/** * Tibia GIMUD Server - a free and open-source MMORPG server emulator * Copyright (C) 2019 Sabrehaven and Mark Samman * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef FS_GUILD_H_C00F0A1D732E4BA88FF62ACBE74D76BC #define FS_GUILD_H_C00F0A1D732E4BA88FF62ACBE74D76BC class Player; struct GuildRank { uint32_t id; std::string name; uint8_t level; GuildRank(uint32_t id, std::string name, uint8_t level) : id(id), name(std::move(name)), level(level) {} }; class Guild { public: Guild(uint32_t id, std::string name) : name(std::move(name)), id(id) {} void addMember(Player* player); void removeMember(Player* player); uint32_t getId() const { return id; } const std::string& getName() const { return name; } const std::list& getMembersOnline() const { return membersOnline; } uint32_t getMemberCount() const { return memberCount; } void setMemberCount(uint32_t count) { memberCount = count; } GuildRank* getRankById(uint32_t id); const GuildRank* getRankByLevel(uint8_t level) const; void addRank(uint32_t id, const std::string& name, uint8_t level); private: std::list membersOnline; std::vector ranks; std::string name; uint32_t id; uint32_t memberCount = 0; }; #endif