
|||||||
image-source: /images/ui/scrollbar
|
image-source: /images/ui/scrollbar
|
||||||
image-clip: 0 26 13 13
|
image-clip: 0 26 13 13
|
||||||
image-border: 2
|
image-border: 2
|
||||||
image-color: #ffffffbb
|
image-color: #ffffffff
|
||||||
$hover:
|
$hover:
|
||||||
image-clip: 13 26 13 13
|
image-clip: 13 26 13 13
|
||||||
$pressed:
|
$pressed:
|
||||||
@@ -14,6 +14,12 @@ ScrollBarSlider < UIButton
|
|||||||
$disabled:
|
$disabled:
|
||||||
image-color: #ffffff66
|
image-color: #ffffff66
|
||||||
|
|
||||||
|
ScrollBarValueLabel < Label
|
||||||
|
id: valueLabel
|
||||||
|
anchors.fill: parent
|
||||||
|
color: white
|
||||||
|
text-align: center
|
||||||
|
|
||||||
VerticalScrollBar < UIScrollBar
|
VerticalScrollBar < UIScrollBar
|
||||||
orientation: vertical
|
orientation: vertical
|
||||||
width: 13
|
width: 13
|
||||||
@@ -55,6 +61,8 @@ VerticalScrollBar < UIScrollBar
|
|||||||
|
|
||||||
ScrollBarSlider
|
ScrollBarSlider
|
||||||
|
|
||||||
|
ScrollBarValueLabel
|
||||||
|
|
||||||
HorizontalScrollBar < UIScrollBar
|
HorizontalScrollBar < UIScrollBar
|
||||||
orientation: horizontal
|
orientation: horizontal
|
||||||
height: 13
|
height: 13
|
||||||
@@ -97,3 +105,5 @@ HorizontalScrollBar < UIScrollBar
|
|||||||
image-color: #ffffff66
|
image-color: #ffffff66
|
||||||
|
|
||||||
ScrollBarSlider
|
ScrollBarSlider
|
||||||
|
|
||||||
|
ScrollBarValueLabel
|
||||||
|
@@ -1,7 +1,9 @@
|
|||||||
SpinBox < TextEdit
|
SpinBox < TextEdit
|
||||||
__class: UISpinBox
|
__class: UISpinBox
|
||||||
|
text-align: left
|
||||||
size: 86 20
|
size: 86 20
|
||||||
padding: 0
|
padding: 0
|
||||||
|
padding-left: 2
|
||||||
|
|
||||||
Button
|
Button
|
||||||
id: up
|
id: up
|
||||||
@@ -11,7 +13,6 @@ SpinBox < TextEdit
|
|||||||
image-clip: 0 0 10 10
|
image-clip: 0 0 10 10
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
@onClick: self:getParent():up()
|
|
||||||
|
|
||||||
$hover:
|
$hover:
|
||||||
image-clip: 0 10 10 10
|
image-clip: 0 10 10 10
|
||||||
@@ -26,7 +27,6 @@ SpinBox < TextEdit
|
|||||||
image-clip: 0 0 10 10
|
image-clip: 0 0 10 10
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
@onClick: self:getParent():down()
|
|
||||||
|
|
||||||
$hover:
|
$hover:
|
||||||
image-clip: 0 10 10 10
|
image-clip: 0 10 10 10
|
||||||
|
@@ -46,7 +46,11 @@ TopMenuPanel < Panel
|
|||||||
image-repeated: true
|
image-repeated: true
|
||||||
focusable: false
|
focusable: false
|
||||||
|
|
||||||
TopMenuFrameCounterLabel < FrameCounterLabel
|
TopMenuFrameCounterLabel < Label
|
||||||
|
font: verdana-11px-rounded
|
||||||
color: white
|
color: white
|
||||||
margin-top: 4
|
margin-top: 4
|
||||||
margin-left: 5
|
margin-left: 5
|
||||||
|
|
||||||
|
TopMenuPingLabel < Label
|
||||||
|
font: verdana-11px-rounded
|
||||||
|
@@ -1,8 +1,9 @@
|
|||||||
MessageBoxLabel < Label
|
MessageBoxLabel < Label
|
||||||
id: messageBoxLabel
|
id: messageBoxLabel
|
||||||
text-auto-resize: true
|
|
||||||
anchors.horizontalCenter: parent.horizontalCenter
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
|
text-wrap: true
|
||||||
|
text-auto-resize: true
|
||||||
|
|
||||||
MessageBoxButtonHolder < UIWidget
|
MessageBoxButtonHolder < UIWidget
|
||||||
id: buttonHolder
|
id: buttonHolder
|
||||||
|
@@ -1,10 +1,12 @@
|
|||||||
MinimapFlag < UIWidget
|
MinimapFlag < UIWidget
|
||||||
size: 11 11
|
size: 11 11
|
||||||
anchors.left: parent.left
|
focusable: false
|
||||||
anchors.top: parent.top
|
|
||||||
|
|
||||||
MinimapFlags < UIWidget
|
MinimapCross < UIWidget
|
||||||
anchors.fill: parent
|
focusable: false
|
||||||
|
phantom: true
|
||||||
|
image: /images/game/minimap/cross
|
||||||
|
size: 16 16
|
||||||
|
|
||||||
MinimapFloorUpButton < Button
|
MinimapFloorUpButton < Button
|
||||||
size: 20 20
|
size: 20 20
|
||||||
@@ -61,12 +63,7 @@ Minimap < UIMinimap
|
|||||||
draggable: true
|
draggable: true
|
||||||
focusable: false
|
focusable: false
|
||||||
cross: true
|
cross: true
|
||||||
@onGeometryChange: self:updateFlags()
|
color: black
|
||||||
|
|
||||||
MinimapFlags
|
|
||||||
id: flags
|
|
||||||
phantom: true
|
|
||||||
focusable: false
|
|
||||||
|
|
||||||
MinimapFloorUpButton
|
MinimapFloorUpButton
|
||||||
id: floorUp
|
id: floorUp
|
||||||
@@ -245,22 +242,3 @@ MinimapFlagWindow < MainWindow
|
|||||||
width: 64
|
width: 64
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
|
|
||||||
// Minimap Full Panel
|
|
||||||
|
|
||||||
MinimapFullPanel < FlatPanel
|
|
||||||
phantom: false
|
|
||||||
anchors.fill: parent
|
|
||||||
anchors.top: topMenu.bottom
|
|
||||||
|
|
||||||
ImageView
|
|
||||||
id: image
|
|
||||||
anchors.fill: parent
|
|
||||||
|
|
||||||
Button
|
|
||||||
!text: tr('Close')
|
|
||||||
margin-right: 4
|
|
||||||
margin-top: 4
|
|
||||||
anchors.right: parent.right
|
|
||||||
anchors.top: parent.top
|
|
||||||
@onClick: self:getParent():destroy()
|
|
||||||
|
10
modules/.project/modules.sublime-project
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
{
|
||||||
|
"folders":
|
||||||
|
[
|
||||||
|
{
|
||||||
|
"path": "..",
|
||||||
|
"folder_exclude_patterns": [".*", "*.*~"],
|
||||||
|
"file_exclude_patterns": [".*", "*.*~"]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
@@ -11,7 +11,7 @@ function setMusic(filename)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function reloadScripts()
|
function reloadScripts()
|
||||||
g_textures.clearTexturesCache()
|
g_textures.clearCache()
|
||||||
g_modules.reloadModules()
|
g_modules.reloadModules()
|
||||||
|
|
||||||
local script = '/' .. g_app.getCompactName() .. 'rc'
|
local script = '/' .. g_app.getCompactName() .. 'rc'
|
||||||
@@ -104,11 +104,6 @@ function terminate()
|
|||||||
g_settings.set('window-size', g_window.getUnmaximizedSize())
|
g_settings.set('window-size', g_window.getUnmaximizedSize())
|
||||||
g_settings.set('window-pos', g_window.getUnmaximizedPos())
|
g_settings.set('window-pos', g_window.getUnmaximizedPos())
|
||||||
g_settings.set('window-maximized', g_window.isMaximized())
|
g_settings.set('window-maximized', g_window.isMaximized())
|
||||||
|
|
||||||
local protocolVersion = g_game.getProtocolVersion()
|
|
||||||
if protocolVersion ~= 0 then
|
|
||||||
g_settings.set('protocol-version', protocolVersion)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function exit()
|
function exit()
|
||||||
|
@@ -12,11 +12,11 @@ Module
|
|||||||
load-later:
|
load-later:
|
||||||
- client_styles
|
- client_styles
|
||||||
- client_locales
|
- client_locales
|
||||||
//- client_particles
|
|
||||||
- client_topmenu
|
- client_topmenu
|
||||||
- client_background
|
- client_background
|
||||||
- client_entergame
|
|
||||||
- client_options
|
- client_options
|
||||||
|
- client_entergame
|
||||||
- client_terminal
|
- client_terminal
|
||||||
- client_modulemanager
|
- client_modulemanager
|
||||||
//- client_stats
|
- client_serverlist
|
||||||
|
- client_stats
|
||||||
|
@@ -1,18 +1,19 @@
|
|||||||
-- private variables
|
-- private variables
|
||||||
local background
|
local background
|
||||||
|
local clientVersionLabel
|
||||||
|
|
||||||
-- public functions
|
-- public functions
|
||||||
function init()
|
function init()
|
||||||
background = g_ui.displayUI('background')
|
background = g_ui.displayUI('background')
|
||||||
background:lower()
|
background:lower()
|
||||||
|
|
||||||
local clientVersionLabel = background:getChildById('clientVersionLabel')
|
clientVersionLabel = background:getChildById('clientVersionLabel')
|
||||||
clientVersionLabel:setText(g_app.getName() .. ' ' .. g_app.getVersion() .. '\n' ..
|
clientVersionLabel:setText(g_app.getName() .. ' ' .. g_app.getVersion() .. '\n' ..
|
||||||
'Rev ' .. g_app.getBuildRevision() .. ' ('.. g_app.getBuildCommit() .. ')\n' ..
|
'Rev ' .. g_app.getBuildRevision() .. ' ('.. g_app.getBuildCommit() .. ')\n' ..
|
||||||
'Built on ' .. g_app.getBuildDate())
|
'Built on ' .. g_app.getBuildDate())
|
||||||
|
|
||||||
if not g_game.isOnline() then
|
if not g_game.isOnline() then
|
||||||
g_effects.fadeIn(clientVersionLabel, 1500)
|
addEvent(function() g_effects.fadeIn(clientVersionLabel, 1500) end)
|
||||||
end
|
end
|
||||||
|
|
||||||
connect(g_game, { onGameStart = hide })
|
connect(g_game, { onGameStart = hide })
|
||||||
@@ -40,3 +41,7 @@ end
|
|||||||
function hideVersionLabel()
|
function hideVersionLabel()
|
||||||
background:getChildById('clientVersionLabel'):hide()
|
background:getChildById('clientVersionLabel'):hide()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function setVersionText(text)
|
||||||
|
clientVersionLabel:setText(text)
|
||||||
|
end
|
||||||
|
@@ -111,7 +111,8 @@ end
|
|||||||
|
|
||||||
function onGameConnectionError(message, code)
|
function onGameConnectionError(message, code)
|
||||||
CharacterList.destroyLoadBox()
|
CharacterList.destroyLoadBox()
|
||||||
errorBox = displayErrorBox(tr("Login Error"), message)
|
local text = translateNetworkError(code, g_game.getProtocolGame() and g_game.getProtocolGame():isConnecting(), message)
|
||||||
|
errorBox = displayErrorBox(tr("Connection Error"), text)
|
||||||
errorBox.onOk = function()
|
errorBox.onOk = function()
|
||||||
errorBox = nil
|
errorBox = nil
|
||||||
CharacterList.showAgain()
|
CharacterList.showAgain()
|
||||||
|
@@ -6,8 +6,9 @@ local enterGame
|
|||||||
local motdWindow
|
local motdWindow
|
||||||
local motdButton
|
local motdButton
|
||||||
local enterGameButton
|
local enterGameButton
|
||||||
local protocolBox
|
local clientBox
|
||||||
local protocolLogin
|
local protocolLogin
|
||||||
|
local motdEnabled = true
|
||||||
|
|
||||||
-- private functions
|
-- private functions
|
||||||
local function onError(protocol, message, errorCode)
|
local function onError(protocol, message, errorCode)
|
||||||
@@ -27,15 +28,31 @@ end
|
|||||||
local function onMotd(protocol, motd)
|
local function onMotd(protocol, motd)
|
||||||
G.motdNumber = tonumber(motd:sub(0, motd:find("\n")))
|
G.motdNumber = tonumber(motd:sub(0, motd:find("\n")))
|
||||||
G.motdMessage = motd:sub(motd:find("\n") + 1, #motd)
|
G.motdMessage = motd:sub(motd:find("\n") + 1, #motd)
|
||||||
|
if motdEnabled then
|
||||||
motdButton:show()
|
motdButton:show()
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local function onCharacterList(protocol, characters, account, otui)
|
local function onCharacterList(protocol, characters, account, otui)
|
||||||
|
-- Try add server to the server list
|
||||||
|
ServerList.add(G.host, G.port, g_game.getProtocolVersion())
|
||||||
|
|
||||||
if enterGame:getChildById('rememberPasswordBox'):isChecked() then
|
if enterGame:getChildById('rememberPasswordBox'):isChecked() then
|
||||||
g_settings.set('account', g_crypt.encrypt(G.account))
|
local account = g_crypt.encrypt(G.account)
|
||||||
g_settings.set('password', g_crypt.encrypt(G.password))
|
local password = g_crypt.encrypt(G.password)
|
||||||
|
|
||||||
|
g_settings.set('account', account)
|
||||||
|
g_settings.set('password', password)
|
||||||
|
|
||||||
|
ServerList.setServerAccount(G.host, account)
|
||||||
|
ServerList.setServerPassword(G.host, password)
|
||||||
|
|
||||||
g_settings.set('autologin', enterGame:getChildById('autoLoginBox'):isChecked())
|
g_settings.set('autologin', enterGame:getChildById('autoLoginBox'):isChecked())
|
||||||
else
|
else
|
||||||
|
-- reset server list account/password
|
||||||
|
ServerList.setServerAccount(G.host, '')
|
||||||
|
ServerList.setServerPassword(G.host, '')
|
||||||
|
|
||||||
EnterGame.clearAccountFields()
|
EnterGame.clearAccountFields()
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -45,6 +62,7 @@ local function onCharacterList(protocol, characters, account, otui)
|
|||||||
CharacterList.create(characters, account, otui)
|
CharacterList.create(characters, account, otui)
|
||||||
CharacterList.show()
|
CharacterList.show()
|
||||||
|
|
||||||
|
if motdEnabled then
|
||||||
local lastMotdNumber = g_settings.getNumber("motd")
|
local lastMotdNumber = g_settings.getNumber("motd")
|
||||||
if G.motdNumber and G.motdNumber ~= lastMotdNumber then
|
if G.motdNumber and G.motdNumber ~= lastMotdNumber then
|
||||||
g_settings.set("motd", motdNumber)
|
g_settings.set("motd", motdNumber)
|
||||||
@@ -53,10 +71,6 @@ local function onCharacterList(protocol, characters, account, otui)
|
|||||||
CharacterList.hide()
|
CharacterList.hide()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function onChangeProtocol(combobox, option)
|
|
||||||
local clients = g_game.getSupportedClients(option)
|
|
||||||
protocolBox:setTooltip("Supports Client" .. (#clients > 1 and "s" or "") .. ": " .. table.tostring(clients))
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function onUpdateNeeded(protocol, signature)
|
local function onUpdateNeeded(protocol, signature)
|
||||||
@@ -81,36 +95,32 @@ function EnterGame.init()
|
|||||||
motdButton:hide()
|
motdButton:hide()
|
||||||
g_keyboard.bindKeyDown('Ctrl+G', EnterGame.openWindow)
|
g_keyboard.bindKeyDown('Ctrl+G', EnterGame.openWindow)
|
||||||
|
|
||||||
if G.motdNumber then
|
if motdEnabled and G.motdNumber then
|
||||||
motdButton:show()
|
motdButton:show()
|
||||||
end
|
end
|
||||||
|
|
||||||
local account = g_crypt.decrypt(g_settings.get('account'))
|
local account = g_settings.get('account')
|
||||||
local password = g_crypt.decrypt(g_settings.get('password'))
|
local password = g_settings.get('password')
|
||||||
local host = g_settings.get('host')
|
local host = g_settings.get('host')
|
||||||
local port = g_settings.get('port')
|
local port = g_settings.get('port')
|
||||||
local autologin = g_settings.getBoolean('autologin')
|
local autologin = g_settings.getBoolean('autologin')
|
||||||
local protocolVersion = g_settings.getInteger('protocol-version')
|
local clientVersion = g_settings.getInteger('client-version')
|
||||||
|
if clientVersion == 0 then clientVersion = 860 end
|
||||||
|
|
||||||
if port == nil or port == 0 then port = 7171 end
|
if port == nil or port == 0 then port = 7171 end
|
||||||
|
|
||||||
enterGame:getChildById('accountNameTextEdit'):setText(account)
|
EnterGame.setAccountName(account)
|
||||||
enterGame:getChildById('accountNameTextEdit'):setCursorPos(-1)
|
EnterGame.setPassword(password)
|
||||||
enterGame:getChildById('accountPasswordTextEdit'):setText(password)
|
|
||||||
enterGame:getChildById('serverHostTextEdit'):setText(host)
|
enterGame:getChildById('serverHostTextEdit'):setText(host)
|
||||||
enterGame:getChildById('serverPortTextEdit'):setText(port)
|
enterGame:getChildById('serverPortTextEdit'):setText(port)
|
||||||
enterGame:getChildById('autoLoginBox'):setChecked(autologin)
|
enterGame:getChildById('autoLoginBox'):setChecked(autologin)
|
||||||
enterGame:getChildById('rememberPasswordBox'):setChecked(#account > 0)
|
|
||||||
|
|
||||||
protocolBox = enterGame:getChildById('protocolComboBox')
|
clientBox = enterGame:getChildById('clientComboBox')
|
||||||
protocolBox.onOptionChange = onChangeProtocol
|
for _, proto in pairs(g_game.getSupportedClients()) do
|
||||||
for _i, proto in pairs(g_game.getSupportedProtocols()) do
|
clientBox:addOption(proto)
|
||||||
protocolBox:addOption(proto)
|
|
||||||
end
|
|
||||||
|
|
||||||
if protocolVersion then
|
|
||||||
protocolBox:setCurrentOption(protocolVersion)
|
|
||||||
end
|
end
|
||||||
|
clientBox:setCurrentOption(clientVersion)
|
||||||
|
|
||||||
enterGame:hide()
|
enterGame:hide()
|
||||||
|
|
||||||
@@ -127,18 +137,20 @@ function EnterGame.firstShow()
|
|||||||
local host = g_settings.get('host')
|
local host = g_settings.get('host')
|
||||||
local autologin = g_settings.getBoolean('autologin')
|
local autologin = g_settings.getBoolean('autologin')
|
||||||
if #host > 0 and #password > 0 and #account > 0 and autologin then
|
if #host > 0 and #password > 0 and #account > 0 and autologin then
|
||||||
autoLoginEvent = addEvent(EnterGame.doLogin)
|
addEvent(function()
|
||||||
|
if not g_settings.getBoolean('autologin') then return end
|
||||||
|
EnterGame.doLogin()
|
||||||
|
end)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function EnterGame.terminate()
|
function EnterGame.terminate()
|
||||||
g_keyboard.unbindKeyDown('Ctrl+G')
|
g_keyboard.unbindKeyDown('Ctrl+G')
|
||||||
removeEvent(autoLoginEvent)
|
|
||||||
enterGame:destroy()
|
enterGame:destroy()
|
||||||
enterGame = nil
|
enterGame = nil
|
||||||
enterGameButton:destroy()
|
enterGameButton:destroy()
|
||||||
enterGameButton = nil
|
enterGameButton = nil
|
||||||
protocolBox = nil
|
clientBox = nil
|
||||||
if motdWindow then
|
if motdWindow then
|
||||||
motdWindow:destroy()
|
motdWindow:destroy()
|
||||||
motdWindow = nil
|
motdWindow = nil
|
||||||
@@ -177,6 +189,18 @@ function EnterGame.openWindow()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function EnterGame.setAccountName(account)
|
||||||
|
local account = g_crypt.decrypt(account)
|
||||||
|
enterGame:getChildById('accountNameTextEdit'):setText(account)
|
||||||
|
enterGame:getChildById('accountNameTextEdit'):setCursorPos(-1)
|
||||||
|
enterGame:getChildById('rememberPasswordBox'):setChecked(#account > 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
function EnterGame.setPassword(password)
|
||||||
|
local password = g_crypt.decrypt(password)
|
||||||
|
enterGame:getChildById('accountPasswordTextEdit'):setText(password)
|
||||||
|
end
|
||||||
|
|
||||||
function EnterGame.clearAccountFields()
|
function EnterGame.clearAccountFields()
|
||||||
enterGame:getChildById('accountNameTextEdit'):clearText()
|
enterGame:getChildById('accountNameTextEdit'):clearText()
|
||||||
enterGame:getChildById('accountPasswordTextEdit'):clearText()
|
enterGame:getChildById('accountPasswordTextEdit'):clearText()
|
||||||
@@ -186,13 +210,11 @@ function EnterGame.clearAccountFields()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function EnterGame.doLogin()
|
function EnterGame.doLogin()
|
||||||
autoLoginEvent = nil
|
|
||||||
G.account = enterGame:getChildById('accountNameTextEdit'):getText()
|
G.account = enterGame:getChildById('accountNameTextEdit'):getText()
|
||||||
G.password = enterGame:getChildById('accountPasswordTextEdit'):getText()
|
G.password = enterGame:getChildById('accountPasswordTextEdit'):getText()
|
||||||
G.host = enterGame:getChildById('serverHostTextEdit'):getText()
|
G.host = enterGame:getChildById('serverHostTextEdit'):getText()
|
||||||
G.port = tonumber(enterGame:getChildById('serverPortTextEdit'):getText())
|
G.port = tonumber(enterGame:getChildById('serverPortTextEdit'):getText())
|
||||||
local protocolVersion = tonumber(protocolBox:getText())
|
local clientVersion = tonumber(clientBox:getText())
|
||||||
local clientVersions = g_game.getSupportedClients(protocolVersion)
|
|
||||||
EnterGame.hide()
|
EnterGame.hide()
|
||||||
|
|
||||||
if g_game.isOnline() then
|
if g_game.isOnline() then
|
||||||
@@ -203,9 +225,10 @@ function EnterGame.doLogin()
|
|||||||
|
|
||||||
g_settings.set('host', G.host)
|
g_settings.set('host', G.host)
|
||||||
g_settings.set('port', G.port)
|
g_settings.set('port', G.port)
|
||||||
|
g_settings.set('client-version', clientVersion)
|
||||||
|
|
||||||
protocolLogin = ProtocolLogin.create()
|
protocolLogin = ProtocolLogin.create()
|
||||||
protocolLogin.onError = onError
|
protocolLogin.onLoginError = onError
|
||||||
protocolLogin.onMotd = onMotd
|
protocolLogin.onMotd = onMotd
|
||||||
protocolLogin.onCharacterList = onCharacterList
|
protocolLogin.onCharacterList = onCharacterList
|
||||||
protocolLogin.onUpdateNeeded = onUpdateNeeded
|
protocolLogin.onUpdateNeeded = onUpdateNeeded
|
||||||
@@ -218,10 +241,8 @@ function EnterGame.doLogin()
|
|||||||
end })
|
end })
|
||||||
|
|
||||||
g_game.chooseRsa(G.host)
|
g_game.chooseRsa(G.host)
|
||||||
g_game.setProtocolVersion(protocolVersion)
|
g_game.setClientVersion(clientVersion)
|
||||||
if #clientVersions > 0 then
|
g_game.setProtocolVersion(g_game.getProtocolVersionForClient(clientVersion))
|
||||||
g_game.setClientVersion(clientVersions[#clientVersions])
|
|
||||||
end
|
|
||||||
|
|
||||||
if modules.game_things.isLoaded() then
|
if modules.game_things.isLoaded() then
|
||||||
protocolLogin:login(G.host, G.port, G.account, G.password)
|
protocolLogin:login(G.host, G.port, G.account, G.password)
|
||||||
@@ -242,20 +263,16 @@ end
|
|||||||
function EnterGame.setDefaultServer(host, port, protocol)
|
function EnterGame.setDefaultServer(host, port, protocol)
|
||||||
local hostTextEdit = enterGame:getChildById('serverHostTextEdit')
|
local hostTextEdit = enterGame:getChildById('serverHostTextEdit')
|
||||||
local portTextEdit = enterGame:getChildById('serverPortTextEdit')
|
local portTextEdit = enterGame:getChildById('serverPortTextEdit')
|
||||||
local protocolLabel = enterGame:getChildById('protocolLabel')
|
local clientLabel = enterGame:getChildById('clientLabel')
|
||||||
local accountTextEdit = enterGame:getChildById('accountNameTextEdit')
|
local accountTextEdit = enterGame:getChildById('accountNameTextEdit')
|
||||||
local passwordTextEdit = enterGame:getChildById('accountPasswordTextEdit')
|
local passwordTextEdit = enterGame:getChildById('accountPasswordTextEdit')
|
||||||
|
|
||||||
if hostTextEdit:getText() ~= host then
|
if hostTextEdit:getText() ~= host then
|
||||||
hostTextEdit:setText(host)
|
hostTextEdit:setText(host)
|
||||||
portTextEdit:setText(port)
|
portTextEdit:setText(port)
|
||||||
protocolBox:setCurrentOption(protocol)
|
clientBox:setCurrentOption(protocol)
|
||||||
accountTextEdit:setText('')
|
accountTextEdit:setText('')
|
||||||
passwordTextEdit:setText('')
|
passwordTextEdit:setText('')
|
||||||
|
|
||||||
if autoLoginEvent then
|
|
||||||
autoLoginEvent:cancel()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -269,9 +286,9 @@ function EnterGame.setUniqueServer(host, port, protocol, windowWidth, windowHeig
|
|||||||
portTextEdit:setVisible(false)
|
portTextEdit:setVisible(false)
|
||||||
portTextEdit:setHeight(0)
|
portTextEdit:setHeight(0)
|
||||||
|
|
||||||
protocolBox:setCurrentOption(protocol)
|
clientBox:setCurrentOption(protocol)
|
||||||
protocolBox:setVisible(false)
|
clientBox:setVisible(false)
|
||||||
protocolBox:setHeight(0)
|
clientBox:setHeight(0)
|
||||||
|
|
||||||
local serverLabel = enterGame:getChildById('serverLabel')
|
local serverLabel = enterGame:getChildById('serverLabel')
|
||||||
serverLabel:setVisible(false)
|
serverLabel:setVisible(false)
|
||||||
@@ -279,9 +296,14 @@ function EnterGame.setUniqueServer(host, port, protocol, windowWidth, windowHeig
|
|||||||
local portLabel = enterGame:getChildById('portLabel')
|
local portLabel = enterGame:getChildById('portLabel')
|
||||||
portLabel:setVisible(false)
|
portLabel:setVisible(false)
|
||||||
portLabel:setHeight(0)
|
portLabel:setHeight(0)
|
||||||
local protocolLabel = enterGame:getChildById('protocolLabel')
|
local clientLabel = enterGame:getChildById('clientLabel')
|
||||||
protocolLabel:setVisible(false)
|
clientLabel:setVisible(false)
|
||||||
protocolLabel:setHeight(0)
|
clientLabel:setHeight(0)
|
||||||
|
|
||||||
|
local serverListButton = enterGame:getChildById('serverListButton')
|
||||||
|
serverListButton:setVisible(false)
|
||||||
|
serverListButton:setHeight(0)
|
||||||
|
serverListButton:setWidth(0)
|
||||||
|
|
||||||
local rememberPasswordBox = enterGame:getChildById('rememberPasswordBox')
|
local rememberPasswordBox = enterGame:getChildById('rememberPasswordBox')
|
||||||
rememberPasswordBox:setMarginTop(-5)
|
rememberPasswordBox:setMarginTop(-5)
|
||||||
@@ -297,3 +319,7 @@ function EnterGame.setServerInfo(message)
|
|||||||
label:setText(message)
|
label:setText(message)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function EnterGame.disableMotd()
|
||||||
|
motdEnabled = false
|
||||||
|
motdButton:hide()
|
||||||
|
end
|
||||||
|
@@ -1,9 +1,26 @@
|
|||||||
EnterGameWindow < MainWindow
|
EnterGameWindow < MainWindow
|
||||||
|
!text: tr('Enter Game')
|
||||||
|
size: 236 274
|
||||||
|
|
||||||
|
EnterGameButton < Button
|
||||||
|
width: 64
|
||||||
|
|
||||||
|
ServerListButton < UIButton
|
||||||
|
size: 17 17
|
||||||
|
image-source: /images/topbuttons/minimap
|
||||||
|
image-color: #ffffffff
|
||||||
|
|
||||||
|
$hover !disabled:
|
||||||
|
image-color: #ffffff99
|
||||||
|
|
||||||
|
$pressed:
|
||||||
|
image-color: #ffffff44
|
||||||
|
|
||||||
|
$disabled:
|
||||||
|
image-color: #ffffff55
|
||||||
|
|
||||||
EnterGameWindow
|
EnterGameWindow
|
||||||
id: enterGame
|
id: enterGame
|
||||||
!text: tr('Enter Game')
|
|
||||||
size: 236 274
|
|
||||||
@onEnter: EnterGame.doLogin()
|
@onEnter: EnterGame.doLogin()
|
||||||
|
|
||||||
MenuLabel
|
MenuLabel
|
||||||
@@ -41,17 +58,26 @@ EnterGameWindow
|
|||||||
margin-top: 8
|
margin-top: 8
|
||||||
text-auto-resize: true
|
text-auto-resize: true
|
||||||
|
|
||||||
TextEdit
|
ServerListButton
|
||||||
id: serverHostTextEdit
|
id: serverListButton
|
||||||
!tooltip: tr('Make sure that your client uses\nthe correct game protocol version')
|
!tooltip: tr('Server list')
|
||||||
anchors.left: parent.left
|
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.top: serverLabel.bottom
|
anchors.top: serverLabel.bottom
|
||||||
|
margin-top: 3
|
||||||
|
@onClick: ServerList.show()
|
||||||
|
|
||||||
|
TextEdit
|
||||||
|
id: serverHostTextEdit
|
||||||
|
!tooltip: tr('Make sure that your client uses\nthe correct game client version')
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.right: serverListButton.left
|
||||||
|
anchors.top: serverLabel.bottom
|
||||||
margin-top: 2
|
margin-top: 2
|
||||||
|
margin-right: 4
|
||||||
|
|
||||||
MenuLabel
|
MenuLabel
|
||||||
id: protocolLabel
|
id: clientLabel
|
||||||
!text: tr('Protocol')
|
!text: tr('Client Version')
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: serverHostTextEdit.bottom
|
anchors.top: serverHostTextEdit.bottom
|
||||||
text-auto-resize: true
|
text-auto-resize: true
|
||||||
@@ -59,10 +85,10 @@ EnterGameWindow
|
|||||||
margin-top: 8
|
margin-top: 8
|
||||||
|
|
||||||
ComboBox
|
ComboBox
|
||||||
id: protocolComboBox
|
id: clientComboBox
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.horizontalCenter
|
anchors.right: parent.horizontalCenter
|
||||||
anchors.top: protocolLabel.bottom
|
anchors.top: clientLabel.bottom
|
||||||
margin-top: 2
|
margin-top: 2
|
||||||
margin-right: 3
|
margin-right: 3
|
||||||
width: 90
|
width: 90
|
||||||
@@ -80,7 +106,7 @@ EnterGameWindow
|
|||||||
text: 7171
|
text: 7171
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.left: parent.horizontalCenter
|
anchors.left: parent.horizontalCenter
|
||||||
anchors.top: protocolComboBox.top
|
anchors.top: clientComboBox.top
|
||||||
margin-left: 3
|
margin-left: 3
|
||||||
|
|
||||||
CheckBox
|
CheckBox
|
||||||
@@ -103,9 +129,8 @@ EnterGameWindow
|
|||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
margin-top: 2
|
margin-top: 2
|
||||||
|
|
||||||
Button
|
EnterGameButton
|
||||||
!text: tr('Ok')
|
!text: tr('Ok')
|
||||||
width: 64
|
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
@onClick: EnterGame.doLogin()
|
@onClick: EnterGame.doLogin()
|
||||||
|
@@ -1,7 +1,7 @@
|
|||||||
MainWindow
|
MainWindow
|
||||||
id: waitingWindow
|
id: waitingWindow
|
||||||
!text: tr('Waiting List')
|
!text: tr('Waiting List')
|
||||||
size: 260 160
|
size: 260 180
|
||||||
@onEscape: CharacterList.cancelWait()
|
@onEscape: CharacterList.cancelWait()
|
||||||
|
|
||||||
Label
|
Label
|
||||||
|
@@ -121,7 +121,7 @@ function installLocale(locale)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if updatesNeeded > 0 then
|
if updatesNeeded > 0 then
|
||||||
pwarning('Locale \'' .. locale.name .. '\' is missing ' .. updatesNeeded .. ' translations.')
|
pdebug('Locale \'' .. locale.name .. '\' is missing ' .. updatesNeeded .. ' translations.')
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -146,6 +146,9 @@ function setLocale(name)
|
|||||||
pwarning("Locale " .. name .. ' does not exist.')
|
pwarning("Locale " .. name .. ' does not exist.')
