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Version 0.999 BETA - a lot of bug fixes, improvments and more advanced bot
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@@ -200,6 +200,7 @@ function refresh()
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if player then
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onSoulChange(player, player:getSoul())
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onFreeCapacityChange(player, player:getFreeCapacity())
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onStatesChange(player, player:getStates(), 0)
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end
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--purseButton:setVisible(g_game.getFeature(GamePurseSlot))
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