mirror of
https://github.com/Znote/ZnoteAAC.git
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1513 lines
53 KiB
PHP
1513 lines
53 KiB
PHP
<?php
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// TFS 1.0 functions ///
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////////END 1.0 ////////
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// Fetch Images
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function fetchImages($status) {
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$status = (int)$status;
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return mysql_select_multi("SELECT `id`, `title`, `desc`, `date`, `status`, `image`, `account_id` FROM znote_images WHERE `status`='$status' ORDER BY `date` DESC;");
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}
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// Insert image data
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function insertImage($account_id, $title, $desc, $image) {
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$title = sanitize($title);
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$desc = sanitize($desc);
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$image = sanitize($image);
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$account_id = (int)$account_id;
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$time = time();
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mysql_query("INSERT INTO `znote_images` (`title`, `desc`, `date`, `status`, `image`, `account_id`) VALUES ('$title', '$desc', '$time', '1', '$image', '$account_id');");
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}
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function updateImage($id, $status) {
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$id = (int)$id;
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$status = (int)$status;
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mysql_query("UPDATE `znote_images` SET `status`='$status' WHERE `id`='$id';");
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}
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// Fetch killers score
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function fetchMurders() {
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return mysql_select_multi("SELECT `killed_by`, COUNT(`killed_by`) AS `kills` FROM `player_deaths` WHERE `is_player`='1' GROUP BY `killed_by` ORDER BY COUNT(`killed_by`) DESC LIMIT 0, 10;");
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}
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// Fetch deaths score
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function fetchLoosers() {
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$array = mysql_select_multi("SELECT `player_id`, (SELECT `name` FROM `players` WHERE `id` = `player_id`) AS `name`, COUNT(`player_id`) AS `Deaths` FROM `player_deaths` GROUP BY `player_id` ORDER BY COUNT(`player_id`) DESC LIMIT 0, 10;");
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if ($array !== false) {
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for ($i = 0; $i < count($array); $i++) {
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unset($array[$i]['player_id']);
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}
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}
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return $array;
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}
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// Fetch latest deaths
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function fetchLatestDeaths($from = 0, $to = 30) {
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$array = mysql_select_multi("SELECT * FROM `player_deaths` ORDER BY `time` DESC LIMIT $from, $to;");
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if ($array !== false) {
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for ($i = 0; $i < count($array); $i++) {
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$data = user_character_data($array[$i]['player_id'], 'name');
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$array[$i]['victim'] = $data['name'];
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unset($array[$i]['player_id']);
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}
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}
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return $array;
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}
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// latest deaths .3 (Based on code from Hauni@otland.net).
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function fetchLatestDeaths_03($rowz = 30, $killers = false) {
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$countz = 0;
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if ($rowz === false || $killers === true) $getdeaths = mysql_select_multi("SELECT * FROM player_deaths ORDER BY date DESC;");
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else $getdeaths = mysql_select_multi("SELECT * FROM `player_deaths` ORDER BY `date` DESC LIMIT 0, $rowz;");
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$data = false;
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//while ($showdeaths = mysql_fetch_assoc($getdeaths)) {
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if ($getdeaths !== false) {
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for ($i = 0; $i < count($getdeaths); $i++) {
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$pid = $getdeaths[$i]['player_id'];
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$level = $getdeaths[$i]['level'];
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$kid = user_get_kid($getdeaths[$i]['id']);
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$killedby = user_name(user_get_killer_id($kid));
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if ($killedby == false) {
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$killedby = user_get_killer_m_name($kid);
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$player = 0;
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} else {
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$player = 1;
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}
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if ($killedby === false) {
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$player = 2;
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$killedby = "Deleted player.";
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}
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$getname = mysql_select_single("SELECT `name` FROM `players` WHERE `id` = '$pid' LIMIT 1;");
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$name = $getname['name'];
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$row = array();
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$row['level'] = $level;
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$row['victim'] = $name;
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$row['time'] = $getdeaths[$i]['date'];
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$row['is_player'] = $player;
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$row['killed_by'] = $killedby;
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if ($killers) {
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if ($player == 1) {
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if ($rowz !== false) {
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if ($countz < $rowz) {
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$data[] = $row;
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$countz++;
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}
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} else {
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$data[] = $row;
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}
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}
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} else $data[] = $row;
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}
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}
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return $data;
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}
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// Bomberman Highscores
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function bomberman_highscores() {
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// Fetch all players who have played bomberman more than 1 time:
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$totalGames = getPlayerStorageList(5006, 1);
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foreach ($totalGames as $game) {
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$char = array();
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$data = user_character_data($game['player_id'], 'name');
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$char['name'] = $data['name'];
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$char['wins'] = getPlayerStorage($game['player_id'], 5004);
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$char['losses'] = getPlayerStorage($game['player_id'], 5005);
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$char['frags'] = getPlayerStorage($game['player_id'], 5007);
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$char['deaths'] = getPlayerStorage($game['player_id'], 5008);
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$char['total_games'] = $game['value'];
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$array[] = $char;
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}
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if (!empty($array)) {return $array; } else {return false;}
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}
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// Support list
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function support_list() {
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$TFS = Config('TFSVersion');
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if ($TFS == 'TFS_10') $staffs = mysql_select_multi("SELECT `id`, `group_id`, `name`, `account_id` FROM `players` WHERE `group_id` > 1 ORDER BY `group_id` ASC;");
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else $staffs = mysql_select_multi("SELECT `group_id`, `name`, `online`, `account_id` FROM `players` WHERE `group_id` > 1 ORDER BY `group_id` ASC;");
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for ($i = 0; $i < count($staffs); $i++) {
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// $staffs[$i]['']
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if ($TFS == 'TFS_02' || $TFS == 'TFS_10') {
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$account = mysql_select_single("SELECT `type` FROM `accounts` WHERE `id` ='". $staffs[$i]['account_id'] ."';");
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$staffs[$i]['group_id'] = $account['type'];
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if ($TFS == 'TFS_10') {
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// Fix online status on TFS 1.0
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if (user_is_online_10($staffs[$i]['id'])) $staffs[$i]['online'] = 1;
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else $staffs[$i]['online'] = 0;
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unset($staffs[$i]['id']);
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}
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}
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unset($staffs[$i]['account_id']);
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}
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return $staffs;
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}
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// NEWS
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function fetchAllNews() {
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$query = mysql_query("SELECT * FROM `znote_news` ORDER BY `id` DESC;");
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$array = array();
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while($row = mysql_fetch_assoc($query)) {
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$data = user_character_data($row['pid'], 'name');
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$row['name'] = $data['name'];
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unset($row['pid']);
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$array[] = $row;
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}
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return !empty($array) ? $array : false;
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}
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// HOUSES
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function fetchAllHouses_03() {
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$query = mysql_query("SELECT * FROM `houses`;") or die("ERROR");
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$array = array();
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while($row = mysql_fetch_assoc($query)) {
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$array[] = $row;
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}
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return !empty($array) ? $array : false;
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}
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// TFS Storage value functions (Warning, I think these things are saved in cache,
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// and thus require server to be offline, or affected players to be offline while using)
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// Get player storage list
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function getPlayerStorageList($storage, $minValue) {
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$minValue = (int)$minValue;
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$storage = (int)$storage;
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$query = mysql_query("SELECT `player_id`, `value` FROM `player_storage` WHERE `key`='$storage' AND `value`>='$minValue' ORDER BY `value` DESC;");
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$array = array();
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while($row = mysql_fetch_assoc($query)) {
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$array[] = $row;
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}
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return !empty($array) ? $array : false;
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}
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// Get global storage value
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function getGlobalStorage($storage) {
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$storage = (int)$storage;
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$query = mysql_query("SELECT `value` FROM `global_storage` WHERE `key`='$storage';");
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$row = mysql_fetch_assoc($query);
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return !empty($row) ? $row['value'] : false;
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}
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// Set global storage value
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function setGlobalStorage($storage, $value) {
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$storage = (int)$storage;
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$value = (int)$value;
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// If the storage does not exist yet
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if (getGlobalStorage($storage) === false) {
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mysql_query("INSERT INTO `global_storage` (`key`, `world_id`, `value`) VALUES ('$storage', 0, '$value')") or die(mysql_error());
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} else {// If the storage exist
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mysql_query("UPDATE `global_storage` SET `value`='$value' WHERE `key`='$storage'") or die(mysql_error());
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}
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}
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// Get player storage value.