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
if currentLocale then
|
||||||
|
sendLocale(locale.name)
|
||||||
|
end
|
||||||
currentLocale = locale
|
currentLocale = locale
|
||||||
g_settings.set('locale', name)
|
g_settings.set('locale', name)
|
||||||
if onLocaleChanged then onLocaleChanged(name) end
|
if onLocaleChanged then onLocaleChanged(name) end
|
||||||
@@ -179,7 +182,7 @@ function _G.tr(text, ...)
|
|||||||
if not translation then
|
if not translation then
|
||||||
if translation == nil then
|
if translation == nil then
|
||||||
if currentLocale.name ~= defaultLocaleName then
|
if currentLocale.name ~= defaultLocaleName then
|
||||||
pwarning('Unable to translate: \"' .. text .. '\"')
|
pdebug('Unable to translate: \"' .. text .. '\"')
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
translation = text
|
translation = text
|
||||||
|
@@ -5,6 +5,5 @@ Module
|
|||||||
website: www.otclient.info
|
website: www.otclient.info
|
||||||
sandboxed: true
|
sandboxed: true
|
||||||
scripts: [ locales ]
|
scripts: [ locales ]
|
||||||
dependencies: [ client_topmenu ]
|
|
||||||
@onLoad: init()
|
@onLoad: init()
|
||||||
@onUnload: terminate()
|
@onUnload: terminate()
|
||||||
|
@@ -137,7 +137,7 @@ function unloadCurrentModule()
|
|||||||
local module = g_modules.getModule(focusedChild:getText())
|
local module = g_modules.getModule(focusedChild:getText())
|
||||||
if module then
|
if module then
|
||||||
module:unload()
|
module:unload()
|
||||||
if ModuleManager == nil then return end
|
if modules.client_modulemanager == nil then return end
|
||||||
updateModuleInfo(module:getName())
|
updateModuleInfo(module:getName())
|
||||||
refreshLoadedModules()
|
refreshLoadedModules()
|
||||||
end
|
end
|
||||||
|
@@ -1,11 +1,3 @@
|
|||||||
VolumeScrollbar < HorizontalScrollBar
|
|
||||||
step: 1
|
|
||||||
@onValueChange: modules.client_options.setOption(self:getId(), self:getValue())
|
|
||||||
@onSetup: |
|
|
||||||
UIScrollBar.onSetup(self)
|
|
||||||
local value = modules.client_options.getOption(self:getId())
|
|
||||||
self:setValue(value)
|
|
||||||
|
|
||||||
Panel
|
Panel
|
||||||
OptionCheckBox
|
OptionCheckBox
|
||||||
id: enableAudio
|
id: enableAudio
|
||||||
@@ -26,7 +18,7 @@ Panel
|
|||||||
local value = modules.client_options.getOption('musicSoundVolume')
|
local value = modules.client_options.getOption('musicSoundVolume')
|
||||||
self:setText(tr('Music volume: %d', value))
|
self:setText(tr('Music volume: %d', value))
|
||||||
|
|
||||||
VolumeScrollbar
|
OptionScrollbar
|
||||||
id: musicSoundVolume
|
id: musicSoundVolume
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
@@ -12,6 +12,11 @@ Panel
|
|||||||
!text: tr('Enable smart walking')
|
!text: tr('Enable smart walking')
|
||||||
!tooltip: tr('Will detect when to use diagonal step based on the\nkeys you are pressing')
|
!tooltip: tr('Will detect when to use diagonal step based on the\nkeys you are pressing')
|
||||||
|
|
||||||
|
OptionCheckBox
|
||||||
|
id: dashWalk
|
||||||
|
!text: tr('Enable dash walking')
|
||||||
|
!tooltip: tr('Will boost your walk on high speed characters')
|
||||||
|
|
||||||
OptionCheckBox
|
OptionCheckBox
|
||||||
id: showPing
|
id: showPing
|
||||||
!text: tr('Show connection ping')
|
!text: tr('Show connection ping')
|
||||||
|
@@ -1,12 +1,3 @@
|
|||||||
FrameRateScrollbar < HorizontalScrollBar
|
|
||||||
step: 1
|
|
||||||
@onValueChange: modules.client_options.setOption(self:getId(), self:getValue())
|
|
||||||
@onSetup: |
|
|
||||||
UIScrollBar.onSetup(self)
|
|
||||||
local value = modules.client_options.getOption(self:getId())
|
|
||||||
if value == 0 then value = self:getMaximum() end
|
|
||||||
self:setValue(value)
|
|
||||||
|
|
||||||
Panel
|
Panel
|
||||||
ButtonBox
|
ButtonBox
|
||||||
id: opengl1
|
id: opengl1
|
||||||
@@ -49,13 +40,17 @@ Panel
|
|||||||
!text: tr('Fullscreen')
|
!text: tr('Fullscreen')
|
||||||
tooltip: Ctrl+Shift+F
|
tooltip: Ctrl+Shift+F
|
||||||
|
|
||||||
|
OptionCheckBox
|
||||||
|
id: dontStretchShrink
|
||||||
|
!text: tr('Don\'t stretch/shrink Game Window')
|
||||||
|
|
||||||
Label
|
Label
|
||||||
id: backgroundFrameRateLabel
|
id: backgroundFrameRateLabel
|
||||||
!text: tr('Game framerate limit: %s', 'max')
|
!text: tr('Game framerate limit: %s', 'max')
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
margin-top: 6
|
margin-top: 12
|
||||||
@onSetup: |
|
@onSetup: |
|
||||||
local value = modules.client_options.getOption('backgroundFrameRate')
|
local value = modules.client_options.getOption('backgroundFrameRate')
|
||||||
local text = value
|
local text = value
|
||||||
@@ -65,7 +60,7 @@ Panel
|
|||||||
|
|
||||||
self:setText(tr('Game framerate limit: %s', text))
|
self:setText(tr('Game framerate limit: %s', text))
|
||||||
|
|
||||||
FrameRateScrollbar
|
OptionScrollbar
|
||||||
id: backgroundFrameRate
|
id: backgroundFrameRate
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
@@ -89,7 +84,7 @@ Panel
|
|||||||
|
|
||||||
self:setText(tr('Interface framerate limit: %s', text))
|
self:setText(tr('Interface framerate limit: %s', text))
|
||||||
|
|
||||||
FrameRateScrollbar
|
OptionScrollbar
|
||||||
id: foregroundFrameRate
|
id: foregroundFrameRate
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
@@ -108,7 +103,7 @@ Panel
|
|||||||
local value = modules.client_options.getOption('ambientLight')
|
local value = modules.client_options.getOption('ambientLight')
|
||||||
self:setText(tr('Ambient light: %s%%', value))
|
self:setText(tr('Ambient light: %s%%', value))
|
||||||
|
|
||||||
FrameRateScrollbar
|
OptionScrollbar
|
||||||
id: ambientLight
|
id: ambientLight
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
@@ -5,6 +5,7 @@ local defaultOptions = {
|
|||||||
fullscreen = false,
|
fullscreen = false,
|
||||||
classicControl = false,
|
classicControl = false,
|
||||||
smartWalk = false,
|
smartWalk = false,
|
||||||
|
dashWalk = false,
|
||||||
autoChaseOverride = true,
|
autoChaseOverride = true,
|
||||||
showStatusMessagesInConsole = true,
|
showStatusMessagesInConsole = true,
|
||||||
showEventMessagesInConsole = true,
|
showEventMessagesInConsole = true,
|
||||||
@@ -24,7 +25,8 @@ local defaultOptions = {
|
|||||||
ambientLight = 25,
|
ambientLight = 25,
|
||||||
displayNames = true,
|
displayNames = true,
|
||||||
displayHealth = true,
|
displayHealth = true,
|
||||||
displayText = true
|
displayText = true,
|
||||||
|
dontStretchShrink = false
|
||||||
}
|
}
|
||||||
|
|
||||||
local optionsWindow
|
local optionsWindow
|
||||||
@@ -81,45 +83,20 @@ local function setupGraphicsEngines()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function init()
|
function init()
|
||||||
|
for k,v in pairs(defaultOptions) do
|
||||||
|
g_settings.setDefault(k, v)
|
||||||
|
options[k] = v
|
||||||
|
end
|
||||||
|
|
||||||
optionsWindow = g_ui.displayUI('options')
|
optionsWindow = g_ui.displayUI('options')
|
||||||
optionsWindow:hide()
|
optionsWindow:hide()
|
||||||
optionsButton = modules.client_topmenu.addLeftButton('optionsButton', tr('Options'), '/images/topbuttons/options', toggle)
|
|
||||||
|
|
||||||
optionsTabBar = optionsWindow:getChildById('optionsTabBar')
|
optionsTabBar = optionsWindow:getChildById('optionsTabBar')
|
||||||
optionsTabBar:setContentWidget(optionsWindow:getChildById('optionsTabContent'))
|
optionsTabBar:setContentWidget(optionsWindow:getChildById('optionsTabContent'))
|
||||||
|
|
||||||
addEvent(function() setup() end)
|
|
||||||
|
|
||||||
g_keyboard.bindKeyDown('Ctrl+Shift+F', function() toggleOption('fullscreen') end)
|
g_keyboard.bindKeyDown('Ctrl+Shift+F', function() toggleOption('fullscreen') end)
|
||||||
g_keyboard.bindKeyDown('Ctrl+N', toggleDisplays)
|
g_keyboard.bindKeyDown('Ctrl+N', toggleDisplays)
|
||||||
|
|
||||||
audioButton = modules.client_topmenu.addLeftButton('audioButton', tr('Audio'), '/images/topbuttons/audio', function() toggleOption('enableAudio') end)
|
|
||||||
end
|
|
||||||
|
|
||||||
function terminate()
|
|
||||||
g_keyboard.unbindKeyDown('Ctrl+Shift+F')
|
|
||||||
g_keyboard.unbindKeyDown('Ctrl+N')
|
|
||||||
optionsWindow:destroy()
|
|
||||||
optionsButton:destroy()
|
|
||||||
audioButton:destroy()
|
|
||||||
optionsTabBar = nil
|
|
||||||
generalPanel = nil
|
|
||||||
consolePanel = nil
|
|
||||||
graphicsPanel = nil
|
|
||||||
audioPanel = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
function setup()
|
|
||||||
-- load options
|
|
||||||
for k,v in pairs(defaultOptions) do
|
|
||||||
g_settings.setDefault(k, v)
|
|
||||||
if type(v) == 'boolean' then
|
|
||||||
setOption(k, g_settings.getBoolean(k))
|
|
||||||
elseif type(v) == 'number' then
|
|
||||||
setOption(k, g_settings.getNumber(k))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
generalPanel = g_ui.loadUI('game')
|
generalPanel = g_ui.loadUI('game')
|
||||||
optionsTabBar:addTab(tr('Game'), generalPanel, '/images/optionstab/game')
|
optionsTabBar:addTab(tr('Game'), generalPanel, '/images/optionstab/game')
|
||||||
|
|
||||||
@@ -132,7 +109,31 @@ function setup()
|
|||||||
audioPanel = g_ui.loadUI('audio')
|
audioPanel = g_ui.loadUI('audio')
|
||||||
optionsTabBar:addTab(tr('Audio'), audioPanel, '/images/optionstab/audio')
|
optionsTabBar:addTab(tr('Audio'), audioPanel, '/images/optionstab/audio')
|
||||||
|
|
||||||
|
optionsButton = modules.client_topmenu.addLeftButton('optionsButton', tr('Options'), '/images/topbuttons/options', toggle)
|
||||||
|
audioButton = modules.client_topmenu.addLeftButton('audioButton', tr('Audio'), '/images/topbuttons/audio', function() toggleOption('enableAudio') end)
|
||||||
|
|
||||||
|
addEvent(function() setup() end)
|
||||||
|
end
|
||||||
|
|
||||||
|
function terminate()
|
||||||
|
g_keyboard.unbindKeyDown('Ctrl+Shift+F')
|
||||||
|
g_keyboard.unbindKeyDown('Ctrl+N')
|
||||||
|
optionsWindow:destroy()
|
||||||
|
optionsButton:destroy()
|
||||||
|
audioButton:destroy()
|
||||||
|
end
|
||||||
|
|
||||||
|
function setup()
|
||||||
setupGraphicsEngines()
|
setupGraphicsEngines()
|
||||||
|
|
||||||
|
-- load options
|
||||||
|
for k,v in pairs(defaultOptions) do
|
||||||
|
if type(v) == 'boolean' then
|
||||||
|
setOption(k, g_settings.getBoolean(k), true)
|
||||||
|
elseif type(v) == 'number' then
|
||||||
|
setOption(k, g_settings.getNumber(k), true)
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function toggle()
|
function toggle()
|
||||||
@@ -171,106 +172,74 @@ function toggleOption(key)
|
|||||||
setOption(key, not getOption(key))
|
setOption(key, not getOption(key))
|
||||||
end
|
end
|
||||||
|
|
||||||
function setOption(key, value)
|
function setOption(key, value, force)
|
||||||
if options[key] == value then return end
|
if not force and options[key] == value then return end
|
||||||
local gameMapPanel = modules.game_interface.getMapPanel()
|
local gameMapPanel = modules.game_interface.getMapPanel()
|
||||||
|
|
||||||
local panel = nil
|
|
||||||
if key == 'vsync' then
|
if key == 'vsync' then
|
||||||
g_window.setVerticalSync(value)
|
g_window.setVerticalSync(value)
|
||||||
elseif key == 'showFps' then
|
elseif key == 'showFps' then
|
||||||
addEvent(function()
|
modules.client_topmenu.setFpsVisible(value)
|
||||||
local frameCounter = rootWidget:recursiveGetChildById('frameCounter')
|
|
||||||
if frameCounter then frameCounter:setVisible(value) end
|
|
||||||
end)
|
|
||||||
elseif key == 'showPing' then
|
elseif key == 'showPing' then
|
||||||
addEvent(function()
|
modules.client_topmenu.setPingVisible(value)
|
||||||
local ping = rootWidget:recursiveGetChildById('pingLabel')
|
|
||||||
if ping then ping:setVisible(value) end
|
|
||||||
end)
|
|
||||||
elseif key == 'fullscreen' then
|
elseif key == 'fullscreen' then
|
||||||
g_window.setFullscreen(value)
|
g_window.setFullscreen(value)
|
||||||
panel = graphicsPanel
|
|
||||||
elseif key == 'enableAudio' then
|
elseif key == 'enableAudio' then
|
||||||
g_sounds.setAudioEnabled(value)
|
g_sounds.setAudioEnabled(value)
|
||||||
addEvent(function()
|
|
||||||
if value then
|
if value then
|
||||||
audioButton:setIcon('/images/topbuttons/audio')
|
audioButton:setIcon('/images/topbuttons/audio')
|
||||||
else
|
else
|
||||||
audioButton:setIcon('/images/topbuttons/audio_mute')
|
audioButton:setIcon('/images/topbuttons/audio_mute')
|
||||||
end
|
end
|
||||||
end)
|
|
||||||
panel = audioPanel
|
|
||||||
elseif key == 'enableMusicSound' then
|
elseif key == 'enableMusicSound' then
|
||||||
g_sounds.getChannel(SoundChannels.Music):setEnabled(value)
|
g_sounds.getChannel(SoundChannels.Music):setEnabled(value)
|
||||||
elseif key == 'musicSoundVolume' then
|
elseif key == 'musicSoundVolume' then
|
||||||
g_sounds.getChannel(SoundChannels.Music):setGain(value/100)
|
g_sounds.getChannel(SoundChannels.Music):setGain(value/100)
|
||||||
if audioPanel then
|
|
||||||
audioPanel:getChildById('musicSoundVolumeLabel'):setText(tr('Music volume: %d', value))
|
audioPanel:getChildById('musicSoundVolumeLabel'):setText(tr('Music volume: %d', value))
|
||||||
end
|
|
||||||
elseif key == 'showLeftPanel' then
|
elseif key == 'showLeftPanel' then
|
||||||
addEvent(function()
|
|
||||||
modules.game_interface.getLeftPanel():setOn(value)
|
modules.game_interface.getLeftPanel():setOn(value)
|
||||||
end)
|
|
||||||
elseif key == 'backgroundFrameRate' then
|
elseif key == 'backgroundFrameRate' then
|
||||||
local text = value
|
local text, v = value, value
|
||||||
if value <= 0 or value >= 201 then
|
if value <= 0 or value >= 201 then text = 'max' v = 0 end
|
||||||
text = 'max'
|
|
||||||
value = 0
|
|
||||||
end
|
|
||||||
|
|
||||||
if graphicsPanel then
|
|
||||||
graphicsPanel:getChildById('backgroundFrameRateLabel'):setText(tr('Game framerate limit: %s', text))
|
graphicsPanel:getChildById('backgroundFrameRateLabel'):setText(tr('Game framerate limit: %s', text))
|
||||||
end
|
g_app.setBackgroundPaneMaxFps(v)
|
||||||
g_app.setBackgroundPaneMaxFps(value)
|
|
||||||
elseif key == 'foregroundFrameRate' then
|
elseif key == 'foregroundFrameRate' then
|
||||||
local text = value
|
local text, v = value, value
|
||||||
if value <= 0 or value >= 61 then
|
if value <= 0 or value >= 61 then text = 'max' v = 0 end
|
||||||
text = 'max'
|
|
||||||
value = 0
|
|
||||||
end
|
|
||||||
|
|
||||||
if graphicsPanel then
|
|
||||||
graphicsPanel:getChildById('foregroundFrameRateLabel'):setText(tr('Interface framerate limit: %s', text))
|
graphicsPanel:getChildById('foregroundFrameRateLabel'):setText(tr('Interface framerate limit: %s', text))
|
||||||
end
|
g_app.setForegroundPaneMaxFps(v)
|
||||||
g_app.setForegroundPaneMaxFps(value)
|
|
||||||
elseif key == 'enableLights' then
|
elseif key == 'enableLights' then
|
||||||
addEvent(function()
|
gameMapPanel:setDrawLights(value and options['ambientLight'] < 100)
|
||||||
local map = modules.game_interface.getMapPanel()
|
|
||||||
map:setDrawLights(value and options['ambientLight'] < 100)
|
|
||||||
|
|
||||||
if graphicsPanel then
|
|
||||||
graphicsPanel:getChildById('ambientLight'):setEnabled(value)
|
graphicsPanel:getChildById('ambientLight'):setEnabled(value)
|
||||||
graphicsPanel:getChildById('ambientLightLabel'):setEnabled(value)
|
graphicsPanel:getChildById('ambientLightLabel'):setEnabled(value)
|
||||||
end
|
|
||||||
end)
|
|
||||||
elseif key == 'ambientLight' then
|
elseif key == 'ambientLight' then
|
||||||
addEvent(function()
|
|
||||||
local map = modules.game_interface.getMapPanel()
|
|
||||||
if graphicsPanel then
|
|
||||||
graphicsPanel:getChildById('ambientLightLabel'):setText(tr('Ambient light: %s%%', value))
|
graphicsPanel:getChildById('ambientLightLabel'):setText(tr('Ambient light: %s%%', value))
|
||||||
end
|
gameMapPanel:setMinimumAmbientLight(value/100)
|
||||||
map:setMinimumAmbientLight(value/100)
|
gameMapPanel:setDrawLights(options['enableLights'] and value < 100)
|
||||||
map:setDrawLights(options['enableLights'] and value < 100)
|
|
||||||
end)
|
|
||||||
elseif key == 'painterEngine' then
|
elseif key == 'painterEngine' then
|
||||||
g_graphics.selectPainterEngine(value)
|
g_graphics.selectPainterEngine(value)
|
||||||
elseif key == 'displayNames' then
|
elseif key == 'displayNames' then
|
||||||
gameMapPanel:setDrawNames(value)
|
gameMapPanel:setDrawNames(value)
|
||||||
panel = generalPanel
|
|
||||||
elseif key == 'displayHealth' then
|
elseif key == 'displayHealth' then
|
||||||
gameMapPanel:setDrawHealthBars(value)
|
gameMapPanel:setDrawHealthBars(value)
|
||||||
panel = generalPanel
|
|
||||||
elseif key == 'displayText' then
|
elseif key == 'displayText' then
|
||||||
gameMapPanel:setDrawTexts(value)
|
gameMapPanel:setDrawTexts(value)
|
||||||
panel = generalPanel
|
elseif key == 'dontStretchShrink' then
|
||||||
|
addEvent(function()
|
||||||
|
modules.game_interface.updateStretchShrink()
|
||||||
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- change value for keybind updates
|
-- change value for keybind updates
|
||||||
if panel then
|
for _,panel in pairs(optionsTabBar:getTabsPanel()) do
|
||||||
local widget = panel:recursiveGetChildById(key)
|
local widget = panel:recursiveGetChildById(key)
|
||||||
if widget and widget:getStyle().__class == 'UICheckBox' then
|
if widget then
|
||||||
|
if widget:getStyle().__class == 'UICheckBox' then
|
||||||
widget:setChecked(value)
|
widget:setChecked(value)
|
||||||
|
elseif widget:getStyle().__class == 'UIScrollBar' then
|
||||||
|
widget:setValue(value)
|
||||||
|
end
|
||||||
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@@ -4,7 +4,6 @@ Module
|
|||||||
author: edubart, BeniS
|
author: edubart, BeniS
|
||||||
website: www.otclient.info
|
website: www.otclient.info
|
||||||
sandboxed: true
|
sandboxed: true
|
||||||
dependencies: [ client_topmenu ]
|
|
||||||
scripts: [ options ]
|
scripts: [ options ]
|
||||||
@onLoad: init()
|
@onLoad: init()
|
||||||
@onUnload: terminate()
|
@onUnload: terminate()
|
||||||
|
@@ -1,6 +1,5 @@
|
|||||||
OptionCheckBox < CheckBox
|
OptionCheckBox < CheckBox
|
||||||
@onCheckChange: modules.client_options.setOption(self:getId(), self:isChecked())
|
@onCheckChange: modules.client_options.setOption(self:getId(), self:isChecked())
|
||||||
@onSetup: self:setChecked(modules.client_options.getOption(self:getId()))
|
|
||||||
height: 16
|
height: 16
|
||||||
|
|
||||||
$first:
|
$first:
|
||||||
@@ -14,6 +13,10 @@ OptionCheckBox < CheckBox
|
|||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
margin-top: 2
|
margin-top: 2
|
||||||
|
|
||||||
|
OptionScrollbar < HorizontalScrollBar
|
||||||
|
step: 1
|
||||||
|
@onValueChange: modules.client_options.setOption(self:getId(), self:getValue())
|
||||||
|
|
||||||
MainWindow
|
MainWindow
|
||||||
id: optionsWindow
|
id: optionsWindow
|
||||||
!text: tr('Options')
|
!text: tr('Options')
|
||||||
|
38
modules/client_serverlist/addserver.lua
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
AddServer = {}
|
||||||
|
|
||||||
|
-- private variables
|
||||||
|
local addServerWindow = nil
|
||||||
|
|
||||||
|
-- public functions
|
||||||
|
function AddServer.init()
|
||||||
|
addServerWindow = g_ui.displayUI('addserver')
|
||||||
|
end
|
||||||
|
|
||||||
|
function AddServer.terminate()
|
||||||
|
addServerWindow:destroy()
|
||||||
|
end
|
||||||
|
|
||||||
|
function AddServer.add()
|
||||||
|
local host = addServerWindow:getChildById('host'):getText()
|
||||||
|
local port = addServerWindow:getChildById('port'):getText()
|
||||||
|
local protocol = addServerWindow:getChildById('protocol'):getCurrentOption().text
|
||||||
|
|
||||||
|
local added, error = ServerList.add(host, port, protocol)
|
||||||
|
if not added then
|
||||||
|
displayErrorBox(tr('Add Error'), tr(error))
|
||||||
|
else
|
||||||
|
AddServer.hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function AddServer.show()
|
||||||
|
addServerWindow:show()
|
||||||
|
addServerWindow:raise()
|
||||||
|
addServerWindow:focus()
|
||||||
|
addServerWindow:lock()
|
||||||
|
end
|
||||||
|
|
||||||
|
function AddServer.hide()
|
||||||
|
addServerWindow:hide()
|
||||||
|
addServerWindow:unlock()
|
||||||
|
end
|
72
modules/client_serverlist/addserver.otui
Normal file
@@ -0,0 +1,72 @@
|
|||||||
|
MainWindow
|
||||||
|
id: addServerWindow
|
||||||
|
!text: tr('New Server')
|
||||||
|
size: 180 180
|
||||||
|
visible: false
|
||||||
|
@onEscape: AddServer.hide()
|
||||||
|
@onEnter: AddServer.add()
|
||||||
|
|
||||||
|
Label
|
||||||
|
id: hostLabel
|
||||||
|
!text: tr('Host') .. ':'
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.left: parent.left
|
||||||
|
margin-bottom: 2
|
||||||
|
|
||||||
|
TextEdit
|
||||||
|
id: host
|
||||||
|
anchors.top: hostLabel.bottom
|
||||||
|
anchors.left: hostLabel.left
|
||||||
|
anchors.right: parent.right
|
||||||
|
auto-focus: first
|
||||||
|
|
||||||
|
Label
|
||||||
|
id: portLabel
|
||||||
|
!text: tr('Port') .. ':'
|
||||||
|
anchors.top: host.bottom
|
||||||
|
anchors.left: host.left
|
||||||
|
margin-top: 3
|
||||||
|
margin-bottom: 2
|
||||||
|
|
||||||
|
TextEdit
|
||||||
|
id: port
|
||||||
|
text: 7171
|
||||||
|
anchors.top: portLabel.bottom
|
||||||
|
anchors.left: portLabel.left
|
||||||
|
anchors.right: host.right
|
||||||
|
|
||||||
|
Label
|
||||||
|
id: protocolLabel
|
||||||
|
!text: tr('Protocol') .. ':'
|
||||||
|
anchors.top: port.bottom
|
||||||
|
anchors.left: port.left
|
||||||
|
margin-top: 3
|
||||||
|
margin-bottom: 2
|
||||||
|
|
||||||
|
ComboBox
|
||||||
|
id: protocol
|
||||||
|
anchors.top: protocolLabel.bottom
|
||||||
|
anchors.left: protocolLabel.left
|
||||||
|
anchors.right: port.right
|
||||||
|
@onSetup: |
|
||||||
|
for _, proto in pairs(g_game.getSupportedClients()) do
|
||||||
|
self:addOption(proto)
|
||||||
|
end
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: buttonAdd
|
||||||
|
!text: tr('Add')
|
||||||
|
width: 64
|
||||||
|
anchors.right: parent.horizontalCenter
|
||||||
|
anchors.bottom: parent.bottom
|
||||||
|
margin-right: 2
|
||||||
|
@onClick: AddServer.add()
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: buttonCancel
|
||||||
|
!text: tr('Cancel')
|
||||||
|
width: 64
|
||||||
|
anchors.left: parent.horizontalCenter
|
||||||
|
anchors.bottom: parent.bottom
|
||||||
|
margin-left: 2
|
||||||
|
@onClick: AddServer.hide()
|
128
modules/client_serverlist/serverlist.lua
Normal file
@@ -0,0 +1,128 @@
|
|||||||
|
ServerList = {}
|
||||||
|
|
||||||
|
-- private variables
|
||||||
|
local serverListWindow = nil
|
||||||
|
local serverTextList = nil
|
||||||
|
local removeWindow = nil
|
||||||
|
local servers = {}
|
||||||
|
|
||||||
|
-- public functions
|
||||||
|
function ServerList.init()
|
||||||
|
serverListWindow = g_ui.displayUI('serverlist')
|
||||||
|
serverTextList = serverListWindow:getChildById('serverList')
|
||||||
|
|
||||||
|
servers = g_settings.getNode('ServerList') or {}
|
||||||
|
ServerList.load()
|
||||||
|
end
|
||||||
|
|
||||||
|
function ServerList.terminate()
|
||||||
|
ServerList.destroy()
|
||||||
|
|
||||||
|
g_settings.setNode('ServerList', servers)
|
||||||
|
|
||||||
|
ServerList = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
function ServerList.load()
|
||||||
|
for k,server in pairs(servers) do
|
||||||
|
ServerList.add(k, server.port, server.protocol, true)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function ServerList.select()
|
||||||
|
local selected = serverTextList:getFocusedChild()
|
||||||
|
if selected then
|
||||||
|
local server = servers[selected:getId()]
|
||||||
|
if server then
|
||||||
|
EnterGame.setDefaultServer(selected:getId(), server.port, server.protocol)
|
||||||
|
EnterGame.setAccountName(server.account)
|
||||||
|
EnterGame.setPassword(server.password)
|
||||||
|
ServerList.hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function ServerList.add(host, port, protocol, load)
|
||||||
|
if not load and servers[host] then
|
||||||
|
return false, 'Server already exists'
|
||||||
|
elseif host == '' or port == '' then
|
||||||
|
return false, 'Required fields are missing'
|
||||||
|
end
|
||||||
|
local widget = g_ui.createWidget('ServerWidget', serverTextList)
|
||||||
|
widget:setId(host)
|
||||||
|
|
||||||
|
if not load then
|
||||||
|
servers[host] = {
|
||||||
|
port = port,
|
||||||
|
protocol = protocol,
|
||||||
|
account = '',
|
||||||
|
password = ''
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
local details = widget:getChildById('details')
|
||||||
|
details:setText(host..':'..port)
|
||||||
|
|
||||||
|
local proto = widget:getChildById('protocol')
|
||||||
|
proto:setText(protocol)
|
||||||
|
|
||||||
|
connect(widget, { onDoubleClick = function () ServerList.select() return true end } )
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
function ServerList.remove(widget)
|
||||||
|
local host = widget:getId()
|
||||||
|
|
||||||
|
if removeWindow then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local yesCallback = function()
|
||||||
|
widget:destroy()
|
||||||
|
servers[host] = nil
|
||||||
|
removeWindow:destroy()
|
||||||
|
removeWindow=nil
|
||||||
|
end
|
||||||
|
local noCallback = function()
|
||||||
|
removeWindow:destroy()
|
||||||
|
removeWindow=nil
|
||||||
|
end
|
||||||
|
|
||||||
|
removeWindow = displayGeneralBox(tr('Remove'), tr('Remove '..host..'?'), {
|
||||||
|
{ text=tr('Yes'), callback=yesCallback },
|
||||||
|
{ text=tr('No'), callback=noCallback },
|
||||||
|
anchor=AnchorHorizontalCenter}, yesCallback, noCallback)
|
||||||
|
end
|
||||||
|
|
||||||
|
function ServerList.destroy()
|
||||||
|
if serverListWindow then
|
||||||
|
serverTextList = nil
|
||||||
|
serverListWindow:destroy()
|
||||||
|
serverListWindow = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function ServerList.show()
|
||||||
|
if g_game.isOnline() then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
serverListWindow:show()
|
||||||
|
serverListWindow:raise()
|
||||||
|
serverListWindow:focus()
|
||||||
|
end
|
||||||
|
|
||||||
|
function ServerList.hide()
|
||||||
|
serverListWindow:hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
function ServerList.setServerAccount(host, account)
|
||||||
|
if servers[host] then
|
||||||
|
servers[host].account = account
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function ServerList.setServerPassword(host, password)
|
||||||
|
if servers[host] then
|
||||||
|
servers[host].password = password
|
||||||
|
end
|
||||||
|
end
|
18
modules/client_serverlist/serverlist.otmod
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
Module
|
||||||
|
name: client_serverlist
|
||||||
|
description: Manages a server list of previously entered servers
|
||||||
|
author: BeniS
|
||||||
|
website: www.otclient.info
|
||||||
|
|
||||||
|
dependencies:
|
||||||
|
- client_entergame
|
||||||
|
|
||||||
|
@onLoad: |
|
||||||
|
dofile 'serverlist'
|
||||||
|
dofile 'addserver'
|
||||||
|
ServerList.init()
|
||||||
|
AddServer.init()
|
||||||
|
|
||||||
|
@onUnload: |
|
||||||
|
ServerList.terminate()
|
||||||
|
AddServer.terminate()
|
110
modules/client_serverlist/serverlist.otui
Normal file
@@ -0,0 +1,110 @@
|
|||||||
|
ServerWidget < UIWidget
|
||||||
|
height: 14
|
||||||
|
background-color: alpha
|
||||||
|
&updateOnStates: |
|
||||||
|
function(self)
|
||||||
|
local children = self:getChildren()
|
||||||
|
for i=1,#children do
|
||||||
|
children[i]:setOn(self:isFocused())
|
||||||
|
end
|
||||||
|
end
|
||||||
|
@onFocusChange: self:updateOnStates()
|
||||||
|
@onSetup: self:updateOnStates()
|
||||||
|
|
||||||
|
$focus:
|
||||||
|
background-color: #ffffff22
|
||||||
|
|
||||||
|
Label
|
||||||
|
id: details
|
||||||
|
color: #aaaaaa
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.left: parent.left
|
||||||
|
font: verdana-11px-monochrome
|
||||||
|
text-auto-resize: true
|
||||||
|
background-color: alpha
|
||||||
|
text-offset: 2 0
|
||||||
|
|
||||||
|
$on:
|
||||||
|
color: #ffffff
|
||||||
|
|
||||||
|
Label
|
||||||
|
id: protocol
|
||||||
|
color: #ffffff
|
||||||
|
color: #aaaaaa
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.right: next.left
|
||||||
|
margin-right: 5
|
||||||
|
font: verdana-11px-monochrome
|
||||||
|
text-auto-resize: true
|
||||||
|
background-color: alpha
|
||||||
|
&baseText: '(%s)'
|
||||||
|
|
||||||
|
$on:
|
||||||
|
color: #ffffff
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: remove
|
||||||
|
text: x
|
||||||
|
width: 12
|
||||||
|
height: 12
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.right: parent.right
|
||||||
|
margin-right: 4
|
||||||
|
margin-top: 1
|
||||||
|
@onClick: ServerList.remove(self:getParent())
|
||||||
|
|
||||||
|
MainWindow
|
||||||
|
id: serverListWindow
|
||||||
|
!text: tr('Server List')
|
||||||
|
size: 340 290
|
||||||
|
visible: false
|
||||||
|
@onEnter: ServerList.select()
|
||||||
|
@onEscape: ServerList.hide()
|
||||||
|
@onSetup: |
|
||||||
|
g_keyboard.bindKeyPress('Up', function() self:getChildById('serverList'):focusPreviousChild(KeyboardFocusReason) end, self)
|
||||||
|
g_keyboard.bindKeyPress('Down', function() self:getChildById('serverList'):focusNextChild(KeyboardFocusReason) end, self)
|
||||||
|
|
||||||
|
TextList
|
||||||
|
id: serverList
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.right: serverListScrollBar.left
|
||||||
|
anchors.bottom: buttonOk.top
|
||||||
|
margin-bottom: 5
|
||||||
|
padding: 1
|
||||||
|
focusable: false
|
||||||
|
vertical-scrollbar: serverListScrollBar
|
||||||
|
auto-focus: first
|
||||||
|
|
||||||
|
VerticalScrollBar
|
||||||
|
id: serverListScrollBar
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.bottom: buttonOk.top
|
||||||
|
anchors.right: parent.right
|
||||||
|
margin-bottom: 5
|
||||||
|
step: 14
|
||||||
|
pixels-scroll: true
|
||||||
|
|
||||||
|
AddButton
|
||||||
|
id: buttonAdd
|
||||||
|
!tooltip: tr('Add new server')
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.bottom: parent.bottom
|
||||||
|
@onClick: AddServer.show()
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: buttonOk
|
||||||
|
!text: tr('Select')
|
||||||
|
width: 64
|
||||||
|
anchors.right: next.left
|
||||||
|
anchors.bottom: parent.bottom
|
||||||
|
margin-right: 10
|
||||||
|
@onClick: ServerList.select()
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: buttonCancel
|
||||||
|
!text: tr('Cancel')
|
||||||
|
width: 64
|
||||||
|
anchors.right: parent.right
|
||||||
|
anchors.bottom: parent.bottom
|
||||||
|
@onClick: ServerList.hide()
|
@@ -25,6 +25,8 @@ end
|
|||||||
function terminate()
|
function terminate()
|
||||||
disconnect(g_game, { onGameStart = onGameStart,
|
disconnect(g_game, { onGameStart = onGameStart,
|
||||||
onGameEnd = onGameEnd })
|
onGameEnd = onGameEnd })
|
||||||
|
removeEvent(firstReportEvent)
|
||||||
|
removeEvent(sendReportEvent)
|
||||||
end
|
end
|
||||||
|
|
||||||
function configure(host, port, delay)
|
function configure(host, port, delay)
|
||||||
@@ -45,13 +47,15 @@ end
|
|||||||
|
|
||||||
function onGameStart()
|
function onGameStart()
|
||||||
if not HOST then return end
|
if not HOST then return end
|
||||||
|
removeEvent(firstReportEvent)
|
||||||
|
removeEvent(sendReportEvent)
|
||||||
firstReportEvent = addEvent(sendReport, FIRST_REPORT_DELAY*1000)
|
firstReportEvent = addEvent(sendReport, FIRST_REPORT_DELAY*1000)
|
||||||
sendReportEvent = cycleEvent(sendReport, REPORT_DELAY*1000)
|
sendReportEvent = cycleEvent(sendReport, REPORT_DELAY*1000)
|
||||||
end
|
end
|
||||||
|
|
||||||
function onGameEnd()
|
function onGameEnd()
|
||||||
removeEvent(sendReportEvent)
|
|
||||||
removeEvent(firstReportEvent)
|
removeEvent(firstReportEvent)
|
||||||
|
removeEvent(sendReportEvent)
|
||||||
end
|
end
|
||||||
|
|
||||||
function onConnect(protocol)
|
function onConnect(protocol)
|
||||||
@@ -84,6 +88,7 @@ function onConnect(protocol)
|
|||||||
post = post .. '&cpu=' .. g_platform.getCPUName()
|
post = post .. '&cpu=' .. g_platform.getCPUName()
|
||||||
post = post .. '&mem=' .. g_platform.getTotalSystemMemory()
|
post = post .. '&mem=' .. g_platform.getTotalSystemMemory()
|
||||||
post = post .. '&os_name=' .. g_platform.getOSName()
|
post = post .. '&os_name=' .. g_platform.getOSName()
|
||||||
|
post = post .. getAdditionalData()
|
||||||
|
|
||||||
local message = ''
|
local message = ''
|
||||||
message = message .. "POST /report HTTP/1.1\r\n"
|
message = message .. "POST /report HTTP/1.1\r\n"
|
||||||
@@ -98,6 +103,10 @@ function onConnect(protocol)
|
|||||||
protocol:recv()
|
protocol:recv()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function getAdditionalData()
|
||||||
|
return ''
|
||||||
|
end
|
||||||
|
|
||||||
function onRecv(protocol, message)
|
function onRecv(protocol, message)
|
||||||
if string.find(message, 'HTTP/1.1 200 OK') then
|
if string.find(message, 'HTTP/1.1 200 OK') then
|
||||||
--pinfo('Stats sent to server successfully!')
|
--pinfo('Stats sent to server successfully!')
|
||||||
|
@@ -1,94 +1,177 @@
|
|||||||
function dumpWidgets(widget, level)
|
local function pcolored(text, color)
|
||||||
widget = widget or rootWidget
|
color = color or 'white'
|
||||||
level = level or 0
|
modules.client_terminal.addLine(tostring(text), color)
|
||||||
for i=1,widget:getChildCount() do
|
|
||||||
local child = widget:getChildByIndex(i)
|
|
||||||
if child:isVisible() then
|
|
||||||
local name = child:getId()
|
|
||||||
if name:match('widget%d+') == nil then
|
|
||||||
print(string.rep(' ', level) .. name)
|
|
||||||
end
|
end
|
||||||
if child:getId() ~= 'terminalBuffer' then
|
|
||||||
dumpWidgets(child, level+1)
|
function draw_debug_boxes()
|
||||||
|
g_ui.setDebugBoxesDrawing(not g_ui.isDrawingDebugBoxes())
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function hide_map()
|
||||||
|
modules.game_interface.getMapPanel():hide()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function show_map()
|
||||||
|
modules.game_interface.getMapPanel():show()
|
||||||
|
end
|
||||||
|
|
||||||
|
function live_textures_reload()
|
||||||
|
g_textures.liveReload()
|
||||||
|
end
|
||||||
|
|
||||||
|
function live_module_reload(name)
|
||||||
|
if not name then
|
||||||
|
pcolored('ERROR: missing module name', 'red')
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local module = g_modules.getModule(name)
|
||||||
|
if not module then
|
||||||
|
pcolored('ERROR: unable to find module ' .. name, 'red')
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if not module:isReloadble() then
|
||||||
|
pcolored('ERROR: that module is not reloadable', 'red')
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if not module:canReload() then
|
||||||
|
pcolored('ERROR: some other modules requires this module, cannot reload now', 'red')
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local files = {}
|
||||||
|
local hasFile = false
|
||||||
|
for _,file in pairs(g_resources.listDirectoryFiles('/' .. name)) do
|
||||||
|
local filepath = '/' .. name .. '/' .. file
|
||||||
|
local time = g_resources.getFileTime(filepath)
|
||||||
|
if time > 0 then
|
||||||
|
files[filepath] = time
|
||||||
|
hasFile = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function drawDebugBoxes(enable)
|
if not hasFile then
|
||||||
if enable == nil then enable = true end
|
pcolored('ERROR: unable to find any file for module', 'red')
|
||||||
g_ui.setDebugBoxesDrawing(enable)
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
function hideMap()
|
cycleEvent(function()
|
||||||
local map = rootWidget:recursiveGetChildById('gameMapPanel')
|
for filepath,time in pairs(files) do
|
||||||
if map then map:hide() end
|
local newtime = g_resources.getFileTime(filepath)
|
||||||
|
if newtime > time then
|
||||||
|
pcolored('Reloading ' .. name, 'green')
|
||||||
|
modules.client_terminal.flushLines()
|
||||||
|
module:reload()
|
||||||
|
files[filepath] = newtime
|
||||||
|
|
||||||
|
if name == 'client_terminal' then
|
||||||
|
modules.client_terminal.show()
|
||||||
|
end
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end, 1000)
|
||||||
end
|
end
|
||||||
|
|
||||||
function showMap()
|
function live_sprites_reload()
|
||||||
local map = rootWidget:recursiveGetChildById('gameMapPanel')
|
local files = {}
|
||||||
if map then map:show() end
|
for _,file in pairs(g_resources.listDirectoryFiles('/things')) do
|
||||||
|
local filepath = '/things/' .. file
|
||||||
|
local time = g_resources.getFileTime(filepath)
|
||||||
|
if time > 0 then
|
||||||
|
files[filepath] = time
|
||||||
|
hasFile = true
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function debugContainersItems()
|
if not hasFile then
|
||||||
function UIItem:onHoverChange(hovered)
|
pcolored('ERROR: unable to find things file for module', 'red')
|
||||||
if hovered then
|
return
|
||||||
local item = self:getItem()
|
|
||||||
if item then
|
|
||||||
local text = "id: " ..item:getId() ..
