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139 lines
9.6 KiB
Plaintext
139 lines
9.6 KiB
Plaintext
# GIMUD - Graphical Interface Multi User Dungeon
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# gregor.npc: Datenbank fuer den Ritter Gregor
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Name = "Gregor"
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Outfit = (131,38-38-38-38-2)
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Home = [32407,32202,6]
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Radius = 4
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Behaviour = {
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ADDRESS,Knight,"hello$",! -> "Welcome home, Knight %N!"
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ADDRESS,Knight,"hi$",! -> *
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ADDRESS,"hello$",! -> "Greetings, %N. What do you want?"
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ADDRESS,"hi$",! -> *
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ADDRESS,! -> Idle
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BUSY,"hello$",! -> "Please wait a moment, %N.", Queue
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BUSY,"hi$",! -> *
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BUSY,! -> NOP
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VANISH,! -> "Be careful on your journeys."
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"bye" -> "Be careful on your journeys.", Idle
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"farewell" -> *
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"job" -> "I am the first knight. I trained some of the greatest heroes of Tibia."
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"name" -> "You are joking, eh? Of course, you know me. I am Gregor, the first knight."
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"time" -> "It is time to join the Knights!"
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"king" -> "Hail to our King!"
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"tibianus" -> *
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"quentin" -> "I will never understand this peaceful monks and priests."
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"lynda" -> "Before she became a priest she won the Miss Tibia contest three times in a row."
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"harkath" -> "One of Tibia's greatest warriors and strategists."
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"army" -> "I teached many of the guards personally."
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"ferumbras" -> "A fine game to hunt. But be careful, he cheats!"
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"general" -> "General Harkath Bloodblade, a rolemodel."
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"sam" -> "He has the muscles, but lacks the guts."
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"gorn" -> "Always concerned with his profit. What a loss! He was adventuring with baxter in the old days."
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"frodo" -> "I and my students often share a cask of beer or wine at Frodo's hut."
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"elane" -> "A bow might be a fine weapon for someone not strong enough to wield a REAL weapon."
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"muriel" -> "Bah, go away with these sorcerer tricks. Only cowards use tricks."
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"gregor" -> "A great name, isn't it?"
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"marvik" -> "Old Marvik saved life and limb of many of my boys and girls."
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"bozo" -> "Some day someone will make something happen to him..."
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"baxter" -> "He was an adventurer once."
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"oswald" -> "What an idiot."
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"sherry" -> "Peaceful farmers."
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"donald" -> *
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"mcronald" -> *
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"lugri" -> "If he would have some guts he would fight for what he's talking about."
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"excalibug" -> "Many brave warriors died on the quest to find that fabled weapon."
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"news" -> "Times of war are at hand."
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"hero" -> "Of course, you heard of them. Knights are the best fighters in Tibia."
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"tibia" -> "Beautiful Tibia. And with our help everyone is safe."
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"knight" -> "Knights are the warriors of Tibia. Without us, no one would be safe. Every brave and strong man or woman can join us."
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"vocation" -> "Your vocation is your profession. There are four vocations in Tibia: Knights, paladins, sorcerers, and druids."
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"spellbook" -> "In a spellbook, your spells are listed. There you will find the pronunciation of each spell. If you want to buy one, visit Muriel, the sorcerer."
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Knight,"spell" -> "I can teach you healing spells and support spells. What kind of spell do you wish to learn? You can also tell me for which level you would like to learn a spell, if you prefer that.", Topic=2
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"spell" -> "Sorry, I only sell spells to knights."
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Knight,"instant","spell" -> "I can teach you healing spells and support spells. What kind of spell do you wish to learn?"
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Knight,"healing","spell" -> "In this category I have 'Light Healing' and 'Antidote'."
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Knight,"support","spell" -> "In this category I have 'Light', 'Find Person' and 'Great Light'."
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Topic=2,"healing","spell" -> "In this category I have 'Light Healing' and 'Antidote'."
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Topic=2,"support","spell" -> "In this category I have 'Light', 'Find Person' and 'Great Light'."
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Topic=2,"bye" -> "Be careful on your journeys.", Idle
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Topic=2,"8$" -> "For level 8 I have 'Find Person' and 'Light'.", Topic=2
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Topic=2,"9$" -> "For level 9 I have 'Light Healing'.", Topic=2
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Topic=2,"10$" -> "For level 10 I have 'Antidote'.", Topic=2
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Topic=2,"13$" -> "For level 13 I have 'Great Light'.", Topic=2
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Topic=2 -> "Sorry, I have only spells for level 8, 9, 10 and 13.", Topic=2
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Knight,"find","person" -> String="Find Person", Price=80, "Do you want to buy the spell 'Find Person' for %P gold?", Topic=3
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Knight,"light" -> String="Light", Price=100, "Do you want to buy the spell 'Light' for %P gold?", Topic=3
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Knight,"light","healing" -> String="Light Healing", Price=170, "Do you want to buy the spell 'Light Healing' for %P gold?", Topic=3
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Knight,"antidote" -> String="Antidote", Price=150, "Do you want to buy the spell 'Antidote' for %P gold?", Topic=3
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Knight,"great","light" -> String="Great Light", Price=500, "Do you want to buy the spell 'Great Light' for %P gold?", Topic=3
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Topic=3,"yes",SpellKnown(String)=1 -> "You already know how to cast this spell."
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Topic=3,"yes",Level<SpellLevel(String) -> Amount=SpellLevel(String), "You have to be level %A to learn this spell."
