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rasanpedromujica
2019-01-16 17:16:38 -05:00
commit 009a571331
1258 changed files with 185603 additions and 0 deletions

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-- Nothing --

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<?xml version="1.0" encoding="UTF-8"?>
<movements>
<!-- Nostalrius Map Based Movements -->
<movevent event="StepIn" movementid="1" script="nostalrius/1.lua" />
<movevent event="StepOut" movementid="1" script="nostalrius/1.lua" />
<movevent event="StepIn" movementid="2" script="nostalrius/2.lua" />
<movevent event="StepOut" movementid="2" script="nostalrius/2.lua" />
<movevent event="StepIn" movementid="3" script="nostalrius/3.lua" />
<movevent event="StepOut" movementid="3" script="nostalrius/3.lua" />
<movevent event="StepIn" movementid="4" script="nostalrius/4.lua" />
<movevent event="StepIn" movementid="5" script="nostalrius/5.lua" />
<movevent event="StepIn" movementid="6" script="nostalrius/6.lua" />
<movevent event="StepIn" movementid="7" script="nostalrius/7.lua" />
<movevent event="StepIn" movementid="8" script="nostalrius/8.lua" />
<movevent event="StepIn" movementid="9" script="nostalrius/9.lua" />
<movevent event="StepIn" movementid="10" script="nostalrius/10.lua" />
<movevent event="StepIn" movementid="11" script="nostalrius/11.lua" />
<movevent event="StepIn" movementid="12" script="nostalrius/12.lua" />
<movevent event="StepIn" movementid="13" script="nostalrius/13.lua" />
<movevent event="StepIn" movementid="14" script="nostalrius/14.lua" />
<movevent event="StepIn" movementid="15" script="nostalrius/15.lua" />
<movevent event="StepIn" movementid="16" script="nostalrius/16.lua" />
<movevent event="StepIn" movementid="17" script="nostalrius/17.lua" />
<movevent event="StepIn" movementid="18" script="nostalrius/18.lua" />
<movevent event="StepIn" movementid="19" script="nostalrius/19.lua" />
<movevent event="StepIn" movementid="20" script="nostalrius/20.lua" />
<movevent event="StepIn" movementid="21" script="nostalrius/21.lua" />
<movevent event="StepIn" movementid="22" tileitem="1" script="nostalrius/22.lua" />
<movevent event="AddItem" movementid="22" tileitem="1" script="nostalrius/22.lua" />
<movevent event="StepIn" movementid="23" tileitem="1" script="nostalrius/23.lua" />
<movevent event="AddItem" movementid="23" tileitem="1" script="nostalrius/23.lua" />
<movevent event="AddItem" movementid="24" tileitem="1" script="nostalrius/24.lua" />
<movevent event="StepIn" movementid="25" script="nostalrius/25.lua" />
<movevent event="StepOut" movementid="25" script="nostalrius/25.lua" />
<movevent event="StepIn" movementid="26" script="nostalrius/26.lua" />
<movevent event="StepOut" movementid="26" script="nostalrius/26.lua" />
<movevent event="StepIn" movementid="27" script="nostalrius/27.lua" />
<movevent event="StepOut" movementid="27" script="nostalrius/27.lua" />
<movevent event="StepIn" movementid="28" script="nostalrius/28.lua" />
<movevent event="StepOut" movementid="28" script="nostalrius/28.lua" />
<movevent event="StepIn" movementid="29" script="nostalrius/29.lua" />
<movevent event="StepOut" movementid="29" script="nostalrius/29.lua" />
<movevent event="StepIn" movementid="30" script="nostalrius/30.lua" />
<movevent event="StepOut" movementid="30" script="nostalrius/30.lua" />
<movevent event="StepIn" movementid="31" script="nostalrius/31.lua" />
<movevent event="StepOut" movementid="31" script="nostalrius/31.lua" />
<movevent event="StepIn" movementid="32" script="nostalrius/32.lua" />
<movevent event="StepOut" movementid="32" script="nostalrius/32.lua" />
<movevent event="StepIn" movementid="33" script="nostalrius/33.lua" />
<movevent event="StepOut" movementid="33" script="nostalrius/33.lua" />
<movevent event="StepIn" movementid="34" script="nostalrius/34.lua" />
<movevent event="StepOut" movementid="34" script="nostalrius/34.lua" />
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<movevent event="AddItem" movementid="35" tileitem="1" script="nostalrius/35.lua" />
<movevent event="StepIn" movementid="36" script="nostalrius/36.lua" />
<movevent event="StepIn" movementid="37" script="nostalrius/37.lua" />
<movevent event="StepIn" movementid="38" script="nostalrius/38.lua" />
<movevent event="AddItem" movementid="38" tileitem="1" script="nostalrius/38.lua" />
<movevent event="StepIn" movementid="39" script="nostalrius/39.lua" />
<movevent event="AddItem" movementid="39" tileitem="1" script="nostalrius/39.lua" />
<movevent event="StepIn" movementid="40" script="nostalrius/40.lua" />
<movevent event="AddItem" movementid="40" tileitem="1" script="nostalrius/40.lua" />
<movevent event="StepIn" movementid="41" script="nostalrius/41.lua" />
<movevent event="AddItem" movementid="41" tileitem="1" script="nostalrius/41.lua" />
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<movevent event="StepIn" movementid="44" script="nostalrius/44.lua" />
<movevent event="StepOut" movementid="44" script="nostalrius/44.lua" />
<movevent event="StepIn" movementid="45" script="nostalrius/45.lua" />
<movevent event="StepOut" movementid="45" script="nostalrius/45.lua" />
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<movevent event="StepIn" movementid="47" script="nostalrius/47.lua" />
<movevent event="StepIn" movementid="48" script="nostalrius/48.lua" />
<movevent event="StepIn" movementid="49" script="nostalrius/49.lua" />
<movevent event="StepIn" movementid="50" script="nostalrius/50.lua" />
<movevent event="StepIn" movementid="51" script="nostalrius/51.lua" />
<movevent event="StepIn" movementid="52" script="nostalrius/52.lua" />
<movevent event="StepIn" movementid="53" script="nostalrius/53.lua" />
<movevent event="StepIn" movementid="54" script="nostalrius/54.lua" />
<movevent event="StepIn" movementid="55" script="nostalrius/55.lua" />
<movevent event="StepIn" movementid="56" script="nostalrius/56.lua" />
<movevent event="StepIn" movementid="57" script="nostalrius/57.lua" />
<movevent event="StepIn" movementid="58" script="nostalrius/58.lua" />
<movevent event="AddItem" movementid="59" tileitem="1" script="nostalrius/59.lua" />
<movevent event="RemoveItem" movementid="59" tileitem="1" script="nostalrius/59.lua" />
<movevent event="StepIn" movementid="60" script="nostalrius/60.lua" />
<movevent event="StepIn" movementid="61" script="nostalrius/61.lua" />
<movevent event="StepIn" movementid="62" script="nostalrius/62.lua" />
<movevent event="AddItem" movementid="62" tileitem="1" script="nostalrius/62.lua" />
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<movevent event="AddItem" movementid="69" tileitem="1" script="nostalrius/69.lua" />
<movevent event="AddItem" movementid="70" tileitem="1" script="nostalrius/70.lua" />
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<movevent event="AddItem" movementid="73" tileitem="1" script="nostalrius/73.lua" />
<movevent event="StepIn" movementid="74" script="nostalrius/74.lua" />
<movevent event="AddItem" movementid="74" tileitem="1" script="nostalrius/74.lua" />
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<movevent event="AddItem" movementid="78" tileitem="1" script="nostalrius/78.lua" />
<movevent event="StepIn" movementid="79" script="nostalrius/79.lua" />
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<movevent event="AddItem" movementid="80" tileitem="1" script="nostalrius/80.lua" />
<movevent event="StepIn" movementid="81" script="nostalrius/81.lua" />
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<movevent event="AddItem" movementid="169" tileitem="1" script="nostalrius/169.lua" />
<movevent event="StepIn" movementid="170" script="nostalrius/170.lua" />
<movevent event="AddItem" movementid="170" tileitem="1" script="nostalrius/170.lua" />
<movevent event="StepIn" movementid="171" script="nostalrius/171.lua" />
<movevent event="StepIn" movementid="172" script="nostalrius/172.lua" />
<movevent event="StepIn" movementid="173" script="nostalrius/173.lua" />
<movevent event="StepIn" movementid="174" script="nostalrius/174.lua" />
<movevent event="StepIn" movementid="175" script="nostalrius/175.lua" />
<movevent event="StepIn" movementid="176" script="nostalrius/176.lua" />
<movevent event="StepIn" movementid="177" script="nostalrius/177.lua" />
<movevent event="StepIn" movementid="178" script="nostalrius/178.lua" />
<movevent event="StepIn" movementid="179" script="nostalrius/179.lua" />
<movevent event="StepIn" movementid="180" script="nostalrius/180.lua" />
<movevent event="StepIn" movementid="181" script="nostalrius/181.lua" />
<movevent event="StepIn" movementid="182" script="nostalrius/182.lua" />
<movevent event="StepIn" movementid="183" script="nostalrius/183.lua" />
