diff --git a/LUA/TFS_02/talkaction shopsystem/znoteshop.lua b/LUA/TFS_02/talkaction shopsystem/znoteshop.lua index 733e156..614bd52 100644 --- a/LUA/TFS_02/talkaction shopsystem/znoteshop.lua +++ b/LUA/TFS_02/talkaction shopsystem/znoteshop.lua @@ -1,4 +1,4 @@ --- Znote Shop v1.0 for Znote AAC on TFS 0.2.13+ Mystic Spirit. +-- Znote Shop v1.1 for Znote AAC on TFS 0.2.13+ Mystic Spirit. function onSay(cid, words, param) local storage = 54073 -- Make sure to select non-used storage. This is used to prevent SQL load attacks. local cooldown = 15 -- in seconds. @@ -12,7 +12,9 @@ function onSay(cid, words, param) "pending premium (skip)", "pending gender change (skip)", "pending character name change (skip)", - "Outfit and addons" + "Outfit and addons", + "Mounts", + "Instant house purchase" } print("Player: " .. getCreatureName(cid) .. " triggered !shop talkaction.") -- Create the query @@ -26,7 +28,12 @@ function onSay(cid, words, param) local q_type = result.getDataInt(orderQuery, "type") local q_itemid = result.getDataInt(orderQuery, "itemid") local q_count = result.getDataInt(orderQuery, "count") - print("Processing type "..q_type..": ".. type_desc[q_type]) + + local description = "Unknown or custom type" + if type_desc[q_type] ~= nil then + description = type_desc[q_type] + end + print("Processing type "..q_type..": ".. description) -- ORDER TYPE 1 (Regular item shop products) if q_type == 1 then @@ -78,8 +85,9 @@ function onSay(cid, words, param) -- Type 4 is for character name change (Coded on web) -- Type 5 is for character outfit and addon (Already coded here) -- Type 6 is for mounts (Not for TFS 0.2) - -- So use type 7+ for custom stuff, like etc packages. - -- if q_type == 7 then + -- Type 7 is for Instant house purchase (Not for TFS 0.2) + -- So use type 8+ for custom stuff, like etc packages. + -- if q_type == 8 then -- end result.free(orderQuery) if not served then diff --git a/LUA/TFS_03/talkaction shopsystem/Alternatives/znoteshop.lua b/LUA/TFS_03/talkaction shopsystem/Alternatives/znoteshop.lua index a55833b..e622b97 100644 --- a/LUA/TFS_03/talkaction shopsystem/Alternatives/znoteshop.lua +++ b/LUA/TFS_03/talkaction shopsystem/Alternatives/znoteshop.lua @@ -1,4 +1,4 @@ --- Znote Shop v1.0 for Znote AAC on TFS 0.3.6+ Crying Damson. +-- Znote Shop v1.1 for Znote AAC on TFS 0.3.6+ Crying Damson. [Alternative] function onSay(cid, words, param) local storage = 54073 -- Make sure to select non-used storage. This is used to prevent SQL load attacks. local cooldown = 15 -- in seconds. @@ -13,7 +13,8 @@ function onSay(cid, words, param) "pending gender change (skip)", "pending character name change (skip)", "Outfit and addons", - "Mounts" + "Mounts", + "Instant house purchase" } print("Player: " .. getCreatureName(cid) .. " triggered !shop talkaction.") -- Create the query @@ -28,7 +29,12 @@ function onSay(cid, words, param) local q_type = result.getDataInt(orderQuery, "type") local q_itemid = result.getDataInt(orderQuery, "itemid") local q_count = result.getDataInt(orderQuery, "count") - print("Processing type "..q_type..": ".. type_desc[q_type]) + + local description = "Unknown or custom type" + if type_desc[q_type] ~= nil then + description = type_desc[q_type] + end + print("Processing type "..q_type..": ".. description) -- ORDER TYPE 1 (Regular item shop products) if q_type == 1 then @@ -93,8 +99,9 @@ function onSay(cid, words, param) -- Type 4 is for character name change (Coded on web) -- Type 5 is for character outfit and addon (Already coded here) -- Type 6 is for mounts (Already coded here) - -- So use type 7+ for custom stuff, like etc packages. - -- if q_type == 7 then + -- Type 7 is for Instant house purchase (Not for TFS 0.3) + -- So use type 8+ for custom stuff, like etc packages. + -- if q_type == 8 then -- end until not result.next(orderQuery) result.free(orderQuery) diff --git a/LUA/TFS_03/talkaction shopsystem/znoteshop.lua b/LUA/TFS_03/talkaction shopsystem/znoteshop.lua index d71d3e0..4286f8e 100644 --- a/LUA/TFS_03/talkaction shopsystem/znoteshop.lua +++ b/LUA/TFS_03/talkaction shopsystem/znoteshop.lua @@ -1,4 +1,4 @@ --- Znote Shop v1.0 for Znote AAC on TFS 0.3.6+ Crying