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https://github.com/ErikasKontenis/SabrehavenServer.git
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67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
/**
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* Tibia GIMUD Server - a free and open-source MMORPG server emulator
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* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "otpch.h"
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#include "guild.h"
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#include "game.h"
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extern Game g_game;
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void Guild::addMember(Player* player)
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{
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membersOnline.push_back(player);
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}
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void Guild::removeMember(Player* player)
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{
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membersOnline.remove(player);
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if (membersOnline.empty()) {
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g_game.removeGuild(id);
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delete this;
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}
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}
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GuildRank* Guild::getRankById(uint32_t rankId)
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{
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for (auto& rank : ranks) {
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if (rank.id == rankId) {
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return &rank;
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}
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}
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return nullptr;
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}
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const GuildRank* Guild::getRankByLevel(uint8_t level) const
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{
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for (const auto& rank : ranks) {
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if (rank.level == level) {
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return &rank;
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}
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}
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return nullptr;
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}
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void Guild::addRank(uint32_t rankId, const std::string& rankName, uint8_t level)
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{
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ranks.emplace_back(rankId, rankName, level);
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}
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