SabrehavenServer/src/guild.cpp
2019-09-16 20:38:16 +03:00

67 lines
1.6 KiB
C++

/**
* Tibia GIMUD Server - a free and open-source MMORPG server emulator
* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "otpch.h"
#include "guild.h"
#include "game.h"
extern Game g_game;
void Guild::addMember(Player* player)
{
membersOnline.push_back(player);
}
void Guild::removeMember(Player* player)
{
membersOnline.remove(player);
if (membersOnline.empty()) {
g_game.removeGuild(id);
delete this;
}
}
GuildRank* Guild::getRankById(uint32_t rankId)
{
for (auto& rank : ranks) {
if (rank.id == rankId) {
return &rank;
}
}
return nullptr;
}
const GuildRank* Guild::getRankByLevel(uint8_t level) const
{
for (const auto& rank : ranks) {
if (rank.level == level) {
return &rank;
}
}
return nullptr;
}
void Guild::addRank(uint32_t rankId, const std::string& rankName, uint8_t level)
{
ranks.emplace_back(rankId, rankName, level);
}