2019-01-16 17:16:38 -05:00

19 lines
784 B
Lua

function onStepIn(creature, item, position, fromPosition)
if creature:isPlayer() and creature:getPlayer():getItemCount(3236) >= 1 and creature:getPlayer():getStorageValue(264) == 0 then
doRelocate(item:getPosition(),{x = 33146, y = 32666, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33146, y = 32666, z = 15}, 11)
creature:getPlayer():removeItem(3236, 1)
else
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33206, y = 32592, z = 08})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33206, y = 32592, z = 08}, 11)
end