mirror of
https://github.com/edubart/otclient.git
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BEAWARE all game functionality is disabled with this commit for a while
* rework client modules * hide main window when loading * remake top menu functions * rework modules autoload * improve path resolving for otml and lua * move core_widgets to core_lib * fix tooltip issues * split some styles * add bit32 lua library * fix assert issues * fix compilation on linux 32 systems * rework gcc compile options * renable and fix some warnings * remove unused constants * speedup sprite cache * move UIGame to lua (not funcional yet) * fix a lot of issues in x11 window * fix crash handler * add some warnings do uiwidget and much more...
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@@ -7,11 +7,18 @@ local background
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function Background.init()
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background = displayUI('background.otui')
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background:lower()
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connect(g_game, { onGameStart = Background.hide })
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connect(g_game, { onGameEnd = Background.show })
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end
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function Background.terminate()
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disconnect(g_game, { onGameStart = Background.hide })
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disconnect(g_game, { onGameEnd = Background.show })
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background:destroy()
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background = nil
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Background = nil
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end
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