|
|
||||||
"\n stackable: " ..tostring(item:isStackable()) ..
|
|
||||||
"\n marketable: " ..tostring(item:isMarketable()) ..
|
|
||||||
"\n vocation: "..(item:getMarketData() and item:getMarketData().restrictVocation or 'none') ..
|
|
||||||
"\n cloth slot: " ..item:getClothSlot()
|
|
||||||
g_tooltip.display(text)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
cycleEvent(function()
|
||||||
|
for filepath,time in pairs(files) do
|
||||||
|
local newtime = g_resources.getFileTime(filepath)
|
||||||
|
if newtime > time then
|
||||||
|
pcolored('Reloading sprites...', 'green')
|
||||||
|
modules.client_terminal.flushLines()
|
||||||
|
modules.game_things.load()
|
||||||
|
files[filepath] = newtime
|
||||||
|
|
||||||
|
if name == 'client_terminal' then
|
||||||
|
modules.client_terminal.show()
|
||||||
|
end
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end, 1000)
|
||||||
|
end
|
||||||
|
|
||||||
|
local pinging = false
|
||||||
|
local function pingBack(ping)
|
||||||
|
if ping < 300 then color = 'green'
|
||||||
|
elseif ping < 600 then color = 'yellow'
|
||||||
|
else color = 'red' end
|
||||||
|
pcolored(g_game.getWorldName() .. ' => ' .. ping .. ' ms', color)
|
||||||
|
end
|
||||||
|
function ping()
|
||||||
|
if pinging then
|
||||||
|
pcolored('Ping stopped.')
|
||||||
|
g_game.setPingDelay(1000)
|
||||||
|
disconnect(g_game, 'onPingBack', pingBack)
|
||||||
else
|
else
|
||||||
g_tooltip.hide()
|
if not (g_game.getFeature(GameClientPing) or g_game.getFeature(GameExtendedClientPing)) then
|
||||||
end
|
pcolored('this server does not support ping', 'red')
|
||||||
end
|
return
|
||||||
|
elseif not g_game.isOnline() then
|
||||||
|
pcolored('ping command is only allowed when online', 'red')
|
||||||
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
function debugPosition(enable)
|
pcolored('Starting ping...')
|
||||||
if enable == nil then enable = true end
|
g_game.setPingDelay(0)
|
||||||
local label = rootWidget:getChildById('debugPositionLabel')
|
connect(g_game, 'onPingBack', pingBack)
|
||||||
if not label then
|
|
||||||
label = g_ui.createWidget('GameLabel', rootWidget)
|
|
||||||
label:setColor('pink')
|
|
||||||
label:setFont('terminus-14px-bold')
|
|
||||||
label:setId('debugPositionLabel')
|
|
||||||
label:setPosition({x= 10, y = 40 })
|
|
||||||
label:setPhantom(true)
|
|
||||||
label:setTextAutoResize(true)
|
|
||||||
end
|
end
|
||||||
if enable then
|
pinging = not pinging
|
||||||
label.event = cycleEvent(function()
|
end
|
||||||
local player = g_game.getLocalPlayer()
|
|
||||||
if player then
|
function clear()
|
||||||
local pos = g_game.getLocalPlayer():getPosition()
|
modules.client_terminal.clear()
|
||||||
label:show()
|
end
|
||||||
label:setText('x: ' .. pos.x .. '\ny: ' .. pos.y .. '\nz: ' .. pos.z)
|
|
||||||
|
function ls(path)
|
||||||
|
path = path or '/'
|
||||||
|
local files = g_resources.listDirectoryFiles(path)
|
||||||
|
for k,v in pairs(files) do
|
||||||
|
if g_resources.directoryExists(path .. v) then
|
||||||
|
pcolored(path .. v, 'blue')
|
||||||
else
|
else
|
||||||
label:hide()
|
pcolored(path .. v)
|
||||||
end
|
end
|
||||||
end, 100)
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function about_version()
|
||||||
|
pcolored(g_app.getName() .. ' ' .. g_app.getVersion() .. '\n' ..
|
||||||
|
'Rev ' .. g_app.getBuildRevision() .. ' ('.. g_app.getBuildCommit() .. ')\n' ..
|
||||||
|
'Built on ' .. g_app.getBuildDate())
|
||||||
|
end
|
||||||
|
|
||||||
|
function about_graphics()
|
||||||
|
pcolored('Vendor ' .. g_graphics.getVendor() )
|
||||||
|
pcolored('Renderer' .. g_graphics.getRenderer())
|
||||||
|
pcolored('Version' .. g_graphics.getVersion())
|
||||||
|
end
|
||||||
|
|
||||||
|
function about_modules()
|
||||||
|
for k,m in pairs(g_modules.getModules()) do
|
||||||
|
local loadedtext
|
||||||
|
if m:isLoaded() then
|
||||||
|
pcolored(m:getName() .. ' => loaded', 'green')
|
||||||
else
|
else
|
||||||
removeEvent(label.event)
|
pcolored(m:getName() .. ' => not loaded', 'red')
|
||||||
label.event = nil
|
|
||||||
label:hide()
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function autoReloadModule(name)
|
|
||||||
local function reloadEvent()
|
|
||||||
reloadModule(name)
|
|
||||||
scheduleEvent(reloadEvent, 1000)
|
|
||||||
end
|
|
||||||
reloadEvent()
|
|
||||||
end
|
|
||||||
|
|
||||||
function createDebugUIItem(id)
|
|
||||||
local uiitem = g_ui.createWidget('Item', rootWidget)
|
|
||||||
uiitem:setPosition({x= 200, y = 200 })
|
|
||||||
uiitem:setItemId(id)
|
|
||||||
uiitem:show()
|
|
||||||
end
|
end
|
||||||
|
@@ -1,21 +1,32 @@
|
|||||||
-- configs
|
-- configs
|
||||||
local LogColors = { [LogInfo] = 'white',
|
local LogColors = { [LogDebug] = 'pink',
|
||||||
|
[LogInfo] = 'white',
|
||||||
[LogWarning] = 'yellow',
|
[LogWarning] = 'yellow',
|
||||||
[LogError] = 'red' }
|
[LogError] = 'red' }
|
||||||
local MaxLogLines = 80
|
local MaxLogLines = 128
|
||||||
local LabelHeight = 16
|
|
||||||
local MaxHistory = 1000
|
local MaxHistory = 1000
|
||||||
|
|
||||||
|
local oldenv = getfenv(0)
|
||||||
|
setfenv(0, _G)
|
||||||
|
_G.commandEnv = runinsandbox('commands')
|
||||||
|
setfenv(0, oldenv)
|
||||||
|
|
||||||
-- private variables
|
-- private variables
|
||||||
local terminalWindow
|
local terminalWindow
|
||||||
local terminalButton
|
local terminalButton
|
||||||
local logLocked = false
|
local logLocked = false
|
||||||
local commandEnv = {}
|
|
||||||
setmetatable(commandEnv, { __index = getfenv() } )
|
|
||||||
local commandTextEdit
|
local commandTextEdit
|
||||||
local terminalBuffer
|
local terminalBuffer
|
||||||
local commandHistory = { }
|
local commandHistory = { }
|
||||||
local currentHistoryIndex = 0
|
local currentHistoryIndex = 0
|
||||||
|
local poped = false
|
||||||
|
local oldPos
|
||||||
|
local oldSize
|
||||||
|
local firstShown = false
|
||||||
|
local flushEvent
|
||||||
|
local cachedLines = {}
|
||||||
|
local disabled = false
|
||||||
|
local allLines = {}
|
||||||
|
|
||||||
-- private functions
|
-- private functions
|
||||||
local function navigateCommand(step)
|
local function navigateCommand(step)
|
||||||
@@ -96,9 +107,7 @@ local function doCommand()
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function onLog(level, message, time)
|
local function onLog(level, message, time)
|
||||||
-- debug messages are ignored
|
if disabled then return end
|
||||||
if level == LogDebug then return end
|
|
||||||
|
|
||||||
-- avoid logging while reporting logs (would cause a infinite loop)
|
-- avoid logging while reporting logs (would cause a infinite loop)
|
||||||
if logLocked then return end
|
if logLocked then return end
|
||||||
|
|
||||||
@@ -112,22 +121,7 @@ function init()
|
|||||||
terminalWindow = g_ui.displayUI('terminal')
|
terminalWindow = g_ui.displayUI('terminal')
|
||||||
terminalWindow:setVisible(false)
|
terminalWindow:setVisible(false)
|
||||||
|
|
||||||
local poped = false
|
terminalWindow.onDoubleClick = popWindow
|
||||||
terminalWindow.onDoubleClick = function(self)
|
|
||||||
if poped then
|
|
||||||
self:fill('parent')
|
|
||||||
self:getChildById('bottomResizeBorder'):disable()
|
|
||||||
self:getChildById('rightResizeBorder'):disable()
|
|
||||||
poped = false
|
|
||||||
else
|
|
||||||
self:breakAnchors()
|
|
||||||
self:resize(g_window.getWidth()/2, g_window.getHeight()/2)
|
|
||||||
self:move(g_window.getWidth()/2, g_window.getHeight()/2)
|
|
||||||
self:getChildById('bottomResizeBorder'):enable()
|
|
||||||
self:getChildById('rightResizeBorder'):enable()
|
|
||||||
poped = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
terminalButton = modules.client_topmenu.addLeftButton('terminalButton', tr('Terminal') .. ' (Ctrl + T)', '/images/topbuttons/terminal', toggle)
|
terminalButton = modules.client_topmenu.addLeftButton('terminalButton', tr('Terminal') .. ' (Ctrl + T)', '/images/topbuttons/terminal', toggle)
|
||||||
g_keyboard.bindKeyDown('Ctrl+T', toggle)
|
g_keyboard.bindKeyDown('Ctrl+T', toggle)
|
||||||
@@ -137,32 +131,105 @@ function init()
|
|||||||
commandTextEdit = terminalWindow:getChildById('commandTextEdit')
|
commandTextEdit = terminalWindow:getChildById('commandTextEdit')
|
||||||
g_keyboard.bindKeyPress('Up', function() navigateCommand(1) end, commandTextEdit)
|
g_keyboard.bindKeyPress('Up', function() navigateCommand(1) end, commandTextEdit)
|
||||||
g_keyboard.bindKeyPress('Down', function() navigateCommand(-1) end, commandTextEdit)
|
g_keyboard.bindKeyPress('Down', function() navigateCommand(-1) end, commandTextEdit)
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+C',
|
||||||
|
function()
|
||||||
|
if commandTextEdit:hasSelection() or not terminalSelectText:hasSelection() then return false end
|
||||||
|
g_window.setClipboardText(terminalSelectText:getSelection())
|
||||||
|
return true
|
||||||
|
end, commandTextEdit)
|
||||||
g_keyboard.bindKeyDown('Tab', completeCommand, commandTextEdit)
|
g_keyboard.bindKeyDown('Tab', completeCommand, commandTextEdit)
|
||||||
g_keyboard.bindKeyDown('Enter', doCommand, commandTextEdit)
|
g_keyboard.bindKeyDown('Enter', doCommand, commandTextEdit)
|
||||||
g_keyboard.bindKeyDown('Escape', hide, terminalWindow)
|
g_keyboard.bindKeyDown('Escape', hide, terminalWindow)
|
||||||
|
|
||||||
terminalBuffer = terminalWindow:getChildById('terminalBuffer')
|
terminalBuffer = terminalWindow:getChildById('terminalBuffer')
|
||||||
|
terminalSelectText = terminalWindow:getChildById('terminalSelectText')
|
||||||
|
terminalSelectText.onDoubleClick = popWindow
|
||||||
|
terminalSelectText.onMouseWheel = function(a,b,c) terminalBuffer:onMouseWheel(b,c) end
|
||||||
|
terminalBuffer.onScrollChange = function(self, value) terminalSelectText:setTextVirtualOffset(value) end
|
||||||
|
|
||||||
g_logger.setOnLog(onLog)
|
g_logger.setOnLog(onLog)
|
||||||
|
|
||||||
|
if not g_app.isRunning() then
|
||||||
g_logger.fireOldMessages()
|
g_logger.fireOldMessages()
|
||||||
|
elseif _G.terminalLines then
|
||||||
|
for _,line in pairs(_G.terminalLines) do
|
||||||
|
addLine(line.text, line.color)
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function terminate()
|
function terminate()
|
||||||
g_settings.setList('terminal-history', commandHistory)
|
g_settings.setList('terminal-history', commandHistory)
|
||||||
|
|
||||||
|
removeEvent(flushEvent)
|
||||||
|
|
||||||
|
if poped then
|
||||||
|
oldPos = terminalWindow:getPosition()
|
||||||
|
oldSize = terminalWindow:getSize()
|
||||||
|
end
|
||||||
|
local settings = {
|
||||||
|
size = oldSize,
|
||||||
|
pos = oldPos,
|
||||||
|
poped = poped
|
||||||
|
}
|
||||||
|
g_settings.setNode('terminal-window', settings)
|
||||||
|
|
||||||
g_keyboard.unbindKeyDown('Ctrl+T')
|
g_keyboard.unbindKeyDown('Ctrl+T')
|
||||||
g_logger.setOnLog(nil)
|
g_logger.setOnLog(nil)
|
||||||
terminalWindow:destroy()
|
terminalWindow:destroy()
|
||||||
terminalButton:destroy()
|
terminalButton:destroy()
|
||||||
commandEnv = nil
|
commandEnv = nil
|
||||||
|
_G.terminalLines = allLines
|
||||||
end
|
end
|
||||||
|
|
||||||
function hideButton()
|
function hideButton()
|
||||||
terminalButton:hide()
|
terminalButton:hide()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function popWindow()
|
||||||
|
if poped then
|
||||||
|
oldPos = terminalWindow:getPosition()
|
||||||
|
oldSize = terminalWindow:getSize()
|
||||||
|
terminalWindow:fill('parent')
|
||||||
|
terminalWindow:setOn(false)
|
||||||
|
terminalWindow:getChildById('bottomResizeBorder'):disable()
|
||||||
|
terminalWindow:getChildById('rightResizeBorder'):disable()
|
||||||
|
terminalWindow:getChildById('titleBar'):hide()
|
||||||
|
terminalWindow:getChildById('terminalScroll'):setMarginTop(0)
|
||||||
|
terminalWindow:getChildById('terminalScroll'):setMarginBottom(0)
|
||||||
|
terminalWindow:getChildById('terminalScroll'):setMarginRight(0)
|
||||||
|
poped = false
|
||||||
|
else
|
||||||
|
terminalWindow:breakAnchors()
|
||||||
|
terminalWindow:setOn(true)
|
||||||
|
local size = oldSize or { width = g_window.getWidth()/2, height = g_window.getHeight()/2 }
|
||||||
|
terminalWindow:setSize(size)
|
||||||
|
local pos = oldPos or { x = (g_window.getWidth() - terminalWindow:getWidth())/2, y = (g_window.getHeight() - terminalWindow:getHeight())/2 }
|
||||||
|
terminalWindow:setPosition(pos)
|
||||||
|
terminalWindow:getChildById('bottomResizeBorder'):enable()
|
||||||
|
terminalWindow:getChildById('rightResizeBorder'):enable()
|
||||||
|
terminalWindow:getChildById('titleBar'):show()
|
||||||
|
terminalWindow:getChildById('terminalScroll'):setMarginTop(18)
|
||||||
|
terminalWindow:getChildById('terminalScroll'):setMarginBottom(1)
|
||||||
|
terminalWindow:getChildById('terminalScroll'):setMarginRight(1)
|
||||||
|
terminalWindow:bindRectToParent()
|
||||||
|
poped = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function toggle()
|
function toggle()
|
||||||
if terminalWindow:isVisible() then
|
if terminalWindow:isVisible() then
|
||||||
hide()
|
hide()
|
||||||
else
|
else
|
||||||
|
if not firstShow then
|
||||||
|
local settings = g_settings.getNode('terminal-window')
|
||||||
|
if settings then
|
||||||
|
if settings.size then oldSize = size end
|
||||||
|
if settings.pos then oldPos = settings.pos end
|
||||||
|
if settings.poped then popWindow() end
|
||||||
|
end
|
||||||
|
firstShown = true
|
||||||
|
end
|
||||||
show()
|
show()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -180,36 +247,56 @@ end
|
|||||||
function disable()
|
function disable()
|
||||||
terminalButton:hide()
|
terminalButton:hide()
|
||||||
g_keyboard.unbindKeyDown('Ctrl+T')
|
g_keyboard.unbindKeyDown('Ctrl+T')
|
||||||
|
disabled = true
|
||||||
|
end
|
||||||
|
|
||||||
|
function flushLines()
|
||||||
|
local numLines = terminalBuffer:getChildCount() + #cachedLines
|
||||||
|
local fulltext = terminalSelectText:getText()
|
||||||
|
|
||||||
|
for _,line in pairs(cachedLines) do
|
||||||
|
-- delete old lines if needed
|
||||||
|
if numLines > MaxLogLines then
|
||||||
|
local firstChild = terminalBuffer:getChildByIndex(1)
|
||||||
|
if firstChild then
|
||||||
|
local len = #firstChild:getText()
|
||||||
|
firstChild:destroy()
|
||||||
|
table.remove(allLines, 1)
|
||||||
|
fulltext = string.sub(fulltext, len)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local label = g_ui.createWidget('TerminalLabel', terminalBuffer)
|
||||||
|
label:setId('terminalLabel' .. numLines)
|
||||||
|
label:setText(line.text)
|
||||||
|
label:setColor(line.color)
|
||||||
|
|
||||||
|
table.insert(allLines, {text=line.text,color=line.color})
|
||||||
|
|
||||||
|
fulltext = fulltext .. '\n' .. line.text
|
||||||
|
end
|
||||||
|
|
||||||
|
terminalSelectText:setText(fulltext)
|
||||||
|
|
||||||
|
cachedLines = {}
|
||||||
|
removeEvent(flushEvent)
|
||||||
|
flushEvent = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
function addLine(text, color)
|
function addLine(text, color)
|
||||||
-- delete old lines if needed
|
if not flushEvent then
|
||||||
local numLines = terminalBuffer:getChildCount() + 1
|
flushEvent = scheduleEvent(flushLines, 10)
|
||||||
if numLines > MaxLogLines then
|
|
||||||
terminalBuffer:getChildByIndex(1):destroy()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- create new line label
|
text = string.gsub(text, '\t', ' ')
|
||||||
local label = g_ui.createWidget('TerminalLabel', terminalBuffer)
|
table.insert(cachedLines, {text=text, color=color})
|
||||||
label:setId('terminalLabel' .. numLines)
|
|
||||||
label:setText(text)
|
|
||||||
label:setColor(color)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function executeCommand(command)
|
function executeCommand(command)
|
||||||
if command == nil or #command == 0 then return end
|
if command == nil or #command == 0 then return end
|
||||||
|
|
||||||
logLocked = true
|
-- add command line
|
||||||
g_logger.log(LogInfo, '> ' .. command)
|
addLine("> " .. command, "#ffffff")
|
||||||
logLocked = false
|
|
||||||
|
|
||||||
-- detect and convert commands with simple syntax
|
|
||||||
local realCommand
|
|
||||||
if string.sub(command, 1, 1) == '=' then
|
|
||||||
realCommand = 'print(' .. string.sub(command,2) .. ')'
|
|
||||||
else
|
|
||||||
realCommand = command
|
|
||||||
end
|
|
||||||
|
|
||||||
-- reset current history index
|
-- reset current history index
|
||||||
currentHistoryIndex = 0
|
currentHistoryIndex = 0
|
||||||
@@ -222,15 +309,33 @@ function executeCommand(command)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- add command line
|
-- detect and convert commands with simple syntax
|
||||||
--addLine(">> " .. command, "#ffffff")
|
local realCommand
|
||||||
|
if string.sub(command, 1, 1) == '=' then
|
||||||
|
realCommand = 'print(' .. string.sub(command,2) .. ')'
|
||||||
|
else
|
||||||
|
realCommand = command
|
||||||
|
end
|
||||||
|
|
||||||
-- load command buffer
|
|
||||||
local func, err = loadstring(realCommand, "@")
|
local func, err = loadstring(realCommand, "@")
|
||||||
|
|
||||||
|
-- detect terminal commands
|
||||||
|
if not func then
|
||||||
|
local command_name = command:match('^([%w_]+)[%s]*.*')
|
||||||
|
if command_name then
|
||||||
|
local args = string.split(command:match('^[%w_]+[%s]*(.*)'), ' ')
|
||||||
|
if commandEnv[command_name] and type(commandEnv[command_name]) == 'function' then
|
||||||
|
func = function() modules.client_terminal.commandEnv[command_name](unpack(args)) end
|
||||||
|
elseif command_name == command then
|
||||||
|
addLine('ERROR: command not found', 'red')
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- check for syntax errors
|
-- check for syntax errors
|
||||||
if not func then
|
if not func then
|
||||||
g_logger.log(LogError, 'incorrect lua syntax: ' .. err:sub(5))
|
addLine('ERROR: incorrect lua syntax: ' .. err:sub(5), 'red')
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -241,8 +346,15 @@ function executeCommand(command)
|
|||||||
local ok, ret = pcall(func)
|
local ok, ret = pcall(func)
|
||||||
if ok then
|
if ok then
|
||||||
-- if the command returned a value, print it
|
-- if the command returned a value, print it
|
||||||
if ret then print(ret) end
|
if ret then addLine(ret, 'white') end
|
||||||
else
|
else
|
||||||
g_logger.log(LogError, 'command failed: ' .. ret)
|
addLine('ERROR: command failed: ' .. ret, 'red')
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function clear()
|
||||||
|
terminalBuffer:destroyChildren()
|
||||||
|
terminalSelectText:setText('')
|
||||||
|
cachedLines = {}
|
||||||
|
allLines = {}
|
||||||
|
end
|
||||||
|
@@ -3,7 +3,7 @@ Module
|
|||||||
description: Terminal for executing lua functions
|
description: Terminal for executing lua functions
|
||||||
author: edubart
|
author: edubart
|
||||||
website: www.otclient.info
|
website: www.otclient.info
|
||||||
scripts: [ terminal, commands ]
|
scripts: [ terminal ]
|
||||||
sandboxed: true
|
sandboxed: true
|
||||||
@onLoad: init()
|
@onLoad: init()
|
||||||
@onUnload: terminate()
|
@onUnload: terminate()
|
||||||
|
@@ -1,7 +1,21 @@
|
|||||||
TerminalLabel < UILabel
|
TerminalLabel < UILabel
|
||||||
font: terminus-14px-bold
|
font: terminus-10px
|
||||||
text-wrap: true
|
text-wrap: true
|
||||||
text-auto-resize: true
|
text-auto-resize: true
|
||||||
|
phantom: true
|
||||||
|
|
||||||
|
TerminalSelectText < UITextEdit
|
||||||
|
font: terminus-10px
|
||||||
|
text-wrap: true
|
||||||
|
text-align: bottomLeft
|
||||||
|
editable: false
|
||||||
|
change-cursor-image: false
|
||||||
|
cursor-visible: false
|
||||||
|
selection-color: black
|
||||||
|
selection-background-color: white
|
||||||
|
color: alpha
|
||||||
|
focusable: false
|
||||||
|
auto-scroll: false
|
||||||
|
|
||||||
UIWindow
|
UIWindow
|
||||||
id: terminalWindow
|
id: terminalWindow
|
||||||
@@ -9,36 +23,69 @@ UIWindow
|
|||||||
opacity: 0.85
|
opacity: 0.85
|
||||||
clipping: true
|
clipping: true
|
||||||
anchors.fill: parent
|
anchors.fill: parent
|
||||||
|
border: 0 white
|
||||||
|
$on:
|
||||||
|
border: 1 black
|
||||||
|
|
||||||
Panel
|
Label
|
||||||
id: terminalBuffer
|
id: titleBar
|
||||||
layout:
|
!text: tr('Terminal')
|
||||||
type: verticalBox
|
border: 1 black
|
||||||
fit-children: true
|
color: white
|
||||||
focusable: false
|
anchors.top: parent.top
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
background-color: #ffffff11
|
||||||
|
text-align: left
|
||||||
|
text-offset: 4 0
|
||||||
|
height: 18
|
||||||
|
visible: false
|
||||||
|
|
||||||
|
ScrollablePanel
|
||||||
|
id: terminalBuffer
|
||||||
|
focusable: false
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.right: terminalScroll.left
|
||||||
|
anchors.top: terminalScroll.top
|
||||||
anchors.bottom: commandSymbolLabel.top
|
anchors.bottom: commandSymbolLabel.top
|
||||||
|
layout:
|
||||||
|
type: verticalBox
|
||||||
|
align-bottom: true
|
||||||
|
vertical-scrollbar: terminalScroll
|
||||||
|
inverted-scroll: true
|
||||||
margin-left: 2
|
margin-left: 2
|
||||||
|
|
||||||
|
TerminalSelectText
|
||||||
|
id: terminalSelectText
|
||||||
|
anchors.fill: terminalBuffer
|
||||||
|
focusable: false
|
||||||
|
|
||||||
|
VerticalScrollBar
|
||||||
|
id: terminalScroll
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.bottom: parent.bottom
|
||||||
|
anchors.right: parent.right
|
||||||
|
step: 48
|
||||||
|
pixels-scroll: true
|
||||||
|
|
||||||
UILabel
|
UILabel
|
||||||
id: commandSymbolLabel
|
id: commandSymbolLabel
|
||||||
size: 12 16
|
size: 12 12
|
||||||
fixed-size: true
|
fixed-size: true
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
margin-left: 2
|
margin-left: 2
|
||||||
font: terminus-14px-bold
|
font: terminus-10px
|
||||||
text: >
|
text: >
|
||||||
|
|
||||||
UITextEdit
|
UITextEdit
|
||||||
id: commandTextEdit
|
id: commandTextEdit
|
||||||
height: 16
|
height: 12
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
anchors.left: commandSymbolLabel.right
|
anchors.left: commandSymbolLabel.right
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
margin-left: 5
|
margin-left: 1
|
||||||
font: terminus-14px-bold
|
font: terminus-10px
|
||||||
selection-color: black
|
selection-color: black
|
||||||
selection-background-color: white
|
selection-background-color: white
|
||||||
|
|
||||||
|
@@ -37,8 +37,10 @@ end
|
|||||||
|
|
||||||
-- public functions
|
-- public functions
|
||||||
function init()
|
function init()
|
||||||
connect(g_game, { onGameStart = showGameButtons,
|
connect(g_game, { onGameStart = online,
|
||||||
onGameEnd = hideGameButtons })
|
onGameEnd = offline,
|
||||||
|
onPingBack = updatePing })
|
||||||
|
connect(g_app, { onFps = updateFps })
|
||||||
|
|
||||||
topMenu = g_ui.displayUI('topmenu')
|
topMenu = g_ui.displayUI('topmenu')
|
||||||
|
|
||||||
@@ -46,20 +48,73 @@ function init()
|
|||||||
rightButtonsPanel = topMenu:getChildById('rightButtonsPanel')
|
rightButtonsPanel = topMenu:getChildById('rightButtonsPanel')
|
||||||
leftGameButtonsPanel = topMenu:getChildById('leftGameButtonsPanel')
|
leftGameButtonsPanel = topMenu:getChildById('leftGameButtonsPanel')
|
||||||
rightGameButtonsPanel = topMenu:getChildById('rightGameButtonsPanel')
|
rightGameButtonsPanel = topMenu:getChildById('rightGameButtonsPanel')
|
||||||
|
pingLabel = topMenu:getChildById('pingLabel')
|
||||||
|
fpsLabel = topMenu:getChildById('fpsLabel')
|
||||||
|
|
||||||
if g_game.isOnline() then
|
if g_game.isOnline() then
|
||||||
leftGameButtonsPanel:show()
|
online()
|
||||||
rightGameButtonsPanel:show()
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function terminate()
|
function terminate()
|
||||||
disconnect(g_game, { onGameStart = showGameButtons,
|
disconnect(g_game, { onGameStart = online,
|
||||||
onGameEnd = hideGameButtons })
|
onGameEnd = offline,
|
||||||
|
onPingBack = updatePing })
|
||||||
|
disconnect(g_app, { onFps = updateFps })
|
||||||
|
|
||||||
topMenu:destroy()
|
topMenu:destroy()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function online()
|
||||||
|
showGameButtons()
|
||||||
|
|
||||||
|
addEvent(function()
|
||||||
|
if modules.client_options.getOption('showPing') and (g_game.getFeature(GameClientPing) or g_game.getFeature(GameExtendedClientPing)) then
|
||||||
|
pingLabel:show()
|
||||||
|
else
|
||||||
|
pingLabel:hide()
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
|
function offline()
|
||||||
|
hideGameButtons()
|
||||||
|
pingLabel:hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
function updateFps(fps)
|
||||||
|
text = 'FPS: ' .. fps
|
||||||
|
fpsLabel:setText(text)
|
||||||
|
end
|
||||||
|
|
||||||
|
function updatePing(ping)
|
||||||
|
local text = 'Ping: '
|
||||||
|
local color
|
||||||
|
if ping < 0 then
|
||||||
|
text = text .. "??"
|
||||||
|
color = 'yellow'
|
||||||
|
else
|
||||||
|
text = text .. ping .. ' ms'
|
||||||
|
if ping >= 500 then
|
||||||
|
color = 'red'
|
||||||
|
elseif ping >= 250 then
|
||||||
|
color = 'yellow'
|
||||||
|
else
|
||||||
|
color = 'green'
|
||||||
|
end
|
||||||
|
end
|
||||||
|
pingLabel:setColor(color)
|
||||||
|
pingLabel:setText(text)
|
||||||
|
end
|
||||||
|
|
||||||
|
function setPingVisible(enable)
|
||||||
|
pingLabel:setVisible(enable)
|
||||||
|
end
|
||||||
|
|
||||||
|
function setFpsVisible(enable)
|
||||||
|
fpsLabel:setVisible(enable)
|
||||||
|
end
|
||||||
|
|
||||||
function addLeftButton(id, description, icon, callback, front)
|
function addLeftButton(id, description, icon, callback, front)
|
||||||
return addButton(id, description, icon, callback, leftButtonsPanel, false, front)
|
return addButton(id, description, icon, callback, leftButtonsPanel, false, front)
|
||||||
end
|
end
|
||||||
@@ -92,16 +147,16 @@ function addRightGameToggleButton(id, description, icon, callback, front)
|
|||||||
return addButton(id, description, icon, callback, rightGameButtonsPanel, true, front)
|
return addButton(id, description, icon, callback, rightGameButtonsPanel, true, front)
|
||||||
end
|
end
|
||||||
|
|
||||||
function hideGameButtons()
|
|
||||||
leftGameButtonsPanel:hide()
|
|
||||||
rightGameButtonsPanel:hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
function showGameButtons()
|
function showGameButtons()
|
||||||
leftGameButtonsPanel:show()
|
leftGameButtonsPanel:show()
|
||||||
rightGameButtonsPanel:show()
|
rightGameButtonsPanel:show()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function hideGameButtons()
|
||||||
|
leftGameButtonsPanel:hide()
|
||||||
|
rightGameButtonsPanel:hide()
|
||||||
|
end
|
||||||
|
|
||||||
function getButton(id)
|
function getButton(id)
|
||||||
return topMenu:recursiveGetChildById(id)
|
return topMenu:recursiveGetChildById(id)
|
||||||
end
|
end
|
||||||
|
@@ -18,17 +18,17 @@ TopMenuPanel
|
|||||||
visible: false
|
visible: false
|
||||||
|
|
||||||
TopMenuFrameCounterLabel
|
TopMenuFrameCounterLabel
|
||||||
id: frameCounter
|
id: fpsLabel
|
||||||
text-auto-resize: true
|
text-auto-resize: true
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.left: leftGameButtonsPanel.right
|
anchors.left: leftGameButtonsPanel.right
|
||||||
|
|
||||||
PingLabel
|
TopMenuPingLabel
|
||||||
color: white
|
color: white
|
||||||
id: pingLabel
|
id: pingLabel
|
||||||
text-auto-resize: true
|
text-auto-resize: true
|
||||||
anchors.top: frameCounter.bottom
|
anchors.top: fpsLabel.bottom
|
||||||
anchors.left: frameCounter.left
|
anchors.left: fpsLabel.left
|
||||||
|
|
||||||
TopMenuButtonsPanel
|
TopMenuButtonsPanel
|
||||||
id: rightButtonsPanel
|
id: rightButtonsPanel
|
||||||
|
@@ -317,4 +317,5 @@ NetworkMessageTypes = {
|
|||||||
SoundChannels = {
|
SoundChannels = {
|
||||||
Music = 1,
|
Music = 1,
|
||||||
Ambient = 2,
|
Ambient = 2,
|
||||||
|
Effect = 3,
|
||||||
}
|
}
|
||||||
|
@@ -17,6 +17,7 @@ Module
|
|||||||
dofile 'settings'
|
dofile 'settings'
|
||||||
dofile 'keyboard'
|
dofile 'keyboard'
|
||||||
dofile 'mouse'
|
dofile 'mouse'
|
||||||
|
dofile 'net'
|
||||||
|
|
||||||
dofiles 'ui'
|
dofiles 'ui'
|
||||||
|
|
||||||
|
@@ -4,7 +4,6 @@ g_keyboard = {}
|
|||||||
-- private functions
|
-- private functions
|
||||||
function translateKeyCombo(keyCombo)
|
function translateKeyCombo(keyCombo)
|
||||||
if not keyCombo or #keyCombo == 0 then return nil end
|
if not keyCombo or #keyCombo == 0 then return nil end
|
||||||
table.sort(keyCombo)
|
|
||||||
local keyComboDesc = ''
|
local keyComboDesc = ''
|
||||||
for k,v in pairs(keyCombo) do
|
for k,v in pairs(keyCombo) do
|
||||||
local keyDesc = KeyCodeDescs[v]
|
local keyDesc = KeyCodeDescs[v]
|
||||||
@@ -65,47 +64,29 @@ function determineKeyComboDesc(keyCode, keyboardModifiers)
|
|||||||
end
|
end
|
||||||
table.insert(keyCombo, keyCode)
|
table.insert(keyCombo, keyCode)
|
||||||
end
|
end
|
||||||
table.sort(keyCombo)
|
|
||||||
return translateKeyCombo(keyCombo)
|
return translateKeyCombo(keyCombo)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function onWidgetKeyDown(widget, keyCode, keyboardModifiers)
|
local function onWidgetKeyDown(widget, keyCode, keyboardModifiers)
|
||||||
if keyCode == KeyUnknown then return false end
|
if keyCode == KeyUnknown then return false end
|
||||||
local callback = widget.boundAloneKeyDownCombos[determineKeyComboDesc(keyCode, KeyboardNoModifier)]
|
local callback = widget.boundAloneKeyDownCombos[determineKeyComboDesc(keyCode, KeyboardNoModifier)]
|
||||||
if callback then
|
signalcall(callback, widget, keyCode)
|
||||||
callback(widget, keyCode)
|
|
||||||
end
|
|
||||||
callback = widget.boundKeyDownCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
callback = widget.boundKeyDownCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
||||||
if callback then
|
return signalcall(callback, widget, keyCode)
|
||||||
callback(widget, keyCode)
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function onWidgetKeyUp(widget, keyCode, keyboardModifiers)
|
local function onWidgetKeyUp(widget, keyCode, keyboardModifiers)
|
||||||
if keyCode == KeyUnknown then return false end
|
if keyCode == KeyUnknown then return false end
|
||||||
local callback = widget.boundAloneKeyUpCombos[determineKeyComboDesc(keyCode, KeyboardNoModifier)]
|
local callback = widget.boundAloneKeyUpCombos[determineKeyComboDesc(keyCode, KeyboardNoModifier)]
|
||||||
if callback then
|
signalcall(callback, widget, keyCode)
|
||||||
callback(widget, keyCode)
|
|
||||||
end
|
|
||||||
callback = widget.boundKeyUpCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
callback = widget.boundKeyUpCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
||||||
if callback then
|
return signalcall(callback, widget, keyCode)
|
||||||
callback(widget, keyCode)
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function onWidgetKeyPress(widget, keyCode, keyboardModifiers, autoRepeatTicks)
|
local function onWidgetKeyPress(widget, keyCode, keyboardModifiers, autoRepeatTicks)
|
||||||
if keyCode == KeyUnknown then return false end
|
if keyCode == KeyUnknown then return false end
|
||||||
local keyComboDesc = determineKeyComboDesc(keyCode, keyboardModifiers)
|
local callback = widget.boundKeyPressCombos[determineKeyComboDesc(keyCode, keyboardModifiers)]
|
||||||
local comboConf = widget.boundKeyPressCombos[keyComboDesc]
|
return signalcall(callback, widget, keyCode, autoRepeatTicks)
|
||||||
if comboConf and (autoRepeatTicks >= comboConf.autoRepeatDelay or autoRepeatTicks == 0) and comboConf.callback then
|
|
||||||
comboConf.callback(widget, keyCode)
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function connectKeyDownEvent(widget)
|
local function connectKeyDownEvent(widget)
|
||||||
@@ -133,13 +114,10 @@ function g_keyboard.bindKeyDown(keyComboDesc, callback, widget, alone)
|
|||||||
widget = widget or rootWidget
|
widget = widget or rootWidget
|
||||||
connectKeyDownEvent(widget)
|
connectKeyDownEvent(widget)
|
||||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||||
if widget.boundKeyDownCombos[keyComboDesc] then
|
|
||||||
pwarning('KeyDown event \'' .. keyComboDesc .. '\' redefined on widget ' .. widget:getId())
|
|
||||||
end
|
|
||||||
if alone then
|
if alone then
|
||||||
widget.boundAloneKeyDownCombos[keyComboDesc] = callback
|
connect(widget.boundAloneKeyDownCombos, keyComboDesc, callback)
|
||||||
else
|
else
|
||||||
widget.boundKeyDownCombos[keyComboDesc] = callback
|
connect(widget.boundKeyDownCombos, keyComboDesc, callback)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -147,53 +125,50 @@ function g_keyboard.bindKeyUp(keyComboDesc, callback, widget, alone)
|
|||||||
widget = widget or rootWidget
|
widget = widget or rootWidget
|
||||||
connectKeyUpEvent(widget)
|
connectKeyUpEvent(widget)
|
||||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||||
if widget.boundKeyUpCombos[keyComboDesc] then
|
|
||||||
pwarning('KeyUp event \'' .. keyComboDesc .. '\' redefined on widget ' .. widget:getId())
|
|
||||||
end
|
|
||||||
if alone then
|
if alone then
|
||||||
widget.boundAloneKeyUpCombos[keyComboDesc] = callback
|
connect(widget.boundAloneKeyUpCombos, keyComboDesc, callback)
|
||||||
else
|
else
|
||||||
widget.boundKeyUpCombos[keyComboDesc] = callback
|
connect(widget.boundKeyUpCombos, keyComboDesc, callback)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function g_keyboard.bindKeyPress(keyComboDesc, callback, widget, autoRepeatDelay)
|
function g_keyboard.bindKeyPress(keyComboDesc, callback, widget)
|
||||||
autoRepeatDelay = autoRepeatDelay or 500
|
|
||||||
widget = widget or rootWidget
|
widget = widget or rootWidget
|
||||||
connectKeyPressEvent(widget)
|
connectKeyPressEvent(widget)
|
||||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||||
if widget.boundKeyPressCombos[keyComboDesc] then
|
connect(widget.boundKeyPressCombos, keyComboDesc, callback)
|
||||||
pwarning('KeyPress event \'' .. keyComboDesc .. '\' redefined on widget ' .. widget:getId())
|
|
||||||
end
|
|
||||||
widget.boundKeyPressCombos[keyComboDesc] = { callback = callback, autoRepeatDelay = autoRepeatDelay }
|
|
||||||
widget:setAutoRepeatDelay(math.min(autoRepeatDelay, widget:getAutoRepeatDelay()))
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function g_keyboard.unbindKeyDown(keyComboDesc, widget)
|
local function getUnbindArgs(arg1, arg2)
|
||||||
|
local callback
|
||||||
|
local widget
|
||||||
|
if type(arg1) == 'function' then callback = arg1
|
||||||
|
elseif type(arg2) == 'function' then callback = arg2 end
|
||||||
|
if type(arg1) == 'userdata' then widget = arg1
|
||||||
|
elseif type(arg2) == 'userdata' then widget = arg2 end
|
||||||
widget = widget or rootWidget
|
widget = widget or rootWidget
|
||||||
|
return callback, widget
|
||||||
|
end
|
||||||
|
|
||||||
|
function g_keyboard.unbindKeyDown(keyComboDesc, arg1, arg2)
|
||||||
|
local callback, widget = getUnbindArgs(arg1, arg2)
|
||||||
if widget.boundKeyDownCombos == nil then return end
|
if widget.boundKeyDownCombos == nil then return end
|
||||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||||
if keyComboDesc then
|
disconnect(widget.boundKeyDownCombos, keyComboDesc, callback)
|
||||||
widget.boundKeyDownCombos[keyComboDesc] = nil
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function g_keyboard.unbindKeyUp(keyComboDesc, widget)
|
function g_keyboard.unbindKeyUp(keyComboDesc, arg1, arg2)
|
||||||
widget = widget or rootWidget
|
local callback, widget = getUnbindArgs(arg1, arg2)
|
||||||
if widget.boundKeyUpCombos == nil then return end
|
if widget.boundKeyUpCombos == nil then return end
|
||||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||||
if keyComboDesc then
|
disconnect(widget.boundKeyUpCombos, keyComboDesc, callback)
|
||||||
widget.boundKeyUpCombos[keyComboDesc] = nil
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function g_keyboard.unbindKeyPress(keyComboDesc, widget)
|
function g_keyboard.unbindKeyPress(keyComboDesc, arg1, arg2)
|
||||||
widget = widget or rootWidget
|
local callback, widget = getUnbindArgs(arg1, arg2)
|
||||||
if widget.boundKeyPressCombos == nil then return end
|
if widget.boundKeyPressCombos == nil then return end
|
||||||
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
|
||||||
if keyComboDesc then
|
disconnect(widget.boundKeyPressCombos, keyComboDesc, callback)
|
||||||
widget.boundKeyPressCombos[keyComboDesc] = nil
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function g_keyboard.getModifiers()
|
function g_keyboard.getModifiers()
|
||||||
|
16
modules/corelib/net.lua
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
function translateNetworkError(errcode, connecting, errdesc)
|
||||||
|
local text
|
||||||
|
if errcode == 111 then
|
||||||
|
text = tr('Connection refused, the server might be offline or restarting.\nPlease try again later.')
