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otclientv8/src/client/lightview.h
2020-06-10 17:42:52 +02:00

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2.3 KiB
C++

/*
* Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef LIGHTVIEW_H
#define LIGHTVIEW_H
#include "declarations.h"
#include "thingtype.h"
#include <framework/graphics/declarations.h>
#include <framework/graphics/drawqueue.h>
#include <set>
struct TileLight {
size_t start;
uint8_t color;
};
class LightView : public DrawQueueItem
{
public:
LightView(TexturePtr& lightTexture, const Size& mapSize, const Rect& dest, const Rect& src, uint8_t color, uint8_t intensity) :
DrawQueueItem(nullptr), m_lightTexture(lightTexture), m_mapSize(mapSize), m_dest(dest), m_src(src) {
m_globalLight = Color::from8bit(color) * ((float)intensity / 255.f);
m_tiles.resize(m_mapSize.area(), TileLight{ 0, 0 });
}
inline void addLight(const Point& pos, const Light& light)
{
return addLight(pos, light.color, light.intensity);
}
void addLight(const Point& pos, uint8_t color, uint8_t intensity);
void setFieldBrightness(const Point& pos, size_t start, uint8_t color);
size_t size() { return m_lights.size(); }
void draw() override;
private:
TexturePtr m_lightTexture;
Size m_mapSize;
Rect m_dest, m_src;
Color m_globalLight;
std::vector<Light> m_lights;
std::vector<TileLight> m_tiles;
};
#endif