/** * Tibia GIMUD Server - a free and open-source MMORPG server emulator * Copyright (C) 2019 Sabrehaven and Mark Samman * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "otpch.h" #include "mailbox.h" #include "game.h" #include "player.h" #include "iologindata.h" #include "town.h" extern Game g_game; ReturnValue Mailbox::queryAdd(int32_t, const Thing& thing, uint32_t, uint32_t, Creature*) const { const Item* item = thing.getItem(); if (item && Mailbox::canSend(item)) { return RETURNVALUE_NOERROR; } return RETURNVALUE_NOTPOSSIBLE; } ReturnValue Mailbox::queryMaxCount(int32_t, const Thing&, uint32_t count, uint32_t& maxQueryCount, uint32_t) const { maxQueryCount = std::max(1, count); return RETURNVALUE_NOERROR; } ReturnValue Mailbox::queryRemove(const Thing&, uint32_t, uint32_t) const { return RETURNVALUE_NOTPOSSIBLE; } Cylinder* Mailbox::queryDestination(int32_t&, const Thing&, Item**, uint32_t&) { return this; } void Mailbox::addThing(Thing* thing) { return addThing(0, thing); } void Mailbox::addThing(int32_t, Thing* thing) { Item* item = thing->getItem(); if (item && Mailbox::canSend(item)) { sendItem(item); } } void Mailbox::updateThing(Thing*, uint16_t, uint32_t) { // } void Mailbox::replaceThing(uint32_t, Thing*) { // } void Mailbox::removeThing(Thing*, uint32_t) { // } void Mailbox::postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t) { getParent()->postAddNotification(thing, oldParent, index, LINK_PARENT); } void Mailbox::postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, cylinderlink_t) { getParent()->postRemoveNotification(thing, newParent, index, LINK_PARENT); } bool Mailbox::sendItem(Item* item) const { std::string receiver; std::string townName; if (!getDestination(item, receiver, townName)) { return false; } if (receiver.empty() || townName.empty()) { return false; } Town* town = g_game.map.towns.getTown(townName); if (!town) { return false; } Player* player = g_game.getPlayerByName(receiver); if (player) { DepotLocker* depotLocker = player->getDepotLocker(town->getID(), true); if (depotLocker) { if (g_game.internalMoveItem(item->getParent(), depotLocker, INDEX_WHEREEVER, item, item->getItemCount(), nullptr, FLAG_NOLIMIT) == RETURNVALUE_NOERROR) { g_game.transformItem(item, item->getID() + 1); player->onReceiveMail(); return true; } } } else { Player tmpPlayer(nullptr); if (!IOLoginData::loadPlayerByName(&tmpPlayer, receiver)) { return false; } DepotLocker* depotLocker = tmpPlayer.getDepotLocker(town->getID(), true); if (depotLocker) { if (g_game.internalMoveItem(item->getParent(), depotLocker, INDEX_WHEREEVER, item, item->getItemCount(), nullptr, FLAG_NOLIMIT) == RETURNVALUE_NOERROR) { g_game.transformItem(item, item->getID() + 1); IOLoginData::savePlayer(&tmpPlayer); return true; } } } return false; } bool Mailbox::getDestination(Item* item, std::string& name, std::string& town) const { const Container* container = item->getContainer(); if (container) { for (Item* containerItem : container->getItemList()) { if (containerItem->getID() == ITEM_LABEL && getDestination(containerItem, name, town)) { return true; } } return false; } const std::string& text = item->getText(); if (text.empty()) { return false; } std::istringstream iss(text, std::istringstream::in); std::string temp; uint32_t currentLine = 1; while (getline(iss, temp, '\n')) { if (currentLine == 1) { name = temp; } else if (currentLine == 2) { town = temp; } else { break; } ++currentLine; } trimString(name); trimString(town); return true; } bool Mailbox::canSend(const Item* item) { return item->getID() == ITEM_PARCEL || item->getID() == ITEM_LETTER; }