|
||||||
|
elseif errcode == 110 then
|
||||||
|
text = tr('Connection timed out. Either your network is failing or the server is offline.')
|
||||||
|
elseif errcode == 1 then
|
||||||
|
text = tr('Connection failed, the server address does not exist.')
|
||||||
|
elseif connecting then
|
||||||
|
text = tr('Connection failed.')
|
||||||
|
else
|
||||||
|
text = tr('Your connection has been lost.\nEither your network or the server went down.')
|
||||||
|
end
|
||||||
|
text = text .. ' ' .. tr('(ERROR %d)', errcode)
|
||||||
|
return text
|
||||||
|
end
|
@@ -20,8 +20,8 @@ function string:starts(start)
|
|||||||
return string.sub(self, 1, #start) == start
|
return string.sub(self, 1, #start) == start
|
||||||
end
|
end
|
||||||
|
|
||||||
function string.ends(s, test)
|
function string:ends(test)
|
||||||
return test =='' or string.sub(s,-string.len(test)) == test
|
return test =='' or string.sub(self,-string.len(test)) == test
|
||||||
end
|
end
|
||||||
|
|
||||||
function string:trim()
|
function string:trim()
|
||||||
|
@@ -13,6 +13,12 @@ function table.dump(t, depth)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function table.clear(t)
|
||||||
|
for k,v in pairs(t) do
|
||||||
|
t[k] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function table.copy(t)
|
function table.copy(t)
|
||||||
local res = {}
|
local res = {}
|
||||||
for k,v in pairs(t) do
|
for k,v in pairs(t) do
|
||||||
@@ -138,6 +144,15 @@ function table.findbyfield(t, fieldname, fieldvalue)
|
|||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function table.size(t)
|
||||||
|
local size = 0
|
||||||
|
for i, n in pairs(t) do
|
||||||
|
size = size + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
return size
|
||||||
|
end
|
||||||
|
|
||||||
function table.tostring(t)
|
function table.tostring(t)
|
||||||
local maxn = #t
|
local maxn = #t
|
||||||
local str = ""
|
local str = ""
|
||||||
@@ -152,3 +167,17 @@ function table.tostring(t)
|
|||||||
end
|
end
|
||||||
return str
|
return str
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function table.collect(t, func)
|
||||||
|
local res = {}
|
||||||
|
for k,v in pairs(t) do
|
||||||
|
local a,b = func(k,v)
|
||||||
|
if a and b then
|
||||||
|
res[a] = b
|
||||||
|
elseif a ~= nil then
|
||||||
|
table.insert(res,a)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return res
|
||||||
|
end
|
||||||
|
|
||||||
|
@@ -166,9 +166,10 @@ end
|
|||||||
|
|
||||||
function UIMiniWindow:onDragLeave(droppedWidget, mousePos)
|
function UIMiniWindow:onDragLeave(droppedWidget, mousePos)
|
||||||
if self.movedWidget then
|
if self.movedWidget then
|
||||||
self.setMovedChildMargin(0)
|
self.setMovedChildMargin(self.movedOldMargin or 0)
|
||||||
self.movedWidget = nil
|
self.movedWidget = nil
|
||||||
self.setMovedChildMargin = nil
|
self.setMovedChildMargin = nil
|
||||||
|
self.movedOldMargin = nil
|
||||||
self.movedIndex = nil
|
self.movedIndex = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -190,14 +191,16 @@ function UIMiniWindow:onDragMove(mousePos, mouseMoved)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if self.movedWidget then
|
if self.movedWidget then
|
||||||
self.setMovedChildMargin(0)
|
self.setMovedChildMargin(self.movedOldMargin or 0)
|
||||||
self.setMovedChildMargin = nil
|
self.setMovedChildMargin = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
if mousePos.y < childCenterY then
|
if mousePos.y < childCenterY then
|
||||||
|
self.movedOldMargin = child:getMarginTop()
|
||||||
self.setMovedChildMargin = function(v) child:setMarginTop(v) end
|
self.setMovedChildMargin = function(v) child:setMarginTop(v) end
|
||||||
self.movedIndex = 0
|
self.movedIndex = 0
|
||||||
else
|
else
|
||||||
|
self.movedOldMargin = child:getMarginBottom()
|
||||||
self.setMovedChildMargin = function(v) child:setMarginBottom(v) end
|
self.setMovedChildMargin = function(v) child:setMarginBottom(v) end
|
||||||
self.movedIndex = 1
|
self.movedIndex = 1
|
||||||
end
|
end
|
||||||
@@ -209,7 +212,7 @@ function UIMiniWindow:onDragMove(mousePos, mouseMoved)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if not overAnyWidget and self.movedWidget then
|
if not overAnyWidget and self.movedWidget then
|
||||||
self.setMovedChildMargin(0)
|
self.setMovedChildMargin(self.movedOldMargin or 0)
|
||||||
self.movedWidget = nil
|
self.movedWidget = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@@ -127,7 +127,7 @@ end
|
|||||||
function UIMiniWindowContainer:scheduleInsert(widget, index)
|
function UIMiniWindowContainer:scheduleInsert(widget, index)
|
||||||
if index - 1 > self:getChildCount() then
|
if index - 1 > self:getChildCount() then
|
||||||
if self.scheduledWidgets[index] then
|
if self.scheduledWidgets[index] then
|
||||||
pwarning('replacing scheduled widget id ' .. widget:getId())
|
pdebug('replacing scheduled widget id ' .. widget:getId())
|
||||||
end
|
end
|
||||||
self.scheduledWidgets[index] = widget
|
self.scheduledWidgets[index] = widget
|
||||||
else
|
else
|
||||||
|
@@ -83,10 +83,17 @@ local function onTabDragMove(tab, mousePos, mouseMoved)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function tabBlink(tab)
|
local function tabBlink(tab, step)
|
||||||
if not tab.blinking then return end
|
step = step or 0
|
||||||
tab:setOn(not tab:isOn())
|
tab:setOn(not tab:isOn())
|
||||||
tab.blinkEvent = scheduleEvent(function() tabBlink(tab) end, 500)
|
|
||||||
|
removeEvent(tab.blinkEvent)
|
||||||
|
if step < 4 then
|
||||||
|
tab.blinkEvent = scheduleEvent(function() tabBlink(tab, step+1) end, 500)
|
||||||
|
else
|
||||||
|
tab:setOn(true)
|
||||||
|
tab.blinkEvent = nil
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- public functions
|
-- public functions
|
||||||
@@ -240,7 +247,7 @@ function UIMoveableTabBar:selectPrevTab()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function UIMoveableTabBar:blinkTab(tab)
|
function UIMoveableTabBar:blinkTab(tab)
|
||||||
if tab:isChecked() or tab.blinking then return end
|
if tab:isChecked() then return end
|
||||||
tab.blinking = true
|
tab.blinking = true
|
||||||
tabBlink(tab)
|
tabBlink(tab)
|
||||||
end
|
end
|
||||||
|
@@ -4,6 +4,7 @@ UIProgressBar = extends(UIWidget)
|
|||||||
function UIProgressBar.create()
|
function UIProgressBar.create()
|
||||||
local progressbar = UIProgressBar.internalCreate()
|
local progressbar = UIProgressBar.internalCreate()
|
||||||
progressbar:setFocusable(false)
|
progressbar:setFocusable(false)
|
||||||
|
progressbar:setOn(true)
|
||||||
progressbar.min = 0
|
progressbar.min = 0
|
||||||
progressbar.max = 100
|
progressbar.max = 100
|
||||||
progressbar.value = 0
|
progressbar.value = 0
|
||||||
|
@@ -73,23 +73,23 @@ end
|
|||||||
|
|
||||||
function UIScrollArea:setVerticalScrollBar(scrollbar)
|
function UIScrollArea:setVerticalScrollBar(scrollbar)
|
||||||
self.verticalScrollBar = scrollbar
|
self.verticalScrollBar = scrollbar
|
||||||
self.verticalScrollBar.onValueChange = function(scrollbar, value)
|
connect(self.verticalScrollBar, 'onValueChange', function(scrollbar, value)
|
||||||
local virtualOffset = self:getVirtualOffset()
|
local virtualOffset = self:getVirtualOffset()
|
||||||
virtualOffset.y = value
|
virtualOffset.y = value
|
||||||
self:setVirtualOffset(virtualOffset)
|
self:setVirtualOffset(virtualOffset)
|
||||||
if self.onScrollbarChange then self:onScrollbarChange(value) end
|
signalcall(self.onScrollChange, self, virtualOffset)
|
||||||
end
|
end)
|
||||||
self:updateScrollBars()
|
self:updateScrollBars()
|
||||||
end
|
end
|
||||||
|
|
||||||
function UIScrollArea:setHorizontalScrollBar(scrollbar)
|
function UIScrollArea:setHorizontalScrollBar(scrollbar)
|
||||||
self.horizontalScrollBar = scrollbar
|
self.horizontalScrollBar = scrollbar
|
||||||
self.horizontalScrollBar.onValueChange = function(scrollbar, value)
|
connect(self.horizontalScrollBar, 'onValueChange', function(scrollbar, value)
|
||||||
local virtualOffset = self:getVirtualOffset()
|
local virtualOffset = self:getVirtualOffset()
|
||||||
virtualOffset.x = value
|
virtualOffset.x = value
|
||||||
self:setVirtualOffset(virtualOffset)
|
self:setVirtualOffset(virtualOffset)
|
||||||
if self.onScrollbarChange then self:onScrollbarChange(value) end
|
signalcall(self.onScrollChange, self, virtualOffset)
|
||||||
end
|
end)
|
||||||
self:updateScrollBars()
|
self:updateScrollBars()
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -135,7 +135,7 @@ function UIScrollArea:ensureChildVisible(child)
|
|||||||
if deltaY > 0 then
|
if deltaY > 0 then
|
||||||
self.verticalScrollBar:increment(deltaY)
|
self.verticalScrollBar:increment(deltaY)
|
||||||
end
|
end
|
||||||
else
|
elseif self.horizontalScrollBar then
|
||||||
local deltaX = paddingRect.x - child:getX()
|
local deltaX = paddingRect.x - child:getX()
|
||||||
if deltaX > 0 then
|
if deltaX > 0 then
|
||||||
self.horizontalScrollBar:decrement(deltaX)
|
self.horizontalScrollBar:decrement(deltaX)
|
||||||
|
@@ -55,8 +55,7 @@ local function updateValueDisplay(widget)
|
|||||||
if widget == nil then return end
|
if widget == nil then return end
|
||||||
|
|
||||||
if widget:getShowValue() then
|
if widget:getShowValue() then
|
||||||
local symbol = widget:getSymbol()
|
widget:setText(widget:getValue() .. (widget:getSymbol() or ''))
|
||||||
widget:setText(widget:getValue()..(symbol and symbol or ''))
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -172,6 +171,9 @@ end
|
|||||||
function UIScrollBar:setMaximum(maximum)
|
function UIScrollBar:setMaximum(maximum)
|
||||||
if maximum == self.maximum then return end
|
if maximum == self.maximum then return end
|
||||||
self.maximum = maximum
|
self.maximum = maximum
|
||||||
|
if self.minimum > maximum then
|
||||||
|
self:setMinimum(maximum)
|
||||||
|
end
|
||||||
if self.value > maximum then
|
if self.value > maximum then
|
||||||
self:setValue(maximum)
|
self:setValue(maximum)
|
||||||
else
|
else
|
||||||
@@ -182,6 +184,9 @@ end
|
|||||||
function UIScrollBar:setMinimum(minimum)
|
function UIScrollBar:setMinimum(minimum)
|
||||||
if minimum == self.minimum then return end
|
if minimum == self.minimum then return end
|
||||||
self.minimum = minimum
|
self.minimum = minimum
|
||||||
|
if self.maximum < minimum then
|
||||||
|
self:setMaximum(minimum)
|
||||||
|
end
|
||||||
if self.value < minimum then
|
if self.value < minimum then
|
||||||
self:setValue(minimum)
|
self:setValue(minimum)
|
||||||
else
|
else
|
||||||
@@ -217,6 +222,13 @@ function UIScrollBar:setOrientation(orientation)
|
|||||||
self.orientation = orientation
|
self.orientation = orientation
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function UIScrollBar:setText(text)
|
||||||
|
local valueLabel = self:getChildById('valueLabel')
|
||||||
|
if valueLabel then
|
||||||
|
valueLabel:setText(text)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function UIScrollBar:onGeometryChange()
|
function UIScrollBar:onGeometryChange()
|
||||||
updateSlider(self)
|
updateSlider(self)
|
||||||
end
|
end
|
||||||
@@ -225,7 +237,7 @@ function UIScrollBar:onMouseWheel(mousePos, mouseWheel)
|
|||||||
if not self.mouseScroll then
|
if not self.mouseScroll then
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
if mouseWheel == MouseWheelDown then
|
if mouseWheel == MouseWheelUp then
|
||||||
if self.orientation == 'vertical' then
|
if self.orientation == 'vertical' then
|
||||||
self:decrement()
|
self:decrement()
|
||||||
else
|
else
|
||||||
|
@@ -15,6 +15,11 @@ function UISpinBox.create()
|
|||||||
return spinbox
|
return spinbox
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function UISpinBox:onSetup()
|
||||||
|
g_mouse.bindAutoPress(self:getChildById('up'), function() self:up() end, 300)
|
||||||
|
g_mouse.bindAutoPress(self:getChildById('down'), function() self:down() end, 300)
|
||||||
|
end
|
||||||
|
|
||||||
function UISpinBox:onMouseWheel(mousePos, direction)
|
function UISpinBox:onMouseWheel(mousePos, direction)
|
||||||
if direction == MouseWheelUp then
|
if direction == MouseWheelUp then
|
||||||
self:up()
|
self:up()
|
||||||
|
@@ -110,8 +110,10 @@ function UITabBar:selectTab(tab)
|
|||||||
tab:setOn(false)
|
tab:setOn(false)
|
||||||
|
|
||||||
local parent = tab:getParent()
|
local parent = tab:getParent()
|
||||||
|
if parent then
|
||||||
parent:focusChild(tab, MouseFocusReason)
|
parent:focusChild(tab, MouseFocusReason)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function UITabBar:selectNextTab()
|
function UITabBar:selectNextTab()
|
||||||
if self.currentTab == nil then return end
|
if self.currentTab == nil then return end
|
||||||
@@ -144,3 +146,11 @@ end
|
|||||||
function UITabBar:getCurrentTab()
|
function UITabBar:getCurrentTab()
|
||||||
return self.currentTab
|
return self.currentTab
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function UITabBar:getTabs()
|
||||||
|
return self.tabs
|
||||||
|
end
|
||||||
|
|
||||||
|
function UITabBar:getTabsPanel()
|
||||||
|
return table.collect(self.tabs, function(_,tab) return tab.tabPanel end)
|
||||||
|
end
|
||||||
|
@@ -19,15 +19,16 @@ function UITextEdit:onMouseWheel(mousePos, mouseWheel)
|
|||||||
else
|
else
|
||||||
self.verticalScrollBar:increment()
|
self.verticalScrollBar:increment()
|
||||||
end
|
end
|
||||||
|
return true
|
||||||
elseif self.horizontalScrollBar then
|
elseif self.horizontalScrollBar then
|
||||||
if mouseWheel == MouseWheelUp then
|
if mouseWheel == MouseWheelUp then
|
||||||
self.horizontalScrollBar:increment()
|
self.horizontalScrollBar:increment()
|
||||||
else
|
else
|
||||||
self.horizontalScrollBar:decrement()
|
self.horizontalScrollBar:decrement()
|
||||||
end
|
end
|
||||||
end
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function UITextEdit:onTextAreaUpdate(virtualOffset, virtualSize, totalSize)
|
function UITextEdit:onTextAreaUpdate(virtualOffset, virtualSize, totalSize)
|
||||||
self:updateScrollBars()
|
self:updateScrollBars()
|
||||||
|
@@ -67,6 +67,11 @@ function connect(object, arg1, arg2, arg3)
|
|||||||
elseif type(object[signal]) == 'function' then
|
elseif type(object[signal]) == 'function' then
|
||||||
object[signal] = { object[signal] }
|
object[signal] = { object[signal] }
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if type(slot) ~= 'function' then
|
||||||
|
perror(debug.traceback('unable to connect a non function value'))
|
||||||
|
end
|
||||||
|
|
||||||
if type(object[signal]) == 'table' then
|
if type(object[signal]) == 'table' then
|
||||||
if pushFront then
|
if pushFront then
|
||||||
table.insert(object[signal], 1, slot)
|
table.insert(object[signal], 1, slot)
|
||||||
@@ -80,9 +85,15 @@ end
|
|||||||
function disconnect(object, arg1, arg2)
|
function disconnect(object, arg1, arg2)
|
||||||
local signalsAndSlots
|
local signalsAndSlots
|
||||||
if type(arg1) == 'string' then
|
if type(arg1) == 'string' then
|
||||||
|
if arg2 == nil then
|
||||||
|
object[arg1] = nil
|
||||||
|
return
|
||||||
|
end
|
||||||
signalsAndSlots = { [arg1] = arg2 }
|
signalsAndSlots = { [arg1] = arg2 }
|
||||||
else
|
elseif type(arg1) == 'table' then
|
||||||
signalsAndSlots = arg1
|
signalsAndSlots = arg1
|
||||||
|
else
|
||||||
|
perror(debug.traceback('unable to disconnect'))
|
||||||
end
|
end
|
||||||
|
|
||||||
for signal,slot in pairs(signalsAndSlots) do
|
for signal,slot in pairs(signalsAndSlots) do
|
||||||
|
@@ -1,11 +1,16 @@
|
|||||||
battleWindow = nil
|
battleWindow = nil
|
||||||
battleButton = nil
|
battleButton = nil
|
||||||
battlePanel = nil
|
battlePanel = nil
|
||||||
|
filterPanel = nil
|
||||||
|
toggleFilterButton = nil
|
||||||
lastBattleButtonSwitched = nil
|
lastBattleButtonSwitched = nil
|
||||||
battleButtonsByCreaturesList = {}
|
battleButtonsByCreaturesList = {}
|
||||||
|
creatureAgeList = {}
|
||||||
|
|
||||||
mouseWidget = nil
|
mouseWidget = nil
|
||||||
|
|
||||||
|
sortTypeBox = nil
|
||||||
|
sortOrderBox = nil
|
||||||
hidePlayersButton = nil
|
hidePlayersButton = nil
|
||||||
hideNPCsButton = nil
|
hideNPCsButton = nil
|
||||||
hideMonstersButton = nil
|
hideMonstersButton = nil
|
||||||
@@ -25,6 +30,15 @@ function init()
|
|||||||
|
|
||||||
battlePanel = battleWindow:recursiveGetChildById('battlePanel')
|
battlePanel = battleWindow:recursiveGetChildById('battlePanel')
|
||||||
|
|
||||||
|
filterPanel = battleWindow:recursiveGetChildById('filterPanel')
|
||||||
|
toggleFilterButton = battleWindow:recursiveGetChildById('toggleFilterButton')
|
||||||
|
|
||||||
|
if isHidingFilters() then
|
||||||
|
hideFilterPanel()
|
||||||
|
end
|
||||||
|
|
||||||
|
sortTypeBox = battleWindow:recursiveGetChildById('sortTypeBox')
|
||||||
|
sortOrderBox = battleWindow:recursiveGetChildById('sortOrderBox')
|
||||||
hidePlayersButton = battleWindow:recursiveGetChildById('hidePlayers')
|
hidePlayersButton = battleWindow:recursiveGetChildById('hidePlayers')
|
||||||
hideNPCsButton = battleWindow:recursiveGetChildById('hideNPCs')
|
hideNPCsButton = battleWindow:recursiveGetChildById('hideNPCs')
|
||||||
hideMonstersButton = battleWindow:recursiveGetChildById('hideMonsters')
|
hideMonstersButton = battleWindow:recursiveGetChildById('hideMonsters')
|
||||||
@@ -38,6 +52,18 @@ function init()
|
|||||||
|
|
||||||
battleWindow:setContentMinimumHeight(80)
|
battleWindow:setContentMinimumHeight(80)
|
||||||
|
|
||||||
|
sortTypeBox:addOption('Name', 'name')
|
||||||
|
sortTypeBox:addOption('Distance', 'distance')
|
||||||
|
sortTypeBox:addOption('Age', 'age')
|
||||||
|
sortTypeBox:addOption('Health', 'health')
|
||||||
|
sortTypeBox:setCurrentOptionByData(getSortType())
|
||||||
|
sortTypeBox.onOptionChange = onChangeSortType
|
||||||
|
|
||||||
|
sortOrderBox:addOption('Asc.', 'asc')
|
||||||
|
sortOrderBox:addOption('Desc.', 'desc')
|
||||||
|
sortOrderBox:setCurrentOptionByData(getSortOrder())
|
||||||
|
sortOrderBox.onOptionChange = onChangeSortOrder
|
||||||
|
|
||||||
connect(Creature, {
|
connect(Creature, {
|
||||||
onSkullChange = updateCreatureSkull,
|
onSkullChange = updateCreatureSkull,
|
||||||
onEmblemChange = updateCreatureEmblem,
|
onEmblemChange = updateCreatureEmblem,
|
||||||
@@ -48,6 +74,10 @@ function init()
|
|||||||
onDisappear = onCreatureDisappear
|
onDisappear = onCreatureDisappear
|
||||||
})
|
})
|
||||||
|
|
||||||
|
connect(LocalPlayer, {
|
||||||
|
onPositionChange = onCreaturePositionChange
|
||||||
|
})
|
||||||
|
|
||||||
connect(g_game, {
|
connect(g_game, {
|
||||||
onAttackingCreatureChange = onAttack,
|
onAttackingCreatureChange = onAttack,
|
||||||
onFollowingCreatureChange = onFollow,
|
onFollowingCreatureChange = onFollow,
|
||||||
@@ -75,6 +105,10 @@ function terminate()
|
|||||||
onDisappear = onCreatureDisappear
|
onDisappear = onCreatureDisappear
|
||||||
})
|
})
|
||||||
|
|
||||||
|
disconnect(LocalPlayer, {
|
||||||
|
onPositionChange = onCreaturePositionChange
|
||||||
|
})
|
||||||
|
|
||||||
disconnect(g_game, {
|
disconnect(g_game, {
|
||||||
onAttackingCreatureChange = onAttack,
|
onAttackingCreatureChange = onAttack,
|
||||||
onFollowingCreatureChange = onFollow,
|
onFollowingCreatureChange = onFollow,
|
||||||
@@ -96,6 +130,93 @@ function onMiniWindowClose()
|
|||||||
battleButton:setOn(false)
|
battleButton:setOn(false)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function getSortType()
|
||||||
|
local settings = g_settings.getNode('BattleList')
|
||||||
|
if not settings then
|
||||||
|
return 'name'
|
||||||
|
end
|
||||||
|
return settings['sortType']
|
||||||
|
end
|
||||||
|
|
||||||
|
function setSortType(state)
|
||||||
|
settings = {}
|
||||||
|
settings['sortType'] = state
|
||||||
|
g_settings.mergeNode('BattleList', settings)
|
||||||
|
|
||||||
|
checkCreatures()
|
||||||
|
end
|
||||||
|
|
||||||
|
function getSortOrder()
|
||||||
|
local settings = g_settings.getNode('BattleList')
|
||||||
|
if not settings then
|
||||||
|
return 'asc'
|
||||||
|
end
|
||||||
|
return settings['sortOrder']
|
||||||
|
end
|
||||||
|
|
||||||
|
function setSortOrder(state)
|
||||||
|
settings = {}
|
||||||
|
settings['sortOrder'] = state
|
||||||
|
g_settings.mergeNode('BattleList', settings)
|
||||||
|
|
||||||
|
checkCreatures()
|
||||||
|
end
|
||||||
|
|
||||||
|
function isSortAsc()
|
||||||
|
return getSortOrder() == 'asc'
|
||||||
|
end
|
||||||
|
|
||||||
|
function isSortDesc()
|
||||||
|
return getSortOrder() == 'desc'
|
||||||
|
end
|
||||||
|
|
||||||
|
function isHidingFilters()
|
||||||
|
local settings = g_settings.getNode('BattleList')
|
||||||
|
if not settings then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
return settings['hidingFilters']
|
||||||
|
end
|
||||||
|
|
||||||
|
function setHidingFilters(state)
|
||||||
|
settings = {}
|
||||||
|
settings['hidingFilters'] = state
|
||||||
|
g_settings.mergeNode('BattleList', settings)
|
||||||
|
end
|
||||||
|
|
||||||
|
function hideFilterPanel()
|
||||||
|
filterPanel.originalHeight = filterPanel:getHeight()
|
||||||
|
filterPanel:setHeight(0)
|
||||||
|
toggleFilterButton:getParent():setMarginTop(0)
|
||||||
|
toggleFilterButton:setImageClip(torect("0 0 21 12"))
|
||||||
|
setHidingFilters(true)
|
||||||
|
filterPanel:setVisible(false)
|
||||||
|
end
|
||||||
|
|
||||||
|
function showFilterPanel()
|
||||||
|
toggleFilterButton:getParent():setMarginTop(5)
|
||||||
|
filterPanel:setHeight(filterPanel.originalHeight)
|
||||||
|
toggleFilterButton:setImageClip(torect("21 0 21 12"))
|
||||||
|
setHidingFilters(false)
|
||||||
|
filterPanel:setVisible(true)
|
||||||
|
end
|
||||||
|
|
||||||
|
function toggleFilterPanel()
|
||||||
|
if filterPanel:isVisible() then
|
||||||
|
hideFilterPanel()
|
||||||
|
else
|
||||||
|
showFilterPanel()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function onChangeSortType(comboBox, option)
|
||||||
|
setSortType(option:lower())
|
||||||
|
end
|
||||||
|
|
||||||
|
function onChangeSortOrder(comboBox, option)
|
||||||
|
setSortOrder(option:lower():gsub('[.]', '')) -- Replace dot in option name
|
||||||
|
end
|
||||||
|
|
||||||
function checkCreatures()
|
function checkCreatures()
|
||||||
removeAllCreatures()
|
removeAllCreatures()
|
||||||
|
|
||||||
@@ -151,15 +272,42 @@ end
|
|||||||
function onCreatureHealthPercentChange(creature, health)
|
function onCreatureHealthPercentChange(creature, health)
|
||||||
local battleButton = battleButtonsByCreaturesList[creature:getId()]
|
local battleButton = battleButtonsByCreaturesList[creature:getId()]
|
||||||
if battleButton then
|
if battleButton then
|
||||||
|
if getSortType() == 'health' then
|
||||||
|
removeCreature(creature)
|
||||||
|
addCreature(creature)
|
||||||
|
return
|
||||||
|
end
|
||||||
battleButton:setLifeBarPercent(creature:getHealthPercent())
|
battleButton:setLifeBarPercent(creature:getHealthPercent())
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function getDistanceBetween(p1, p2)
|
||||||
|
return math.max(math.abs(p1.x - p2.x), math.abs(p1.y - p2.y))
|
||||||
|
end
|
||||||
|
|
||||||
function onCreaturePositionChange(creature, newPos, oldPos)
|
function onCreaturePositionChange(creature, newPos, oldPos)
|
||||||
if creature:isLocalPlayer() then
|
if creature:isLocalPlayer() then
|
||||||
if oldPos and newPos and newPos.z ~= oldPos.z then
|
if oldPos and newPos and newPos.z ~= oldPos.z then
|
||||||
checkCreatures()
|
checkCreatures()
|
||||||
else
|
else
|
||||||
|
-- Distance will change when moving, recalculate and move to correct index
|
||||||
|
if getSortType() == 'distance' then
|
||||||
|
local distanceList = {}
|
||||||
|
for id, creatureButton in pairs(battleButtonsByCreaturesList) do
|
||||||
|
table.insert(distanceList, {distance = getDistanceBetween(newPos, creatureButton.creature:getPosition()), widget = creatureButton})
|
||||||
|
end
|
||||||
|
|
||||||
|
if isSortAsc() then
|
||||||
|
table.sort(distanceList, function(a, b) return a.distance < b.distance end)
|
||||||
|
else
|
||||||
|
table.sort(distanceList, function(a, b) return a.distance > b.distance end)
|
||||||
|
end
|
||||||
|
|
||||||
|
for i = 1, #distanceList do
|
||||||
|
battlePanel:moveChildToIndex(distanceList[i].widget, i)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
for id, creatureButton in pairs(battleButtonsByCreaturesList) do
|
for id, creatureButton in pairs(battleButtonsByCreaturesList) do
|
||||||
addCreature(creatureButton.creature)
|
addCreature(creatureButton.creature)
|
||||||
end
|
end
|
||||||
@@ -170,6 +318,9 @@ function onCreaturePositionChange(creature, newPos, oldPos)
|
|||||||
if has and not fit then
|
if has and not fit then
|
||||||
removeCreature(creature)
|
removeCreature(creature)
|
||||||
elseif fit then
|
elseif fit then
|
||||||
|
if has and getSortType() == 'distance' then
|
||||||
|
removeCreature(creature)
|
||||||
|
end
|
||||||
addCreature(creature)
|
addCreature(creature)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -201,8 +352,13 @@ function addCreature(creature)
|
|||||||
local creatureId = creature:getId()
|
local creatureId = creature:getId()
|
||||||
local battleButton = battleButtonsByCreaturesList[creatureId]
|
local battleButton = battleButtonsByCreaturesList[creatureId]
|
||||||
|
|
||||||
|
-- Register when creature is added to battlelist for the first time
|
||||||
|
if not creatureAgeList[creatureId] then
|
||||||
|
creatureAgeList[creatureId] = os.time()
|
||||||
|
end
|
||||||
|
|
||||||
if not battleButton then
|
if not battleButton then
|
||||||
battleButton = g_ui.createWidget('BattleButton', battlePanel)
|
battleButton = g_ui.createWidget('BattleButton')
|
||||||
battleButton:setup(creature)
|
battleButton:setup(creature)
|
||||||
|
|
||||||
battleButton.onHoverChange = onBattleButtonHoverChange
|
battleButton.onHoverChange = onBattleButtonHoverChange
|
||||||
@@ -217,6 +373,77 @@ function addCreature(creature)
|
|||||||
if creature == g_game.getFollowingCreature() then
|
if creature == g_game.getFollowingCreature() then
|
||||||
onFollow(creature)
|
onFollow(creature)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local inserted = false
|
||||||
|
local nameLower = creature:getName():lower()
|
||||||
|
local healthPercent = creature:getHealthPercent()
|
||||||
|
local playerPosition = g_game.getLocalPlayer():getPosition()
|
||||||
|
local distance = getDistanceBetween(playerPosition, creature:getPosition())
|
||||||
|
local age = creatureAgeList[creatureId]
|
||||||
|
|
||||||
|
local childCount = battlePanel:getChildCount()
|
||||||
|
for i = 1, childCount do
|
||||||
|
local child = battlePanel:getChildByIndex(i)
|
||||||
|
local childName = child:getCreature():getName():lower()
|
||||||
|
local equal = false
|
||||||
|
if getSortType() == 'age' then
|
||||||
|
local childAge = creatureAgeList[child:getCreature():getId()]
|
||||||
|
if (age < childAge and isSortAsc()) or (age > childAge and isSortDesc()) then
|
||||||
|
battlePanel:insertChild(i, battleButton)
|
||||||
|
inserted = true
|
||||||
|
break
|
||||||
|
elseif age == childAge then
|
||||||
|
equal = true
|
||||||
|
end
|
||||||
|
elseif getSortType() == 'distance' then
|
||||||
|
local childDistance = getDistanceBetween(child:getCreature():getPosition(), playerPosition)
|
||||||
|
if (distance < childDistance and isSortAsc()) or (distance > childDistance and isSortDesc()) then
|
||||||
|
battlePanel:insertChild(i, battleButton)
|
||||||
|
inserted = true
|
||||||
|
break
|
||||||
|
elseif childDistance == distance then
|
||||||
|
equal = true
|
||||||
|
end
|
||||||
|
elseif getSortType() == 'health' then
|
||||||
|
local childHealth = child:getCreature():getHealthPercent()
|
||||||
|
if (healthPercent < childHealth and isSortAsc()) or (healthPercent > childHealth and isSortDesc()) then
|
||||||
|
battlePanel:insertChild(i, battleButton)
|
||||||
|
inserted = true
|
||||||
|
break
|
||||||
|
elseif healthPercent == childHealth then
|
||||||
|
