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A few Lua scripts updates, converted Lua scripts to RevScriptSys (#431)
- changed folder name from LUA to Lua - Added installation instructions - fixed playerdeath variables (fixes #430) - Added outfit IDs up to Jouster outfit to the sync outfit script - Removed unecessary instruction - Added revscriptsys version of all scripts
This commit is contained in:
99
Lua/TFS_10/revscriptsys/first_items.lua
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99
Lua/TFS_10/revscriptsys/first_items.lua
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local creatureevent = CreatureEvent("FirstItems")
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local config = {
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[1] = { -- Sorcerer
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items = {
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{2175, 1}, -- spellbook
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{2190, 1}, -- wand of vortex
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{8819, 1}, -- magician's robe
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{8820, 1}, -- mage hat
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{2468, 1}, -- studded legs
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{2643, 1}, -- leather boots
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{2661, 1} -- scarf
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},
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container = {
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{2120, 1}, -- rope
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{2554, 1}, -- shovel
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{7620, 1} -- mana potion
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}
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},
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[2] = { -- Druid
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items = {
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{2175, 1}, -- spellbook
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{2182, 1}, -- snakebite rod
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{8819, 1}, -- magician's robe
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{8820, 1}, -- mage hat
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{2468, 1}, -- studded legs
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{2643, 1}, -- leather boots
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{2661, 1} -- scarf
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},
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container = {
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{2120, 1}, -- rope
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{2554, 1}, -- shovel
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{7620, 1} -- mana potion
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}
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},
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[3] = { -- Paladin
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items = {
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{2525, 1}, -- dwarven shield
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{2389, 5}, -- 5 spears
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{2660, 1}, -- ranger's cloak
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{8923, 1}, -- ranger legs
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{2643, 1}, -- leather boots
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{2661, 1}, -- scarf
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{2480, 1} -- legion helmet
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},
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container = {
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{2120, 1}, -- rope
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{2554, 1}, -- shovel
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{7618, 1}, -- health potion
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{2456, 1}, -- bow
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{2544, 50} -- 50 arrows
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}
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},
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[4] = { -- Knight
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items = {
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{2525, 1}, -- dwarven shield
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{8601, 1}, -- steel axe
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{2465, 1}, -- brass armor
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{2460, 1}, -- brass helmet
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{2478, 1}, -- brass legs
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{2643, 1}, -- leather boots
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{2661, 1} -- scarf
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},
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container = {
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{8602, 1}, -- jagged sword
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{2439, 1}, -- daramanian mace
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{2120, 1}, -- rope
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{2554, 1}, -- shovel
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{7618, 1} -- health potion
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}
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}
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}
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function creatureevent.onLogin(player)
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local targetVocation = config[player:getVocation():getId()]
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if not targetVocation then
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return true
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end
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if player:getLastLoginSaved() ~= 0 then
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return true
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end
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for i = 1, #targetVocation.items do
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player:addItem(targetVocation.items[i][1], targetVocation.items[i][2])
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end
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local backpack = player:addItem(1988) -- backpack
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if not backpack then
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return true
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end
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for i = 1, #targetVocation.container do
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backpack:addItem(targetVocation.container[i][1], targetVocation.container[i][2])
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end
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return true
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end
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creatureevent:register()
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