2022-09-10 11:05:02 +03:00

19 lines
681 B
Lua

local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_GROUNDSHAKER)
combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1)
combat:setParameter(COMBAT_PARAM_USECHARGES, 1)
combat:setArea(createCombatArea(AREA_CIRCLE3X3))
function onGetFormulaValues(player, skill, attack, factor)
local skillTotal = skill * attack
local levelTotal = player:getLevel() / 5
return -(((skillTotal * 0.02) + 4) + (levelTotal)), -(((skillTotal * 0.03) + 6) + (levelTotal))
end
combat:setCallback(CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")
function onCastSpell(creature, var)
return combat:execute(creature, var)
end