diff --git a/modules/game_shaders/shaders.lua b/modules/game_shaders/shaders.lua index 39c0cf3..eca5202 100644 --- a/modules/game_shaders/shaders.lua +++ b/modules/game_shaders/shaders.lua @@ -2,7 +2,7 @@ function init() -- add manually your shaders from /data/shaders g_shaders.createOutfitShader("default", "/shaders/outfit_default_vertex", "/shaders/outfit_default_fragment") - g_shaders.createOutfitShader("stars", "/shaders/outfit_stars_vertex", "/shaders/outfit_stars_fragment") +--[[ g_shaders.createOutfitShader("stars", "/shaders/outfit_stars_vertex", "/shaders/outfit_stars_fragment") g_shaders.addTexture("stars", "/shaders/stars.png") g_shaders.createOutfitShader("gold", "/shaders/outfit_gold_vertex", "/shaders/outfit_gold_fragment") @@ -13,7 +13,7 @@ function init() g_shaders.createOutfitShader("line", "/shaders/outfit_line_vertex", "/shaders/outfit_line_fragment") - g_shaders.createOutfitShader("outline", "/shaders/outfit_outline_vertex", "/shaders/outfit_outline_fragment") + g_shaders.createOutfitShader("outline", "/shaders/outfit_outline_vertex", "/shaders/outfit_outline_fragment") ]]-- end function terminate()