A few Lua scripts updates, converted Lua scripts to RevScriptSys (#431)

- changed folder name from LUA to Lua
- Added installation instructions
- fixed playerdeath variables (fixes #430)
- Added outfit IDs up to Jouster outfit to the sync outfit script
- Removed unecessary instruction
- Added revscriptsys version of all scripts
This commit is contained in:
Evil Puncker
2020-07-03 14:31:44 -03:00
committed by GitHub
parent 3c8b1eb0aa
commit 34f9b51f8f
35 changed files with 1010 additions and 275 deletions

View File

@@ -256,7 +256,7 @@
// TFS 1.x powergamers and top online
// Before enabling powergamers, make sure that you have added Lua files and added the SQL columns to your server db.
// files can be found at LUA folder.
// files can be found at Lua folder.
$config['powergamers'] = array(
'enabled' => true, // Enable or disable page
'limit' => 20, // Number of players that it will show.
@@ -607,7 +607,7 @@
'outfits' => true,
// Player storage (storage_value + outfitId)
// used to see if player has outfit.
// see LUA scripts folder for otserv code
// see Lua scripts folder for otserv code
'storage_value' => 10000
);
@@ -936,7 +936,7 @@
////////////
/// SHOP ///
////////////
// If useDB is set to true, player can shop in-game as well using Znote LUA shop system plugin.
// If useDB is set to true, player can shop in-game as well using Znote Lua shop system plugin.
$config['shop'] = array(
'enabled' => false,
'loginToView' => false, // Do user need to login to see the shop offers?