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Corrected mistake in game_shaders
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@ -2,7 +2,7 @@ function init()
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-- add manually your shaders from /data/shaders
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g_shaders.createOutfitShader("default", "/shaders/outfit_default_vertex", "/shaders/outfit_default_fragment")
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g_shaders.createOutfitShader("stars", "/shaders/outfit_stars_vertex", "/shaders/outfit_stars_fragment")
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--[[ g_shaders.createOutfitShader("stars", "/shaders/outfit_stars_vertex", "/shaders/outfit_stars_fragment")
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g_shaders.addTexture("stars", "/shaders/stars.png")
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g_shaders.createOutfitShader("gold", "/shaders/outfit_gold_vertex", "/shaders/outfit_gold_fragment")
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@ -13,7 +13,7 @@ function init()
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g_shaders.createOutfitShader("line", "/shaders/outfit_line_vertex", "/shaders/outfit_line_fragment")
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g_shaders.createOutfitShader("outline", "/shaders/outfit_outline_vertex", "/shaders/outfit_outline_fragment")
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g_shaders.createOutfitShader("outline", "/shaders/outfit_outline_vertex", "/shaders/outfit_outline_fragment") ]]--
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end
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function terminate()
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