Protocol 10.72 (Authenticator) Support, Unjustified Points diplay

- Unjustified Points (Better topbar icon would be nice)
![Unjustified Points](http://i.gyazo.com/81286f46d9b4d56b3fe864140173cf34.png)
- Authenticator token support
- adjusted 'can change pvp frame' to 1054
- ...
This commit is contained in:
TheSumm
2015-01-18 15:14:07 +01:00
parent 24b1526534
commit ddec9627b8
25 changed files with 525 additions and 31 deletions

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@@ -399,6 +399,8 @@ namespace Otc
GameClientVersion = 64,
GameContentRevision = 65,
GameExperienceBonus = 66,
GameAuthenticator = 67,
GameUnjustifiedPoints = 68,
LastGameFeature = 101
};

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@@ -84,6 +84,7 @@ void Game::resetGameStates()
m_localPlayer = nullptr;
m_pingSent = 0;
m_pingReceived = 0;
m_unjustifiedPoints = UnjustifiedPoints();
for(auto& it : m_containers) {
const ContainerPtr& container = it.second;
@@ -155,6 +156,11 @@ void Game::processLoginWait(const std::string& message, int time)
g_lua.callGlobalField("g_game", "onLoginWait", message, time);
}
void Game::processLoginToken(bool unknown)
{
g_lua.callGlobalField("g_game", "onLoginToken", unknown);
}
void Game::processLogin()
{
g_lua.callGlobalField("g_game", "onLogin");
@@ -528,7 +534,7 @@ void Game::processWalkCancel(Otc::Direction direction)
m_localPlayer->cancelWalk(direction);
}
void Game::loginWorld(const std::string& account, const std::string& password, const std::string& worldName, const std::string& worldHost, int worldPort, const std::string& characterName)
void Game::loginWorld(const std::string& account, const std::string& password, const std::string& worldName, const std::string& worldHost, int worldPort, const std::string& characterName, const std::string& authenticatorToken)
{
if(m_protocolGame || isOnline())
stdext::throw_exception("Unable to login into a world while already online or logging.");
@@ -543,7 +549,7 @@ void Game::loginWorld(const std::string& account, const std::string& password, c
m_localPlayer->setName(characterName);
m_protocolGame = ProtocolGamePtr(new ProtocolGame);
m_protocolGame->login(account, password, worldHost, (uint16)worldPort, characterName);
m_protocolGame->login(account, password, worldHost, (uint16)worldPort, characterName, authenticatorToken);
m_characterName = characterName;
m_worldName = worldName;
}
@@ -1204,6 +1210,31 @@ void Game::setPVPMode(Otc::PVPModes pvpMode)
g_lua.callGlobalField("g_game", "onPVPModeChange", pvpMode);
}
void Game::setUnjustifiedPoints(UnjustifiedPoints unjustifiedPoints)
{
if(!canPerformGameAction())
return;
if(!getFeature(Otc::GameUnjustifiedPoints))
return;
if(m_unjustifiedPoints == unjustifiedPoints)
return;
m_unjustifiedPoints = unjustifiedPoints;
g_lua.callGlobalField("g_game", "onUnjustifiedPointsChange", unjustifiedPoints);
}
void Game::setOpenPvpSituations(int openPvpSituations)
{
if(!canPerformGameAction())
return;
if(m_openPvpSituations == openPvpSituations)
return;
m_openPvpSituations = openPvpSituations;
g_lua.callGlobalField("g_game", "onOpenPvpSituationsChange", openPvpSituations);
}
void Game::inspectNpcTrade(const ItemPtr& item)
{
if(!canPerformGameAction() || !item)
@@ -1425,7 +1456,7 @@ void Game::setProtocolVersion(int version)
if(isOnline())
stdext::throw_exception("Unable to change protocol version while online");
if(version != 0 && (version < 740 || version > 1071))
if(version != 0 && (version < 740 || version > 1072))
stdext::throw_exception(stdext::format("Protocol version %d not supported", version));
m_protocolVersion = version;
@@ -1443,7 +1474,7 @@ void Game::setClientVersion(int version)
if(isOnline())
stdext::throw_exception("Unable to change client version while online");
if(version != 0 && (version < 740 || version > 1071))
if(version != 0 && (version < 740 || version > 1072))
stdext::throw_exception(stdext::format("Client version %d not supported", version));
m_features.reset();
@@ -1563,6 +1594,10 @@ void Game::setClientVersion(int version)
enableFeature(Otc::GameEnhancedAnimations);
}
if(version >= 1053) {
enableFeature(Otc::GameUnjustifiedPoints);
}
if(version >= 1054) {
enableFeature(Otc::GameExperienceBonus);
}
@@ -1575,6 +1610,10 @@ void Game::setClientVersion(int version)
enableFeature(Otc::GameContentRevision);
}
if(version >= 1072) {
enableFeature(Otc::GameAuthenticator);
}
m_clientVersion = version;
g_lua.callGlobalField("g_game", "onClientVersionChange", version);

