local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_GROUNDSHAKER) combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1) combat:setParameter(COMBAT_PARAM_USECHARGES, 1) combat:setArea(createCombatArea(AREA_CIRCLE3X3)) function onGetFormulaValues(player, skill, attack, factor) local skillTotal = skill * attack local levelTotal = player:getLevel() / 5 return -(((skillTotal * 0.02) + 4) + (levelTotal)), -(((skillTotal * 0.03) + 6) + (levelTotal)) end combat:setCallback(CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues") function onCastSpell(creature, var) return combat:execute(creature, var) end