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Topic=3,"yes",CountMoney<Price -> "Return when you have enough gold."
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Topic=3,"yes" -> "Here you are. Look in your spellbook for the pronunciation of this spell.", DeleteMoney, EffectOpp(13), TeachSpell(String)
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Topic=3 -> "Maybe next time."
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"outfit" -> "Only the bravest warriors may wear adorned helmets. They are traditionally awarded after having completed a difficult task for our guild."
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"addon" -> *
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"task",QuestValue(17542)=0 -> "You mean, you would like to prove that you deserve to wear such a helmet?", Topic=4
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"mission",QuestValue(17542)=0 -> *
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Topic=4,"yes" -> "Well then, listen closely. First, you will have to prove that you are a fierce and restless warrior by bringing me 100 perfect behemoth fangs. ...",
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"Secondly, please retrieve a helmet for us which has been lost a long time ago. The famous Ramsay the Reckless wore it when exploring an ape settlement. ...",
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"Third, we need a new flask of warrior's sweat. We've run out of it recently, but we need a small amount for the show battles in our arena. ...",
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"Lastly, I will have our smith refine your helmet if you bring me royal steel, an especially noble metal. ...",
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"Did you understand everything I told you and are willing to handle this task?", Topic=5
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Topic=4 -> "However."
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Topic=5,"yes" -> "Alright then. Come back to me once you have collected 100 perfect behemoth fangs.", SetQuestValue(17542,1), SetQuestValue(17594,1)
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Topic=5 -> "Maybe another time."
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"behemoth","fang",QuestValue(17542)=1 -> Type=5893, Amount=100, "Have you really managed to fulfill the task and brought me 100 perfect behemoth fangs?", Topic=6
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"mission",QuestValue(17542)=1 -> *
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"task",QuestValue(17542)=1 -> *
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Topic=6,"yes",Count(Type)>=Amount,Knight -> "I'm deeply impressed, brave Knight %N. Now, please retrieve Ramsay's helmet.", Delete(Type), SetQuestValue(17542,2)
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Topic=6,"yes",Count(Type)>=Amount -> "I'm deeply impressed, %N. Even if you are not a knight, you certainly possess knight qualities. Now, please retrieve Ramsay's helmet.", Delete(Type), SetQuestValue(17542,2)
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Topic=6,"yes" -> "You don't have that many."
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Topic=6 -> "Maybe another time."
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"reckless","helmet",QuestValue(17542)=2 -> Type=5924, Amount=1, "Did you recover the helmet of Ramsay the Reckless?", Topic=7
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"mission",QuestValue(17542)=2 -> *
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"task",QuestValue(17542)=2 -> *
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Topic=7,"yes",Count(Type)>=Amount,Knight -> "Good work, brave Knight %N! Even though it is damaged, it has a lot of sentimental value. Now, please bring me warrior's sweat.", Delete(Type), SetQuestValue(17542,3)
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Topic=7,"yes",Count(Type)>=Amount -> "Good work, %N! Even though it is damaged, it has a lot of sentimental value. Now, please bring me warrior's sweat.", Delete(Type), SetQuestValue(17542,3)
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Topic=7,"yes" -> "You don't have it."
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Topic=7 -> "Maybe another time."
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"warriors","sweat",QuestValue(17542)=3 -> Type=5885, Amount=1, "Were you able to get hold of a flask with pure warrior's sweat?", Topic=8
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"mission",QuestValue(17542)=3 -> *
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"task",QuestValue(17542)=3 -> *
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Topic=8,"yes",Count(Type)>=Amount,Knight -> "Now that is a pleasant surprise, brave Knight %N! There is only one task left now: Obtain royal steel to have your helmet refined.", Delete(Type), SetQuestValue(17542,4)
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Topic=8,"yes",Count(Type)>=Amount -> "Now that is a pleasant surprise, %N! There is only one task left now: Obtain royal steel to have your helmet refined.", Delete(Type), SetQuestValue(17542,4)
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Topic=8,"yes" -> "You don't have it."
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Topic=8 -> "Maybe another time."
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"royal","steel",QuestValue(17542)=4 -> Type=5887, Amount=1, "Ah, have you brought the royal steel?", Topic=9
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"mission",QuestValue(17542)=4 -> *
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"task",QuestValue(17542)=4 -> *
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Topic=9,"yes",Count(Type)>=Amount,Knight -> "You truly deserve to wear an adorned helmet, brave Knight %N. Please talk to Sam and tell him I sent you. I'm sure he will be glad to refine your helmet.", Delete(Type), SetQuestValue(17542,5)
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Topic=9,"yes",Count(Type)>=Amount -> "You truly deserve to wear an adorned helmet, %N. Please talk to Sam and tell him I sent you. I'm sure he will be glad to refine your helmet.", Delete(Type), SetQuestValue(17542,5), SetExpiringQuestValue(17544, 7200000)
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Topic=9,"yes" -> "You don't have it."
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Topic=9 -> "Maybe another time."
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"helmet",QuestValue(17542)=5 -> "Please talk to Sam and tell him I sent you. I'm sure he will be glad to refine your helmet."
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"mission",QuestValue(17542)=5 -> *
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"task",QuestValue(17542)=5 -> *
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"helmet",QuestValue(17542)=6 -> "I see Sam did a great work with your helmet!"
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"mission",QuestValue(17542)=6 -> "Sorry, but I don't have any task for you now."
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"task",QuestValue(17542)=6 -> *
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}
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