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@@ -36,6 +36,25 @@
#include <bitset>
struct UnjustifiedPoints {
bool operator==(const UnjustifiedPoints& other) {
return killsDay == other.killsDay &&
killsDayRemaining == other.killsDayRemaining &&
killsWeek == other.killsWeek &&
killsWeekRemaining == other.killsWeekRemaining &&
killsMonth == other.killsMonth &&
killsMonthRemaining == other.killsMonthRemaining &&
skullTime == other.skullTime;
}
uint8 killsDay;
uint8 killsDayRemaining;
uint8 killsWeek;
uint8 killsWeekRemaining;
uint8 killsMonth;
uint8 killsMonthRemaining;
uint8 skullTime;
};
typedef std::tuple<std::string, uint, std::string, int, bool> Vip;
//@bindsingleton g_game
@@ -60,6 +79,7 @@ protected:
void processLoginError(const std::string& error);
void processLoginAdvice(const std::string& message);
void processLoginWait(const std::string& message, int time);
void processLoginToken(bool unknown);
void processLogin();
void processPendingGame();
void processEnterGame();
@@ -139,7 +159,7 @@ protected:
public:
// login related
void loginWorld(const std::string& account, const std::string& password, const std::string& worldName, const std::string& worldHost, int worldPort, const std::string& characterName);
void loginWorld(const std::string& account, const std::string& password, const std::string& worldName, const std::string& worldHost, int worldPort, const std::string& characterName, const std::string& authenticatorToken);
void cancelLogin();
void forceLogout();
void safeLogout();
@@ -218,6 +238,12 @@ public:
bool isSafeFight() { return m_safeFight; }
Otc::PVPModes getPVPMode() { return m_pvpMode; }
// pvp related
void setUnjustifiedPoints(UnjustifiedPoints unjustifiedPoints);
UnjustifiedPoints getUnjustifiedPoints() { return m_unjustifiedPoints; };
void setOpenPvpSituations(int openPvpSitations);
int getOpenPvpSituations() { return m_openPvpSituations; }
// npc trade related
void inspectNpcTrade(const ItemPtr& item);
void buyItem(const ItemPtr& item, int amount, bool ignoreCapacity, bool buyWithBackpack);
@@ -304,6 +330,8 @@ public:
int getServerBeat() { return m_serverBeat; }
void setCanReportBugs(bool enable) { m_canReportBugs = enable; }
bool canReportBugs() { return m_canReportBugs; }
void setExpertPvpMode(bool enable) { m_expertPvpMode = enable; }
bool getExpertPvpMode() { return m_expertPvpMode; }
LocalPlayerPtr getLocalPlayer() { return m_localPlayer; }
ProtocolGamePtr getProtocolGame() { return m_protocolGame; }
std::string getCharacterName() { return m_characterName; }
@@ -333,6 +361,7 @@ private:
bool m_online;
bool m_denyBotCall;
bool m_dead;
bool m_expertPvpMode;
int m_serverBeat;
ticks_t m_ping;
uint m_pingSent;
@@ -345,6 +374,8 @@ private:
Otc::ChaseModes m_chaseMode;
Otc::PVPModes m_pvpMode;
Otc::Direction m_lastWalkDir;
UnjustifiedPoints m_unjustifiedPoints;
int m_openPvpSituations;
bool m_safeFight;
bool m_canReportBugs;
std::vector<uint8> m_gmActions;