<movevent event="StepIn" movementid="184" script="nostalrius/184.lua" />
<movevent event="AddItem" movementid="184" tileitem="1" script="nostalrius/184.lua" />
<movevent event="StepIn" movementid="185" script="nostalrius/185.lua" />
<movevent event="StepIn" movementid="186" script="nostalrius/186.lua" />
<movevent event="AddItem" movementid="186" tileitem="1" script="nostalrius/186.lua" />
<movevent event="StepIn" movementid="187" script="nostalrius/187.lua" />
<movevent event="StepIn" movementid="188" script="nostalrius/188.lua" />
<movevent event="StepIn" movementid="189" script="nostalrius/189.lua" />
<movevent event="StepIn" movementid="190" script="nostalrius/190.lua" />
<movevent event="StepIn" movementid="191" script="nostalrius/191.lua" />
<movevent event="StepIn" movementid="192" script="nostalrius/192.lua" />
<movevent event="StepIn" movementid="193" script="nostalrius/193.lua" />
<movevent event="AddItem" movementid="193" tileitem="1" script="nostalrius/193.lua" />
<movevent event="StepIn" movementid="194" script="nostalrius/194.lua" />
<movevent event="StepIn" movementid="195" script="nostalrius/195.lua" />
<movevent event="StepIn" movementid="196" script="nostalrius/196.lua" />
<movevent event="AddItem" movementid="196" tileitem="1" script="nostalrius/196.lua" />
<movevent event="StepIn" movementid="197" script="nostalrius/197.lua" />
<movevent event="AddItem" movementid="197" tileitem="1" script="nostalrius/197.lua" />
<movevent event="StepIn" movementid="198" script="nostalrius/198.lua" />
<movevent event="AddItem" movementid="198" tileitem="1" script="nostalrius/198.lua" />
<movevent event="StepIn" movementid="199" script="nostalrius/199.lua" />
<movevent event="AddItem" movementid="199" tileitem="1" script="nostalrius/199.lua" />
<movevent event="StepIn" movementid="200" script="nostalrius/200.lua" />
<movevent event="AddItem" movementid="200" tileitem="1" script="nostalrius/200.lua" />
<movevent event="StepIn" movementid="201" script="nostalrius/201.lua" />
<movevent event="AddItem" movementid="201" tileitem="1" script="nostalrius/201.lua" />
<movevent event="StepIn" movementid="202" script="nostalrius/202.lua" />
<movevent event="AddItem" movementid="202" tileitem="1" script="nostalrius/202.lua" />
<movevent event="StepIn" movementid="203" script="nostalrius/203.lua" />
<movevent event="AddItem" movementid="203" tileitem="1" script="nostalrius/203.lua" />
<movevent event="StepIn" movementid="204" script="nostalrius/204.lua" />
<movevent event="AddItem" movementid="204" tileitem="1" script="nostalrius/204.lua" />
<movevent event="StepIn" movementid="205" script="nostalrius/205.lua" />
<movevent event="AddItem" movementid="205" tileitem="1" script="nostalrius/205.lua" />
<movevent event="StepIn" movementid="206" script="nostalrius/206.lua" />
<movevent event="AddItem" movementid="206" tileitem="1" script="nostalrius/206.lua" />
<movevent event="StepIn" movementid="207" script="nostalrius/207.lua" />
<movevent event="AddItem" movementid="207" tileitem="1" script="nostalrius/207.lua" />
<movevent event="StepIn" movementid="208" script="nostalrius/208.lua" />
<movevent event="AddItem" movementid="208" tileitem="1" script="nostalrius/208.lua" />
<movevent event="StepIn" movementid="209" script="nostalrius/209.lua" />
<movevent event="StepIn" movementid="210" script="nostalrius/210.lua" />
<movevent event="StepIn" movementid="211" script="nostalrius/211.lua" />
<movevent event="AddItem" movementid="211" tileitem="1" script="nostalrius/211.lua" />
<movevent event="StepIn" movementid="212" script="nostalrius/212.lua" />
<movevent event="AddItem" movementid="212" tileitem="1" script="nostalrius/212.lua" />
<movevent event="StepIn" movementid="213" script="nostalrius/213.lua" />
<movevent event="AddItem" movementid="213" tileitem="1" script="nostalrius/213.lua" />
<movevent event="StepIn" movementid="214" script="nostalrius/214.lua" />
<movevent event="AddItem" movementid="214" tileitem="1" script="nostalrius/214.lua" />
<movevent event="StepIn" movementid="215" script="nostalrius/215.lua" />
<movevent event="AddItem" movementid="215" tileitem="1" script="nostalrius/215.lua" />
<movevent event="StepIn" movementid="216" script="nostalrius/216.lua" />
<movevent event="AddItem" movementid="216" tileitem="1" script="nostalrius/216.lua" />
<movevent event="StepIn" movementid="217" script="nostalrius/217.lua" />
<movevent event="AddItem" movementid="217" tileitem="1" script="nostalrius/217.lua" />
<movevent event="StepIn" movementid="218" script="nostalrius/218.lua" />
<movevent event="AddItem" movementid="218" tileitem="1" script="nostalrius/218.lua" />
<movevent event="StepIn" movementid="219" script="nostalrius/219.lua" />
<movevent event="AddItem" movementid="219" tileitem="1" script="nostalrius/219.lua" />
<movevent event="StepIn" movementid="220" script="nostalrius/220.lua" />
<movevent event="AddItem" movementid="220" tileitem="1" script="nostalrius/220.lua" />
<movevent event="StepIn" movementid="221" script="nostalrius/221.lua" />
<movevent event="AddItem" movementid="221" tileitem="1" script="nostalrius/221.lua" />
<movevent event="StepIn" movementid="222" script="nostalrius/222.lua" />
<movevent event="AddItem" movementid="222" tileitem="1" script="nostalrius/222.lua" />
<movevent event="StepIn" movementid="223" script="nostalrius/223.lua" />
<movevent event="AddItem" movementid="223" tileitem="1" script="nostalrius/223.lua" />
<movevent event="StepIn" movementid="224" script="nostalrius/224.lua" />
<movevent event="AddItem" movementid="224" tileitem="1" script="nostalrius/224.lua" />
<movevent event="StepIn" movementid="225" script="nostalrius/225.lua" />
<movevent event="AddItem" movementid="225" tileitem="1" script="nostalrius/225.lua" />
<movevent event="StepIn" movementid="226" script="nostalrius/226.lua" />
<movevent event="AddItem" movementid="226" tileitem="1" script="nostalrius/226.lua" />
<movevent event="StepIn" movementid="227" script="nostalrius/227.lua" />
<movevent event="AddItem" movementid="227" tileitem="1" script="nostalrius/227.lua" />
<movevent event="StepIn" movementid="228" script="nostalrius/228.lua" />
<movevent event="AddItem" movementid="228" tileitem="1" script="nostalrius/228.lua" />
<movevent event="StepIn" movementid="229" script="nostalrius/229.lua" />
<movevent event="AddItem" movementid="229" tileitem="1" script="nostalrius/229.lua" />
<movevent event="StepIn" movementid="230" script="nostalrius/230.lua" />
<movevent event="StepOut" movementid="230" script="nostalrius/230.lua" />
<movevent event="StepIn" movementid="231" script="nostalrius/231.lua" />
<movevent event="StepIn" movementid="232" script="nostalrius/232.lua" />
<movevent event="StepOut" movementid="232" script="nostalrius/232.lua" />
<movevent event="StepIn" movementid="233" script="nostalrius/233.lua" />
<movevent event="StepOut" movementid="233" script="nostalrius/233.lua" />
<movevent event="RemoveItem" movementid="234" tileitem="1" script="nostalrius/234.lua" />
<movevent event="StepIn" movementid="235" script="nostalrius/235.lua" />
<movevent event="AddItem" movementid="235" tileitem="1" script="nostalrius/235.lua" />
<movevent event="StepIn" movementid="236" script="nostalrius/236.lua" />
<movevent event="StepIn" movementid="237" script="nostalrius/237.lua" />
<!-- Nostalrius Default Movements -->
<!-- Floorchange -->
<movevent event="StepIn" itemid="293" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="293" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="294" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="294" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="369" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="369" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="370" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="370" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="385" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="385" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="394" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="394" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="411" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="411" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="412" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="412" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="413" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="413" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="414" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="414" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="428" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="428" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="4823" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="