1318 Commits

Author SHA1 Message Date
BeniS
c47641d7e1 Merge branch 'master' of https://github.com/edubart/otclient 2013-01-03 21:25:00 +13:00
BeniS
fc55c6b524 Interface edits, additions, and fixes:
* Added a new module for exiting the client (client_exit).
* Added tab spacing to the UITabBar class.
* Added tab popup menus for things like channel tabs.
* Impelemented channel tab popup menus (still need to be finished).
* Fixed UITabBar tab draging (will now change after dragged half way over the
  next tab, not 2 pixels).
* Fixes to the client_options module.
* Edited some UI settings.
* Changed game_cooldown and game_spelllist menu button icons.
* Fixed some typos.
2013-01-03 21:24:07 +13:00
Henrique Santiago
2aeec22ef8 Fix items draw inside uiitem 2013-01-03 04:24:07 -02:00
BeniS
8cdab5c814 Tested and fixed #155
* Also fixed a typo in the game_tibiafiles module.
2012-12-31 00:32:09 +13:00
BeniS
fcdf2286b6 Fix issue #155 (only tested on pv973)
Please let me know if pv870+ works now.
Note:
 * pv = protocol version,
 * cv = client version
For people wondering.
2012-12-30 20:53:24 +13:00
BeniS
abf0ee4303 More walk control optimization and fixes:
* Finished off the walking control optimization! (Should be smooth controlling now).
* Fixed issue #151
* Fixed an issue with the character list.
* Fixed a bug in the g_keyboard.isKeySetPressed function.
2012-12-30 19:14:49 +13:00
BeniS
1782de7336 Game control precision edits and many other fixes:
* Updated the walking(mouse/keys) control to be a lot more responsive/smooth!
* Updated creature diagonal steps to animate faster (due to demand).
* Added a warning popup for boost walker option in cipsoft servers.
* Added KeyUp event controls in the g_keyboard class.
* Fixed an issue with the minimap not reconfiguring.
* Fixed a bug with creature lights drawing properly.
* Fixed refreshContainer method.
* Some layout edits.
* Some minor typo fixes.

TODO:
* Add walk event stack.
* Test new walking edits extensively.
* Finish pending state feature.
2012-12-30 06:41:14 +13:00
BeniS
034c768994 Compatibility fix to cv981 new speed law.
* Also a minor fix to setting client version.
2012-12-29 02:34:36 +13:00
BeniS
44e428bccb Progress updating to cv981/pv973:
* Implemented the new client AND protocol version methods.
* Implemented the new speed laws added in cv980 (http://www.tibia.com/news/?subtopic=newsarchive&id=2251).
* Added more missing bytea to login packets (client version/type and some unknown bytes).
* Fixed the InputMessage::getDouble method.
* Cleaned up some of the const values.
* Started on the pending state features.

TODO:
* Pending game state feature.
* Ensure version compatibility hasn't been compromised.
2012-12-29 00:05:45 +13:00
BeniS
619285069c Started updating to 9.8+ features, not yet finished (unsafe version).
Need to finish:
* Pending login state
* New creature speed changes
* Vip state displays

Fixed:
* Creature light
* Missing lua constants

If someone can finish this off that would be good,
I will be busy for a while :)
2012-12-27 02:56:06 +13:00
Eduardo Bart
ec8d50497b Fix http://otland.net/f494/otclient-error-171679/ 2012-12-08 16:14:10 -02:00
Eduardo Bart
7c48a98b67 Minor fixes
* Fix auto openning channels with id 0 (guild chats)
* Minor fix in print
* Fix use of items behind creatures with classic control
* Fix teleports of 1sqm
2012-12-08 16:08:54 -02:00
Eduardo Bart
5de031fb8b Workaround for issue #146 2012-12-03 21:26:58 -02:00
Eduardo Bart
f5b3bfda11 Lights minor fixes 2012-12-03 21:18:39 -02:00
BeniS
dc6d2bb078 8bit color shouldn't be higher than 216, by mistake. 2012-12-03 16:47:21 +13:00
BeniS
617e6b302b Fix for creature lights.
* Will now load the dat values for creature lights (ed if you know a more conventional way for this please let me know).
* No need to draw light for the outfit the creature draw will handle it.
Note: not sure if the from8bit method should limit at 256 or not, but tibia dat contains colors 216+.
2012-12-03 13:17:41 +13:00
Eduardo Bart
6d6f600c44 Fix creatures light 2012-12-01 14:04:10 -02:00
Eduardo Bart
ce6423320e Add ambient light in graphics options 2012-11-30 14:47:53 -02:00
Eduardo Bart
5fed08b17e Bind functions for minimum ambient light 2012-11-30 14:31:19 -02:00
Eduardo Bart
f851bb7777 Minor fixes in lights 2012-11-30 09:03:42 -02:00
Eduardo Bart
6e154f6b2c Lights now are looking really good
* Draw lights beneath holes
* Improve light particle
* Light intensityvaries inversely with the square of the distance
* Local player always have a minimum light in complete darkness
* Creature names are behind lights now
2012-11-29 19:38:39 -02:00
Eduardo Bart
d7a45311ed Fix issue #145, #29 and #39 2012-11-29 00:52:10 -02:00
Eduardo Bart
81068f820d Implement lights, thanks @Tarjei400
Now otclient have lights! This code was originally made
by @Tarjei400, I have improved it and merged into otclient
master. Many thanks for tarjei for the contribution.