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function getPlayerStorage($player_id, $storage, $online = false) {
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if ($online) $online = user_is_online($player_id);
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if (!$online) {
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// user is offline (false), we may safely proceed:
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$player_id = (int)$player_id;
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$storage = (int)$storage;
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$query = mysql_query("SELECT `value` FROM `player_storage` WHERE `key`='$storage' AND `player_id`='$player_id';");
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$row = mysql_fetch_assoc($query);
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return !empty($row) ? $row['value'] : false;
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} else return false;
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}
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// Set player storage value
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function setPlayerStorage($player_id, $storage, $value) {
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$storage = (int)$storage;
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$value = (int)$value;
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$player_id = (int)$player_id;
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// If the storage does not exist yet
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if (getPlayerStorage($storage) === false) {
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mysql_query("INSERT INTO `player_storage` (`player_id`, `key`, `value`) VALUES ('$player_id', '$storage', '$value')") or die(mysql_error());
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} else {// If the storage exist
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mysql_query("UPDATE `player_storage` SET `value`='$value' WHERE `key`='$storage' AND `player_id`='$player_id'") or die(mysql_error());
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}
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}
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// Is player online
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function user_is_online($player_id) {
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$status = user_character_data($player_id, 'online');
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if ($status !== false) {
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if ($status['online'] == 1) $status = true;
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else $status = false;
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}
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return $status;
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}
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// For TFS 1.0
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function user_is_online_10($player_id) {
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$player_id = (int)$player_id;
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$status = mysql_select_single("SELECT `player_id` FROM `players_online` WHERE `player_id`='$player_id' LIMIT 1;");
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return !$status ? $status : true;
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}
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// Shop
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// Gets a list of tickets and ticket ids
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function shop_delete_row_order($rowid) {
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$rowid = (int)$rowid;
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mysql_query("DELETE FROM `znote_shop_orders` WHERE `id`='$rowid';") or die(mysql_error());
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}
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function shop_update_row_count($rowid, $count) {
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$rowid = (int)$rowid;
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$count = (int)$count;
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mysql_query("UPDATE `znote_shop_orders` SET `count`='$count' WHERE `id`='$rowid'") or die(mysql_error());
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}
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function shop_account_gender_tickets($accid) {
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$accid = (int)$accid;
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$query = mysql_query("SELECT `id`, `count` FROM `znote_shop_orders` WHERE `account_id`='$accid' AND `type`='3';");
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$array = array();
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while($row = mysql_fetch_assoc($query)) {
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$array[] = $row;
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}
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return !empty($array) ? $array : false;
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}
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// GUILDS
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//
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function guild_remove_member($cid) {
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$cid = (int)$cid;
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mysql_query("UPDATE `players` SET `rank_id`='0' WHERE `id`=$cid") or die(mysql_error());
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}
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// Change guild rank name.
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function guild_change_rank($rid, $name) {
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$rid = (int)$rid;
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$name = sanitize($name);
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mysql_query("UPDATE `guild_ranks` SET `name`='$name' WHERE `id`=$rid") or die(mysql_error());
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}
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// Change guild leader (parameters: cid, new and old leader).
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function guild_change_leader($nCid, $oCid) {
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$nCid = (int)$nCid;
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$oCid = (int)$oCid;
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$gid = guild_leader_gid($oCid);
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$ranks = get_guild_rank_data($gid);
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$leader_rid = 0;
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$vice_rid = 0;
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// Get rank id for leader and vice leader.
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foreach ($ranks as $rank) {
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if ($rank['level'] == 3) $leader_rid = $rank['id'];
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if ($rank['level'] == 2) $vice_rid = $rank['id'];
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}
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$status = false;
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if ($leader_rid > 0 && $vice_rid > 0) $status = true;
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// Verify that we found the rank ids for vice leader and leader.
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if ($status) {
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// Update players and set their new rank id
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mysql_query("UPDATE `players` SET `rank_id`='$leader_rid' WHERE `id`=$nCid") or die(mysql_error());
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mysql_query("UPDATE `players` SET `rank_id`='$vice_rid' WHERE `id`=$oCid") or die(mysql_error());
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// Update guilds set new ownerid
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guild_new_leader($nCid, $gid);
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}
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return $status;
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}
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// Changes leadership of aguild to player_id
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function guild_new_leader($new_leader, $gid) {
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$new_leader = (int)$new_leader;
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$gid = (int)$gid;
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mysql_query("UPDATE `guilds` SET `ownerid`='$new_leader' WHERE `id`=$gid") or die(mysql_error());
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}
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// Returns $gid of a guild leader($cid).
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function guild_leader_gid($leader) {
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$leader = (int)$leader;
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$query = mysql_query("SELECT `id` FROM `guilds` WHERE `ownerid`='$leader';");
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$row = mysql_fetch_assoc($query);
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return !empty($row) ? $row['id'] : false;
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}
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// Returns guild leader(charID) of a guild. (parameter: guild_ID)
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function guild_leader($gid) {
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$gid = (int)$gid;
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return mysql_result(mysql_query("SELECT `ownerid` FROM `guilds` WHERE `id`='$gid';"), 0, 'ownerid');
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}
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// Disband guild
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function guild_remove_invites($gid) {
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$gid = (int)$gid;
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mysql_query("DELETE FROM `guild_invites` WHERE `guild_id`='$gid';");
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}
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// Remove guild invites
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function guild_delete($gid) {
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$gid = (int)$gid;
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mysql_query("DELETE FROM `guilds` WHERE `id`='$gid';");
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}
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// Player leave guild
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function guild_player_leave($cid) {
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$cid = (int)$cid;
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mysql_query("UPDATE `players` SET `rank_id`='0' WHERE `id`=$cid");
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}
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// Player join guild
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function guild_player_join($cid, $gid) {
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// Get rank data
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$ranks = get_guild_rank_data($gid);
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// Locate rank id for regular member position in this guild
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$rid = false;
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foreach ($ranks as $rank) {
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if ($rank['level'] == 1) $rid = $rank['id'];
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}
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// Sanitize cid
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$cid = (int)$cid;
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// Create a status we can return depending on results.
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$status = false;
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// Add to guild if rank id was found:
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if ($rid != false) {
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// Remove the invite:
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guild_remove_invitation($cid, $gid);
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// Add to guild:
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mysql_query("UPDATE `players` SET `rank_id`='$rid' WHERE `id`=$cid") or die(mysql_error());
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$status = true;
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}
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return $status;
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}
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// Remove cid invitation from guild (gid)
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function guild_remove_invitation($cid, $gid) {
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$cid = (int)$cid;
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$gid = (int)$gid;
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mysql_query("DELETE FROM `guild_invites` WHERE `player_id`='$cid' AND `guild_id`='$gid';");
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}
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// Invite character to guild
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function guild_invite_player($cid, $gid) {
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$cid = (int)$cid;
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$gid = (int)$gid;
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mysql_query("INSERT INTO `guild_invites` (`player_id`, `guild_id`) VALUES ('$cid', '$gid')") or die(mysql_error());
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}
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// Gets a list of invited players to a particular guild.
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function guild_invite_list($gid) {
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$gid = (int)$gid;
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$query = mysql_query("SELECT `player_id`, `guild_id` FROM `guild_invites` WHERE `guild_id`='$gid'");
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$array = array();
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while($row = mysql_fetch_assoc($query)) {
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$array[] = $row;
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}
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return !empty($array) ? $array : false;
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}
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// Update player's guild position
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function update_player_guild_position($cid, $rid) {
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$cid = (int)$cid;
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$rid = (int)$rid;
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mysql_query("UPDATE `players` SET `rank_id`='$rid' WHERE `id`=$cid") or die(mysql_error());
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}
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// Get guild data, using guild id.
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function get_guild_rank_data($gid) {
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$gid = (int)$gid;
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$query = mysql_query("SELECT `id`, `guild_id`, `name`, `level` FROM `guild_ranks` WHERE `guild_id`='$gid' ORDER BY `id` DESC LIMIT 0, 30");
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$array = array();
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while($row = mysql_fetch_assoc($query)) {
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$array[] = $row;
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}
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return !empty($array) ? $array : false;
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}
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// Creates a guild, where cid is the owner of the guild, and name is the name of guild.