4823" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="4824" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="4824" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="4825" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="4825" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="4826" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="4826" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="432" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="432" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="433" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="433" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="434" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="434" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="437" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="437" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="438" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="438" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="451" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="451" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="465" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="465" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="466" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="466" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="467" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="467" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="471" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="471" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="472" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="472" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="473" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="473" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="474" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="474" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="475" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="475" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="476" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="476" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="482" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="482" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="5081" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="5081" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="483" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="483" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="484" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="484" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="485" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="485" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="566" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="566" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="567" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="567" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="594" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="594" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="595" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="595" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="600" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="600" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="601" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="601" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="604" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="604" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="605" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="605" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="607" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="607" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="609" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="609" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="610" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="610" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="615" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="615" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1066" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1066" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1067" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1067" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1080" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1080" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1156" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1156" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1947" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1947" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1950" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1950" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1952" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1952" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1954" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1954" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1956" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1956" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1958" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1958" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1960" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1960" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1962" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1962" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1964" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1964" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1966" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1966" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1969" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1969" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1971" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1971" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1973" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1973" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1975" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1975" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1977" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1977" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="1978" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="1978" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="2192" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="2192" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="2194" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="2194" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="2196" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="2196" tileitem="1" script="misc/floorchange.lua" />
<movevent event="StepIn" itemid="2198" script="misc/floorchange.lua" />
<movevent event="AddItem" itemid="2198" tileitem="1" script="misc/floorchange.lua" />
<!-- Damage -->
<movevent event="StepIn" itemid="2145" script="misc/damage.lua" />
<movevent event="StepIn" itemid="2146" script="misc/damage.lua" />
<movevent event="StepIn" itemid="2148" script="misc/damage.lua" />
<movevent event="StepIn" itemid="3482" script="misc/damage.lua" />
<movevent event="StepIn" itemid="3944" script="misc/damage.lua" />
<!-- Liquid Deletions -->
<movevent event="AddItem" fromid="731" toid="734" tileitem="1" script="misc/swamp.lua" />
<movevent event="AddItem" fromid="837" toid="840" tileitem="1" script="misc/tar.lua" />
<movevent event="AddItem" fromid="4680" toid="4701" tileitem="1" script="misc/swamp.lua" />
<movevent event="AddItem" fromid="4738" toid="4744" tileitem="1" script="misc/swamp.lua" />
<movevent event="AddItem" fromid="4874" toid="4880" tileitem="1" script="misc/swamp.lua" />
<movevent event="AddItem" fromid="727" toid="730" tileitem="1" script="misc/lava.lua" />
<movevent event="AddItem" fromid="4597" toid="4602" tileitem="1" script="misc/water.lua" />
<movevent event="AddItem" fromid="4609" toid="4620" tileitem="1" script="misc/water.lua" />
<movevent event="AddItem" fromid="4653" toid="4655" tileitem="1" script="misc/water.lua" />
<movevent event="AddItem" fromid="1718" toid="1721" tileitem="1" script="misc/water.lua" />
<movevent event="AddItem" itemid="622" tileitem="1" script="misc/water.lua" />
<!-- Miscellaneous -->
<movevent event="StepIn" itemid="478" script="misc/sandstone_wall.lua" />
<movevent event="AddItem" itemid="478" tileitem="1" script="misc/sandstone_wall.lua" />
<movevent event="StepOut" itemid="479" script="misc/sandstone_wall.lua" />
<movevent event="RemoveItem" itemid="479" tileitem="1" script="misc/sandstone_wall.lua" />
