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https://github.com/OTCv8/otclientv8.git
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Version 0.999 BETA - a lot of bug fixes, improvments and more advanced bot
This commit is contained in:
136
modules/game_bot/functions/main.lua
Normal file
136
modules/game_bot/functions/main.lua
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local context = G.botContext
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-- MAIN BOT FUNCTION
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-- macro(timeout, callback)
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-- macro(timeout, name, callback)
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-- macro(timeout, name, hotkey, callback)
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-- macro(timeout, name, hotkey, callback, parent)
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context.macro = function(timeout, name, hotkey, callback, parent)
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if not parent then
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parent = context.panel
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end
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if type(timeout) ~= 'number' or timeout < 1 then
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error("Invalid timeout for macro: " .. tostring(timeout))
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end
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if type(name) == 'function' then
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callback = name
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name = ""
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hotkey = ""
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elseif type(hotkey) == 'function' then
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callback = hotkey
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hotkey = ""
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elseif type(callback) ~= 'function' then
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error("Invalid callback for macro: " .. tostring(callback))
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end
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if hotkey == nil then
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hotkey = ""
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end
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if type(name) ~= 'string' or type(hotkey) ~= 'string' then
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error("Invalid name or hotkey for macro")
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end
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if hotkey:len() > 0 then
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hotkey = retranslateKeyComboDesc(hotkey)
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end
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local switch = nil
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if name:len() > 0 then
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if context.storage._macros[name] == nil then
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context.storage._macros[name] = true
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end
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switch = context._addMacroSwitch(name, hotkey, parent)
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end
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table.insert(context._macros, {
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timeout = timeout,
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name = name,
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lastExecution = context.now,
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hotkey = hotkey,
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switch = switch
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})
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local macroData = context._macros[#context._macros]
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macroData.callback = function()
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if not macroData.delay or macroData.delay < context.now then
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context._currentExecution = macroData
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callback()
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context._currentExecution = nil
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return true
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end
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end
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return macroData
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end
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-- hotkey(keys, callback)
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-- hotkey(keys, name, callback)
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-- hotkey(keys, name, callback, parent)
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context.hotkey = function(keys, name, callback, single, parent)
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if not parent then
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parent = context.panel
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end
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if type(name) == 'function' then
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callback = name
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name = ""
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end
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keys = retranslateKeyComboDesc(keys)
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if not keys or #keys == 0 then
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return context.error("Invalid hotkey keys " .. tostring(name))
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end
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if context._hotkeys[keys] then
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return context.error("Duplicated hotkey: " .. keys)
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end
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local switch = nil
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if name:len() > 0 then
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switch = context._addHotkeySwitch(name, keys, parent)
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end
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context._hotkeys[keys] = {
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name = name,
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lastExecution = context.now,
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switch = switch,
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single = single
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}
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local hotkeyData = context._hotkeys[keys]
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hotkeyData.callback = function()
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if not hotkeyData.delay or hotkeyData.delay < context.now then
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context._currentExecution = hotkeyData
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callback()
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context._currentExecution = nil
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return true
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end
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end
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return hotkeyData
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end
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-- singlehotkey(keys, callback)
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-- singlehotkey(keys, name, callback)
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-- singlehotkey(keys, name, callback, parent)
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context.singlehotkey = function(keys, name, callback, parent)
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if type(name) == 'function' then
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callback = name
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name = ""
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end
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return context.hotkey(keys, name, callback, true, parent)
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end
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-- schedule(timeout, callback)
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context.schedule = function(timeout, callback)
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local extecute_time = g_clock.millis() + timeout
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table.insert(context._scheduler, {
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execution = extecute_time,
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callback = callback
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})
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table.sort(context._scheduler, function(a, b) return a.execution < b.execution end)
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end
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-- delay(duration) -- block execution of current macro/hotkey/callback for x milliseconds
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context.delay = function(duration)
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if not context._currentExecution then
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return context.error("Invalid usage of delay function, it should be used inside callbacks")
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end
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context._currentExecution.delay = context.now + duration
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end
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