equal = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- If any other sort type is selected and values are equal, sort it by name also
|
||||||
|
if getSortType() == 'name' or equal then
|
||||||
|
local length = math.min(childName:len(), nameLower:len())
|
||||||
|
for j=1,length do
|
||||||
|
if (nameLower:byte(j) < childName:byte(j) and isSortAsc()) or (nameLower:byte(j) > childName:byte(j) and isSortDesc()) then
|
||||||
|
battlePanel:insertChild(i, battleButton)
|
||||||
|
inserted = true
|
||||||
|
break
|
||||||
|
elseif (nameLower:byte(j) > childName:byte(j) and isSortAsc()) or (nameLower:byte(j) < childName:byte(j) and isSortDesc()) then
|
||||||
|
break
|
||||||
|
elseif j == nameLower:len() and isSortAsc() then
|
||||||
|
battlePanel:insertChild(i, battleButton)
|
||||||
|
inserted = true
|
||||||
|
elseif j == childName:len() and isSortDesc() then
|
||||||
|
battlePanel:insertChild(i, battleButton)
|
||||||
|
inserted = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if inserted then
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Insert at the end if no other place is found
|
||||||
|
if not inserted then
|
||||||
|
battlePanel:insertChild(childCount + 1, battleButton)
|
||||||
|
end
|
||||||
else
|
else
|
||||||
battleButton:setLifeBarPercent(creature:getHealthPercent())
|
battleButton:setLifeBarPercent(creature:getHealthPercent())
|
||||||
end
|
end
|
||||||
@@ -226,6 +453,7 @@ function addCreature(creature)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function removeAllCreatures()
|
function removeAllCreatures()
|
||||||
|
creatureAgeList = {}
|
||||||
for i, v in pairs(battleButtonsByCreaturesList) do
|
for i, v in pairs(battleButtonsByCreaturesList) do
|
||||||
removeCreature(v.creature)
|
removeCreature(v.creature)
|
||||||
end
|
end
|
||||||
|
@@ -45,11 +45,12 @@ MiniWindow
|
|||||||
&save: true
|
&save: true
|
||||||
|
|
||||||
Panel
|
Panel
|
||||||
|
id: filterPanel
|
||||||
margin-top: 26
|
margin-top: 26
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: miniwindowScrollBar.left
|
anchors.right: miniwindowScrollBar.left
|
||||||
height: 20
|
height: 45
|
||||||
|
|
||||||
Panel
|
Panel
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
@@ -85,16 +86,56 @@ MiniWindow
|
|||||||
!tooltip: tr('Hide party members')
|
!tooltip: tr('Hide party members')
|
||||||
@onCheckChange: modules.game_battle.checkCreatures()
|
@onCheckChange: modules.game_battle.checkCreatures()
|
||||||
|
|
||||||
HorizontalSeparator
|
Panel
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
|
height: 20
|
||||||
|
width: 128
|
||||||
|
margin-top: 6
|
||||||
|
|
||||||
|
ComboBox
|
||||||
|
id: sortTypeBox
|
||||||
|
width: 74
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.left: prev.right
|
||||||
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
|
margin-left: -28
|
||||||
|
|
||||||
|
ComboBox
|
||||||
|
id: sortOrderBox
|
||||||
|
width: 54
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.left: prev.right
|
||||||
|
margin-left: 4
|
||||||
|
|
||||||
|
Panel
|
||||||
|
height: 18
|
||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: miniwindowScrollBar.left
|
anchors.right: miniwindowScrollBar.left
|
||||||
|
margin-top: 5
|
||||||
|
|
||||||
|
UIWidget
|
||||||
|
id: toggleFilterButton
|
||||||
|
anchors.top: prev.top
|
||||||
|
width: 21
|
||||||
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
|
image-source: /images/ui/arrow_vertical
|
||||||
|
image-rect: 0 0 21 12
|
||||||
|
image-clip: 21 0 21 12
|
||||||
|
@onClick: modules.game_battle.toggleFilterPanel()
|
||||||
|
phantom: false
|
||||||
|
|
||||||
|
HorizontalSeparator
|
||||||
|
anchors.top: prev.top
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.right: miniwindowScrollBar.left
|
||||||
margin-right: 1
|
margin-right: 1
|
||||||
margin-top: 4
|
margin-top: 11
|
||||||
|
|
||||||
MiniWindowContents
|
MiniWindowContents
|
||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
margin-top: 0
|
margin-top: 6
|
||||||
|
|
||||||
Panel
|
Panel
|
||||||
id: battlePanel
|
id: battlePanel
|
||||||
|
206
modules/game_console/communicationwindow.otui
Normal file
@@ -0,0 +1,206 @@
|
|||||||
|
IgnoreListLabel < Label
|
||||||
|
font: verdana-11px-monochrome
|
||||||
|
background-color: alpha
|
||||||
|
text-offset: 2 0
|
||||||
|
focusable: true
|
||||||
|
phantom: false
|
||||||
|
|
||||||
|
$focus:
|
||||||
|
background-color: #ffffff22
|
||||||
|
color: #ffffff
|
||||||
|
|
||||||
|
WhiteListLabel < Label
|
||||||
|
font: verdana-11px-monochrome
|
||||||
|
background-color: alpha
|
||||||
|
text-offset: 2 0
|
||||||
|
focusable: true
|
||||||
|
phantom: false
|
||||||
|
|
||||||
|
$focus:
|
||||||
|
background-color: #ffffff22
|
||||||
|
color: #ffffff
|
||||||
|
|
||||||
|
|
||||||
|
MainWindow
|
||||||
|
id: communicationWindow
|
||||||
|
!text: tr('Ignore List')
|
||||||
|
size: 515 410
|
||||||
|
@onEscape: self:destroy()
|
||||||
|
|
||||||
|
CheckBox
|
||||||
|
id: checkboxUseIgnoreList
|
||||||
|
!text: tr('Activate ignorelist')
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.top: parent.top
|
||||||
|
width: 180
|
||||||
|
|
||||||
|
Label
|
||||||
|
!text: tr('Ignored Players:')
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
margin-top: 10
|
||||||
|
|
||||||
|
TextList
|
||||||
|
id: ignoreList
|
||||||
|
vertical-scrollbar: ignoreListScrollBar
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
height: 150
|
||||||
|
width: 230
|
||||||
|
margin-bottom: 10
|
||||||
|
margin-top: 3
|
||||||
|
padding: 1
|
||||||
|
focusable: false
|
||||||
|
|
||||||
|
TextEdit
|
||||||
|
id: ignoreNameEdit
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
anchors.left: parent.left
|
||||||
|
width: 110
|
||||||
|
margin-top: 5
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: buttonIgnoreAdd
|
||||||
|
!text: tr('Add')
|
||||||
|
width: 48
|
||||||
|
height: 20
|
||||||
|
margin-left: 5
|
||||||
|
anchors.top: prev.top
|
||||||
|
anchors.left: prev.right
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: buttonIgnoreRemove
|
||||||
|
!text: tr('Remove')
|
||||||
|
width: 64
|
||||||
|
height: 20
|
||||||
|
margin-left: 5
|
||||||
|
anchors.top: prev.top
|
||||||
|
anchors.left: prev.right
|
||||||
|
|
||||||
|
Label
|
||||||
|
!text: tr('Global ignore settings')
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
margin-top: 20
|
||||||
|
|
||||||
|
CheckBox
|
||||||
|
id: checkboxIgnorePrivateMessages
|
||||||
|
!text: tr('Ignore Private Messages')
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
width: 180
|
||||||
|
margin-top: 5
|
||||||
|
|
||||||
|
CheckBox
|
||||||
|
id: checkboxIgnoreYelling
|
||||||
|
!text: tr('Ignore Yelling')
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
width: 180
|
||||||
|
margin-top: 5
|
||||||
|
|
||||||
|
CheckBox
|
||||||
|
id: checkboxUseWhiteList
|
||||||
|
!text: tr('Activate whitelist')
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.left: ignoreList.right
|
||||||
|
margin-left: 20
|
||||||
|
width: 180
|
||||||
|
|
||||||
|
Label
|
||||||
|
!text: tr('Allowed Players:')
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
anchors.left: prev.left
|
||||||
|
margin-top: 10
|
||||||
|
|
||||||
|
TextList
|
||||||
|
id: whiteList
|
||||||
|
vertical-scrollbar: whiteListScrollBar
|
||||||
|
anchors.left: prev.left
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
height: 150
|
||||||
|
width: 230
|
||||||
|
margin-bottom: 10
|
||||||
|
margin-top: 3
|
||||||
|
padding: 1
|
||||||
|
focusable: false
|
||||||
|
|
||||||
|
TextEdit
|
||||||
|
id: whitelistNameEdit
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
anchors.left: prev.left
|
||||||
|
width: 110
|
||||||
|
margin-top: 5
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: buttonWhitelistAdd
|
||||||
|
!text: tr('Add')
|
||||||
|
width: 48
|
||||||
|
height: 20
|
||||||
|
margin-left: 5
|
||||||
|
anchors.top: prev.top
|
||||||
|
anchors.left: prev.right
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: buttonWhitelistRemove
|
||||||
|
!text: tr('Remove')
|
||||||
|
width: 64
|
||||||
|
height: 20
|
||||||
|
margin-left: 5
|
||||||
|
anchors.top: prev.top
|
||||||
|
anchors.left: prev.right
|
||||||
|
|
||||||
|
Label
|
||||||
|
!text: tr('Global whitelist settings')
|
||||||
|
anchors.left: whiteList.left
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
margin-top: 20
|
||||||
|
|
||||||
|
CheckBox
|
||||||
|
id: checkboxAllowVIPs
|
||||||
|
!text: tr('Allow VIPs to message you')
|
||||||
|
anchors.left: prev.left
|
||||||
|
anchors.top: prev.bottom
|
||||||
|
width: 180
|
||||||
|
margin-top: 5
|
||||||
|
|
||||||
|
Panel
|
||||||
|
anchors.bottom: parent.bottom
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.right: parent.right
|
||||||
|
height: 30
|
||||||
|
|
||||||
|
Panel
|
||||||
|
size: 160 30
|
||||||
|
anchors.horizontalCenter: parent.horizontalCenter
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: buttonSave
|
||||||
|
!text: tr('Save')
|
||||||
|
width: 75
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.left: parent.left
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: buttonCancel
|
||||||
|
!text: tr('Cancel')
|
||||||
|
width: 75
|
||||||
|
anchors.top: parent.top
|
||||||
|
anchors.left: prev.right
|
||||||
|
margin-left: 10
|
||||||
|
|
||||||
|
VerticalScrollBar
|
||||||
|
id: ignoreListScrollBar
|
||||||
|
anchors.top: ignoreList.top
|
||||||
|
anchors.bottom: ignoreList.bottom
|
||||||
|
anchors.right: ignoreList.right
|
||||||
|
step: 14
|
||||||
|
pixels-scroll: true
|
||||||
|
|
||||||
|
VerticalScrollBar
|
||||||
|
id: whiteListScrollBar
|
||||||
|
anchors.top: whiteList.top
|
||||||
|
anchors.bottom: whiteList.bottom
|
||||||
|
anchors.right: whiteList.right
|
||||||
|
step: 14
|
||||||
|
pixels-scroll: true
|
@@ -51,7 +51,7 @@ SayModes = {
|
|||||||
[3] = { speakTypeDesc = 'yell', icon = '/images/game/console/yell' }
|
[3] = { speakTypeDesc = 'yell', icon = '/images/game/console/yell' }
|
||||||
}
|
}
|
||||||
|
|
||||||
MAX_HISTORY = 1000
|
MAX_HISTORY = 500
|
||||||
MAX_LINES = 100
|
MAX_LINES = 100
|
||||||
HELP_CHANNEL = 9
|
HELP_CHANNEL = 9
|
||||||
|
|
||||||
@@ -61,7 +61,7 @@ consoleTabBar = nil
|
|||||||
consoleTextEdit = nil
|
consoleTextEdit = nil
|
||||||
channels = nil
|
channels = nil
|
||||||
channelsWindow = nil
|
channelsWindow = nil
|
||||||
ignoreWindow = nil
|
communicationWindow = nil
|
||||||
ownPrivateName = nil
|
ownPrivateName = nil
|
||||||
messageHistory = {}
|
messageHistory = {}
|
||||||
currentMessageIndex = 0
|
currentMessageIndex = 0
|
||||||
@@ -72,15 +72,21 @@ violationsChannelId = nil
|
|||||||
violationWindow = nil
|
violationWindow = nil
|
||||||
violationReportTab = nil
|
violationReportTab = nil
|
||||||
ignoredChannels = {}
|
ignoredChannels = {}
|
||||||
|
filters = {}
|
||||||
|
|
||||||
local ignoreSettings = {
|
local communicationSettings = {
|
||||||
|
useIgnoreList = true,
|
||||||
|
useWhiteList = true,
|
||||||
privateMessages = false,
|
privateMessages = false,
|
||||||
yelling = false,
|
yelling = false,
|
||||||
players = {}
|
allowVIPs = false,
|
||||||
|
ignoredPlayers = {},
|
||||||
|
whitelistedPlayers = {}
|
||||||
}
|
}
|
||||||
|
|
||||||
function init()
|
function init()
|
||||||
connect(g_game, { onTalk = onTalk,
|
connect(g_game, {
|
||||||
|
onTalk = onTalk,
|
||||||
onChannelList = onChannelList,
|
onChannelList = onChannelList,
|
||||||
onOpenChannel = onOpenChannel,
|
onOpenChannel = onOpenChannel,
|
||||||
onOpenPrivateChannel = onOpenPrivateChannel,
|
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||||
@@ -91,7 +97,8 @@ function init()
|
|||||||
onRuleViolationCancel = onRuleViolationCancel,
|
onRuleViolationCancel = onRuleViolationCancel,
|
||||||
onRuleViolationLock = onRuleViolationLock,
|
onRuleViolationLock = onRuleViolationLock,
|
||||||
onGameStart = online,
|
onGameStart = online,
|
||||||
onGameEnd = offline })
|
onGameEnd = offline
|
||||||
|
})
|
||||||
|
|
||||||
consolePanel = g_ui.loadUI('console', modules.game_interface.getBottomPanel())
|
consolePanel = g_ui.loadUI('console', modules.game_interface.getBottomPanel())
|
||||||
consoleTextEdit = consolePanel:getChildById('consoleTextEdit')
|
consoleTextEdit = consolePanel:getChildById('consoleTextEdit')
|
||||||
@@ -137,12 +144,62 @@ function init()
|
|||||||
g_keyboard.bindKeyDown('Ctrl+E', removeCurrentTab)
|
g_keyboard.bindKeyDown('Ctrl+E', removeCurrentTab)
|
||||||
g_keyboard.bindKeyDown('Ctrl+H', openHelp)
|
g_keyboard.bindKeyDown('Ctrl+H', openHelp)
|
||||||
|
|
||||||
-- Ignore List
|
consoleToggleChat = consolePanel:getChildById('toggleChat')
|
||||||
loadIgnoreSettings()
|
load()
|
||||||
|
end
|
||||||
|
|
||||||
|
function toggleChat()
|
||||||
|
if consoleToggleChat:isChecked() then
|
||||||
|
disableChat()
|
||||||
|
else
|
||||||
|
enableChat()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function enableChat()
|
||||||
|
local gameInterface = modules.game_interface
|
||||||
|
|
||||||
|
consoleTextEdit:setVisible(true)
|
||||||
|
consoleTextEdit:setText("")
|
||||||
|
|
||||||
|
g_keyboard.unbindKeyUp("Space")
|
||||||
|
g_keyboard.unbindKeyUp("Enter")
|
||||||
|
|
||||||
|
gameInterface.unbindWalkKey("W")
|
||||||
|
gameInterface.unbindWalkKey("D")
|
||||||
|
gameInterface.unbindWalkKey("S")
|
||||||
|
gameInterface.unbindWalkKey("A")
|
||||||
|
|
||||||
|
consoleToggleChat:setTooltip(tr("Disable chat mode, allow to walk using ASDW"))
|
||||||
|
end
|
||||||
|
|
||||||
|
function disableChat()
|
||||||
|
local gameInterface = modules.game_interface
|
||||||
|
|
||||||
|
consoleTextEdit:setVisible(false)
|
||||||
|
consoleTextEdit:setText("")
|
||||||
|
|
||||||
|
local quickFunc = function()
|
||||||
|
if consoleToggleChat:isChecked() then
|
||||||
|
consoleToggleChat:setChecked(false)
|
||||||
|
end
|
||||||
|
enableChat()
|
||||||
|
end
|
||||||
|
g_keyboard.bindKeyUp("Space", quickFunc)
|
||||||
|
g_keyboard.bindKeyUp("Enter", quickFunc)
|
||||||
|
|
||||||
|
gameInterface.bindWalkKey("W", North)
|
||||||
|
gameInterface.bindWalkKey("D", East)
|
||||||
|
gameInterface.bindWalkKey("S", South)
|
||||||
|
gameInterface.bindWalkKey("A", West)
|
||||||
|
|
||||||
|
consoleToggleChat:setTooltip(tr("Enable chat mode"))
|
||||||
end
|
end
|
||||||
|
|
||||||
function terminate()
|
function terminate()
|
||||||
disconnect(g_game, { onTalk = onTalk,
|
save()
|
||||||
|
disconnect(g_game, {
|
||||||
|
onTalk = onTalk,
|
||||||
onChannelList = onChannelList,
|
onChannelList = onChannelList,
|
||||||
onOpenChannel = onOpenChannel,
|
onOpenChannel = onOpenChannel,
|
||||||
onOpenPrivateChannel = onOpenPrivateChannel,
|
onOpenPrivateChannel = onOpenPrivateChannel,
|
||||||
@@ -153,7 +210,8 @@ function terminate()
|
|||||||
onRuleViolationCancel = onRuleViolationCancel,
|
onRuleViolationCancel = onRuleViolationCancel,
|
||||||
onRuleViolationLock = onRuleViolationLock,
|
onRuleViolationLock = onRuleViolationLock,
|
||||||
onGameStart = online,
|
onGameStart = online,
|
||||||
onGameEnd = offline })
|
onGameEnd = offline
|
||||||
|
})
|
||||||
|
|
||||||
if g_game.isOnline() then clear() end
|
if g_game.isOnline() then clear() end
|
||||||
|
|
||||||
@@ -161,14 +219,14 @@ function terminate()
|
|||||||
g_keyboard.unbindKeyDown('Ctrl+E')
|
g_keyboard.unbindKeyDown('Ctrl+E')
|
||||||
g_keyboard.unbindKeyDown('Ctrl+H')
|
g_keyboard.unbindKeyDown('Ctrl+H')
|
||||||
|
|
||||||
saveIgnoreSettings()
|
saveCommunicationSettings()
|
||||||
|
|
||||||
if channelsWindow then
|
if channelsWindow then
|
||||||
channelsWindow:destroy()
|
channelsWindow:destroy()
|
||||||
end
|
end
|
||||||
|
|
||||||
if ignoreWindow then
|
if communicationWindow then
|
||||||
ignoreWindow:destroy()
|
communicationWindow:destroy()
|
||||||
end
|
end
|
||||||
|
|
||||||
if violationWindow then
|
if violationWindow then
|
||||||
@@ -181,6 +239,20 @@ function terminate()
|
|||||||
Console = nil
|
Console = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function save()
|
||||||
|
local settings = {}
|
||||||
|
settings.messageHistory = messageHistory
|
||||||
|
g_settings.setNode('game_console', settings)
|
||||||
|
end
|
||||||
|
|
||||||
|
function load()
|
||||||
|
local settings = g_settings.getNode('game_console')
|
||||||
|
if settings then
|
||||||
|
messageHistory = settings.messageHistory or {}
|
||||||
|
end
|
||||||
|
loadCommunicationSettings()
|
||||||
|
end
|
||||||
|
|
||||||
function onTabChange(tabBar, tab)
|
function onTabChange(tabBar, tab)
|
||||||
if tab == defaultTab or tab == serverTab then
|
if tab == defaultTab or tab == serverTab then
|
||||||
consolePanel:getChildById('closeChannelButton'):disable()
|
consolePanel:getChildById('closeChannelButton'):disable()
|
||||||
@@ -243,7 +315,6 @@ end
|
|||||||
|
|
||||||
function clearChannel(consoleTabBar)
|
function clearChannel(consoleTabBar)
|
||||||
consoleTabBar:getCurrentTab().tabPanel:getChildById('consoleBuffer'):destroyChildren()
|
consoleTabBar:getCurrentTab().tabPanel:getChildById('consoleBuffer'):destroyChildren()
|
||||||
consoleTabBar:getCurrentTab().tabPanel:getChildById('consoleBufferHighlight'):destroyChildren()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function setTextEditText(text)
|
function setTextEditText(text)
|
||||||
@@ -271,6 +342,7 @@ function openPlayerReportRuleViolationWindow()
|
|||||||
g_game.talkChannel(MessageModes.RVRChannel, 0, text)
|
g_game.talkChannel(MessageModes.RVRChannel, 0, text)
|
||||||
violationReportTab = addTab(tr('Report Rule') .. '...', true)
|
violationReportTab = addTab(tr('Report Rule') .. '...', true)
|
||||||
addTabText(tr('Please wait patiently for a gamemaster to reply') .. '.', SpeakTypesSettings.privateRed, violationReportTab)
|
addTabText(tr('Please wait patiently for a gamemaster to reply') .. '.', SpeakTypesSettings.privateRed, violationReportTab)
|
||||||
|
addTabText(applyMessagePrefixies(g_game.getCharacterName(), 0, text), SpeakTypesSettings.say, violationReportTab, g_game.getCharacterName())
|
||||||
violationReportTab.locked = true
|
violationReportTab.locked = true
|
||||||
violationWindow:destroy()
|
violationWindow:destroy()
|
||||||
violationWindow = nil
|
violationWindow = nil
|
||||||
@@ -295,15 +367,17 @@ function removeTab(tab)
|
|||||||
tab = consoleTabBar:getTab(tab)
|
tab = consoleTabBar:getTab(tab)
|
||||||
end
|
end
|
||||||
|
|
||||||
if tab == defaultTab or tab == serverTab then return end
|
if tab == defaultTab or tab == serverTab then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
if tab == violationReportTab then
|
if tab == violationReportTab then
|
||||||
g_game.cancelRuleViolation()
|
g_game.cancelRuleViolation()
|
||||||
violationReportTab = nil
|
violationReportTab = nil
|
||||||
elseif tab.violationChatName then
|
elseif tab.violationChatName then
|
||||||
g_game.closeRuleViolation(tab.violationChatName)
|
g_game.closeRuleViolation(tab.violationChatName)
|
||||||
-- notificate the server that we are leaving the channel
|
|
||||||
elseif tab.channelId then
|
elseif tab.channelId then
|
||||||
|
-- notificate the server that we are leaving the channel
|
||||||
for k, v in pairs(channels) do
|
for k, v in pairs(channels) do
|
||||||
if (k == tab.channelId) then channels[k] = nil end
|
if (k == tab.channelId) then channels[k] = nil end
|
||||||
end
|
end
|
||||||
@@ -316,8 +390,7 @@ function removeTab(tab)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function removeCurrentTab()
|
function removeCurrentTab()
|
||||||
local tab = consoleTabBar:getCurrentTab()
|
removeTab(consoleTabBar:getCurrentTab())
|
||||||
removeTab(tab)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function getTab(name)
|
function getTab(name)
|
||||||
@@ -433,21 +506,20 @@ function addTabText(text, speaktype, tab, creatureName)
|
|||||||
consoleTabBar:blinkTab(tab)
|
consoleTabBar:blinkTab(tab)
|
||||||
|
|
||||||
-- Overlay for consoleBuffer which shows highlighted words only
|
-- Overlay for consoleBuffer which shows highlighted words only
|
||||||
local consoleBufferHighlight = panel:getChildById('consoleBufferHighlight')
|
|
||||||
local labelHighlight = g_ui.createWidget('ConsolePhantomLabel', consoleBufferHighlight)
|
|
||||||
|
|
||||||
labelHighlight:setId('consoleLabel' .. consoleBufferHighlight:getChildCount())
|
if speaktype.npcChat and (g_game.getCharacterName() ~= creatureName or g_game.getCharacterName() == 'Account Manager') then
|
||||||
|
local highlightData = getHighlightedText(text)
|
||||||
|
if #highlightData > 0 then
|
||||||
|
local labelHighlight = g_ui.createWidget('ConsolePhantomLabel', label)
|
||||||
|
labelHighlight:fill('parent')
|
||||||
|
|
||||||
|
labelHighlight:setId('consoleLabelHighlight' .. consoleBuffer:getChildCount())
|
||||||
labelHighlight:setColor("#1f9ffe")
|
labelHighlight:setColor("#1f9ffe")
|
||||||
|
|
||||||
if speaktype.npcChat and (g_game.getCharacterName() ~= creatureName or g_game.getCharacterName() == 'Account Manager') then -- Check if it is the npc who is talking
|
|
||||||
local highlightData = getHighlightedText(text)
|
|
||||||
if #highlightData == 0 then
|
|
||||||
labelHighlight:setText("")
|
|
||||||
else
|
|
||||||
-- Remove the curly braces
|
-- Remove the curly braces
|
||||||
for i = 1, #highlightData / 3 do
|
for i = 1, #highlightData / 3 do
|
||||||
local dataBlock = { _start = highlightData[(i-1)*3+1], _end = highlightData[(i-1)*3+2], words = highlightData[(i-1)*3+3] }
|
local dataBlock = { _start = highlightData[(i-1)*3+1], _end = highlightData[(i-1)*3+2], words = highlightData[(i-1)*3+3] }
|
||||||
text = text:gsub("{"..dataBlock.words.."}", dataBlock.words)
|
text = text:gsub("%{(.-)%}", dataBlock.words, 1)
|
||||||
|
|
||||||
-- Recalculate positions as braces are removed
|
-- Recalculate positions as braces are removed
|
||||||
highlightData[(i-1)*3+1] = dataBlock._start - ((i-1) * 2)
|
highlightData[(i-1)*3+1] = dataBlock._start - ((i-1) * 2)
|
||||||
@@ -482,8 +554,6 @@ function addTabText(text, speaktype, tab, creatureName)
|
|||||||
|
|
||||||
labelHighlight:setText(tmpText)
|
labelHighlight:setText(tmpText)
|
||||||
end
|
end
|
||||||
else
|
|
||||||
labelHighlight:setText("")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
label.name = creatureName
|
label.name = creatureName
|
||||||
@@ -494,10 +564,6 @@ function addTabText(text, speaktype, tab, creatureName)
|
|||||||
if consoleBuffer:getChildCount() > MAX_LINES then
|
if consoleBuffer:getChildCount() > MAX_LINES then
|
||||||
consoleBuffer:getFirstChild():destroy()
|
consoleBuffer:getFirstChild():destroy()
|
||||||
end
|
end
|
||||||
|
|
||||||
if consoleBufferHighlight:getChildCount() > MAX_LINES then
|
|
||||||
consoleBufferHighlight:getFirstChild():destroy()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function removeTabLabelByName(tab, name)
|
function removeTabLabelByName(tab, name)
|
||||||
@@ -579,10 +645,24 @@ function sendCurrentMessage()
|
|||||||
sendMessage(message)
|
sendMessage(message)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function addFilter(filter)
|
||||||
|
table.insert(filters, filter)
|
||||||
|
end
|
||||||
|
|
||||||
|
function removeFilter(filter)
|
||||||
|
table.removevalue(filters, filter)
|
||||||
|
end
|
||||||
|
|
||||||
function sendMessage(message, tab)
|
function sendMessage(message, tab)
|
||||||
local tab = tab or getCurrentTab()
|
local tab = tab or getCurrentTab()
|
||||||
if not tab then return end
|
if not tab then return end
|
||||||
|
|
||||||
|
for k,func in pairs(filters) do
|
||||||
|
if func(message) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- when talking on server log, the message goes to default channel
|
-- when talking on server log, the message goes to default channel
|
||||||
local name = tab:getText()
|
local name = tab:getText()
|
||||||
if tab == serverTab or tab == getRuleViolationsTab() then
|
if tab == serverTab or tab == getRuleViolationsTab() then
|
||||||
@@ -591,18 +671,36 @@ function sendMessage(message, tab)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- handling chat commands
|
-- handling chat commands
|
||||||
|
local channel = tab.channelId
|
||||||
local originalMessage = message
|
local originalMessage = message
|
||||||
local chatCommandSayMode
|
local chatCommandSayMode
|
||||||
local chatCommandPrivate
|
local chatCommandPrivate
|
||||||
local chatCommandPrivateReady
|
local chatCommandPrivateReady
|
||||||
|
local chatCommandMessage
|
||||||
|
|
||||||
local chatCommandMessage = message:match("^%#y (.*)")
|
-- player used yell command
|
||||||
if chatCommandMessage ~= nil then chatCommandSayMode = 'yell' end -- player used yell command
|
chatCommandMessage = message:match("^%#y (.*)")
|
||||||
message = chatCommandMessage or message
|
if chatCommandMessage ~= nil then
|
||||||
|
chatCommandSayMode = 'yell'
|
||||||
|
channel = 0
|
||||||
|
message = chatCommandMessage
|
||||||
|
end
|
||||||
|
|
||||||
|
-- player used whisper
|
||||||
local chatCommandMessage = message:match("^%#w (.*)")
|
local chatCommandMessage = message:match("^%#w (.*)")
|
||||||
if chatCommandMessage ~= nil then chatCommandSayMode = 'whisper' end -- player used whisper
|
if chatCommandMessage ~= nil then
|
||||||
message = chatCommandMessage or message
|
chatCommandSayMode = 'whisper'
|
||||||
|
message = chatCommandMessage
|
||||||
|
channel = 0
|
||||||
|
end
|
||||||
|
|
||||||
|
-- player say
|
||||||
|
local chatCommandMessage = message:match("^%#s (.*)")
|
||||||
|
if chatCommandMessage ~= nil then
|
||||||
|
chatCommandSayMode = 'say'
|
||||||
|
message = chatCommandMessage
|
||||||
|
channel = 0
|
||||||
|
end
|
||||||
|
|
||||||
local findIni, findEnd, chatCommandInitial, chatCommandPrivate, chatCommandEnd, chatCommandMessage = message:find("([%*%@])(.+)([%*%@])(.*)")
|
local findIni, findEnd, chatCommandInitial, chatCommandPrivate, chatCommandEnd, chatCommandMessage = message:find("([%*%@])(.+)([%*%@])(.*)")
|
||||||
if findIni ~= nil and findIni == 1 then -- player used private chat command
|
if findIni ~= nil and findIni == 1 then -- player used private chat command
|
||||||
@@ -629,15 +727,15 @@ function sendMessage(message, tab)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local speaktypedesc
|
local speaktypedesc
|
||||||
if (tab.channelId or tab == defaultTab) and not chatCommandPrivateReady then
|
if (channel or tab == defaultTab) and not chatCommandPrivateReady then
|
||||||
if tab == defaultTab then
|
if tab == defaultTab then
|
||||||
speaktypedesc = chatCommandSayMode or SayModes[consolePanel:getChildById('sayModeButton').sayMode].speakTypeDesc
|
speaktypedesc = chatCommandSayMode or SayModes[consolePanel:getChildById('sayModeButton').sayMode].speakTypeDesc
|
||||||
if speaktypedesc ~= 'say' then sayModeChange(2) end -- head back to say mode
|
if speaktypedesc ~= 'say' then sayModeChange(2) end -- head back to say mode
|
||||||
else
|
else
|
||||||
speaktypedesc = 'channelYellow'
|
speaktypedesc = chatCommandSayMode or 'channelYellow'
|
||||||
end
|
end
|
||||||
|
|
||||||
g_game.talkChannel(SpeakTypesSettings[speaktypedesc].speakType, tab.channelId, message)
|
g_game.talkChannel(SpeakTypesSettings[speaktypedesc].speakType, channel, message)
|
||||||
return
|
return
|
||||||
else
|
else
|
||||||
local isPrivateCommand = false
|
local isPrivateCommand = false
|
||||||
@@ -650,6 +748,10 @@ function sendMessage(message, tab)
|
|||||||
elseif tab.npcChat then
|
elseif tab.npcChat then
|
||||||
speaktypedesc = 'privatePlayerToNpc'
|
speaktypedesc = 'privatePlayerToNpc'
|
||||||
elseif tab == violationReportTab then
|
elseif tab == violationReportTab then
|
||||||
|
if violationReportTab.locked then
|
||||||
|
modules.game_textmessage.displayFailureMessage('Wait for a gamemaster reply.')
|
||||||
|
return
|
||||||
|
end
|
||||||
speaktypedesc = 'rvrContinue'
|
speaktypedesc = 'rvrContinue'
|
||||||
tabname = tr('Report Rule') .. '...'
|
tabname = tr('Report Rule') .. '...'
