2019-12-09 14:45:17 +02:00

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# GIMUD - Graphical Interface Multi User Dungeon
Name = "Duncan"
Outfit = (151,38-23-0-116-1)
Home = [32330,32605,7]
Radius = 3
Behaviour = {
ADDRESS,"hello$",! -> "Hi %N, come closer. Have a look at my wares and such."
ADDRESS,"hi$",! -> *
ADDRESS,! -> Idle
BUSY,"hello$",! -> "Wait, %N.", Queue
BUSY,"hi$",! -> *
BUSY,! -> NOP
VANISH,! -> "Bye"
"bye" -> "Good bye.", Idle
"farewell" -> *
"do","you","sell" -> "Well erm, currently we are a little short on weapons and the like, but I still have pirate tapestries for sale."
"wares" -> *
"offer" -> *
"pirate tapestry" -> Type=5615, Amount=1, Price=40, "Do you want to buy a pirate tapestry for %P gold?", Topic=1
%1,1<%1,"pirate tapestry" -> Type=5615, Amount=%1, Price=40*%1, "Do you want to buy %A pirate tapestries for %P gold?", Topic=1
Topic=1,"yes",CountMoney>=Price -> "Here you go. Those would fit nicely into your house, showing that you're a fan and supporter and all that.", DeleteMoney, Create(Type)
Topic=1,"yes" -> "Come back when you have enough money."
Topic=1 -> "Maybe next time."
}