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@@ -238,6 +238,10 @@ void Client::registerLuaFunctions()
g_lua.bindSingletonFunction("g_game", "getChaseMode", &Game::getChaseMode, &g_game);
g_lua.bindSingletonFunction("g_game", "getFightMode", &Game::getFightMode, &g_game);
g_lua.bindSingletonFunction("g_game", "getPVPMode", &Game::getPVPMode, &g_game);
g_lua.bindSingletonFunction("g_game", "setUnjustifiedPoints", &Game::setUnjustifiedPoints, &g_game);
g_lua.bindSingletonFunction("g_game", "getUnjustifiedPoints", &Game::getUnjustifiedPoints, &g_game);
g_lua.bindSingletonFunction("g_game", "setOpenPvpSituations", &Game::setOpenPvpSituations, &g_game);
g_lua.bindSingletonFunction("g_game", "getOpenPvpSituations", &Game::getOpenPvpSituations, &g_game);
g_lua.bindSingletonFunction("g_game", "isSafeFight", &Game::isSafeFight, &g_game);
g_lua.bindSingletonFunction("g_game", "inspectNpcTrade", &Game::inspectNpcTrade, &g_game);
g_lua.bindSingletonFunction("g_game", "buyItem", &Game::buyItem, &g_game);

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@@ -165,3 +165,45 @@ bool luavalue_cast(int index, Light& light)
}
return false;
}
int push_luavalue(const UnjustifiedPoints& unjustifiedPoints)
{
g_lua.createTable(0, 7);
g_lua.pushInteger(unjustifiedPoints.killsDay);
g_lua.setField("killsDay");
g_lua.pushInteger(unjustifiedPoints.killsDayRemaining);
g_lua.setField("killsDayRemaining");
g_lua.pushInteger(unjustifiedPoints.killsWeek);
g_lua.setField("killsWeek");
g_lua.pushInteger(unjustifiedPoints.killsWeekRemaining);
g_lua.setField("killsWeekRemaining");
g_lua.pushInteger(unjustifiedPoints.killsMonth);
g_lua.setField("killsMonth");
g_lua.pushInteger(unjustifiedPoints.killsMonthRemaining);
g_lua.setField("killsMonthRemaining");
g_lua.pushInteger(unjustifiedPoints.skullTime);
g_lua.setField("skullTime");
return 1;
}
bool luavalue_cast(int index, UnjustifiedPoints& unjustifiedPoints)
{
if(g_lua.isTable(index)) {
g_lua.getField("killsDay", index);
unjustifiedPoints.killsDay = g_lua.popInteger();
g_lua.getField("killsDayRemaining", index);
unjustifiedPoints.killsDayRemaining = g_lua.popInteger();
g_lua.getField("killsWeek", index);
unjustifiedPoints.killsWeek = g_lua.popInteger();
g_lua.getField("killsWeekRemaining", index);
unjustifiedPoints.killsWeekRemaining = g_lua.popInteger();
g_lua.getField("killsMonth", index);
unjustifiedPoints.killsMonth = g_lua.popInteger();
g_lua.getField("killsMonthRemaining", index);
unjustifiedPoints.killsMonthRemaining = g_lua.popInteger();
g_lua.getField("skullTime", index);
unjustifiedPoints.skullTime = g_lua.popInteger();
return true;
}
return false;
}

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@@ -44,4 +44,8 @@ bool luavalue_cast(int index, MarketData& data);
int push_luavalue(const Light& light);
bool luavalue_cast(int index, Light& light);
// unjustified points
int push_luavalue(const UnjustifiedPoints& unjustifiedPoints);
bool luavalue_cast(int index, UnjustifiedPoints& unjustifiedPoints);
#endif

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@@ -50,6 +50,7 @@ namespace Proto {
GameServerLoginAdvice = 21,
GameServerLoginWait = 22,
GameServerLoginSuccess = 23,
GameServerLoginToken = 24,
GameServerPingBack = 29,
GameServerPing = 30,
GameServerChallenge = 31,

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@@ -26,10 +26,11 @@
#include "item.h"
#include "localplayer.h"
void ProtocolGame::login(const std::string& accountName, const std::string& accountPassword, const std::string& host, uint16 port, const std::string& characterName)
void ProtocolGame::login(const std::string& accountName, const std::string& accountPassword, const std::string& host, uint16 port, const std::string& characterName, const std::string& authenticatorToken)
{
m_accountName = accountName;
m_accountPassword = accountPassword;
m_authenticatorToken = authenticatorToken;
m_characterName = characterName;
connect(host, port);