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function create_guild($cid, $name) {
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$cid = (int)$cid;
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$name = sanitize($name);
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$time = time();
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// Create the guild
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mysql_query("INSERT INTO `guilds` (`name`, `ownerid`, `creationdata`, `motd`) VALUES ('$name', '$cid', '$time', 'The guild has been created!')") or die(mysql_error());
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echo '<br>Created guild.';
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// Get guild id
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$gid = get_guild_id($name);
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echo '<br>Gotten guild id: '. $gid;
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// Get rank id for guild leader
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$rid = mysql_result(mysql_query("SELECT `id` FROM `guild_ranks` WHERE `guild_id`='$gid' AND `level`='3';"), 0, 'id');
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echo '<br>Gotten rank id: '. $rid;
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// Give player rank id for leader of his guild
|
|
mysql_query("UPDATE `players` SET `rank_id`='$rid' WHERE `id`=$cid") or die(mysql_error());
|
|
echo '<br>Player uodated';
|
|
}
|
|
|
|
// Search player table on cid for his rank_id, returns rank_id
|
|
function get_character_guild_rank($cid) {
|
|
$cid = (int)$cid;
|
|
$rid = mysql_result(mysql_query("SELECT `rank_id` FROM `players` WHERE `id`='$cid';"), 0, 'rank_id');
|
|
if ($rid > 0) return $rid;
|
|
else return false;
|
|
}
|
|
|
|
// Get a player guild rank, using his rank_id
|
|
function get_player_guild_rank($rank_id) {
|
|
$rank_id = (int)$rank_id;
|
|
return mysql_result(mysql_query("SELECT `name` FROM `guild_ranks` WHERE `id`=$rank_id;"), 0, 'name');
|
|
}
|
|
|
|
// Get a player guild position ID, using his rank_id
|
|
function get_guild_position($rid) {
|
|
$rid = (int)$rid;
|
|
return mysql_result(mysql_query("SELECT `level` FROM `guild_ranks` WHERE `id`=$rid;"), 0, 'level');
|
|
}
|
|
|
|
// Get a players rank_id, guild_id, rank_level(ID), rank_name(string), using cid(player id)
|
|
function get_player_guild_data($cid) {
|
|
$cid = (int)$cid;
|
|
$rid = mysql_result(mysql_query("SELECT `rank_id` FROM `players` WHERE `id`='$cid';"), 0, 'rank_id');
|
|
$gid = mysql_result(mysql_query("SELECT `guild_id` FROM `guild_ranks` WHERE `id`=$rid;"), 0, 'guild_id');
|
|
$rl = mysql_result(mysql_query("SELECT `level` FROM `guild_ranks` WHERE `id`=$rid;"), 0, 'level');
|
|
$rn = mysql_result(mysql_query("SELECT `name` FROM `guild_ranks` WHERE `id`=$rid;"), 0, 'name');
|
|
$data = array(
|
|
'rank_id' => $rid,
|
|
'guild_id' => $gid,
|
|
'rank_level' => $rl,
|
|
'rank_name' => $rn,
|
|
);
|
|
return $data;
|
|
}
|
|
|
|
// Returns guild name of guild id
|
|
function get_guild_name($gid) {
|
|
$gid = (int)$gid;
|
|
$guild = mysql_select_single("SELECT `name` FROM `guilds` WHERE `id`=$gid LIMIT 1;");
|
|
if ($guild !== false) return $guild['name'];
|
|
else return false;
|
|
}
|
|
|
|
// Returns guild id from name
|
|
function get_guild_id($name) {
|
|
$name = sanitize($name);
|
|
$query = mysql_query("SELECT `id` FROM `guilds` WHERE `name`='$name';");
|
|
$row = mysql_fetch_assoc($query);
|
|
|
|
return !empty($row) ? $row['id'] : false;
|
|
}
|
|
|
|
// Get complete list of guilds
|
|
function get_guilds_list() {
|
|
$query = mysql_query("SELECT `id`, `name`, `creationdata` FROM `guilds` ORDER BY `name`;");
|
|
$array = array();
|
|
while($row = mysql_fetch_assoc($query)) {
|
|
$array[] = $row;
|
|
}
|
|
return !empty($array) ? $array : false;
|
|
}
|
|
|
|
// Get array of player data related to a guild.
|
|
function get_guild_players($gid) {
|
|
$gid = (int)$gid; // Sanitizing the parameter id
|
|
$query = mysql_query("SELECT p.rank_id, p.name, p.level, p.vocation FROM players AS p LEFT JOIN guild_ranks AS gr ON gr.id = p.rank_id WHERE gr.guild_id =$gid");
|
|
$array = array();
|
|
while ($row = mysql_fetch_assoc($query)) {
|
|
$array[] = $row;
|
|
}
|
|
|
|
return !empty($array) ? $array : false;
|
|
}
|
|
|
|
// Returns total members in a guild (integer)
|
|
function count_guild_members($gid) {
|
|
$gid = (int)$gid;
|
|
return mysql_result(mysql_query("SELECT COUNT(p.id) AS total FROM players AS p LEFT JOIN guild_ranks AS gr ON gr.id = p.rank_id WHERE gr.guild_id =$gid"), 0, 'total');
|
|
}
|
|
|
|
//
|
|
// GUILD WAR
|
|
//
|
|
// Returns guild war entry for id
|
|
function get_guild_war($warid) {
|
|
$warid = (int)$warid; // Sanitizing the parameter id
|
|
$query = mysql_query("SELECT `id`, `guild1`, `guild2`, `name1`, `name2`, `status`, `started`, `ended` FROM `guild_wars` WHERE `id`=$warid ORDER BY `started`;");
|
|
$row = mysql_fetch_assoc($query);
|
|
|
|
return !empty($row) ? $row : false;
|
|
}
|
|
|
|
// TFS 0.3 compatibility
|
|
function get_guild_war03($warid) {
|
|
$warid = (int)$warid; // Sanitizing the parameter id
|
|
$query = mysql_query("SELECT `id`, `guild_id`, `enemy_id`, `status`, `begin`, `end` FROM `guild_wars` ORDER BY `begin` DESC LIMIT 0, 30");
|
|
$row = mysql_fetch_assoc($query);
|
|
|
|
if (!empty($row)) {
|
|
$row['guild1'] = $row['guild_id'];
|
|
$row['guild2'] = $row['enemy_id'];
|
|
$row['name1'] = get_guild_name($row['guild_id']);
|
|
$row['name2'] = get_guild_name($row['enemy_id']);
|
|
$row['started'] = $row['begin'];
|
|
$row['ended'] = $row['end'];
|
|
}
|
|
|
|
return !empty($row) ? $row : false;
|
|
}
|
|
|
|
// List all war entries
|
|
function get_guild_wars() {
|
|
return mysql_select_multi("SELECT `id`, `guild1`, `guild2`, `name1`, `name2`, `status`, `started`, `ended` FROM `guild_wars` ORDER BY `started` DESC LIMIT 0, 30");
|
|
}
|
|
|
|
/* TFS 0.3 compatibility
|
|
function get_guild_wars03() {
|
|
$query = mysql_query("SELECT `id`, `guild_id`, `enemy_id`, `status`, `begin`, `end` FROM `guild_wars` ORDER BY `begin` DESC LIMIT 0, 30");
|
|
$array = array();
|
|
while($row = mysql_fetch_assoc($query)) {
|
|
// Generating TFS 0.2 key values for this 0.3 query for web cross compatibility
|
|
$row['guild1'] = $row['guild_id'];
|
|
$row['guild2'] = $row['enemy_id'];
|
|
$row['name1'] = get_guild_name($row['guild_id']);
|
|
$row['name2'] = get_guild_name($row['enemy_id']);
|
|
$row['started'] = $row['begin'];
|
|
$row['ended'] = $row['end'];
|
|
$array[] = $row;
|
|
}
|
|
return !empty($array) ? $array : false;
|
|
}*/
|
|
|
|
// Untested. (TFS 0.3 compatibility)
|
|
function get_guild_wars03() {
|
|
$array = mysql_select_multi("SELECT `id`, `guild_id`, `enemy_id`, `status`, `begin`, `end` FROM `guild_wars` ORDER BY `begin` DESC LIMIT 0, 30");
|
|
if ($array !== false) {
|
|
for ($i = 0; $i < count($array); $i++) {
|
|
// Generating TFS 0.2 key values for this 0.3 query for web cross compatibility
|
|
$array[$i]['guild1'] = $array[$i]['guild_id'];
|
|
$array[$i]['guild2'] = $array[$i]['enemy_id'];
|
|
$array[$i]['name1'] = get_guild_name($array[$i]['guild_id']);
|
|
$array[$i]['name2'] = get_guild_name($array[$i]['enemy_id']);
|
|
$array[$i]['started'] = $array[$i]['begin'];
|
|
$array[$i]['ended'] = $array[$i]['end'];
|
|
}
|
|
}
|
|
return $array;
|
|
}
|
|
|
|
// List kill activity in wars.
|
|
function get_war_kills($war_id) {
|
|
$war_id = (int)$war_id;// Sanitize - verify its an integer.
|
|
|
|
$query = mysql_query("SELECT `id`, `killer`, `target`, `killerguild`, `targetguild`, `warid`, `time` FROM `guildwar_kills` WHERE `warid`=$war_id ORDER BY `time` DESC LIMIT 0, 30") or die("02 q");
|
|
$array = array();
|
|
while($row = mysql_fetch_assoc($query)) {
|
|
$array[] = $row;
|
|
}
|
|
return !empty($array) ? $array : false;
|
|
}
|
|
|
|
// TFS 0.3 compatibility
|
|
function get_war_kills03($war_id) {
|
|
$war_id = (int)$war_id;// Sanitize - verify its an integer.