<movevent event="StepIn" itemid="480" script="misc/sandstone_wall.lua" />
<movevent event="AddItem" itemid="480" tileitem="1" script="misc/sandstone_wall.lua" />
<movevent event="StepOut" itemid="481" script="misc/sandstone_wall.lua" />
<movevent event="RemoveItem" itemid="481" tileitem="1" script="misc/sandstone_wall.lua" />
<movevent event="AddItem" itemid="2526" tileitem="1" script="misc/dustbin.lua" />
<movevent event="RemoveItem" itemid="2927" script="misc/candelabrum.lua" />
<movevent event="RemoveItem" itemid="3482" script="misc/open_trap.lua" />
<!--Doors -->
<movevent event="StepOut" itemid="1643" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1647" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1661" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1665" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1675" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1679" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1697" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1699" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1645" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1649" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1663" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1667" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1677" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1681" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1688" script="misc/doors.lua" />
<movevent event="StepOut" itemid="1690" script="misc/doors.lua" />
<!-- Magic Fields -->
<movevent event="StepIn" itemid="1998" function="onStepInField" />
<movevent event="AddItem" itemid="1998" function="onAddField" />
<movevent event="StepIn" itemid="1999" function="onStepInField" />
<movevent event="AddItem" itemid="1999" function="onAddField" />
<movevent event="StepIn" itemid="2000" function="onStepInField" />
<movevent event="AddItem" itemid="2000" function="onAddField" />
<movevent event="StepIn" itemid="2118" function="onStepInField" />
<movevent event="AddItem" itemid="2118" function="onAddField" />
<movevent event="StepIn" itemid="2119" function="onStepInField" />
<movevent event="AddItem" itemid="2119" function="onAddField" />
<movevent event="StepIn" itemid="2121" function="onStepInField" />
<movevent event="AddItem" itemid="2121" function="onAddField" />
<movevent event="StepIn" itemid="2122" function="onStepInField" />
<movevent event="AddItem" itemid="2122" function="onAddField" />
<movevent event="StepIn" itemid="2123" function="onStepInField" />
<movevent event="AddItem" itemid="2123" function="onAddField" />
<movevent event="StepIn" itemid="2124" function="onStepInField" />
<movevent event="AddItem" itemid="2124" function="onAddField" />
<movevent event="StepIn" itemid="2126" function="onStepInField" />
<movevent event="AddItem" itemid="2126" function="onAddField" />
<movevent event="StepIn" itemid="2127" function="onStepInField" />
<movevent event="AddItem" itemid="2127" function="onAddField" />
<movevent event="StepIn" itemid="2128" function="onStepInField" />
<movevent event="AddItem" itemid="2128" function="onAddField" />
<movevent event="StepIn" itemid="2130" function="onStepInField" />
<movevent event="AddItem" itemid="2130" function="onAddField" />
<movevent event="StepIn" itemid="2131" function="onStepInField" />
<movevent event="AddItem" itemid="2131" function="onAddField" />
<movevent event="StepIn" itemid="2132" function="onStepInField" />
<movevent event="AddItem" itemid="2132" function="onAddField" />
<movevent event="StepIn" itemid="2134" function="onStepInField" />
<movevent event="AddItem" itemid="2134" function="onAddField" />
<movevent event="StepIn" itemid="2135" function="onStepInField" />
<movevent event="AddItem" itemid="2135" function="onAddField" />
<movevent event="StepIn" itemid="2137" function="onStepInField" />
<movevent event="AddItem" itemid="2137" function="onAddField" />
<movevent event="StepIn" itemid="2138" function="onStepInField" />
<movevent event="AddItem" itemid="2138" function="onAddField" />
<movevent event="StepIn" itemid="2141" function="onStepInField" />
<movevent event="AddItem" itemid="2141" function="onAddField" />
<movevent event="StepIn" itemid="2142" function="onStepInField" />
<movevent event="AddItem" itemid="2142" function="onAddField" />
<movevent event="StepIn" itemid="2143" function="onStepInField" />
<movevent event="AddItem" itemid="2143" function="onAddField" />
<movevent event="StepIn" itemid="2149" function="onStepInField" />
<movevent event="AddItem" itemid="2149" function="onAddField" />
<movevent event="StepIn" itemid="2150" function="onStepInField" />
<movevent event="AddItem" itemid="2150" function="onAddField" />
<movevent event="StepIn" itemid="2151" function="onStepInField" />
<movevent event="AddItem" itemid="2151" function="onAddField" />
<!-- Boots -->
<movevent event="Equip" itemid="3079" slot="feet" function="onEquipItem" />
<movevent event="DeEquip" itemid="3079" slot="feet" function="onDeEquipItem" />
<movevent event="Equip" itemid="6529" slot="feet" function="onEquipItem" />
<movevent event="Equip" itemid="3549" slot="feet" function="onEquipItem" />
<movevent event="DeEquip" itemid="3549" slot="feet" function="onDeEquipItem" />
<!-- Amulets -->
<movevent event="Equip" itemid="3045" slot="necklace" function="onEquipItem" />
<movevent event="DeEquip" itemid="3045" slot="necklace" function="onDeEquipItem" />
<movevent event="Equip" itemid="3054" slot="necklace" function="onEquipItem" />
<movevent event="DeEquip" itemid="3054" slot="necklace" function="onDeEquipItem" />
<movevent event="Equip" itemid="3056" slot="necklace" function="onEquipItem" />
<movevent event="DeEquip" itemid="3056" slot="necklace" function="onDeEquipItem" />
<movevent event="Equip" itemid="3081" slot="necklace" function="onEquipItem" />
<movevent event="DeEquip" itemid="3081" slot="necklace" function="onDeEquipItem" />
<movevent event="Equip" itemid="3082" slot="necklace" function="onEquipItem" />
<movevent event="DeEquip" itemid="3082" slot="necklace" function="onDeEquipItem" />
<movevent event="Equip" itemid="3083" slot="necklace" function="onEquipItem" />
<movevent event="DeEquip" itemid="3083" slot="necklace" function="onDeEquipItem" />
<movevent event="Equip" itemid="3084" slot="necklace" function="onEquipItem" />
<movevent event="DeEquip" itemid="3084" slot="necklace" function="onDeEquipItem" />
<movevent event="Equip" itemid="3085" slot="necklace" function="onEquipItem" />
<movevent event="DeEquip" itemid="3085" slot="necklace" function="onDeEquipItem" />
<!-- Rings -->
<movevent event="Equip" itemid="3048" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3048" slot="ring" function="onDeEquipItem" />
<movevent event="Equip" itemid="3049" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="3086" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3086" slot="ring" function="onDeEquipItem" />
<movevent event="Equip" itemid="3050" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="3087" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3087" slot="ring" function="onDeEquipItem" />
<movevent event="Equip" itemid="3051" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="3088" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3088" slot="ring" function="onDeEquipItem" />
<movevent event="Equip" itemid="3052" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="3089" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3089" slot="ring" function="onDeEquipItem" />
<movevent event="Equip" itemid="3053" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="3090" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3090" slot="ring" function="onDeEquipItem" />
<movevent event="Equip" itemid="3091" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="3094" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3094" slot="ring" function="onDeEquipItem" />
<movevent event="Equip" itemid="3092" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="3095" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3095" slot="ring" function="onDeEquipItem" />
<movevent event="Equip" itemid="3093" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="3096" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3096" slot="ring" function="onDeEquipItem" />
<movevent event="Equip" itemid="3097" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="3099" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3099" slot="ring" function="onDeEquipItem" />
<movevent event="Equip" itemid="3098" slot="ring" function="onEquipItem" />
<movevent event="Equip" itemid="3100" slot="ring" function="onEquipItem" />
<movevent event="DeEquip" itemid="3100" slot="ring" function="onDeEquipItem" />
</movements>

