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Version 2.5 - http://otclient.net/showthread.php?tid=238
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# OTClientV8
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OTClientV8 is highly optimized tile based 2d game engine built with c++, lua, physfs, OpenGL ES 2.0 and OpenAL.
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It works well even on 12 years old computers. In 2020 it has been used by more than 90k unique players.
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OTClientV8 is highly optimized, cross-platform tile based 2d game engine built with c++17, lua, physfs, OpenGL ES 2.0 and OpenAL.
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It has been created as alternative client for game called [Tibia](https://tibia.com/), but now it's much more functional and powerful.
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It works well even on 12 years old computers. In June 2020 it reached 100k unique installations.
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Supported platforms:
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- Windows (min. Windows 7)
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- Linux
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- iOS
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- WebAssembly
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On this GitHub you can find free version of OTClientV8. It comes without c++ sources, there are prebuilt executables instead.
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On this GitHub you can find free version of OTClientV8. It comes without all c++ sources, there are prebuilt executables instead.
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In many cases, you won't need access to sources, you can add a lot of custom features in lua.
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If you're interested in buying access to sources, contact otclient@otclient.ovh or kondrah#7945 on discord.
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