|
||||||
elseif tab.violationChatName then
|
elseif tab.violationChatName then
|
||||||
@@ -730,7 +832,11 @@ function onTalk(name, level, mode, message, channelId, creaturePos)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if name ~= g_game.getCharacterName() then
|
local localPlayer = g_game.getLocalPlayer()
|
||||||
|
if name ~= g_game.getCharacterName()
|
||||||
|
and isUsingIgnoreList()
|
||||||
|
and not(isUsingWhiteList()) or (isUsingWhiteList() and not(isWhitelisted(name)) and not(isAllowingVIPs() and localPlayer:hasVip(name))) then
|
||||||
|
|
||||||
if mode == MessageModes.Yell and isIgnoringYelling() then
|
if mode == MessageModes.Yell and isIgnoringYelling() then
|
||||||
return
|
return
|
||||||
elseif speaktype.private and isIgnoringPrivate() and mode ~= MessageModes.NpcFrom then
|
elseif speaktype.private and isIgnoringPrivate() and mode ~= MessageModes.NpcFrom then
|
||||||
@@ -857,6 +963,7 @@ end
|
|||||||
|
|
||||||
function onRuleViolationLock()
|
function onRuleViolationLock()
|
||||||
if not violationReportTab then return end
|
if not violationReportTab then return end
|
||||||
|
violationReportTab.locked = false
|
||||||
addTabText(tr('Your request has been closed') .. '.', SpeakTypesSettings.privateRed, violationReportTab)
|
addTabText(tr('Your request has been closed') .. '.', SpeakTypesSettings.privateRed, violationReportTab)
|
||||||
violationReportTab.locked = true
|
violationReportTab.locked = true
|
||||||
end
|
end
|
||||||
@@ -907,107 +1014,221 @@ function onChannelList(channelList)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function loadIgnoreSettings()
|
function loadCommunicationSettings()
|
||||||
|
communicationSettings.whitelistedPlayers = {}
|
||||||
|
communicationSettings.ignoredPlayers = {}
|
||||||
|
|
||||||
local ignoreNode = g_settings.getNode('IgnorePlayers')
|
local ignoreNode = g_settings.getNode('IgnorePlayers')
|
||||||
if ignoreNode then
|
if ignoreNode then
|
||||||
for i = 1, #ignoreNode do
|
for i = 1, #ignoreNode do
|
||||||
table.insert(ignoreSettings.players, ignoreNode[i])
|
table.insert(communicationSettings.ignoredPlayers, ignoreNode[i])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
ignoreSettings.privateMessages = g_settings.getBoolean('IgnorePrivateMessages')
|
|
||||||
ignoreSettings.yelling = g_settings.getBoolean('IgnoreYelling')
|
|
||||||
end
|
|
||||||
|
|
||||||
function saveIgnoreSettings()
|
local whitelistNode = g_settings.getNode('WhitelistedPlayers')
|
||||||
local tmpSettings = {}
|
if whitelistNode then
|
||||||
for i = 1, #ignoreSettings.players do
|
for i = 1, #whitelistNode do
|
||||||
table.insert(tmpSettings, ignoreSettings.players[i])
|
table.insert(communicationSettings.whitelistedPlayers, whitelistNode[i])
|
||||||
end
|
end
|
||||||
g_settings.set('IgnorePrivateMessages', ignoreSettings.privateMessages)
|
|
||||||
g_settings.set('IgnoreYelling', ignoreSettings.yelling)
|
|
||||||
g_settings.setNode('IgnorePlayers', tmpSettings)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
communicationSettings.useIgnoreList = g_settings.getBoolean('UseIgnoreList')
|
||||||
|
communicationSettings.useWhiteList = g_settings.getBoolean('UseWhiteList')
|
||||||
|
communicationSettings.privateMessages = g_settings.getBoolean('IgnorePrivateMessages')
|
||||||
|
communicationSettings.yelling = g_settings.getBoolean('IgnoreYelling')
|
||||||
|
communicationSettings.allowVIPs = g_settings.getBoolean('AllowVIPs')
|
||||||
|
end
|
||||||
|
|
||||||
|
function saveCommunicationSettings()
|
||||||
|
local tmpIgnoreList = {}
|
||||||
|
local ignoredPlayers = getIgnoredPlayers()
|
||||||
|
for i = 1, #ignoredPlayers do
|
||||||
|
table.insert(tmpIgnoreList, ignoredPlayers[i])
|
||||||
|
end
|
||||||
|
|
||||||
|
local tmpWhiteList = {}
|
||||||
|
local whitelistedPlayers = getWhitelistedPlayers()
|
||||||
|
for i = 1, #whitelistedPlayers do
|
||||||
|
table.insert(tmpWhiteList, whitelistedPlayers[i])
|
||||||
|
end
|
||||||
|
|
||||||
|
g_settings.set('UseIgnoreList', communicationSettings.useIgnoreList)
|
||||||
|
g_settings.set('UseWhiteList', communicationSettings.useWhiteList)
|
||||||
|
g_settings.set('IgnorePrivateMessages', communicationSettings.privateMessages)
|
||||||
|
g_settings.set('IgnoreYelling', communicationSettings.yelling)
|
||||||
|
g_settings.setNode('IgnorePlayers', tmpIgnoreList)
|
||||||
|
g_settings.setNode('WhitelistedPlayers', tmpWhiteList)
|
||||||
|
end
|
||||||
|
|
||||||
|
function getIgnoredPlayers()
|
||||||
|
return communicationSettings.ignoredPlayers
|
||||||
|
end
|
||||||
|
|
||||||
|
function getWhitelistedPlayers()
|
||||||
|
return communicationSettings.whitelistedPlayers
|
||||||
|
end
|
||||||
|
|
||||||
|
function isUsingIgnoreList()
|
||||||
|
return communicationSettings.useIgnoreList
|
||||||
|
end
|
||||||
|
|
||||||
|
function isUsingWhiteList()
|
||||||
|
return communicationSettings.useWhiteList
|
||||||
|
end
|
||||||
function isIgnored(name)
|
function isIgnored(name)
|
||||||
return table.find(ignoreSettings.players, name, true)
|
return table.find(communicationSettings.ignoredPlayers, name, true)
|
||||||
end
|
end
|
||||||
|
|
||||||
function addIgnoredPlayer(name)
|
function addIgnoredPlayer(name)
|
||||||
if not isIgnored(name) then
|
if isIgnored(name) then return end
|
||||||
table.insert(ignoreSettings.players, name)
|
table.insert(communicationSettings.ignoredPlayers, name)
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function removeIgnoredPlayer(name)
|
function removeIgnoredPlayer(name)
|
||||||
table.removevalue(ignoreSettings.players, name)
|
table.removevalue(communicationSettings.ignoredPlayers, name)
|
||||||
|
end
|
||||||
|
|
||||||
|
function isWhitelisted(name)
|
||||||
|
return table.find(communicationSettings.whitelistedPlayers, name, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
function addWhitelistedPlayer(name)
|
||||||
|
if isWhitelisted(name) then return end
|
||||||
|
table.insert(communicationSettings.whitelistedPlayers, name)
|
||||||
|
end
|
||||||
|
|
||||||
|
function removeWhitelistedPlayer(name)
|
||||||
|
table.removevalue(communicationSettings.whitelistedPlayers, name)
|
||||||
end
|
end
|
||||||
|
|
||||||
function isIgnoringPrivate()
|
function isIgnoringPrivate()
|
||||||
return ignoreSettings.privateMessages
|
return communicationSettings.privateMessages
|
||||||
end
|
end
|
||||||
|
|
||||||
function isIgnoringYelling()
|
function isIgnoringYelling()
|
||||||
return ignoreSettings.yelling
|
return communicationSettings.yelling
|
||||||
|
end
|
||||||
|
|
||||||
|
function isAllowingVIPs()
|
||||||
|
return communicationSettings.allowVIPs
|
||||||
end
|
end
|
||||||
|
|
||||||
function onClickIgnoreButton()
|
function onClickIgnoreButton()
|
||||||
if ignoreWindow then return end
|
if communicationWindow then return end
|
||||||
ignoreWindow = g_ui.displayUI('ignorewindow')
|
communicationWindow = g_ui.displayUI('communicationwindow')
|
||||||
local ignoreListPanel = ignoreWindow:getChildById('ignoreList')
|
local ignoreListPanel = communicationWindow:getChildById('ignoreList')
|
||||||
ignoreWindow.onDestroy = function() ignoreWindow = nil end
|
local whiteListPanel = communicationWindow:getChildById('whiteList')
|
||||||
|
communicationWindow.onDestroy = function() communicationWindow = nil end
|
||||||
|
|
||||||
local removeButton = ignoreWindow:getChildById('buttonRemove')
|
local useIgnoreListBox = communicationWindow:getChildById('checkboxUseIgnoreList')
|
||||||
removeButton:disable()
|
useIgnoreListBox:setChecked(communicationSettings.useIgnoreList)
|
||||||
ignoreListPanel.onChildFocusChange = function() removeButton:enable() end
|
local useWhiteListBox = communicationWindow:getChildById('checkboxUseWhiteList')
|
||||||
removeButton.onClick = function()
|
useWhiteListBox:setChecked(communicationSettings.useWhiteList)
|
||||||
|
|
||||||
|
local removeIgnoreButton = communicationWindow:getChildById('buttonIgnoreRemove')
|
||||||
|
removeIgnoreButton:disable()
|
||||||
|
ignoreListPanel.onChildFocusChange = function() removeIgnoreButton:enable() end
|
||||||
|
removeIgnoreButton.onClick = function()
|
||||||
local selection = ignoreListPanel:getFocusedChild()
|
local selection = ignoreListPanel:getFocusedChild()
|
||||||
if selection then
|
if selection then
|
||||||
ignoreListPanel:removeChild(selection)
|
ignoreListPanel:removeChild(selection)
|
||||||
selection:destroy()
|
selection:destroy()
|
||||||
end
|
end
|
||||||
if ignoreListPanel:getChildCount() == 0 then
|
removeIgnoreButton:disable()
|
||||||
removeButton:disable()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local removeWhitelistButton = communicationWindow:getChildById('buttonWhitelistRemove')
|
||||||
|
removeWhitelistButton:disable()
|
||||||
|
whiteListPanel.onChildFocusChange = function() removeWhitelistButton:enable() end
|
||||||
|
removeWhitelistButton.onClick = function()
|
||||||
|
local selection = whiteListPanel:getFocusedChild()
|
||||||
|
if selection then
|
||||||
|
whiteListPanel:removeChild(selection)
|
||||||
|
selection:destroy()
|
||||||
|
end
|
||||||
|
removeWhitelistButton:disable()
|
||||||
end
|
end
|
||||||
|
|
||||||
local newlyIgnoredPlayers = {}
|
local newlyIgnoredPlayers = {}
|
||||||
local addName = ignoreWindow:getChildById('ignoreNameEdit')
|
local addIgnoreName = communicationWindow:getChildById('ignoreNameEdit')
|
||||||
local addButton = ignoreWindow:getChildById('buttonAdd')
|
local addIgnoreButton = communicationWindow:getChildById('buttonIgnoreAdd')
|
||||||
local addFunction = function()
|
local addIgnoreFunction = function()
|
||||||
if addName:getText() == '' then return end
|
local newEntry = addIgnoreName:getText()
|
||||||
if table.find(ignoreSettings.players, addName:getText()) then return end
|
if newEntry == '' then return end
|
||||||
if table.find(newlyIgnoredPlayers, addName:getText()) then return end
|
if table.find(getIgnoredPlayers(), newEntry) then return end
|
||||||
|
if table.find(newlyIgnoredPlayers, newEntry) then return end
|
||||||
local label = g_ui.createWidget('IgnoreListLabel', ignoreListPanel)
|
local label = g_ui.createWidget('IgnoreListLabel', ignoreListPanel)
|
||||||
label:setText(addName:getText())
|
label:setText(newEntry)
|
||||||
table.insert(newlyIgnoredPlayers, addName:getText())
|
table.insert(newlyIgnoredPlayers, newEntry)
|
||||||
label:setPhantom(false)
|
addIgnoreName:setText('')
|
||||||
addName:setText('')
|
|
||||||
end
|
end
|
||||||
addButton.onClick = addFunction
|
addIgnoreButton.onClick = addIgnoreFunction
|
||||||
ignoreWindow.onEnter = addFunction
|
|
||||||
|
|
||||||
local ignorePrivateMessageBox = ignoreWindow:getChildById('checkboxIgnorePrivateMessages')
|
local newlyWhitelistedPlayers = {}
|
||||||
ignorePrivateMessageBox:setChecked(ignoreSettings.privateMessages)
|
local addWhitelistName = communicationWindow:getChildById('whitelistNameEdit')
|
||||||
local ignoreYellingBox = ignoreWindow:getChildById('checkboxIgnoreYelling')
|
local addWhitelistButton = communicationWindow:getChildById('buttonWhitelistAdd')
|
||||||
ignoreYellingBox:setChecked(ignoreSettings.yelling)
|
local addWhitelistFunction = function()
|
||||||
|
local newEntry = addWhitelistName:getText()
|
||||||
|
if newEntry == '' then return end
|
||||||
|
if table.find(getWhitelistedPlayers(), newEntry) then return end
|
||||||
|
if table.find(newlyWhitelistedPlayers, newEntry) then return end
|
||||||
|
local label = g_ui.createWidget('WhiteListLabel', whiteListPanel)
|
||||||
|
label:setText(newEntry)
|
||||||
|
table.insert(newlyWhitelistedPlayers, newEntry)
|
||||||
|
addWhitelistName:setText('')
|
||||||
|
end
|
||||||
|
addWhitelistButton.onClick = addWhitelistFunction
|
||||||
|
|
||||||
local saveButton = ignoreWindow:getChildById('buttonSave')
|
communicationWindow.onEnter = function()
|
||||||
|
if addWhitelistName:isFocused() then
|
||||||
|
addWhitelistFunction()
|
||||||
|
elseif addIgnoreName:isFocused() then
|
||||||
|
addIgnoreFunction()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local ignorePrivateMessageBox = communicationWindow:getChildById('checkboxIgnorePrivateMessages')
|
||||||
|
ignorePrivateMessageBox:setChecked(communicationSettings.privateMessages)
|
||||||
|
local ignoreYellingBox = communicationWindow:getChildById('checkboxIgnoreYelling')
|
||||||
|
ignoreYellingBox:setChecked(communicationSettings.yelling)
|
||||||
|
local allowVIPsBox = communicationWindow:getChildById('checkboxAllowVIPs')
|
||||||
|
allowVIPsBox:setChecked(communicationSettings.allowVIPs)
|
||||||
|
|
||||||
|
local saveButton = communicationWindow:recursiveGetChildById('buttonSave')
|
||||||
saveButton.onClick = function()
|
saveButton.onClick = function()
|
||||||
ignoreSettings.players = {}
|
communicationSettings.ignoredPlayers = {}
|
||||||
for i = 1, ignoreListPanel:getChildCount() do
|
for i = 1, ignoreListPanel:getChildCount() do
|
||||||
addIgnoredPlayer(ignoreListPanel:getChildByIndex(i):getText())
|
addIgnoredPlayer(ignoreListPanel:getChildByIndex(i):getText())
|
||||||
--table.insert(ignoreSettings.players, ignoreListPanel:getChildByIndex(i):getText())
|
|
||||||
end
|
end
|
||||||
|
|
||||||
ignoreSettings.yelling = ignoreYellingBox:isChecked()
|
communicationSettings.whitelistedPlayers = {}
|
||||||
ignoreSettings.privateMessages = ignorePrivateMessageBox:isChecked()
|
for i = 1, whiteListPanel:getChildCount() do
|
||||||
ignoreWindow:destroy()
|
addWhitelistedPlayer(whiteListPanel:getChildByIndex(i):getText())
|
||||||
end
|
end
|
||||||
|
|
||||||
for _, name in pairs(ignoreSettings.players) do
|
communicationSettings.useIgnoreList = useIgnoreListBox:isChecked()
|
||||||
|
communicationSettings.useWhiteList = useWhiteListBox:isChecked()
|
||||||
|
communicationSettings.yelling = ignoreYellingBox:isChecked()
|
||||||
|
communicationSettings.privateMessages = ignorePrivateMessageBox:isChecked()
|
||||||
|
communicationSettings.allowVIPs = allowVIPsBox:isChecked()
|
||||||
|
communicationWindow:destroy()
|
||||||
|
end
|
||||||
|
|
||||||
|
local cancelButton = communicationWindow:recursiveGetChildById('buttonCancel')
|
||||||
|
cancelButton.onClick = function()
|
||||||
|
communicationWindow:destroy()
|
||||||
|
end
|
||||||
|
|
||||||
|
local ignoredPlayers = getIgnoredPlayers()
|
||||||
|
for i = 1, #ignoredPlayers do
|
||||||
local label = g_ui.createWidget('IgnoreListLabel', ignoreListPanel)
|
local label = g_ui.createWidget('IgnoreListLabel', ignoreListPanel)
|
||||||
label:setText(name)
|
label:setText(ignoredPlayers[i])
|
||||||
label:setPhantom(false)
|
end
|
||||||
|
|
||||||
|
local whitelistedPlayers = getWhitelistedPlayers()
|
||||||
|
for i = 1, #whitelistedPlayers do
|
||||||
|
local label = g_ui.createWidget('WhiteListLabel', whiteListPanel)
|
||||||
|
label:setText(whitelistedPlayers[i])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@@ -15,13 +15,14 @@ ConsolePhantomLabel < UILabel
|
|||||||
font: verdana-11px-antialised
|
font: verdana-11px-antialised
|
||||||
height: 14
|
height: 14
|
||||||
color: yellow
|
color: yellow
|
||||||
margin-left: 2
|
|
||||||
text-wrap: true
|
text-wrap: true
|
||||||
text-auto-resize: true
|
text-auto-resize: true
|
||||||
selection-color: #111416
|
selection-color: #111416
|
||||||
selection-background-color: #999999
|
selection-background-color: #999999
|
||||||
|
|
||||||
ConsoleTabBar < MoveableTabBar
|
ConsoleTabBar < MoveableTabBar
|
||||||
|
height: 28
|
||||||
|
|
||||||
ConsoleTabBarPanel < MoveableTabBarPanel
|
ConsoleTabBarPanel < MoveableTabBarPanel
|
||||||
id: consoleTab
|
id: consoleTab
|
||||||
|
|
||||||
@@ -39,29 +40,6 @@ ConsoleTabBarPanel < MoveableTabBarPanel
|
|||||||
inverted-scroll: true
|
inverted-scroll: true
|
||||||
padding: 1
|
padding: 1
|
||||||
|
|
||||||
ScrollablePanel
|
|
||||||
id: consoleBufferHighlight
|
|
||||||
anchors.fill: parent
|
|
||||||
margin-right: 12
|
|
||||||
vertical-scrollbar: consoleScrollBarHighlight
|
|
||||||
layout:
|
|
||||||
type: verticalBox
|
|
||||||
align-bottom: true
|
|
||||||
inverted-scroll: true
|
|
||||||
padding: 1
|
|
||||||
@onScrollbarChange: |
|
|
||||||
local consoleScrollBar = self:getParent():getChildById('consoleScrollBar')
|
|
||||||
local consoleScrollBarHighlight = self:getParent():getChildById('consoleScrollBarHighlight')
|
|
||||||
consoleScrollBar:setValue(consoleScrollBarHighlight:getValue())
|
|
||||||
|
|
||||||
VerticalScrollBar
|
|
||||||
id: consoleScrollBarHighlight
|
|
||||||
anchors.top: parent.top
|
|
||||||
anchors.bottom: parent.bottom
|
|
||||||
anchors.right: parent.right
|
|
||||||
step: 14
|
|
||||||
pixels-scroll: true
|
|
||||||
|
|
||||||
VerticalScrollBar
|
VerticalScrollBar
|
||||||
id: consoleScrollBar
|
id: consoleScrollBar
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
@@ -78,17 +56,25 @@ Panel
|
|||||||
id: consolePanel
|
id: consolePanel
|
||||||
anchors.fill: parent
|
anchors.fill: parent
|
||||||
|
|
||||||
|
CheckBox
|
||||||
|
id: toggleChat
|
||||||
|
!tooltip: tr('Disable chat mode, allow to walk using ASDW')
|
||||||
|
anchors.left: parent.left
|
||||||
|
anchors.top: parent.top
|
||||||
|
margin-left: 13
|
||||||
|
margin-top: 8
|
||||||
|
@onCheckChange: toggleChat()
|
||||||
|
|
||||||
TabButton
|
TabButton
|
||||||
id: prevChannelButton
|
id: prevChannelButton
|
||||||
icon: /images/game/console/leftarrow
|
icon: /images/game/console/leftarrow
|
||||||
anchors.left: parent.left
|
anchors.left: toggleChat.right
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
margin-left: 6
|
margin-left: 3
|
||||||
margin-top: 6
|
margin-top: 6
|
||||||
|
|
||||||
ConsoleTabBar
|
ConsoleTabBar
|
||||||
id: consoleTabBar
|
id: consoleTabBar
|
||||||
height: 28
|
|
||||||
anchors.left: prev.right
|
anchors.left: prev.right
|
||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.right: next.left
|
anchors.right: next.left
|
||||||
|
@@ -1,98 +0,0 @@
|
|||||||
IgnoreListLabel < Label
|
|
||||||
font: verdana-11px-monochrome
|
|
||||||
background-color: alpha
|
|
||||||
text-offset: 2 0
|
|
||||||
focusable: true
|
|
||||||
|
|
||||||
$focus:
|
|
||||||
background-color: #ffffff22
|
|
||||||
color: #ffffff
|
|
||||||
|
|
||||||
MainWindow
|
|
||||||
id: ignoreWindow
|
|
||||||
!text: tr('Ignore List')
|
|
||||||
size: 500 240
|
|
||||||
@onEscape: self:destroy()
|
|
||||||
|
|
||||||
Label
|
|
||||||
!text: tr('Ignored players:')
|
|
||||||
anchors.left: parent.left
|
|
||||||
anchors.top: parent.top
|
|
||||||
|
|
||||||
TextList
|
|
||||||
id: ignoreList
|
|
||||||
vertical-scrollbar: ignoreListScrollBar
|
|
||||||
anchors.left: parent.left
|
|
||||||
anchors.top: prev.bottom
|
|
||||||
height: 150
|
|
||||||
width: 230
|
|
||||||
margin-bottom: 10
|
|
||||||
margin-top: 3
|
|
||||||
padding: 1
|
|
||||||
focusable: false
|
|
||||||
|
|
||||||
Button
|
|
||||||
id: buttonRemove
|
|
||||||
!text: tr('Remove')
|
|
||||||
width: 64
|
|
||||||
anchors.right: prev.right
|
|
||||||
anchors.bottom: parent.bottom
|
|
||||||
|
|
||||||
TextEdit
|
|
||||||
id: ignoreNameEdit
|
|
||||||
anchors.left: ignoreList.right
|
|
||||||
anchors.top: ignoreList.top
|
|
||||||
width: 180
|
|
||||||
margin-left: 8
|
|
||||||
margin-right: 3
|
|
||||||
|
|
||||||
Button
|
|
||||||
id: buttonAdd
|
|
||||||
!text: tr('Add')
|
|
||||||
width: 48
|
|
||||||
height: 20
|
|
||||||
anchors.right: parent.right
|
|
||||||
anchors.top: prev.top
|
|
||||||
|
|
||||||
CheckBox
|
|
||||||
id: checkboxIgnorePrivateMessages
|
|
||||||
!text: tr('Ignore Private Messages')
|
|
||||||
anchors.left: ignoreList.right
|
|
||||||
anchors.top: ignoreList.top
|
|
||||||
width: 180
|
|
||||||
margin-top: 25
|
|
||||||
margin-left: 8
|
|
||||||
|
|
||||||
CheckBox
|
|
||||||
id: checkboxIgnoreYelling
|
|
||||||
!text: tr('Ignore Yelling')
|
|
||||||
anchors.left: ignoreList.right
|
|
||||||
anchors.top: prev.top
|
|
||||||
width: 180
|
|
||||||
margin-top: 25
|
|
||||||
margin-left: 8
|
|
||||||
|
|
||||||
Button
|
|
||||||
id: buttonSave
|
|
||||||
!text: tr('Save')
|
|
||||||
width: 64
|
|
||||||
anchors.right: next.left
|
|
||||||
anchors.bottom: parent.bottom
|
|
||||||
margin-right: 10
|
|
||||||
@onClick: self:getParent():onEnter()
|
|
||||||
|
|
||||||
Button
|
|
||||||
id: buttonCancel
|
|
||||||
!text: tr('Cancel')
|
|
||||||
width: 64
|
|
||||||
anchors.right: parent.right
|
|
||||||
anchors.bottom: parent.bottom
|
|
||||||
@onClick: self:getParent():destroy()
|
|
||||||
|
|
||||||
VerticalScrollBar
|
|
||||||
id: ignoreListScrollBar
|
|
||||||
anchors.top: ignoreList.top
|
|
||||||
anchors.bottom: ignoreList.bottom
|
|
||||||
anchors.right: ignoreList.right
|
|
||||||
step: 14
|
|
||||||
pixels-scroll: true
|
|
@@ -13,12 +13,14 @@ MainWindow
|
|||||||
|
|
||||||
TextEdit
|
TextEdit
|
||||||
id: text
|
id: text
|
||||||
|
text-wrap: true
|
||||||
multiline: true
|
multiline: true
|
||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
anchors.bottom: next.top
|
anchors.bottom: next.top
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
margin: 8 0
|
margin: 8 0
|
||||||
|
max-length: 255
|
||||||
|
|
||||||
Button
|
Button
|
||||||
id: buttonOk
|
id: buttonOk
|
||||||
|
@@ -29,13 +29,17 @@ end
|
|||||||
|
|
||||||
function clean()
|
function clean()
|
||||||
for containerid,container in pairs(g_game.getContainers()) do
|
for containerid,container in pairs(g_game.getContainers()) do
|
||||||
|
destroy(container)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function destroy(container)
|
||||||
if container.window then
|
if container.window then
|
||||||
container.window:destroy()
|
container.window:destroy()
|
||||||
container.window = nil
|
container.window = nil
|
||||||
container.itemsPanel = nil
|
container.itemsPanel = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
function refreshContainerItems(container)
|
function refreshContainerItems(container)
|
||||||
for slot=0,container:getCapacity()-1 do
|
for slot=0,container:getCapacity()-1 do
|
||||||
@@ -103,7 +107,7 @@ function onContainerOpen(container, previousContainer)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function onContainerClose(container)
|
function onContainerClose(container)
|
||||||
if container.window then container.window:destroy() end
|
destroy(container)
|
||||||
end
|
end
|
||||||
|
|
||||||
function onContainerAddItem(container, slot, item)
|
function onContainerAddItem(container, slot, item)
|
||||||
|
@@ -6,7 +6,7 @@ local ProgressCallback = {
|
|||||||
cooldownWindow = nil
|
cooldownWindow = nil
|
||||||
cooldownButton = nil
|
cooldownButton = nil
|
||||||
contentsPanel = nil
|
contentsPanel = nil
|
||||||
spellCooldownPanel = nil
|
cooldownPanel = nil
|
||||||
lastPlayer = nil
|
lastPlayer = nil
|
||||||
|
|
||||||
function init()
|
function init()
|
||||||
@@ -23,7 +23,12 @@ function init()
|
|||||||
cooldownWindow:setup()
|
cooldownWindow:setup()
|
||||||
|
|
||||||
contentsPanel = cooldownWindow:getChildById('contentsPanel')
|
contentsPanel = cooldownWindow:getChildById('contentsPanel')
|
||||||
spellCooldownPanel = contentsPanel:getChildById('spellCooldownPanel')
|
cooldownPanel = contentsPanel:getChildById('cooldownPanel')
|
||||||
|
|
||||||
|
-- preload cooldown images
|
||||||
|
for k,v in pairs(SpelllistSettings) do
|
||||||
|
g_textures.preload(v.iconFile)
|
||||||
|
end
|
||||||
|
|
||||||
if g_game.isOnline() then
|
if g_game.isOnline() then
|
||||||
online()
|
online()
|
||||||
@@ -39,6 +44,24 @@ function terminate()
|
|||||||
cooldownButton:destroy()
|
cooldownButton:destroy()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function loadIcon(iconId)
|
||||||
|
local spell, profile, spellName = Spells.getSpellByIcon(iconId)
|
||||||
|
if not spellName then return end
|
||||||
|
|
||||||
|
clientIconId = Spells.getClientId(spellName)
|
||||||
|
if not clientIconId then return end
|
||||||
|
|
||||||
|
local icon = cooldownPanel:getChildById(iconId)
|
||||||
|
if not icon then
|
||||||
|
icon = g_ui.createWidget('SpellIcon')
|
||||||
|
icon:setId(iconId)
|
||||||
|
end
|
||||||
|
|
||||||
|
icon:setImageSource(SpelllistSettings[profile].iconFile)
|
||||||
|
icon:setImageClip(Spells.getImageClip(clientIconId, profile))
|
||||||
|
return icon
|
||||||
|
end
|
||||||
|
|
||||||
function onMiniWindowClose()
|
function onMiniWindowClose()
|
||||||
cooldownButton:setOn(false)
|
cooldownButton:setOn(false)
|
||||||
end
|
end
|
||||||
@@ -68,7 +91,7 @@ function online()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function refresh()
|
function refresh()
|
||||||
spellCooldownPanel:destroyChildren()
|
cooldownPanel:destroyChildren()
|
||||||
end
|
end
|
||||||
|
|
||||||
function removeCooldown(progressRect)
|
function removeCooldown(progressRect)
|
||||||
@@ -105,36 +128,28 @@ function initCooldown(progressRect, updateCallback, finishCallback)
|
|||||||
updateCallback()
|
updateCallback()
|
||||||
end
|
end
|
||||||
|
|
||||||
function updateCooldown(progressRect, interval)
|
function updateCooldown(progressRect, duration)
|
||||||
progressRect:setPercent(progressRect:getPercent() + 5)
|
progressRect:setPercent(progressRect:getPercent() + 10000/duration)
|
||||||
|
|
||||||
if progressRect:getPercent() < 100 then
|
if progressRect:getPercent() < 100 then
|
||||||
removeEvent(progressRect.event)
|
removeEvent(progressRect.event)
|
||||||
progressRect.event = scheduleEvent(function() progressRect.callback[ProgressCallback.update]() end, interval)
|
progressRect.event = scheduleEvent(function() progressRect.callback[ProgressCallback.update]() end, 100)
|
||||||
else
|
else
|
||||||
progressRect.callback[ProgressCallback.finish]()
|
progressRect.callback[ProgressCallback.finish]()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function onSpellCooldown(iconId, duration)
|
function onSpellCooldown(iconId, duration)
|
||||||
local spell, profile, spellName = Spells.getSpellByIcon(iconId)
|
local icon = loadIcon(iconId)
|
||||||
if not spellName then return end
|
|
||||||
|
|
||||||
clientIconId = Spells.getClientId(spellName)
|
|
||||||
if not clientIconId then return end
|
|
||||||
|
|
||||||
local icon = spellCooldownPanel:getChildById(spellName)
|
|
||||||
if not icon then
|
if not icon then
|
||||||
icon = g_ui.createWidget('SpellIcon', spellCooldownPanel)
|
return
|
||||||
icon:setId(spellName)
|
|
||||||
end
|
end
|
||||||
icon:setImageSource('/images/game/spells/' .. SpelllistSettings[profile].iconFile)
|
icon:setParent(cooldownPanel)
|
||||||
icon:setImageClip(Spells.getImageClip(clientIconId, profile))
|
|
||||||
|
|
||||||
local progressRect = icon:getChildById(spellName)
|
local progressRect = icon:getChildById(iconId)
|
||||||
if not progressRect then
|
if not progressRect then
|
||||||
progressRect = g_ui.createWidget('SpellProgressRect', icon)
|
progressRect = g_ui.createWidget('SpellProgressRect', icon)
|
||||||
progressRect:setId(spellName)
|
progressRect:setId(iconId)
|
||||||
progressRect.icon = icon
|
progressRect.icon = icon
|
||||||
progressRect:fill('parent')
|
progressRect:fill('parent')
|
||||||
else
|
else
|
||||||
@@ -143,7 +158,7 @@ function onSpellCooldown(iconId, duration)
|
|||||||
progressRect:setTooltip(spellName)
|
progressRect:setTooltip(spellName)
|
||||||
|
|
||||||
local updateFunc = function()
|
local updateFunc = function()
|
||||||
updateCooldown(progressRect, duration/19)
|
updateCooldown(progressRect, duration)
|
||||||
end
|
end
|
||||||
local finishFunc = function()
|
local finishFunc = function()
|
||||||
removeCooldown(progressRect)
|
removeCooldown(progressRect)
|
||||||
@@ -165,7 +180,7 @@ function onSpellGroupCooldown(groupId, duration)
|
|||||||
if progressRect then
|
if progressRect then
|
||||||
removeEvent(progressRect.event)
|
removeEvent(progressRect.event)
|
||||||
local updateFunc = function()
|
local updateFunc = function()
|
||||||
updateCooldown(progressRect, duration/19)
|
updateCooldown(progressRect, duration)
|
||||||
end
|
end
|
||||||
local finishFunc = function()
|
local finishFunc = function()
|
||||||
turnOffCooldown(progressRect)
|
turnOffCooldown(progressRect)
|
||||||
|
@@ -87,7 +87,7 @@ MiniWindow
|
|||||||
!tooltip: tr('Special')
|
!tooltip: tr('Special')
|
||||||
|
|
||||||
Panel
|
Panel
|
||||||
id: spellCooldownPanel
|
id: cooldownPanel
|
||||||
layout:
|
layout:
|
||||||
type: horizontalBox
|
type: horizontalBox
|
||||||
height: 30
|
height: 30
|
||||||
@@ -98,4 +98,3 @@ MiniWindow
|
|||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
background-color: #ffffff11
|
background-color: #ffffff11
|
||||||
|
|
||||||
|
|
||||||
|
@@ -48,6 +48,11 @@ function init()
|
|||||||
soulLabel = healthInfoWindow:recursiveGetChildById('soulLabel')
|
soulLabel = healthInfoWindow:recursiveGetChildById('soulLabel')
|
||||||
capLabel = healthInfoWindow:recursiveGetChildById('capLabel')
|
capLabel = healthInfoWindow:recursiveGetChildById('capLabel')
|
||||||
|
|
||||||
|
-- load condition icons
|
||||||
|
for k,v in pairs(Icons) do
|
||||||
|
g_textures.preload(v.path)
|
||||||
|
end
|
||||||
|
|
||||||
if g_game.isOnline() then
|
if g_game.isOnline() then
|
||||||
local localPlayer = g_game.getLocalPlayer()
|
local localPlayer = g_game.getLocalPlayer()
|
||||||
onHealthChange(localPlayer, localPlayer:getHealth(), localPlayer:getMaxHealth())
|
onHealthChange(localPlayer, localPlayer:getHealth(), localPlayer:getMaxHealth())
|
||||||
@@ -92,11 +97,17 @@ function toggleIcon(bitChanged)
|
|||||||
if icon then
|
if icon then
|
||||||
icon:destroy()
|
icon:destroy()
|
||||||
else
|
else
|
||||||
icon = g_ui.createWidget('ConditionWidget', content)
|
icon = loadIcon(bitChanged)
|
||||||
|
icon:setParent(content)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function loadIcon(bitChanged)
|
||||||
|
local icon = g_ui.createWidget('ConditionWidget', content)
|
||||||
icon:setId(Icons[bitChanged].id)
|
icon:setId(Icons[bitChanged].id)
|
||||||
icon:setImageSource(Icons[bitChanged].path)
|
icon:setImageSource(Icons[bitChanged].path)
|
||||||
icon:setTooltip(Icons[bitChanged].tooltip)
|
icon:setTooltip(Icons[bitChanged].tooltip)
|
||||||
end
|
return icon
|
||||||
end
|
end
|
||||||
|
|
||||||
function offline()
|
function offline()
|
||||||
@@ -164,12 +175,27 @@ end
|
|||||||
|
|
||||||
function setHealthTooltip(tooltip)
|
function setHealthTooltip(tooltip)
|
||||||
healthTooltip = tooltip
|
healthTooltip = tooltip
|
||||||
|
|
||||||
|
local localPlayer = g_game.getLocalPlayer()
|
||||||
|
if localPlayer then
|
||||||
|
healthBar:setTooltip(tr(healthTooltip, localPlayer:getHealth(), localPlayer:getMaxHealth()))
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function setManaTooltip(tooltip)
|
function setManaTooltip(tooltip)
|
||||||
manaTooltip = tooltip
|
manaTooltip = tooltip
