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LUA/TFS_10/creaturescript playerdeath/playerdeath.lua
Normal file
96
LUA/TFS_10/creaturescript playerdeath/playerdeath.lua
Normal file
@ -0,0 +1,96 @@
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local deathListEnabled = true
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local maxDeathRecords = 5
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function onDeath(cid, corpse, killer, mostDamage, unjustified, mostDamage_unjustified)
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local player = Player(cid)
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player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You are dead.")
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if not deathListEnabled then
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return
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end
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local byPlayer = 0
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local killerCreature = Creature(killer)
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if killerCreature == nil then
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killerName = "field item"
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else
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if killerCreature:isPlayer() then
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byPlayer = 1
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else
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local master = killerCreature:getMaster()
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if master and master ~= killerCreature and master:isPlayer() then
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killerCreature = master
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byPlayer = 1
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end
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end
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killerName = killerCreature:getName()
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end
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local byPlayerMostDamage = 0
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if mostDamage == 0 then
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mostDamageName = "field item"
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else
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local mostDamageKiller = Creature(mostDamage)
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if mostDamageKiller:isPlayer() then
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byPlayerMostDamage = 1
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else
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local master = mostDamageKiller:getMaster()
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if master and master ~= mostDamageKiller and master:isPlayer() then
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mostDamageKiller = master
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byPlayerMostDamage = 1
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end
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end
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mostDamageName = mostDamageKiller:getName()
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end
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local playerGuid = player:getGuid()
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db.query("INSERT INTO `player_deaths` (`player_id`, `time`, `level`, `killed_by`, `is_player`, `mostdamage_by`, `mostdamage_is_player`, `unjustified`, `mostdamage_unjustified`) VALUES (" .. playerGuid .. ", " .. os.time() .. ", " .. player:getLevel() .. ", " .. db.escapeString(killerName) .. ", " .. byPlayer .. ", " .. db.escapeString(mostDamageName) .. ", " .. byPlayerMostDamage .. ", " .. unjustified .. ", " .. mostDamage_unjustified .. ")")
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local resultId = db.storeQuery("SELECT `player_id` FROM `player_deaths` WHERE `player_id` = " .. playerGuid)
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local deathRecords = 0
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local tmpResultId = resultId
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while tmpResultId ~= false do
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tmpResultId = result.next(resultId)
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deathRecords = deathRecords + 1
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end
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if resultId ~= false then
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result.free(resultId)
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end
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while deathRecords > maxDeathRecords do
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db.query("DELETE FROM `player_deaths` WHERE `player_id` = " .. playerGuid .. " ORDER BY `time` LIMIT 1")
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deathRecords = deathRecords - 1
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end
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if byPlayer == 1 then
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local playerGuild = player:getGuild()
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if playerGuild then
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local killerGuild = killerCreature:getGuild()
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if playerGuild ~= killerGuild and isInWar(cid, killerCreature) then
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local warId = false
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resultId = db.storeQuery("SELECT `id` FROM `guild_wars` WHERE `status` = 1 AND ((`guild1` = " .. killerGuild:getId() .. " AND `guild2` = " .. playerGuild:getId() .. ") OR (`guild1` = " .. playerGuild:getId() .. " AND `guild2` = " .. killerGuild:getId() .. "))")
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if resultId ~= false then
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warId = result.getDataInt(resultId, "id")
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result.free(resultId)
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end
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if warId ~= false then
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db.query("INSERT INTO `guildwar_kills` (`killer`, `target`, `killerguild`, `targetguild`, `time`, `warid`) VALUES (" .. db.escapeString(killerName) .. ", " .. db.escapeString(player:getName()) .. ", " .. killerGuild:getId() .. ", " .. playerGuild:getId() .. ", " .. os.time() .. ", " .. warId .. ")")