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function onRemoveItem(item, tileitem, position)
if item:getPosition():getDistance(position) > 0 then
item:transform(2912, 1)
item:decay()
end
return true
end

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@@ -0,0 +1,26 @@
function onStepIn(creature, item, position, fromPosition)
local tile = Tile(position)
if tile:hasFlag(TILESTATE_PROTECTIONZONE) then
return
end
if item:getId() == 2145 then
item:transform(2146, 1)
item:decay()
doTargetCombatHealth(0, creature, COMBAT_PHYSICALDAMAGE, -60, -60)
elseif item:getId() == 2146 or item:getId() == 2148 then
doTargetCombatHealth(0, creature, COMBAT_PHYSICALDAMAGE, -60, -60)
elseif item:getId() == 3482 then
if not creature:isPlayer() then
doTargetCombatHealth(0, creature, COMBAT_PHYSICALDAMAGE, -30, -30)
else
position:sendMagicEffect(CONST_ME_POFF)
end
item:transform(3481, 1)
item:decay()
elseif item:getId() == 3944 then
doTargetCombatHealth(0, creature, COMBAT_PHYSICALDAMAGE, -30, -30)
item:transform(3945, 1)
item:decay()
end
end

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@@ -0,0 +1,36 @@
function onStepIn(creature, item, position, fromPosition)
if not creature:isPlayer() then
return true
end
local player = Player(creature)
local lookPosition = player:getPosition()
lookPosition:getNextPosition(player:getDirection())
local depotItem = Tile(lookPosition):getItemByType(ITEM_TYPE_DEPOT)
if depotItem ~= nil then
local depotItems = player:getDepotChest(getDepotId(depotItem:getUniqueId()), true):getItemHoldingCount()
player:sendTextMessage(MESSAGE_STATUS_DEFAULT, "Your depot contains " .. depotItems .. " item" .. (depotItems > 1 and "s." or "."))
end
if item:getId() == 431 then
item:transform(430)
elseif item:getId() == 419 then
item:transform(420)
elseif item:getId() == 452 then
item:transform(453)
elseif item:getId() == 563 then
item:transform(564)
end
end
function onStepOut(creature, item, position, fromPosition)
if item:getId() == 430 then
item:transform(431)
elseif item:getId() == 420 then
item:transform(419)
elseif item:getId() == 453 then
item:transform(452)
elseif item:getId() == 564 then
item:transform(563)
end
end

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@@ -0,0 +1,39 @@
local verticalDoors = {
[1643] = 1642,
[1647] = 1646,
[1661] = 1660,
[1665] = 1664,
[1675] = 1674,
[1679] = 1678,
[1697] = 1696,
[1699] = 1698,
}
local horizontalDoors = {
[1645] = 1644,
[1649] = 1648,
[1663] = 1662,
[1667] = 1666,
[1677] = 1676,
[1681] = 1680,
[1688] = 1687,
[1690] = 1689,
}
function onStepOut(creature, item, fromPosition, toPosition)
local door = verticalDoors[item:getId()]
if door then
doRelocate(item:getPosition(), item:getPosition():moveRel(1, 0, 0))
item:transform(door)
item:decay()
return true
end
door = horizontalDoors[item:getId()]
if door then
doRelocate(item:getPosition(), item:getPosition():moveRel(0, 1, 0))
item:transform(door)
item:decay()
return true
end
end

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function onAddItem(item, tileitem, position)
item:remove()
return true
end

View File

@@ -0,0 +1,105 @@
local list = {
[293] = {x = 0, y = 0, z = 1},
[294] = {x = 0, y = 0, z = 1},
[369] = {x = 0, y = 0, z = 1},
[370] = {x = 0, y = 0, z = 1},
[385] = {x = 0, y = 0, z = 1},
[394] = {x = 0, y = 0, z = 1},
[411] = {x = 0, y = 0, z = 1},
[412] = {x = 0, y = 0, z = 1},
[413] = {x = 0, y = 1, z = 1},
[414] = {x = 0, y = 1, z = 1},
[428] = {x = 0, y = 1, z = 1},
[4823] = {x = 0, y = 1, z = 1},
[4824] = {x = 0, y = 1, z = 1},
[4825] = {x = 0, y = 1, z = 1},
[4826] = {x = 0, y = 1, z = 1},
[432] = {x = 0, y = 0, z = 1},
[433] = {x = 0, y = 0, z = 1},
[434] = {x = 0, y = 1, z = 1},
[437] = {x = 0, y = 1, z = 1},
[438] = {x = 0, y = 1, z = 1},
[451] = {x = 0, y = 1, z = 1},
[465] = {x = 0, y = -1, z = 1},
[466] = {x = -1, y = 0, z = 1},
[467] = {x = 1, y = 0, z = 1},
[471] = {x = -1, y = -1, z = 1},
[472] = {x = 1, y = -1, z = 1},
[473] = {x = -1, y = 1, z = 1},
[474] = {x = 1, y = 1, z = 1},
[475] = {x = 0, y = 0, z = 1},
[476] = {x = 0, y = 0, z = 1},
[482] = {x = 0, y = 0, z = 1},
[5081] = {x = 0, y = 0, z = 1},
[483] = {x = 0, y = 0, z = 1},
[484] = {x = 0, y = 1, z = 1},
[485] = {x = 0, y = 1, z = 1},
[566] = {x = 0, y = 1, z = 1},
[567] = {x = 1, y = 0, z = 1},
[594] = {x = 0, y = 0, z = 1},
[595] = {x = 0, y = 0, z = 1},
[600] = {x = -1, y = 0, z = 1},
[601] = {x = 1, y = 0, z = 1},
[604] = {x = -1, y = 0, z = 1},
[605] = {x = 1, y = 0, z = 1},
[607] = {x = 0, y = 0, z = 1},
[609] = {x = 0, y = 0, z = 1},
[610] = {x = 0, y = 0, z = 1},
[615] = {x = 0, y = 0, z = 1},
[1066] = {x = 0, y = 0, z = 1},
[1067] = {x = 0, y = 0, z = 1},
[1080] = {x = 0, y = 0, z = 1},
[1156] = {x = 0, y = 1, z = 1},
[1947] = {x = 0, y = -1, z = -1},
[1950] = {x = 1, y = 0, z = -1},
[1952] = {x = -1, y = 0, z = -1},
[1954] = {x = 0, y = 1, z = -1},
[1956] = {x = 0, y = -1, z = -1},
[1958] = {x = 0, y = -1, z = -1},
[1960] = {x = 1, y = 0, z = -1},
[1962] = {x = -1, y = 0, z = -1},
[1964] = {x = 0, y = 1, z = -1},
[1966] = {x = 0, y = -1, z = -1},
[1969] = {x = 1, y = 0, z = -1},
[1971] = {x = -1, y = 0, z = -1},
[1973] = {x = 0, y = 1, z = -1},
[1975] = {x = 0, y = -1, z = -1},
[1977] = {x = 0, y = -1, z = -1},
[1978] = {x = -1, y = 0, z = -1},
[2192] = {x = -1, y = -1, z = -1},
[2194] = {x = 1, y = -1, z = -1},
[2196] = {x = 1, y = 1, z = -1},
[2198] = {x = -1, y = 1, z = -1},
}
function onStepIn(creature, item, position, fromPosition)
local entry = list[item:getId()]
local relPos = item:getPosition():moveRel(entry.x, entry.y, entry.z)
local tile = Tile(relPos)
if tile == nil or tile:getGround() == nil then
return false
end
creature:teleportTo(relPos)
if item:getId() == 293 then
item:transform(294)
item:decay()
elseif item:getId() == 475 then
item:transform(476)
item:decay()
elseif item:getId() == 1066 then
item:transform(1067)
item:decay()
end
return true
end
function onAddItem(item, tileitem, position)
if tileitem:getId() ~= 293 and tileitem:getId() ~= 475 and tileitem:getId() ~= 476 and tileitem:getId() ~= 1066 then
local entry = list[tileitem:getId()]
local relPos = tileitem:getPosition():moveRel(entry.x, entry.y, entry.z)
item:moveTo(relPos)
end
return true
end