|
|
|
|
$query = mysql_query("SELECT `id`, `guild_id`, `war_id`, `death_id` FROM `guild_kills` WHERE `war_id`=$war_id ORDER BY `id` DESC LIMIT 0, 30") or die("03 q");
|
|
$array = array();
|
|
while($row = mysql_fetch_assoc($query)) {
|
|
$array[] = $row;
|
|
}
|
|
return !empty($array) ? $array : false;
|
|
}
|
|
|
|
function get_death_data($did) {
|
|
$did = (int)$did; // Sanitizing the parameter id
|
|
$query = mysql_query("SELECT `id`, `guild_id`, `enemy_id`, `status`, `begin`, `end` FROM `guild_wars` ORDER BY `begin` DESC LIMIT 0, 30");
|
|
$row = mysql_fetch_assoc($query);
|
|
|
|
return !empty($row) ? $row : false;
|
|
}
|
|
|
|
// Gesior compatibility port TFS .3
|
|
function gesior_sql_death($warid) {
|
|
$warid = (int)$warid; // Sanitizing the parameter id
|
|
$query = mysql_query('SELECT `pd`.`id`, `pd`.`date`, `gk`.`guild_id` AS `enemy`, `p`.`name`, `pd`.`level` FROM `guild_kills` gk LEFT JOIN `player_deaths` pd ON `gk`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `gk`.`war_id` = ' . $warid . ' AND `p`.`deleted` = 0 ORDER BY `pd`.`date` DESC');
|
|
while($row = mysql_fetch_assoc($query)) {
|
|
$array[] = $row;
|
|
}
|
|
return !empty($array) ? $array : false;
|
|
}
|
|
function gesior_sql_killer($did) {
|
|
$did = (int)$did; // Sanitizing the parameter id
|
|
$query = mysql_query('SELECT `p`.`name` AS `player_name`, `p`.`deleted` AS `player_exists`, `k`.`war` AS `is_war` FROM `killers` k LEFT JOIN `player_killers` pk ON `k`.`id` = `pk`.`kill_id` LEFT JOIN `players` p ON `p`.`id` = `pk`.`player_id` WHERE `k`.`death_id` = ' . $did . ' ORDER BY `k`.`final_hit` DESC, `k`.`id` ASC');
|
|
while($row = mysql_fetch_assoc($query)) {
|
|
$array[] = $row;
|
|
}
|
|
return !empty($array) ? $array : false;
|
|
}
|
|
// end gesior
|
|
// END GUILD WAR
|
|
// ADMIN FUNCTIONS
|
|
function set_ingame_position($name, $acctype) {
|
|
$acctype = (int)$acctype;
|
|
$name = sanitize($name);
|
|
|
|
$acc_id = user_character_account_id($name);
|
|
$char_id = user_character_id($name);
|
|
|
|
$group_id = 2;
|
|
if ($acctype == 1) {
|
|
$group_id = 1;
|
|
}
|
|
mysql_query("UPDATE `accounts` SET `type` = '$acctype' WHERE `id` =$acc_id;");
|
|
mysql_query("UPDATE `players` SET `group_id` = '$group_id' WHERE `id` =$char_id;");
|
|
}
|
|
|
|
// .3
|
|
function set_ingame_position03($name, $acctype) {
|
|
$acctype = (int)$acctype;
|
|
$name = sanitize($name);
|
|
|
|
$acc_id = user_character_account_id($name);
|
|
$char_id = user_character_id($name);
|
|
|
|
$group_id = 2;
|
|
if ($acctype == 1) {
|
|
$group_id = 1;
|
|
}
|
|
mysql_query("UPDATE `players` SET `group_id` = '$acctype' WHERE `id` =$char_id;");
|
|
}
|
|
|
|
// Set rule violation.
|
|
// Return true if success, query error die if failed, and false if $config['website_char'] is not recognized.
|
|
function set_rule_violation($charname, $typeid, $actionid, $reasonid, $time, $comment) {
|
|
$charid = user_character_id($charname);
|
|
$typeid = (int)$typeid;
|
|
$actionid = (int)$actionid;
|
|
$reasonid = (int)$reasonid;
|
|
$time = (int)($time + time());
|
|
|
|
$data = user_character_data($charid, 'account_id', 'lastip');
|
|
|
|
$accountid = $data['account_id'];
|
|
$charip = $data['lastip'];
|
|
|
|
$comment = sanitize($comment);
|
|
|
|
// ...
|
|
$bannedby = config('website_char');
|
|
if (user_character_exist($bannedby)) {
|
|
$bannedby = user_character_id($bannedby);
|
|
|
|
if (Config('TFSVersion') === 'TFS_02')
|
|
mysql_query("INSERT INTO `bans` (`type` ,`ip` ,`mask` ,`player` ,`account` ,`time` ,`reason_id` ,`action_id` ,`comment` ,`banned_by`) VALUES ('$typeid', '$charip', '4294967295', '$charid', '$accountid', '$time', '$reasonid', '$actionid', '$comment', '$bannedby');") or die(mysql_error());
|
|
if (Config('TFSVersion') === 'TFS_03') {
|
|
$now = time();
|
|
switch ($typeid) {
|
|
case 1: // IP ban
|
|
mysql_query("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES ('$typeid', '$charip', '4294967295', '1', '$time', '$now', '$bannedby', '$comment');") or die(mysql_error());
|
|
break;
|
|
|
|
case 2: // namelock
|
|
mysql_query("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES ('$typeid', '$charid', '4294967295', '1', '$time', '$now', '$bannedby', '$comment');") or die(mysql_error());
|
|
break;
|
|
|
|
case 3: // acc ban
|
|
mysql_query("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES ('$typeid', '$accountid', '4294967295', '1', '$time', '$now', '$bannedby', '$comment');") or die(mysql_error());
|
|
break;
|
|
|
|
case 4: // notation
|
|
mysql_query("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES ('$typeid', '$charid', '4294967295', '1', '$time', '$now', '$bannedby', '$comment');") or die(mysql_error());
|
|
break;
|
|
|
|
case 5: // deletion
|
|
mysql_query("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES ('$typeid', '$charid', '4294967295', '1', '$time', '$now', '$bannedby', '$comment');") or die(mysql_error());
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// -- END admin
|
|
// Fetch deathlist
|
|
function user_fetch_deathlist($char_id) {
|
|
$char_id = (int)$char_id;
|
|
return mysql_select_multi("SELECT * FROM `player_deaths` WHERE `player_id`='$char_id' order by `time` DESC LIMIT 0, 10");
|
|
}
|
|
|
|
// TFS .3 compatibility
|
|
function user_fetch_deathlist03($char_id) {
|
|
$char_id = (int)$char_id;
|
|
$query = mysql_query("SELECT * FROM `player_deaths` WHERE `player_id`='$char_id' order by `date` DESC LIMIT 0, 10") or die(mysql_error());
|
|
|
|
while($row = mysql_fetch_assoc($query)) {
|
|
$row['time'] = $row['date'];
|
|
$array[] = $row;
|
|
}
|
|
return !empty($array) ? $array : false;
|
|
}
|
|
|
|
// same (death id ---> killer id)
|
|
function user_get_kid($did) {
|
|
$did = (int)$did;
|
|
return mysql_result(mysql_query("SELECT `id` FROM `killers` WHERE `death_id`='$did';"), 0, 'id');
|
|
}
|
|
// same (killer id ---> player id)
|
|
function user_get_killer_id($kn) {
|
|
$kn = (int)$kn;
|
|
$query = mysql_query("SELECT `player_id` FROM `player_killers` WHERE `kill_id`='$kn';") or die(mysql_error());
|
|
$count = mysql_num_rows($query);
|
|
for ($i = 0; $i < $count; $i++) {
|
|
$row = mysql_fetch_row($query);
|
|
}
|
|
|
|
if (isset($row)) { return $row[0]; } else {return false;}
|
|
}
|
|
// same (killer id ---> monster name)
|
|
function user_get_killer_m_name($mn) {
|
|
$mn = (int)$mn;
|
|
|
|
$query = mysql_query("SELECT `name` FROM `environment_killers` WHERE `kill_id`='$mn';");
|
|
$data = mysql_fetch_assoc($query);
|
|
|
|
//return $data;
|
|
return mysql_num_rows($query) !== 1 ? false : $data['name'];
|
|
}
|
|
|
|
// Count character deaths. Counts up 10.
