/** * Tibia GIMUD Server - a free and open-source MMORPG server emulator * Copyright (C) 2019 Sabrehaven and Mark Samman * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "otpch.h" #include "guild.h" #include "game.h" extern Game g_game; void Guild::addMember(Player* player) { membersOnline.push_back(player); } void Guild::removeMember(Player* player) { membersOnline.remove(player); if (membersOnline.empty()) { g_game.removeGuild(id); delete this; } } GuildRank* Guild::getRankById(uint32_t rankId) { for (auto& rank : ranks) { if (rank.id == rankId) { return &rank; } } return nullptr; } const GuildRank* Guild::getRankByLevel(uint8_t level) const { for (const auto& rank : ranks) { if (rank.level == level) { return &rank; } } return nullptr; } void Guild::addRank(uint32_t rankId, const std::string& rankName, uint8_t level) { ranks.emplace_back(rankId, rankName, level); }