View File

@@ -0,0 +1,7 @@
function onAddItem(item, tileitem, position)
if item:getType():isMovable() and Tile(position):getThingCount() == 2 then
item:getPosition():sendMagicEffect(16)
item:remove()
end
return true
end

View File

@@ -0,0 +1,8 @@
function onRemoveItem(item, tileitem, position)
if item:getPosition():getDistance(position) > 0 then
item:transform(3481, 1)
item:decay()
item:getPosition():sendMagicEffect(3)
end
return true
end

View File

@@ -0,0 +1,39 @@
function onStepIn(creature, item, fromPosition, toPosition)
if item:getId() == 478 then
item:transform(479, 1)
item:decay()
elseif item:getId() == 480 then
item:transform(481, 1)
item:decay()
end
end
function onStepOut(creature, item, fromPosition, toPosition)
if item:getId() == 479 then
item:transform(478, 1)
item:decay()
elseif item:getId() == 481 then
item:transform(480, 1)
item:decay()
end
end
function onAddItem(item, tileitem, position)
if tileitem:getId() == 478 then
tileitem:transform(479, 1)
tileitem:decay()
elseif tileitem:getId() == 480 then
tileitem:transform(481, 1)
tileitem:decay()
end
end
function onRemoveItem(item, tileitem, position)
if tileitem:getId() == 479 then
tileitem:transform(478, 1)
tileitem:decay()
elseif tileitem:getId() == 481 then
tileitem:transform(480, 1)
tileitem:decay()
end
end

View File

@@ -0,0 +1,8 @@
function onAddItem(item, tileitem, position)
if (item:getType():isMovable() and Tile(position):getThingCount() == 2) or
(tileitem:getId() >= 4874 and tileitem:getId() <= 4880) then
item:getPosition():sendMagicEffect(9)
item:remove()
end
return true
end

View File

@@ -0,0 +1,7 @@
function onAddItem(item, tileitem, position)
if item:getType():isMovable() and Tile(position):getThingCount() == 2 then
item:getPosition():sendMagicEffect(3)
item:remove()
end
return true
end

View File

@@ -0,0 +1,7 @@
function onAddItem(item, tileitem, position)
if item:getType():isMovable() and Tile(position):getThingCount() == 2 then
item:getPosition():sendMagicEffect(2)
item:remove()
end
return true
end

View File

@@ -0,0 +1,36 @@
function onStepIn(creature, item, position, fromPosition)
if not creature:isPlayer() then
return true
end
local player = Player(creature)
local lookPosition = player:getPosition()
lookPosition:getNextPosition(player:getDirection())
local depotItem = Tile(lookPosition):getItemByType(ITEM_TYPE_DEPOT)
if depotItem ~= nil then
local depotItems = player:getDepotChest(getDepotId(depotItem:getUniqueId()), true):getItemHoldingCount()
player:sendTextMessage(MESSAGE_STATUS_DEFAULT, "Your depot contains " .. depotItems .. " item" .. (depotItems > 1 and "s." or "."))
end
if item:getId() == 431 then
item:transform(430)
elseif item:getId() == 419 then
item:transform(420)
elseif item:getId() == 452 then
item:transform(453)
elseif item:getId() == 563 then
item:transform(564)
end
end
function onStepOut(creature, item, position, fromPosition)
if item:getId() == 430 then
item:transform(431)
elseif item:getId() == 420 then
item:transform(419)
elseif item:getId() == 453 then
item:transform(452)
elseif item:getId() == 564 then
item:transform(563)
end
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and Game.isItemThere({x = 32266, y = 31916, z = 12}, 394) then
Game.transformItemOnMap({x = 32266, y = 31916, z = 12}, 394, 372)
end
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3239) >= 1 and creature:getPlayer():getStorageValue(267) == 0 then
doRelocate(item:getPosition(),{x = 33178, y = 33016, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33178, y = 33016, z = 14}, 11)
creature:getPlayer():removeItem(3239, 1)
else
doRelocate(item:getPosition(),{x = 33025, y = 32872, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33025, y = 32872, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33025, y = 32872, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33025, y = 32872, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33179, y = 32880, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33179, y = 32880, z = 11}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33179, y = 32880, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33179, y = 32880, z = 11}, 11)
end

View File

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function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3240) >= 1 and creature:getPlayer():getStorageValue(261) == 0 then
doRelocate(item:getPosition(),{x = 33174, y = 32937, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33174, y = 32937, z = 15}, 11)
creature:getPlayer():removeItem(3240, 1)
else
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33158, y = 32771, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33158, y = 32771, z = 15}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33158, y = 32771, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33158, y = 32771, z = 15}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33190, y = 32947, z = 15})
Game.sendMagicEffect({x = 33183, y = 32757, z = 15}, 11)
Game.sendMagicEffect({x = 33191, y = 32947, z = 15}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33190, y = 32947, z = 15})
Game.sendMagicEffect({x = 33183, y = 32757, z = 15}, 11)
Game.sendMagicEffect({x = 33191, y = 32947, z = 15}, 11)
end

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@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33231, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33231, y = 32705, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33231, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33231, y = 32705, z = 08}, 11)
end

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@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33025, y = 32872, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33025, y = 32872, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33025, y = 32872, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33025, y = 32872, z = 08}, 11)
end

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@@ -0,0 +1,23 @@
function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 33176, y = 32880, z = 11},2570) and Game.isItemThere ({x = 33175, y = 32884, z = 11},2570) and Game.isItemThere ({x = 33176, y = 32889, z = 11},2570) and Game.isItemThere ({x = 33182, y = 32880, z = 11},2570) and Game.isItemThere ({x = 33183, y = 32884, z = 11},2570) and Game.isItemThere ({x = 33181, y = 32889, z = 11}, 2570) then
doRelocate(item:getPosition(),{x = 33198, y = 32885, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33198, y = 32885, z = 11}, 11)
Game.transformItemOnMap({x = 33176, y = 32880, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33175, y = 32884, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33176, y = 32889, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33182, y = 32880, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33183, y = 32884, z = 11}, 2570, 2569)
Game.transformItemOnMap({x = 33181, y = 32889, z = 11}, 2570, 2569)
else
doRelocate(item:getPosition(),{x = 33179, y = 32889, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33179, y = 32889, z = 11}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33179, y = 32889, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33179, y = 32889, z = 11}, 11)
end

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@@ -0,0 +1,14 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate(item:getPosition(),{x = 33128, y = 32656, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33128, y = 32656, z = 15}, 11)
creature:getPlayer():setStorageValue(259,0)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33128, y = 32656, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33128, y = 32656, z = 15}, 11)
end

