Konrad Kuśnierz
53dbbd2ba3
Decrease RAM usage by at least 200MB
...
This was quite ridiculous.
TILESTATE_LAST = 1 << 24
Basically we were creating 2^24 Color structures within the array, each
of them has 4 floats (16 bytes) resulting in about 256 MB of extra
wasted memory.
2015-05-09 20:27:04 +02:00
TheSumm
ab5bed456b
Fix warning
2015-04-19 13:54:55 +02:00
TheSumm
fcd481ee15
Added missing message mode
2015-03-09 23:26:39 +01:00
TheSumm
83dc129f03
Protocol 10.76, fixed death window & death packet
2015-03-07 06:10:10 +01:00
Gabriel Pedro
04b516a1a0
Update copyright for 2015
2015-03-04 10:36:51 -04:00
TheSumm
f51a160bde
Remove unintentionally added files
2015-02-15 03:27:32 +01:00
TheSumm
cbf70c1d63
Enable protocol 10.75
2015-02-15 03:25:43 +01:00
Nailson
74af47f4d6
Added support for enhanced animations for items.
...
Thanks to @conde2, @BenDol
2015-02-13 08:19:45 -03:00
TheSumm
4c4e0b9d07
Fix error showing after relogging with containers being open
2015-02-12 14:48:56 +01:00
TheSumm
71931b961a
Full protocol 10.74 support (session key), entergame style fixes
2015-01-27 23:44:37 +01:00
BenDol
900ebbd985
Fixes #181 and fixes #551
2015-01-27 22:11:52 +13:00
TheSumm
8542f8bfd4
Protocol 10.73 support
2015-01-20 11:07:38 +01:00
TheSumm
fc76ca4523
Updated advernturer blessing inventory style to be more robust
2015-01-19 01:52:49 +01:00
TheSumm
63f95317a2
Fixed baseSpeed not being parsed (10.59+)
2015-01-19 01:08:18 +01:00
TheSumm
26fb35fd4d
Fixed major bug
2015-01-18 23:57:19 +01:00
TheSumm
ddec9627b8
Protocol 10.72 (Authenticator) Support, Unjustified Points diplay
...
- Unjustified Points (Better topbar icon would be nice)

- Authenticator token support
- adjusted 'can change pvp frame' to 1054
- ...
2015-01-18 15:14:07 +01:00
TheSumm
4b7770361d
Fix parseLogin packet
2014-12-30 19:25:20 +01:00
BenDol
16f6a0019c
Fix dat loading issue with 10.00 & minor outfit window fix.
2014-12-30 17:27:53 +13:00
TheSumm
7f3f18f991
Support for Protocols up to 10.71, Adventurer Blessing
2014-12-29 18:08:33 +01:00
Eduardo Bart
f6fb785cea
Use -O2 in release build
2014-11-05 10:45:28 -02:00
BenDol
bdfb77166e
Reuse code by merging dash functionality with walk method.
2014-11-03 15:12:14 +13:00
BenDol
9f3ebb0036
Fix #577 dash will now fire onWalk (with isDash parameter).
...
Also added missing client versions.
2014-11-03 12:23:00 +13:00
BenDol
ddb5e58057
Fix #569 finally had some free time.
2014-11-03 08:51:01 +13:00
Dominique Verellen
682694cc07
Update graphicalapplication.cpp
2014-09-29 11:28:13 -05:00
osmarjunior
3557879361
Fix bug when drawing mounts while walking
2014-08-22 08:36:55 -03:00
BenDol
d3d3294277
Added missing premium trigger opcode.
2014-08-07 07:17:16 +12:00
BenDol
ef7f94ac76
Some minor changes/additions.
2014-08-07 06:40:56 +12:00
BenDol
3343919c92
Added GameEnhancedAnimations to lua
2014-08-04 00:13:23 +12:00
BenDol
4eb7668922
Can now login to official tibia servers.
2014-08-03 23:46:07 +12:00
BenDol
1f272b7aba
Added preview state packet.
2014-08-03 23:22:06 +12:00
BenDol
09d830d02e
Fix build error
2014-08-03 10:10:33 +12:00
BenDol
d7429c201c
Started 1050 implementation and fix ups:
...
* Dat now loads (new animations aren't yet functional).
* Fixed the way we reference client versions.
TODO: Write new animation functionality & find out protocol changes.
2014-08-03 10:02:28 +12:00
Sam
fe585d27d8
Cleanup dat loading, fix version 8.6+
2014-07-30 17:06:40 +02:00
Sam
153cf3e859
Container fix
2014-07-29 21:11:56 +02:00
Sam
6b46370d1a
7.4 .dat support, playing an actual server might not work yet
2014-07-29 21:11:17 +02:00
Sam
2a57a5f7d0
Browse field, locked & paginated container support
2014-07-15 23:27:44 +02:00
BenDol
9e0ddb08e3
More debug prints and avoid null pointer.
2014-07-14 01:56:17 +12:00
BenDol
0f362f80e3
Added easy menu hooking, fixed terminal default size/pos & more:
...
* Added autowalk style option to Minimap style.
* Added onCreate for setting up variables before styling is applied etc.
2014-07-13 22:27:09 +12:00
BenDol
07ac5c27ca
Added some missing lua functions.
2014-07-12 01:03:21 +12:00
BenDol
9f7aafac0b
Fix a crash issue when attempting to draw invalid item.
...
This can happen when using UIItem as interfaces etc.
2014-07-11 16:19:30 +12:00
djayk1
8fccc1eb63
Little fix
2014-06-29 11:25:01 -03:00
djayk1
10438c21ff
Update game.cpp
2014-06-23 12:20:12 -03:00
djayk1
ec99d35cee
Update game.cpp
2014-06-23 12:19:12 -03:00
djayk1
85fe5867f3
Update protocolgameparse.cpp
2014-06-23 12:07:38 -03:00
djayk1
1a77473e13
Update const.h
2014-06-23 12:05:35 -03:00
djayk1
cc483fba5a
Update game.cpp
2014-06-23 12:04:30 -03:00
djayk1
94686d3fe8
Update protocolgameparse.cpp
2014-06-23 11:39:43 -03:00
djayk1
468ac9cbd2
Update game.cpp
2014-06-23 11:38:15 -03:00
BenDol
2df51622ba
Some improvements to some things.
2014-06-02 10:04:56 +12:00
BenDol
0ad45d6826
Added 2 global functions for Position & g_map.getTiles().
2014-05-31 15:47:18 +12:00