|
|
function user_count_deathlist($char_id) {
|
|
$char_id = (int)$char_id;
|
|
return mysql_result(mysql_query("SELECT COUNT('id') FROM `player_deaths` WHERE `player_id`='$char_id' order by `time` DESC LIMIT 0, 10"), 0);
|
|
}
|
|
|
|
// MY ACCOUNT RELATED \\
|
|
function user_update_comment($char_id, $comment) {
|
|
$char_id = sanitize($char_id);
|
|
$comment = sanitize($comment);
|
|
mysql_query("UPDATE `znote_players` SET `comment`='$comment' WHERE `player_id`='$char_id'");
|
|
}
|
|
|
|
// Permamently delete character id. (parameter: character id)
|
|
function user_delete_character($char_id) {
|
|
$char_id = (int)$char_id;
|
|
mysql_query("DELETE FROM `players` WHERE `id`='$char_id';");
|
|
mysql_query("DELETE FROM `znote_players` WHERE `player_id`='$char_id';");
|
|
}
|
|
|
|
// Parameter: accounts.id returns: An array containing detailed information of every character on the account.
|
|
// Array: [0] = name, [1] = level, [2] = vocation, [3] = town_id, [4] = lastlogin, [5] = online
|
|
function user_character_list($account_id) {
|
|
//$count = user_character_list_count($account_id);
|
|
$account_id = (int)$account_id;
|
|
|
|
if (config('TFSVersion') == 'TFS_10') {
|
|
$characters = mysql_select_multi("SELECT `id`, `name`, `level`, `vocation`, `town_id`, `lastlogin` FROM `players` WHERE `account_id`='$account_id' ORDER BY `level` DESC");
|
|
if ($characters !== false) {
|
|
$onlineArray = mysql_select_multi("SELECT `player_id` FROM `players_online`;");
|
|
$onlineIds = array();
|
|
if ($onlineArray !== false) foreach ($onlineArray as $row) $onlineIds[] = $row['player_id'];
|
|
for ($i = 0; $i < count($characters); $i++) {
|
|
$online = in_array($characters[$i]['id'], $onlineIds);
|
|
if ($online) $characters[$i]['online'] = 1;
|
|
else $characters[$i]['online'] = 0;
|
|
unset($characters[$i]['id']);
|
|
}
|
|
}
|
|
|
|
} else $characters = mysql_select_multi("SELECT `name`, `level`, `vocation`, `town_id`, `lastlogin`, `online` FROM `players` WHERE `account_id`='$account_id' ORDER BY `level` DESC");
|
|
|
|
if ($characters !== false) {
|
|
$count = count($characters);
|
|
for ($i = 0; $i < $count; $i++) {
|
|
$characters[$i]['vocation'] = vocation_id_to_name($characters[$i]['vocation']); // Change vocation id to vocation name
|
|
$characters[$i]['town_id'] = town_id_to_name($characters[$i]['town_id']); // Change town id to town name
|
|
|
|
// Make lastlogin human read-able.
|
|
if ($characters[$i]['lastlogin'] != 0) {
|
|
$characters[$i]['lastlogin'] = getClock($characters[$i]['lastlogin'], true, false);
|
|
} else {
|
|
$characters[$i]['lastlogin'] = 'Never.';
|
|
}
|
|
|
|
$characters[$i]['online'] = online_id_to_name($characters[$i]['online']); // 0 to "offline", 1 to "ONLINE".
|
|
// deprecated, znote_players now has hide_char
|
|
//$array[$i][6] = hide_char_to_name($array[$i][6]); // 0 to "visible", 1 to "hidden".
|
|
}
|
|
}
|
|
|
|
return $characters;
|
|
}
|
|
|
|
// Returns an array containing all(up to 30) player_IDs an account have. (parameter: account_ID).
|
|
function user_character_list_player_id($account_id) {
|
|
//$count = user_character_list_count($account_id);
|
|
$account_id = sanitize($account_id);
|
|
$query = mysql_query("SELECT `id` FROM `players` WHERE `account_id`='$account_id' ORDER BY `level` DESC LIMIT 0, 30");
|
|
$count = mysql_num_rows($query);
|
|
for ($i = 0; $i < $count; $i++) {
|
|
$row = mysql_fetch_row($query);
|
|
$array[] = $row[0];
|
|
}
|
|
if (isset($array)) {return $array; } else {return false;}
|
|
}
|
|
|
|
// Parameter: accounts.id returns: number of characters on the account.
|
|
function user_character_list_count($account_id) {
|
|
$account_id = sanitize($account_id);
|
|
return mysql_result(mysql_query("SELECT COUNT('id') FROM `players` WHERE `account_id`='$account_id'"), 0);
|
|
}
|
|
|
|
// END MY ACCOUNT RELATED
|
|
|
|
// HIGHSCORE FUNCTIONS \\(I think I will move this to an own file later)
|
|
function highscore_getAll() {
|
|
$result = array();
|
|
for ($i = 0; $i <= 6; $i++) {
|
|
$result[$i] = highscore_skills($i);
|
|
}
|
|
$result[7] = highscore_experience();
|
|
$result[8] = highscore_maglevel();
|
|
|
|
return $result;
|
|
}
|
|
|
|
// TFS 1.0 highscore
|
|
function highscore_getAll_10($from = 0, $to = 30) {
|
|
$result = array();
|
|
for ($i = 0; $i <= 8; $i++) {
|
|
$result[$i] = highscore_getSkill_10($i, $from, $to);
|
|
}
|
|
return $result;
|
|
}
|
|
function highscore_getSkill_10($id = 8, $from = 0, $to = 30) {
|
|
$skills = array(
|
|
0 => 'skill_fist',
|
|
1 => 'skill_club',
|
|
2 => 'skill_sword',
|
|
3 => 'skill_axe',
|
|
4 => 'skill_dist',
|
|
5 => 'skill_shielding',
|
|
6 => 'skill_fishing',
|
|
8 => 'maglevel',
|
|
7 => 'level',
|
|
);
|
|
|
|
if ($id < 7 || $id > 7) $scores = mysql_select_multi("SELECT `". $skills[$id] ."` AS `value`, `name`, `vocation` FROM `players` WHERE `group_id`<'2' ORDER BY `". $skills[$id] ."` DESC LIMIT {$from}, {$to};");
|
|
else $scores = mysql_select_multi("SELECT `". $skills[$id] ."` AS `level`, `experience` AS `value`, `name`, `vocation` FROM `players` WHERE `group_id`<'2' ORDER BY `experience` DESC LIMIT {$from}, {$to};");
|
|
for ($i = 0; $i < count($scores); $i++) $scores[$i]['vocation'] = vocation_id_to_name($scores[$i]['vocation']);
|
|
return $scores;
|
|
}
|
|
|
|
// Returns an array containing up to 30 best players in terms of (selected skillid). Returns player ID and skill value.
|
|
function highscore_skills($skillid) {
|
|
$skillid = (int)$skillid;
|
|
$query = mysql_query("SELECT `player_id`, `value` FROM `player_skills` WHERE `skillid`='$skillid' ORDER BY `value` DESC LIMIT 0, 30");
|
|
while ($row = mysql_fetch_assoc($query)) {
|
|
if ($skillid == 6 || $skillid == 5) {// If skillid is fish fighting, lets display vocation name instead of id.
|
|
$row['vocation'] = vocation_id_to_name(mysql_result(mysql_query("SELECT `vocation` FROM `players` WHERE `id` = '". $row['player_id'] ."';"), 0));
|
|
}
|
|
$row['group_id'] = mysql_result(mysql_query("SELECT `group_id` FROM `players` WHERE `id` = '". $row['player_id'] ."';"), 0);
|
|
$row['name'] = mysql_result(mysql_query("SELECT `name` FROM `players` WHERE `id` = '". $row['player_id'] ."';"), 0);
|
|
unset($row['player_id']);
|
|
$array[] = $row;
|
|
}
|
|
if (isset($array)) {return $array; } else {return false;}
|
|
}
|
|
|
|
// Returns an array containing up to 30 best players in terms of experience. Returns name, experience, vocation and level.
|
|
function highscore_experience() {
|
|
//$count = highscore_experience_count();
|
|
$query = mysql_query("SELECT `name`, `experience` as `value`, `vocation`, `level`, `group_id` FROM `players` WHERE `experience`>500 ORDER BY `experience` DESC LIMIT 0, 30");
|
|
while ($row = mysql_fetch_assoc($query)) {
|
|
$row['vocation'] = vocation_id_to_name($row['vocation']);
|
|
$array[] = $row;
|
|
}
|
|
if (isset($array)) {return $array; } else {return false;}
|
|
}
|
|
|
|
// Returns an array containing up to 30 best players with high magic level (returns their name and magic level)
|
|
function highscore_maglevel() {
|
|
//$count = highscore_experience_count(); // Dosn't matter if I count exp, maglvl is on same table.
