mirror of
https://github.com/edubart/otclient.git
synced 2025-10-14 11:34:54 +02:00
Fix glitch in battle when creatures walk
This commit is contained in:
@@ -685,14 +685,8 @@ int Creature::getExactSize(int layer, int xPattern, int yPattern, int zPattern,
|
||||
{
|
||||
int exactSize = 0;
|
||||
|
||||
animationPhase = m_walkAnimationPhase;
|
||||
|
||||
if(m_direction == Otc::NorthEast || m_direction == Otc::SouthEast)
|
||||
xPattern = Otc::East;
|
||||
else if(m_direction == Otc::NorthWest || m_direction == Otc::SouthWest)
|
||||
xPattern = Otc::West;
|
||||
else
|
||||
xPattern = m_direction;
|
||||
animationPhase = 0;
|
||||
xPattern = Otc::South;
|
||||
|
||||
zPattern = 0;
|
||||
if(m_outfit.getMount() != 0)
|
||||
|
Reference in New Issue
Block a user