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@@ -31,7 +31,7 @@
class ProtocolGame : public Protocol
{
public:
void login(const std::string& accountName, const std::string& accountPassword, const std::string& host, uint16 port, const std::string& characterName);
void login(const std::string& accountName, const std::string& accountPassword, const std::string& host, uint16 port, const std::string& characterName, const std::string& authenticatorToken);
void send(const OutputMessagePtr& outputMessage);
void sendExtendedOpcode(uint8 opcode, const std::string& buffer);
@@ -143,6 +143,7 @@ private:
void parseLoginError(const InputMessagePtr& msg);
void parseLoginAdvice(const InputMessagePtr& msg);
void parseLoginWait(const InputMessagePtr& msg);
void parseLoginToken(const InputMessagePtr& msg);
void parsePing(const InputMessagePtr& msg);
void parsePingBack(const InputMessagePtr& msg);
void parseChallenge(const InputMessagePtr& msg);
@@ -246,6 +247,7 @@ private:
stdext::boolean<true> m_firstRecv;
std::string m_accountName;
std::string m_accountPassword;
std::string m_authenticatorToken;
std::string m_characterName;
LocalPlayerPtr m_localPlayer;
};

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@@ -79,6 +79,9 @@ void ProtocolGame::parseMessage(const InputMessagePtr& msg)
case Proto::GameServerLoginWait:
parseLoginWait(msg);
break;
case Proto::GameServerLoginToken:
parseLoginToken(msg);
break;
case Proto::GameServerPing:
case Proto::GameServerPingBack:
if((opcode == Proto::GameServerPing && g_game.getFeature(Otc::GameClientPing)) ||
@@ -385,11 +388,13 @@ void ProtocolGame::parseLogin(const InputMessagePtr& msg)
}
bool canReportBugs = msg->getU8();
if(g_game.getClientVersion() >= 1053)
if(g_game.getClientVersion() >= 1054)
msg->getU8(); // can change pvp frame option
if(g_game.getClientVersion() >= 1058)
msg->getU8(); // expert mode enabled
if(g_game.getClientVersion() >= 1058) {
int expertModeEnabled = msg->getU8();
g_game.setExpertPvpMode(expertModeEnabled);
}
m_localPlayer->setId(playerId);
g_game.setServerBeat(serverBeat);
@@ -428,19 +433,23 @@ void ProtocolGame::parsePreset(const InputMessagePtr& msg)
void ProtocolGame::parseUnjustifiedStats(const InputMessagePtr& msg)
{
// Unjustified Kills display since 10.55
msg->getU8();
msg->getU8();
msg->getU8();
msg->getU8();
msg->getU8();
msg->getU8();
msg->getU8();
UnjustifiedPoints unjustifiedPoints;
unjustifiedPoints.killsDay = msg->getU8();
unjustifiedPoints.killsDayRemaining = msg->getU8();
unjustifiedPoints.killsWeek = msg->getU8();
unjustifiedPoints.killsWeekRemaining = msg->getU8();
unjustifiedPoints.killsMonth = msg->getU8();
unjustifiedPoints.killsMonthRemaining = msg->getU8();
unjustifiedPoints.skullTime = msg->getU8();
g_game.setUnjustifiedPoints(unjustifiedPoints);
}
void ProtocolGame::parsePvpSituations(const InputMessagePtr& msg)
{
msg->getU8(); // amount of open pvp situations
uint8 openPvpSituations = msg->getU8();
g_game.setOpenPvpSituations(openPvpSituations);
}
void ProtocolGame::parsePlayerHelpers(const InputMessagePtr& msg)
@@ -501,6 +510,12 @@ void ProtocolGame::parseLoginWait(const InputMessagePtr& msg)
g_game.processLoginWait(message, time);
}
void ProtocolGame::parseLoginToken(const InputMessagePtr& msg)
{
bool unknown = (msg->getU8() == 0);
g_game.processLoginToken(unknown);
}
void ProtocolGame::parsePing(const InputMessagePtr& msg)
{
g_game.processPing();

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@@ -87,6 +87,9 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
msg->addString(m_characterName);
msg->addString(m_accountPassword);
if(g_game.getFeature(Otc::GameAuthenticator))
msg->addString(m_authenticatorToken);
if(g_game.getFeature(Otc::GameChallengeOnLogin)) {
msg->addU32(challengeTimestamp);
msg->addU8(challengeRandom);