|
|
$query = mysql_query("SELECT `name`, `maglevel` as `value`, `group_id` FROM `players` WHERE `experience`>500 ORDER BY `maglevel` DESC LIMIT 0, 30");
|
|
while ($row = mysql_fetch_assoc($query)) {
|
|
$array[] = $row;
|
|
}
|
|
if (isset($array)) {return $array; } else {return false;}
|
|
}
|
|
|
|
// Count how many skill entries are in the db for a certain skillid (this can relate to how many players exist).
|
|
function highscore_count($skillid) {
|
|
return mysql_result(mysql_query("SELECT COUNT(`player_id`) FROM `player_skills` WHERE `skillid`='$skillid' LIMIT 0, 30"), 0);
|
|
}
|
|
|
|
// Count how many players have higher exp than 500
|
|
function highscore_experience_count() {
|
|
return mysql_result(mysql_query("SELECT COUNT(`id`) FROM `players` WHERE `experience`>'500' LIMIT 0, 30"), 0);
|
|
}
|
|
|
|
// END HIGHSCORE FUNCTIONS
|
|
function user_recover($mode, $edom, $email, $character, $ip) {
|
|
/* -- Lost account function - user_recovery --
|
|
|
|
$mode = username/password recovery definition
|
|
$edom = The remembered value. (if mode is username, edom is players password and vice versa)
|
|
$email = email address
|
|
$character = character name
|
|
$ip = character IP
|
|
*/
|
|
// Structure verify array data correctly
|
|
if ($mode === 'username') {
|
|
$verify_data = array(
|
|
'password' => sha1($edom),
|
|
'email' => $email
|
|
);
|
|
} else {
|
|
$verify_data = array(
|
|
'name' => $edom,
|
|
'email' => $email
|
|
);
|
|
}
|
|
// Determine if the submitted information is correct and herit from same account
|
|
if (user_account_fields_verify_value($verify_data)) {
|
|
|
|
// Structure account id fetch method correctly
|
|
if ($mode == 'username') {
|
|
$account_id = user_account_id_from_password($verify_data['password']);
|
|
} else {
|
|
$account_id = user_id($verify_data['name']);
|
|
}
|
|
// get account id from character name
|
|
$player_account_id = user_character_account_id($character);
|
|
|
|
//Verify that players.account_id matches account.id
|
|
if ($player_account_id == $account_id) {
|
|
// verify IP match (IP = accounts.email_new) \\
|
|
// Fetch IP data
|
|
$ip_data = user_znote_account_data($account_id, 'ip');
|
|
if ($ip == $ip_data['ip']) {
|
|
// IP Match, time to stop verifying SHIT and get on
|
|
// With giving the visitor his goddamn username/password!
|
|
if ($mode == 'username') {
|
|
$name_data = user_data($account_id, 'name');
|
|
echo '<br><p>Your username is:</p> <h3>'. $name_data['name'] .'</h3>';
|
|
} else {
|
|
$newpass = substr(sha1(rand(1000000, 99999999)), 8);
|
|
echo '<br><p>Your new password is:</p> <h3>'. $newpass .'</h3><p>Remember to login and change it!</p>';
|
|
user_change_password($account_id, $newpass);
|
|
}
|
|
// END?! no, but almost. :)
|
|
} else { echo'IP does not match.'; }
|
|
} else { echo'Account data does not match.'; }
|
|
} else { echo'Account data does not match.'; }
|
|
}
|
|
|
|
// Get account id from password. This can be inaccurate considering several people may have same password.
|
|
function user_account_id_from_password($password) {
|
|
$password = sanitize($password);
|
|
$tmp = mysql_select_single("SELECT `id` FROM `accounts` WHERE `password`='".$password."' LIMIT 1;");
|
|
return $tmp['id'];
|
|
}
|
|
|
|
// Add additional premium days to account id
|
|
function user_account_add_premdays($accid, $days) {
|
|
$accid = (int)$accid;
|
|
$days = (int)$days;
|
|
$tmp = mysql_result(mysql_query("SELECT `premdays` FROM `accounts` WHERE `id`='$accid';"), 0, 'premdays');
|
|
$tmp += $days;
|
|
mysql_query("UPDATE `accounts` SET `premdays`='$tmp' WHERE `id`='$accid'");
|
|
}
|
|
|
|
// Name = char name. Changes from male to female & vice versa.
|
|
function user_character_change_gender($name) {
|
|
$user_id = user_character_id($name);
|
|
$gender = mysql_result(mysql_query("SELECT `sex` FROM `players` WHERE `id`='$user_id';"), 0, 'sex');
|
|
if ($gender == 1) mysql_query("UPDATE `players` SET `sex`='0' WHERE `id`='$user_id'");
|
|
else mysql_query("UPDATE `players` SET `sex`='1' WHERE `id`='$user_id'");
|
|
}
|
|
|
|
// Fetch account ID from player NAME
|
|
function user_character_account_id($character) {
|
|
$character = sanitize($character);
|
|
return mysql_result(mysql_query("SELECT `account_id` FROM `players` WHERE `name`='$character';"), 0, 'account_id');
|
|
}
|
|
|
|
// Verify data from accounts table. Parameter is an array of <columnName> - <data to verify>
|
|
// etc array('id' = 4, 'password' = 'test') will verify that logged in user have id 4 and password test.
|
|
function user_account_fields_verify_value($verify_data) {
|
|
$verify = array();
|
|
array_walk($verify_data, 'array_sanitize');
|
|
|
|
foreach ($verify_data as $field=>$data) {
|
|
$verify[] = '`'. $field .'` = \''. $data .'\'';
|
|
}
|
|
return (mysql_result(mysql_query("SELECT COUNT('id') FROM `accounts` WHERE ". implode(' AND ', $verify) .";"), 0) == 1) ? true : false;
|
|
}
|
|
|
|
// Update accounts, make sure user is logged in first.
|
|
function user_update_account($update_data) {
|
|
$update = array();
|
|
array_walk($update_data, 'array_sanitize');
|
|
|
|
foreach ($update_data as $field=>$data) {
|
|
$update[] = '`'. $field .'` = \''. $data .'\'';
|
|
}
|
|
|
|
$user_id = sanitize($_SESSION['user_id']);
|
|
|
|
mysql_query("UPDATE `accounts` SET ". implode(', ', $update) ." WHERE `id`=". $user_id .";");
|
|
}
|
|
|
|
// Update znote_accounts table, make sure user is logged in for this. This is used to etc update lastIP
|
|
function user_update_znote_account($update_data) {
|
|
$update = array();
|
|
array_walk($update_data, 'array_sanitize');
|
|
|
|
foreach ($update_data as $field=>$data) {
|
|
$update[] = '`'. $field .'` = \''. $data .'\'';
|
|
}
|
|
|
|
$user_id = sanitize($_SESSION['user_id']);
|
|
|
|
mysql_query("UPDATE `znote_accounts` SET ". implode(', ', $update) ." WHERE `account_id`=". $user_id .";");
|
|
}
|
|
|
|
// Change password on account_id (Note: You should verify that he knows the old password before doing this)
|
|
function user_change_password($user_id, $password) {
|
|
$user_id = sanitize($user_id);
|
|
$password = sha1($password);
|
|
|
|
mysql_query("UPDATE `accounts` SET `password`='$password' WHERE `id`=$user_id");
|
|
}
|
|
// .3 compatibility
|
|
function user_change_password03($user_id, $password) {
|
|
if (config('salt') === true) {
|
|
$user_id = sanitize($user_id);
|
|
$salt = user_data($user_id, 'salt');
|
|
$password = sha1($salt['salt'].$password);
|
|
|
|
mysql_query("UPDATE `accounts` SET `password`='$password' WHERE `id`=$user_id");
|
|
} else {
|
|
user_change_password($user_id, $password);
|
|
}
|
|
}
|
|
|
|
// Parameter: players.id, value[0 or 1]. Togge hide.
|
|
function user_character_set_hide($char_id, $value) {
|
|
$char_id = sanitize($char_id);
|
|
$value = sanitize($value);
|
|
|
|
mysql_query("UPDATE `znote_players` SET `hide_char`='$value' WHERE `player_id`=$char_id");
|
|
}
|
|
|
|
// CREATE ACCOUNT
|
|
function user_create_account($register_data) {
|
|
array_walk($register_data, 'array_sanitize');
|
|
|
|
if (config('TFSVersion') == 'TFS_03' && config('salt') === true) {
|
|
$register_data['salt'] = generate_recovery_key(18);
|
|
$register_data['password'] = sha1($register_data['salt'].$register_data['password']);
|
|
} else $register_data['password'] = sha1($register_data['password']);
|
|
|
|
$ip = $register_data['ip'];
|
|
$created = $register_data['created'];
|
|
|
|
unset($register_data['ip']);
|
|
unset($register_data['created']);
|
|
|
|
if (config('TFSVersion') == 'TFS_10') $register_data['creation'] = $created;
|
|
|
|
$fields = '`'. implode('`, `', array_keys($register_data)) .'`';
|
|
$data = '\''. implode('\', \'', $register_data) .'\'';
|
|
|
|
mysql_query("INSERT INTO `accounts` ($fields) VALUES ($data)") or die(mysql_error());
|
|
|
|
$account_id = user_id($register_data['name']);
|
|
mysql_query("INSERT INTO `znote_accounts` (`account_id`, `ip`, `created`) VALUES ('$account_id', '$ip', '$created')") or die(mysql_error());
|
|
|
|
//TO-DO: mail server and verification.
