1281 Commits

Author SHA1 Message Date
Eduardo Bart
253a22db3d Bind Creature::getDirection 2012-07-22 19:29:21 -03:00
niczkx
3461761739 comment out & remove untested stuff 2012-07-20 21:18:03 +02:00
niczkx
8a49d09b75 stop using pairs instead of index loops, please, it's so much slower 2012-07-20 20:56:08 +02:00
BeniS
483487ab09 More work on Market functionality and UI
* Now loads all market items.
* Can filter market items.
* Will load market offers on items.
* Edited some UI images.
2012-07-21 06:20:06 +12:00
Eduardo Bart
49f4c1c94b Fix market tradeAs/showAs reading 2012-07-20 03:32:17 -03:00
Eduardo Bart
a11d6e501e More refactoring and some changes
* Move protocol safeSend() to send()
* Bind some new functions
* Refactor lots of enums
2012-07-20 02:52:57 -03:00
Eduardo Bart
a6d53532d2 Rename ThingType classes 2012-07-19 22:25:55 -03:00
BeniS
6293a49f8f More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.
* Started building the market UI.
* More work on the market functionality.
* Fixes to the market protocol. (Known issue: if I use safeSend method from Market (like so: MarketProtocol.send~) is thinks it is a bot).
* Fixes to the market offer class.
* Outfit window will no longer display the mount box if you are using protocol < 870.
* Added getFeature to playermount module.
* Added isMarketable and getMarketData to the lua binding.
* Added lua casts for MarketData.
* Fixed typo in the module manager.
* Added new 'light flat panel' for more variation (can change later) will require some graphics for market.
* Added new functions to table lib.
* Fixed some styling issues from previous commits.
2012-07-20 06:54:24 +12:00
niczkx
9dc88de6b0 missed something in last commit 2012-07-19 17:28:40 +02:00
niczkx
f74b013da2 ignore this 2012-07-19 15:55:10 +02:00
Eduardo Bart
f289db3a9e Module sandboxing system
Sandboxing makes module scripts run inside an isolated lua environments,
making more easier and secure to script

Move and rework TextMessage using the new sandbox system
2012-07-19 06:15:23 -03:00
Eduardo Bart
e2921c6407 Optimize map view zoomout performance 2012-07-19 03:36:04 -03:00
niczkx
aef3a5b8db more work on xml stuff (prolly done for today) 2012-07-18 16:36:46 +02:00
niczkx
5015ced156 update houses/monsters/items xml readers 2012-07-18 13:46:58 +02:00
Eduardo Bart
b0e6b3b8fb Update item OTBM attributes reader
* Fix some lua errors generated by playMusic
* Fix possible crash when starting otcliet without dat loaded
2012-07-18 05:34:17 -03:00
Eduardo Bart
cf9f57736f More multiprotocol progress 2012-07-18 03:04:57 -03:00
niczkx
c8d1d5ecf2 rewrite xml stuff #2 - will be testing the monsters xml code soon 2012-07-18 02:58:28 -03:00
Eduardo Bart
cb1848d48d Fix error in start/stop music 2012-07-17 22:22:21 -03:00
Eduardo Bart
eb24d6776e Multi-protocol
Lots of chagnes to add multi protocol flexibility, not really
completed yet, still have to rework text messages opcodes and other stuff,
so this still a working in progress feature

* Rework dat reader, the dat reader can now
* dinamically detect dat version
* Split game into gamelib and game_interface
* Lots of other minor changes
2012-07-17 20:53:19 -03:00
BeniS
6fc11d2fa9 Forgot to make private functions local. 2012-07-18 11:31:32 +12:00
niczkx
28825a3298 lalala 2012-07-18 00:03:46 +02:00
niczkx
02f89dd8be fixes 2012-07-17 16:12:29 -03:00
BeniS
b7ac6ce6d5 Added Market/MarketProtocol module to begin the construction of the Market! Fixed some Minor Issues, and Some Cosmetics
* Added new protocol lib.
* Added missing Game Features to game/const.lua
* Added new Market module that will handle the market/market protocols too.
* Finished Market protocol and begun on the market structure (MarketOffer etc).
* Removed any traces of market protocol in the core (I think).
* Moved minimap images to /images.
* Removed old zoom images for minimap.
* Fixed a bug with randomize outfit.
2012-07-18 02:36:27 +12:00
niczkx
12d30f7355 monsters 2012-07-17 12:00:22 +03:00
Eduardo Bart
c131d29b5f Fix some issues with the current working directory 2012-07-16 21:30:15 -03:00
Eduardo Bart
bc81c9c8bf Packages system with .otpkg files
When otclient initializes it tries to find all .otpkg files inside the
current search paths (./ ./modules ./addons) and then add them
to the front of current search paths. This way .otpkg can contains
many modules/addons and modifications in a single file that otclient
can recognize.

