function onStepIn(creature, item, position, fromPosition) local player = creature:getPlayer() if not player then return true end doRelocate(item:getPosition(),{x = 33061, y = 31752, z = 15}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 33061, y = 31752, z = 15}, 11) end function onAddItem(item, tileitem, position) doRelocate(item:getPosition(),{x = 33061, y = 31752, z = 15}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 33061, y = 31752, z = 15}, 11) end