2019-12-29 14:49:00 +02:00

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# GIMUD - Graphical Interface Multi User Dungeon
# lector.npc: Datenbank für den Metzger Lector
Name = "Lector"
Outfit = (128,79-38-0-124-0)
Home = [32351,31795,7]
Radius = 3
Behaviour = {
ADDRESS,"hello$",! -> "Welcome to my humble shop, %N."
ADDRESS,"hi$",! -> *
ADDRESS,! -> Idle
BUSY,"hello$",! -> "Just a minute, %N.", Queue
BUSY,"hi$",! -> *
BUSY,! -> NOP
VANISH,! -> "Please come and buy again."
"bye" -> "Please come and buy again.", Idle
"farewell" -> *
"job" -> "I am the butcher. I am selling delicious meat."
"butcher" -> *
"name" -> "My father named me Lector."
"father" -> "My father, Hannibal, was the royal cook. He died some years ago in an attack of the evil Ferumbras."
"time" -> "It is exactly %T."
"graveyard" -> "I heared, the mausoleum is haunted!"
"mausoleum" -> *
"dragon","steak" -> "Dragon steak was the favourite meal of Tark Trueblade."
"tark","trueblade" -> "Tark Trueblade was the greatest dragonslayer of all. I heared, he died in a battle with an ancient dragon lord."
"ghostlands" -> "A bloody place with a bloody history. I wonder if it realy drove people mad or if it just attracted those already disbalanced in their minds."
"buy" -> "I can offer you ham or meat. Dragon steaks are out. <giggle>"
"do","you","sell" -> *
"do","you","have" -> *
"food" -> "Are you looking for food? I can offer you ham or meat."
"meat" -> Type=3577, Amount=1, Price=3, "Do you want to buy meat for %P gold?", Topic=1
"ham" -> Type=3582, Amount=1, Price=6, "Do you want to buy a ham for %P gold?", Topic=1
%1,1<%1,"meat" -> Type=3577, Amount=%1, Price=3*%1, "Do you wanna buy %A meat for %P gold?", Topic=1
%1,1<%1,"ham" -> Type=3582, Amount=%1, Price=6*%1, "Do you wanna buy %A ham for %P gold?", Topic=1
Topic=1,"yes",CountMoney>=Price -> "Here it is.", DeleteMoney, Create(Type)
Topic=1,"yes" -> "I am sorry, but you do not have enough gold."
Topic=1 -> "Maybe later."
}