otpkg files can be compressed files supported by PhysFS, which
are ZIP (.zip) and LZMA (.7z).
2012-07-16 16:35:14 -03:00
BeniS
09425eba31 Fixed crash issue with outfit window with protocols <= 860 2012-07-17 02:39:08 +12:00
BeniS
92e3c2cbd6 Fixes to mounting, outfit randomizing, and added creature getSpeed to the lua binding. 2012-07-16 11:08:27 +12:00
Eduardo Bart
f47a947bf3 Fixes for last commits 2012-07-15 11:29:05 -03:00
Eduardo Bart
7a08fed689 Optimize overall memory usage
* Fixes in otbm loader
* Rework BinaryTree
2012-07-15 10:30:39 -03:00
BeniS
03ca792dbd * Missed in last commit. 2012-07-15 23:58:51 +12:00
BeniS
81e6cf210e Merge remote-tracking branch 'origin/master' 2012-07-15 23:50:36 +12:00
BeniS
5520501673 Implemented the mount interface, Fixed some interface stuff, Some cosmetics, and Updated the outfits window
* Added new arrow buttons.
* Fixed the vertical separator.
* Added new game_playermount module to handle player mounting.
* Moved the battle icons to /images.
* Outfit window accommodates for mounts, loads addons more efficiently and keeps addons set on update, added new Outfit.randomize function that allows you to randomize your outfit colors, and set up a new layout.
2012-07-15 23:49:28 +12:00
niczkx
3db6217b7c trolol 2012-07-15 20:54:44 +03:00
Eduardo Bart
1b0c527ad6 Fix Thing::getTopThing 2012-07-15 03:17:31 -03:00
Eduardo Bart
98c4240446 Changes for the mapeditor 2012-07-15 03:17:31 -03:00
niczkx
7ffb760368 trolo 2012-07-15 21:12:03 +03:00
Eduardo Bart
ec5106e7ce Fix skin texture caching 2012-07-14 18:30:00 -03:00
Eduardo Bart
36e5a5a92f Remove if spaces 2012-07-14 14:29:42 -03:00
Eduardo Bart
70115e391d Merge fallen changes 2012-07-14 14:22:18 -03:00
niczkx
5e0f18ab5b missing files 2012-07-14 16:34:24 -07:00
niczkx
992cbf9d1d mapeditor changes 2012-07-14 16:20:38 -07:00
Eduardo Bart
e3298d561c Rework application class and framework
Make otclient's framework flexible enough to run console apps like
servers, so this mean is possible to build otclient versions without
graphical interface and use it's framework to code servers
2012-07-13 22:23:11 -03:00
Eduardo Bart
29ab28065b Fix alt tab issue on win32 2012-07-13 00:56:56 -03:00
Eduardo Bart
c0c2411854 Improve minimap 2012-07-12 16:16:23 -03:00
BeniS
8850528091 Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.

Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00
Kamil
8f492f7e06 Fixed bug with adding Vip from console or map, who is already on viplist. 2012-07-12 13:21:51 +02:00
Henrique
9523b5cde5 Changes to last commit. Maybe add FW_LUA, FW_SOUND, etc definitions further 2012-07-12 00:55:18 -03:00
Henrique
962e9c7d16 Allow logger usage on console applications 2012-07-12 00:21:26 -03:00
kilouco
aaf3351e87 Fixed so Shift-Tab functionality works properly. 2012-07-10 23:18:33 -03:00