Damson. +-- Znote Shop v1.1 for Znote AAC on TFS 0.3.6+ Crying Damson. function onSay(cid, words, param) local storage = 54073 -- Make sure to select non-used storage. This is used to prevent SQL load attacks. local cooldown = 15 -- in seconds. @@ -13,7 +13,8 @@ function onSay(cid, words, param) "pending gender change (skip)", "pending character name change (skip)", "Outfit and addons", - "Mounts" + "Mounts", + "Instant house purchase" } print("Player: " .. getCreatureName(cid) .. " triggered !shop talkaction.") -- Create the query @@ -28,7 +29,13 @@ function onSay(cid, words, param) local q_type = result.getDataInt(orderQuery, "type") local q_itemid = result.getDataInt(orderQuery, "itemid") local q_count = result.getDataInt(orderQuery, "count") - print("Processing type "..q_type..": ".. type_desc[q_type]) + + local description = "Unknown or custom type" + if type_desc[q_type] ~= nil then + description = type_desc[q_type] + end + print("Processing type "..q_type..": ".. description) + -- ORDER TYPE 1 (Regular item shop products) if q_type == 1 then served = true @@ -101,8 +108,9 @@ function onSay(cid, words, param) -- Type 4 is for character name change (Coded on web) -- Type 5 is for character outfit and addon (Already coded here) -- Type 6 is for mounts (Already coded here) - -- So use type 7+ for custom stuff, like etc packages. - -- if q_type == 7 then + -- Type 7 is for Instant house purchase (Not for TFS 0.3) + -- So use type 8+ for custom stuff, like etc packages. + -- if q_type == 8 then -- end until not result.next(orderQuery) result.free(orderQuery) diff --git a/LUA/TFS_10/globalevent shopsystem/znoteshop.lua b/LUA/TFS_10/globalevent shopsystem/znoteshop.lua index b00b231..de0b064 100644 --- a/LUA/TFS_10/globalevent shopsystem/znoteshop.lua +++ b/LUA/TFS_10/globalevent shopsystem/znoteshop.lua @@ -1,3 +1,4 @@ +-- Znote Auto Shop v2.1 for Znote AAC on TFS 1.2+ function onThink(interval, lastExecution) local orderQuery = db.storeQuery([[ SELECT @@ -35,7 +36,14 @@ function onThink(interval, lastExecution) local player = Player(player_id) if player ~= nil then - print("Processing shop order for: [".. player:getName() .."] type "..orderType..": ".. type_desc[orderType]) + + local description = "Unknown or custom type" + if type_desc[orderType] ~= nil then + description = type_desc[orderType] + end + print("Processing type "..orderType..": ".. description) + print("Processing shop order for: [".. player:getName() .."] type "..orderType..": ".. description) + local tile = Tile(player:getPosition()) if tile ~= nil and tile:hasFlag(TILESTATE_PROTECTIONZONE) then -- ORDER TYPE 1 (Regular item shop products) diff --git a/LUA/TFS_10/talkaction shopsystem/znoteshop.lua b/LUA/TFS_10/talkaction shopsystem/znoteshop.lua index 9fbcfe0..e068d7c 100644 --- a/LUA/TFS_10/talkaction shopsystem/znoteshop.lua +++ b/LUA/TFS_10/talkaction shopsystem/znoteshop.lua @@ -1,4 +1,4 @@ --- Znote Shop v1.0 for Znote AAC on TFS 1.1 +-- Znote Shop v1.1 for Znote AAC on TFS 1.2+ function onSay(player, words, param) local storage = 54073 -- Make sure to select non-used storage. This is used to prevent SQL load attacks. local cooldown = 15 -- in seconds. @@ -29,8 +29,12 @@ function onSay(player, words, param) local q_itemid = result.getNumber(orderQuery, "itemid") local q_count = result.getNumber(orderQuery, "count") - print("Processing type "..q_type..": ".. type_desc[q_type]) - + local description = "Unknown or custom type" + if type_desc[q_type] ~= nil then + description = type_desc[q_type] + end + print("Processing type "..q_type..": ".. description) + -- ORDER TYPE 1 (Regular item shop products) if q_type == 1 then served = true @@ -110,8 +114,9 @@ function onSay(player, words, param) -- Type 4 is for character name change (Coded on web) -- Type 5 is for character outfit and addon (Already coded here) -- Type 6 is for mounts (Already coded here) - -- So use type 7+ for custom stuff, like etc packages. - -- if q_type == 7 then + -- Type 7 is for Instant house purchase (Already coded here) + -- So use type 8+ for custom stuff, like etc packages. + -- if q_type == 8 then -- end until not result.next(orderQuery) result.free(orderQuery)