|
||||||
|
|
||||||
|
local localPlayer = g_game.getLocalPlayer()
|
||||||
|
if localPlayer then
|
||||||
|
manaBar:setTooltip(tr(manaTooltip, localPlayer:getMana(), localPlayer:getMaxMana()))
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function setExperienceTooltip(tooltip)
|
function setExperienceTooltip(tooltip)
|
||||||
experienceTooltip = tooltip
|
experienceTooltip = tooltip
|
||||||
|
|
||||||
|
local localPlayer = g_game.getLocalPlayer()
|
||||||
|
if localPlayer then
|
||||||
|
experienceBar:setTooltip(tr(experienceTooltip, localPlayer:getLevelPercent(), localPlayer:getLevel()+1))
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
@@ -4,6 +4,7 @@ HealthBar < ProgressBar
|
|||||||
anchors.top: parent.top
|
anchors.top: parent.top
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
margin: 1
|
||||||
|
|
||||||
ManaBar < ProgressBar
|
ManaBar < ProgressBar
|
||||||
id: manaBar
|
id: manaBar
|
||||||
@@ -11,6 +12,7 @@ ManaBar < ProgressBar
|
|||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
margin: 1
|
||||||
margin-top: 3
|
margin-top: 3
|
||||||
|
|
||||||
ExperienceBar < ProgressBar
|
ExperienceBar < ProgressBar
|
||||||
@@ -19,9 +21,8 @@ ExperienceBar < ProgressBar
|
|||||||
anchors.top: prev.bottom
|
anchors.top: prev.bottom
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.right: parent.right
|
anchors.right: parent.right
|
||||||
|
margin: 1
|
||||||
margin-top: 3
|
margin-top: 3
|
||||||
//margin-top: 6
|
|
||||||
//height: 12
|
|
||||||
|
|
||||||
SoulLabel < GameLabel
|
SoulLabel < GameLabel
|
||||||
id: soulLabel
|
id: soulLabel
|
||||||
@@ -66,7 +67,7 @@ MiniWindow
|
|||||||
icon: /images/topbuttons/healthinfo
|
icon: /images/topbuttons/healthinfo
|
||||||
id: healthInfoWindow
|
id: healthInfoWindow
|
||||||
!text: tr('Health Info')
|
!text: tr('Health Info')
|
||||||
height: 121
|
height: 123
|
||||||
@onClose: modules.game_healthinfo.onMiniWindowClose()
|
@onClose: modules.game_healthinfo.onMiniWindowClose()
|
||||||
&save: true
|
&save: true
|
||||||
|
|
||||||
|
@@ -34,6 +34,7 @@ perCharacter = true
|
|||||||
mouseGrabberWidget = nil
|
mouseGrabberWidget = nil
|
||||||
useRadioGroup = nil
|
useRadioGroup = nil
|
||||||
currentHotkeys = nil
|
currentHotkeys = nil
|
||||||
|
boundCombosCallback = {}
|
||||||
hotkeysList = {}
|
hotkeysList = {}
|
||||||
|
|
||||||
-- public functions
|
-- public functions
|
||||||
@@ -75,6 +76,8 @@ function init()
|
|||||||
onGameStart = online,
|
onGameStart = online,
|
||||||
onGameEnd = offline
|
onGameEnd = offline
|
||||||
})
|
})
|
||||||
|
|
||||||
|
load()
|
||||||
end
|
end
|
||||||
|
|
||||||
function terminate()
|
function terminate()
|
||||||
@@ -95,6 +98,7 @@ end
|
|||||||
function configure(savePerServer, savePerCharacter)
|
function configure(savePerServer, savePerCharacter)
|
||||||
perServer = savePerServer
|
perServer = savePerServer
|
||||||
perCharacter = savePerCharacter
|
perCharacter = savePerCharacter
|
||||||
|
reload()
|
||||||
end
|
end
|
||||||
|
|
||||||
function online()
|
function online()
|
||||||
@@ -108,6 +112,9 @@ function offline()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function show()
|
function show()
|
||||||
|
if not g_game.isOnline() then
|
||||||
|
return
|
||||||
|
end
|
||||||
hotkeysWindow:show()
|
hotkeysWindow:show()
|
||||||
hotkeysWindow:raise()
|
hotkeysWindow:raise()
|
||||||
hotkeysWindow:focus()
|
hotkeysWindow:focus()
|
||||||
@@ -138,7 +145,7 @@ end
|
|||||||
function load(forceDefaults)
|
function load(forceDefaults)
|
||||||
hotkeysManagerLoaded = false
|
hotkeysManagerLoaded = false
|
||||||
|
|
||||||
local hotkeySettings = g_settings.getNode('hotkeys')
|
local hotkeySettings = g_settings.getNode('game_hotkeys')
|
||||||
local hotkeys = {}
|
local hotkeys = {}
|
||||||
|
|
||||||
if not table.empty(hotkeySettings) then hotkeys = hotkeySettings end
|
if not table.empty(hotkeySettings) then hotkeys = hotkeySettings end
|
||||||
@@ -149,6 +156,7 @@ function load(forceDefaults)
|
|||||||
if not forceDefaults then
|
if not forceDefaults then
|
||||||
if not table.empty(hotkeys) then
|
if not table.empty(hotkeys) then
|
||||||
for keyCombo, setting in pairs(hotkeys) do
|
for keyCombo, setting in pairs(hotkeys) do
|
||||||
|
keyCombo = tostring(keyCombo)
|
||||||
addKeyCombo(keyCombo, setting)
|
addKeyCombo(keyCombo, setting)
|
||||||
hotkeyList[keyCombo] = setting
|
hotkeyList[keyCombo] = setting
|
||||||
end
|
end
|
||||||
@@ -163,12 +171,13 @@ function load(forceDefaults)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function unload()
|
function unload()
|
||||||
for _,child in pairs(currentHotkeys:getChildren()) do
|
for keyCombo,callback in pairs(boundCombosCallback) do
|
||||||
g_keyboard.unbindKeyPress(child.keyCombo)
|
g_keyboard.unbindKeyPress(keyCombo, callback)
|
||||||
end
|
end
|
||||||
|
boundCombosCallback = {}
|
||||||
currentHotkeys:destroyChildren()
|
currentHotkeys:destroyChildren()
|
||||||
currentHotkeyLabel = nil
|
currentHotkeyLabel = nil
|
||||||
updateHotkeyForm()
|
updateHotkeyForm(true)
|
||||||
hotkeyList = {}
|
hotkeyList = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -183,31 +192,39 @@ function reload()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function save()
|
function save()
|
||||||
local hotkeySettings = g_settings.getNode('hotkeys') or {}
|
local hotkeySettings = g_settings.getNode('game_hotkeys') or {}
|
||||||
local hotkeys = hotkeySettings
|
local hotkeys = hotkeySettings
|
||||||
|
|
||||||
if perServer then
|
if perServer then
|
||||||
|
if not hotkeys[G.host] then
|
||||||
hotkeys[G.host] = {}
|
hotkeys[G.host] = {}
|
||||||
|
end
|
||||||
hotkeys = hotkeys[G.host]
|
hotkeys = hotkeys[G.host]
|
||||||
end
|
end
|
||||||
|
|
||||||
if perCharacter then
|
if perCharacter then
|
||||||
hotkeys[g_game.getCharacterName()] = {}
|
local char = g_game.getCharacterName()
|
||||||
hotkeys = hotkeys[g_game.getCharacterName()]
|
if not hotkeys[char] then
|
||||||
|
hotkeys[char] = {}
|
||||||
end
|
end
|
||||||
|
hotkeys = hotkeys[char]
|
||||||
|
end
|
||||||
|
|
||||||
|
table.clear(hotkeys)
|
||||||
|
|
||||||
for _,child in pairs(currentHotkeys:getChildren()) do
|
for _,child in pairs(currentHotkeys:getChildren()) do
|
||||||
hotkeys[child.keyCombo] = {
|
hotkeys[child.keyCombo] = {
|
||||||
autoSend = child.autoSend,
|
autoSend = child.autoSend,
|
||||||
itemId = child.itemId,
|
itemId = child.itemId,
|
||||||
|
subType = child.subType,
|
||||||
useType = child.useType,
|
useType = child.useType,
|
||||||
value = child.value
|
value = child.value
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
hotkeyList = hotkeys
|
hotkeyList = hotkeys
|
||||||
g_settings.setNode('hotkeys', hotkeySettings)
|
g_settings.setNode('game_hotkeys', hotkeySettings)
|
||||||
--g_settings.save()
|
g_settings.save()
|
||||||
end
|
end
|
||||||
|
|
||||||
function loadDefautComboKeys()
|
function loadDefautComboKeys()
|
||||||
@@ -250,6 +267,9 @@ function onChooseItemMouseRelease(self, mousePosition, mouseButton)
|
|||||||
|
|
||||||
if item and currentHotkeyLabel then
|
if item and currentHotkeyLabel then
|
||||||
currentHotkeyLabel.itemId = item:getId()
|
currentHotkeyLabel.itemId = item:getId()
|
||||||
|
if item:isFluidContainer() then
|
||||||
|
currentHotkeyLabel.subType = item:getSubType()
|
||||||
|
end
|
||||||
if item:isMultiUse() then
|
if item:isMultiUse() then
|
||||||
currentHotkeyLabel.useType = HOTKEY_MANAGER_USEWITH
|
currentHotkeyLabel.useType = HOTKEY_MANAGER_USEWITH
|
||||||
else
|
else
|
||||||
@@ -258,7 +278,7 @@ function onChooseItemMouseRelease(self, mousePosition, mouseButton)
|
|||||||
currentHotkeyLabel.value = nil
|
currentHotkeyLabel.value = nil
|
||||||
currentHotkeyLabel.autoSend = false
|
currentHotkeyLabel.autoSend = false
|
||||||
updateHotkeyLabel(currentHotkeyLabel)
|
updateHotkeyLabel(currentHotkeyLabel)
|
||||||
updateHotkeyForm()
|
updateHotkeyForm(true)
|
||||||
end
|
end
|
||||||
|
|
||||||
show()
|
show()
|
||||||
@@ -277,11 +297,12 @@ end
|
|||||||
|
|
||||||
function clearObject()
|
function clearObject()
|
||||||
currentHotkeyLabel.itemId = nil
|
currentHotkeyLabel.itemId = nil
|
||||||
|
currentHotkeyLabel.subType = nil
|
||||||
currentHotkeyLabel.useType = nil
|
currentHotkeyLabel.useType = nil
|
||||||
currentHotkeyLabel.autoSend = nil
|
currentHotkeyLabel.autoSend = nil
|
||||||
currentHotkeyLabel.value = nil
|
currentHotkeyLabel.value = nil
|
||||||
updateHotkeyLabel(currentHotkeyLabel)
|
updateHotkeyLabel(currentHotkeyLabel)
|
||||||
updateHotkeyForm()
|
updateHotkeyForm(true)
|
||||||
end
|
end
|
||||||
|
|
||||||
function addHotkey()
|
function addHotkey()
|
||||||
@@ -294,6 +315,7 @@ function addHotkey()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function addKeyCombo(keyCombo, keySettings, focus)
|
function addKeyCombo(keyCombo, keySettings, focus)
|
||||||
|
if keyCombo == nil or #keyCombo == 0 then return end
|
||||||
if not keyCombo then return end
|
if not keyCombo then return end
|
||||||
local hotkeyLabel = currentHotkeys:getChildById(keyCombo)
|
local hotkeyLabel = currentHotkeys:getChildById(keyCombo)
|
||||||
if not hotkeyLabel then
|
if not hotkeyLabel then
|
||||||
@@ -321,27 +343,30 @@ function addKeyCombo(keyCombo, keySettings, focus)
|
|||||||
if keySettings then
|
if keySettings then
|
||||||
currentHotkeyLabel = hotkeyLabel
|
currentHotkeyLabel = hotkeyLabel
|
||||||
hotkeyLabel.keyCombo = keyCombo
|
hotkeyLabel.keyCombo = keyCombo
|
||||||
hotkeyLabel.autoSend = keySettings.autoSend
|
hotkeyLabel.autoSend = toboolean(keySettings.autoSend)
|
||||||
hotkeyLabel.itemId = keySettings.itemId
|
hotkeyLabel.itemId = tonumber(keySettings.itemId)
|
||||||
|
hotkeyLabel.subType = tonumber(keySettings.subType)
|
||||||
hotkeyLabel.useType = tonumber(keySettings.useType)
|
hotkeyLabel.useType = tonumber(keySettings.useType)
|
||||||
hotkeyLabel.value = keySettings.value
|
if keySettings.value then hotkeyLabel.value = tostring(keySettings.value) end
|
||||||
else
|
else
|
||||||
hotkeyLabel.keyCombo = keyCombo
|
hotkeyLabel.keyCombo = keyCombo
|
||||||
hotkeyLabel.autoSend = nil
|
hotkeyLabel.autoSend = false
|
||||||
hotkeyLabel.itemId = nil
|
hotkeyLabel.itemId = nil
|
||||||
|
hotkeyLabel.subType = nil
|
||||||
hotkeyLabel.useType = nil
|
hotkeyLabel.useType = nil
|
||||||
hotkeyLabel.value = nil
|
hotkeyLabel.value = ''
|
||||||
end
|
end
|
||||||
|
|
||||||
updateHotkeyLabel(hotkeyLabel)
|
updateHotkeyLabel(hotkeyLabel)
|
||||||
|
|
||||||
g_keyboard.bindKeyPress(keyCombo, function() doKeyCombo(keyCombo) end, nil, 350)
|
boundCombosCallback[keyCombo] = function() doKeyCombo(keyCombo) end
|
||||||
|
g_keyboard.bindKeyPress(keyCombo, boundCombosCallback[keyCombo])
|
||||||
end
|
end
|
||||||
|
|
||||||
if focus then
|
if focus then
|
||||||
currentHotkeys:focusChild(hotkeyLabel)
|
currentHotkeys:focusChild(hotkeyLabel)
|
||||||
currentHotkeys:ensureChildVisible(hotkeyLabel)
|
currentHotkeys:ensureChildVisible(hotkeyLabel)
|
||||||
updateHotkeyForm()
|
updateHotkeyForm(true)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -357,15 +382,42 @@ function doKeyCombo(keyCombo)
|
|||||||
modules.game_console.setTextEditText(hotKey.value)
|
modules.game_console.setTextEditText(hotKey.value)
|
||||||
end
|
end
|
||||||
elseif hotKey.useType == HOTKEY_MANAGER_USE then
|
elseif hotKey.useType == HOTKEY_MANAGER_USE then
|
||||||
g_game.useInventoryItemWith(hotKey.itemId)
|
if g_game.getProtocolVersion() < 780 or hotKey.subType then
|
||||||
|
local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
|
||||||
|
if item then
|
||||||
|
g_game.use(item)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
g_game.useInventoryItem(hotKey.itemId)
|
||||||
|
end
|
||||||
elseif hotKey.useType == HOTKEY_MANAGER_USEONSELF then
|
elseif hotKey.useType == HOTKEY_MANAGER_USEONSELF then
|
||||||
|
if g_game.getProtocolVersion() < 780 or hotKey.subType then
|
||||||
|
local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
|
||||||
|
if item then
|
||||||
|
g_game.useWith(item, g_game.getLocalPlayer())
|
||||||
|
end
|
||||||
|
else
|
||||||
g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer())
|
g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer())
|
||||||
|
end
|
||||||
elseif hotKey.useType == HOTKEY_MANAGER_USEONTARGET then
|
elseif hotKey.useType == HOTKEY_MANAGER_USEONTARGET then
|
||||||
local attackingCreature = g_game.getAttackingCreature()
|
local attackingCreature = g_game.getAttackingCreature()
|
||||||
if not attackingCreature then return end
|
if not attackingCreature then return end
|
||||||
|
if not attackingCreature:getTile() then return end
|
||||||
|
if g_game.getProtocolVersion() < 780 or hotKey.subType then
|
||||||
|
local item = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
|
||||||
|
if item then
|
||||||
|
g_game.useWith(item, attackingCreature)
|
||||||
|
end
|
||||||
|
else
|
||||||
g_game.useInventoryItemWith(hotKey.itemId, attackingCreature)
|
g_game.useInventoryItemWith(hotKey.itemId, attackingCreature)
|
||||||
|
end
|
||||||
elseif hotKey.useType == HOTKEY_MANAGER_USEWITH then
|
elseif hotKey.useType == HOTKEY_MANAGER_USEWITH then
|
||||||
local item = Item.create(hotKey.itemId)
|
local item = Item.create(hotKey.itemId)
|
||||||
|
if g_game.getProtocolVersion() < 780 or hotKey.subType then
|
||||||
|
local tmpItem = g_game.findPlayerItem(hotKey.itemId, hotKey.subType or -1)
|
||||||
|
if not tmpItem then return true end
|
||||||
|
item = tmpItem
|
||||||
|
end
|
||||||
modules.game_interface.startUseWith(item)
|
modules.game_interface.startUseWith(item)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -398,7 +450,7 @@ function updateHotkeyLabel(hotkeyLabel)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function updateHotkeyForm()
|
function updateHotkeyForm(reset)
|
||||||
if currentHotkeyLabel then
|
if currentHotkeyLabel then
|
||||||
removeHotkeyButton:enable()
|
removeHotkeyButton:enable()
|
||||||
if currentHotkeyLabel.itemId ~= nil then
|
if currentHotkeyLabel.itemId ~= nil then
|
||||||
@@ -410,6 +462,9 @@ function updateHotkeyForm()
|
|||||||
selectObjectButton:disable()
|
selectObjectButton:disable()
|
||||||
clearObjectButton:enable()
|
clearObjectButton:enable()
|
||||||
currentItemPreview:setItemId(currentHotkeyLabel.itemId)
|
currentItemPreview:setItemId(currentHotkeyLabel.itemId)
|
||||||
|
if currentHotkeyLabel.subType then
|
||||||
|
currentItemPreview:setItemSubType(currentHotkeyLabel.subType)
|
||||||
|
end
|
||||||
if currentItemPreview:getItem():isMultiUse() then
|
if currentItemPreview:getItem():isMultiUse() then
|
||||||
useOnSelf:enable()
|
useOnSelf:enable()
|
||||||
useOnTarget:enable()
|
useOnTarget:enable()
|
||||||
@@ -435,8 +490,10 @@ function updateHotkeyForm()
|
|||||||
hotkeyText:enable()
|
hotkeyText:enable()
|
||||||
hotkeyText:focus()
|
hotkeyText:focus()
|
||||||
hotKeyTextLabel:enable()
|
hotKeyTextLabel:enable()
|
||||||
hotkeyText:setText(currentHotkeyLabel.value)
|
if reset then
|
||||||
hotkeyText:setCursorPos(-1)
|
hotkeyText:setCursorPos(-1)
|
||||||
|
end
|
||||||
|
hotkeyText:setText(currentHotkeyLabel.value)
|
||||||
sendAutomatically:setChecked(currentHotkeyLabel.autoSend)
|
sendAutomatically:setChecked(currentHotkeyLabel.autoSend)
|
||||||
sendAutomatically:setEnabled(currentHotkeyLabel.value and #currentHotkeyLabel.value > 0)
|
sendAutomatically:setEnabled(currentHotkeyLabel.value and #currentHotkeyLabel.value > 0)
|
||||||
selectObjectButton:enable()
|
selectObjectButton:enable()
|
||||||
@@ -461,7 +518,8 @@ end
|
|||||||
|
|
||||||
function removeHotkey()
|
function removeHotkey()
|
||||||
if currentHotkeyLabel == nil then return end
|
if currentHotkeyLabel == nil then return end
|
||||||
g_keyboard.unbindKeyPress(currentHotkeyLabel.keyCombo)
|
g_keyboard.unbindKeyPress(currentHotkeyLabel.keyCombo, boundCombosCallback[currentHotkeyLabel.keyCombo])
|
||||||
|
boundCombosCallback[currentHotkeyLabel.keyCombo] = nil
|
||||||
currentHotkeyLabel:destroy()
|
currentHotkeyLabel:destroy()
|
||||||
currentHotkeyLabel = nil
|
currentHotkeyLabel = nil
|
||||||
end
|
end
|
||||||
@@ -504,7 +562,7 @@ end
|
|||||||
|
|
||||||
function onSelectHotkeyLabel(hotkeyLabel)
|
function onSelectHotkeyLabel(hotkeyLabel)
|
||||||
currentHotkeyLabel = hotkeyLabel
|
currentHotkeyLabel = hotkeyLabel
|
||||||
updateHotkeyForm()
|
updateHotkeyForm(true)
|
||||||
end
|
end
|
||||||
|
|
||||||
function hotkeyCapture(assignWindow, keyCode, keyboardModifiers)
|
function hotkeyCapture(assignWindow, keyCode, keyboardModifiers)
|
||||||
|
@@ -1,4 +1,3 @@
|
|||||||
WALK_REPEAT_DELAY = 90
|
|
||||||
WALK_STEPS_RETRY = 10
|
WALK_STEPS_RETRY = 10
|
||||||
|
|
||||||
gameRootPanel = nil
|
gameRootPanel = nil
|
||||||
@@ -12,20 +11,19 @@ countWindow = nil
|
|||||||
logoutWindow = nil
|
logoutWindow = nil
|
||||||
exitWindow = nil
|
exitWindow = nil
|
||||||
bottomSplitter = nil
|
bottomSplitter = nil
|
||||||
limitZoom = false
|
limitedZoom = false
|
||||||
currentViewMode = 0
|
currentViewMode = 0
|
||||||
smartWalkDirs = {}
|
smartWalkDirs = {}
|
||||||
smartWalkDir = nil
|
smartWalkDir = nil
|
||||||
walkFunction = g_game.walk
|
walkFunction = nil
|
||||||
|
|
||||||
function init()
|
function init()
|
||||||
g_ui.importStyle('styles/countwindow')
|
g_ui.importStyle('styles/countwindow')
|
||||||
|
|
||||||
connect(g_game, {
|
connect(g_game, {
|
||||||
onGameStart = onGameStart,
|
onGameStart = onGameStart,
|
||||||
onGMActions = onGMActions,
|
|
||||||
onGameEnd = onGameEnd,
|
onGameEnd = onGameEnd,
|
||||||
onLoginAdvice = onLoginAdvice
|
onLoginAdvice = onLoginAdvice,
|
||||||
}, true)
|
}, true)
|
||||||
|
|
||||||
gameRootPanel = g_ui.displayUI('gameinterface')
|
gameRootPanel = g_ui.displayUI('gameinterface')
|
||||||
@@ -44,11 +42,13 @@ function init()
|
|||||||
gameBottomPanel = gameRootPanel:getChildById('gameBottomPanel')
|
gameBottomPanel = gameRootPanel:getChildById('gameBottomPanel')
|
||||||
connect(gameLeftPanel, { onVisibilityChange = onLeftPanelVisibilityChange })
|
connect(gameLeftPanel, { onVisibilityChange = onLeftPanelVisibilityChange })
|
||||||
|
|
||||||
logoutButton = modules.client_topmenu.addLeftButton('logoutButton', tr('Exit'), '/images/topbuttons/logout', tryLogout, true)
|
logoutButton = modules.client_topmenu.addLeftButton('logoutButton', tr('Exit'),
|
||||||
|
'/images/topbuttons/logout', tryLogout, true)
|
||||||
|
|
||||||
setupViewMode(0)
|
setupViewMode(0)
|
||||||
|
|
||||||
bindKeys()
|
bindKeys()
|
||||||
|
load()
|
||||||
|
|
||||||
if g_game.isOnline() then
|
if g_game.isOnline() then
|
||||||
show()
|
show()
|
||||||
@@ -56,68 +56,58 @@ function init()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function bindKeys()
|
function bindKeys()
|
||||||
g_keyboard.bindKeyDown('Up', function() changeWalkDir(North) end, gameRootPanel, true)
|
gameRootPanel:setAutoRepeatDelay(250)
|
||||||
g_keyboard.bindKeyDown('Right', function() changeWalkDir(East) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyDown('Down', function() changeWalkDir(South) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyDown('Left', function() changeWalkDir(West) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyDown('Numpad8', function() changeWalkDir(North) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyDown('Numpad9', function() changeWalkDir(NorthEast) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyDown('Numpad6', function() changeWalkDir(East) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyDown('Numpad3', function() changeWalkDir(SouthEast) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyDown('Numpad2', function() changeWalkDir(South) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyDown('Numpad1', function() changeWalkDir(SouthWest) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyDown('Numpad4', function() changeWalkDir(West) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyDown('Numpad7', function() changeWalkDir(NorthWest) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Up', function() changeWalkDir(North, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Right', function() changeWalkDir(East, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Down', function() changeWalkDir(South, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Left', function() changeWalkDir(West, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Numpad8', function() changeWalkDir(North, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Numpad9', function() changeWalkDir(NorthEast, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Numpad6', function() changeWalkDir(East, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Numpad3', function() changeWalkDir(SouthEast, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Numpad2', function() changeWalkDir(South, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Numpad1', function() changeWalkDir(SouthWest, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Numpad4', function() changeWalkDir(West, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyUp('Numpad7', function() changeWalkDir(NorthWest, true) end, gameRootPanel, true)
|
|
||||||
g_keyboard.bindKeyPress('Up', function() smartWalk(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Right', function() smartWalk(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Down', function() smartWalk(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Left', function() smartWalk(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Numpad8', function() smartWalk(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Numpad9', function() smartWalk(NorthEast) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Numpad6', function() smartWalk(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Numpad3', function() smartWalk(SouthEast) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Numpad2', function() smartWalk(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Numpad1', function() smartWalk(SouthWest) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Numpad4', function() smartWalk(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
g_keyboard.bindKeyPress('Numpad7', function() smartWalk(NorthWest) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
|
||||||
|
|
||||||
g_keyboard.bindKeyPress('Ctrl+Up', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
bindWalkKey('Up', North)
|
||||||
g_keyboard.bindKeyPress('Ctrl+Right', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
bindWalkKey('Right', East)
|
||||||
g_keyboard.bindKeyPress('Ctrl+Down', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
bindWalkKey('Down', South)
|
||||||
g_keyboard.bindKeyPress('Ctrl+Left', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
bindWalkKey('Left', West)
|
||||||
g_keyboard.bindKeyPress('Ctrl+Numpad8', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
bindWalkKey('Numpad8', North)
|
||||||
g_keyboard.bindKeyPress('Ctrl+Numpad6', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
bindWalkKey('Numpad9', NorthEast)
|
||||||
g_keyboard.bindKeyPress('Ctrl+Numpad2', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
bindWalkKey('Numpad6', East)
|
||||||
g_keyboard.bindKeyPress('Ctrl+Numpad4', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
bindWalkKey('Numpad3', SouthEast)
|
||||||
g_keyboard.bindKeyPress('Escape', function() g_game.cancelAttackAndFollow() end, gameRootPanel, WALK_AUTO_REPEAT_DELAY)
|
bindWalkKey('Numpad2', South)
|
||||||
g_keyboard.bindKeyPress('Ctrl+=', function() gameMapPanel:zoomIn() end, gameRootPanel, 250)
|
bindWalkKey('Numpad1', SouthWest)
|
||||||
g_keyboard.bindKeyPress('Ctrl+-', function() gameMapPanel:zoomOut() end, gameRootPanel, 250)
|
bindWalkKey('Numpad4', West)
|
||||||
g_keyboard.bindKeyDown('Ctrl+Q', logout, gameRootPanel)
|
bindWalkKey('Numpad7', NorthWest)
|
||||||
g_keyboard.bindKeyDown('Ctrl+L', logout, gameRootPanel)
|
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+Up', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+Right', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+Down', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+Left', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+Numpad8', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+Numpad6', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+Numpad2', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+Numpad4', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyPress('Escape', function() g_game.cancelAttackAndFollow() end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+=', function() gameMapPanel:zoomIn() end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyPress('Ctrl+-', function() gameMapPanel:zoomOut() end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyDown('Ctrl+Q', function() tryLogout(false) end, gameRootPanel)
|
||||||
|
g_keyboard.bindKeyDown('Ctrl+L', function() tryLogout(false) end, gameRootPanel)
|
||||||
g_keyboard.bindKeyDown('Ctrl+W', function() g_map.cleanTexts() modules.game_textmessage.clearMessages() end, gameRootPanel)
|
g_keyboard.bindKeyDown('Ctrl+W', function() g_map.cleanTexts() modules.game_textmessage.clearMessages() end, gameRootPanel)
|
||||||
g_keyboard.bindKeyDown('Ctrl+.', nextViewMode, gameRootPanel)
|
g_keyboard.bindKeyDown('Ctrl+.', nextViewMode, gameRootPanel)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function bindWalkKey(key, dir)
|
||||||
|
g_keyboard.bindKeyDown(key, function() changeWalkDir(dir) end, gameRootPanel, true)
|
||||||
|
g_keyboard.bindKeyUp(key, function() changeWalkDir(dir, true) end, gameRootPanel, true)
|
||||||
|
g_keyboard.bindKeyPress(key, function() smartWalk(dir) end, gameRootPanel)
|
||||||
|
end
|
||||||
|
|
||||||
|
function unbindWalkKey(key)
|
||||||
|
g_keyboard.unbindKeyDown(key, gameRootPanel)
|
||||||
|
g_keyboard.unbindKeyUp(key, gameRootPanel)
|
||||||
|
g_keyboard.unbindKeyPress(key, gameRootPanel)
|
||||||
|
end
|
||||||
|
|
||||||
function terminate()
|
function terminate()
|
||||||
|
save()
|
||||||
hide()
|
hide()
|
||||||
|
|
||||||
stopSmartWalk()
|
stopSmartWalk()
|
||||||
|
|
||||||
disconnect(g_game, {
|
disconnect(g_game, {
|
||||||
onGameStart = onGameStart,
|
onGameStart = onGameStart,
|
||||||
onGMActions = onGMActions,
|
|
||||||
onGameEnd = onGameEnd,
|
onGameEnd = onGameEnd,
|
||||||
onLoginAdvice = onLoginAdvice
|
onLoginAdvice = onLoginAdvice
|
||||||
})
|
})
|
||||||
@@ -150,11 +140,19 @@ function show()
|
|||||||
gameRootPanel:show()
|
gameRootPanel:show()
|
||||||
gameRootPanel:focus()
|
gameRootPanel:focus()
|
||||||
gameMapPanel:followCreature(g_game.getLocalPlayer())
|
gameMapPanel:followCreature(g_game.getLocalPlayer())
|
||||||
gameMapPanel:setMaxZoomOut(11)
|
|
||||||
gameMapPanel:setLimitVisibleRange(true)
|
|
||||||
setupViewMode(0)
|
setupViewMode(0)
|
||||||
updateStretchShrink()
|
updateStretchShrink()
|
||||||
logoutButton:setTooltip(tr('Logout'))
|
logoutButton:setTooltip(tr('Logout'))
|
||||||
|
|
||||||
|
addEvent(function()
|
||||||
|
if not limitedZoom or g_game.isGM() then
|
||||||
|
gameMapPanel:setMaxZoomOut(513)
|
||||||
|
gameMapPanel:setLimitVisibleRange(false)
|
||||||
|
else
|
||||||
|
gameMapPanel:setMaxZoomOut(11)
|
||||||
|
gameMapPanel:setLimitVisibleRange(true)
|
||||||
|
end
|
||||||
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
function hide()
|
function hide()
|
||||||
@@ -177,11 +175,27 @@ function hide()
|
|||||||
modules.client_background.show()
|
modules.client_background.show()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function save()
|
||||||
|
local settings = {}
|
||||||
|
settings.splitterMarginBottom = bottomSplitter:getMarginBottom()
|
||||||
|
g_settings.setNode('game_interface', settings)
|
||||||
|
end
|
||||||
|
|
||||||
|
function load()
|
||||||
|
local settings = g_settings.getNode('game_interface')
|
||||||
|
if settings then
|
||||||
|
if settings.splitterMarginBottom then
|
||||||
|
bottomSplitter:setMarginBottom(settings.splitterMarginBottom)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function onLoginAdvice(message)
|
function onLoginAdvice(message)
|
||||||
displayInfoBox(tr("For Your Information"), message)
|
displayInfoBox(tr("For Your Information"), message)
|
||||||
end
|
end
|
||||||
|
|
||||||
function forceExit()
|
function forceExit()
|
||||||
|
g_game.cancelLogin()
|
||||||
scheduleEvent(exit, 10)
|
scheduleEvent(exit, 10)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
@@ -191,8 +205,8 @@ function tryExit()
|
|||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
local exitFunc = function() logout() forceExit() end
|
local exitFunc = function() g_game.safeLogout() forceExit() end
|
||||||
local logoutFunc = function() logout() exitWindow:destroy() exitWindow = nil end
|
local logoutFunc = function() g_game.safeLogout() exitWindow:destroy() exitWindow = nil end
|
||||||
local cancelFunc = function() exitWindow:destroy() exitWindow = nil end
|
local cancelFunc = function() exitWindow:destroy() exitWindow = nil end
|
||||||
|
|
||||||
exitWindow = displayGeneralBox(tr('Exit'), tr("If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."),
|
exitWindow = displayGeneralBox(tr('Exit'), tr("If you shut down the program, your character might stay in the game.\nClick on 'Logout' to ensure that you character leaves the game properly.\nClick on 'Exit' if you want to exit the program without logging out your character."),
|
||||||
@@ -204,29 +218,55 @@ function tryExit()
|
|||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
function logout()
|
function tryLogout(prompt)
|
||||||
if g_game.isOnline() then
|
if type(prompt) ~= "boolean" then
|
||||||
g_game.safeLogout()
|
prompt = true
|
||||||
return true
|
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
function tryLogout()
|
|
||||||
if not g_game.isOnline() then
|
if not g_game.isOnline() then
|
||||||
exit()
|
exit()
|
||||||
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if logoutWindow then
|
if logoutWindow then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local yesCallback = function() logout() logoutWindow:destroy() logoutWindow=nil end
|
local msg, yesCallback
|
||||||
local noCallback = function() logoutWindow:destroy() logoutWindow=nil end
|
if not g_game.isConnectionOk() then
|
||||||
|
msg = 'Your connection is failing, if you logout now your character will be still online, do you want to force logout?'
|
||||||
|
|
||||||
logoutWindow = displayGeneralBox(tr('Logout'), tr('Are you sure you want to logout?'), {
|
yesCallback = function()
|
||||||
|
g_game.forceLogout()
|
||||||
|
if logoutWindow then
|
||||||
|
logoutWindow:destroy()
|
||||||
|
logoutWindow=nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
msg = 'Are you sure you want to logout?'