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@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and Game.isItemThere({x = 32266, y = 31892, z = 12}, 394) then
Game.transformItemOnMap({x = 32266, y = 31892, z = 12}, 394, 372)
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3237) >= 1 and creature:getPlayer():getStorageValue(263) == 0 then
doRelocate(item:getPosition(),{x = 33182, y = 32715, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33182, y = 32715, z = 14}, 11)
creature:getPlayer():removeItem(3237, 1)
else
doRelocate(item:getPosition(),{x = 33231, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33231, y = 32705, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33231, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33231, y = 32705, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33149, y = 32870, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33149, y = 32870, z = 11}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33149, y = 32870, z = 11})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33149, y = 32870, z = 11}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33255, y = 32839, z = 09})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32839, z = 09}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33255, y = 32839, z = 09})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32839, z = 09}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33147, y = 32864, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33147, y = 32864, z = 07}, 15)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33147, y = 32864, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33147, y = 32864, z = 07}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33159, y = 32838, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33159, y = 32838, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33159, y = 32838, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33159, y = 32838, z = 08}, 11)
end

View File

@@ -0,0 +1,17 @@
function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 33145, y = 32862, z = 07}, 3465) and creature:isPlayer() then
doRelocate(item:getPosition(),{x = 33151, y = 32864, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33151, y = 32864, z = 07}, 15)
else
doRelocate(item:getPosition(),{x = 33145, y = 32863, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33145, y = 32863, z = 07}, 15)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33145, y = 32863, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33145, y = 32863, z = 07}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33125, y = 32760, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33125, y = 32760, z = 14}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33125, y = 32760, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33125, y = 32760, z = 14}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate({x = 32266, y = 31898, z = 12},{x = 32266, y = 31886, z = 12})
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
Game.sendMagicEffect({x = 33124, y = 32759, z = 14}, 11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
Game.sendMagicEffect({x = 33124, y = 32759, z = 14}, 11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33085, y = 32781, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33085, y = 32781, z = 14}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33085, y = 32781, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33085, y = 32781, z = 14}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33193, y = 32664, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33193, y = 32664, z = 15}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33193, y = 32664, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33193, y = 32664, z = 15}, 11)
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3236) >= 1 and creature:getPlayer():getStorageValue(264) == 0 then
doRelocate(item:getPosition(),{x = 33146, y = 32666, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33146, y = 32666, z = 15}, 11)
creature:getPlayer():removeItem(3236, 1)
else
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33204, y = 32956, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33204, y = 32956, z = 14}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33204, y = 32956, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33204, y = 32956, z = 14}, 11)
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3241) >= 1 and creature:getPlayer():getStorageValue(265) == 0 then
doRelocate(item:getPosition(),{x = 33126, y = 32592, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33126, y = 32591, z = 15}, 11)
creature:getPlayer():removeItem(3241, 1)
else
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end

View File

@@ -0,0 +1,17 @@
function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 33028, y = 32588, z = 13},2570) and Game.isItemThere ({x = 33006, y = 32563, z = 13},2570) and Game.isItemThere ({x = 33027, y = 32530, z = 13},2570) and Game.isItemThere ({x = 33036, y = 32507, z = 13},2570) and Game.isItemThere ({x = 33055, y = 32487, z = 13},2570) and Game.isItemThere ({x = 33077, y = 32507, z = 13},2570) and Game.isItemThere ({x = 33089, y = 32514, z = 13},2570) and Game.isItemThere ({x = 33104, y = 32514, z = 13},2570) and Game.isItemThere ({x = 33130, y = 32489, z = 13},2570) and Game.isItemThere ({x = 33147, y = 32524, z = 13},2570) and Game.isItemThere ({x = 33123, y = 32599, z = 13}, 2570) then
doRelocate(item:getPosition(),{x = 33083, y = 32571, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33083, y = 32571, z = 14}, 11)
else
doRelocate(item:getPosition(),{x = 33083, y = 32568, z = 13})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33083, y = 32568, z = 13}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33083, y = 32568, z = 13})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33083, y = 32568, z = 13}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33080, y = 32569, z = 13})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33080, y = 32569, z = 13}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33080, y = 32569, z = 13})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33080, y = 32569, z = 13}, 11)
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3235) >= 1 and creature:getPlayer():getStorageValue(266) == 0 then
doRelocate(item:getPosition(),{x = 33051, y = 32777, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33051, y = 32777, z = 14}, 11)
creature:getPlayer():removeItem(3235, 1)
else
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate({x = 32266, y = 31899, z = 12},{x = 32266, y = 31911, z = 12})
end
end

View File

@@ -0,0 +1,18 @@
function onStepIn(creature, item, position, fromPosition)
if creature:getPlayer():getStorageValue(260) == 1 then
doRelocate(item:getPosition(),{x = 33095, y = 32590, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33095, y = 32590, z = 15}, 11)
creature:getPlayer():setStorageValue(260, 0)
else
doRelocate(item:getPosition(),{x = 33073, y = 32604, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33073, y = 32604, z = 15}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33073, y = 32604, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33073, y = 32604, z = 15}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33083, y = 32610, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33083, y = 32610, z = 14}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33083, y = 32610, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33083, y = 32610, z = 14}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 15)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33280, y = 32744, z = 10})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33280, y = 32744, z = 10}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33280, y = 32744, z = 10})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33280, y = 32744, z = 10}, 11)
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(276,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(275,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33206, y = 32577, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32577, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33206, y = 32577, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32577, z = 08}, 11)
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(272,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(277,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(274,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate({x = 32265, y = 31899, z = 12},{x = 32265, y = 31911, z = 12})
end
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(271,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33255, y = 32836, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33255, y = 32836, z = 08}, 11)
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
creature:getPlayer():setStorageValue(273,1)
item:getPosition():sendMagicEffect(13)
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33235, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33235, y = 32705, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33235, y = 32705, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33235, y = 32705, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33192, y = 32846, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33192, y = 32846, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33192, y = 32846, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33192, y = 32846, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33195, y = 32852, z = 04})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33195, y = 32852, z = 04}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33195, y = 32852, z = 04})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33195, y = 32852, z = 04}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33157, y = 32834, z = 07})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33157, y = 32834, z = 07}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33157, y = 32834, z = 07})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33157, y = 32834, z = 07}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33133, y = 32642, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33133, y = 32642, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33029, y = 32868, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33029, y = 32868, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33029, y = 32868, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33029, y = 32868, z = 08}, 11)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33131, y = 32566, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33131, y = 32566, z = 08}, 11)
end

View File

@@ -0,0 +1,5 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate({x = 32265, y = 31898, z = 12},{x = 32265, y = 31886, z = 12})
end
end

View File

@@ -0,0 +1,8 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate(item:getPosition(),{x = 33212, y = 31671, z = 13})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33212, y = 31671, z = 13}, 11)
creature:getPlayer():setStorageValue(203,1)
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33021, y = 32605, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33021, y = 32605, z = 07}, 15)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33021, y = 32605, z = 07})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33021, y = 32605, z = 07}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 32840, y = 32533, z = 09})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 32840, y = 32533, z = 09}, 15)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32840, y = 32533, z = 09})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 32840, y = 32533, z = 09}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getStorageValue(293) >= 17 then
doRelocate(item:getPosition(),{x = 32748, y = 32537, z = 10})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32748, y = 32537, z = 10}, 21)
elseif creature:isPlayer() and creature:getPlayer():getStorageValue(293) < 17 then
doRelocate(item:getPosition(),{x = 32839, y = 32532, z = 09})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32839, y = 32532, z = 09}, 21)
end
end