Warning, this still experimental, fixes may come in the next days.
2012-11-28 23:47:36 -02:00
Samuel
eb979ef7cd Modal Dialogs / Support for 9.70
OTC now supports showing and answering modal dialogs.

addDialog(modaldialog, dialogId, cid, callback)

TODO:
-find out what the "popup" value does.. (Maybe someone knows)
2012-11-27 14:48:48 +01:00
Eduardo Bart
d4370e7c5d Fix issue #127 2012-10-24 18:51:57 -02:00
Eduardo Bart
8bb115d6d4 Fix issue #134 2012-10-24 18:03:15 -02:00
Eduardo Bart
c7890e7a49 Fix issue #124 2012-10-23 18:16:14 -02:00
Eduardo Bart
a6424f3022 Fix issue #118 2012-10-23 17:32:04 -02:00
Eduardo Bart
5f72488eba Fix issue #121 2012-10-23 17:09:39 -02:00
Eduardo Bart
6acdb0fd64 Fix issue #132 2012-10-23 16:00:12 -02:00
Samuel
3990ee76e7 Minimap Icons
Now server can call:
doPlayerAddMapMark(cid, pos, icon, description)
and it will be parsed.

TODO:
Adding map icons by rightclick on minimap menu.
Removing icons.

Needs to be tested when switching between different versions.
2012-10-11 17:36:00 +02:00
otfallen
f26b359ae5 The smallest change of 2012 2012-10-08 01:04:14 +00:00
Eduardo Bart
5756f20026 Fix orange text bug for protocol >861 2012-10-05 19:18:16 -03:00
Eduardo Bart
fa8b77f0c8 Fix issue #109 2012-10-05 16:14:05 -03:00
otfallen
ced5c035b9 optimize otb/xml a bit.
m_itemTypes was being resized too much than expected so is allocin
new itemtype each time it was not being found (which is fake).

otb loader is slow, not sure if it's because of the binary reader
or just the file format is stupid
2012-10-05 20:31:05 +00:00
Eduardo Bart
526885f70d Fix issue #14 2012-10-05 15:17:10 -03:00
Samuel
6c2539bbd4 Added support for curly braces in NPC chat
-Added overlay to the default consoleBuffer for highlighting
-Char 127 now is used as spacer (Width 1)
-Supports default font "verdana-11px-antialised"

http://i.imgur.com/8drWH.png
2012-10-05 17:50:54 +02:00
Eduardo Bart
58d3a2ec72 Fix issue #99 2012-10-04 19:58:22 -03:00
Eduardo Bart
7b38e44382 Fix issue #105 2012-10-04 19:44:48 -03:00
Eduardo Bart
68f9af376f Fix issue #103 2012-10-04 19:18:48 -03:00
Eduardo Bart
393f8c7a9b Fix glitch in battle when creatures walk 2012-10-04 18:42:10 -03:00
Eduardo Bart
31efe0a82d Fix crash when closing otclient in debug mode 2012-10-03 12:49:57 -03:00
otfallen
9650179ae8 More Mac OS X progress.
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 23:08:10 +00:00
otfallen
f0e85e21b3 Mac OS X port progress
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 22:57:14 +00:00
otfallen
3b7ad41740 Spare a call yeye 2012-09-29 16:48:01 +00:00
otfallen
e1900bdf9a binarytree: type fix 2012-09-28 07:24:49 +00:00
otfallen
3902490d6b Minor changes 2012-09-24 13:59:23 +00:00
otfallen
4d6057ffbe Yet another set of fixes 2012-09-24 12:11:01 +00:00
otfallen
7f6b204ded tiny perf fix 2012-09-23 01:19:12 +00:00
Eduardo Bart
8f9d7593d6 Merge map branch 2012-09-20 18:45:43 -03:00