|
||||||
|
|
||||||
|
yesCallback = function()
|
||||||
|
g_game.safeLogout()
|
||||||
|
if logoutWindow then
|
||||||
|
logoutWindow:destroy()
|
||||||
|
logoutWindow=nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local noCallback = function()
|
||||||
|
logoutWindow:destroy()
|
||||||
|
logoutWindow=nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if prompt then
|
||||||
|
logoutWindow = displayGeneralBox(tr('Logout'), tr(msg), {
|
||||||
{ text=tr('Yes'), callback=yesCallback },
|
{ text=tr('Yes'), callback=yesCallback },
|
||||||
{ text=tr('No'), callback=noCallback },
|
{ text=tr('No'), callback=noCallback },
|
||||||
anchor=AnchorHorizontalCenter}, yesCallback, noCallback)
|
anchor=AnchorHorizontalCenter}, yesCallback, noCallback)
|
||||||
|
else
|
||||||
|
yesCallback()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function stopSmartWalk()
|
function stopSmartWalk()
|
||||||
@@ -267,11 +307,16 @@ end
|
|||||||
|
|
||||||
function smartWalk(dir)
|
function smartWalk(dir)
|
||||||
if g_keyboard.getModifiers() == KeyboardNoModifier then
|
if g_keyboard.getModifiers() == KeyboardNoModifier then
|
||||||
if smartWalkDir then
|
local func = walkFunction
|
||||||
walkFunction(smartWalkDir)
|
if not func then
|
||||||
|
if modules.client_options.getOption('dashWalk') then
|
||||||
|
func = g_game.dashWalk
|
||||||
else
|
else
|
||||||
walkFunction(dir)
|
func = g_game.walk
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
local dire = smartWalkDir or dir
|
||||||
|
func(dire)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
@@ -433,7 +478,9 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
|||||||
end
|
end
|
||||||
|
|
||||||
else
|
else
|
||||||
|
local localPosition = localPlayer:getPosition()
|
||||||
if not classic then shortcut = '(Alt)' else shortcut = nil end
|
if not classic then shortcut = '(Alt)' else shortcut = nil end
|
||||||
|
if creatureThing:getPosition().z == localPosition.z then
|
||||||
if g_game.getAttackingCreature() ~= creatureThing then
|
if g_game.getAttackingCreature() ~= creatureThing then
|
||||||
menu:addOption(tr('Attack'), function() g_game.attack(creatureThing) end, shortcut)
|
menu:addOption(tr('Attack'), function() g_game.attack(creatureThing) end, shortcut)
|
||||||
else
|
else
|
||||||
@@ -445,6 +492,7 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
|||||||
else
|
else
|
||||||
menu:addOption(tr('Stop Follow'), function() g_game.cancelFollow() end)
|
menu:addOption(tr('Stop Follow'), function() g_game.cancelFollow() end)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
if creatureThing:isPlayer() then
|
if creatureThing:isPlayer() then
|
||||||
menu:addSeparator()
|
menu:addSeparator()
|
||||||
@@ -489,7 +537,7 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if modules.game_ruleviolation.hasWindowAccess() then
|
if modules.game_ruleviolation.hasWindowAccess() and creatureThing:isPlayer() then
|
||||||
menu:addSeparator()
|
menu:addSeparator()
|
||||||
menu:addOption(tr('Rule Violation'), function() modules.game_ruleviolation.show(creatureThing:getName()) end)
|
menu:addOption(tr('Rule Violation'), function() modules.game_ruleviolation.show(creatureThing:getName()) end)
|
||||||
end
|
end
|
||||||
@@ -501,7 +549,7 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
|||||||
menu:display(menuPosition)
|
menu:display(menuPosition)
|
||||||
end
|
end
|
||||||
|
|
||||||
function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, useThing, creatureThing)
|
function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, useThing, creatureThing, attackCreature)
|
||||||
local keyboardModifiers = g_keyboard.getModifiers()
|
local keyboardModifiers = g_keyboard.getModifiers()
|
||||||
|
|
||||||
if not modules.client_options.getOption('classicControl') then
|
if not modules.client_options.getOption('classicControl') then
|
||||||
@@ -527,7 +575,10 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
|||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
elseif creatureThing and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
elseif attackCreature and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||||
|
g_game.attack(attackCreature)
|
||||||
|
return true
|
||||||
|
elseif creatureThing and creatureThing:getPosition().z == autoWalkPos.z and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||||
g_game.attack(creatureThing)
|
g_game.attack(creatureThing)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
@@ -536,7 +587,10 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
|||||||
else
|
else
|
||||||
if useThing and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton and not g_mouse.isPressed(MouseLeftButton) then
|
if useThing and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton and not g_mouse.isPressed(MouseLeftButton) then
|
||||||
local player = g_game.getLocalPlayer()
|
local player = g_game.getLocalPlayer()
|
||||||
if creatureThing and creatureThing ~= player then
|
if attackCreature and attackCreature ~= player then
|
||||||
|
g_game.attack(attackCreature)
|
||||||
|
return true
|
||||||
|
elseif creatureThing and creatureThing ~= player and creatureThing:getPosition().z == autoWalkPos.z then
|
||||||
g_game.attack(creatureThing)
|
g_game.attack(creatureThing)
|
||||||
return true
|
return true
|
||||||
elseif useThing:isContainer() then
|
elseif useThing:isContainer() then
|
||||||
@@ -564,7 +618,10 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
|||||||
elseif useThing and keyboardModifiers == KeyboardCtrlModifier and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
elseif useThing and keyboardModifiers == KeyboardCtrlModifier and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||||
createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
||||||
return true
|
return true
|
||||||
elseif creatureThing and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
elseif attackCreature and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||||
|
g_game.attack(attackCreature)
|
||||||
|
return true
|
||||||
|
elseif creatureThing and creatureThing:getPosition().z == autoWalkPos.z and g_keyboard.isAltPressed() and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||||
g_game.attack(creatureThing)
|
g_game.attack(creatureThing)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
@@ -574,7 +631,6 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
|||||||
player:stopAutoWalk()
|
player:stopAutoWalk()
|
||||||
|
|
||||||
if autoWalkPos and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseLeftButton then
|
if autoWalkPos and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseLeftButton then
|
||||||
player.onAutoWalkFail = function() modules.game_textmessage.displayFailureMessage(tr('There is no way.')) end
|
|
||||||
player:autoWalk(autoWalkPos)
|
player:autoWalk(autoWalkPos)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
@@ -626,6 +682,8 @@ function moveStackableItem(item, toPos)
|
|||||||
end
|
end
|
||||||
g_keyboard.bindKeyPress("Up", function() check() spinbox:up() end, spinbox)
|
g_keyboard.bindKeyPress("Up", function() check() spinbox:up() end, spinbox)
|
||||||
g_keyboard.bindKeyPress("Down", function() check() spinbox:down() end, spinbox)
|
g_keyboard.bindKeyPress("Down", function() check() spinbox:down() end, spinbox)
|
||||||
|
g_keyboard.bindKeyPress("Right", function() check() spinbox:up() end, spinbox)
|
||||||
|
g_keyboard.bindKeyPress("Left", function() check() spinbox:down() end, spinbox)
|
||||||
g_keyboard.bindKeyPress("PageUp", function() check() spinbox:setValue(spinbox:getValue()+10) end, spinbox)
|
g_keyboard.bindKeyPress("PageUp", function() check() spinbox:setValue(spinbox:getValue()+10) end, spinbox)
|
||||||
g_keyboard.bindKeyPress("PageDown", function() check() spinbox:setValue(spinbox:getValue()-10) end, spinbox)
|
g_keyboard.bindKeyPress("PageDown", function() check() spinbox:setValue(spinbox:getValue()-10) end, spinbox)
|
||||||
|
|
||||||
@@ -717,7 +775,7 @@ function setupViewMode(mode)
|
|||||||
gameMapPanel:setZoom(11)
|
gameMapPanel:setZoom(11)
|
||||||
gameMapPanel:setVisibleDimension({ width = 15, height = 11 })
|
gameMapPanel:setVisibleDimension({ width = 15, height = 11 })
|
||||||
elseif mode == 2 then
|
elseif mode == 2 then
|
||||||
local limit = limitZoom and not g_game.isGM()
|
local limit = limitedZoom and not g_game.isGM()
|
||||||
gameMapPanel:setLimitVisibleRange(limit)
|
gameMapPanel:setLimitVisibleRange(limit)
|
||||||
gameMapPanel:setZoom(11)
|
gameMapPanel:setZoom(11)
|
||||||
gameMapPanel:setVisibleDimension({ width = 15, height = 11 })
|
gameMapPanel:setVisibleDimension({ width = 15, height = 11 })
|
||||||
@@ -742,11 +800,5 @@ function setupViewMode(mode)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function limitZoom()
|
function limitZoom()
|
||||||
limitZoom = true
|
limitedZoom = true
|
||||||
end
|
|
||||||
|
|
||||||
function onGMActions()
|
|
||||||
if not limitZoom then return end
|
|
||||||
gameMapPanel:setMaxZoomOut(513)
|
|
||||||
gameMapPanel:setLimitVisibleRange(false)
|
|
||||||
end
|
end
|
||||||
|
@@ -6,11 +6,11 @@ CountWindow < MainWindow
|
|||||||
SpinBox
|
SpinBox
|
||||||
id: spinBox
|
id: spinBox
|
||||||
anchors.left: parent.left
|
anchors.left: parent.left
|
||||||
anchors.top: parent.bottom
|
anchors.top: parent.top
|
||||||
width: 0
|
width: 1
|
||||||
height: 0
|
height: 1
|
||||||
phantom: true
|
phantom: true
|
||||||
padding-bottom: -40
|
margin-top: 2
|
||||||
focusable: true
|
focusable: true
|
||||||
|
|
||||||
Item
|
Item
|
||||||
|
@@ -78,6 +78,7 @@ function UIGameMap:onMouseRelease(mousePosition, mouseButton)
|
|||||||
local useThing
|
local useThing
|
||||||
local creatureThing
|
local creatureThing
|
||||||
local multiUseThing
|
local multiUseThing
|
||||||
|
local attackCreature
|
||||||
|
|
||||||
local tile = self:getTile(mousePosition)
|
local tile = self:getTile(mousePosition)
|
||||||
if tile then
|
if tile then
|
||||||
@@ -86,7 +87,12 @@ function UIGameMap:onMouseRelease(mousePosition, mouseButton)
|
|||||||
creatureThing = tile:getTopCreature()
|
creatureThing = tile:getTopCreature()
|
||||||
end
|
end
|
||||||
|
|
||||||
local ret = modules.game_interface.processMouseAction(mousePosition, mouseButton, autoWalkPos, lookThing, useThing, creatureThing)
|
local autoWalkTile = g_map.getTile(autoWalkPos)
|
||||||
|
if autoWalkTile then
|
||||||
|
attackCreature = autoWalkTile:getTopCreature()
|
||||||
|
end
|
||||||
|
|
||||||
|
local ret = modules.game_interface.processMouseAction(mousePosition, mouseButton, autoWalkPos, lookThing, useThing, creatureThing, attackCreature)
|
||||||
if ret then
|
if ret then
|
||||||
self.allowNextRelease = false
|
self.allowNextRelease = false
|
||||||
end
|
end
|
||||||
|
@@ -86,7 +86,7 @@ function UIItem:onMouseRelease(mousePosition, mouseButton)
|
|||||||
g_game.look(item)
|
g_game.look(item)
|
||||||
self.cancelNextRelease = true
|
self.cancelNextRelease = true
|
||||||
return true
|
return true
|
||||||
elseif modules.game_interface.processMouseAction(mousePosition, mouseButton, nil, item, item, nil, item) then
|
elseif modules.game_interface.processMouseAction(mousePosition, mouseButton, nil, item, item, nil, nil) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
|
@@ -76,6 +76,8 @@ currentItems = {}
|
|||||||
lastCreatedOffer = 0
|
lastCreatedOffer = 0
|
||||||
fee = 0
|
fee = 0
|
||||||
|
|
||||||
|
loaded = false
|
||||||
|
|
||||||
local offerTableHeader = {
|
local offerTableHeader = {
|
||||||
{['text'] = 'Player Name', ['width'] = 100},
|
{['text'] = 'Player Name', ['width'] = 100},
|
||||||
{['text'] = 'Amount', ['width'] = 60},
|
{['text'] = 'Amount', ['width'] = 60},
|
||||||
@@ -126,10 +128,7 @@ local function isItemValid(item, category, searchFilter)
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
if searchFilter then
|
if searchFilter then
|
||||||
local checkString = marketData.name:lower()
|
return marketData.name:lower():find(searchFilter)
|
||||||
if not checkString:find(searchFilter) then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
@@ -580,22 +579,30 @@ local function onAmountChange()
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function initMarketItems(category)
|
local function initMarketItems(category)
|
||||||
-- initialize market category
|
for c = MarketCategory.First, MarketCategory.Last do
|
||||||
marketItems[category] = {}
|
marketItems[c] = {}
|
||||||
|
end
|
||||||
|
|
||||||
-- populate all market items
|
-- populate all market items
|
||||||
local types = g_things.findThingTypeByAttr(ThingAttrMarket, 0)
|
local types = g_things.findThingTypeByAttr(ThingAttrMarket, 0)
|
||||||
for i = 1, #types do
|
for i = 1, #types do
|
||||||
local t = types[i]
|
local t = types[i]
|
||||||
|
|
||||||
local newItem = Item.create(t:getId())
|
local newItem = Item.create(t:getId())
|
||||||
if newItem then
|
if newItem then
|
||||||
local marketData = t:getMarketData()
|
local marketData = t:getMarketData()
|
||||||
if not table.empty(marketData) and marketData.category == category then
|
if not table.empty(marketData) then
|
||||||
|
if marketData.category == category or category == MarketCategory.All then
|
||||||
|
|
||||||
|
-- create new item block
|
||||||
local item = {
|
local item = {
|
||||||
ptr = newItem,
|
ptr = newItem,
|
||||||
marketData = marketData
|
marketData = marketData
|
||||||
}
|
}
|
||||||
marketItems[marketData.category][#marketItems[category]+1] = item
|
|
||||||
|
-- add new market item
|
||||||
|
table.insert(marketItems[marketData.category], item)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -733,9 +740,6 @@ function init()
|
|||||||
marketWindow:hide()
|
marketWindow:hide()
|
||||||
|
|
||||||
initInterface() -- build interface
|
initInterface() -- build interface
|
||||||
for category = MarketCategory.First, MarketCategory.Last do
|
|
||||||
initMarketItems(category)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function terminate()
|
function terminate()
|
||||||
@@ -904,20 +908,15 @@ end
|
|||||||
|
|
||||||
|
|
||||||
function Market.loadMarketItems(category)
|
function Market.loadMarketItems(category)
|
||||||
if table.empty(marketItems[category]) then
|
|
||||||
initMarketItems(category)
|
|
||||||
end
|
|
||||||
clearItems()
|
clearItems()
|
||||||
|
|
||||||
-- check search filter
|
-- check search filter
|
||||||
local searchFilter = searchEdit:getText():lower()
|
local searchFilter = searchEdit:getText()
|
||||||
if not searchFilter or searchFilter:len() < 3 then
|
if searchFilter and searchFilter:len() > 2 then
|
||||||
searchFilter = nil
|
if filterButtons[MarketFilters.SearchAll]:isChecked() then
|
||||||
end
|
|
||||||
local filterSearchAll = filterButtons[MarketFilters.SearchAll]:isChecked()
|
|
||||||
if filterSearchAll and searchFilter then
|
|
||||||
category = MarketCategory.All
|
category = MarketCategory.All
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
if category == MarketCategory.All then
|
if category == MarketCategory.All then
|
||||||
-- loop all categories
|
-- loop all categories
|
||||||
@@ -1070,6 +1069,11 @@ end
|
|||||||
-- protocol callback functions
|
-- protocol callback functions
|
||||||
|
|
||||||
function Market.onMarketEnter(depotItems, offers, balance, vocation)
|
function Market.onMarketEnter(depotItems, offers, balance, vocation)
|
||||||
|
if not loaded then
|
||||||
|
initMarketItems(MarketCategory.All)
|
||||||
|
loaded = true
|
||||||
|
end
|
||||||
|
|
||||||
Market.clearSelectedItem()
|
Market.clearSelectedItem()
|
||||||
updateBalance(balance)
|
updateBalance(balance)
|
||||||
|
|
||||||
@@ -1078,7 +1082,7 @@ function Market.onMarketEnter(depotItems, offers, balance, vocation)
|
|||||||
if player then
|
if player then
|
||||||
information.player = player
|
information.player = player
|
||||||
end
|
end
|
||||||
if vocation < 0 then
|
if vocation == -1 then
|
||||||
if player then
|
if player then
|
||||||
information.vocation = player:getVocation()
|
information.vocation = player:getVocation()
|
||||||
end
|
end
|
||||||
|
@@ -1,7 +1,7 @@
|
|||||||
AmountWindow < MainWindow
|
AmountWindow < MainWindow
|
||||||
id: amountWindow
|
id: amountWindow
|
||||||
!text: tr('Amount')
|
!text: tr('Amount')
|
||||||
size: 196 80
|
size: 270 80
|
||||||
|
|
||||||
Item
|
Item
|
||||||
id: item
|
id: item
|
||||||
@@ -21,7 +21,6 @@ AmountWindow < MainWindow
|
|||||||
anchors.top: prev.top
|
anchors.top: prev.top
|
||||||
margin-left: 10
|
margin-left: 10
|
||||||
margin-top: -2
|
margin-top: -2
|
||||||
focusable: false
|
|
||||||
|
|
||||||
Button
|
Button
|
||||||
id: buttonCancel
|
id: buttonCancel
|
||||||
|
@@ -102,6 +102,7 @@ Panel
|
|||||||
width: 75
|
width: 75
|
||||||
minimum: 1
|
minimum: 1
|
||||||
maximum: 999999999
|
maximum: 999999999
|
||||||
|
focusable: true
|
||||||
|
|
||||||
$disabled:
|
$disabled:
|
||||||
color: #aaaaaa44
|
color: #aaaaaa44
|
||||||
@@ -123,6 +124,7 @@ Panel
|
|||||||
width: 75
|
width: 75
|
||||||
minimum: 1
|
minimum: 1
|
||||||
maximum: 999999999
|
maximum: 999999999
|
||||||
|
focusable: true
|
||||||
|
|
||||||
$disabled:
|
$disabled:
|
||||||
color: #aaaaaa44
|
color: #aaaaaa44
|
||||||
@@ -152,6 +154,7 @@ Panel
|
|||||||
buttons: false
|
buttons: false
|
||||||
minimum: 1
|
minimum: 1
|
||||||
maximum: 64000
|
maximum: 64000
|
||||||
|
focusable: true
|
||||||
|
|
||||||
NextButton
|
NextButton
|
||||||
id: nextAmountButton
|
id: nextAmountButton
|
||||||
|
@@ -3,6 +3,9 @@ minimapButton = nil
|
|||||||
minimapWindow = nil
|
minimapWindow = nil
|
||||||
otmm = true
|
otmm = true
|
||||||
preloaded = false
|
preloaded = false
|
||||||
|
fullmapView = false
|
||||||
|
oldZoom = nil
|
||||||
|
oldPos = nil
|
||||||
|
|
||||||
function init()
|
function init()
|
||||||
minimapButton = modules.client_topmenu.addRightGameToggleButton('minimapButton', tr('Minimap') .. ' (Ctrl+M)', '/images/topbuttons/minimap', toggle)
|
minimapButton = modules.client_topmenu.addRightGameToggleButton('minimapButton', tr('Minimap') .. ' (Ctrl+M)', '/images/topbuttons/minimap', toggle)
|
||||||
@@ -19,6 +22,7 @@ function init()
|
|||||||
g_keyboard.bindKeyPress('Alt+Up', function() minimapWidget:move(0,1) end, gameRootPanel)
|
g_keyboard.bindKeyPress('Alt+Up', function() minimapWidget:move(0,1) end, gameRootPanel)
|
||||||
g_keyboard.bindKeyPress('Alt+Down', function() minimapWidget:move(0,-1) end, gameRootPanel)
|
g_keyboard.bindKeyPress('Alt+Down', function() minimapWidget:move(0,-1) end, gameRootPanel)
|
||||||
g_keyboard.bindKeyDown('Ctrl+M', toggle)
|
g_keyboard.bindKeyDown('Ctrl+M', toggle)
|
||||||
|
g_keyboard.bindKeyDown('Ctrl+Shift+M', toggleFullMap)
|
||||||
|
|
||||||
minimapWindow:setup()
|
minimapWindow:setup()
|
||||||
|
|
||||||
@@ -27,6 +31,10 @@ function init()
|
|||||||
onGameEnd = offline,
|
onGameEnd = offline,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
connect(LocalPlayer, {
|
||||||
|
onPositionChange = updateCameraPosition
|
||||||
|
})
|
||||||
|
|
||||||
if g_game.isOnline() then
|
if g_game.isOnline() then
|
||||||
online()
|
online()
|
||||||
end
|
end
|
||||||
@@ -42,12 +50,17 @@ function terminate()
|
|||||||
onGameEnd = offline,
|
onGameEnd = offline,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
disconnect(LocalPlayer, {
|
||||||
|
onPositionChange = updateCameraPosition
|
||||||
|
})
|
||||||
|
|
||||||
local gameRootPanel = modules.game_interface.getRootPanel()
|
local gameRootPanel = modules.game_interface.getRootPanel()
|
||||||
g_keyboard.unbindKeyPress('Alt+Left', gameRootPanel)
|
g_keyboard.unbindKeyPress('Alt+Left', gameRootPanel)
|
||||||
g_keyboard.unbindKeyPress('Alt+Right', gameRootPanel)
|
g_keyboard.unbindKeyPress('Alt+Right', gameRootPanel)
|
||||||
g_keyboard.unbindKeyPress('Alt+Up', gameRootPanel)
|
g_keyboard.unbindKeyPress('Alt+Up', gameRootPanel)
|
||||||
g_keyboard.unbindKeyPress('Alt+Down', gameRootPanel)
|
g_keyboard.unbindKeyPress('Alt+Down', gameRootPanel)
|
||||||
g_keyboard.unbindKeyDown('Ctrl+M')
|
g_keyboard.unbindKeyDown('Ctrl+M')
|
||||||
|
g_keyboard.unbindKeyDown('Ctrl+Shift+M')
|
||||||
|
|
||||||
minimapWindow:destroy()
|
minimapWindow:destroy()
|
||||||
minimapButton:destroy()
|
minimapButton:destroy()
|
||||||
@@ -74,7 +87,7 @@ end
|
|||||||
|
|
||||||
function online()
|
function online()
|
||||||
loadMap(not preloaded)
|
loadMap(not preloaded)
|
||||||
minimapWidget:followLocalPlayer()
|
updateCameraPosition()
|
||||||
end
|
end
|
||||||
|
|
||||||
function offline()
|
function offline()
|
||||||
@@ -114,6 +127,38 @@ function saveMap()
|
|||||||
minimapWidget:save()
|
minimapWidget:save()
|
||||||
end
|
end
|
||||||
|
|
||||||
function getMinimap()
|
function updateCameraPosition()
|
||||||
return minimapWidget
|
local player = g_game.getLocalPlayer()
|
||||||
|
if not player then return end
|
||||||
|
local pos = player:getPosition()
|
||||||
|
if not pos then return end
|
||||||
|
if not minimapWidget:isDragging() then
|
||||||
|
if not fullmapView then
|
||||||
|
minimapWidget:setCameraPosition(player:getPosition())
|
||||||
|
end
|
||||||
|
minimapWidget:setCrossPosition(player:getPosition())
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function toggleFullMap()
|
||||||
|
if not fullmapView then
|
||||||
|
fullmapView = true
|
||||||
|
minimapWindow:hide()
|
||||||
|
minimapWidget:setParent(modules.game_interface.getRootPanel())
|
||||||
|
minimapWidget:fill('parent')
|
||||||
|
minimapWidget:setAlternativeWidgetsVisible(true)
|
||||||
|
else
|
||||||
|
fullmapView = false
|
||||||
|
minimapWidget:setParent(minimapWindow:getChildById('contentsPanel'))
|
||||||
|
minimapWidget:fill('parent')
|
||||||
|
minimapWindow:show()
|
||||||
|
minimapWidget:setAlternativeWidgetsVisible(false)
|
||||||
|
end
|
||||||
|
|
||||||
|
local zoom = oldZoom or 0
|
||||||
|
local pos = oldPos or minimapWidget:getCameraPosition()
|
||||||
|
oldZoom = minimapWidget:getZoom()
|
||||||
|
oldPos = minimapWidget:getCameraPosition()
|
||||||
|
minimapWidget:setZoom(zoom)
|
||||||
|
minimapWidget:setCameraPosition(pos)
|
||||||
end
|
end
|
||||||
|
@@ -10,7 +10,7 @@ MiniWindow
|
|||||||
text: ?
|
text: ?
|
||||||
text-align: center
|
text-align: center
|
||||||
phantom: false
|
phantom: false
|
||||||
!tooltip: tr('Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks')
|
!tooltip: tr('Hold left mouse button to navigate\nScroll mouse middle button to zoom\nRight mouse button to create map marks\nPress Ctrl+Shift+M to view the entire game map')
|
||||||
anchors.top: minimizeButton.top
|
anchors.top: minimizeButton.top
|
||||||
anchors.right: minimizeButton.left
|
anchors.right: minimizeButton.left
|
||||||
margin-right: 3
|
margin-right: 3
|
||||||
|
@@ -1,6 +1,7 @@
|
|||||||
BUY = 1
|
BUY = 1
|
||||||
SELL = 2
|
SELL = 2
|
||||||
CURRENCY = 'gold'
|
CURRENCY = 'gold'
|
||||||
|
CURRENCY_DECIMAL = false
|
||||||
WEIGHT_UNIT = 'oz'
|
WEIGHT_UNIT = 'oz'
|
||||||
LAST_INVENTORY = 10
|
LAST_INVENTORY = 10
|
||||||
|
|
||||||
@@ -29,11 +30,12 @@ buyWithBackpack = nil
|
|||||||
ignoreCapacity = nil
|
ignoreCapacity = nil
|
||||||
ignoreEquipped = nil
|
ignoreEquipped = nil
|
||||||
showAllItems = nil
|
showAllItems = nil
|
||||||
|
sellAllButton = nil
|
||||||
|
|
||||||
playerFreeCapacity = nil
|
playerFreeCapacity = 0
|
||||||
playerMoney = nil
|
playerMoney = 0
|
||||||
tradeItems = {}
|
tradeItems = {}
|
||||||
playerItems = nil
|
playerItems = {}
|
||||||
selectedItem = nil
|
selectedItem = nil
|
||||||
|
|
||||||
cancelNextRelease = nil
|
cancelNextRelease = nil
|
||||||
@@ -60,6 +62,7 @@ function init()
|
|||||||
ignoreCapacity = npcWindow:recursiveGetChildById('ignoreCapacity')
|
ignoreCapacity = npcWindow:recursiveGetChildById('ignoreCapacity')
|
||||||
ignoreEquipped = npcWindow:recursiveGetChildById('ignoreEquipped')
|
ignoreEquipped = npcWindow:recursiveGetChildById('ignoreEquipped')
|
||||||
showAllItems = npcWindow:recursiveGetChildById('showAllItems')
|
showAllItems = npcWindow:recursiveGetChildById('showAllItems')
|
||||||
|
sellAllButton = npcWindow:recursiveGetChildById('sellAllButton')
|
||||||
|
|
||||||
buyTab = npcWindow:getChildById('buyTab')
|
buyTab = npcWindow:getChildById('buyTab')
|
||||||
sellTab = npcWindow:getChildById('sellTab')
|
sellTab = npcWindow:getChildById('sellTab')
|
||||||
@@ -124,13 +127,17 @@ function onItemBoxChecked(widget)
|
|||||||
selectedItem = item
|
selectedItem = item
|
||||||
refreshItem(item)
|
refreshItem(item)
|
||||||
tradeButton:enable()
|
tradeButton:enable()
|
||||||
|
|
||||||
|
if getCurrentTradeType() == SELL then
|
||||||
|
quantityScroll:setValue(quantityScroll:getMaximum())
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function onQuantityValueChange(quantity)
|
function onQuantityValueChange(quantity)
|
||||||
if selectedItem then
|
if selectedItem then
|
||||||
weightLabel:setText(string.format('%.2f', selectedItem.weight*quantity) .. ' ' .. WEIGHT_UNIT)
|
weightLabel:setText(string.format('%.2f', selectedItem.weight*quantity) .. ' ' .. WEIGHT_UNIT)
|
||||||
priceLabel:setText(getItemPrice(selectedItem) .. ' ' .. CURRENCY)
|
priceLabel:setText(formatCurrency(getItemPrice(selectedItem)))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -144,6 +151,7 @@ function onTradeTypeChange(radioTabs, selected, deselected)
|
|||||||
ignoreCapacity:setVisible(currentTradeType == BUY)
|
ignoreCapacity:setVisible(currentTradeType == BUY)
|
||||||
ignoreEquipped:setVisible(currentTradeType == SELL)
|
ignoreEquipped:setVisible(currentTradeType == SELL)
|
||||||
showAllItems:setVisible(currentTradeType == SELL)
|
showAllItems:setVisible(currentTradeType == SELL)
|
||||||
|
sellAllButton:setVisible(currentTradeType == SELL)
|
||||||
|
|
||||||
refreshTradeItems()
|
refreshTradeItems()
|
||||||
refreshPlayerGoods()
|
refreshPlayerGoods()
|
||||||
@@ -199,8 +207,9 @@ function onShowAllItemsChange()
|
|||||||
refreshPlayerGoods()
|
refreshPlayerGoods()
|
||||||
end
|
end
|
||||||
|
|
||||||
function setCurrency(currency)
|
function setCurrency(currency, decimal)
|
||||||
CURRENCY = currency
|
CURRENCY = currency
|
||||||
|
CURRENCY_DECIMAL = decimal
|
||||||
end
|
end
|
||||||
|
|
||||||
function setShowWeight(state)
|
function setShowWeight(state)
|
||||||
@@ -220,7 +229,8 @@ function clearSelectedItem()
|
|||||||
weightLabel:clearText()
|
weightLabel:clearText()
|
||||||
priceLabel:clearText()
|
priceLabel:clearText()
|
||||||
tradeButton:disable()
|
tradeButton:disable()
|
||||||
quantityScroll:setMaximum(1)
|
quantityScroll:setMinimum(0)
|
||||||
|
quantityScroll:setMaximum(0)
|
||||||
if selectedItem then
|
if selectedItem then
|
||||||
radioItems:selectWidget(nil)
|
radioItems:selectWidget(nil)
|
||||||
selectedItem = nil
|
selectedItem = nil
|
||||||
@@ -254,60 +264,45 @@ function getItemPrice(item, single)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function getSellQuantity(item)
|
function getSellQuantity(item)
|
||||||
if not playerItems[item.ptr:getId()] then
|
if not item or not playerItems[item:getId()] then return 0 end
|
||||||
return 0
|
|
||||||
end
|
|
||||||
|
|
||||||
local removeAmount = 0
|
local removeAmount = 0
|
||||||
if ignoreEquipped:isChecked() then
|
if ignoreEquipped:isChecked() then
|
||||||
local localPlayer = g_game.getLocalPlayer()
|
local localPlayer = g_game.getLocalPlayer()
|
||||||
for i=1,LAST_INVENTORY do
|
for i=1,LAST_INVENTORY do
|
||||||
local inventoryItem = localPlayer:getInventoryItem(i)
|
local inventoryItem = localPlayer:getInventoryItem(i)
|
||||||
if inventoryItem and inventoryItem:getId() == item.ptr:getId() then
|
if inventoryItem and inventoryItem:getId() == item:getId() then
|
||||||
removeAmount = removeAmount + inventoryItem:getCount()
|
removeAmount = removeAmount + inventoryItem:getCount()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return playerItems[item.ptr:getId()] - removeAmount
|
return playerItems[item:getId()] - removeAmount
|
||||||
end
|
end
|
||||||
|
|
||||||
function canTradeItem(item)
|
function canTradeItem(item)
|
||||||
if getCurrentTradeType() == BUY then
|
if getCurrentTradeType() == BUY then
|
||||||
return (ignoreCapacity:isChecked() or (not ignoreCapacity:isChecked() and playerFreeCapacity >= item.weight)) and playerMoney >= getItemPrice(item, true)
|
return (ignoreCapacity:isChecked() or (not ignoreCapacity:isChecked() and playerFreeCapacity >= item.weight)) and playerMoney >= getItemPrice(item, true)
|
||||||
else
|
else
|
||||||
return getSellQuantity(item) > 0
|
return getSellQuantity(item.ptr) > 0
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function refreshItem(item)
|
function refreshItem(item)
|
||||||
nameLabel:setText(item.name)
|
nameLabel:setText(item.name)
|
||||||
weightLabel:setText(string.format('%.2f', item.weight) .. ' ' .. WEIGHT_UNIT)
|
weightLabel:setText(string.format('%.2f', item.weight) .. ' ' .. WEIGHT_UNIT)
|
||||||
priceLabel:setText(getItemPrice(item) .. ' ' .. CURRENCY)
|
priceLabel:setText(formatCurrency(getItemPrice(item)))
|
||||||
|
|
||||||
if getCurrentTradeType() == BUY then
|
if getCurrentTradeType() == BUY then
|
||||||
local capacityMaxCount = math.floor(playerFreeCapacity / item.weight)
|
local capacityMaxCount = math.floor(playerFreeCapacity / item.weight)
|
||||||
if ignoreCapacity:isChecked() then
|
if ignoreCapacity:isChecked() then
|
||||||
capacityMaxCount = 100
|
capacityMaxCount = 65535
|
||||||
end
|
end
|
||||||
local priceMaxCount = math.floor(playerMoney / getItemPrice(item, true))
|
local priceMaxCount = math.floor(playerMoney / getItemPrice(item, true))
|
||||||
local finalCount = math.max(0, math.min(100, math.min(priceMaxCount, capacityMaxCount)))
|
local finalCount = math.max(0, math.min(getMaxAmount(), math.min(priceMaxCount, capacityMaxCount)))
|
||||||
|
quantityScroll:setMinimum(1)
|
||||||
quantityScroll:setMaximum(finalCount)
|
quantityScroll:setMaximum(finalCount)
|
||||||
|
|
||||||
if quantityScroll:getValue() > finalCount then
|
|
||||||
quantityScroll:setValue(finalCount)
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
local removeAmount = 0
|
quantityScroll:setMinimum(1)
|
||||||
if ignoreEquipped:isChecked() then
|
quantityScroll:setMaximum(math.max(0, math.min(getMaxAmount(), getSellQuantity(item.ptr))))
|
||||||
local localPlayer = g_game.getLocalPlayer()
|
|
||||||
for i=1,LAST_INVENTORY do
|
|
||||||
local inventoryItem = localPlayer:getInventoryItem(i)
|
|
||||||
if inventoryItem and inventoryItem:getId() == item.ptr:getId() then
|
|
||||||
removeAmount = removeAmount + inventoryItem:getCount()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
quantityScroll:setMaximum(math.max(0, math.min(100, getSellQuantity(item))))
|
|
||||||
end
|
end
|
||||||
|
|
||||||
setupPanel:enable()
|
setupPanel:enable()
|
||||||
@@ -340,7 +335,7 @@ function refreshTradeItems()
|
|||||||
local weight = string.format('%.2f', item.weight) .. ' ' .. WEIGHT_UNIT
|
local weight = string.format('%.2f', item.weight) .. ' ' .. WEIGHT_UNIT
|
||||||
text = text .. '\n' .. weight
|
text = text .. '\n' .. weight
|
||||||
end
|
end
|
||||||
local price = item.price .. ' ' .. CURRENCY
|
local price = formatCurrency(item.price)
|
||||||
text = text .. '\n' .. price
|
text = text .. '\n' .. price
|
||||||
itemBox:setText(text)
|
itemBox:setText(text)
|
||||||
|
|
||||||
@@ -358,7 +353,9 @@ end
|
|||||||
function refreshPlayerGoods()
|
function refreshPlayerGoods()
|
||||||
if not initialized then return end
|
if not initialized then return end
|
||||||
|
|
||||||
moneyLabel:setText(playerMoney .. ' ' .. CURRENCY)
|
checkSellAllTooltip()
|
||||||
|
|
||||||
|
moneyLabel:setText(formatCurrency(playerMoney))
|
||||||
capacityLabel:setText(string.format('%.2f', playerFreeCapacity) .. ' ' .. WEIGHT_UNIT)
|
capacityLabel:setText(string.format('%.2f', playerFreeCapacity) .. ' ' .. WEIGHT_UNIT)
|
||||||
|
|
||||||
local currentTradeType = getCurrentTradeType()
|
local currentTradeType = getCurrentTradeType()
|
||||||
@@ -372,6 +369,7 @@ function refreshPlayerGoods()
|
|||||||
|
|
||||||
local canTrade = canTradeItem(item)
|
local canTrade = canTradeItem(item)
|
||||||
itemWidget:setOn(canTrade)
|
itemWidget:setOn(canTrade)
|
||||||
|
itemWidget:setEnabled(canTrade)
|
||||||
|
|
||||||
local searchCondition = (searchFilter == '') or (searchFilter ~= '' and string.find(item.name:lower(), searchFilter) ~= nil)
|
local searchCondition = (searchFilter == '') or (searchFilter ~= '' and string.find(item.name:lower(), searchFilter) ~= nil)
|
||||||
local showAllItemsCondition = (currentTradeType == BUY) or (showAllItems:isChecked()) or (currentTradeType == SELL and not showAllItems:isChecked() and canTrade)
|
local showAllItemsCondition = (currentTradeType == BUY) or (showAllItems:isChecked()) or (currentTradeType == SELL and not showAllItems:isChecked() and canTrade)
|
||||||
@@ -453,7 +451,86 @@ function onFreeCapacityChange(localPlayer, freeCapacity, oldFreeCapacity)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function onInventoryChange(inventory, item, oldItem)
|
function onInventoryChange(inventory, item, oldItem)
|
||||||
if selectedItem then
|
refreshPlayerGoods()
|
||||||
refreshItem(selectedItem)
|
end
|
||||||
|
|
||||||
|
function getTradeItemData(id, type)
|
||||||
|
if table.empty(tradeItems[type]) then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
if type then
|
||||||
|
for key,item in pairs(tradeItems[type]) do
|
||||||
|
if item.ptr and item.ptr:getId() == id then
|
||||||
|
return item
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for _,items in pairs(tradeItems) do
|
||||||
|
for key,item in pairs(items) do
|
||||||
|
if item.ptr and item.ptr:getId() == id then
|
||||||
|
return item
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
function checkSellAllTooltip()
|
||||||
|
sellAllButton:setEnabled(true)
|
||||||
|
sellAllButton:removeTooltip()
|
||||||
|
|
||||||
|
local total = 0
|
||||||
|
local info = ''
|
||||||
|
local first = true
|
||||||
|
|
||||||
|
for key, amount in pairs(playerItems) do
|
||||||
|
local data = getTradeItemData(key, SELL)
|
||||||
|
if data then
|
||||||
|
amount = getSellQuantity(data.ptr)
|
||||||
|
if amount > 0 then
|
||||||
|
if data and amount > 0 then
|
||||||
|
info = info..(not first and "\n" or "")..
|
||||||
|
amount.." "..
|
||||||
|
data.name.." ("..
|
||||||
|
data.price*amount.." gold)"
|
||||||
|
|
||||||
|
total = total+(data.price*amount)
|
||||||
|
if first then first = false end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if info ~= '' then
|
||||||
|
info = info.."\nTotal: "..total.." gold"
|
||||||
|
sellAllButton:setTooltip(info)
|
||||||
|
else
|
||||||
|
sellAllButton:setEnabled(false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function formatCurrency(amount)
|
||||||
|
if CURRENCY_DECIMAL then
|
||||||
|
return string.format("%.02f", amount/100.0) .. ' ' .. CURRENCY
|
||||||
|
else
|
||||||
|
return amount .. ' ' .. CURRENCY
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function getMaxAmount()
|
||||||
|
if getCurrentTradeType() == SELL and g_game.getFeature(GameDoubleShopSellAmount) then
|
||||||
|
return 10000
|
||||||
|
end
|
||||||
|
return 100
|
||||||
|
end
|
||||||
|
|
||||||
|
function sellAll()
|
||||||
|
for itemid,item in pairs(playerItems) do
|
||||||
|
local item = Item.create(itemid)
|
||||||
|
local amount = getSellQuantity(item)
|
||||||
|
if amount > 0 then
|
||||||
|
g_game.sellItem(item, amount, ignoreEquipped:isChecked())
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@@ -243,6 +243,16 @@ MainWindow
|
|||||||
checked: true
|
checked: true
|
||||||
@onCheckChange: modules.game_npctrade.onShowAllItemsChange()
|
@onCheckChange: modules.game_npctrade.onShowAllItemsChange()
|
||||||
|
|
||||||
|
Button
|
||||||
|
id: sellAllButton
|
||||||
|
!text: tr('Sell All')
|
||||||
|
width: 64
|
||||||
|
anchors.right: next.left
|
||||||
|
anchors.bottom: parent.bottom
|
||||||
|
margin-right: 10
|
||||||
|
visible: false
|
||||||
|
@onClick: modules.game_npctrade.sellAll()
|
||||||
|
|
||||||
Button
|
Button
|
||||||
id: tradeButton
|
id: tradeButton
|
||||||
!text: tr('Buy')
|
!text: tr('Buy')
|
||||||
|
@@ -17,6 +17,7 @@ end
|
|||||||
function reset()
|
function reset()
|
||||||
if deathWindow then
|
if deathWindow then
|
||||||
deathWindow:destroy()
|
deathWindow:destroy()
|
||||||
|
deathWindow = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -33,7 +34,10 @@ function displayDeadMessage()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function openWindow()
|
function openWindow()
|
||||||
if deathWindow then return end
|
if deathWindow then
|
||||||
|
deathWindow:destroy()
|
||||||
|
return
|
||||||
|
end
|
||||||
deathWindow = g_ui.createWidget('DeathWindow', rootWidget)
|
deathWindow = g_ui.createWidget('DeathWindow', rootWidget)
|
||||||
local okButton = deathWindow:getChildById('buttonOk')
|
local okButton = deathWindow:getChildById('buttonOk')
|
||||||
local cancelButton = deathWindow:getChildById('buttonCancel')
|
local cancelButton = deathWindow:getChildById('buttonCancel')
|
||||||
@@ -44,7 +48,7 @@ function openWindow()
|
|||||||
deathWindow = nil
|
deathWindow = nil
|
||||||
end
|
end
|
||||||
local cancelFunc = function()
|
local cancelFunc = function()
|
||||||
modules.game_interface.logout()
|
g_game.safeLogout()
|
||||||
cancelButton:getParent():destroy()
|
cancelButton:getParent():destroy()
|
||||||
deathWindow = nil
|
deathWindow = nil
|
||||||
end
|
end
|
||||||
|
@@ -161,6 +161,10 @@ function init()
|
|||||||
|
|
||||||
initialiseSpelllist()
|
initialiseSpelllist()
|
||||||
resizeWindow()
|
resizeWindow()
|
||||||
|
|
||||||
|
if g_game.isOnline() then
|
||||||
|
online()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function terminate()
|
function terminate()
|
||||||
@@ -201,7 +205,7 @@ function initialiseSpelllist()
|
|||||||
|
|
||||||
tmpLabel:setHeight(SpelllistSettings[SpelllistProfile].iconSize.height + 4)
|
tmpLabel:setHeight(SpelllistSettings[SpelllistProfile].iconSize.height + 4)
|
||||||
tmpLabel:setTextOffset(topoint((SpelllistSettings[SpelllistProfile].iconSize.width + 10) .. ' ' .. (SpelllistSettings[SpelllistProfile].iconSize.height - 32)/2 + 3))
|
tmpLabel:setTextOffset(topoint((SpelllistSettings[SpelllistProfile].iconSize.width + 10) .. ' ' .. (SpelllistSettings[SpelllistProfile].iconSize.height - 32)/2 + 3))
|
||||||
tmpLabel:setImageSource('/images/game/spells/' .. SpelllistSettings[SpelllistProfile].iconFile)
|
tmpLabel:setImageSource(SpelllistSettings[SpelllistProfile].iconFile)
|
||||||
tmpLabel:setImageClip(Spells.getImageClip(iconId, SpelllistProfile))
|
tmpLabel:setImageClip(Spells.getImageClip(iconId, SpelllistProfile))
|
||||||
tmpLabel:setImageSize(tosize(SpelllistSettings[SpelllistProfile].iconSize.width .. ' ' .. SpelllistSettings[SpelllistProfile].iconSize.height))
|
tmpLabel:setImageSize(tosize(SpelllistSettings[SpelllistProfile].iconSize.width .. ' ' .. SpelllistSettings[SpelllistProfile].iconSize.height))
|
||||||
tmpLabel.onClick = updateSpellInformation
|
tmpLabel.onClick = updateSpellInformation
|
||||||
|
@@ -28,6 +28,8 @@ MessageTypes = {
|
|||||||
[MessageModes.Blue] = MessageSettings.consoleBlue,
|
[MessageModes.Blue] = MessageSettings.consoleBlue,
|
||||||
[MessageModes.PrivateFrom] = MessageSettings.consoleBlue,
|
[MessageModes.PrivateFrom] = MessageSettings.consoleBlue,
|
||||||
|
|
||||||
|
[MessageModes.GamemasterBroadcast] = MessageSettings.consoleRed,
|
||||||
|
|
||||||
[MessageModes.DamageDealed] = MessageSettings.status,
|
[MessageModes.DamageDealed] = MessageSettings.status,
|
||||||
[MessageModes.DamageReceived] = MessageSettings.status,
|
[MessageModes.DamageReceived] = MessageSettings.status,
|
||||||
[MessageModes.Heal] = MessageSettings.status,
|
[MessageModes.Heal] = MessageSettings.status,
|
||||||
@@ -123,3 +125,7 @@ function clearMessages()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function LocalPlayer:onAutoWalkFail(player)
|
||||||
|
modules.game_textmessage.displayFailureMessage(tr('There is no way.'))
|
||||||
|
end
|
||||||
|
@@ -18,7 +18,7 @@ function isLoaded()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function load()
|
function load()
|
||||||
local version = g_game.getProtocolVersion()
|
local version = g_game.getClientVersion()
|
||||||
|
|
||||||
local datPath, sprPath
|
local datPath, sprPath
|
||||||
if filename then
|
if filename then
|
||||||
|