BEAWARE all game functionality is disabled with this commit for a while

* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
This commit is contained in:
Eduardo Bart
2012-02-20 00:27:08 -02:00
parent 96358b317d
commit e03bf33f58
201 changed files with 1443 additions and 707 deletions

View File

@@ -7,11 +7,18 @@ local background
function Background.init()
background = displayUI('background.otui')
background:lower()
connect(g_game, { onGameStart = Background.hide })
connect(g_game, { onGameEnd = Background.show })
end
function Background.terminate()
disconnect(g_game, { onGameStart = Background.hide })
disconnect(g_game, { onGameEnd = Background.show })
background:destroy()
background = nil
Background = nil
end