This commit is contained in:
OTCv8
2020-07-12 01:24:25 +02:00
parent 1729e7d635
commit f17ac1ec71
36 changed files with 1082 additions and 416 deletions

View File

@@ -1,7 +1,9 @@
# OTClientV8
OTClientV8 is highly optimized tile based 2d game engine built with c++, lua, physfs, OpenGL ES 2.0 and OpenAL.
It works well even on 12 years old computers. In 2020 it has been used by more than 90k unique players.
OTClientV8 is highly optimized, cross-platform tile based 2d game engine built with c++17, lua, physfs, OpenGL ES 2.0 and OpenAL.
It has been created as alternative client for game called [Tibia](https://tibia.com/), but now it's much more functional and powerful.
It works well even on 12 years old computers. In June 2020 it reached 100k unique installations.
Supported platforms:
- Windows (min. Windows 7)
- Linux
@@ -12,7 +14,7 @@ Planned support:
- iOS
- WebAssembly
On this GitHub you can find free version of OTClientV8. It comes without c++ sources, there are prebuilt executables instead.
On this GitHub you can find free version of OTClientV8. It comes without all c++ sources, there are prebuilt executables instead.
In many cases, you won't need access to sources, you can add a lot of custom features in lua.
If you're interested in buying access to sources, contact otclient@otclient.ovh or kondrah#7945 on discord.