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https://github.com/Znote/ZnoteAAC.git
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Better character creation. Configurable vocation skills and will calculate HP/MP/CAP for each vocation at their configured starting level.
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@@ -1,7 +1,6 @@
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<?php require_once 'engine/init.php'; include 'layout/overall/header.php';
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protect_page();
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admin_only($user_data);
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// start
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// PREP: Create a function that echos player skills
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function playerSkill($skills, $id) {
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@@ -16,13 +15,16 @@ if (isset($_POST['pid']) && (int)$_POST['pid'] > 0) {
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$pid = (int)$_POST['pid'];
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if ($config['TFSVersion'] != 'TFS_10') $status = user_is_online($pid);
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else $status = user_is_online_10($pid);
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if (!$status) {
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// New player level
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$level = (int)$_POST['level'];
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// Fetch stat gain for vocation
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$statgain = $config['vocations_gain'][(int)$_POST['vocation']];
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$playercnf = $config['player'];
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/*
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if ((int)$_POST['vocation'] !== 0) {
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// Fetch base level and stats:
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$baselevel = $config['level'];
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@@ -36,13 +38,12 @@ if (isset($_POST['pid']) && (int)$_POST['pid'] > 0) {
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$basemana = $config['nvMana'];
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$basecap = $config['nvCap'];
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}
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*/
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$levelC = $level - $baselevel;
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if ($levelC >= 1) {
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$newhp = $basehealth + ($statgain['hp'] * $levelC);
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$newmp = $basemana + ($statgain['mp'] * $levelC);
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$newcap = $basecap + ($statgain['cap'] * $levelC);
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} else die("Failed to calibrate skills. Level below $baselevel.");
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$LevelsFromBase = $level - $playercnf['base']['level'];
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$newhp = $playercnf['base']['health'] + ($statgain['hp'] * $LevelsFromBase);
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$newmp = $playercnf['base']['mana'] + ($statgain['mp'] * $LevelsFromBase);
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$newcap = $playercnf['base']['cap'] + ($statgain['cap'] * $LevelsFromBase);
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// Calibrate hp/mana/cap
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if ($config['TFSVersion'] != 'TFS_10') {
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