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Updated to OTCv8 3.0 rev 19
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@@ -0,0 +1,58 @@
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-- example cavebot extension (remember to add this file to ../cavebot.lua)
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CaveBot.Extensions.Example = {}
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local ui
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-- setup is called automaticly when cavebot is ready
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CaveBot.Extensions.Example.setup = function()
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ui = UI.createWidget('BotTextEdit')
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ui:setText("Hello")
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ui.onTextChange = function()
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CaveBot.save() -- save new config when you change something
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end
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-- add custom cavebot action (check out actions.lua)
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CaveBot.registerAction("sayhello", "orange", function(value, retries, prev)
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local how_many_times = tonumber(value)
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if retries >= how_many_times then
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return true
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end
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say("hello " .. (retries + 1))
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delay(250)
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return "retry"
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end)
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-- add this custom action to editor (check out editor.lua)
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CaveBot.Editor.registerAction("sayhello", "say hello", {
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value="5",
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title="Say hello",
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description="Says hello x times",
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validation="[0-9]{1,5}" -- regex, optional
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})
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end
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-- called when cavebot config changes, configData is a table but it can also be nil
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CaveBot.Extensions.Example.onConfigChange = function(configName, isEnabled, configData)
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if not configData then return end
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if configData["text"] then
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ui:setText(configData["text"])
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end
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end
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-- called when cavebot is saving config (so when CaveBot.save() is called), should return table or nil
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CaveBot.Extensions.Example.onSave = function()
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return {text=ui:getText()}
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end
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-- bellow add you custom functions to be used in cavebot function action
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-- an example: return Example.run(retries, prev)
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-- there are 2 useful parameters - retries (number) and prev (true/false), check actions.lua and example_functions.lua to learn more
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CaveBot.Extensions.Example.run = function(retries, prev)
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-- it will say text 10 times with some delay and then continue
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if retries > 10 then
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return true
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end
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say(ui:getText() .. " x" .. retries)
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delay(100 + retries * 100)
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return "retry"
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end
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