2022-04-18 18:50:47 +03:00

17 lines
513 B
Lua

function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
doRelocate(item:getPosition(),{x = 33061, y = 31752, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33061, y = 31752, z = 15}, 11)
end
function onAddItem(item, tileitem, position)
doRelocate(item:getPosition(),{x = 33061, y = 31752, z = 15})
item:getPosition():sendMagicEffect(11)
Game.sendMagicEffect({x = 33061, y = 31752, z = 15}, 11)
end