mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-01 01:59:21 +02:00
184 lines
4.5 KiB
C++
184 lines
4.5 KiB
C++
/**
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* Tibia GIMUD Server - a free and open-source MMORPG server emulator
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* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "otpch.h"
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#include "mailbox.h"
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#include "game.h"
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#include "player.h"
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#include "iologindata.h"
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#include "town.h"
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extern Game g_game;
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ReturnValue Mailbox::queryAdd(int32_t, const Thing& thing, uint32_t, uint32_t, Creature*) const
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{
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const Item* item = thing.getItem();
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if (item && Mailbox::canSend(item)) {
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return RETURNVALUE_NOERROR;
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}
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return RETURNVALUE_NOTPOSSIBLE;
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}
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ReturnValue Mailbox::queryMaxCount(int32_t, const Thing&, uint32_t count, uint32_t& maxQueryCount, uint32_t) const
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{
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maxQueryCount = std::max<uint32_t>(1, count);
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return RETURNVALUE_NOERROR;
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}
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ReturnValue Mailbox::queryRemove(const Thing&, uint32_t, uint32_t) const
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{
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return RETURNVALUE_NOTPOSSIBLE;
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}
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Cylinder* Mailbox::queryDestination(int32_t&, const Thing&, Item**, uint32_t&)
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{
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return this;
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}
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void Mailbox::addThing(Thing* thing)
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{
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return addThing(0, thing);
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}
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void Mailbox::addThing(int32_t, Thing* thing)
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{
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Item* item = thing->getItem();
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if (item && Mailbox::canSend(item)) {
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sendItem(item);
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}
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}
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void Mailbox::updateThing(Thing*, uint16_t, uint32_t)
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{
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//
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}
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void Mailbox::replaceThing(uint32_t, Thing*)
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{
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//
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}
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void Mailbox::removeThing(Thing*, uint32_t)
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{
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//
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}
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void Mailbox::postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t)
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{
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getParent()->postAddNotification(thing, oldParent, index, LINK_PARENT);
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}
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void Mailbox::postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, cylinderlink_t)
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{
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getParent()->postRemoveNotification(thing, newParent, index, LINK_PARENT);
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}
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bool Mailbox::sendItem(Item* item) const
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{
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std::string receiver;
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std::string townName;
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if (!getDestination(item, receiver, townName)) {
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return false;
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}
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if (receiver.empty() || townName.empty()) {
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return false;
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}
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Town* town = g_game.map.towns.getTown(townName);
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if (!town) {
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return false;
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}
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Player* player = g_game.getPlayerByName(receiver);
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if (player) {
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DepotLocker* depotLocker = player->getDepotLocker(town->getID(), true);
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if (depotLocker) {
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if (g_game.internalMoveItem(item->getParent(), depotLocker, INDEX_WHEREEVER,
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item, item->getItemCount(), nullptr, FLAG_NOLIMIT) == RETURNVALUE_NOERROR) {
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g_game.transformItem(item, item->getID() + 1);
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player->onReceiveMail();
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return true;
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}
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}
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} else {
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Player tmpPlayer(nullptr);
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if (!IOLoginData::loadPlayerByName(&tmpPlayer, receiver)) {
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return false;
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}
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DepotLocker* depotLocker = tmpPlayer.getDepotLocker(town->getID(), true);
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if (depotLocker) {
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if (g_game.internalMoveItem(item->getParent(), depotLocker, INDEX_WHEREEVER,
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item, item->getItemCount(), nullptr, FLAG_NOLIMIT) == RETURNVALUE_NOERROR) {
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g_game.transformItem(item, item->getID() + 1);
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IOLoginData::savePlayer(&tmpPlayer);
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return true;
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}
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}
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}
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return false;
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}
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bool Mailbox::getDestination(Item* item, std::string& name, std::string& town) const
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{
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const Container* container = item->getContainer();
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if (container) {
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for (Item* containerItem : container->getItemList()) {
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if (containerItem->getID() == ITEM_LABEL && getDestination(containerItem, name, town)) {
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return true;
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}
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}
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return false;
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}
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const std::string& text = item->getText();
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if (text.empty()) {
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return false;
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}
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std::istringstream iss(text, std::istringstream::in);
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std::string temp;
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uint32_t currentLine = 1;
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while (getline(iss, temp, '\n')) {
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if (currentLine == 1) {
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name = temp;
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} else if (currentLine == 2) {
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town = temp;
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} else {
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break;
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}
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++currentLine;
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}
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trimString(name);
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trimString(town);
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return true;
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}
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bool Mailbox::canSend(const Item* item)
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{
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return item->getID() == ITEM_PARCEL || item->getID() == ITEM_LETTER;
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}
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