mirror of
https://github.com/Znote/ZnoteAAC.git
synced 2025-10-20 12:53:26 +02:00
LUA - More stable shopsystem
When working with custom types.
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
-- Znote Auto Shop v2.1 for Znote AAC on TFS 1.2+
|
||||
function onThink(interval, lastExecution)
|
||||
local orderQuery = db.storeQuery([[
|
||||
SELECT
|
||||
@@ -35,7 +36,14 @@ function onThink(interval, lastExecution)
|
||||
|
||||
local player = Player(player_id)
|
||||
if player ~= nil then
|
||||
print("Processing shop order for: [".. player:getName() .."] type "..orderType..": ".. type_desc[orderType])
|
||||
|
||||
local description = "Unknown or custom type"
|
||||
if type_desc[orderType] ~= nil then
|
||||
description = type_desc[orderType]
|
||||
end
|
||||
print("Processing type "..orderType..": ".. description)
|
||||
print("Processing shop order for: [".. player:getName() .."] type "..orderType..": ".. description)
|
||||
|
||||
local tile = Tile(player:getPosition())
|
||||
if tile ~= nil and tile:hasFlag(TILESTATE_PROTECTIONZONE) then
|
||||
-- ORDER TYPE 1 (Regular item shop products)
|
||||
|
Reference in New Issue
Block a user