View File

@@ -0,0 +1,7 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate(item:getPosition(),{x = 32839, y = 32532, z = 09})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32839, y = 32532, z = 09}, 21)
end
end

View File

@@ -0,0 +1,19 @@
function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 32876, y = 32584, z = 10},4996) and Game.isItemThere ({x = 32823, y = 32525, z = 10},4996) and Game.isItemThere ({x = 32792, y = 32527, z = 10},4996) and Game.isItemThere ({x = 32744, y = 32586, z = 10}, 4996) then
doRelocate(item:getPosition(),{x = 32884, y = 32632, z = 11})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32884, y = 32632, z = 11}, 21)
else
doRelocate(item:getPosition(),{x = 32853, y = 32543, z = 10})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32853, y = 32543, z = 10}, 21)
item:getPosition():sendMonsterSay("Spectral guardians ward you off.")
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32853, y = 32543, z = 10})
item:getPosition():sendMagicEffect(21)
Game.sendMagicEffect({x = 32853, y = 32543, z = 10}, 21)
item:getPosition():sendMonsterSay("Spectral guardians ward you off.")
end

View File

@@ -0,0 +1,7 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 32874, y = 31942, z = 11})
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32874, y = 31942, z = 11})
end

View File

@@ -0,0 +1,7 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 32874, y = 31953, z = 12})
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32874, y = 31953, z = 12})
end

View File

@@ -0,0 +1,14 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and Game.isItemThere({x = 32584, y = 32465, z = 09},2567) and Game.isItemThere ({x = 32583, y = 32482, z = 09},2567) and Game.isItemThere ({x = 32610, y = 32523, z = 09},2567) and Game.isItemThere ({x = 32619, y = 32523, z = 09},2567) and Game.isItemThere ({x = 32647, y = 32483, z = 09},2567) and Game.isItemThere ({x = 32645, y = 32465, z = 09}, 2567) then
doRelocate({x = 32615, y = 32484, z = 09},{x = 32615, y = 32485, z = 10})
Game.sendMagicEffect({x = 32615, y = 32485, z = 10}, 11)
else
doRelocate({x = 32615, y = 32484, z = 09},{x = 32615, y = 32483, z = 09})
Game.sendMagicEffect({x = 32615, y = 32483, z = 09}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate({x = 32615, y = 32484, z = 09},{x = 32615, y = 32483, z = 09})
Game.sendMagicEffect({x = 32615, y = 32483, z = 09}, 11)
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() then
doRelocate(item:getPosition(),{x = 32615, y = 32483, z = 09})
Game.sendMagicEffect({x = 32615, y = 32483, z = 09}, 13)
end
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and not Game.isItemThere({x = 32259, y = 31891, z = 10}, 2129) then
doRelocate({x = 32259, y = 31891, z = 10},{x = 32259, y = 31892, z = 10})
Game.createItem(2129, 1, {x = 32259, y = 31891, z = 10})
end
end

View File

@@ -0,0 +1,7 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 32660, y = 32113, z = 08})
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32660, y = 32113, z = 08})
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():isDruid() then
doRelocate(item:getPosition(),{x = 32644, y = 32104, z = 09})
else
doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():isSorcerer() then
doRelocate(item:getPosition(),{x = 32659, y = 32105, z = 09})
else
doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():isPaladin() then
doRelocate(item:getPosition(),{x = 32676, y = 32088, z = 09})
else
doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():isKnight() then
doRelocate(item:getPosition(),{x = 32641, y = 32115, z = 09})
else
doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 32641, y = 32141, z = 11})
end

View File

@@ -0,0 +1,7 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33324, y = 31592, z = 15})
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33324, y = 31592, z = 15})
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
if Game.isItemThere({x = 33316, y = 31591, z = 15}, 1949) then
doRelocate(item:getPosition(),{x = 33328, y = 31592, z = 14})
end
end
function onAddItem(item, tileitem, position)
if Game.isItemThere({x = 33316, y = 31591, z = 15}, 1949) then
doRelocate(item:getPosition(),{x = 33328, y = 31592, z = 14})
end
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33277, y = 31592, z = 11})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33277, y = 31592, z = 11}, 15)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33277, y = 31592, z = 11})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33277, y = 31592, z = 11}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33279, y = 31592, z = 12})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33279, y = 31592, z = 12}, 15)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33279, y = 31592, z = 12})
item:getPosition():sendMagicEffect(15)
Game.sendMagicEffect({x = 33279, y = 31592, z = 12}, 15)
end

View File

@@ -0,0 +1,11 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33234, y = 31642, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33234, y = 31642, z = 14}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33234, y = 31642, z = 14})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33234, y = 31642, z = 14}, 11)
end

View File

@@ -0,0 +1,6 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and not Game.isItemThere({x = 32259, y = 31890, z = 10}, 2129) then
doRelocate({x = 32259, y = 31890, z = 10},{x = 32259, y = 31889, z = 10})
Game.createItem(2129, 1, {x = 32259, y = 31890, z = 10})
end
end

View File

@@ -0,0 +1,7 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate(item:getPosition(),{x = 33070, y = 31620, z = 15})
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33070, y = 31620, z = 15})
end

View File

@@ -0,0 +1,8 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getStorageValue(323) == 1 and creature:getPlayer():isPremium() and creature:getPlayer():getItemCount(5021) >= 1 then
doRelocate(item:getPosition(),{x = 32498, y = 31621, z = 06})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32498, y = 31621, z = 06}, 11)
creature:getPlayer():removeItem(5021, 1)
end
end

View File

@@ -0,0 +1,8 @@
function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getStorageValue(323) == 1 and creature:getPlayer():isPremium() and creature:getPlayer():getItemCount(5021) >= 1 then
doRelocate(item:getPosition(),{x = 32664, y = 32735, z = 06})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 32664, y = 32735, z = 06}, 11)
creature:getPlayer():removeItem(5021, 1)
end
end

View File

@@ -0,0 +1,4 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate({x = 32274, y = 31847, z = 15},{x = 32171, y = 31855, z = 15})
Game.sendMagicEffect({x = 32171, y = 31855, z = 15}, 11)
end

View File

@@ -0,0 +1,4 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate({x = 32274, y = 31858, z = 15},{x = 32216, y = 31846, z = 15})
Game.sendMagicEffect({x = 32216, y = 31846, z = 15}, 11)
end

View File

@@ -0,0 +1,4 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate({x = 32267, y = 31847, z = 15},{x = 32275, y = 31905, z = 13})
Game.sendMagicEffect({x = 32275, y = 31905, z = 13}, 11)
end

View File

@@ -0,0 +1,4 @@
function onStepIn(creature, item, position, fromPosition)
doRelocate({x = 32267, y = 31858, z = 15},{x = 32186, y = 31938, z = 14})
Game.sendMagicEffect({x = 32186, y = 31938, z = 14}, 11)
end

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