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local wars = db.storeQuery("SELECT `guild_wars`.`id`, (SELECT `limit` FROM `znote_guild_wars` WHERE `znote_guild_wars`.`id` = `guild_wars`.`id`) AS `limit`, (SELECT COUNT(1) FROM `guildwar_kills` WHERE `guildwar_kills`.`warid` = `guild_wars`.`id` AND `guildwar_kills`.`killerguild` = `guild_wars`.`guild1`) guild1_kills, (SELECT COUNT(1) FROM `guildwar_kills` WHERE `guildwar_kills`.`warid` = `guild_wars`.`id` AND `guildwar_kills`.`killerguild` = `guild_wars`.`guild2`) guild2_kills FROM `guild_wars` WHERE (`guild1` = " .. killerGuild:getId() .. " OR `guild2` = " .. killerGuild:getId() .. ") AND `id` = " .. warId .. " AND `status` = 1")
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if wars ~= false then
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guildKills1 = result.getDataInt(wars, "guild1_kills")
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guildKills2 = result.getDataInt(wars, "guild2_kills")
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fragLimit = result.getDataInt(wars, "limit")
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result.free(wars)
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end
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if guildKills1 >= fragLimit or guildKills2 >= fragLimit then
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broadcastMessage(string.format("%s has just won the war against %s.", killerGuild:getName(), playerGuild:getName()), MESSAGE_EVENT_ADVANCE)
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db.query("UPDATE `guild_wars` SET `status` = 4, `ended` = " .. os.time() .. " WHERE `status` = 1 AND `id` = " .. warId)
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end
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end
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end
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end
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end
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end
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@ -214,6 +214,13 @@ CREATE TABLE IF NOT EXISTS `znote_deleted_characters` (
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`done` tinyint(1) NOT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ;
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CREATE TABLE IF NOT EXISTS `znote_guild_wars` (
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`id` int(11) NOT NULL AUTO_INCREMENT,
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`limit` int(11) NOT NULL DEFAULT '0',
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PRIMARY KEY (`id`),
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FOREIGN KEY (`id`) REFERENCES `guild_wars` (`id`) ON DELETE CASCADE ON UPDATE CASCADE
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=1 ;
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</textarea>
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</li>
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<li>
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@ -490,6 +490,8 @@ if ($highest_access >= 2) {
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$wars = mysql_select_multi("SELECT `id`, `guild1`, `guild2`, `status` FROM `guild_wars` WHERE (`guild1` = '$gid' OR `guild1` = '$targetGuild') AND (`guild2` = '$gid' OR `guild2` = '$targetGuild') AND `status` IN (0, 1);");
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if ($status == false && $wars == false) {
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guild_war_invitation($gid, $targetGuild);
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$limit = (empty($_POST['limit'])) ? 100 : (int)$_POST['limit'];
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mysql_insert("INSERT INTO `znote_guild_wars` (`limit`) VALUES ('$limit');");
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header('Location: guilds.php?name='. $_GET['name']);
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exit();
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} else echo '<font color="red" size="4">This guild has already been invited to war(or you\'re trying to invite your own).</FONT>';
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@ -683,6 +685,7 @@ if ($highest_access >= 2) {
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<ul>
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<li>Invite guild to war:<br>
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<input type="text" name="warinvite" placeholder="Guild name">
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<input type="number" min="10" max="999" name="limit">
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<input type="submit" value="Invite Guild">
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</li>
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</ul>
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@ -694,12 +697,12 @@ if ($highest_access >= 2) {
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<table id="guildsTable" class="table table-striped table-hover"><tr class="yellow"><th>Aggressor</th><th>Information</th><th>Enemy</th></tr>
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<?php
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$i = 0;
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$wars = mysql_select_multi("SELECT `guild1`, `guild2`, `name1`, `name2`, `started` FROM `guild_wars` WHERE (`guild1` = '$gid' OR `guild2` = '$gid') AND `status` = 0 ORDER BY `started` DESC");
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$wars = mysql_select_multi("SELECT `guild1`, `guild2`, `name1`, `name2`, `started`, (SELECT `limit` FROM `znote_guild_wars` WHERE `znote_guild_wars`.`id` = `guild_wars`.`id`) AS `limit` FROM `guild_wars` WHERE (`guild1` = '$gid' OR `guild2` = '$gid') AND `status` = 0 ORDER BY `started` DESC");
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if (!empty($wars) || $wars !== false) {
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foreach($wars as $war) {
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$i++;
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echo '<tr><td><a href="guilds.php?name='.$war['name1'].'">'.$war['name1'].'</a></td><td>';
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echo '<center><b>Pending invitation</b><br />Invited on ' . getClock($war['started'], true) . '.<br />';
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echo '<center><b>Pending invitation</b><br />Invited on ' . getClock($war['started'], true) . '.<br />The frag limit is set to ' . $war['limit'] . ' frags.<br />';
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if ($war['guild1'] == $gid) {
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echo '<br /><form action="" method="post"><input type="hidden" name="cancel_war_invite" value="'.$war['guild2'].'" /><input type="submit" value="Cancel Invitation"></form>';
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} else if ($war['guild2'] == $gid) {
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