mirror of
https://github.com/edubart/otclient.git
synced 2025-04-30 01:29:21 +02:00

* rework client modules * hide main window when loading * remake top menu functions * rework modules autoload * improve path resolving for otml and lua * move core_widgets to core_lib * fix tooltip issues * split some styles * add bit32 lua library * fix assert issues * fix compilation on linux 32 systems * rework gcc compile options * renable and fix some warnings * remove unused constants * speedup sprite cache * move UIGame to lua (not funcional yet) * fix a lot of issues in x11 window * fix crash handler * add some warnings do uiwidget and much more...
32 lines
592 B
Lua
32 lines
592 B
Lua
Background = { }
|
|
|
|
-- private variables
|
|
local background
|
|
|
|
-- public functions
|
|
function Background.init()
|
|
background = displayUI('background.otui')
|
|
background:lower()
|
|
|
|
connect(g_game, { onGameStart = Background.hide })
|
|
connect(g_game, { onGameEnd = Background.show })
|
|
end
|
|
|
|
function Background.terminate()
|
|
disconnect(g_game, { onGameStart = Background.hide })
|
|
disconnect(g_game, { onGameEnd = Background.show })
|
|
|
|
background:destroy()
|
|
background = nil
|
|
|
|
Background = nil
|
|
end
|
|
|
|
function Background.hide()
|
|
background:hide()
|
|
end
|
|
|
|
function Background.show()
|
|
background:show()
|
|
end
|