1741 Commits

Author SHA1 Message Date
Eduardo Bart
cf77c2baf3 Fix text edits wrapping 2013-01-17 09:34:45 -02:00
BeniS
74ebd7f903 Finalizing #198
* Also changed the 'use with crosshair' hotkey color.
2013-01-18 00:12:17 +13:00
Eduardo Bart
95593964bb Fix audio enable/disable checkbox 2013-01-17 08:50:40 -02:00
Eduardo Bart
2fd8d4e580 Fix error in OTML casting from Lua, may fix #198 2013-01-17 08:38:44 -02:00
Eduardo Bart
8b14a91ed9 Fix save of MiniWindow positions, issue #163 2013-01-16 17:57:05 -02:00
Eduardo Bart
67c5b31225 Fix ICU linkage on ubuntu 2013-01-16 17:13:10 -02:00
Eduardo Bart
20231c1fc5 Fix ICU linkage on ubuntu 2013-01-16 17:01:02 -02:00
Eduardo Bart
773d093e68 Add missing file 2013-01-16 16:54:20 -02:00
Eduardo Bart
62cd3d04e1 Update sound engine with some sound fixes
* Refactor client module
2013-01-16 16:46:42 -02:00
Eduardo Bart
52ede065fc Make text windows stackable, fix #152 2013-01-16 16:27:02 -02:00
Eduardo Bart
a80e758e32 Improve tabs move in console chat, looks nice now 2013-01-16 15:41:12 -02:00
Eduardo Bart
2e75380218 Reimplement text edit scrolling in C++
* And update some corelib APIs
2013-01-16 14:20:17 -02:00
Eduardo Bart
a3fcf2e8e7 Fix error in FindICU cmake 2013-01-16 12:51:03 -02:00
Eduardo Bart
d2712fa218 Try to fix travis build 2013-01-16 12:42:06 -02:00
Ben Dol
4305b9e8f4 Merge pull request #197 from Quintinon/master
Fix for Issue #188 - Battle list ordering
2013-01-13 19:35:44 -08:00
Jeffrey
47d5e1d5e6 Fix for battle list sorting
All creatures were being removed and re-added, only add ones we don't
have, and then remove ones we shouldn't have.
2013-01-13 20:02:00 -06:00
Jeffrey
709fdb9e38 Merge branch 'master' of https://github.com/Quintinon/otclient
Conflicts:
	modules/game_console/console.lua
2013-01-12 12:33:45 -06:00
BeniS
913cc801b6 Few minor fixes:
* Fix to tab margins when a tab is closed
* Changed the life bar colors of UICreatureButtons
* Added onDeath to Creatures class
2013-01-13 00:41:27 +13:00
BeniS
1b6be92cad Minor fix to previous commit and added mouse scroll option to UIScrollBar class. 2013-01-11 20:10:37 +13:00
BeniS
914b4bd5f3 Applied #189
* There was a bug in OTML saving hotkeys per player because of the way they are storing children and not a straight value. Perhaps you want to look at it ed.
Note: Your hotkeys will reset in this revision.
2013-01-11 17:03:48 +13:00
Henrique Santiago
adba4b0da9 Refix items on UIItem, cancel button to hotkeys 2013-01-10 16:45:35 -02:00
BeniS
00a574fe10 Fixed #178, and some others:
* Fixed a small issue in the ignore module (also please remember to use 2 spaces for tabulation and not tabs)
* Changed the order of count window buttons
* Added new player functions.
2013-01-11 06:25:32 +13:00
Jeffrey
57dc7d20b6 Fix for Ignore Private ignoring NPCs
Ignore Private message setting was ignoring NPC chat in the NPC window.
2013-01-10 07:46:32 -06:00
Ben Dol
d70b835464 Merge pull request #187 from Quintinon/master
Minor Fixes and Ignore/Unignore options in right click menus
2013-01-09 20:19:39 -08:00
Jeffrey
c43a97395a Fixed a Typo
Function name was misspelled
2013-01-09 21:46:30 -06:00
Jeffrey
c6ab6bc484 Ignore/Unignore options in right click menus
Added both Ignore and Unignore options in the right click menu for the
Game Window (which also added it for the Battle list), and in the right
click menu for the console (chat window).