|
|
// http://www.web-development-blog.com/archives/send-e-mail-messages-via-smtp-with-phpmailer-and-gmail/
|
|
}
|
|
|
|
// CREATE CHARACTER
|
|
function user_create_character($character_data) {
|
|
array_walk($character_data, 'array_sanitize');
|
|
$cnf = fullConfig();
|
|
|
|
if ($character_data['sex'] == 1) {
|
|
$outfit_type = $cnf['maleOutfitId'];
|
|
} else {
|
|
$outfit_type = $cnf['femaleOutfitId'];
|
|
}
|
|
|
|
// This is TFS 0.2 compatible import data with Znote AAC mysql schema
|
|
$import_data = array(
|
|
'name' => $character_data['name'],
|
|
'group_id' => 1,
|
|
'account_id' => $character_data['account_id'],
|
|
'level' => $cnf['level'],
|
|
'vocation' => $character_data['vocation'],
|
|
'health' => $cnf['health'],
|
|
'healthmax' => $cnf['health'],
|
|
'experience' => 0, /* Will automatically be configured according to level after creating this array*/
|
|
'lookbody' => 0, /* STARTER OUTFITS */
|
|
'lookfeet' => 0,
|
|
'lookhead' => 0,
|
|
'looklegs' => 0,
|
|
'looktype' => $outfit_type,
|
|
'lookaddons' => 0,
|
|
'maglevel' => 0,
|
|
'mana' => $cnf['mana'],
|
|
'manamax' => $cnf['mana'],
|
|
'manaspent' => 0,
|
|
'soul' => $cnf['soul'],
|
|
'town_id' => $character_data['town_id'],
|
|
'posx' => $cnf['default_pos']['x'],
|
|
'posy' => $cnf['default_pos']['y'],
|
|
'posz' => $cnf['default_pos']['z'],
|
|
'conditions' => '',
|
|
'cap' => $cnf['cap'],
|
|
'sex' => $character_data['sex'],
|
|
'lastlogin' => 0,
|
|
'lastip' => $character_data['lastip'],
|
|
'save' => 1,
|
|
'skull' => 0,
|
|
'skulltime' => 0,
|
|
'rank_id' => 0,
|
|
'guildnick' => '',
|
|
'lastlogout' => 0,
|
|
'blessings' => 0,
|
|
'direction' => 0,
|
|
'loss_experience' => 10,
|
|
'loss_mana' => 10,
|
|
'loss_skills' => 10,
|
|
'premend' => 0,
|
|
'online' => 0,
|
|
'balance' => 0
|
|
);
|
|
|
|
// TFS 1.0 rules
|
|
if (Config('TFSVersion') === 'TFS_10') {
|
|
unset($import_data['rank_id']);
|
|
unset($import_data['guildnick']);
|
|
unset($import_data['direction']);
|
|
unset($import_data['loss_experience']);
|
|
unset($import_data['loss_mana']);
|
|
unset($import_data['loss_skills']);
|
|
unset($import_data['loss_mana']);
|
|
unset($import_data['premend']);
|
|
unset($import_data['online']);
|
|
}
|
|
|
|
// Set correct experience for level
|
|
$import_data['experience'] = level_to_experience($import_data['level']);
|
|
|
|
// If you are no vocation (id 0), use these details instead:
|
|
if ($character_data['vocation'] === '0') {
|
|
$import_data['level'] = $cnf['nvlevel'];
|
|
$import_data['experience'] = level_to_experience($cnf['nvlevel']);
|
|
$import_data['health'] = $cnf['nvHealth'];
|
|
$import_data['healthmax'] = $cnf['nvHealth'];
|
|
$import_data['cap'] = $cnf['nvCap'];
|
|
$import_data['mana'] = $cnf['nvMana'];
|
|
$import_data['manamax'] = $cnf['nvMana'];
|
|
$import_data['soul'] = $cnf['nvSoul'];
|
|
|
|
if ($cnf['nvForceTown'] == 1) {
|
|
$import_data['town_id'] = $cnf['nvTown'];
|
|
}
|
|
}
|
|
|
|
$fields = array_keys($import_data); // Fetch select fields
|
|
$data = array_values($import_data); // Fetch insert data
|
|
|
|
$fields_sql = implode("`, `", $fields); // Convert array into SQL compatible string
|
|
$data_sql = implode("', '", $data); // Convert array into SQL compatible string
|
|
echo 1;
|
|
mysql_query("INSERT INTO `players`(`$fields_sql`) VALUES ('$data_sql');") or die("INSERT ERROR: ". mysql_error());
|
|
|
|
$created = time();
|
|
$charid = user_character_id($import_data['name']);
|
|
echo 2;
|
|
mysql_query("INSERT INTO `znote_players`(`player_id`, `created`, `hide_char`, `comment`) VALUES ('$charid', '$created', '0', '');") or die(mysql_error());
|
|
}
|
|
|
|
// Returns counted value of all players online
|
|
function user_count_online() {
|
|
if (config('TFSVersion') == 'TFS_10') {
|
|
$online = mysql_select_single("SELECT COUNT(`player_id`) AS `value` FROM `players_online`;");
|
|
return $online['value'];
|
|
} else return mysql_result(mysql_query("SELECT COUNT(`id`) from `players` WHERE `online` = 1;"), 0);
|
|
}
|
|
|
|
// Returns counted value of all accounts.
|
|
function user_count_accounts() {
|
|
return mysql_result(mysql_query("SELECT COUNT(`id`) from `accounts`;"), 0);
|
|
}
|
|
|
|
/* user_character_data (fetches whatever data you want from players table)!
|
|
Usage:
|
|
$player = user_data(player_ID, 'name', 'level');
|
|
echo "Character name: ". $player['name'] .". Level: ". $player['level'];
|
|
*/
|
|
function user_character_data($user_id) {
|
|
$data = array();
|
|
$user_id = sanitize($user_id);
|
|
$func_num_args = func_num_args();
|
|
$func_get_args = func_get_args();
|
|
if ($func_num_args > 1) {
|
|
unset($func_get_args[0]);
|
|
$fields = '`'. implode('`, `', $func_get_args) .'`';
|
|
$data = mysql_select_single("SELECT $fields FROM `players` WHERE `id` = $user_id;");
|
|
return $data;
|
|
}
|
|
}
|
|
|
|
// return query data from znote_players table
|
|
function user_znote_character_data($character_id) {
|
|
$data = array();
|
|
$charid = (int)$character_id;
|
|
|
|
$func_num_args = func_num_args();
|
|
$func_get_args = func_get_args();
|
|
|
|
if ($func_num_args > 1) {
|
|
unset($func_get_args[0]);
|
|
|
|
$fields = '`'. implode('`, `', $func_get_args) .'`';
|
|
$data = mysql_select_single("SELECT $fields FROM `znote_players` WHERE `player_id` = $charid;");
|
|
return $data;
|
|
}
|
|
}
|
|
|
|
// return query data from znote table
|
|
// usage: $znoteAAC = user_znote_data('version');
|
|
// echo $znoteAAC['version'];
|
|
function user_znote_data() {
|
|
$data = array();
|
|
|
|
$func_num_args = func_num_args();
|
|
$func_get_args = func_get_args();
|
|
|
|
if ($func_num_args > 0) {
|
|
|
|
$fields = '`'. implode('`, `', $func_get_args) .'`';
|
|
$data = mysql_fetch_assoc(mysql_query("SELECT $fields FROM `znote`;"));
|
|
return $data;
|
|
} else return false;
|
|
}
|
|
|
|
// return query data from znote_accounts table
|
|
// See documentation on user_data. This fetches information from znote_accounts table.
|
|
function user_znote_account_data($account_id) {
|
|
$data = array();
|
|
$accid = (int)$account_id;
|
|
|
|
$func_num_args = func_num_args();
|
|
$func_get_args = func_get_args();
|
|
|
|
if ($func_num_args > 1) {
|
|
unset($func_get_args[0]);
|
|
|
|
$fields = '`'. implode('`, `', $func_get_args) .'`';
|
|
$data = mysql_select_single("SELECT $fields FROM `znote_accounts` WHERE `account_id` = $accid LIMIT 1;");
|
|
return $data;
|
|
}
|
|
}
|
|
|
|
// return query data from znote_visitors table
|
|
// See documentation on user_data, but this uses $longip instead.
