This commit is contained in:
OTCv8
2020-07-12 01:24:25 +02:00
parent 1729e7d635
commit f17ac1ec71
36 changed files with 1082 additions and 416 deletions

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function init()
-- add manually your shaders from /data/shaders
g_shaders.createOutfitShader("default", "/shaders/outfit_default_vertex", "/shaders/outfit_default_fragment")
--[[ g_shaders.createOutfitShader("stars", "/shaders/outfit_stars_vertex", "/shaders/outfit_stars_fragment")
g_shaders.addTexture("stars", "/shaders/stars.png")
g_shaders.createOutfitShader("gold", "/shaders/outfit_gold_vertex", "/shaders/outfit_gold_fragment")
g_shaders.addTexture("gold", "/data/shaders/gold.png")
g_shaders.createOutfitShader("rainbow", "/shaders/outfit_rainbow_vertex", "/shaders/outfit_rainbow_fragment")
g_shaders.addTexture("rainbow", "/shaders/rainbow.png")
g_shaders.createOutfitShader("line", "/shaders/outfit_line_vertex", "/shaders/outfit_line_fragment")
g_shaders.createOutfitShader("outline", "/shaders/outfit_outline_vertex", "/shaders/outfit_outline_fragment") ]]--
end
function terminate()
end

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Module
name: game_shaders
description: Load shaders
author: otclientv8
website: http://otclient.ovh
scripts: [ shaders ]
sandboxed: true
@onLoad: init()
@onUnload: terminate()