2019-09-16 20:38:16 +03:00

59 lines
1.7 KiB
C++

/**
* Tibia GIMUD Server - a free and open-source MMORPG server emulator
* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef FS_BAN_H_CADB975222D745F0BDA12D982F1006E3
#define FS_BAN_H_CADB975222D745F0BDA12D982F1006E3
struct BanInfo {
std::string bannedBy;
std::string reason;
time_t expiresAt;
};
struct ConnectBlock {
constexpr ConnectBlock(uint64_t lastAttempt, uint64_t blockTime, uint32_t count) :
lastAttempt(lastAttempt), blockTime(blockTime), count(count) {}
uint64_t lastAttempt;
uint64_t blockTime;
uint32_t count;
};
typedef std::map<uint32_t, ConnectBlock> IpConnectMap;
class Ban
{
public:
bool acceptConnection(uint32_t clientip);
protected:
IpConnectMap ipConnectMap;
std::recursive_mutex lock;
};
class IOBan
{
public:
static bool isAccountBanned(uint32_t accountId, BanInfo& banInfo);
static bool isIpBanned(uint32_t ip, BanInfo& banInfo);
static bool isPlayerNamelocked(uint32_t playerId);
};
#endif