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https://github.com/ErikasKontenis/SabrehavenServer.git
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71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
/**
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* Tibia GIMUD Server - a free and open-source MMORPG server emulator
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* Copyright (C) 2019 Sabrehaven and Mark Samman <mark.samman@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef FS_GUILD_H_C00F0A1D732E4BA88FF62ACBE74D76BC
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#define FS_GUILD_H_C00F0A1D732E4BA88FF62ACBE74D76BC
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class Player;
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struct GuildRank {
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uint32_t id;
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std::string name;
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uint8_t level;
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GuildRank(uint32_t id, std::string name, uint8_t level) :
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id(id), name(std::move(name)), level(level) {}
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};
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class Guild
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{
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public:
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Guild(uint32_t id, std::string name) : name(std::move(name)), id(id) {}
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void addMember(Player* player);
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void removeMember(Player* player);
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uint32_t getId() const {
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return id;
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}
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const std::string& getName() const {
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return name;
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}
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const std::list<Player*>& getMembersOnline() const {
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return membersOnline;
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}
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uint32_t getMemberCount() const {
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return memberCount;
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}
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void setMemberCount(uint32_t count) {
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memberCount = count;
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}
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GuildRank* getRankById(uint32_t id);
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const GuildRank* getRankByLevel(uint8_t level) const;
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void addRank(uint32_t id, const std::string& name, uint8_t level);
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private:
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std::list<Player*> membersOnline;
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std::vector<GuildRank> ranks;
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std::string name;
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uint32_t id;
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uint32_t memberCount = 0;
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};
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#endif
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