2013-01-09 21:20:26 -06:00
Jeffrey
8de7873635 Fix spacing in NPC Trade Windows
Adjusted Text offset of the NPCItemBox for the NPC Trade Window so that
the text is no longer partially hidden behind the item.
2013-01-09 20:40:16 -06:00
Jeffrey
b72c1d2921 Fix whitespace
Forgot to replace tabs with spaces
2013-01-09 20:35:05 -06:00
Jeffrey
74d3214f74 Fix Ignore Module warning
Ignore list label was destroyed when removed, giving a warning when
closing the Ignore Window.
2013-01-09 20:33:05 -06:00
Samuel
59594b4ac2 Fix Ignore Module / NPC highlighting
Edu removed the spacer character.
Don't know if it was intentional or not, I will just add it here again.
2013-01-09 23:54:57 +01:00
Samuel
1784bd9f26 Ignore Window in Console / Fixes
Ignore List:
- Ignore Private Messages
- Ignore Yelling
- Ignore added Players fully

Fixes:
- Fixed cutoff text in spelllist module
- You cannot open a private chat channel with yourself now
2013-01-09 23:03:04 +01:00
Eduardo Bart
cce2976156 Many enhancements in client API
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
aeb31f0669 Fix boost locale linkage 2013-01-09 14:57:34 -02:00
Ben Dol
a8c9adb052 Merge pull request #184 from Quintinon/master
Fix for Issue #162 - NPCs Trade window showing Sell items correctly
2013-01-09 00:51:54 -08:00
Jeffrey
607a6a13bc Fix Sell tab of NPC Trade
If an item had both a sell and buy price, it was only being added to the
buy list.
2013-01-08 23:26:56 -06:00
Eduardo Bart
0120b7554c Restore support for animated png files
* Rework resource manager
* Add missing files
* Improve some graphics classes
2013-01-08 19:31:41 -02:00
Eduardo Bart
fdcad184f9 Fix platform issues regarding charsets
* IMPORTANT: A new dependency is required, boost_locale, comes with boost 1.50.0 or later
* Copying and pasting special characters should now work
* Running otclient from filepaths with special characters should work now too
2013-01-08 18:45:27 -02:00
Eduardo Bart
b52c52cd36 Fix possible crashs when using server class 2013-01-08 18:05:24 -02:00
Eduardo Bart
5344a179a4 Many UI improvements and minor fixes 2013-01-08 18:01:47 -02:00
Eduardo Bart
a8d3bb97ea Minor changes in sql classes 2013-01-08 17:44:05 -02:00
Eduardo Bart
9d5abb0243 Fix minor issues in item drawing
* Add some utilities functions
2013-01-08 17:40:25 -02:00
Eduardo Bart
122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00
BeniS
8d07f8eaf6 New sexy 'move stackable item' window! 2013-01-09 06:59:03 +13:00
BeniS
a1a8d28f5c Auto walker update must be done from C++ not lua due to bot protection.
* Moved the auto walk checker to the source.
* Implemented a temporary fix for findPath method (will now choose other tiles over null tiles).
2013-01-09 04:32:37 +13:00
Ben Dol
493202afcf Merge pull request #176 from Quintinon/master
Minor Tweaks to UI and Fixed an error in NPC Trade
2013-01-08 03:47:38 -08:00
Jeffrey
52f0b21ea6 Fixed error in the NPC Trade system error message
item[1] was user data, so the error message now prints out the item
name.
2013-01-08 00:30:33 -06:00
Jeffrey
a1f5a88fe7 Minor Edits to UIMiniWindow
Allow for a double click on the Top Bar of a UIMiniWindow to function
the same as pessing the minimize/maximize button.
2013-01-07 23:09:00 -06:00
Jeffrey
9610106088 Merge remote-tracking branch 'upstream/master'
Conflicts:
	modules/game_viplist/viplist.lua
2013-01-07 21:23:14 -06:00
BeniS
702fce0be8 Fixed #169 Thanks Quintinon and #170! Also some other fixes:
* Fixed calling local in an if statement where it is not required (lol).
* Fixed an issue with the auto walk checker.
2013-01-08 15:55:41 +13:00
Jeffrey
5921c8e420 Fixed Exit button not being created
It will now show/hide appropriately instead of not being created and
thus throwing errors.
2013-01-07 20:22:32 -06:00