|
|
function user_znote_visitor_data($longip) {
|
|
$data = array();
|
|
$longip = (int)$longip;
|
|
|
|
$func_num_args = func_num_args();
|
|
$func_get_args = func_get_args();
|
|
|
|
if ($func_num_args > 1) {
|
|
unset($func_get_args[0]);
|
|
|
|
$fields = '`'. implode('`, `', $func_get_args) .'`';
|
|
$data = mysql_fetch_assoc(mysql_query("SELECT $fields FROM `znote_visitors` WHERE `ip` = $longip;"));
|
|
return $data;
|
|
}
|
|
}
|
|
|
|
// return query data from znote_visitors_details table
|
|
// See documentation on user_data, but this uses $longip instead.
|
|
function user_znote_visitor_details_data($longip) {
|
|
$data = array();
|
|
$longip = (int)$longip;
|
|
|
|
$func_num_args = func_num_args();
|
|
$func_get_args = func_get_args();
|
|
|
|
if ($func_num_args > 1) {
|
|
unset($func_get_args[0]);
|
|
|
|
$fields = '`'. implode('`, `', $func_get_args) .'`';
|
|
$data = mysql_fetch_assoc(mysql_query("SELECT $fields FROM `znote_visitors_details` WHERE `ip` = $longip;"));
|
|
return $data;
|
|
}
|
|
}
|
|
|
|
/* user_data (fetches whatever data you want from accounts table)!
|
|
Usage:
|
|
$account = user_data(account_ID, 'password', 'email');
|
|
echo $account['email']; //Will then echo out that accounts mail address.
|
|
*/
|
|
function user_data($user_id) {
|
|
$data = array();
|
|
$user_id = sanitize($user_id);
|
|
|
|
$func_num_args = func_num_args();
|
|
$func_get_args = func_get_args();
|
|
|
|
if ($func_num_args > 1) {
|
|
unset($func_get_args[0]);
|
|
|
|
$fields = '`'. implode('`, `', $func_get_args) .'`';
|
|
$data = mysql_select_single("SELECT $fields FROM `accounts` WHERE `id` = $user_id LIMIT 1;");
|
|
return $data;
|
|
}
|
|
}
|
|
|
|
// Checks if user is activated (Not in use atm)
|
|
function user_activated($username) {
|
|
$username = sanitize($username);
|
|
// Deprecated, removed from DB.
|
|
//return (mysql_result(mysql_query("SELECT COUNT('id') FROM `accounts` WHERE `name`='$username' AND `email_new_time`=1;"), 0) == 1) ? true : false;
|
|
return false;
|
|
}
|
|
|
|
// Checks that username exist in database
|
|
function user_exist($username) {
|
|
$username = sanitize($username);
|
|
return (mysql_result(mysql_query("SELECT COUNT('id') FROM `accounts` WHERE `name`='$username';"), 0) == 1) ? true : false;
|
|
}
|
|
|
|
function user_name($id) { //USERNAME FROM PLAYER ID (Hauni@otland.net)
|
|
$id = (int)$id;
|
|
$name = mysql_select_single("SELECT `name` FROM `players` WHERE `id`='$id';");
|
|
if ($name !== false) return $name['name'];
|
|
else return false;
|
|
}
|
|
|
|
// Checks that character name exist
|
|
function user_character_exist($username) {
|
|
$username = sanitize($username);
|
|
return (mysql_result(mysql_query("SELECT COUNT('id') FROM `players` WHERE `name`='$username';"), 0) == 1) ? true : false;
|
|
}
|
|
|
|
// Checks that this email exist.
|
|
function user_email_exist($email) {
|
|
$email = sanitize($email);
|
|
return (mysql_result(mysql_query("SELECT COUNT('id') FROM `accounts` WHERE `email`='$email';"), 0) >= 1) ? true : false;
|
|
}
|
|
|
|
// Fetch user account ID from registered email. (this is used by etc lost account)
|
|
function user_id_from_email($email) {
|
|
$email = sanitize($email);
|
|
$account_id = mysql_result(mysql_query("SELECT `id` FROM `accounts` WHERE `email`='$email';"), 0, 'id');
|
|
return $account_id;
|
|
}
|
|
|
|
// Checks that a password exist in the database.
|
|
function user_password_exist($password) {
|
|
$password = sha1($password); // No need to sanitize passwords since we encrypt them.
|
|
return (mysql_result(mysql_query("SELECT COUNT('id') FROM `accounts` WHERE `password`='$password';"), 0) == 1) ? true : false;
|
|
}
|
|
|
|
// Verify that submitted password match stored password in account id
|
|
function user_password_match($password, $account_id) {
|
|
$password = sha1($password); // No need to sanitize passwords since we encrypt them.
|
|
$account_id = (int)$account_id;
|
|
return (mysql_result(mysql_query("SELECT COUNT('id') FROM `accounts` WHERE `password`='$password' AND `id`='$account_id';"), 0) == 1) ? true : false;
|
|
}
|
|
|
|
// Get user ID from name
|
|
function user_id($username) {
|
|
$username = sanitize($username);
|
|
$data = mysql_select_single("SELECT `id` FROM `accounts` WHERE `name`='$username' LIMIT 1;");
|
|
if ($data !== false) return $data['id'];
|
|
else return false;
|
|
}
|
|
|
|
// Get user login ID from username and password
|
|
function user_login_id($username, $password) {
|
|
$username = sanitize($username);
|
|
$password = sha1($password);
|
|
$data = mysql_select_single("SELECT `id` FROM `accounts` WHERE `name`='$username' AND `password`='$password' LIMIT 1;");
|
|
if ($data !== false) return $data['id'];
|
|
else return false;
|
|
}
|
|
|
|
// TFS 0.3+ compatibility.
|
|
function user_login_id_03($username, $password) {
|
|
if (config('salt') === true) {
|
|
if (user_exist($username)) {
|
|
$user_id = user_id($username);
|
|
$username = sanitize($username);
|
|
|
|
$salt = mysql_result(mysql_query("SELECT `salt` FROM `accounts` WHERE `id`='$user_id';"), 0, 'salt');
|
|
if (!empty($salt)) $password = sha1($salt.$password);
|
|
else $password = sha1($password);
|
|
return mysql_result(mysql_query("SELECT `id` FROM `accounts` WHERE `name`='$username' AND `password`='$password';"), 0, 'id');
|
|
}
|
|
} else return user_login_id($username, $password);
|
|
}
|
|
|
|
// Get character ID from character name
|
|
function user_character_id($charname) {
|
|
$charname = sanitize($charname);
|
|
$char = mysql_select_single("SELECT `id` FROM `players` WHERE `name`='$charname';");
|
|
if ($char !== false) return $char['id'];
|
|
else return false;
|
|
}
|
|
|
|
// Hide user character.
|
|
function user_character_hide($username) {
|
|
$username = sanitize($username);
|
|
$username = user_character_id($username);
|
|
$char = mysql_select_single("SELECT `hide_char` FROM `znote_players` WHERE `player_id`='$username';");
|
|
if ($char !== false) return $char['hide_char'];
|
|
else return false;
|
|
}
|
|
|
|
// Login with a user. (TFS 0.2)
|
|
function user_login($username, $password) {
|
|
$user_id = user_login_id($username, $password);
|
|
|
|
$username = sanitize($username);
|
|
$password = sha1($password);
|
|
return (mysql_result(mysql_query("SELECT COUNT('id') FROM accounts WHERE name='$username' AND password='$password';"), 0) == 1) ? $user_id : false;
|
|
}
|
|
|
|
// Login a user with TFS 0.3 compatibility
|
|
function user_login_03($username, $password) {
|
|
if (config('salt') === true) {
|
|
$user_id = user_login_id_03($username, $password);
|
|
|
|
$username = sanitize($username);
|
|
|
|
$salt = mysql_result(mysql_query("SELECT `salt` FROM `accounts` WHERE `id`='$user_id';"), 0, 'salt');
|
|
if (!empty($salt)) $password = sha1($salt.$password);
|
|
else $password = sha1($password);
|
|
return (mysql_result(mysql_query("SELECT COUNT('id') FROM accounts WHERE name='$username' AND password='$password';"), 0) == 1) ? $user_id : false;
|
|
} else return user_login($username, $password);
|
|
}
|
|
|
|
// Verify that user is logged in
|
|
function user_logged_in() {
|
|
return (isset($_SESSION['user_id'])) ? true : false;
|
|
}
|
|
?>
|