1336 Commits

Author SHA1 Message Date
Eduardo Bart
5756f20026 Fix orange text bug for protocol >861 2012-10-05 19:18:16 -03:00
Eduardo Bart
fa8b77f0c8 Fix issue #109 2012-10-05 16:14:05 -03:00
otfallen
ced5c035b9 optimize otb/xml a bit.
m_itemTypes was being resized too much than expected so is allocin
new itemtype each time it was not being found (which is fake).

otb loader is slow, not sure if it's because of the binary reader
or just the file format is stupid
2012-10-05 20:31:05 +00:00
Eduardo Bart
526885f70d Fix issue #14 2012-10-05 15:17:10 -03:00
Samuel
6c2539bbd4 Added support for curly braces in NPC chat
-Added overlay to the default consoleBuffer for highlighting
-Char 127 now is used as spacer (Width 1)
-Supports default font "verdana-11px-antialised"

http://i.imgur.com/8drWH.png
2012-10-05 17:50:54 +02:00
Eduardo Bart
58d3a2ec72 Fix issue #99 2012-10-04 19:58:22 -03:00
Eduardo Bart
7b38e44382 Fix issue #105 2012-10-04 19:44:48 -03:00
Eduardo Bart
68f9af376f Fix issue #103 2012-10-04 19:18:48 -03:00
Eduardo Bart
393f8c7a9b Fix glitch in battle when creatures walk 2012-10-04 18:42:10 -03:00
Eduardo Bart
31efe0a82d Fix crash when closing otclient in debug mode 2012-10-03 12:49:57 -03:00
otfallen
9650179ae8 More Mac OS X progress.
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 23:08:10 +00:00
otfallen
f0e85e21b3 Mac OS X port progress
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 22:57:14 +00:00
otfallen
3b7ad41740 Spare a call yeye 2012-09-29 16:48:01 +00:00
otfallen
e1900bdf9a binarytree: type fix 2012-09-28 07:24:49 +00:00
otfallen
3902490d6b Minor changes 2012-09-24 13:59:23 +00:00
otfallen
4d6057ffbe Yet another set of fixes 2012-09-24 12:11:01 +00:00
otfallen
7f6b204ded tiny perf fix 2012-09-23 01:19:12 +00:00
Eduardo Bart
8f9d7593d6 Merge map branch 2012-09-20 18:45:43 -03:00
otfallen
fe3a751ffa Fixes to creatures 2012-09-20 23:23:10 +00:00
otfallen
baceba74b9 Minor changes 2012-09-19 07:13:45 +00:00
otfallen
4d0725e876 Fix creature outfit
typeex wasn't being treated right; the outfit category was supposed
to be an itemid and the aux id should be set to the item id of the
outfit.

Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-18 09:14:55 +00:00
otfallen
1156059af1 Bind missing C++ functions into lua
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-18 05:23:31 +00:00
otfallen
68d2347ee5 Fix creatures not being cleared at exit (caused a segfault).
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-17 02:29:54 +00:00
otfallen
a40594752d Fix segfault on exit cause by creatures not being cleared. 2012-09-17 02:15:46 +00:00
otfallen
bfa0844de1 TiXmlElement can already Set integer attribs. 2012-09-15 05:05:45 +00:00
otfallen
b7721f6856 Tiny fix to UICreature 2012-09-15 05:00:56 +00:00
otfallen
eb7a11158a XML saving and minor fixes + code refactoring.
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-14 21:39:10 +00:00
otfallen
d429e385bb Remove old useless functions. 2012-09-02 19:31:50 +00:00
Henrique Santiago
23097980a3 Fix scrollbar slider move, outfit exact size, charlist focus 2012-08-31 20:33:51 -03:00
Henrique Santiago
18a0d7ab94 Fixes to horizontal scrollarea, improve charlist flexibility 2012-08-31 01:56:10 -03:00
Henrique Santiago
c517f7b745 Add/get table functions implemented on ext charlist 2012-08-30 02:59:27 -03:00
Eduardo Bart
d98f6f7673 New version 0.5.3 2012-08-29 19:09:32 -03:00
Eduardo Bart
79102f2275 Add extended opcode patch for tfs under tools/ 2012-08-29 16:29:18 -03:00
Eduardo Bart
91237e82d5 Fix issue #82 2012-08-29 12:43:50 -03:00
Eduardo Bart
9bd983ab51 Fix silly for 963 and improve walk 2012-08-29 12:41:04 -03:00
Eduardo Bart
97e1c9d5a9 Support for protocol 963 2012-08-29 12:09:16 -03:00
Henrique Santiago
0c5479b031 Spinbox changes 2012-08-27 18:56:05 -03:00
niczkx
e5df872600 Move load creatures functions from map and bind them to singleton class g_creatures 2012-08-26 18:44:46 +00:00
Eduardo Bart
4bac36d3bc Implement new cool features
* Implement walk booster (dash) as an option in settings menu
* Dash is smarter (can pre-animate)
* Implement smart walking (walk in diagonal when holding two arrow keys)
* Implement ping meter for all protocols
* Ping meter uses uses real ping packet for 9.6 and walk for others
2012-08-25 16:11:54 -03:00
BeniS
0763b266d5 Some more UI updates and fixes.
* Added UICreatureButton class for handling/replacing "battle buttons" (can now be used in other modules).
* Added the ability to use items on creatures via the battle window.
* Some minor cosmetics.
2012-08-26 04:05:33 +12:00
Eduardo Bart
143121b77d Fix getDisplayHeight 2012-08-25 00:07:43 -03:00
Eduardo Bart
2525940e49 Fix chamaleon offset 2012-08-24 20:06:45 -03:00
Henrique Santiago
beb04d8d8e Fix container bug, miniwindow pos, creature skulls outsite map bound 2012-08-24 19:59:46 -03:00
Henrique Santiago
f97fa65d37 Many UI fixes. 2012-08-24 05:18:15 -03:00
Henrique Santiago
0c18e4ff28 Add some extra inventory slots, fixed ext protocol bug 2012-08-23 20:29:05 -03:00
Eduardo Bart
e25bd7fe54 Fix OpenGL ES compilation 2012-08-23 12:37:26 -03:00
Eduardo Bart
949cfd5d31 update version 2012-08-23 12:22:49 -03:00
Henrique Santiago
a306027cec Fixed skins path 2012-08-23 04:17:38 -03:00
Eduardo Bart
bdbce01c97 Add uid param to stats module 2012-08-22 22:50:42 -03:00
BeniS
ecd1ec5c0d Some overall fixes:
* Fix to market constraints.
* Fixed bug with skill percent not rounding.
* Dereference textEdit variable properly.
* Fix to the outfit window regarding mounts.
* Added enableResize to UIMiniWindow.
* Some minor edits.
2012-08-23 02:21:02 +12:00